for ambidexterity!
first roll:
[dice0]
second roll:
[dice1]
* post roll count doesn't match database
for ambidexterity!
first roll:
[dice0]
second roll:
[dice1]
* post roll count doesn't match database
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i guess that is a no :(
oh wait!! you said in a single roll! that was two rollsill go ahead and roll a single roll and if you decide i blew it on the first one, thats fine, and if you decide i didnt follow the rules on the first one and need to roll again... here is my roll
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Last edited by Korvis; 10-15-2011 at 05:37 AM.
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[dice0]
* post roll count doesn't match database
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doesent matter anyways >.>
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That's a no. The two hit penalty only applies to the offhand weapon btw.
Your armour class is 4. Your THAC0 with the throwing knives is 17. With the daggers. 20 with your main hand, 21 with the offhand
Damage for the daggers is 1d4. For the throwing knives 1d3
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Cool, are we going to do money in this game? Cause if so, I'm gonna need to calculate how much money my guy's got after equipment expences.

Edited the Intelligence score to 13.
After looking through the Player's Handbook, I understand more. There will be a lot of dice rolling for things it seems, and as for a Bard whose only information is from another campaign MMORPG, I only know Warchanter Bards will the ability to wield dual weapons (if the build has enough dex for it), or two-handed weapons when the skill Master's Touch is used to ensure Proficiency. As that is pretty much all I know other than Bard's in the game are capable of healing though their healing skills have more chances to fail in direct combat as they seem to be more secondary healers and fighters as support roles.
Set by Ru <3

Actually, I'm going to be taking out a lot of the dice rolling to make it easier for everyone to roleplay. For example, in the second module, there is a point where the charters need to do charisma checks, im not going to do this. Instead, I'll make you RP it.
Next step, select some weapons and armour.
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I will give you all some starting money
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With a dexterity of 13, would a Bard at Level 1 be capable of using a Bow?
Also for armor, the mention of studded leather armor is often mentioned with bards, like this. Another site mentioned leather armor, but in some cases wearing armor prevents the Bard to cast spells.
This has a lot of information for Bards.
Edit: Actually, since I am basing my Bard off the one I play online (which is lvl 7, pretty sure I have low level stuff somewhere), would referencing some of that help? I know if my dexterity was high enough, I had the chance to be able to be ambidextrous, but because of my character's low dex, I was unable to. Though in later levels I was able to use almost any weapon other than Bastard Swords, and Dwarf weapons if memories serves. Cross bows had attack penalties, as well as some other weapons. I was never into cross bows whatsoever, so firing bolts, darts, etc was out of the question. The game allowed shurikans, too, but they didn't apply to my character.
Recommended weapons for a beginner Bard was like short swords, long swords, rapiers. I could use a bow, but I was never able to hit anything until like 20 arrows later.
Last edited by Miss Fortune; 10-15-2011 at 08:49 PM.
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