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Thread: [M] Might of Winterock

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    Default [M] Might of Winterock

    Worlds of Might
    Might of WinterocK

    Set in the world of Rae'dar on the continent of Varya, the city of Mirdana is an independent city which is the most technologically advanced city in Varya, earning the title, the Pearl of the West. Mirdana utilises steam as a power source for their domestic and military machines. However, in Winter Age (WA) 244, Mirdana was plagued by a disease known as the Wicked which turned infected citizens into mindless monsters, this causes all survivors to go outside the city and settled there. In WA 247, the survivors went back into Mirdana to purge the beasts with the help of a mysterious adventurer from Winterock.

    In WA 260, Mirdana was besieged by an army of undead creatures, ranging from dead soldiers to ferocious beasts but was halted by another adventurer from Winterock. Mirdana was protected by the warriors of Winterock for years until the year WA 345, the year Mirdana fell to the hands of Morgana Tyrdwind, an outcast from Winterock. Now, refugees from Mirdana fled to Courhall another independent city ruled by knights.

    City of Courhall
    The City of Courhall is known for its great order within its walls and being the safest city in the Western Hold. The city suffers constant attacks from the Freemen, the natives of the Western Hold who practices magic to the extreme. But despite all of the attacks, Courhall also gave the citizens the opportunity to watch gladitorial fights in the Iron Bowl.

    The Fortress of Winterock
    Winterock is a place hidden from many people by the rocky mountains of the Cold Fringe. Winterock is said to be the place of legends, containing many legendary relics and weapons. Despite all of the fame, Winterock's warriors decline in number after the Great Massacre in WA 270 carried out by King Rovard of the Kingdom of Rhodia after accusing them of killing his wife. But, the legends of Winterock stays on as the storytellers of Rae'dar spreads its legends...

    Races
    • Humans
    • Elves
    • Dwarves


    In Rae'dan there are 3 main races, the humans, elves and the dwarves. In Varya, especially in the Western Hold, elves are treated as sex slaves except in the cities of Mirdana and Courhall. Dwarves however forged most weapons and armors for great armies. Humans being the most dominant, courageous and influental in Varya, elves being the most agile, beautiful and elegant fighters. Dwarves being the strongest and intelligent.

    Varya, the Continent of Rae'dan
    Varya is the largest continent on Rae'dan and is divided into 4 different areas, the Northern, Eastern, Western and Southern Holds. Each area had their own set of rules and if someone comited a crime in a Hold, the criminal will not have a bounty in other Holds.




    Character Creation
    Name:
    Gender:
    Age: Elves are not immortal!
    Race:
    Appearance:
    Skills: What is your skills? Two-handed? Archery? Spotting? Path-finding? Hunting? State it
    Preferred Weapons: We all start out without weapons, but will later
    Hate magic?: If yes, fill the magic form. If no, just skip it.
    Spoiler: Magic Form 

    Equipments: Anything from armor to potions
    Backstory: Self explanatory
    Relations: Any siblings? Lover? You can create a character related to an already created character, jusy label it as a brother, sister of a sibling.

    Rules
    #1: RPA Rules applied!
    #2: Don't argue in the OOC! Bring it into PMs.
    #3: Love interest is encouraged. Betrayals and other stuffs can be discussed with me or in the OOC.
    #4: Depictions of gore and violence will be present.
    #5: Respect others!
    #6: Have fun!
    #7: Insert "For Swadia/Rhodoks/Vaegir/Nord/Khergit/Sarranid" if you have read until here!
    Last edited by Rha'az; 11-18-2015 at 02:37 AM.

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    Default Reserved Post for Characters

    Prepare for Winterock's might!
    Last edited by Rha'az; 11-17-2015 at 02:54 PM.
    "May the great Twelve have mercy on us all," - Marius, Inquisitor of the Crown

    Spoiler: Random stuff 

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    RPA's Foul Mouthed Pixie
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    Default





    Looks like you got a mighty fine RP going on here! May I suggest some resources down below to help spread the word about your piece of beauty?


    The RP of the week as I am sure you are aware, is a resource for players to see what kind of RPs are spotlighted for the week! These RPs are featured on the homepage of RPA! Just send in a request to your friendly staff member, including a banner which you can get help with over at the banner shop.


    RPG Directory is another great way to draw in more players! Head on over if you're looking to interest more players!


    Last but not least, you can ask any of the staff to feature your game in their signature!

    ​Beautiful Nightmare

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    Sounds interesting. So I can play a magical character, yes? It wasn't very clear staring at Hate Magic, I love magic.

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    Yes you can play a magic character
    "May the great Twelve have mercy on us all," - Marius, Inquisitor of the Crown

    Spoiler: Random stuff 

  7. #7
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    Name:L'thwyn Nalleme (lith-win Nall-eem)

    Age: 36

    Race: Elf

    Spoiler: Appearance: 
    Skills: Skilled with multiple blades ranging from knives to swords, both dual welding and single style.

    Preferred Weapons: A short sword, can fight with either hand but favors her left.

    Magic: Spellblade, uses magic to empower her blades granting the element of her choice to flow through the blade of the sword. It can be used to heat a blade to burning temperatures, freezing temperatures, cause gusts of wind when swung or the ground to shake when struck. Also can sap energy from foes, put foes to sleep or poison foes. Using magic with her blades can be taxing on her and can only be used for a limited time before she has to rest and recover.

    Equipment: Brightly colored leather armor that allows her free movement, it is form fitting and has been lightly coated with different metals giving it a greater durability. It can deflect glancing blows but a direct hit by a strong opponent will pierce it.

    Backstory: L'thwyn was born a slave and lived as one for most of her childhood she spent most of her time working with the other slaves as a chamber maid tiding up the living quarters of her master and occasionally assisting in the kitchens being too young to be used as a pleasure slave. Her mother died in childbirth and she never knew who her father was. From a young age she has always loved to dance and often in her free time she would go to the forest outside of her master's manor and dance enjoying the way it felt to be in nature allowing the sounds of the forest to be her music.

    One day while dancing in the woods she was spotted by a mage name Uriah Tuwbal who was passing through. Uriah saw the grace she danced with and could feel magic coursing through her ready to be tapped. He watched her until she finished then followed her back to her master's manor at first meaning to persuade her parents to allow her to be trained in the ways of magic but upon learning she was a slave he spoke with her master agreeing to purchase her.

    Once Uriah returned to his home he granted L'thwyn her freedom and began tutoring her in the ways of magic. At first she had little control over her powers and could not master simple spells. He then tried working with her to channel her powers in objects. L'thwyn easily mastered the skill and Uriah hired a sword master to train her with blades while he continued to work with her on her magic. Over the years she grew to be quite a talented spellblade.

    Having never known freedom L'thwyn first stayed close to Uriah but as she aged and grew more comfortable in her skills he encouraged her to go out on her own more often. When she was in her early thirties she was traveling in another hold, when she returned back to Uriah's home she found that he had passed away leaving his home and possessions to her. Saddened by the loss of her mentor L'thwyn didn't stay long in the house. She still technically owns it but has not lived there for years instead traveling the lands taking jobs where ever she can find them. The house is kept by a family that was in the employment of Uriah, he had a sizable amount of wealth but always lived modestly. L'thwyn allows the family to use the home and it's lands and still pays them a monthly salary.

    Relations: None at the moment any volunteers?

    For Nord
    Last edited by AngelDellaNotte; 11-18-2015 at 01:13 AM.


    Another round of bullets hits my skin. Well, fire away
    Cause today, I won't let the shame sink in. We are bursting through
    the barricades and reaching for the sun.

    We Are Warriors


  8. #8
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    All righty I'll have a character up tonight or tomorrow morning

  9. #9
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    Accepted. Actually Angel, you just have to choose one for the Sarranids/Khergits stuff.

    Plus, reduce the age please. She seems young but 55? Oh.. my..
    Last edited by Rha'az; 11-18-2015 at 12:32 AM.
    "May the great Twelve have mercy on us all," - Marius, Inquisitor of the Crown

    Spoiler: Random stuff 

  10. #10
    Domina Noctis
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    Age adjusted. Can you tell me the difference between Swadia, Rhodoks, Vaegir, Nord, Khergit, and Sarranid?


    Another round of bullets hits my skin. Well, fire away
    Cause today, I won't let the shame sink in. We are bursting through
    the barricades and reaching for the sun.

    We Are Warriors


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