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Thread: The Fourth Age: Plot and Characters

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    Default The Fourth Age: Plot and Characters

    The Wheel of Time: The Fourth Age

    And it shall come to pass that what men made shall be shattered,
and the Shadow shall lie across the Pattern of the Age,
and the Dark One shall once more lay his hand upon the world of man.
Women shall weep and men quail as the nations of the earth are rent like rotting cloth.
Neither shall anything stand or abide...

    The Karaethon Cycle

    The Third Age has come and gone, joining the ages passed in the tattered pages of history. The Dragon had come and the Dragon had sacrificed as was prophesied in the Cycle, leaving a legacy of blood in his wake, his life bargaining salvation for all. Tarmon Gai’don has come and gone, the Dark One returned to his prison within Shayol Ghul, his Seals remade, His evil undone.

    The Fourth Age was ushered in with the passing of the Dragon, the Wheel weaving a new Cycle for a new Age. The Two Towers, one onyx and one ivory, are wed in their mission against the Shadow. The White Tower, the home of the Aes Sedai Sisters and their Gaidin, rises above the sprawling island-city of Tar Valon, overshadowed only by the nearby mountain of Dragonmount. And the Black Tower, the grim barracks of the Asha’man, men who wield the Power as the Aes Sedai do, rises above the shimmering rooftops of Caemlyn, overshadowed only by the Royal Palace.

    The Aiel, the wild warrior-folk from beyond the Spine of the World, are commonly seen and are not treated as the boogiemen that they were in the Third Age, being of the same people as the last Dragon earned them much acceptance in the Wetlands, but they were also still highly feared. The Aiel way of Jih’e’toh (Honor and Duty) has been adopted by many Westlanders as a creedo and code, one of the most notable being the Order of the Heron, the elite secret society of men and women who carry the Heron Mark Sword, the mark of the Blademaster.

    In the handful of centuries that had passed since the end of the Third Age, the unified world left behind by the Lord Dragon crumbled, succumbing to the abuse of power and the weathering of time. Factions have sprouted like reeds, realms lay shattered like a dropped mirror, Lords and Ladies compete for power, either to take one of the many thrones in the world for themselves or to serve some other purpose. Such is the nature of Daes Dae’mar, the Game of Houses, which had only gotten more brutal over the years. With the Dark One once again growing in strength, pressing outward from his prison, Darkfriends have been rooting themselves all across the land, unseen to the eyes to even the Children of the Light. One thing remains constant in the Fourth Age – the farther north one goes, the scarcer Daes Dae’mar is. Only ever really being played by the hierarchy of Saldaea, the other northern realms of Malkier, Kandor, Arafel, and Shienar have other priorities as they hold the bastions at the Mountains of Dhoom, keeping hordes of Shadowspawn from crossing in to the other realms beyond the Blight. In this Age, where there are as many enemies stalking the realms as there are in the Blight.

    Spoiler: The Core Plot 


    Spoiler: Technology of the Fourth Age 


    Spoiler: The World 


    Spoiler: Factions 


    Rules:
    Adhere to the rules of RPA
    Follow the rules set by me and enforced by the other GM’s
    Keep to the names and language of the world. Old Tongue dictionary is here and the Name Generator is here.
    Please try to post once a week at minimum. If you have issues, PM me or one of the co-GMs and we will give you some leeway.

    Character Sheet:

    Username:
    Name: be sure to keep it lore appropriate
    Age:
    Country: what country are you from?
    Class: what does your character do? If you are an Aes Sedai, be sure to include your Ajah. If you are a Warder, be sure to say if you are bound or not. If you are bound, say to whom. If you are unbound, say so.
    Gift: only if applicable. One of the unique abilities or Talents in the canon
    Faction: do they belong to a faction?
    Appearance: be sure to include height, frame, skin color, eye color, hair color and style, and clothing. If you are an Aes Sedai, you must wear the color of your Ajah. Asha’man must wear their black cloaks, but of whatever material the player wishes. Warders need to have their color-shifting cloak and their green jacket or tunic of some sort. Be sure to include distinguishing features
    Skills: This includes any skills the character has ascertained through their life, including enhancements through bonding, skills of the Aes Sedai or Asha’man, and any diplomatic or martial prowess.
    Weapons and Equipment: any weapons, angreal, armor, and gear your character has, including a horse if you have one.
    Personality:Be sure to have their personality justified by their bio
    Biography:


    Spoiler: StormWolf’s Characters 
    Last edited by StormWolf; 04-03-2012 at 06:05 PM.
    Spoiler: StormWolf Truefax 


  2. #2
    Vixen of the Heart
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    Spoiler: Characters Location Map 


    Spoiler: Accepted Characters 






    Spoiler: Setsara Bashere 
    Last edited by Setsa; 06-09-2012 at 12:22 PM.

  3. #3
    Glomp monster of RPA!
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    P.K. 's characters

    Spoiler: Akiko 


    Spoiler: Şenay 
    Last edited by P.K.; 04-04-2012 at 10:50 PM.

    Sig created by Anne Avi edited by Tolvo <3
    Spoiler: there is more! 

  4. #4
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    Default

    User Name: Edynol
    Character name: Branwynn al'Lerin
    Nation: Andor
    Age: 20
    Class: Asha'man
    Skills: Channeling, sword fighting, and gambling.
    Hieght: 5'10"
    Hair: Light Brown
    Eyes: Green
    Discription: He has a medium build, not really muscular, but still pretty strong. He wears common village clothes and a wide-brimmed brown leather hat. He loves drinking and gambling and flirting with the ladies. And though he doesn't care for cheating at dice, he is really good at it and loves cheating cheaters out of their gold. And while he does not care much for fighting, he won't back down from one. He has a very sarcastic sense of humor and isn't shy about swearing, which tends to offend a lot of people for some reason. Especially those bloody nobles.

    Spoiler: Bran 

    Bio: Born and raised in Baerlon, Bran, as most people call him, grew up with decent parents who encouraged him to do the best he could, despite the trouble he always got into as a child. He was seen as the town hooligan, and anytime something went amiss, he was usually involved some how, like putting oil on horses' feet and making them wreck the wagons they pulled or putting gun powder in someone's pipe.

    From the young age of ten, he has enjoyed playing dice and learned every trick of the game by the age of thirteen. When he was seventeen, after winning more than he usually did one day, a man and his buddies accused him of cheating and tried to take his coin. When he refuse, they carried him out of the bar and started beating him up. Then all of a sudden, it happened. As he tried to find the Flame in the Void, as he father taught him, fire shot from his hands and burnt two of the guys' clothes to ashes, causing all three to run away. Bran stood there in shock at what had happened, not believing he had actually channeled.

    A few days later, he found himself sicker than he had ever been. That was when he was visited by three asha'man who had sensed him channeling. He was unsure about going with them and joining the Black Tower, but his curiosity and urge to travel got the better of him and he agreed. But despite his raw strength in the power and having the spark inborn, his training proved more difficult than most as he was very stubborn and didn't like doing what he was told.

    Eventually, he learned to control his channeling and even learned a few weaves with ease that took others weeks to learn properly. But despite his quickening advancement, he was still as stubborn as ever and got on almost everyone's bad side. So once he was raised to Dedicated, he chose to leave, the militant, structured lifestyle was not for him. But before he left, they shielded him to the point he could barely light a candle, and he has been that way since. Now, he goes from town to town gambling and chasing girls and getting in fights, often going under different names since his name has spread about him being a cheater or very lucky.

    I'mma Spam-head!
    Wheel of Time in Persistent Worlds
    Spoiler: Join our Wheel of Time World! 
    Spoiler: My Theme Song! 
    Ethanria now has its own Persistent World section! Check us out here!

  5. #5
    A Storm Is Coming
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    all players accepted so far!
    Spoiler: StormWolf Truefax 


  6. #6
    Vixen of the Heart
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    Whoo! Now we need more players!

  7. #7
    A Storm Is Coming
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    agreed! we need an ad campaign
    Spoiler: StormWolf Truefax 


  8. #8
    Vixen of the Heart
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    I'll go ahead and post on Persistent Worlds recruitment and general recruitment thread then Storm.... That should bring more in!

  9. #9
    Glomp monster of RPA!
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    I posted my Aes Sedai with my Wolf 'sister' their both on my first post ~

    Sig created by Anne Avi edited by Tolvo <3
    Spoiler: there is more! 

  10. #10
    Vixen of the Heart
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    Nice one too PK!

    Update: The recruitment threads have been posted

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