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Thread: Holding the gates[M]

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    The Pure One
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    Default Holding the gates[M]

    Maturity Rules.



    This will be a bloody and gruesome Role play. So there will be blood, torn flesh, graphic violence. There might be nudity but I doubt there will be much sex but I still leave it as an open option. There might be elements of sexual assault(bastard pillager and bully Ted knows he's going to die and looks to fatigued half concious Susan bad things might happen) Also there might be elements of prejudice within this.

    Sooo....R18 D, S, L , P, V, N


    ================================================





    We are the first line of defence and the last. The shell that that keeps this land from being bled dry.
    So pick up a weapon hold it to you and fight with every ounce of strength you have. For the life you save won't just be your own.




    The Gates


    Tensions between the Empire of the sun, Archron and the Orc Empire and of Legaleese have been at a head for two centuries.

    Four tons of petrified oak are the only way into Forged Peak. One of man's strongest and most well populated strongholds ever created.

    Impregnable, immortal one of the strongest points in the Empire of the Sun and a place of joy, labour, wealth and growth.

    That was until fifty thousand orcs marched up to the gates.

    The greatest recorded Orc army recorded and they were already at the gates of the Forged Peak, having moved through the near endless darkness of the winters of the Forged Peak. Where nights last up to eighteen hours.

    Using what magical abilities they had, they managed to sail across the dividing seas quickly enough to arrive before calls to aid came.

    Caught unaware and stranded in their own homes there is no choice for Forged Peak to do anything but defend.

    But on the Fiftieth hour the gates, which had never been breaded in a century, were broken down leaving the enemy to stream through.

    You(your character), having been left to defend upon the walls of the gates themselves, repelling ladder attacks, siege towers and the like are stuck above the carnage that lays below.
    --

    The enemy already starts work re-raising the gates they crushed by their own hands, they want to take the city and use its vantage to defend against reinforcements, they are coming for the gates and those left above won't be kept alive long.

    You have choices to make.
    To fight to survive anyway you can think.
    To fight to Defend

    Or to give in to your most primal fears as death encroaches upon you with an absolute certainty you could never imagined feeling before.

    ================================================== =

    There are three ways this RP will end.

    You all die.

    Some of you surviving until reinforcements arrive (78 hours from the starting point of the RP)

    You all Saving the day.

    Despite how it looks this is not simply an action RP. This is a physiological thriller type RP.

    The world is crashing all around you think of it as the Titanic. Civilised people turning into animals when their sense of order and control breaks.

    Only in the Forged Peak, despite being organised, was never that civilised in the first place.

    Even I don't know how exactly this RP will end because your choices will define the ending.

    ================================================== =


    The Gates themselves.




    The Gate isn't some giant wall that holds the gates. It is its own barracks, lab and armoury due to it's immense size and regular usage.

    The higher levels are the most frequently used while the lower levels are meant for the people who work the gates themselves, State Guards, legionaries, Engineers and the like, designed to strike upon those who would try and take the gate.

    So at the start of the RP the lover levels are relatively unknown to those who have never worked down below.

    The upper levels.

    These are the top two floors of the Gates themselves and the ceiling.

    The ceiling is open, flat and wide, with one steel grate on the floor leading down to the upper floor of the gate house. It is the only way in from the ceiling. And is easy to lock on both sides.
    This is also the starting point of the RP.

    The Upper level is the ground level of the gate house from the walls. meaning there are two ways into the upper floors. Two thick wooden doors on the opposite sides of the structure are the only ways in.

    There are two stairways leading own from the upper floor. To the main floor.

    The Main floor.
    This was at one point the busiest point as on this level is the lower barracks and store room. This is also where the pantry is.

    ---

    The Gate room.

    (This is incomplete. The list of details will grow constantly so keep an eye on this spot at all times.)

    Spoiler: Ceiling Level (Open) 



    Spoiler: The Gate house Level 2(Locked) 




    ================================================== =


    The Empire of the Sun

    This is the last human Empire.
    The only remaining human empire after all human empires were either crushed by other races or absorbed into the Empire of the sun.

    Thousands of cities hundred of kingdoms within the lands of them empire.

    It's growth can only be matched by the second largest kingdom on the world, The Legaleese empire.

    Legaleese

    The Orcs over the turn of time, growing more sophisticated as their human counterparts grew from their tribal upbringings to force free land and growth of their own.

    Their skill in warfare and bloodlust allowed them to grow continuously until they themselves had an empire of their own, one who's growth was only halted by the fact that it's border had collide with the borders with the Empire of the Sun.

    ================================================== =

    The Races
    There are a dozen races within this world but the only two of relevance are the human Race and the Orc Race.

    The Human Race
    Images
    Spoiler: image 


    The human body is similar but different to the body of a human in our world. If anything Our typical body types would be considered to be those of elves(Not seen in this Role-play). Most especially from those humans who live on the Border Kingdoms.

    A typical human male is stronger boned, thicker skin.Their average height varies in the same manner as our humans do. The same applies for a typical female, though larger and boarder than the typical human female(Kick a earth mans ass any day) they are not so large that they look monstrous.

    Compared to most races they have a below average life span with very few humans ever reaching eighty years old as by sixty most men and women are stuck by diseases we humans would fix on out own.

    The Orc Race

    Spoiler: image 


    Centuries of fighting Orcs constantly is one of the reasons the human physiology is so severe upon the borderlands as the culture.

    Orcs are naturally huge, their average height ranging from about 5'9 to over fix feet for the more commanding orcs. The one Orc culture that spread to the human lands was the alienation and elimination of the weak(though in human culture they generally try make use of he weak in other manners)

    Those who lack physical strength have no choice but to try their hardest to compensate with magical ability which in actual fact makes them quite strong. Nothing should be considered more alarming that a runt Orc who managed to reach maturity.

    ================================================== =

    The professions.

    The Guard

    The State Guard
    Spoiler: The State Guard 





    The Legionnaires
    Spoiler: Legionnaires 




    The Ranger
    Spoiler: Ranger 



    Engineers
    The Engineer
    Spoiler: image 


    One of the few ranks that doesn't lead through the state guard ranks.
    Most of the engineers are intellectuals, their keen minds. These people do get weapons training though its very limited, it's generally at the level higher than a mage. Engineers learned long enough that they were as much a target for assassination and concentrated attacks as a commander for their ability to fix. With the right tools an engineer can fix about anything. Engineers aren’t nearly as soft as many would think as the work they do is often fraught with its own danger, tough hands all round.


    Engineers are a rare and special breed and anyone who has fit the rights to be considered and official engineer actually get paid great deals of money. Almost any amount they want so long as it's proved that it's being used in the name of them empire. So their tool lists are long and they have servants working with them.

    Engineer skill sets: Weapon repair, Weapon modifying, tool manipulation, tool/accessory creation.


    Elemental Smithy
    Spoiler: Elemental Smithy 



    Mages
    There's no sexism amonst the Mages as any mage, irespective of creed or sex is an absolute asset. They have their own schools and almost none of them start out as state gaurds.





    Blood Mage.
    Spoiler: Blood Mage 


    Elemental Mage
    Spoiler: Elemental Mage 




    Necromancer
    Spoiler: Necromancer 


    The Shape Shifter
    Spoiler: image 


    This is mentally one of the
    ================================================== =


    NPCs


    Craw


    The Orc Lesser Commander, Crow is one of the commanders in charge of moving the individual Orc armies on the middle lines, the front lines having been diminished and lost. As a commander he is imbued with physical powers combined with magical powers. The best way to describe his abilities would be by combining an elemental Engineer and a

    Spoiler: Craw 

    (Has yet to notice)


    Elric


    Orc Captain a giant of an orc which is huge by orc standards. He has magical ability which is based around his own physical ability.

    (Has yet to notice)




    Niice


    Orc Assasin and Orc spy. He is one of the most powerful shape shifters and studier of human nature in the army and is most skilled for infiltrating human encampments and killing engineers and leaders without ever getting caught.

    (Is in hiding within the Role play.)


    ================================================== =


    The Character sheet:


    Name:
    Nickname(optional):(Really if your character has like four syllables in his name there's a good chance people will make a nickname for you.)
    Age:
    Years in service:(Time spent working under the Empire of the sun.)


    Appearance:(Both preferred, either acceptable)


    Personality:


    Job:
    Mana(The store of your total mana rated out of ten): Wizards only.
    Mana Burn(The score of the rate you burn mana rate it out of ten, ten being a lot):(This is something you have to keep an eye on and you determine it on your own)

    Weapons:(At the start of the RP)
    Weapons: (Current in the RP)


    History:(Considering that your character may not be alive long this does not have to be detailed. If you want to make your Char from outside the Forged Peak shoot me a PM or something)



    ====================================


    Rules


    1. Gms word is law. All powerful law.

    2. Follow RPA Rules.
    3. I am like God in this RP because based on the choices you make I will be orchestrating events like a god.

    4. I'm expecting people who are capable posting about once a week. Preferably more but I'm not looking for a long distance RP.

    5. What ever ending I choose is the ending the RP will have.
    6. If ten days pass without you posting or PMing me without posting I will control your character in order to move the plot forwards.
    7. It is recommended that you make more than one character from the start of the RP even if you don’t use that character until you need then, because your dying is quite likely fact.

    8. More to come as I come up with them.


    ===============




    Pure's notes



    1. I didn't go into detail on the outer terrain because the characters are surrounded and stuck inside that building.

    2. Remember there may seem to be a great deal of elements that have already been set down for you but really there's a huge amount of freedom as your choices and your actions within this RP will decide what happens in the end.

    3. Mana burn is your average amount of mana consumption.

    4. You determine Mana burn by yourself.
    5. Use common sense on your mana Burn if you rate though you burn through a lot of mana, per spell then you cant be going around using dozens of spells. That would make no sense.

    6. I didn't create a healer job because every made even the elemental smithy has some base knowledge of hiding. Just no healing slit throats and broken bones. Patch work is fine. (Think of it is as how people who go to university always need to have a language credit.)

  2. #2
    Unicorn of RPA
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    If you’re looking for more players, don’t forget to make use of all the features that RPA has to offer. You can submit your game to the Roleplaying Games Directory here and if you post here, you can ask the Staff to advertise your roleplay in their signatures.

    Most importantly, make sure to apply for Roleplay of the Week!


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    I have decided I will join in, I shall work on my CS now.

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    RESERVE ME A SPOT, WOOOO!

    CS Might not be up until tomorrow though :P

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    The Pure One
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    Name: Serus Bafo

    Nickname: Serr(But no one alive calls him that right now)

    Age: 55

    Years in service: 40

    Appearance:

    Spoiler: Picture 


    He's naturally bent over but he's physically able, physically stronger than he looks. His hair is concretely grey, his voice torn up and half gone from a life time of shouting orders. being an engineer his entire life he cares nothing for armour outside of fixing it, which he does not do
    His skin is rouge textured and grey and dark like leather that's falling apart.

    Personality:
    He's a grumpy cantankerous old man. He's done things his way his entire life. His attitude generally of the sort where when he wants something from you he acts as though you're already slowing him down and you have to do what you can to make up for it. He's seen beautiful sun sets and he's held together the intestine of more than one friend. The sun sets were overrated and no one ever rates the horror of losing a friend low enough.

    Job: Engineer

    Mana: N/A
    Mana Burn: N/A

    Weapons: Sledge hammer, a wrenching device.

    Weapons: (Current in the RP)


    History:

    Serus was born in the middle of the Forged Peak, literally, born within the heart of the castle's Keep. He was never a noblemen and his family was never rich or remotely successful. His mother was a maid within the lower chambers of the duke while his father was of the state guard.
    His ability to learn how to read and his ability to do what he wanted from a young age made him stand out amongst the brutes of the rest of his family, three brothers, three sisters. He was selected at the age thirteen to be an engineers apprentice and by fifteen he was one himself.
    From then on his life became a wall of success stories, successful builds, successful on the field commands followed him.
    But every battle came at a heavy, heavy loss.
    He lost friends, family, children, wives.
    Until a mental break down led to him slaughtering three of his superiors but he wasn't killed but was put in charge of the gates where he's been left to tend to the gates his entire life to make amens for the killing of every man and woman he killed himself the day he snapped.

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    Name: Oliver Waltz
    Nickname: N/A
    Age: 31
    Years in service:(Time spent working under the Empire of the sun.) 9


    Appearance:(Both preferred, either acceptable)
    Short, ragged black hair, a strong posture, gray eyes, tan skin, and added some things to his standard guard armor in his free time. He's reinforced the metal, and added a shoulder guard with spikes atop it, used for rushing enemies.


    Personality: A rough person, Oliver rarely speaks. He doesnt consider anyone higher than another, and would give his life for any one of his comrades.


    Job: The Guard

    Weapons:(At the start of the RP) Large Broadsword that can split into two regular sized swords, a set of throwing knives he keeps hidden among his belt.
    Weapons: (Current in the RP) Above ^.^ i guess?


    History: He comes from a long line of orc hunters. For generations, hunting the orc scum was a family tradition. He took his turn, and burst in with several members of his family upon a small camp. However, they were mistaken, the orc numbers were mistaken for half. Oliver only escaped because he ran. He ran for his life. Since then, his hatred for the orc race has reached heights unheard of. Each kill he made fed his lust for blood, but didnt diminish it a bit.
    So, over the years, his collection of orc heads reached the dozens. His might being noticed, he was posted on the guard, where his life went on without event... until now.
    iam awesome. problem? I thought not.

    Thanks to Yuuku for an epic sig. :3


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    Spoiler: Misha Allar 

    Spoiler: Sait Allar 
    Last edited by Miss Shell; 08-11-2012 at 04:03 PM.

    { Set by me // Formerly Arail }
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    I'll consider it... hmm..
    Last edited by Anastasia; 08-11-2012 at 03:26 AM.
    Signature & Avi by Alice <3
    Spoiler: Brave 

  10. #10
    The Pure One
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    @Dark
    Accepted.
    *If maybe you can add just a little more to your description that would be great too. I love that his broadsword break into two weapons it will be useful in this RP trust me as the format of battling will change often. I like the strong sense of equality and team work you say he has. I wonder what will change as things start to fall apart.

    THANK YOU FOR CONSIDERING THIS RP!

    @Leoni
    Consider it reserved. Shit man I'll consider two slots, just in case!
    THANK YOU FOR CONSIDERING THIS RP!

    @Arial
    Oh Wonderful Arial! That's lovely!
    Two Rangers nice! I was hoping to have a couple archers on the gates.
    I would also love to see how the way they fight turns when the power and functionality of their bows drops in closed quarters, which is what the vast majority of the RP will be in.
    THANK YOU FOR CONSIDERING THIS RP!


    Note the current weapon list tab is kinda meaningless for now. But once the RP starts and steel clashed against steal, turning fine blades into butter knives in hours and large weapons become heavy, quiver run out of arrows what ever is there to be picked up will suddenly make a huge difference.
    I love then number of soldiers are in this.

    1 State Guard
    2 Rangers
    1 Engineer

    I'll be making characters of my own and dragging as many of awesome people I post with sa I possibly can

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