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Name: Tarrik Sommerset
Kingdom: Aerosia
Homeland: Esgares Empire
Age: 24
Gender: Male
Appearance: Standing around 5’7” and at 149 lbs, he is not an imposing sight. He is not muscular, yet he is also not without a muscle tone that one might associate with a lot of repetitive work. He has the blue eyes of his mother, that first attracted his father to her, and the curled brown hair of his father.
Class: Necromancer
Weapons: An ornately hilted sword and scabbard that rests below the naval sword and scabbard from when he was on the merchants ship, plain small daggers at either side of his lower back.
Clothing: Leather strapped wrist guards that leave free movement from the wrist to the fingers. A light cloak of a dark purple hue, hooded and rides from his shoulders to just below his knees with a bronze clasp emblazoned with a raven under the moon. A tight fitting, no sleeved black tunic with bronze buttons. Pants that are flexible and held tight with leather, without impeding mobility, black in color as well. Traveling boots of a typical brown. (individual climates may alter look). When very casual, wears a few different loose long sleeved tunics, brown trousers and his boots.
Accessories: Mostly broken blade naval sword with a plain brass hilt (finding a picture), Double sheath for his daggers also serves to hold several pouches for ingredients to typical spells he casts.
Likes: The sun, a good duel, a long book, people accepting of others, discipline, salt water smell
Dislikes: Impulsiveness, pettiness, stereotypes, Liars, those who go back on their word,
Persona: He is very level headed. When given time to work out a situation, that is exactly what he will do. That is not to say he can't think fast. His intelligence exceeds that of most people, and his control of body and mind is remarkable. He rarely looks uncomfortable, distressed, or anxious. He believes those emotions are signs of a lack of control, and so he dissects and suppresses them. He has not been without joy though. Being on the open seas grew on him and it is something that he gets a strong feeling about. The smell of salt water brings him to a much simpler time, though difficult. He longs for the feel of his mother’s embrace and his father’s strong hands, the family he has long since seen.
Brief History: Tarrik had been young when the wars were ending. His father was involved in the fight, but as an engineer working to create tools of destruction. His mother met his father while she was a barmaid in a town that was a waypoint for the troops defending their land. After the fighting was over, he came back to find that she had given birth to his son. A man of strong resolve, they married not 1 month after he came back to her.
Moving to times more relevant, Tarrik came to Aerosia thinking it would be a place more accepting of his skill. It is a fine line he stands between life and death. That is the fate of a Necromancer. Tarrik learned from a young age that he had magical abilities. His ability to manipulate the fate of small animals around him by concentrating was how he first began toying with his powers. He could get a cat to listlessly walk into a crowded street and thus get run over by a horse and cart. And then he would feel the energy released from the cat upon it’s demise. He could manipulate it, read it and discover more about the cat before he intervened. Sometimes, if others weren’t looking, he could even imbue that power back into the cat and it would again move about, but rather dumbly, like it was simply a cask for his bidding. He kept his practices in secret, knowing that this may be the powers many associated with necromancy. To him, it was more a manipulation of a souls restless energy after it passed. Most of the time, he was not a fan of death. He merely took it as a part of life. Birds ate mice, cats ate birds, people at cats. At least some people did. But he had the power to really know them. However, when people began to get suspicious of his powers, he had to tell his parents everything.
He was 13 when he was sent away to keep him safe. His father, Grojan, was a tinkerer who could fix anything that was brought into the shop. His dexterity and broad skills kept him very busy, and so he was unable to travel with Tarrik. His mother, Jessibel was an artist. She painted beautiful landscapes that were sought after by many merchants to sell, with her only getting a pittance compared to what they would make overseas. She was constantly busy on the next one just to keep up with the demand of the merchants, or they would surely go elsewhere, as the always threatened. And as his only sibling, his sister, Lillucia, of 5 years old, was much too young, he had to set out on his own. His mother was able to get him on a merchant ship to an area where he may be able to find someone to further train his skills, but the Captain, Captain Harral Banks, ended up breaking that deal and kept Tarrik on as a deckhand for several years. The Captain knew of his abilities, and though he didn’t see fit to have the boy use them often using them mainly as a threat to keep him from leaving, he did find him to be a strong and agile hand on the ship. He could scrub a deck and climb the ropes as good as any of the others, after being shown the process. And after studying the ship’s rigging, He was able to make some suggestions that allowed the ship to raise sails a whole minute faster, and allowed for better agility when trying to adjust and turn the ship. It would seem he had some of his father’s skill in tinkering. Being on the ship taught him a lot of things, including how to defend himself. He still carries the rather plain, damaged down to the hilt, naval sword with him as a reminder that he sets his own path.
Making himself nearly indispensable as a ship hand, it made it all the more difficult for him to escape from the Captain’s grasp and continue on his voyage to find tutelage to help grow his skills as a necromancer. He was 17 before he was able to find a way off the ship and escape into the lands unknown to him. It was months before he was able to get a lead on a safe place to begin training. And it still took another 6 months to find her.
Making himself nearly indispensable as a ship hand, it made it all the more difficult for him to escape from the Captain’s grasp and continue on his voyage to find tutelage to help grow his skills as a necromancer. He was 17 before he was able to find a way off the ship and escape into the lands unknown to him. It was months before he was able to get a lead on a safe place to begin training. And it still took another 6 months to find her.
His teacher was strict, and a little crazy, but Tarrik was stronger for it all. And his skills as both a fighter and a necromancer magician were trained to the utmost ability of his mentor. Mostly what he learned was control of himself and the light in him and others. There were not many specific abilities taught, or spells per se, but Tarrik has a strong control over the makings of a strong Necromancer and is able to improvise types of spells at times.Now, he sets out on his own mission to find his family and show the world that Necromancers are not evil, bloodthirsty demons that they are so readily believed to be. And hopefully one day, he can return to his family, even briefly just to see them again.
As far as his time with the Mother Matron, he has been there for the last 2 years. Her tutelage has been partially a mutual benefit for them. Tarrik was seeking somewhere to learn more of the ways of the holy goddess of fire. His belief is that by understanding the flame of life, he can understand the darkness that is death. The Mother Matron was seeking to better understand the magic of a Necromancer, and Tarrik is a reasonably competent body guard. At least competent enough to thwart any attempts against the Mother Matron. Their relationship has steadily grown to a very strong relationship were Tarrik has been able to grow attached to her, confiding in her as he would his own mother, if he were still in contact with her.
As such, he has grown close to Shani as well. Though she is aware of his skills as a necromancer, she is accepting of who he is. They are good friends, and on occasion he has traveled with her at the Mother Matron’s request to aid in her protection. Mostly, they are just able to rely on each other for personal conversation and as someone to have their back.
Kin (family): Distanced and has not seen them for 11 years.
Father(48): Grojan-war engineer turned tinkerer
Mother(41): Jessibel-Artist
Sister(16): Lillucia-Tarrik is not sure how she grew up, but he is sure she is a beautiful young woman by now, like his mother.
Other influences:
Captain Harral Banks: Essentially his captor for 4 years of his formative life, but he was good enough to Tarrik that he grew into a strong, well trained sailor and swordsman.
Necromancer Mentor: They have split paths so Tarrik could discover his own way, but he trained under her for about 4 years.
Mother Matron: He has served as a friend and bodyguard to her for 2 years, though their relationship has turn to her being a maternal figure in his life.
Shani: A close friend of his, he often finds the time to enjoy her company while she is in Kail.
In case of absence who will replace me: I’ll do my best to not disappear, but if I will be, maybe we talk about it then. Or whoever thinks it would be fun to play my character?
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