If we're going to get around, we need to be able to get around fast. I'd like us to be using one form of Faster than Light travel so we're consistent when we're gaming.
Options are:
"Wormholes" - A network of wormholes link systems together. The number of wormholes vary per system - some only have one, while others may have as many as seven or eight. Ships may need to pass through several systems before reaching their destination. May need use of a special generator to "open" the wormhole. The passage through a wormhole takes only hours to get to a system several parsecs away.
"Jump Gates" - Similar to wormholes, Jump Gates are artificial constructs that allow ships to travel from one system to another in a matter of hours without requiring special engines. To work, there must be a gate at both ends, which may mean a decades-long journey through normal space to set up a gate in a nearby system, however once established, ships enter the gate and exit in the linked system without having any special ftl engines.
"Jump Drive" - a hyperspace engine that allows a ship to jump out of normal space, appearing some time later one or more parsecs distance. Benefit is ships can move in any direction, however once they jump, cannot change their destination.
"Hyperspace gate" - An artificial construct opens a hole into hyperspace. Once inside hyperspace, the ship can come out of any other hyperspace gate, usually within a matter of hours. Requires no special engine but the ship can only enter and exit hyperspace through a gate.
"Interspace drive" - ships use the interspace drive to create a bubble of hyperspace around them, which then allows them to travel at many times the speed of light but aside from a slight distortion, keeps them mostly within normal space.
Something else - let's hear your ideas!












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