Rated M for possible mature content including sex, violence, language, graphic situations, and drug use.
Recruitment is now closed, this has gotten very big very fast and gotta make sure we have even sides.
Destiny's Deck: Fate's Hand
Play the hand dealt you by Fate.
The IC is up here.
Plot:Everyone loves a carnival, the food, the rides, the games of chance, and of course the novel experience of letting an old woman "predict" your future of love and money. But she doesn't use the usual Tarot cards or the usual methods. She simply stares hard into your eyes as if she's stripping away the skin and muscle and burning a hole into your very soul. After a few minutes of a stark naked feeling she reaches into her deck and pulls out a unique looking card. As she places it in your hand you feel the strangest sensation of familiarity to the card and the picture on it's face.
Brushing the feeling off you put the card away and continue on your way enjoying the festivities. As the night continues on the feeling of familiarity grows stronger and you feel like the warm night air is smothering you and sapping your energy, just as you seem to reach the limit of your tolerance for the feeling, a huge explosion rumbles the fair grounds and a living hell begins swallowing up the rides and vendors. Chaos and panic ensues and you run for your life all else becomes a blur as you take refuge in the old fortune teller's trailer that seemed unphased by the voracious carnage. As you enter it you notice it's far bigger than it looked and you aren't the only one here. Despite all your differences you feel like these people are family. Now if things couldn't get any more confusing the old woman appears before you just as weathered and crooked as you remember, but in a flash she changes into a tall queenly woman with an otherworldly beauty. Before you can voice your disbelief she speaks and you freeze, rooted to the floor of the Trailer.
"I am Destiny and you have been chosen to save your world from the Warlord. The cards you have are your key to great power, master them and keep them close always. The Warlord will have agents with similar powers after you. Kill them and take their card, master these new cards and become even stronger. Now hold on tight we're going for a little ride." She snaps her fingers and the trailer vanishes from the destroyed Fair Grounds beginning your journey towards saving the world.
Setting: As the plot states you start in a traveling carnival that has come to town somewhere in the US. You'll run around doing Carnival things before visiting the Fortune Teller either before, during, or after your first post. Once everyone has their starter card I'll start the living hell deal and move us right into the story then we'll go into a designated training area to learn your cards and master the powers they hold. Once everyone has a warm and fuzzy on their powers we'll launch into fighting the darkness.
Extras: Everyone will be playing the good guys and the Dark Agents will be NPCs or also players if it's desired. Despite the gender of the character on your card you can be either male or female. But we all start out as normal humans. As the RP progresses you will fight Dark Agents and be able to take their cards utilizing the power within them. Each new card will have it's own set of Passive and Active Abilities but you can only use the active powers of one card at a time, the passive abilities will be going at all times though.
Most of the fighting will be between the players and non-card carrying monsters. The Card Carrying Dark Agents will be like boss battles.
Cards: You will be given a strange card by a strange woman in a strange trailer. The cards hold a power none of us has ever known. These Cards are Magic and give you a very handy set of powers, you must master the cards and capture more from the Dark Agents. There will be 30 choices so lots of options. I am open to hearing new card ideas for this and when the proper time comes we can work them out and make them real.
The powers can be turned off by touching the back center of your card or if you get damaged enough it'll happen automatically. When you transform you don't have to use the image on the card for your transformed looks, but it must look similar to the card. If you want to use the same pic just put same as card in the transformed looks part of the sheet. The Extra Cards and Looks is where you'll put all additional cards you get and what your transformed look is for that card. I will also put them on the master lists in this post.
Example 1: If you choose the Vampire Card your transformed appearance must look like a real Vampire and not some Twilight drop out.
Example 2: If you choose the Beastlord Card, no Nekos or Kitsune looking things Anthros only.
Character Skeleton
Name:
Age(18+):
Gender(M/F):
Card:
Human Looks(pic and description):
Transformed Looks(pic and description):
Equipment:
Card Weapons:
Card Armor:
Personality:
Bio:
Extra Cards and Looks:
Other:
Accepted Destiny Deck
Reaper: Desmond Hare by Siks
Lover: Karamia Chase by Megilwen
Rogue: Airine Olivia Littman by Argon Jaden
Night Walker: Connor Darrieux by Dnafein
Salamander: Samantha Adams by Heson Shadowbane
Avenger: Farrah Kearney by GelidPhantom
Sprite: Ashlyn MacCabe by Lady Celeste
Prism: Micaiah Fleiss by MarchingThunder
Accepted Dark Deck
Scholar: Noah McRoy by Dr. Insano
Time Keeper: Vincent Sheraton by Yamimoon
Joker: Jack Williams by Higurashi
Dream Weaver: Derrik Thalms by Koti
Leviathan: Aurora Faye Parker by Kourtney
Spoiler: Boss Cards
Spoiler: The Destiny Deck
Spoiler: The Dark Deck
Rules:
- All RPA and Mature Section rules apply.
- I put this in mature for the reason of creative freedom, anything goes for the most part as long as rule number one isn't broken.
- I am GM so listen to what I say.
- Any issues between players deal with in PMs.
- If they can't be dealt with in PMs send me both sides of the story and I'll help.
- If I help and it continues ask a mod or get out.
- Be active and post at least a paragraph a post.
- Ignorance of the rules won't save you if you break them.
- Be smart, have fun, and no modding or powerplaying.
- It is first come first serve with cards, throw a reservation down but don't expect it to be held indefinitely. Get your sheet in by the end of the week you asked or you'll lose it.
- Be sensible with the sizes of your chars. 50-100 feet long/tall is it for the huge animals like Leviathan and Roc and the more humanoid ones shouldn't reach over 30 feet unless someone makes a Giant Card or the like.
- You don't need to use the same image on the card as your transformed look, but it must look in-line with the card.
- Give me a good 2 or 3 paragraph Bio.
- Any new card ideas are welcome but they need to be run by me first.
- You can't change the powers of the cards, without dealing with me first.
- No activating your card until after Destiny takes you to train.
- Inactivity will be punished with the death and absorption of your card into either an active player's other card slot, a Dark Agent's other card slot or become a Dark Agent itself.
- I am the judge of inactivity, when the RP is going well it's a week unless you send me word of your inactivity then I'll pull you along, but after two weeks your character will be on the chopping block unless you have a good reason for not being around. And after three weeks they die no matter what.
- You can ask to be a Dark Agent if you want, but a sheet will still need to be made like Destiny's Group we'll just need to work you into the flow of things.
- In the Other section of the sheet put a well-written 2 paragraph in-character scene for your char.
I reserve the right to add, change, or delete anything as I see fit.
All questions, comments, and concerns will be welcome.
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