Atrum Daemon
01-14-2010, 03:13 PM
Once, longer ago than many beings can remember, existence was simply a void. A void filled with unrestrained, unchecked power that penetrated all. Among this power within the void rose cosmic beings of tremendous power. Shortly after the rise of the Cosmics, the void in which they resided could not contain their energies and exploded outward. This explosion created all existence mortal beings know. A great multiverse was born, individual universes connected by inter-dimensional rifts that mortals could not see nor comprehend.
The Cosmic beings began to discuss how best to watch over the existence born from the void. This set the seeds of dissention among beings that once considered one another friend. One side wanted to simply observe the cosmos and allow all beings within it to grow, change, and evolve without interference from them. The other side wanted the opposite. They wanted to have control over all living beings to ensure no one race grew to powerful or out of hand. Many Cosmics joined both sides and just as many left for the far reaches, fed up with the bickering and growing feelings of violence.
The arguments did turn to violence. Two groups were formed from the Cosmic beings. Ordo Noros, composed of those who believed the cosmos should be allowed to grow and change on it’s own; and Black Moon, who wanted to directly control all life in the cosmos.
The battles between the two groups was not confined to just the far reaches of space and time. Many times, they met on worlds inhabited by intelligent life. Knowing they could not fight all the battles themselves, the Cosmics began enlisting agents from various worlds. Men and women of great power who agreed with what each group offered. Using these agents, Noros and Moon could fight planet-side battles without harming or outright destroying the planet.
Agents of each order carry marks to identify themselves to both friends and foes alike. The agents of each group are immortal unless struck down by another agent, be it friend or foe. Ordo Noros marks their agents with gear symbols while Black Moon marks their agents with the namesake of the order: a moon. Both groups possess twenty agents who stand above the rest. These are men and women of great power and are marked not with the standard symbol, but a numeral designating their rank among the high agents. The ranks are based on the individual power of each agent.
The two orders, each possessing a veritable army of agents, have been battling for millennia. There will be no swift end to their war.
Our story takes us to one world in particular. A world steeped in magic and holy beliefs created by one of the Cosmics who took no sides. He crafted guardians, Angels, to watch the world in his stead since he would not remain tied to the planet forever. The Angels, led by the five Archangels, watched over the mortals and enforced the laws of their God when the Archangels deemed it necessary.
Outside the Angels’ celestial palace, the world prospered. The humans learned to defend themselves from the beasts of nature as well as the monsters that dwelled in the darkness. Humans, Vampires, Elves, Fae, and shape-shifters all dwell in this world. Humans and Elves live in peace with one another while the Vampires scheme in their dark sanctuaries. Rarely do the beings of the Fae emerge from their homes and territories to interact with the other races. Shape-shifters are almost as reclusive as the Fae, but in recent years have become more prone to venturing into human and Elven towns to trade.
However, all this is constantly threatened by the demonic forces that dwell in secret places. The Angels are ever vigilant and on the lookout for activity from their demonic counterparts.
This is the world the agents of Ordo Noros and Black Moon have found themselves in. The world in which the agents will fight their battles. Their actions will determine if the world remains unaware of their battle or joins in.
---
ANGELS
The guardians the world called Sanctus. Beings of great power created by the cosmic being who crafted Sanctus. They dwell within their celestial palace to watch over the other races.
The Archangels lead the Angels. The five Archangels are the strongest of the Angels, sometimes taking it upon themselves to enforce the will of their departed master.
---
HUMANS
Along with the Elves, the humans are the most abundant race of Sanctus. Because of their physical similarities, humans quickly formed ties with the Elves as they built their cities across the countryside and established their kingdoms.
By nature, the humans of Sanctus are a hardy people. Very stubborn and not easily intimated by threats.
---
ELVES
Many wooded areas are home to the Evles of Sanctus. The more nomadic clans spread across the countryside and first made contact with humans who migrated from the far north and south looking to settle. With the help of the Elves, humans were able to find fertile land and build towns and villages around those. Since then, the Elves have had good relations with mankind.
Elves possess natural physical prowess despite their fair appearance. They are just as well versed in the arts of war as man is.
---
SHAPE-SHIFTERS
One of the more reclusive races of Sanctus, shape-shifters normally do not venture outside their forests or territories. However, with the expansion of human and Elven cultures, the shape-shifters have become curious enough to venture into human towns to barter and trade.
Shape-shifters naturally have a human-like appearance typically adorned with certain features of the animal they change into.
---
FAE
Little is known of these beings by the other races. They have never ventured forth from their lands to interact with other races, but all know to stay away from Fae forests unless they have a desire never to be seen again.
Recently, there have been reports of more commotion than normal within the black forests that make up Fae territory.
---
DEMONS
Existing in underground realms, the demons only venture topside to terrorize the countryside and collect souls. Only twice have they ventured in full force and both times they were beaten back by the Angels. However, in recent months something has been stirring them up as though preparing for a third assault on the surface.
---
RULES
I am in total control here
All usual RPA rules apply
Limit is four characters
PM me if you want to play an Ordo Noros or Black Moon agent.
Other than that, have fun.
---
CHARACTER TEMPLATE
Name:
Age:
Race:
Height:
Build:
Appearance: (pic, description, or both)
Allegiance: (Noros and Moon only)
Rank: (Noros and Moon only)
Skills/abilities:
Equipment/weapons:
Personality:
Short bio:
---
CHARACTERS
GM and Co-GM Characters
Atrum Daemon
Voyevoda, Numeral One of Ordo Noros.
http://i297.photobucket.com/albums/mm213/Daemon_010/Yuan.png
His numeral is on his left palm.
Myrdred Tawl, Numeral Five of Ordo Noros
Standing at a tough five feet, nine inches, Myrdred possesses dark, spiky hair and bright cyan eyes that decorate his handsome, slightly gaunt face. Disrupting his features is a nasty burn on the left side of his face that completely destroyed his cheek and never healed over fully, leaving a lot of his jaw bone exposed. His hard body is lithe and muscled, almost like a large, predatory feline. His numeral is on the right side of his chest.
His garb consists of a white jacket with black fur lining the collar and cuffs along with black pants and boots.
Dedlok, Numeral Ten of Ordo Noros
He stands at an imposing seven feet tall and possesses a hard, well muscled body. His skin is steel gray and he has dark hair and eyes. Much of his torso and arms bear numerous scars. The most prominent being one that stretches across his body diagonally from his right shoulder to left hip and is mirrored on the back, suggesting that the blade was stabbed through before ripped downward. His numeral is on his left forearm.
His clothing consists of a navy blue tunic with dull steel buttons, black pants, heavy boots, a long, hooded coat that reached down to about mid-shin level, and black gloves.
Anjisaar
Cosmic Being, no allegiances.
Able to take any form he wishes, Anjisaar has decided on taking a human appearance for his stay on Sanctus. His body is that of a young man with the build of a fencer. His hair is dark purple and his eyes are bright purple irises with sclera of the same shade. He possesses a reasonably handsome, lightly lined face as well.
His garb consists of a long black coat that is slightly tattered at the hem along with loose fitting black pants and boots as well as a wide brim hat.
The Cosmic beings began to discuss how best to watch over the existence born from the void. This set the seeds of dissention among beings that once considered one another friend. One side wanted to simply observe the cosmos and allow all beings within it to grow, change, and evolve without interference from them. The other side wanted the opposite. They wanted to have control over all living beings to ensure no one race grew to powerful or out of hand. Many Cosmics joined both sides and just as many left for the far reaches, fed up with the bickering and growing feelings of violence.
The arguments did turn to violence. Two groups were formed from the Cosmic beings. Ordo Noros, composed of those who believed the cosmos should be allowed to grow and change on it’s own; and Black Moon, who wanted to directly control all life in the cosmos.
The battles between the two groups was not confined to just the far reaches of space and time. Many times, they met on worlds inhabited by intelligent life. Knowing they could not fight all the battles themselves, the Cosmics began enlisting agents from various worlds. Men and women of great power who agreed with what each group offered. Using these agents, Noros and Moon could fight planet-side battles without harming or outright destroying the planet.
Agents of each order carry marks to identify themselves to both friends and foes alike. The agents of each group are immortal unless struck down by another agent, be it friend or foe. Ordo Noros marks their agents with gear symbols while Black Moon marks their agents with the namesake of the order: a moon. Both groups possess twenty agents who stand above the rest. These are men and women of great power and are marked not with the standard symbol, but a numeral designating their rank among the high agents. The ranks are based on the individual power of each agent.
The two orders, each possessing a veritable army of agents, have been battling for millennia. There will be no swift end to their war.
Our story takes us to one world in particular. A world steeped in magic and holy beliefs created by one of the Cosmics who took no sides. He crafted guardians, Angels, to watch the world in his stead since he would not remain tied to the planet forever. The Angels, led by the five Archangels, watched over the mortals and enforced the laws of their God when the Archangels deemed it necessary.
Outside the Angels’ celestial palace, the world prospered. The humans learned to defend themselves from the beasts of nature as well as the monsters that dwelled in the darkness. Humans, Vampires, Elves, Fae, and shape-shifters all dwell in this world. Humans and Elves live in peace with one another while the Vampires scheme in their dark sanctuaries. Rarely do the beings of the Fae emerge from their homes and territories to interact with the other races. Shape-shifters are almost as reclusive as the Fae, but in recent years have become more prone to venturing into human and Elven towns to trade.
However, all this is constantly threatened by the demonic forces that dwell in secret places. The Angels are ever vigilant and on the lookout for activity from their demonic counterparts.
This is the world the agents of Ordo Noros and Black Moon have found themselves in. The world in which the agents will fight their battles. Their actions will determine if the world remains unaware of their battle or joins in.
---
ANGELS
The guardians the world called Sanctus. Beings of great power created by the cosmic being who crafted Sanctus. They dwell within their celestial palace to watch over the other races.
The Archangels lead the Angels. The five Archangels are the strongest of the Angels, sometimes taking it upon themselves to enforce the will of their departed master.
---
HUMANS
Along with the Elves, the humans are the most abundant race of Sanctus. Because of their physical similarities, humans quickly formed ties with the Elves as they built their cities across the countryside and established their kingdoms.
By nature, the humans of Sanctus are a hardy people. Very stubborn and not easily intimated by threats.
---
ELVES
Many wooded areas are home to the Evles of Sanctus. The more nomadic clans spread across the countryside and first made contact with humans who migrated from the far north and south looking to settle. With the help of the Elves, humans were able to find fertile land and build towns and villages around those. Since then, the Elves have had good relations with mankind.
Elves possess natural physical prowess despite their fair appearance. They are just as well versed in the arts of war as man is.
---
SHAPE-SHIFTERS
One of the more reclusive races of Sanctus, shape-shifters normally do not venture outside their forests or territories. However, with the expansion of human and Elven cultures, the shape-shifters have become curious enough to venture into human towns to barter and trade.
Shape-shifters naturally have a human-like appearance typically adorned with certain features of the animal they change into.
---
FAE
Little is known of these beings by the other races. They have never ventured forth from their lands to interact with other races, but all know to stay away from Fae forests unless they have a desire never to be seen again.
Recently, there have been reports of more commotion than normal within the black forests that make up Fae territory.
---
DEMONS
Existing in underground realms, the demons only venture topside to terrorize the countryside and collect souls. Only twice have they ventured in full force and both times they were beaten back by the Angels. However, in recent months something has been stirring them up as though preparing for a third assault on the surface.
---
RULES
I am in total control here
All usual RPA rules apply
Limit is four characters
PM me if you want to play an Ordo Noros or Black Moon agent.
Other than that, have fun.
---
CHARACTER TEMPLATE
Name:
Age:
Race:
Height:
Build:
Appearance: (pic, description, or both)
Allegiance: (Noros and Moon only)
Rank: (Noros and Moon only)
Skills/abilities:
Equipment/weapons:
Personality:
Short bio:
---
CHARACTERS
GM and Co-GM Characters
Atrum Daemon
Voyevoda, Numeral One of Ordo Noros.
http://i297.photobucket.com/albums/mm213/Daemon_010/Yuan.png
His numeral is on his left palm.
Myrdred Tawl, Numeral Five of Ordo Noros
Standing at a tough five feet, nine inches, Myrdred possesses dark, spiky hair and bright cyan eyes that decorate his handsome, slightly gaunt face. Disrupting his features is a nasty burn on the left side of his face that completely destroyed his cheek and never healed over fully, leaving a lot of his jaw bone exposed. His hard body is lithe and muscled, almost like a large, predatory feline. His numeral is on the right side of his chest.
His garb consists of a white jacket with black fur lining the collar and cuffs along with black pants and boots.
Dedlok, Numeral Ten of Ordo Noros
He stands at an imposing seven feet tall and possesses a hard, well muscled body. His skin is steel gray and he has dark hair and eyes. Much of his torso and arms bear numerous scars. The most prominent being one that stretches across his body diagonally from his right shoulder to left hip and is mirrored on the back, suggesting that the blade was stabbed through before ripped downward. His numeral is on his left forearm.
His clothing consists of a navy blue tunic with dull steel buttons, black pants, heavy boots, a long, hooded coat that reached down to about mid-shin level, and black gloves.
Anjisaar
Cosmic Being, no allegiances.
Able to take any form he wishes, Anjisaar has decided on taking a human appearance for his stay on Sanctus. His body is that of a young man with the build of a fencer. His hair is dark purple and his eyes are bright purple irises with sclera of the same shade. He possesses a reasonably handsome, lightly lined face as well.
His garb consists of a long black coat that is slightly tattered at the hem along with loose fitting black pants and boots as well as a wide brim hat.