World Locations:
City of Dreams- A central hub holding together all the surrounding areas. This place is similar to a real city bustling with people, but is also a key component to the Lands of Dreams. It is where all dreams, nightmares, and its characters originate.
Tall buildings touch the skies and small buildings are dwarfed an seem from a distance insignificant to the everything in their surrounding. The streets are vacant of cars but not void of men in suits and women strutting across the sidewalk.
With windows stacked high and always glistening your reflection is in every single one of them. But something is odd. Its your reflection.

Cloud Castle: North, far north past the villages in the dense wooded area where the dwarves and elves dwell, as well as creatures hidden by the darkness of nightmarish woods, lies a castle hidden high on the mountains covered by the clouds of the Lands of Dreams. The Castle holds eerie legends nad myths of the Ghosts that were once banished from its doors but somehow hid themselves secretly until a The King of Old and his hateful Queen fell prey to age.

Nightmare's Sanctuary: A church hidden in the deep south beyond lonely roads and broken gorges. Sleep within the walls, and be haunted by the knowledge of things that destroy you and your mind. Behind its walls and cracked bell tower lay a graveyard. The crypts are numerous and literally reach unto the horizons. Its almost tranquil be it not for the hovering laterns that curse the name of those who tredge on their lands. Beware them and all of their fury.

Waste of Space: Between all large areas are the lands inbetween. A quiet whistle of irony waves itself over the lifeless lands and hundreds of deadtress in which live the animals. The animals, live in the hollows of the sand and the trees and even some high into the clouds that don't seem tangible. However they are. These wastes hold a secret. This land is not what it seems. Welcome to it, and see what you see, and in what you believe, whether it is green leaves or blood red spines hanging from the branches in your eyes it will be seen, but not by the others. They will see what they see.

Spire of the Sand: A tall lonely spire stands in union surrounded by thousands of old ruins that are housing many of those who can't afford to live within the city. In truth the Lands of Dreams has no form of currency, but in each world you need the poverish and the sick, and so they dwell here hidden in the dark shadows created by the blocking of the sun's beams.
But what is behind the Spire that noone dares venture? Symbols blare into your mind. You see the knowledge it holds, but do you walk toward, or away from?
Courage or fear?

Home of the Mystic Born: A lost realm to where only the knowledge bearing ones tread, and to where the destroyer of this world dwells. He sits upon his throne deep within a temple guarded by previous Mystic thralls. A challenge to the current Mystics to oppose him.
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