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Thread: The Crystal War

  1. #31
    Member Lox's Avatar
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    Hahaha, if I knew you guys liked fighting dragons so much, I'd have thrown in two. (Just kidding!!! One is more than enough, especially when, well, let's just leave it at that... o_O )
    The 2nd Most Interesting Man in the World.

    Fifthwind

  2. #32
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    Name: Xaul Knofker

    Gender: Male

    Age: 48

    Race: Human

    Nationality: Babel

    Appearance: Xaul is a thin, shadowy presence swathed in a tattered leather trench coat. He has dusky skin and dark, mad eyes, the eyes of a prophet who’s seen the truth and it wasn’t good. Dark, short scruffy hair tops a gaunt, knifelike face, heavily scarred.

    For the most part he wears the typical uniform of his Order, but over everything, is Xaul's favorite item: a beaten, battered, and oft-repaired dark leather greatcoat. This coat has several patches and scorch marks and underneath all this can be seen to have once been a beautiful officer’s coat covered in gold thread and piping. The keyword here is once; now the coat is predominantly gray with little of its original glory showing. The left shoulder still has a tattered fringed epaulette on it, however the right shoulder is distinctly lacking in this department. The ripped, torn, and repaired coat drapes itself around Xaul’s shoulders, the shadowy colorless hide making him look not unlike a carrion crow.

    Order: Bladesinger

    Personality: When he is not fighting, Xaul is intelligent, honorable and loyal, but only for those who win his trust. Cynical but willing to see the lighter side, he is quick with a sardonic joke or one-liner. When he is in a fight, though, Xaul is extremely feral. The pain of using his rune-magic causes his civilized side to retreat inwards, letting out his bestial rage.


    Equipment: Ten throwing knives, small and light enough to be thrown very quickly and accurately, although they lose some damage because of this. Xaul uses these mostly as distractions, throwing them and then leaping in for a kill.
    Two hooded splitting Katars (favored weapons).


    History:

    34 years ago

    “I’m telling you, Elensar, no more! You nearly killed her!” An elven voice echoes doen the stone corridor, its owner obviously fuelled by a terrible yet righteous anger.

    “Yes, but I did not. She survived, and she will be much more then you would have her be.” This voice, in contrast, is calm and self-assured. The speaker is obviously confident in his abilities.

    32 years ago

    “Elensar...” The voice is not angry this time. No, this time it is lost. Defeated. Broken. “They’re dead. All of them, all the ones who let you add to their abilities... Gone. Their bodies have shut down or are shutting down as we speak. I’m sorry, my friend. By order of the King, you’re no longer welcome here.” There is no response for a long time.

    29 years ago

    A tall, confident human youth, only just nineteen, steps into the darkened bar, going to the bartender and murmuring to him. Coins flash as they change hands, and the bartender nods to an ancient elf asleep at a corner table, handing the youth a large bottle of potent alcohol.

    The youth strides over and sits, waking the elf by dropping a coin purse heavily on the table. Gold spills out, and the elf jerks upright at the sight of the small fortune in front of him. “I know who you are, Elensar,” whispers the youth. “I know what you did. I need your help.” The elf peers at the youth quizzically.

    “No Elensar anymore, boy. Dead and gone, long ago. I’ll take a drink from you, though, and then you’ll be leaving.” The elf reaches for the bottle between them, but the boy pulls it away.

    “I need your skills. I need you to make me better. I’m going to be a bladesinger.”

    Elensar stares at the boy, frozen and sobering quickly. “A... Bladesinger? Impossible. No human could ever outfight an elf.”

    “No normal human. No human without help. That’s why I found you. You were the best, pushing boundaries noone else ever dreamed of even nearing. What happened?”

    “Mistakes. All of it mistakes. Rules are there for a reason, boundaries set for a purpose. Learn from me and don’t meddle with things. Now leave.”

    The youth stood, allowing Elensar to take the bottle. “I’ll go to Silea then. He claims to know the ritual of the bladesingers, for a price. I’ve seen a couple of mercs flaunting the scars.”

    the elf looked up from scrabbling at the bottle. “Silea? You’ll die!”

    “Then I die.” the youth turned and started to leave.

    “Wait.” Elensar beckoned the youth closer. “You’re that serious?” At the other’s nod the elf sighed. “Name?”

    “Xaul Knofker, sir.”

    “Why?”

    “Bladesingers saved my father’s and uncle’s lives. I want to do that.”

    “And the army? The Guard?”

    “Not good enough.”

    Elensar hesitated, and Xaul turned to leave again. “Fine,” came the elf’s voice. “But make peace with your maker.”

    24 years ago

    It was a moonless night when the dark, bandage swathed figure stumbled to the gate of the Bladesinger complex. He banged on the gate feebly, a soft, mewling cry crackling through his lips. “Hello?” The word was carried away by the wind. “Help!” Softly this word tumbled through the air and into the ears of the guards. They rushed to the gate, arriving there just as Xaul collapsed. Making a swift decision, they carried him to the infirmary.

    In the mornign, Xaul was still out. One of the attendants went to change the filthy bandages that covered him, and gasped. Xaul had seemingly gone through the Branding. Murmurs of ‘impossible’ and ‘divine intervention’ ran through the ranks of those privy to the existence of the strange human, and the Knight Commander, leader of the Bladesingers, was summoned. Seeing Xaul, he froze, then smiled softly.

    “Elensar, old friend...”
    Last edited by TwinDeath; 07-21-2011 at 12:58 AM.
    Könnt ihr mich hören?
    Könnt ihr mich sehen?
    Könnt ihr mich fühlen?
    Ich versteh euch nicht.

  3. #33
    Member Lox's Avatar
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    Approved!

    On a side-note, folks, you'll notice that Xaul is a human and yet a bladesinger. That's because I find the character sheet to be nothing less than exceptional. And because that's the case, I'll make an exception (Haha, giddit? Gawd, I'm funny) and let a human join the Bladesingers. And the thing about exceptions is, they only happen once, so don't ask me to do it a second time.
    The 2nd Most Interesting Man in the World.

    Fifthwind

  4. #34
    Member VerifyinTr1gIDs's Avatar
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    Sorry for your time then. The only reason I'd join would be to be a villain.
    Everything shall be perceived to be of similar difficulty to rocket science.

    You must defeat Sheng Long to stand a chance.

  5. #35
    `、、ヽ`☂ヽ`、ヽ`、ヽ
    Enigma's Avatar
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    Default Sabine Cam - Scout, Babel Army

    Name: Sabine Cam (re: Oreheleg)

    Gender: Female

    Age: 28

    Race: Half-elf (Half-human)

    Nationality: Babel

    Appearance: Tanned but with a slight pallor to the skin, brown hair tied in a braided pony tail, jade-green eyes, slim but muscular build. A hand is branded on her left cheek – thief mark.
    Spoiler: picture 


    Order: Babel Army Scout

    Personality: Good in a pinch, Sabine is very guarded and does not talk much; especially to anyone she does not know well. A smile is rare.

    Equipment: Elven mail, metal helmet with mail attached, Green & Gold surcoat, long bow and quiver holding two score arrows, Xiphos sword, small round shield, bronze arm bracers. Belt with knife. Medalion on a leather cord with the army crest. For travel, a bed roll holding waybread tied to a leather bandolier that is slung over one shoulder, wrapped in leather to protect it from rain. Two waterskins.

    The pouches strapped to her leg hold her flint and tinder for making fire, bandages, medicinal herbs, thread and some needles in a needle-safe. Her lockpicks are slid under her left arm bracer.

    History: Yára, her mother, died in childbirth; Sabine never knew her human father. Her Uncle Limion (a minor judge) and Aunt Riniel (a magic teacher in the SpellSong order) took her in. They were clueless on how to raise a half-human child – she grew too fast. Because she looked older but could not move gracefully or speak as well, most thought Sabine was simple-minded. So Sabine was left to the care of the housekeeper, put to work like a servant almost as soon as she could walk.

    When she was older, Sabine was moved to a small, private room in the attic, one of the few concessions for being family.

    She learned to read, and would borrow books to take up to her room so as not to get mocked, often without her uncle noticing. This habit of hers got her in trouble. A visitor to their house had brought a book of rare magics with them to show to Aunt Riniel, who was a member of the SpellSong. But the book was stolen from the visitor’s room, and Aldir, her nephew, remembered seeing Sabine taking books to her room. When they searched, they found the charred remains of a book in her fireplace along with a few small rubies that had decorated its cover.

    Sabine denied burning the book, so her Uncle had her flogged to obtain a confession – but she never gave in, crying her innocence. Enraged at her defiance, he had her branded on her left cheek with the thieves’ mark and imprisoned for ten years.

    It was in prison she met other half-elves like herself, thieves, bandits, even a former spellsong witch, her magic blocked by an amulet locked around her neck. She learned much from them – how to pick locks, pick pockets, stand lookout, palm small items, to fight with a sword, knife or bare hands. Even how to work a few spells – the witch had no power but she could still teach. Other times she would work in the prison kitchens or in the infirmary when sickness swept through the prison.

    She emerged ten years later, pale and thinner, only to be met by one of her uncle’s men, who told her she was not welcomed at home, giving her a few coins before leaving her standing in the street.

    She tried to get a job, but got turned away again and again because of the thieves’s mark on her cheek. Then fortune smiled on her – a drunk soldier stabbed his friend in a fight. Sabine was working a healing spell she got from the witch when the soldier’s commander arrived. Desperate for skilled witches and wizards to join the army, he signed her up for his scout unit.

    For a year, Sabine trained and worked hard as a scout in the Elf King’s Armies before being summoned for this mission.

    edit: "Cam" is the Elvish word for "Hand".
    Last edited by Enigma; 07-21-2011 at 02:10 PM.

    Spoiler: ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ √Ăłł Єѵïł ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ 

  6. #36
    Member Lox's Avatar
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    Accepted. Welcome aboard.
    The 2nd Most Interesting Man in the World.

    Fifthwind

  7. #37
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    I'm probably not the only person thinking this, but all the characters that have been submitted so far are really great. I'm even more excited for this now!

  8. #38
    Member Lox's Avatar
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    My feelings exactly!

    By the way, for those who are interested, I'll upload a new blog post in a few minutes containing information about the most important NPC's in Babel. There will probably be some additions in time, but for now, these covers the most important ones.

    Edit: The blog post is up, but there are no pictures unfortunately, since I can't draw for shit.

    NPC's
    Last edited by Lox; 07-21-2011 at 12:09 PM.
    The 2nd Most Interesting Man in the World.

    Fifthwind

  9. #39
    Member Lox's Avatar
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    And the roleplay is up! Enjoy, everyone!
    The 2nd Most Interesting Man in the World.

    Fifthwind

  10. #40
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    Ugh, just realized I won't be able to post much this weekend - so posts from my end might be a bit nonexistant until Sunday :/ so lame. Still, I am still 100% interested in this rp, and I'll post normally afterwards. Sorry, and I hope this is alright!

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