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Thread: Star Wars: A Galaxy Divided [Mature - The Old Republic]

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    Default Star Wars: A Galaxy Divided [Mature - The Old Republic]

    This roleplay has been rated Mature. It may include:
    - Violence
    - Fantasy Violence
    - Sexual Themes





    [ IC ]



    Star Wars
    A Galaxy Divided



    A time of doubt and darkness for the galaxy. Great tension continues to grow between the Galactic Republic and the Sith Empire as a tense cold war continues to escalate.
    Proxy wars, espionage, political actions and smaller scale undeclared wars are the sword and shield of either side prepare for all out war.

    The Perlemian Trade Route is a critical source of commerce and trade in Galactic Republic, one of the many veins of lifeblood which has kept the massive government
    alive over it's thousands of years in operation. Along this route sits the Republic aligned world of Sevra, a peaceful world nearly as old as the Republic itself, now engulfed
    in a bloody civil war. Loosing this vital world could lead to a lack of supplies in the core worlds, and more so sever a vital method of travel to the Republic, leaving the
    worlds upon it at the mercy of the Sith Empire.

    The Sevratarian government has been fighting a loosing battle against separatist noble houses, intent on taking the planet and leaving the Republic. Uneasy negotiations
    have been underway for nearly two years as the separatists only get bolder and bolder, backed by an unknown party supplying them with the means to destroy the
    poorly trained and ill equiped Sevratarian loyalists.

    A plea to the Republic Senate is heard, and Jedi Knight Ki-Somo Pasla is sent with the Jedi Councils blessing to find a peaceful end to this bloody conflict. However, the
    Jedi peace keeper has sent a high priority distress call to the Council on Tython, claiming that the world is enduring something far more treacherous than they had initially
    anticipated, and that negotiations are impossible. With this new information, the Senate has voted to settle matter on Sevra through force of arms, against the advisement
    of the Jedi Council. A force of Republic warhships have been sent to settle issue, however the nature of Pasla's distress call remains uncertain. In these times of uncertainly,
    the clouds of the Dark Side shade all, and nothing is known for sure...




    Setting

    Star Wars: A Galaxy Devided is set in 3644 BBY, one year prior to the first events of Star Wars: The Old Republic. The main plot point for the roleplay will be the non-canonical planet Sevra which sits along the Perlemian Trade Route.

    There are 3 playable factions - the Galactic Republic, Independents and the Sith Empire. Republic and Imperial players will have a story arc provided by the GM's to play through which will lead them across the galaxy; that being said, it will be largely dynamic according to player actions. The Independents will have no story arc and are entitled to do as they please within reason; the GM's will assist where ever possible in the creation and development of player-made Independent stories and character development. Independents are welcome to interact with Republic and Imperial players.

    The world of Sevra itself is an old and relatively peaceful world, bearing Terran climate with the exception of a more cold and mountainous landscape. The urban areas are dominated largely by ancient stone structures refurbished with modern fittings and appliances akin to the world of Naboo. The government is consistent of multiple noble houses which hold council meetings in order to govern and make diplomatic choices for the planet. In it's early history Sevra was a bloody place as many civil wars and rebellions arose from both upstart noble houses and the population itself. This came to an end when the planet joined the early Republic and it has seen very little since bar the Mandalorion Wars and the Jedi Civil War. Because of it's long standing peace the world is largely demilitarized and instead relies on the Republic for aid, as do many of the worlds under it's domain.

    As of 3642 BBY the planet has been engulfed in a sudden and brutal civil war. Several pro-independent noble houses arose and took arms in an attempt to force the government to secede from the Republic. This was only met with violence as the loyalist noble houses fought to defend themselves. The separatist movement on Sevra is far better armed and trained than the loyalist defenders, making the situation more than a bit hairy. Despite the planet being a vital world in controlling the Perlemian Trade Route, the Republic has, until now, only made attempts at a peaceful resolution, culminating in the sending of Jedi Knight Ki-Somo Pasla.




    Rules & Terms

    Rules:
    1: RPA rules come first and foremost. I'm sure you guys are great and know the drill here.
    2: No powergaming/god-modding. Same old drill here too guys.
    3: No metagaming. This is a particularly major rule considering the intrigue and mystery aspects of this RP although the Assistant GM's and I will be doing our best to distribute and receive meta information via. private messages.
    4: Please post within 4 days from post to post. Although being fast is not a priority, please post actively where possible. If you can't post or will be going away or what have you, that's all good~ - just let us know and we'll organize an alternative for you. This being said, however, please take the time to involve as many people as possible.
    5: Please be respectful to everyone, players or otherwise, in the OOC. I understand and fully support and endorse IC conflict and drama however, in the OOC, please keep it civil or take it elsewhere - e.g. private messages. If there's anything the AGM's and/or I can help you with, conflict related or otherwise, please let us know~. The wonderful RPA staff members are also available.
    6: When using curs in character, please only use lore-friendly curs. Remember that, in the Star Wars universe, coarse language is far different to as we know it in real life; not a single one of our curs exist in Star Wars vocabulary. A list of Star Wars phrases and slang can be found here.
    7: For anything of a sexual nature, please employ the use of a fade-to-black, timeskip or something similar. By all means, take it somewhere else if you want, but the Assistant GM's and I don't want any of it in the RP. Romance and implying anything of a sexual nature is, however, encouraged.

    Terms:
    1: The GM is virtualFear and the Assistant GM's are Pinkie and RougeSpartan181.
    2: The GM's reserve the right to move on without, relocate, withdraw, wound, kill and otherwise remove characters from the RP if the player is absent and has not notified the GM's.
    3: The GM's reserve the right to have characters start in a location of their choice with respect to biography, affiliation, faction, player requests, etc.
    4: When making a character that is not Jedi or Sith the character will not be force sensitive. If you wish for an exemption to the term feel free to PM me~
    5: The GM's reserve the right to edit, add to or remove from the Rules & Terms as seen fit. We will make a post about any changes.




    Character Sheet
    (Force Adepts are no longer being considered)

    Name:

    Species:

    Gender:

    Age:

    Affiliation: [Republic | Independent | Empire]

    Faction: (Remove field if n/a. e.g. Imperial Army, Jedi Order, x Mandalorian Clan, x Hutt, x company or organization, etc.)

    Position: (Remove if n/a, include rank if applicable. e.g. Company Commander, Captain; Enforcer; etc.)

    Appearance: (Image and/or written description. Pick any image you like, it's not a worry~)

    Equipment: (Your items and general equipment. Weapons, armor, etc.)

    Skills: (Be sure to include your lightsaber form(s) if Jedi/Sith)

    Personality:

    Biography: (If you have any information you don't want to disclose please PM it to me.)
    Last edited by vFear; 11-04-2014 at 12:53 AM.

  2. #2
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    FOR THE EMPIRE
    reserve me a slot plz

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    Character Sheet Library


    Spoiler: Knight Korsan Rung [ Republic | InfraredRainbow ] 

    Spoiler: Knight Ahkara Sye [ Republic | Pinkie Pie ] 

    Spoiler: Padawan Ariet Akez [ Republic | Ferris ] 

    Spoiler: Padawan Xkylar [ Republic | Clyde ] 

    Spoiler: Isuri Naio [ Independent | Imperial1917 ] 

    Spoiler: Isini [ Independent | Ruby ] 

    Spoiler: Marauder Rafe Barune [ Empire | IejirKothar ] 

    Spoiler: Apprentice Drakan Balisk [ Empire | Moe ] 
    Last edited by vFear; 11-03-2014 at 10:44 PM.

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    Hey!

    Here are some links you can use to advertise your RP to the site and garner more interest :

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    Name: Rafe Barune
    Lord V'rai
    Species: Human

    Gender: Male

    Age: 27

    Affiliation: [Empire]

    Faction: Imperial army

    Position: Sith Marauder

    Appearance:

    Equipment: Lightsaber/ combat armor/holocom/first aid kit

    Skills: (Be sure to include your lightsaber form(s) if Jedi/Sith)
    Shicho
    {learned as a primer to all combat, basics to built on}
    Makashi
    {studied as a counter measure to republic blaster fire when laying siege to enemy strong holds}
    Shien/Djem So
    {V'rai's favored stance and form.}
    force grip
    force lightning
    force speed
    force jump
    Tuteminous(sp)



    Personality: Cruel and calculating. V'rai uses every advantage he can and plays on his opponents fears and weaknesses to unbalance them. Prone to playing the friend or diplomat to discover his enemies weakness. It doesn't matter which side of the war they are on he will slay anyone who stands in his way of his goals. In his early training Rafe emulated Lord Malgus and his philosophy on war and conflict. Believing that only through war can the sith better themselves. However unlike Malgus Rafe saw the sacing of coruscant and the immediate ransom of the planet to be an excellent tactical move. Prolonging the war would only strain their enemies and cull the weak from their own ranks in his eyes.

    Biography: Rafe was raised on an off world station orbiting his home planet. He was discovered to be force sensitive early on and his parents surrendered him to the Empire knowing it was their duty to do so. Despite being considered an early failure by his overseers Rafe rose above the others in his class just short of the day they would be selecting the few to send to Korriban. He did this by brutally and soundly defeating each and every one of them during their final tests. The entire few years they had been training together Rafe was studying their habits and strengths. When the overseers arrived he stood above them all with a smug grin on his face knowing that the overseer's had pegged him as a loss. His bloody rise gained him the right to go to Korriban where he would study within the academy and meet a new batch of allies and victims.
    His time at the academy was much more difficult for him since he couldn't kill the other acolytes outright. His enemies remained on the board even after he had defeated or betrayed them. Fielding plots of revenge as well as conspiring with and against those he continued to train with.
    Once he was selected by his master however his rise was almost blinding. Since none of the other lords considered a mere apprentice a threat. This allowed his master to deploy him against his rivals and the republic easily. Giving Rafe a handful of soldiers to take key cities or stations from the republic. Rafe was even allowed to participate in the sacing of coruscant and fought in the bloody battle for the jedi temple. Dispite the misgivings of some of the Lords present Rafe thought the victory well worth the effort and their prize was half the known galaxy.
    Now that the empire is set to begin it's offensive Darth V'rai is sent to Sevra to aid in the Empires interests.
    Last edited by IejirKothar; 10-28-2014 at 03:32 PM. Reason: re edited for the imposed rank structure

  6. #6
    Member Pinkie's Avatar
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    Alright, so after convening with the other GM's we've decided to deny your character for the moment.

    I'm going to take the liberty of pointing out the reasons why we chose to deny this, and to offer some advice in how to improve it.

    Firstly, your character is far too young for the allotted skills and title. Darth is a title of supremacy in the Sith hierarchy, equivalent roughly to the rank of Master in the Jedi. Essentially what this means is there are very few Darths, and those that are around tend to be very old. The point is rising to the rank of Darth within 27 years is nigh impossible. That said, we're not going to allow any character to start that far up the ladder in any faction. Secondly regarding the age and skills is your knowledge of four lightsaber forms. Lightsaber forms are not an easy thing to master, especially when you're mastering the force and learning in an academy. Realistically you'd have to hold yourself back to one or two saber forms, and have only really mastered a simpler one, unless of course you have a reason for mastering an advanced one. I suggest you look up the lightsaber forms on Wookiepedia and see which ones are more realistic to understand at a mid tier level. Finally, your force powers. It's unnecessary to list things such as speed or jump, since these are things that nearly all force adepts posses. On the other hand, knowing both choke and lightning is a bit forced feeling. I'd pick one or the other.

    That said, the premiss of the character feels a bit flat. We'd like to see more depth into why they behave as they do, rather than simply 'I'm evil'. I would also suggest reading more about the Sith in this time period on Wookiepedia. There are certain parts of the origin story which don't exactly line up with how the Sith operate. Murdering your fellow acolytes for example. While I don't need to stress that being capable of defeating an entire class worth of Sith acolytes in nearly any situation is a tad unrealstic, I do feel I should mention that the Sith, while constantly backstabbing and betraying each other, do have laws. Straight up murdering your classmates, while cool and all, would be highly illegal in Sith society. It's mentioned in SWTOR during the Sith Inquisitor storyline that such things are known as 'unauthorized murders'.

    Beside these things, I suggest you add a bit more content to your sheet, specifically the personality and biography sections, as they feel a bit slim. Hopefully you improve upon these things, and don't take the criticism the wrong way. The last thing I mean to do is insult or offend.


    Amazing Roleplays of depth and variety ran by me!

    |Star Wars: A Galaxy Divided|

    Spoiler: Such theme song. Many music. 


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    Im in!

    Name: Isini

    Species: Human

    Gender: Female

    Age: 23

    Affiliation: Independent, Rogue Sith.

    Faction: N/A

    Position: N/A

    Appearance:
    578x850_6866_Female_Sith_2d_character_star_wars_painting_girl_woman_sci_fi_picture_image_digital.jpg

    Equipment: Double Bladed Blue Lightsaber, general survival kit

    Skills: Agility, Acrobatics and natural finesse. Lightsaber form: Niman
    Demonstrated use of Force Fear.

    Personality: Quiet and reserved, constantly fighting her inner emotions. Friendly to strangers, but lives in isolation for fear of endangering others.

    Biography: Isini was taken in by the Sith when she was just 11 years old. The way of the Sith was all she knew. She had excelled through her younger years, often winning duels unscathed. She was mentally strong, and physically nimble. She wasn't the strongest person out there, but through a series of precise movements and acrobatics, she usually won. It took her a long time to gain a handle of the force, though some would say that she was never really in control. She eventually was sent out on several assassination missions from the age of 19, to different planets. She soon got into the routine of her "work", though there wasn't a passion for it, much to the jeering of her comrades. They would take great pleasure in dismembering their enemies whenever there was the chance. For Isini however, she just wanted to make it quick, painless and get back to a less gruesome task back at the academy. After her 8th assassination several of her comrades decided that they no longer wanted someone without the brutality that they expected, and tried to make her death look like an accident. They tried to dispose of her and blame it on the now dead assassin. Several hours later she was on an intergalactic shuttle to the nearby planet of Naboo with blood on her hands and guilt on her conscience. She decided that she wanted nothing more to do with the Sith and changed her red lightsaber crystal for a blue one in an attempt to not draw attention to herself. Coming to the conclusion that only life she had known could endanger anyone in her presence she headed out into the unknown, on a random journey filled with self loathing, pity and pain.
    Last edited by Lara; 10-27-2014 at 11:47 PM.



    “It's so easy to stand with the crowd. It takes courage to stand alone.”

    .x. Bone Sister of Whimsical Wail .x.

  8. #8
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    May I join?

    I love me some Star Wars. Apparently people are already choosing lots of Sith. So I may be a Jedi instead? Well someone under training, much like Obi-wan was in training before.

  9. #9
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    Name: Korsan Rung

    Species: Kel Dor

    Gender: Male

    Age: 29

    Affiliation: Republic

    Faction: Jedi Order

    Position: Jedi Knight

    Appearance:
    Spoiler: Appearance 


    Equipment: Blue Lightsaber; Comlink, Light Durasteel Armor; Jedi Robes

    Skills:
    Shii-Cho, Advanced
    Makashi, Advanced
    Soresu, Advanced
    Ataru, Beginner

    Very Basic Force Training

    Personality: Korsan is very Optimistic. He see's at least a little good in every situation. He is also quite Self-Confident, and he believes that with enough determination he can do anything. When he needs to, he can be practical though. Sometimes he will do things without thinking them through all the way, and although he says he will think things through more, he never does. He gets very focused on things to the point where he isn't that concerned with anything else.

    Biography: Korsan was adopted by a family on Corusant when he was born because his parents didn't want him. When he reached the age of six it was discovered that he was Force Sensitive, and although at first his Adoptive Family didn't want to let him go to be trained as a Jedi, they eventually let him go. When he was Sixteen he went to Dantooine with a number of other young Jedi Initiates to find their Lightsaber Crystals to eventually make one of his own. It was hard for Korsan to find one of his own in the many caves of Dantooine due to him not being as powerful in the force as others, but he eventually found one in a deep cave that felt like it was calling to him. The Crystal grew with a faint Blue light, and after a few days of Meditating on the Crystal he took it and left the cave. After returning to the Jedi Temple on Dantooine he spent the next few weeks making his own Lightsaber with his Crystal.

    After Korsan finished building his Lightsaber he was given the title of Padawan, and he was assigned to Jedi Master Adamar Lancoat, a male human. This was also the time for Korsan to decide what path of the Jedi he wanted to pursue, and he chose the path of the Jedi Guardian. Korsan and Adamar went on to doing missions for the Jedi Order and the Republic. Korsan trained with his Lightsaber every chance he got, eventually getting quite good with the first three Lightsaber Forms. By the time he was Twenty he also started to train in the fourth form, planning on one day knowing them all. This was also around the time of the Sacking of Corusant. Korsan and Adamar were at Corusant, reporting about a successful mission, so they were at the front lines in the battle. Korsan was lucky enough to just barely escape the battle with his life, but the same luck did not find his Master. Adamar died, and after the battle had ended, Korsan was given the title of Jedi Knight.



    I hope this is a good Character Sheet, this RP sounds like great fun!
    Last edited by InfraredHero; 10-28-2014 at 02:35 PM.

  10. #10
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    some one needs to get back in touch with me at some point about my character I've sent messages concerning to two people and the GM when they were here and I have nothing to show for it I'm trying to work with you here as far as my character.

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