After a traumatic dream filled with haunting images and ancient symbols, you discover that daily chores are difficult to concentrate on. The next night brings on an even more discomforting dream. In it, you see yourself along with nine mysterious figures standing upon an ancient sigil that has been long forgotten. From there on, all else fades to black.
In the morning, you contemplate what you have seen and decide to get answers. After some research, you discover the images from your dreams are all located on the planet Amal. With the coordinates of the sigil recorded, you leave immediately to investigate that which has haunted your dreams.
~What you may discover is that your fate is to save the omniverse
IN THIS RP, YOU PLAY ONE OF TEN SELECTED INDIVIDUALS WHO ARE DESTINED TO SAVE THE OMNIVERSE FROM AN EVIL EMPRESS LOOKING TO BECOME A DEITY. TRAVEL THROUGH DIMENSIONS AND COMPLETE A VARIETY OF QUESTS THAT EVEN YOU CAN HELP CREATE!
YOUR CHARACTER WILL HELP SHAPE THE HISTORY OF THIS RP ONCE COMPLETE
~<IIIIIIIIIIIIIIIRules and GuidelinesIIIIIIIIIIIIIII>~
Follow all RPA rules
You think I have a God complex? ... I am God! =_=
I do not expect members to be reply every single day but please keep up with the RP weekly cause if you are absent without notification for sometime, I will relieve you from the RP. Hope I don't come off as a dick. >>
You are not expected to have outstanding writing skills but please ensure your posts make sense and free of extreme typos. Also be sure to write at least two paragraphs that help to move the moment along. Oh and I highly advise not to write a books worth of a post either.
WHEN POSTING CHARACTER SHEETS please hide them
[ hide="your character name here"] post character sheet here [ /hide ]
*delete the spaces between the brackets and 'hide' and '/hide'
Lastly, only up to 10 characters allowed in this RP
Affinity Members (4/10)
Amina Sukhera - Imp
Valentario ven Ashkim - Eqilita
Keldan of Clan Tor - Atrum Daemon
Etrik V-839 - Carnival
LINK TO THE INTRODUCTION
As you enter Amal's atmosphere and look for a landing zone over the capital sector, you take note of the vast amount of strange ruins that lie beneath you and spread into the blurry distance. It looks as almost if the entire planet is nothing but sandy brown ruins.
Finally touching down, you wait for the dust to clear before stepping out onto the dry ground. Every footstep you take kicks up a cloud of dust behind you. Strangely, however, you find that there is oxygen as well as a slight breeze. There is no foliage in sight except the dry dead remains of them randomly spread about the area. It confuses you as to why the area is so dry since there appears to be a heavy overcast that blocks much of the sun's light.
Investigating the area, you notice all of the tall columns and archways that stand over the rest of the rubble. Some have fallen and crumbled into pieces but most seem to remain standing strong after countless centuries.
Making your way into the mess of exotic ruins, the whistling of the soft wind in your ears begins to sound like a voice. This voice calls to you and pulls you in a certain direction.
Soon enough it will lead you to the strange ten sided sigil from your dreams. From there, you will learn of your destiny.
THE GREEN TIDE
Questions? Feel free to ask!
Let the calling begin!