Rated M for possible mature content including romance and sexuality, violence, language, graphic situations, and drug use.
University of St. Lorelei. (Monster High School RP brought to you by Siks and March)
Get ready for a frighteningly good year
IC is here.
Story: For centuries monsters and humans have been at odds. Many times it ended in war and whole families being wiped out. The toll on both sides was enormous, as much as the two sides hated each other they knew the fighting wouldn't stop until one of them was wiped from the face of the earth. To save the world from that level of carnage, the Treaty of Trenn was signed by the Monster King and the Grand Slayer of the human races best group of hunters. In this Treaty which still hangs on the wall of King Tor's castle all hostilities on designated ground are ceased and two institutions were established to train and prepare young Slayers and Monsters for the world and teach them the proper way to deal with each other.
The University of St. Lorelei(named after the King's most valiant General that gave her life defending him) is where the Monster are trained and the Silver Academy is where young Slayers are trained how to combat the monsters that break the Treaty or those that might potentially break the Treaty. Lost in the words of the Treaty though is a clause very few have knowledge of. As a part of training spies are placed in each school to learn the ways of the enemy and eventually kill one of the students. For the Monsters this isn't until after graduation, but for the Slayers their time is before graduation. Many who know about this think it's a cruel lesson to learn but others see it's validity. Every year since the signing of the treaty the massive war has been going on only there is no great battles, no oceans of blood, just a simple death caused by a knife in the night.
Now coming upon the Bi-Centennial of the Treaty another school year has begun and the Monster students are making ready for their first day and the Slayer students are working on their cover stories and getting last minute advice from their mentors. From the dawn of 7th grade to the dusk of 12th grade, youngsters from all over the world will converge on University of St. Lorelei and hopefully live to see the end of the school year.
Spoiler: Info for the masses
Yes friends, another RP from the wild mind of Siks with my good friend March's help. But before you start sharpening your swords and readying your Fireball spells this RP will not be like my others. There will be no massive exploration, no history altering treasure, no epic battle of good and evil, there won't even be an alien invasion. No this RP will be far scarier and far more dangerous, I am sending us all to High School.
But don't worry this will be a fun high school and in modern times, here you will be able to play monsters, wizards, and mythological creatures like Vampires, Werewolves, Ice Fae the list is really long. Now there will be no big epic battle or training for a massive war with humans. No I've been wanting to make a more small-scale RP where the people simply live day to day and with any luck we can build more on character building and interactions. Don't worry there will be an end goal, in this case it will be prom and Graduation at the end of the year.
We will be playing either a Monster Student, Monster Teacher, and/or a Slayer spy. The ages for the students and spies will be from 13 to 19 and the grades go from 7th to 12th. Teachers aren't held to any real limits in age just no one older than a couple hundred and no one younger than 20.
Monster Students can be of any race that isn't OP or a Hybrid of some kind and no Celestial Beings or Deities. They are all also young and mostly inexperienced even if they're seniors. Each student will need to pass their classes, deal with fellow students and identify and defend themselves from the Slayers if necessary.
Slayers must be humans but they also must be magical humans so they can fit into a monster school without raising too much suspicion. They'll be just as young an inexperienced as the monsters though. Like the Monsters the Slayers will also need to pass classes and deal with fellow students, but they will need to also learn about the Monsters and choose one as their one required kill to graduate from the Silver Academy. They don't get a kill every year but that's part of the Treaty, the Headmistress must keep allowing them to try both for the sake of staving off full war and for the sake of her own students so they can learn to defend themselves.
Teachers know about this Treaty but are sworn to not interfere with most interactions between the two groups but are also sworn to patrol the halls for trouble and report the offenders to the Headmistress or Senior Master for punishment. This will keep the Slayers and the young Monsters on their toes at all times and find a way to quickly resolve an issue. Teachers can also be of any race that isn't a Hybrid or Deity just like the students.
Classes are both normal High School classes and more monster specific classes.
Normal classes
Math, History, English, World Languages, Science, Gym, Art, Music.
St. Lorelei's specific
Power Control, Mythic History, Combat Training(Both normal and magical), Magic Classes, Human Education and Interaction, Potions, and Artefacts and Runes.
We would like a Teacher for each class but will have nothing against doubling up classes.
Monsters have Racial Abilities but you are limited to 4 of those and 3 learned abilities.
Slayers don't really have Racial Abilities but they are allowed to know four spells and 3 additional abilities. They are also allowed 2 bits of simple gear to help them survive St. Lorelei's.
Teachers will have a separate sheet with limits on abilities upping to 5 racial and 4 learned.
All abilities need to be racial and age appropriate for your char and nothing OP.
Once the school day is done the students can return to dorms or go into the nearby town with human disguises in place, and a Teacher knowing where they are going.
Spoiler: In-depth class run-downs
Class starts at 8 AM everyday and doesn't let out until 3:15 PM everyday, because of the distance between some classe the students have 5 minutes to get from class to class.
Lunch is an hour and students stay on campus for lunch there are two lunch rooms on either side of the gymnasium. One on the right is 7th-10 Grades' lunch room, and the one of the left is for Juniors and Seniors. The food is good, healthy, and cooked on site by professional Monster Cooks who know what some races can eat and what other's can't.
Spoiler: Headmistress Aionios's Power Control class, all grades
Power Understanding and Control: With the cosmic force of all the universe's stars at her command, Aurorous is perhaps the creature best suited to teaching a class where students learn to understand and control their abilities and powers. Students should expect this class to be strict and well regulated with ample homework about what they can and should due during an incident where they or someone else has lost control of their abilities. In this class, Aurorous will push her students to the breaking point and force them to experience what it is like to lose control of their powers so they know what to do outside of a controlled environment.
Required materials: None
Prerequisite: None
Spoiler: Ms. Mirrath's Potion classes, all grades
Side note: Potions, antidotes, and elixirs all fall under the Potions category.
Potioncraft 101: - A beginner's class to the world of potions. For the first semester, the classes are mainly text based, learning about the history and the origins of potion making as well as ancient myths about them. The students will engage in learning about the potion ingredients and get to know the types of potions. The second semester is loosely learning how to craft the most basic types of potions, such as the healing potion or the stink potion.
Required Material(s): Introduction to Potioncraft Vol. 1: Origins and Myths, Introduction to Potioncraft Vol. 2: Basic Craft
Prerequisite: N/A as this is a beginner course
Intermediate Potioncraft - An intermediate class to the world of potions. There is less of text based learning, and more of experimenting with ingredients. Both semesters will mostly be composed of creating common to uncommon types of potions, such as the ecstatic potion or the anti-paralysis potion. Basic antidotes and elixirs will be introduced in this class.
Required Material(s): Intermediate Level to Potioncraft Vol. 1: Potions, Introduction to Potioncraft Vol. 3: Antidotes and Elixirs
Prerequisite: Potioncraft 101 [Passing grade 80 or above] (Introduction class can be skipped if the teacher and the headmaster agrees that the student is already well educated with the sources.)
Advanced Potioncraft I: An advanced class to the world of potions. This class has little no text reading except for ingredients and instructions. The class will continue to create common and uncommon potions as well as learn to craft rare potions, such as the invisibility potion, and they will also continue to create basic antidotes and elixirs and learn to craft more difficult antidotes and elixirs.
Required Material(s): Advanced Level to Potioncraft Vol. 1 Part 1: Potions, Intermediate Level to Potioncraft Vol. 2: Antidotes and Elixirs
Prerequisite: Potioncraft 101 [Passing grade 80 or above], Intermediate Potioncraft [Passing grade 85 or above]
Advanced Potioncraft II: An advanced class to the world of potions, continuing from where Advanced Potioncraft I left off. It is highly recommended that students only take this class if they had received a grade of 90 or above in Advanced Potioncraft I as this class requires the use of dangerous and lethal chemicals and ingredients. It is important that the students are well educated with their studies. This class will continue to create common, uncommon, and rare potions as well as learn to craft epic potions, such as the ageing potion. They will also learn to create very advanced antidotes and elixirs. Forbidden potions will be introduced in this class.
Required Material(s): Advanced Level to Potioncraft Vol. 1 Part 2: Potions, Advanced Level to Potioncraft Vol. 2: Antidotes and Elixirs, Introduction to Forbidden Creations Vol. 7: Black Potions
Prerequisite: Potioncraft 101 [Passing grade 80 or above], Intermediate Potioncraft [Passing grade 85 or above], Advanced Potioncraft I [Passing grade 85 or above, 90 recommended.]
Spoiler: Mr. Arkenea's Magic classes, grades 9-12
Office Hours: 8-10, anytime after school. Any schedule conflicts will be listed upon his office door. Any news or updates will also be plastered upon his office door in a folder. If you are dropping off homework or any assignment and Ky'lon is not there, there is also a folder for that marked "Assignments", but to get credit the assignment must be time stamped by the receptionist and then placed in the folder to receive credit. All assignments have a due date by the end of that particular day.
Introduction to Magic, Myth and Lore – Mostly a text based course, with hands on experience interlaced, this course is designed to introduce the student to magic, the myths behind magic and certain lore revolving around magic. It gives a brief look into the history of magic as well as an introduction to different types of magic, and how to perform certain introductory spells.
Required Material(s): Introduction to Magic, Myth and Lore Vol. 1, 2 and 3.
Prerequisite: N/A, this is a beginner course
Intermediate Magic – A very hands on course dealing with various types of magic, be it summoning, elemental magic, healing magic, etc. This course is designed to teach the student the intermediate level of magic use, and how to perform said magic. Because it is hands on, it will be commenced under the guide ship of a teacher at all times. Homework will be text based.
Required Material(s): Grimoire, Intermediate Level Magic Vol. 1, and Introduction to Realm Walking & Summoning Vol. 2.
Prerequisite: Introduction to Magic, Myth and Lore (passing grade of 80 or above)
Advanced Magic I – This course is completely hands on. It will be based on what you learn and how you utilize what you learned. It includes using combat magic, dueling, summoning mythical creatures, how to protect, how to stay the hands of death, etc. This course is only available to juniors and seniors because of its advanced levels, a parent’s permission is required.
Required Material(s): Grimoire, Advanced Level Magic Vol. 2, and Sacred Summoning Vol. 2.
Prerequisite: Introduction to Magic, Myth and Lore (passing grade of 75 or above) & Intermediate Magic (passing grade of 80 or above).
Advanced Magic II – This course continues where Advanced Magic I left off. Continuation with the advanced level of magic use, and gives insight to the backstory and history behind legendary magic users. This course will feature trips to various “magical” places to allow the student a chance at molding their magical knowledge. This course also delves into the dark side of magic, but it doesn’t go too in depth. It gives a brief glimpse at the forbidden arts and why they are forbidden. This is the final course in the magic classes and as such is required to graduate. A passing grade of 90 is required to pass the course. A final exam will be given with knowledge from all previous courses up to Advanced Magic II.
Required Material(s): Grimoire, Advanced Level Magic Vol. 3, Sacred Summoning Vol. 3, and Introduction to the Forbidden Arts Vol. 1.
Prerequisite: Introduction to Magic, Myth and Lore (passing grade of 75 or above) & Intermediate Magic (passing grade of 80 or above) & Advanced Magic I (passing grade of 85 of above).
Tutoring: If for some reason a student can't quite grasp the lesson, Ky'lon will stay up late in order to assist the student in tutoring. He is available to tutor whenever he doesn't have a class to teach.
Spoiler: Mr. Maxwell's Music classes, all grades
Introduction to Music as Media - Introductory level class, equal parts lecture and performance-based class. Archer walks the students through the history of music, introducing them to a wide variety of instruments, giving them the opportunity to choose what instrument best fits them. This class is one semester and is usually taken at a Freshman level, though students can test out of it.
Required Material(s): None in the beginning
Prerequisites: None
Chorus- A class focused around the use of ones voice for music, ranging from opera to more contemporary lyrical music. In this class, Archer will help students find their range, pitch, and put an emphasis on performance and presence as well as music. There is a minor lecture component to this class, but it is mostly performance based.
Required Materials: Sheet music will be provided.
Prerequisites: Introduction to Music as Media
Orchestra - An exploration of classical orchestra, predominantly strings and brass. This class focuses on making a large cohesive musical machine, each student a vital cog. One of his more difficult classes, as Archer is based and rooted heavily in classical music and grates this class the hardest. This class is split up between lecture and performance. The lectures have to do mostly with the history and appreciation of classical music. After midterms, this class becomes majority performance based.
Required Material(s): Each student must have one of the following: violin, cello, harp, piano, trumpet, trombone. Sheet music will be provided
Large instruments like the harp and piano can be stored in his studio.
Prerequisites: Introduction to Music
Band - A study of more contemporary music with both acoustic and electric instruments. This class is split between lecture and performance for the first half of the class, the lectures centralizing around the rise of contemporary music with blues and jazz all the way up to punk rock and 80's rock and roll. After midterms, this class becomes majority performance based.
Required Material(s): Each student must have one of the following: Guitar(acoustic, electric, bass), drums, violin.
Prerequisites: Introduction to Music
Tutorial - Archer will often times stay in his office until the wee hours of the morning for his students. Should they require help with his class, he will provide tutoring. If they need advise or support, he will give it. Want to come by and just chat or need a calm place to cram on an assignment last minute without getting judged? Come on by. He may even play some music to help his studying students concentrate. His office is also open to fellow faculty. Open during Lunch on weekdays, as well as 10pm-1:00 PM on weekdays. If he has a schedule conflict, he will list it on his door.
Spoiler: Misster Neptune's Artifact and Rune classes, all grades
Introduction to Ancient Magic: This class the basis for all classes focused on artifacts. This class is all lecture which focus on old magical artifacts, who made them, their potential powers and how to tap into the energies (in theory, no actual physical practices are done this class). This class is used to teach the importance of history: more specifically the history of magical imbued items and bestow a respect for them rather than seeing them as a gateway to power. From time to time Misster Neptune will display an artifact while it’s being lectured on, but will not allow students to touch it.
Required Material(s): None
Perquisites: None
Connection to Artifacts (I & II): The previous class was purely academic, this one dives deep into actual magical practice. Many of the artifacts that Misster Neptune discussed would be now brought back for students to touch, and magically interact with. Their discoveries of the artifacts other magical qualities, the sensations they experience and how it fluctuates their own magical power must be recorded after. In this class Misster Neptune is adept at teaching because ze knows beforehand what artifacts will produce ill effects for students due to hirs precognition. In such cases ze does not allow specific students to interact with that artifact and will provided a substitute. There is no wiggle room with this policy and must be something students agree with before joining the class. This class is magic intensive and is a year long.
Required Material(s): None
Perquisites: The passing of Ky’lon’s first level and second level of magic practice classes, passing of Introduction to Ancient Magic.
Introduction to Runes: This class starts off the class tree for Rune working. Each symbol is explained in detail: their histories, powers and potentials, and importance with the other runes. This class interlaces a lot with basic magic introduction because runes ARE magic. At the start of the term a student intuitively picks one rune and over the course of the class must bond with it, meditate with it and discover its secrets and powers. A final report and demonstration of magical activation is needed to pass.
Required Material(s): None, a single rune stone is provided once student picks rune.
Prerequisites: Passing of Ky’lon’s introduction to magic class, and Misster Neptune’s personal approval.
Runeworking (I & II): In this class students will be given a set of generic runes (the very set their first rune was taken from) to use in class. Here they will try to activate each one, study their powers from first hand experiences, record down what they experience and by the end of the class must be able to activate each rune on a basic level and also write a report on which runes hold the most personal meaning. This is a year long class.
Required Material(s): The rune handed to the student from last class (losing it is grounds for immediate failure.)
Prerequisites: The passing of Ky’lon’s first level and second level of magic practice classes, passing of Introduction to Runes and the personal approval of both Ky’lon and Misster Neptune.
Counselling: Misster Neptune uses hirs intuitive abilities and personal experience being outside the box to help students with whatever issues they may wish to speak about one on one. Ze will take as long as it is needed after school to ensure the student has all their answers and is completely open to talk about any subject without discomfort. An appointment must be set up beforehand.
Wednesdays, Thursdays: 3:00 – whenever the student is content PM (One session during these days)
Saturdays: From Noon to 6pm (each session is scheduled for a max of an hour and a half, if needed, they’ll continue ASAP *if it’s dire* or Wednesday )
Spoiler: Dr. Disney's English classes, all grades
There is English X (7-10) then there are choices to branch from.
AP Literature Studies: Delve deeper into famous literary works and analyze them. This is a heavy report based class and has more intensive tests.
Required Material(s): A lot of paper and pencils.
Perquisites: Passing of at least English 9 and Dr. Disney’s personal approval.
Fictional Writing 101: This class helps students learn how to express themselves creatively through short stories and poems. There are peer reviewed for two drafts before graded by the teacher. Dr. Disney will then do one on ones reviews with each student on the work. Only a term long.
Required Material(s): A lot of paper and pencils.
Perquisites: Passing of English 10
Fictional Writing 102: The demands of the class becomes harder but much of the process is the same. Projects are shared with the entire class as they read out loud. Only a term long.
Required Material(s): A lot of paper and pencils.
Perquisites: Passing of English 10 & Fictional Writing 101
Fictional Writing 103: Character development is expanded on in learning. The use for plot in long term stories is also taught and spoken about. In this class students must actually write an entire novel, at least two chapters per class. These chapters are peer reviewed by a partner who the student will stay with from the beginning of the class to the end. The best novels are kept by Dr. Disney and he has them printed and bound as a single book for personal reading or for future students to enjoy/use as helping material. A yearlong class.
Required Material(s): A lot of paper and pencils.
Perquisites: Passing of English 10, Fictional Writing 101 & Fictional Writing 102.
Tutoring: Dr. Disney is always willing tutor students that need it. All you need do is ask.
Special
The Leprechaun hides ten gold coins throughout the school. If a student in his class finds all ten and hands them to him, their grade is bumped up to an A instantly. Only five students have been able to do this in his decades of being at the University. Each location has a literary clue about it.
Spoiler: Ms. Lexicon's Mythic History classes, all grades
World History 1-2: This is a class that focuses on general history. Here, Ragna will teach the students how to write, create maps, and explain to them the wonderful creations of history. Please expect a lot of writing in this class! She would not accept any less than tremendous effort on everyone's work. Before Mythical Studies or Mythic History, world history is a prerequisite. This class is structured to present the political aspect on the world. Ragna's goal is to make History a stepping block for success.
Required Material(s): #2 pencils, college ruled paper, the three ring binder and pens.
Prerequisites: None
World History 1-2 (Honors):This is an honors course! Given that this is an honors version, much more research will be expected. Ragna will be administering the same aspects just like her regular history class. They occasionally throw costume parties for extra credit and for actual grades. Expository writing, extensive note taking, unannounced quizzes, hour-long tests and strenuous studying shouldn't be a problem for those who qualify. For those considering taking this honor course, take this as an honor and with a grain of salt. However, please do not shy away if she shows off guns and such! In this class, students will receive a hands on experience. Unfortunately, only students who are recommended prior to entering Saint Lorelei's are eligible for any placement in the classroom. Since behaviour is first priority, no silliness will be tolerated! Miss Lexicon expects no less from everyone else!!
Required Materials: #2 pencils, college ruled paper, the three ring binder and pens. Also bring your common sense! No smoking in the classroom!!
Prerequisites: A teacher's recommendation and a high potential to take this challenge is strongly recommended!
Mythic History 3-4: This class specializes in a specific field of history. Unlike world history, this class will delve more into black magic, the supernatural, and the uncovering of myths explained in legends and other fictional content. This class will also challenge the credibility of the following literature: the bible, international mythology, and common old wives' tales. Students will get a hands-on experience just like Honors World History, but they will also break down controversial material, including Patrick Lafcadio Hearn's Kwaidan: Stories and Studies of Strange Things. Hearn's literature is a two month-long unit. In the honors version, students will also read international myths and challenge their credibility to real life.
Required Material(s): #2 pencils, college ruled paper, the three ring binder and pens. Also bring your common sense! No smoking in the classroom!! Patrick Lafcadio Hearn's Kwaidan: Stories and Studies of Strange Things and a textbook for this class will be provided. Students are also advised to bring their own gloves
Prerequisites: World History (B or better), or Honors World History (lower than an A, but no lower than a C)
Mythic History 3-4 (Honors): In this class, Mythic History is taken to another level. Not only will the students learn stories in studies of strange things, but they will also research different kinds of monsters and myths. As with HonorsWorld history, please be prepared for extra work. This work is meant to prepare students for college. As with any honors class, NO LATE WORK WILL BE ACCEPTED HERE! Amateur archaeology and a few dissections are to be expected in this class. Should this sound too sensitive for you, please reconsider taking this class! We will also study about different religions and international culture. At the end of each semester, students must be able to write five papers. Two of them will be expository writing, in the other three are research papers. Individual and group projects are possible. Even though there's a lot of writing, Ragna believes this will be a fun class!
Required Material(s): #2 pencils, college ruled paper, the three ring binder and pens. Also bring your common sense! No smoking in the classroom!! Patrick Lafcadio Hearn's Kwaidan: Stories and Studies of Strange Things and a textbook for this class will be provided. Students are also advised to bring their own gloves
Prerequisites: Honors World History (lower than an A, but no lower than a C) OR World History (An A on both semesters)
Mystic Origins~ For those who do not qualify for Mystical Studies, this class becomes your alternative avenue. Mystical origins will use elements to Patrick Hearn's literature, as well as a logical, in depth analysis of the Bible and other ancient writings of literature. More writing is to be expected!
Required Material(s): #2 pencils, college ruled paper, the three ring binder and pens. Also bring your common sense! No smoking in the classroom!! The Bible, Mythology Books, and a textbook for this class will be provided. Students are also advised to bring their own gloves
Prerequisites: Honors Mythic History (C or lower; teacher's recommendation) OR Mythic History (B or Better)
AP Mystic Studies~ and mystical studies, Ragna will explain how everyone uses their powers. This is an advanced placement class! Students are expected to study well with little or no help from the teacher herself! This class will utilize elements from Patrick Hearn/Koizumi Yakumo's literature and mythological stories. Anything described in world history will be brought back to life! Students are allowed to get into civil debates and share their work responsibly. Unlike Honors Mythic History, the work is based on individual effort. Please be prepared for long lectures, extreme essay writing, demon dissection/archaeology, group and individual projects, reading circles and educational field trips! Remember, only those who qualify are allowed to get into this class!
Prerequisites: Honors Mythic History (B or better; teacher's recommendation)
Tutoring Sessions: Ragna is there in her office from 11:00 to 11:55 each an every day. If anyone needs help on Hearn's studies, please let her know! Also let her know if you want to get the Power Points, or any of the notes/assignments missed. If anyone needs help proofreading their writing, she's here to riddle t with bullets! Ragna will also be around the room to see your work.
Spoiler: Clubs and extra curricular activities
Spoiler: Magic Duelling Club- hosted my Mr. Arkenea
Magic Duelling Club: A club for students to relax and enjoy the company of other magic users. It's also a safe place to practice spells on each other, as long as there are no forbidden arts used. This club has a President and Vice President. The Duelling Club meets every Monday, Wednesday and Friday after school. To be in this club you must maintain a 80 in all of your classes. Failure to uphold the grade will result in loss of privilege. It is to be noted that the Duelling Club also partakes in weight lifting, and various other activities, including visiting/hosting Magic Duelling Tournaments, and major events.
Monday, Wednesday, and Friday: 3:30-5:30 PM
Spoiler: Music for theater and music in film-hosted by Mr. Maxwell
Music for Theater - Archer stays in his studio long after hours to host a series of extracurricular activities. After the end of the school day, Archer hosts Music for Theater. It is not a graded class rather an extra credit opportunity for his students as well as additional practice. In this segment, he introduces his students to famous musical numbers from various Broadway shows. He also makes an emphasis on performance and presence on stage.
Weekdays: 3:30-7:00 PM
Music in Film - Essentially a film club, Archer chaperones movie nights once a week to let his students decompress and socialize with a movie. The movies will usually feature either exceptional or atrocious film scores.
Fridays: 7:00-10:00 PM
Spoiler: Yoga, Pride, and Cosmetology-hosted by Misster Neptune
Yoga: Every morning Misster Neptune hosts yoga sessions for both hirself and students if they wish to come. These help energize everyone for the day, keep the body in shape, flexible and healthy. It is also a healthy way to relive stress and find clarity for the following day. It’s an open door policy, students may join or leave the morning sessions as they wish, but they may not join in the middle of a session…such disturbances ruin the flow of the session.
Every day of the week: 5:00-6:30 AM
Pride: Misster Neptune hosts the combined efforts of GLBT clubs and racial (both of color and magical race) into one. During this club sexuality, gender, and racial issues are talked about in order to help students understand the importance of the need to have a healthy self-confidence for all of them. Once a year is ‘Drag Day’ where students are encouraged to dress in the gender expression they wish, Misster Neptune even helps the students dress up for it! Students are educated on safe sex regardless of gender combination and the possible incompatibilities or risks involved between magical races or between Humans. Here is an area where people can socialize in a loving space on their personal issues and have a support group.
Tuesdays: 3:30-6:00 PM
Cosmetology: On Sundays Misster Neptune will give free haircuts, facials, or waxings (in school appropriate areas with parent’s consent), and will teach anyone who to do things such as: tie ties, walk in heels, do hair and makeup, how to properly trim and maintain clean cut facial hair. Music will be playing and it is a social time with students who are hanging out or getting beautified.
Sunday: All day 7 AM until it’s lights out for students.
Spoiler: Love of Nature and Wilderness Survival-hosted by Senior Master Romax
Love of Nature: Every day during lunch Romax takes a hike around the school grounds. He welcomes anyone(Students and Teachers) to come with him to appreciate nature and learn a little about it. You can bring your lunch with you and he'll take you to a picnic grove where you can eat while he shows some demonstrations of survival techniques.
Mondays- Fridays: The hour during lunch.
Camping/Survival School: Every weekend unless weather or something stops him. Senior Master Romax takes anyone(Students and Teachers) willing on a weekend long camping trip to Sallias's Grove. It's a restricted camping grounds(only for this school and a few military groups) where Romax's friend the Forest Dragon Sallias offers safe but challenging activities and clean camp grounds for those willing and able to rough it for three days. The announcement will be made a few days before Friday night so everyone wishing to go can pack their bags and arrange things that will need arranging.
Friday
4:00-5:00 PM: Safety briefing, itinerary, and travel to the Grove.
5:30-7:00 PM: Camp set up and dinner.
8:00-10:00 PM: Downtime(hanging out, telling stories, asking questions, etc), lights out.
Saturday
5:00-6:00 AM: Wake-up, prepare for the day, and breakfast.
6:30 AM-12:00 PM: Hiking along a five mile trail to a picnic grounds for lunch. All along the trail Romax will teach various survival techniques in a fair but challenging environment and offer lots of hands-on time for the skills. Once they reach the picnic grounds, stations will be set up for the students to be tested( for fun and experience not a grade) on the skills before a fine wilderness lunch will be provided.
12:30-2:00 PM: Another hike to a large lake half-way up the mountain where more survival skills are taught with an equal amount of hands-on time.
2:30-4:00 PM: Another test on learning then the people are released to relax in the sun, swim, fish, practice skills, whatever as long as someone knows where they are and what they are doing.
4:30-7:00 PM: Hike back to base camp with some dusk/nighttime skills taught and tested, then dinner.
7:30-10:00 PM: Downtime, relaxation, then lights out.
Sunday
5:00-6:00 AM: Wake up, prepare for the day, and breakfast.
7:00 AM-12:00 PM: A survival skill competition for bragging rights and the chance to teach a class for extra credit on the next camping trip.
12:30-2:00 PM: Break down of camp check of gear, and possible search and rescue of some pieces of gear.
2:00-4:00 PM: Party/barbecue grills are brought in and various kinds of barbecue food is brought over and cooked as well as sodas and such.
4:30-5:00 PM: Clean up of the campsite and travel back to school.
Start, Friday afternoon: 4:00 PM
End, Sunday night: 5:00 PM
Spoiler: Astronomy Club- hosted by Headmistress Aionios
Identify and track: Using textbooks and charts the Headmistress guides students through the wonders of the cosmos and stars. She tells them the stories of stars and how they got their names. In this class the students will be expected to create a star chat throughout the year and pass a test on the stories. If you pass you get extra credit towards graduating.
Monday-Sunday: 8 PM-Midnight.
Spoiler: Model United Nations-hosted by Ms. Lexicon
World Politics: Students act like delegate members from different countries. There are seven positions available. Each member has to write a resolution that they think will solve the political issue. Delegate members can then work on amending their resolutions and open debates. Everyone is welcome! Model United Nations is an hour-long session with delegates debating in Ms. Lexicon's classroom.
Tuesdays and Thursdays: 3:30 to 4:30 PM.
Spoiler: Dorms and sleeping Arrangements
The Dorms are a second building off the main campus across the commons courtyard, any unclaimed Teachers or teachers living on campus will be patrolling the halls after hours to make sure no shenanigans will be going on. Lights out will be 10 each other and any caught out after those hours without a good reason and someone to corroborate the story will be punished. In the end though it's up to the Teacher's discretion.
Teachers: Can either stay in their own rooms on campus or have an apartment/hotel in the nearby city of Runbur
Students: All grades will have dorms on campus and each dorm will have 2 roommates and no co-ed dorms. Boys stay with boys and girls stay with girls each on separate floors of the dorm building.
There will be common rooms for the dorms. Each floor will have a smaller common room and there will be one big one for everyone on one the lower girl's floor, teachers will take turns patrolling both areas. And these rooms can be where the bulk of after school interactions can be. Everyone still needs to be in bed or in their dorm's common room by 10 every night.
Spoiler: Roommates
Males
Darryn(Slayer) and Avion
Adrian(Slayer) and Metias
Ny’aro and Yiska
Daniel(Slayer) and Wrench
Females
Claire(Slayer)
Andrea and Crystal
Wilhelmina and Moira
Kuroko and Juliet Gravens(Slayer) Waiting to be taken out
Vellamo and Caitlyn
Character List
Teachers
Spoiler: The Faculty
Headmistress/Power Control Teacher: Aurorous Constellation Aionios by MarchingThunder
Senior Master: Romax by Siks
Runes and Artifact Teacher: Misster Neptune by Minkasha
Human Education and Interaction Teacher: Adrionus Fernvor by Operator
Potions Teacher: Mirrath by SupaabLee
Magic Teacher: Ky’lon Arkenea by RisingPhoenix
English Teacher: Dr. Cadogan Disney by Minkasha
Music Teacher: Archer Maxwell by StormWolf
Combat Teacher: Icalyn by GoldenMyth
Mythic History Teacher: Ragnfriðr Mnêmêphone Lexicon by Kitakami
Spoiler: Quick reference student schedules
Spoiler: Seniors
Spoiler: Metias
HR: English
1st: History
2nd: English
3rd: Power Control
Lunch
5th: Combat Training
6th: Artefacts and Runes
7th: Magic Classes
Final: Mythic History
Spoiler: Yiska
HR: Gym
1st: Science
2nd:Power Control
3rd: World Languages
Lunch
5th: Mythic History
6th: Artifacts and Runes
7th: Combat Training
Final: Potions
Spoiler: Daniel
HR: Science
1st: Math
2nd: Science
3rd: History
Lunch
5th: Combat Training
6th: Runes
7th: Potions
Final: Mythic History
Spoiler: Kuroko
HR: History
1st: History
2nd: English
3rd: Power Control
Lunch
5th: Combat Training
6th: Artefacts and Runes
7th- Magic Classes
Final: Mythic History
Spoiler: Juliet
Waitig to be taken out
HR: Gym
1st: Human Education and Interaction
2nd: Power Control
3rd: World Languages
Lunch
5th: Mythic History
6th: Magic Classes
7th: Combat Training
Final: Music
Spoiler: Adrian
HR: English
1st: Science
2nd: Math
3rd: History
Lunch
5th: Combat Training
6th: Artifacts and Runes
7th: Human Education and Interaction
Final: Mythic History
Spoiler: Wrench
HR: Artifacts and Runes
1st: Maths
2nd: English
3rd: History
Lunch
5th: Intermediate Potioncraft
6th: Intermediate Magic
7th: Mythic History
Final: Artifacts and Runes
Spoiler: Juniors
Spoiler: Avion
HR: History
1st: English
2nd: Math
3rd: Mythic History
Lunch
5th: Human Education and Interaction
6th: Magic Classes
7th: Potions
Final: Art
Spoiler: Wilhelmina
HR: History
1st: Art
2nd: English
3rd: Human Education and Interaction
Lunch
5th: Math
6th: Science
7th: Combat Training
Final: Music
Spoiler: Darryn
HR: Runes
1st: Combat Training
2nd: History
3rd: Math
Lunch
5th: Magic
6th: Music
7th: World Languages
Final: English
Spoiler: Claire
HR: Gym
1st: Combat Training
2nd: Art
3rd: Power Control
Lunch
5th: English
6th: Magic
7th: Music
Final: Math
Spoiler: Caitlyn
HR: History
1st: Combat Training
2nd: Art
3rd: Power Control
Lunch
5th: Potions
6th: Artifacts and Runes
7th: Music
Final: Mythic History
Spoiler: Vellamo
HR: Gym
1st: English
2nd: Rune and Artifacts
3rd: Human Interaction and Education
Lunch
5th: Mythic History
6th: World Languages
7th: Combat
Final: Power Control
Spoiler: Sophomores
Spoiler: Crystal
HR: Art
1st: Science
2nd: English
3rd: Mythic History
Lunch
5th: Human Education and Interaction
6th: Power Control
7th: Gym
Final: Music
Spoiler: Ny’aro
HR: English
1st: Gym
2nd: Math
3rd: Magic - Intermediate Magic
Lunch
5th: Artifacts & Runes
6th: Combat Training
7th: Mythic History
Final: Music
Spoiler: Moira
HR: Science
1st: History
2nd: World Languages
3rd: Human Education and Interaction
Lunch
5th: Artifacts and Runes
6th: Potions
7th: Gym
Final: Combat Training
Spoiler: Freshmen
Spoiler: Andrea
HR: Power Control
1st: Art
2nd: English
3rd: Mythic History
Lunch
5th: Human Interaction and Education
6th: Science
7th: Combat Training
Final: Music
Students
Spoiler: Seniors
Metias Korogan by SoulReaper
Yiska Ahiga Naize by ElizabethStark
Daniel Wing(Slayer) by SoulReaper
Kuroko Setsudan by MarchingThunder
Juliet Gravens(Slayer) by Chihana Waiting to be taken out
Adrian Mill(Slayer) by GoldenMyth
Wrench by Kaptain Johnson
Spoiler: Juniors
Avion Flyvien by Operator
Wilhelmina Harker by CrimsonLady180
Darryn Djakovich(Slayer) by Greased Smitening
Claire Rosalie Burns(Slayer) by ElizabethStark
Caitlyn von Schweitzer by SupaapLee
Vellamo Nerine Lotus by Kitakami
Spoiler: Sophomores
Crystal Silvershore by CrimsonLady180
Ny’aro Arkenea by RisingPhoenix
Moira gra-Guh'narath by Repent!
Spoiler: Freshmen
Spoiler: Character Sheets
Spoiler: Monster Sheet
Name:
Nickname:
Age/Grade:
Gender:
Race:
Racial Abilities (limit of 4):
Additional Abilities/skills (limit of 3):
Familiar(optional):
Appearance(Pic or Description):
History(At least a paragraph):
Personality:
Sexual Orientation:
Personal items:
Likes:
Dislikes:
Other:
Spoiler: Slayer Sheet
Name:
Nickname:
Age/Grade:
Gender:
Spells (limit of 4):
Additional Abilities/skills( limit of 3):
Gear(Pic or description limit of 2):
Pet(Optional):
Appearance(Pic or Description):
History(At least a paragraph):
Personality:
Sexual Orientation:
Personal Items:
Likes:
Dislikes:
Other:
Spoiler: Teacher Sheet
Name:
Age:
Gender:
Class/Grade Taught:
Race:
Racial Abilities (limit of 5):
Additional Abilities/skills (limit of 4):
Familiar(optional):
Appearance(Pic or Description):
History(At least a paragraph):
Personality:
Other:
Spoiler: Class schedule sheet for students
HR:
1st:
2nd:
3rd:
Lunch
5th:
6th:
7th:
Final:
- All RPA Rules and Mature Section rules apply.
- We made this a mature RP for the reason of creative freedom, anything goes for the most part as long as none of the rules are broken
- March and I are the GMs and as such we have the last say in issues.
- Any issues between players deal with in PMs.
- If the problem persists send myself or March both sides and we'll see if we can help.
- If we help and it continues ask a mod or get out.
- Be active and post at least a paragraph a post.
- Ignorance of the rules won't save you if you break them.
- Be smart, have fun, and no modding or powerplaying.
- Any new RP ideas are welcome just run them by myself or March and we'll see about working them out.
- Inactivity will be punished by the death of your char.
- The GMs are the only judge of inactivity, when the RP is going well it's a week unless you send us word of your inactivity then we'll pull you along but after two weeks your character will be on the chopping block unless you have a good reason for not being around. And after three weeks they die no matter what.
- No Hybrids or Celestial Beings allowed amongst players every other not OP race is allowed though.
- Monsters have Racial Abilities but you are limited to 4 of those and 3 learned abilities.
- Slayers don't really have Racial Abilities but they are allowed to know four spells and 3 additional abilities. They are also allowed 2 bits of simple gear to help them survive St. Lorelei's.
- Teachers will have a separate sheet with limits on abilities upping to 5 racial and 4 learned.
- All abilities need to be racial and age appropriate for your char and nothing OP.
- Slayers must be humans but they also must be magical humans so they can fit into a monster school without raising too much suspicion.
- Ages are 13-19 for Students.
- No on younger than 20 nor older than a couple hundred for the Teachers.
- There will be no killing on either side amongst players. Fighting yes, killing no.
- Teachers will be more secondary characters that the GM will control if need be, but not until it's needed.
- You can reserve a spot but it will only be held for a week. Then you lose it.
- Two char limit for everyone.
- If you've read down this far and you're playing a student, put their schedule in the Other Section of the sheet. If you're playing a Teacher put their mode of transport in the Other Section.
We reserve the right add, change, delete anything at any time.
But questions and concerns are always welcome.
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