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Thread: Road to the East [M]

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    Default Road to the East [M]

    Rated M for possible mentions of extreme violence, sexual situations and vulgarity.

    !!!WE ARE STILL OPEN JOIN AT LEISURE!!!



    Road to the East


    Thank you F.O.E for the awesome banner!

    The kingdoms of Telara are crumbling. Famine and pestilence stalk the lands. Revolutions spread where ever the populace is down trodden and civil wars start when ever there is a disputed succession. Among this storm of death and war there is an island of calm. The city state of Ienna. Thanks to it's neutrality and perfect positioning for trade it has prospered when others are crumbling. But nothing can last.

    Recently the trade from the East that has kept the city prosperous and powerful has been dwindling. No more expensive silks, nor exotic spices or even most importantly rice surpluses are reaching Ienna. If things continue this way then there shall be hunger. Hunger will lead to disease and death. Death and diseases will in turn lead to revolution. Which will then wipe the "Door to the East" off the map. Unless...

    The city council has assembled a team of talented individuals to go and find out what has happened to the Eastern states. This is the first official caravan from the western world to go and explore the far east so the council has asked all the individuals to record the events of their journey in journals so later a full report could be given at their return.





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    Nations

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    There are three kingdoms, one confederacy, one theocracy and one city state in the land of Telara.


    Spoiler: Marneg 



    Spoiler: Reinis 



    Spoiler: Candria 



    Spoiler: Orthunian Confederacy 



    Spoiler: Ienna  



    Spoiler: Kirin Isle 



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    Races and magical creatures

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    Spoiler: Humans 


    Spoiler: Orthuns 


    Spoiler: Indrans 


    Spoiler: Demons 


    Spoiler: Magical creatures 



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    History

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    Spoiler: A very brief Telaran history 



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    Religion

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    Spoiler: The Church of Ur 



    Spoiler: Rihilism 



    Spoiler: The Religion of the Masks or Anderous 



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    Technology level and notes on magic

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    Spoiler: Technology 


    Spoiler: Magic 



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    How to number the days

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    Spoiler: How Telara numbers it's days  



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    What is this and basic ideas

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    What is this?

    This RP is about a traveling caravan leaving their home nation to find out what has happened to trade coming out of the east. The world they would be traveling to would be drawing on many diffrent inspirations including Mughul India, many precolonial African states, Ming era China and the Ottoman Empire when it was in decline. It will have minimal magic (magic having disappeared many hundreds of years ago) but lots of magical creatures, items and places will still exist. This RP is focused on adventure and discovery as your caravan is the first official caravan to ever go explore the east.

    What makes this special?

    Unlike other RPs this RP will have each character relate the events of the day through the format of the diary with no outside interactions happening. This means that all the text you write will be in first person relating the events and interactions of the day.

    How would this work?

    The GM would give out the general events that had happened to the caravan that day which would make sense to be mentioned in the specific characters post. Then players can among themselves decide who of the other players they will mention in their diary posts and what kind of interaction they had with that person or group of persons.

    Example:

    Spoiler: Example 



    Why do you want to do this?

    In most social situations we do not show all our cards so to speak. We might nicer/meaner than we actually are or just go along with things that we actually abhor. In ones diary however when processing the events of the day we can be our true selves. Usually with the assumption that no one will read it at least for awhile so we do not have to fear retribution for telling the truth. In such writing the concept of the unreliable narrator would be fun to write as in some ways no person has a completely fair and balanced assessment of themselves and their actions. Personally that sort of exploration sounds hugely fun to me. Plus the diary format allows me to stretch my first person muscles which outside of RPing is my favorite and main fiction writing form.

    Examples:

    Spoiler: More examples 


    Do I really have to read all that world building?

    No but you should read at least some of it to make a good character.


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    Rules

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    Spoiler: Rules 



    Name:

    Age:

    Gender:

    Description: (Picture or description or both)

    Religion:

    Nationality: (If not originally from Ienna describe how he/she got to where he/she is now)

    Profession: (Will put a list of professions below that might be needed in a caravan)

    Skills: (Learned skills)

    Traits: (Physical traits like 20/20 vision and such like)

    Equipment: (What does your character have with him or her)

    Personality: (it is very important that you mention your characters outward personality hear as that might be hard to find out through diary entries)

    Bio:

    Spoiler: Proffesion list 


    Spots reserved for: Hoef, Caoimhe294
    Profession and spot reserved for: Cfavano (Priest of the Aspect of War)

    Accepted Characters:

    Spoiler: Setsa - Lady Casreina "Cass" Kisnourn, Diplomat 


    Spoiler: Juicesir - Kenrohi, Cook and mapmaker  


    Spoiler: plaguesurvivor - Aina Norling, Scout 


    Spoiler: Tatzlwyrm - Dr. Pasquell Anacortes Giardin, Doctor 


    Spoiler: Tatzlwyrm - Myfi Gwylan, Doctors assistant 


    Spoiler: Low-Budget Man - Javier Hendricks, Caravan guard Captain 


    Spoiler: Sarah Tintagyl - Vittoria di Lavenza, Scholar 


    Spoiler: TheBarabrian - Lord Councilor Rurik Fullbright, Caravanmaster 



    Spoiler: The Barbarian - Miss Eva Fullbright, Entertainer  


    Spoiler: Imperial1917 - Ehtrun Daetra, Quartermaster 
    Last edited by TheBarbarian; 10-26-2014 at 02:55 AM.

    Spoiler: The Barbarians RP's and answers to questions 

  2. #2
    Vixen of the Heart
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    Name: Lady Casreina "Cass" Kisnourn

    Age: 18

    Gender: Female

    Spoiler: Description: 


    Religion: Church of Ur

    Nationality: Reinis- Having arrived in Ienna a couple months ago to join the Council summoned to discuss the travesty of the kingdom that was growing and putting strain on everyone.

    Profession: Diplomat

    Skills: Reading, Writing, Politics (including public speaking and the like), Skilled Light Weapons fighting. Hand to hand combat.

    Traits: 20/20 vision, intelligence, level headed mind, sharp/sensitive hearing.

    Equipment: (For the journey)(Such is either on her or able to be packed away into saddle bags or rolled up and fastened behind the saddle for travel.)

    One dark blue hooded cloak [see image]
    Few changes of clothes (5 with one being for more formal, diplomatic occasions)
    Basic tent (big enough for 3 shoulder to shoulder)
    Survival Gear- Fur pelt/blanket, wool/cotton blanket, rations, leather journals, water skin, horse's tack, steel and flint, soap etc...
    Weapon- One long dagger strapped to her belt against her right hip at all times.
    One large, well trained, black stallion built for long distances


    Personality: Sweet and considerate, to her common sense and instincts are two things that one must always listen to. Be it considered the guidance of the Aspects or not; Casreina will listen to what her instincts and even intuition tell her over what she sees or hears. Such has made her a woman who will listen to both sides of a debate with the wisdom past her years. Her smile almost infectious to those that are nearby. Cass is one that will get in the mud and help get a wagon moving, over sitting on her horse wondering what's taking so long.

    Bio: Born the daughter of Lord and Lady Kisnourn, a strong noble family that has earned the respect of the people many times over the generations. She was raised to always take into consideration that there are two sides to everything. As such, her father taught her how to fight with what she was born with, to fight without a weapon unless absolutely necessary. So that the young lady could protect herself and the people in need.

    As she grew up into a very attractive young woman, her skills made Cass noticed and appreciated. She was welcomed as a Diplomat to serve her kingdom by time she reached adulthood at 16. When trouble and hardship set into Reinis her family had delayed arranging her marriage as more crucial things were coming to that was of bigger concern.

    So when the Ienna City Council asked her to come to the people's aid. She left immediately and since then have been in Ienna for month serving as a diplomat well. Even agreeing to be apart of the first caravan to the East when she was asked by the council.. Feeling that by doing so...she would help with the others to finally get some answers.



    "The Savior of Ienna"
    Last edited by Setsa; 09-24-2014 at 05:37 PM.

  3. #3
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  4. #4
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    I'd like to reserve a spot as a War Priest of Ur

    Spoiler: Things I like 

  5. #5
    Giga Onion
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    Reserving dat spot.. I'll read through everything tomorrow.. While at the same time, reading up on some 40K stuff..

  6. #6
    Vixen of the Heart
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    Also, can we get a conversion of the meters for heights to feet please?

  7. #7
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    Dam you imperial system always causing problems!! Editing stuff in now. Will also try to finish religion section either now or tomorrow depending on how much I feel up to it.

    Spoiler: The Barbarians RP's and answers to questions 

  8. #8
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    Reserve me a spot? I'll get a CS up later


    The last mosquito that bit me had to check into the Betty Ford clinic

  9. #9
    Vixen of the Heart
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    My CS is complete and awaiting GM's approval

    If needed, she can also dual profession as a Noble for marriage of alliances. But only if the GM wants or feels it's needed and no one else has taken such profession

  10. #10
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    Name: Sigmar Heldenhammer

    Age: 35

    Gender: Male

    Description:

    Religion: Church of ur, Face of Death, Aspect of war

    Nationality: Ienna

    Profession: War Priest of Ur

    Skills: Heavy Armor Training, Heavy Weapons training, Religious Rituals, Reading and Writing, Battle tactics, Public Speaking

    Traits: 20/20 vision, Fearlessness, Fanaticism, Charisma, Steadfast (hard to push/pull/knock down), Hammerhands (stronger than a normal human when attacking)

    Equipment:

    Ur's judgement - A magical warhammer handed down by his order to the most skilled war priest in Ienna (or the one the previous wielder chose). It glows in the presence of evil, alerting the wielder to said evil. it also deal more damage against evil beings.

    Plate armor with pads

    War Tome of Ur

    Orb of Antioch - a magical orb carried in a special bag. These orbs are give into favored War priests of Ur. When thrown, they explode in a gout of fire and super-heated stone fragments. A new one appears in the bag each day.

    Survival gear

    Basic tent with bedroll

    Personality: Sigmar, as many of his fellow war priests are, are stern and disciplined. They are brave, intelligent, and charismatic, know to be able to inspire even the cowardly. He is no different. He comports himself with the air of a man on a mission, a leader of men, and others look to him as such. Now, this is not to say he does not have a heart. He does. He grieves for those that fall in battle, and those innocents slain. But he rejoices that they might find eternal happiness.

    Bio: wip

    Spoiler: Things I like 

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