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Thread: Tailtes Rebellion: Times of Treachery (PG 13)

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    Default Tailtes Rebellion: Times of Treachery (PG 13)

    (Rated PG 13 for blood, gore and mild sexual scenes)

    Tailte is an ancient land filled with magic and mythical creatures. It was once a beautiful land covered with forests and vast green plains. The lands in the northern and eastern regions are the warmest parts of Tailte. The rest of the land is often plagued with unpredictable weather, ranging from clear sunny days to bitter snowstorms and gales.

    Near the dawn of men the five nations were at ease with themselves and each other. Then the Olc came. It was a great evil that invested itself into every man, woman and child that lived in Diabhal. It forced them to do whatever it willed them to do. Be it to kill each other or even kill themselves.

    Eventually the Olc’s grew to be too much of a threat, so the remaining four nations forged a treaty which would become known as the alliance. The war lasted for decades and eventually became known as The Exodus of Diabhal.

    The Olc was almost destroyed but the restlessness of the Atonians was too great and the battle was almost lost. Thankfully the mighty sorcerer Draoi cast the Olc back into Diabhal. The Olc learned of the power of men and hid itself in the depths of Diabhal. It has not been seen since.

    Tailte has gone through three ages since the Exodus and much has changed. The alliance between the four nations was broken once more and war ripped through Tailte. It was only when the Tenth daughter of Ean married the Prince of Saibhreas that peace truly settled throughout the land.

    For a while anyway

    The Olc quickly returned more powerful than ever. They seized Tailte for themselves claiming a bastard to be the new King. They killed people at whim to simply seize the bodies they wished to have for themselves.

    The entirety of Tailte is now locked in a controlled dictatorship.
    The people are growing impatient.
    Revolution isn't far.


    Lands and Races

    Atoni

    Atoni is now a wasteland filled with wild in-hospitable forests. It was once a peaceful elegant place. The Atonians inhabited the forests with ease travelling their land in a large convoy.

    Now there are only a few dozen Atonians still in existence. They roam Tailte in a large convoy of horses and caravans. They keep their own matters to themselves and do not get involved with the other countries quarrels. Instead they have tried to reach serenity through their spirits and prophecies.

    Atonians usually have pale skin and wild curly hair. They are excellent climbers and horse riders. Most of them make good marksmen. They cover themselves with the furs and pelts of the creatures that live among the Forrest.

    Saibhreas

    Saibhreas was once the wealthiest of the four nations, due to its central location and access to the Northern seas. Now poverty reigns supreme. King Caleb once ruled the lands, founding an empire. He was lost when the Olc tore through the land. Now a bastard of Cadman (The former King) rules the empire with needless cruelty.

    The people of Saibhreas are referred to as Saibs. The often have tanned skin with darker hair. Most of them were once used to a life of luxury and it iwas rare to find a Saib warrior, but they do exsist in small numbers. You will more likely find Saib politicians.

    Fhrainc

    There is one word to describe the people of Fhrainc: (Referred to as Raincs) sleazy. They were once as wealthy as the Saibs but they lost all of their riches in the exodus. Too lazy to fight for themselves the Raincs threw money at the Saibs, Atonians and Bhreatains. The cheek of the Raincs knew no bounds. After the exodus and the loss of so many lives of the paid countries the Raincs still demanded to be paid back the money they had invested. Obviously the paid countries refused and Fhrainc became a poverty ridden nation full of tricksters and liars.

    Fhrainc has now become a land of industry. Factories bellow out black smoke night and day, producing anything from guns to teapots. The once lucious landscapes of Fhrainc have now been littered with these industrious monstrosities.

    Raincs are usually short and stout with very dark skin and oily brown hair.
    In younger life Raincs are muscly but as they progress to middle age they often go bald and grow fat. Surprisingly fighters are not uncommon in Fhrainc, fist fights are a common place to earn money through bets or fighting itself.

    Bhreatain

    Bhreatain is the harshest nation to survive in. It suffers through all year snowstorms and gales. Yet surprisingly people manage to live and thrive there.

    The Bhreatains are a simple yet hardy folk that know the land like the back of their hand. If they do not grow up to farm then they will become warriors, protecting wealthy noblemen or joining another nation’s guard.

    Bhreatain often takes pity on the Atonians and gives them aid whenever they need it. In return the Atonians have given the Bhreatains spiritual insight and most of the Bhreatains believe in the same spirits as the Atonians. There is a strong bond between Atoni and Bhreatain.

    Bhreatains are often tall and fair, with very pale skin and blonde hair. Many Bhreatain men are brutes and giants making excellent swordsmen and warriors.

    Different forms of the Olc

    The olc takes the form of any creature that dares to cross into its realm, dead or alive. After the exodus, the Olc had the opportunitty to take on the forms of the dead bodies that now littered its borders. The Olc can take the form of three creature that the people of the alliance know of: Man, dragon and griffins, (Though the latter is rare)

    The Olcs true form has rarely been seen by man, there has only been one recording of their physical appearance and that was by the mighty sorcerer Draoi. This is what the doccument said:
    The Olc have no real physical appearance, they resemble a pitch black cloud in the vauge shape of a human. They have no features that I can see but they seem to recognise each other well enough.

    Places of Interest

    https://xx-iona-star-xx.deviantart.co...ilte-424123246

    Saibhreas
    Sareas - The capital city of Saibhreas
    Karul - A island off the coast of Saibhreas, near the river of riches. Currently ruled by King Boreas
    The village of Vale - A costal village that thrives on fishing
    The MistTop Mountins - A group of small mountins that become shrouded in mist in the long inter months
    The abandoned Watchtower - Simply an old un-used watchtower that has become a Saibhreas landmark
    Woolton Town - Just a simple working town
    Westwich Town - A town once plauged by the Olc, still being re-built after the destruction the Olc caused.
    Blacktrade Market - A black market
    Padgate woods - A small nestle of trees used for hunting and catching game by many locals

    Atoni
    The forgotten Aisles - Islands once owned by the Atonians, now lost to the Olc.
    The ruins of Neamh - The remains of the once great Atonian capital city.
    Celtica Settlement - A patch of land where the Atonian Convoy settle regularly.
    The white coast - A huge stretch of white sandy beaches
    The island of Ariett - The home of the temple of Ean. The most sacred building the Atonians still have standing.

    Bhreatain
    Cyfalaf - The capital City of Bhreatain, though its not much bigger than a town
    Tref Town - A trading town with strong connections to Saibhreas.
    Oed woods - A old wood rotted away by time
    Fasnach town - A fishing town.
    Llyn Lake - A large lake which is used for fun as a skating rink in the long winter months
    Dociau Docks - Collecting supplies and other items from Fhrainc
    The Hall of Ffrindiau - Where the council of farmers meet to rule Bhreatain.
    Afon ferry - A ferry across to Atoni

    Fhrainc
    Ganancia - The capital city of Fhrainc
    Pobreza - A slimy fishing town
    Knothole Nook - A tavern known for its conmen and thugs.
    The jungle of Calor - A hot humid place known for its man-eating plants
    Trucos - A town dedicated to the dead dictator lordship
    Tailtes Eye - The first sight of Tailte a returning ship will see.

    Oceans & Rivers
    The mist Gates - A sea named for the mist that shrouds the waters in secrecy constantly. No-one knows who lives beneath the waves.
    The River of riches - The main river of Saibhreas, named for the wealth that flows through it.
    The river of glass - The river seperating Atoni from Bhreatain. In the winter the river freezes over, hard enough to walk on.
    The channel of peace - The shallow river that seperates Atoni from Ariett The convoy usually ford the river to get across.


    Creatures

    Griffins
    Griffins are native to Saibhreas and refuse to breed or populate anywhere else. They became tamed by the Saibs after the exodus. They serve as fighting animals in the Saib army but some are kept as pets by families. They have become a symbol of Saibs once great power and feature on the nation’s flag.

    Dragons
    Dragons are the smartest of any of Tailte’s creatures. They are clever and can understand and speak some of man’s languages. They used to live in Diabal before the days of the Olc. But like so many others they too were overcome and became prey to the Olc’s will. There is a rumour that some dragons not under the influence of the Olc still roam the northern hemisphere. Dragons cannot be tamed. That does not mean they can't be your friend.

    Selkies
    Selkies thrive in the seas surrounding Tailte, favouring the warmer seas near Fhrainc. It is difficult to spot a selkie as they can change into a human form at will. When in human or seal form they can breathe underwater. They possess no other magical powers.

    Blaidd
    The Blaidds are giant wolves that roam the woods of Atoni. Like the dragons they have a mind of their own and can speak some of the languages of men. They move in one large pack devouring any meat they can find including man meat.

    Peryton
    Perytons populated the fields of Tailte before the days of the exodus. In the years after the exodus however they disappeared. There are rumours that the Raincs hunted them down for riches and reputation, but some still believe they exsist and that they are simply hiding themselves until the days of peace return.
    Perytons look similar to stags but with the addition of powerful eagle wings. Near the dawn of man it is said the Atonians rode these elegant creatures instead of horses, but it has been so long the Atonians themselves cannot be sure of this.

    Jackalope
    Jackalopes are the failed experiment of the great wizard Draoi that escaped into the wilds and spread like wildfire. They are basically fluffy rabbits (Smaller than the usual kinds) with small pointy antlers. They are often captured and domesticated for use as pets due to their "cuteness"

    Phoenix
    Phoenix's will follow the daughters of Ean wherever they go. They are large birds, usually four foot in height with a wingspan of about a metre in length. They can ignite at whim and are incredibly powerful. They can be easly tamed and make loyal pets
    (Please PM me if you'd like a Phoenix as a pet)

    Religions

    The Ean bloodline of Atoni
    Kyna was the first of the Ean bloodline. She was a warrior in the exodus and was the Atonian believed to ruin the cleansing of Diabhal. While shunned by the other nations the Atonians surprisingly worshipped her, for reasons again known only to themselves. A prophecy was made about the bloodline. According to Atonian law the tenth generation of Ean would “Bring death and destruction to all but the good with the rage of fire”. However the ninth daughter disappeared and had no apparent children, and so the bloodline ends there.
    The Atonians still worship the “Nine daughters” each daughter a different strength.
    Kyna – Strength
    Caoimhe – Kindness
    Ruari – Spirit
    Seren – Elegance
    Jilleen – Youth
    Laoise – Joy
    Naomh - Peace
    Shaira – Sacrifice
    Coira-Wit

    The tenth daughter was lost as quickly as she was found.


    The teachings of Draoi
    The sorcerer Draoi left many teachings before his death which many Saibs now believe and follow.

    The first teaching
    If you are kind to a fellow man or beast then fate will reward you and your kin
    The second teaching
    If you kill another man out of spite or greed fate will punish you until the end of your days
    The third teaching
    There is always a time and place for redemption
    The fourth and final teaching
    The fire will burn


    Magic
    Magic exists in all forms in Tailte.

    There is destruction magic used in combat to kill enemies. This may be by burning your enemies by magical flames or freezing them in ice for eternity.

    Healing magic is used for healing (Funnily enough)

    Practical magic are the type of spells used to do everyday things like levitation or telekinesis.

    Other than that there are no real limits on magic. It can practically do anything.


    THE RULES
    1.My word is law
    2.If you want to create something new within the world please PM me first and we’ll make sure it fits ok (Same if you want to do something secret with your character).
    3.No giant plot twists without my approval.
    4.You can be anyone you like a prince, a bandit, even a certain part of the olc if you really wanted.


    Other than that Have fun!



    Coming Soon

    THE REVOLUTION!!!

    Notes
    You can play as a form of the olc if you want, just check it with me first to be sure
    You can play as a selkie too as they are humanoid
    Guns and VERY basic bombs and gunpowder exsist. Please don't go using anything more advanced than that.


    Character Sheet

    Name: (please include any nicknames or titles)
    Age:
    Gender:
    Race:
    Personality:
    History:
    Strengths & Skills:
    Weaknesses:
    Fears:
    Appearance:
    (please include equipment and clothing)
    Last edited by BumblingBee; 04-24-2014 at 08:54 PM.

  2. #2
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    Name: Selli

    Age: 18

    Gender: Female

    Race: Atonian/Saib

    Personality: Selli is one of the kindest people to roam Tailte. She has a lovely sweet demeanor and will alwyas try and help those she loves. Like her Mother she can be very fierce when talking about what she believes in. Being raised mainly alone Selli can be a bit shy and quiet but she is extemely curious. Her heart stands in the right place and she is fiercely loyal to her friends and loved ones.

    History: Born to King Caleb (While he was still King) and Aoife Doitean (The tenth daughter of Ean) she has no recollection of her true heritage or the rest of her family. Her Father raised her single handedly and she has a incredibly strong bond with him. However being raised alone has taken its toll. Selli has been kept constantly on the move never staying in one place for too long. This has given her a huge sense of curiousity and wonder for the world.

    Selli was once one of a pair. She had a twin brother named Onmund also blessed with the wolfish gifts. However like her Mother he fell in the castle seige.
    Or so she thinks.

    Strengths & Skills: As a babe Selli was blessed by the Blaidds with the ability to change into a wolf herself. In this form she stands at around the same height as a grown man and could rip one to shreds in seconds. Apart from this she posesses to fighting skills.
    She is also a suprisingly good singer and dancer

    Weaknesses: In her human form she is as normal as any other girl.

    Fears: Losing her Father or failing her friends.

    Appearance: Selli is quite small and petite. Her hair is a mess of auburn locks streaked with blonde, brown and some ginger. Lik her mother she has a very pretty face with a few freckles dotted acros her nose. She wears a simple puffy blouse with long sleeves and a neat collar. Her skirt is brown and plain finishing just above her ankles which in turn ar covered with soft short leather brown boots.
    __________________________

    Name: Aoife Dóiteáin

    Age: 36

    Gender: Female

    Race: Atonian

    Personality: Ambitious, Brave, humorous, lively and sometimes a little bit shy.

    History: As a baby Aoife was orphaned. Her mother gave her to her auntie and uncle to look after, as her auntie could not have children of her own. Her auntie and Uncle told her nothing about her mother, for a reason known only to themselves. She was a shy child with few friends. As with all Atonian children, she was given a horse of her own on her tenth birthday. A huge black thoroughbred she named Topthorn. The pair forged an instant bond of friendship and have worked together ever since. Growing up Aoife spent her time hunting in the tree tops with her small group of friends, because of this she is now a exceptional climber and archer.

    Aoife along with the other Atonians rebelled against former King Cadman. The rebellion was eventually defeated by Lord Truco of Fhrainc. It was thought Aoife died but in fact thanks to her phoenix blood she surrvived. She fell in love with Prince Caleb of Saibhreas and married him happily. They had three children in total. Aoif escaped the seige with Onmund the eldest, while she believed Caleb, Selli and Giana (Bastard King Aetos adopted child) to be dead. And still does to this day.

    Strengths & Skills: Exellent archer and climber, Brilliant horse rider (Like all Atonians) also she is a suprisingly good singer. Aoife as the tenth daughter can control and form fire itself, able to turn to a Phoenix at any moment also comes in handy

    Weaknesses: She can often be cautious and shy around new people. She is very protective of her family and her people, and will do anything for them.

    Fears: She is terrified of losing her friends and loved ones.

    Appearance: She has pale skin and a wild mess of black curly hair that falls a little way past her shoulders. She has a beautiful face, with golden coloured eyes that are so bright you'd swear you could see them in the dark.


    The last mosquito that bit me had to check into the Betty Ford clinic

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    Whoa this looks awesome, I love all the detail you've put into this!

    Here are a few links that will help your game get noticed:

    First, why not submit your thread for the Roleplay of the Week? Every week roleplays are featured in a site-wide message on the main homepage, and if yours is selected members would have access to it from the homepage- how nifty is that?

    Second, if you need help with graphics for your RPotW submission, check out our Banner shop!-here there are plenty of talented people willing to help out.

    Also, the Roleplaying Games Directory is one place where people can go to look for new RPs. Try advertising in here?

    Another cool way to get your game out is through Staff Siggies- when new RPs are posted here, we add them to our signatures so that all members can see.

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    Good luck and have fun!

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    Name: Hal (King Caleb)
    Age: 44
    Gender: male
    Race: Saib
    Personality: Hal is rather protective of his daughter Selli. Hal has lost all desire to want to reclaim his throne. Instead he simply wants to keep Selli safe. He's doesn't give trust to people easily. He learned early on not to openly trust people. He stern and tends to come off rather cold to others, an unfortunate result to what he has gone through in the last several years.

    History:

    Caleb is the eldest of four brothers.

    King Caleb took the throne after his father's assassination by his younger brother Lock. He was married to Aoife and they had three children together, the twins, Onmund and Selli and a younger daughter who was never named. King Caleb was well liked as king and the founder of the Saib empire, which was the result of the end of the war with Trucos and the Atonians. This added Fhrainc to Saibreas and Atoni.

    Unfortunately Caleb only ruled for four years before Aeto, Caleb's elder half brother and his father's bastard, attacked Sareas in the night with the aid of the olc. Killing most everyone in the castle and taking Caleb's throne. Caleb and young Selli escaped with the help of General Eorlund, a close friend of Caleb. Caleb left believing Aoife and his son Onmund had been killed. General Eorlund was able to set up a plan to convince Aeto that the king and his daughter had dead, allowing Caleb and Selli to escape without being hunted down.

    After escaping Caleb stopped using his name, in fear of Aeto finding him. He and Selli now travel the roads in a wagon, getting money which ever way they can. Sometimes they join up with conveys for a short while but never staying with the same people for long. Hal has kept his and Selli's true identities secret even from Selli. Fearing Selli might get ideas in her head to rebel against Aeto and take back the throne.


    Strengths & Skills: Hal is a good swordsmen as well as a decent rider on a griffin and a horse.

    Weaknesses: Hal

    Fears: Hal fears losing Selli more than anything and fears Aeto will find him and Selli.

    Appearance: Hal is of a decent height, though not extremely tall. He is narrowed shouldered but his fit for his age. His hair is curly and a dark brown that he keeps cut when he can, he usually has some kind of facial hair. His eyes are a deep green. Hal is dressed in warn leather armor and carries, his sword with him at all times. The sword is the only thing he kept from his old life and has a lot of sentimental value.

    ---------------------------------------------------------

    Name: Onmund
    Age: 18
    Gender: male
    Race: Saib / Atonian
    Personality: Onmund is rather arrogant and self righteous. His mother raised him letting him know of his right to the throne and it has sparked a need to avenge his father's death. He however is a bit to big headed for his own good. His lacks the knowledge of the world to truly reach his goal. He thinks the people of Saibreas will welcome him back with open arms and accept him as their king without any questions. He also believes that raising an army to take his throne will be easy as well. He doesn't trust people easily and though he might be good at giving a speech and speaking his mind when it comes to being personal with people he lacks several social skills.

    History:
    Onmund is the eldest child of King Caleb, and twin brother to Selli. He was four when Aeto attacked and escaped the castle with his mother, where they then escaped to Atoni and have lived in isolation sense. Onmund has trained his abilities to one day take back his father's throne.

    Onmund took the loss of his twin sister extremely hard as a child. He however feels that his sister might still be alive and says the two see each other in their dreams. He keeps this to himself though because part of him doubts this feeling.

    Strengths & Skills: great hunter and swordsmen. He also has the ability to shift into a wolf, something he and his sister were both given as a gift to their mother for her kindness.

    Weaknesses: Onmund's own personality an his inexperience in he world.

    Fears:Onmund fears never being able to regain his father's throne. He also fears being rejected by his people.

    Appearance: Onmund is of a decent height like his father but not very tall. He has wild light brown curls that are typically messy. His eyes are a deep green.

    --------------------------------------------------------------------------
    Name: Giana
    Age: 14

    Gender: female

    Race: saib/ atonian

    Personality: Giana and kind and well behaved. Though she lacks any talent in fighting or swordsmanship she is extremely clever and spends most her time reading. Giana is lonely and weary of strangers. She is usually well behaved but her interest in the outside world has caused her to sneak out on a few occasions.

    History:

    Giana is the youngest child of King Caleb and Queen Aoife. She was just a babe when her uncle attacked Sareas and took her father's throne. She was kidnapped by an olc named Olander during the attack and then brought to Aeto who then decided to raise her as his heir. He also named her.

    Giana has sense lived in the castle, in almost complete isolation. She admires her uncle for taking care of her but only because of the lies she has been told. Aeto has let her believe her mother was the one that attacked Sareas. He told her that her mother was a witch who enchanted her father to become queen and that she was the one that killed her father and that she now would do anything to get her hands on Giana. That is the reason why she isn't allowed out of the castle.

    Giana is mostly looked after by Olander who makes sure she doesn't get into trouble, or to be more exact, makes sure she doesn't see or learn anything she isn't suppose to. Giana doesn't like him very much. Despite her lack of knowledge of the olc she can sense when a person isn't a person though she doesn't understand what this feeling is.

    Her only friends are Edin and Nirn. Edin the ghost of her father's youngest brother, who was killed during the seige (only 14 himself at the time) and Nirn who was Edin's pet Phoneix ( a gift from Aoife). Nirn is very protective of Giana.

    Strengths & Skills: Giana is extremely clever. What she lacks in street smarts she has in book smarts. Giana has secretly taken up the study of magic with the help of Edin.

    Weaknesses:Giana lacks in most physical skills.

    Fears: Giana fears the truth that her uncle is lying to her. Her uncle has always been kind to her but she hears whispers that tell her everything is not as it seems.

    Appearance:
    Giana is small in stature. She has long dark curly brown hair and golden colored eyes. Her skin is fair with a few freckles. She is always well-dress and clean. Giana has a birthmark on her left shoulder that looks like a small wing.
    Last edited by AvisCrown; 04-28-2014 at 07:01 AM.

  5. #5
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    Do I need to even tell you you're accepted!
    They all look perfect!
    Love Calebs new name


    The last mosquito that bit me had to check into the Betty Ford clinic

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    thought you might like that.

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    Oh my miss seems you have cooked up quite a wonderful role play I shall joy thee in this wonderful story :3

    Set by: Unknown

  8. #8
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    Yay


    The last mosquito that bit me had to check into the Betty Ford clinic

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    Reserve me a spot please!

  10. #10
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    will do :p


    The last mosquito that bit me had to check into the Betty Ford clinic

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