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Thread: The Portolage [M] - OOC

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    Default The Portolage [M] - OOC

    THIS ROLEPLAY IS RATED M FOR BLOOD, GORE, DEATH, SURVIVAL AND MANY OTHER SCARY THINGS THAT YOU MIGHT NOT WANT TO KNOW! ENTER AT YOUR OWN RISK!





    Read the IC here




    PLEASE GO HERE AND COMPLETE A CS! VERY IMPORTANT!




    Congratulations graduate,

    First off, let me congratulate you on your graduation earlier this month – your test results have been satisfactory for you to join our society in Toronto, one of the few major cities and save heavens in North America. As you know, each member is born nameless, assigned only the standard XXXX code with their own personal identification number. The guilds, your teachers, your parents and all members of society started to watch you and guide you since your early days, honing out your potential and determining where you would fit in. At 5, 9, 13 and 16 you received a new part of your code significant as to where you most likely would fit in. Now, 18 years after your birth, you have finally been given a real name, a name to call your own. No matter what you choose or what happens to you, wear it proudly and bring honor to those who bore it before you.

    I am pleased to say that you have been selected to join this year’s group of Alpha trainees, an opportunity to train and join the Alphas that guard our city. This is a big honor and not to be taken without consideration for it is easy to be blinded by the prestige and glory that we associate with being an Alpha. It is hard and tedious work, emotionally and physically draining, full of pain and death. Fear is a constant factor in our line of work but fear is what keeps us alive. Training will consist of two parts – physical and psychological lead by the finest instructors in the field.

    Should you pass the training, you will be assigned into a two year internship program with one of the Alpha groups, rotating between scout and patrol. Your pack members will deem your worth once the two years are up – if they deem that you are a true Alpha, you will pledge to the Guild and become a full member of Toronto’s Alpha Pack. If at any point, your performance is deemed unsatisfactory or your attitude is deemed inappropriate for an Alpha, you will be removed from the program and your punishment will be determined by the inner-city Guild Council.

    We expect your answer within three days after which, if there is no answer, you will be removed from guild and re-evaluated into another guild (excluding Gamma) that will contact you with their own rules and regulations. Do be aware, becoming an Alpha is a privilege and the Alpha guild can terminate its offer at any time unlike the other Guilds. City protection is not to be taken lightly, please understand this when making your decision.

    After your acceptance, we will send you full rules, expectations, additional information, training schedule and contract that you are expected to bring, signed, when you sign in at the Head Quarters.

    All the Best,

    Juliet Deware, Head of Alpha Training
    AAAA932


    This is the letter you have received almost 3 years ago. Much has changed since then, much that you never anticipated. You didn’t think that you’d fail when you took up the challenge. Training passed, good for some, painful for others but none the less, you labored away at the physical and mental alike under the watchful, ever evaluating eyes of Juliet Deware. Some of you have passed – out of the 200 invited to join the Alphas, only 50 managed to end up being placed as a trainee in an Alpha pack. Others were returned to their original placements, training to become the best in their discipline, applying what they learned in the Alpha introduction to advance ever quicker through your studies.

    That was about two years ago, a little less. You have never intended to end up in the cages, awaiting your punishment. And when they left you alone for a few days, there was so much what went through your head, so much that no one will ever know: perhaps it made you stronger, perhaps it started to drive you mad, maybe it simply started to break you, reducing you to desperation. You knew the law as well as anyone – all violations of the laws deem exile outside the city walls and permanent banishment from the city. So as you sat there in your cell, you waited for what was truly about to come.

    However, fate seems to have so many twists. When you finally stood the Council, you were given a choice. No one ever gets a choice but, unknown to the world, some do. Strong ones, warriors and survivors, those who have seen death and felt pain – those just like you. And the choice is simple really, more of a joke: try to survive the Wild as is or become part of the Gamma experiments. For some reason, something forces you to become a specimen, to join the program easily nicknamed “Fauna”, a dedication to the ancient Greek Goddess…or was she Roman? You don’t really care – no one ever survives the Wild and you are desperate to take any advantage you can to survive. Even temp death.

    You wake up in a hospital bed, lights glaring and some masked doctor leaning over you, asking you to blink. He mumbles something about your eyes or teeth but you are too drained to care what the details are. Beside him, an assistant it scribbling away on their notepad, frowning and fumbling with the stylus and their latex gloves. All you just want to do is sleep – you don’t feel any different – but the doctor keeps asking you to do something, to move this or that, look here, stick out your tongue. You obey as you were always taught to do but the second he’s gone, you tumble back into oblivion.

    In a week, you are moved to a room with three others. You have seen them around – they were Alpha trainees too. The doctors are asking more now and the tests are getting stranger: distinguish under which cup a carrot is based on smell, calculate how big an object is based on hearing, withstand as much heat or cold as you possibly can. You follow instructions but it makes you wonder. Eventually, they move you to a dorm, heavily guarded and the tests become a lot more physical – balance, agility, stamina. Some are easy, some are hard as they usually are but the doctors seem pleased. You don’t know why for you are never told the results.

    In two months, you are finally sentenced to be exiled – the experiment was a success. You are lost for you have no clue whether the experiment helped you or not, have no idea what it even was. The doctors all seem satisfied though and praise you each time they see you but you aren’t any different, are you? Did the society lie? You don’t know – all you know is that you are now standing before the heavy outside doors leading into the Wild, the same doors you have once entered with excitement alongside your pack members, the doors that hold your doom. Twelve of you are exiled today, twelve facing their destiny. And all you have for protection is your knowledge, your training and the hypothetical experiment that may have worked.

    Welcome to the Portolage




    The Portolage

    The Portolage is an event that happened in 2254 C.E. and marks the epiphany of human kind, the tip of the mountain before humanity took 10, 000 steps back, starting down the slippery slope. The United World Research and Development in Science (UWRADS for short) has made a breakthrough in their long, seemingly hopeless experiment – recreate living organisms from historical DNA, making their cognitive abilities as close as possible to those of human. The hope was to one day be able to restore the greatest minds of the past to work on solving problems such as hunger, diseases and other social issues.

    The experiment – named “Castling“– focused on recreating the unique abilities of the human brain that diversify a common man from any other creature capable of thought on Earth which bringing back to life prehistoric predators, mainly from the Pleistocene era, as the physical brain size of these large creatures was roughly the same as those of humans and skulls were big enough to grow an enhanced cerebral cortex, closely resembling those of humans. Earlier versions of the experiment included work with prehistoric prey but were unsuccessful. The animals continued to be bred and genetically modified to provide more nutritious meat, effectively adding a small solution to the food shortages around the world.

    The animals, kept in tight quarters, constantly supervised and restrained by the latest technology available, were being genetically modified and enhanced to show signs (early stages) and later on full comprehension of the following concepts: Humor, Appreciation of beauty, Self-consciousness, Awareness of death, Understanding time, Connections between words, Meaning of life, Malleability, Lack of harmony with nature, A sense of morality, Character, Free moral agency, Capacity for wisdom, Desire for worship and Love.

    Although Castling was only a partial success, it was the beginning of the end. While the predators displayed most of the cognitive features of men, UWRADS continued to treat the subjects as simple, dumb organisms driven by desire instead of adapting to the newly formed individuals. Frustration grew within the captives all over the world, species separated and recreated in UWRADS’ labs corresponding to their original territory (North America, South America, Europe, Asia, Africa and Australia), slowly the creatures becoming more aggressive. However, it wasn’t until the first casualty that the end really began.

    On December 15th, 2254, young scientist Robert Abernell was killed during a standard, daily session with a beardog in the North American lad near Vancouver, Western Canada State. No one ever understood what exactly had passed between Robert and experiment 408 nicknamed “Teddy” but no one in UWRADS was willing to risk other employees being destroyed by the apex predator.

    Experiment 666 was immediately disposed and all would have been well if a passing smilodon, led by its handlers back from a medical procedure hadn’t witnessed the event. The news caused an uproar within the holding pens and that night, the North American rebel began. All experiments broke out of their confinement, killing humans and destroying the lab. Escaping into the wild, they started attacking villages and towns, vicious and merciless. Unprepared for such an attack, humanity was hit by surprise. By February 11th, 2255, only six cities remained in North America.

    The news spread like wildfire and experiments saw it as their chance for freedom and for vengeance – on December 20th, the same containment breach occurred in the southern continent, on December 23rd Asia saw mass destruction, December 28th and 29th marked the downfall of the African and European labs respectively. Finally, on January 15th, Australia was the last to fall.

    Within a year, humanity was reduced to only 24 cities still standing, the animals taking over the majority of the land. The human world was in ruins – knowledge, science, weapons and much more was lost or destroyed, the blueprints damaged or resources lacking. Both sides made a truce, staying in their own zones to allow for lick their wounds and restore some order. Since then, the fauna has bloomed, becoming stronger and more dangerous. Humanity too has changed and survived but it is no longer the dominant species, unable to expand into the land it once called its own. And that is how the age of the Partolage began.




    The Council

    In 2352, the delegated leaders of the 24 remaining cities left met together in New York as by then, it was the most rebuild city in the human realm, having built up the first wall and successfully expanding beyond its original bounds as survivors had flocked to it during the years following the Partolage. In New York, after two months of discussion, the Society was created.

    The Council became the governing body within the system. Each of the 24 sectors would nominate a lead specialist, each residing in a different city. They would meet once a year to discuss rules that are to be imposed worldwide including security standards, resources allocated towards each sector, tests determining placement of new Society members and ect.

    Similarly, each independent city had a council. World Council Members were not allowed to be part of the city councils, instead asking as voices of reasons. The way the council works is simple: all 24 members have equal votes at times of peace. In times of crisis, the council member(s) in whose sector(s) the crisis falls under, would have more authority but upon aversion, the council returns to equal votes and rights. Example, during an epidemic, the Delta leader would have more authority but during an internal revolt, the Beta leader.




    The Society

    The way the society works is that within each city, there are 24 sectors, each following the Greek alphabet letters. Each sector or “guild” is responsible for a certain area ranging from doctors to transportations to education to internal and external security. The guilds are as follows:
    Spoiler: ”The Guilds” 

    Each person within the Society is given a unique identification number, consisting of 4 letters and 3 digits (i.e. FRDS190). Babies are born under a code of 4 Xs and 3 digits (i.e. XXXX543) and are constantly observed by parents, teachers and caregivers. At the ages of 5, 9, 13 and 16, they acquire a letter in place of one of the Xs, ranging from A to Z, giving a sense of the child’s potential (A mean high potential, Z mean low). The code does not change and while it gives a rough identification, it is by no means the only way a child is tested.

    Each year, students must pass exams. Those who fail are given a two month grace period before retaking them. If they fail a second time, they are moved to the class below them. At 18, final examinations to enter the Society take place. Individuals who fail those exams immediately lose their ability to be invited to become an Alpha or Gamma. If they fail the exam a second time, they cannot be part of the Society and become the Distilled.

    After a successful pass of their exam, each 18 year old is placed within the sector to which they have the most potential EXCEPT Alpha and Gamma. These two guilds have the right to hand pick the best of the best, inviting them to join the training to see if they would be deemed fit. At any point, an Alpha or Gamma trainee may be returned to their original sector, continuing the education there.

    The Society itself runs on a Communist type structure – all sector members get an apartment or housing big enough to fit a kitchen, at least one bathroom, living room, bedroom for family and rooms for a private room for each kid. When a family grows, they are relocated to a new place, once kids marry and move out, parents are relocated to a smaller place. Children may only move out once married and starting their own family unit. Resources such as food are rationed and given out once a week, clothing and other things are given as needed. For good work and service, families are allowed to visit the warehouses and “shop” for objects.

    Money does not exist in the world as all is regulated by the Council. Any disobedience of the laws of the Society and the Council mean exile for any individual above 18. Underage delinquents are moved to a different city and placed under close surveillance. Exiles cannot, under any circumstances, return to the city they have offended however, nothing but the Wild stops them from reaching another city and starting new (though no such events have been documented yet).




    The Current Cities

    There are currently 24 cities around the world that have survived and grown significantly stronger. Each one has a marginal advantage in one sector. You have been raised in New York City, the Alpha Council leader residing inside the walls, thick and massive, a barrier between the outside Wild and the citizens. There are two sets of wall - the thinner inside wall, separating the city itself from the fields and lands surrounding it. Farms and fields as well as the airport and train station are in between the walls. The thick outer walls mark the boundary between safety and peril. Only the Alphas - and the exiles - ever set foot outside.

    The other cities in North America are:
    ~ Mexico City (Pi Sector)
    ~ Toronto (Nu Sector)
    ~ L. A. (Beta Sector)
    ~ Huston (Sigma Sector)
    ~ Havana (Phi Sector)

    The map can be viewed here.




    The Prey

    These animals are not as highly developed intellectually as those who hunt them however, they have adapted to become faster and their survival instinct has evolved to allow them to outrun most predators. They were released during the Portolage although some species are kept within city walls as a food source, captured in the Wild and brought back.

    Spoiler: Woolly Mammoth” 

    Spoiler: ”Stag-moose” 

    Spoiler: ”Paramylodon” 

    Spoiler: ”Megalonyx” 

    Spoiler: ”Bootherium” 

    Spoiler: ”Giant Beaver” 

    Spoiler: ”Bison Antiquus” 

    Spoiler: ”Mastodon” 

    Spoiler: ”Equus Lambei” 





    The Predators
    Little is remembered about these animals. Most of the information from the original experiment was destroyed when all the Predators escaped confinement and currently, it is impossible to collect adequate data. It is safe to assume that these animals are highly intelligent with their own languages, cultures and ideals.
    Spoiler: Smilodon 

    Spoiler: American Lion 

    Spoiler: Short Faced Bear 

    Spoiler: Direwolf 

    Spoiler: Bear Dog 

    Spoiler: Hyaenadon 

    Spoiler: Homotherium 




    Please read before proceeding - super important
    Spoiler: The Rules - Please Read - UPDATED 




    Accepted Characters

    1. CEBA113 Rover ~ Breggo13
    2. BEIA519 Jason Lee ~ Dr. Insano
    3. BENA777 Seven ~ Elizabeth16
    4. ANAB888 Arian ~ William61
    5. ZRKA214 Matthew K. Emris ~ NecroNama
    6. ZCAA532 Michael ~ Avalon Hoef
    7. HOME555 Diablo ~ Avalon Hoef
    8. CFBB333 Hector Raglan ~ WolvesOfWriting
    9. BREF529 Remus Sykes ~ Clyde
    10. ACDE802 Gael ~ Ace of Knaves
    11. ASER281 Falkner ~ Clyde
    12. BCBD904 Cherish ~ Breggo13

    Please note, multiple people can come from certain Sectors but please, don’t all be an Alpha or Gamma. If you want to be from any other sector, tell me why your character with their knowledge would be beneficial to the survival of the group. Be creative and have fun


    Spoiler: FAQ - Check for Clarifications 

    Spoiler: ”Character Sheet” 




    The Experiment will be revealed after the cast is formed. If you have any questions or ideas, do not hesitate to ask.
    Last edited by Breggo13; 03-31-2015 at 03:20 PM.

  2. #2
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    Yay. Charecter up soon.

    Spoiler: The Barbarians RP's and answers to questions 

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    Code: CEBA113

    Name: Rover

    Age: 21

    Gender: Female

    Sector: Alpha

    Description: Rover is an athletic girl that stands at 5’1 and weighs around 90 pounds. With pale olive skin, brown-green eyes and dark hair, she is pretty enough although she cares little for looking nice. Usually her face is covered in mud and her body is covered in bruises from the brutal training her Alpha pack puts her through. She tends to wear the standard white tank top, camo pants and black jacket, her hair pulled back into a perfect bun. No piercings, no tattoos, no bracelets and no jewelry save the mandatory code tag she wears around her neck since birth. She tends to have short nails as she has a bad habit of biting them when deep in thought. While graceful, quick and quiet in the forest and on duty, she is rather clumsy when she is relaxed and has two left feet when it comes to anything social.
    Spoiler: Rover 


    Personality: Rover isn’t much of a team player and she rarely speaks but she is courageous, smart and honest. She never will shy away from any work, be it tracking in the wild, guarding the wall during the bitter cold nights or even cleaning up the Alpha armory. She rarely speaks and when she does, she isn’t necessarily the most pleasant girl out there – her blunt words can hurt feelings although she never means them in harm.

    Rover avoids leadership when possible, preferring to work alone and often is given night century duty as it gives her the time and space she needs to be content. She adores food and can spend hours stuffing herself without gaining weight but has known hunger and survived without water. A bit vain when it comes to being the best at one thing or another and stubborn as a mule, she will challenge anyone who thinks she is incapable of something and will prove them wrong even if it means breaking a few bones in the process.

    Backstory: Rover was born to Denis, a local Nu medic and Lilly, a well-known Lambda logistic expert. Her mother, the oldest in the family, was already in the higher positions within her Sector and rarely was home, constantly dealing with issues arising within the city walls. Her father, while caring and trying to do his best, often had to go on call at the worst of times. Thus, Rover grew up a bit distant from her family from her early years, dedicating her time to reading everything she could get her hands on.

    When she went to school, her professor Karl immediately saw potential in her. Classes were easy and she had no problems with exams but making friends was hard. The only person she looked up to was Karl who constantly challenged her and gave her new books to read and learn. Around the second evaluation, Rover was tired of being special and she purposely tried to act “stupid” in hopes of gaining friends and becoming normal however, people still didn’t like her due to her strange nature. Instead, she started helping out at the local Beta office, running errands and hanging out with men and women who kept her inspired. She never considered herself to be Alpha material and never dreamed of it.

    After graduation and finally being given her name, Rover was placed with the Beta sector just like she dreamed of. And then the letter arrived. At first, Rover was going to refuse – she didn’t want to be the elite guard of the wall, never cared for the Wild nor the secrets it held however, Karl and her to-be Beta mentor Abigail persuaded her to take the opportunity and see how it went. Rover agree, threatening to drop out in a month.

    But she didn’t. Not in a month, not in two, not in a year. She worked hard, training her body and mind, learning information she didn’t think existed. She passed the examinations to be placed with a Pack and continued to learn. Exercises were harder, she barely slept and she was a laughing stock for many of her pack members as most trainees were but she liked it. And with her first trip outside the wall, observing wild Lambei horses, she fell in love with the Wild, so much so, it cost her the future.

    Wanting to learn more about the world and knowing that the most informative and juice books were locked away in the Gamma library, she sneaked in one night through a window and was taken aback by the amount of knowledge surrounding her. She spent the night reading everything that reached her eyes, every book spine before settling on a small handbook on the predators of the Portolage. Unable to put it down, she ended up taking it with her, intending to return in the next day. She was caught three days later, climbing into the library which was marked as classified.

    During her time in her cell, she cursed her stupid decision to ever venture outside the Wall and join the Alphas - she would never be in this situation as a Beta. She prepared for her doom as she was led before the city Council and her parents, watching with tear-filled eyes as to what would happen to their young daughter. And then Rover was offered a choice - certain death or a small, hypothetical chance to live. Looking at her parents' eyes, she decided to gamble. She would need any advantage to survive.

    Weapons and Abilities:
    ~ Tracking
    ~ Survival
    ~ Trapping
    ~ Eidetic Memory
    ~ Skinning/boot knife
    ~ Standard Alpha gun (small calibre)

    Medical problems: None

    Megafauna: Beardog due to its independence and mystery. The apex predator, a creature that is not feline, canine or even bear. A mix of all the best things and a survivor.
    Last edited by Breggo13; 03-13-2015 at 09:26 PM.

  4. #4
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    This is a lot to read. Expect a sheet soon!

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    I'm in. Total reserve.

    Spoiler: You must promise me you will hold on to hope. 


  6. #6
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    I am a potential candidate for joining. I'm just going to wait until I see some other character sheets, before I put one up. Just so I have an idea of what I'm doing.
    Set by Naraness
    Spoiler: Extra Information 

  7. #7
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    Sounds good! Everyone, I have noticed a few things that Eli brought up so will update the main post shortly

  8. #8
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    I just read the "Rover" character sheet.

    I'll have a W.I.P up in a bit, unless I feel inspired to finish it immediately. xD
    Set by Naraness
    Spoiler: Extra Information 

  9. #9
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    Yay *gets super excited* There is also a FAQ section now for help. But if anything, leave a question and I will get to it in a few hours as I have a rehearsal to direct soon

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    Default Work in progress

    Code: BENA777

    Name: Seven

    Age: 22

    Gender: Female

    Sector: Kappa

    Spoiler: Description: 

    Personality: Seven is curious. At her entire core, is the need to understand everything she doesn't, and try to hunt out what she can't. She tends to be cautious in her decision making, though this is a new development, not something Seven was known for; her new-found cautiousness in her movements and actions is directly related to fear and anger related to her medical condition. She tends to be happy, and more mature and toned down then she was as an alpha. Once rebellious and fiece-willed, a real fire-spit and devil to reign in, Seven puts herself in the lead rarely if never now, and covers the tattoos she once rebelled in. There isn't much that Seven doesn't catch on to. She likes to listen, but really likes to talk, especially in written words, other languages, or studying the nonverbal communication that is so esstential to human species. Those who knew her say she came back from Alpha training a completely different person; some people miss the raging Storm she used to be.

    Seven's favorite thing in the entire world, the thing that used to be her main focus, was running.

    Backstory:

    Seven was the child of a wall specialist from Theta and an Behavioral Communicationist from Kappa. Her household spoke multiple languages, her mother teaching her young daughter every language she knew, and creating all sorts of games with facial expressions and lying games. Her father, always stressed but as optimistic as could be, told her stories of creatures he could see just beyond the walls, from places people normally couldn't go. It was expected for her quick intelligence to earn her B on her first evaluation.

    By her second evaluation, the instructors were concerned about the boredom and restlessness '777' was expressing in the classroom. She recieved a much lower score, and her parents were encouraged to further engage her mentally; and they did try. Her father brought her math, which caused her shakiness and internal energy to build and build. One day, during outside time, the professors noticed Seven was just running laps, where the rest of the children played tag and ran in the remains of the playgrounds. It was then she focused a little more in school. Hope was high for her to continue.

    In her early teens, however, Seven got the idea she was done playing the games set forward by her parents, was bored in her classes, and that more interesting things could be found outside of school. She skipped classes to meet with young Kappa placements, who were 5 years her elder, and became involved with a group of young men. She learned what they knew about radios and communications, and one of them caught her interest enough for a short and brief romantic relationship. She became familiar with the Beta department, who was quick to catch on to her, but not so quick to catch her. That was another game she loved playing, when she realized she could easily outrun most of the cops on foot. When they set up a wire and she tripped for the first time, she actually bit a cop in an attempt to get away. It cost her father a month's worth of warehouse goods and shortened supplies. Her rating sunk, and they felt as if there was little hope for her to get much better in the remaining three years.

    It kicked in when she went for her 16th test that she didn't care what the Society thought of her. Partially threatened by the Beta Cops, and worried for the upset she had clearly caused her mother, Seven decided to focus on her test. And focus she did; she was given an A.

    At 18, she was offered to join Alpha. At the encouragement of her father, and the fierce nature the Alpha called for, Seven accepted it. For two years, Seven excelled. She was the fastest female, and nearly as fast as the fast male, though they often tied for first. She was in the top 20 of her class, not exactly average, but by far not the strongest. She made up for her lack of physical stregnth in decision making and speed, with rapid absorption of knowledge. Her first year with a pack enthralled her, and she was blossoming, the pack learning to use her fire to their advantage, despite slowly trying to restrain her to their code. She was an infamous and perfect partner with Arian, an Alpha in her pack who was a year ahead of her.

    On one mission in her second year, at 20, Seven was exposed to some toxin virus beyond the Wall. After being carried out of the Wild by Arian, the infection and injury following left her in the hospital for over two months, in which most of the physical strength she had gained was lost. When she finally did heal, her lungs were never the same. They called it asthma, but it was more than that. The virus left scars and fluid in her system, and left her running limited. When she trained to return to her pack, she would end up on her knees, gasping for air, coughing and wheezing, her body shaking at the lack of oxygen. She pushed herself endlessly to get better, to get her speed back, but she was discharged with the end all punctuality of Alpha, despite nearly killing herself to pass her physical exams, and moved to Kappa to work Communications before she turned 21.

    Once in Kappa, Seven spent the year doing well at her job. She performed below her expected performance levels, but above average. She was proficient at coding messages, and easily sent out the relays to other cities and receptions as needed. In the early dark hours of the morning, Seven could be found running, practicing, continuing to try to overcome her body's fight against her. She was more quiet, with less fight and more caution, though her curiosity never failed. She still went to the wall on bad nights, and wondered about being back over, but the days were gone for that. Until, of course, she began to pick up strange messages from other cities. She related them through the proper channels, where they were decided and read, but eventually, the curiosity bested her, and she began to go about breaking the code; they spoke of some experiment, some project that was going to have humans. There was something above DNA and megafauna. Having some trust that the Society wouldn't sanction this, Seven put out a tracing signal and had nearly located the source of the communications, when her communications completely shut down.

    The Beta force had shut down her communications station and immediately put out a warrant for her immediate arrest by any force needed. For four days, she avoided them. She hid, just like she had learned in her training, and she moved slowly from spot to spot; but when the dogs finally flushed her out, she tried to run. Running was all Seven felt inside, all she knew to rely on. And once again, her body betrayed her, and the Beta Force picked her up as she still fought while her body was seizing in coughing fits.

    Weapons and Abilities:
    ~ Heightened Hearing
    ~ Good in several languages and body language
    ~ Mild Night Vision Improvements, mostly day time.
    ~ Exceptionally Increased Agility, Stamina, and Speed (currently limited by virus effects)
    ~3ft short sword and combat knife

    Medical problems:
    Respiratory attacks and arrests caused by fluid and scarring from a virus contracted in the Wild. Usually activated by high oxygen-demanding activities such as fast runs, sprints, and very extended stamina runs. Can range from mild to dehabilitating attacks. The Scientists had hopes the very extended and focused respiratory system of the homotherium would counter the virus and improve her condition.

    Megafauna: Homotherium
    Seven was chosen for the homotherium for her relation to intense stamina and running focus that is the great Homotherium's style. Like other around her and the homotherium, she isn't above average, but also isn't little. She stays our of the way of the big guys like the homotherium avoid the short faced bear, but isn't afraid to get in the face of a smaller being or average size, such a a a dire wolf. Seven is able to work alone just as well as she works in packs, and like the homotherium, her attacking style is reserved, planned, and very patient.
    Last edited by Elizabeth16; 03-13-2015 at 06:36 AM.

    Spoiler: You must promise me you will hold on to hope. 


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