Rated Mature for violence, blood/gore, sensual and sexually sensative material, and potentially offensive religious and social views and themes (there are nazis involved, after all).
”Those who dream by night in the dusty recesses of their minds wake in the day to find that all was vanity; but the dreamers of the day are dangerous men, for they may act their dream with open eyes, and make it possible.”
T. E. Lawrence a.k.a. Lawrence of Arabia
What are the true wonders of the world? The Great Wall, the Pyramids, Stonehenge - these are all just places. People take their significance for granted, and they are too quick to dismiss the true wonders - the myths and legends surrounding these places and beyond. What would you say if I told you that the tall tales told by those tin-foil-hat-wearers were not so tall. Wrong as they may be about many things, at least they acknowledge the existence of things far greater than they are. Humanity is defined by its hubris, now more than ever in this modern age. Countless invisible strings connect events around the world, as they have for centuries. The strings are pulled by the hands of secret organizations and ancient cults, the masters of the puppets. When their agendas clash, borders can be redrawn or the balance of power in the world will shift. How would the will of a few effect the billions in the world? Simple - the true wonders of the world. The Deadly Wonders. Lost cities of myth, ancient and powerful artifacts forgotten by mortals that once split the world asunder, sculpting the cartography we know today. Shadow-haunted tombs from time immemorial lay lost beneath the sands, civilizations greater and older than Sumer lay hidden deep beneath the sea.
Some secrets were meant to remain buried forever, never to be glanced upon by human eyes because they were too great or terrible to be known. It is these secrets that put powerful forces on the move, dark conspiracies set in to motion to converge on the trails of these secrets. Powerful secret societies and cabals rule this world, and have since there was civilization. Now they are constantly on the move to keep that power and make it greater. They have kept the rest of the world in the dark, not wanting to pique that human curiosity so that they may keep the conflict for the terrible secrets and deadly wonders as minimal as possible. There is a whole other world out there, a secret world.
You are an extraordinary individual who has been chosen amongst all others in the world by a man as enigmatic as you are skilled. You have always been dissatisfied with what you had been told was true, insisting on finding the truth through benediction and hard work, not minding getting your hands dirty in the process. The man that has contacted you has promised you that not only will you find the answers you seek, but you will also be paid handsomely. In return, you will have to travel the world, many of the places you visit will be dangerous and in turmoil, and that is without the invisible hands of the Cabals getting involved. You will be racing against enemies with greater resources than yourselves and you will ultimately face things that other people would only dream about.
Your Employer is a man known only as Mr. Cunningham, and aged and sagely Scotsman who has taken up residence in Edinburgh. Though his estate in Edinburgh is only one of his many safe havens across the world, Dr. Cunningham has chosen to stay in this one location and make himself known to you, the players. His knowledge of these ancient and deadly wonders of a world forgotten is astounding. The good professor is an enigma surrounded by a shroud of mystery, only able to be found if he wants or needs to be found. The Doctor reveals the truth of the world and its history you, tearing off the veil of falsehood and lies that has been forged by the secret Organizations and Cabals to keep the world ignorant of their doings. As an exchange for giving you access to heaps of forbidden knowledge and to be able to tap Cunningham’s vast wells of resources, he requires service. While the Organizations and Cabals have their own personal armies, Cunningham has recruited you because you are the best and the brightest in your own personal ways. You will be forced to walk through war zones and wander through places long forgotten by the memories of modern man. Some places may have only existed in myth and legend, but you will blaze a trail that will never be seen by the eyes of others. The dangerous secrets you hunt and uncover are meant to be kept secrets. While the Organizations and Cabals of the world would aim to harness the terrible powers of these secrets long forgotten, you must keep them out of the hands of the wicked to save the world from your power-hungry antagonists or the ancient evils they threaten to release upon the world in their own lust for dominion over the earth.