any of your charas have theme songs?

any of your charas have theme songs?

Last edited by Jacogos; 07-28-2012 at 05:14 PM.

My mildred actually has 2. One for tyrfing, and, and one for Mildred.
For Tyrfing:
Dragula - Rob Zombie
For Mildred:
Animal I have become - Three Days Grace
Quick question(s)about the battlefields - if, for example, a player character from one faction signs up for one battle, but no one signs up to be on the opposing faction, what happens? Does the PC essentially face-off against the GM?
And how do/can PCs influence army movements?

I added songs to my charas too

Right on. If only one faction has player members, you can count on the GM to be your opponent.
I am not sure what you mean with the army movements.
If you mean which regions they attack, then no. The armies are being commanded by the NPCs and they will attack whatever your superiors deem a good target.
However, player characters can take the initiative to try and infiltrate and weaken a region's defences, like Jacogos' character from Aeregos will be trying. An easy to conquer target will be a much more likely battlefield. In that way, players can somewhat influence the armies, but the final decision stays with the NPCs.
If you mean what the armies will do on the battlefield, then yes. If your character can show enough authority and call out suggestions or plans to the commander, then he may actually take your suggestion.
Thanks, E1. And yes, what I meant is how can our in-character posts influence the battle so that it goes in our favour, but you answered that. Basically just by making strategic/good posts, right?

and what about common NPC infantry and cavalry? are they a part of the battle?

Basicly, battlefields will be made out of three things for each faction: NPC army consisting of infantry, cavalry and other things required such as Siege. Then you have the player characters, which will be classified as the more higher rank than the regular soldier. And then you have the commanders, which will always be one of the NPCs listed and under control of a GM.
In most battlefields, there will be a set goal that should be tried to achieve. Most commonly, it'll be destroying enough of the enemy forces to force them to fall back, or take down the commander. There are special cases where the objective can be to breach a gate or something. The NPCs are all an equal part of the battle, although a lot of them will serve for target practice for player characters most likely.
And as for the strategic and good posts. As mentioned, every battle will be judged on roleplay skills (= the logic of your post, how well thought over it is, how it can contribute towards the goal, etc...). Just going berserk in the middle of the enemy forces for example, would be a post that leaves a lacking impression. The NPCs can be affected through such posts in many ways, be it that their morale gets crippled or boosted by your characters actions, or your character calls out a command that they follow, or perhaps the commander will even follow your character if you play your cards right. Just know that most of the time, the NPCs will try to do what is best to achieve their goal.
Bookmarks