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Thread: [M] Star Wars: Shadows of Taris - Episode 1: Hunters of Darkness

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    Default [M] Star Wars: Shadows of Taris - Episode 1: Hunters of Darkness

    Rated Mature for possible drug use, violence, and other mature themes.
    All RPA and Mature Section rules apply.

    An orphaned scavenger.
    A washed-up old veteran.
    A traitor Stormtrooper.
    A walking carpet.
    A football painted orange.
    An ace pilot and a couple of redshirt pilots.

    And Starkiller Base, possibly the most powerful space station constructed since the Star Forge, was destroyed. The curled and frozen husks of thousands of Imperial servants and their hallowed ships orbit the debris field of an entire world, obliterated so that other worlds might live.

    The destruction of its most powerful space station dealt a devastating blow to the morale of the First Order. An aura of invincibility that had existed since its early victories over the squabbling warlords of the former Galactic Empire was shattered, perhaps irreparably. Infighting began almost as fast as the news could spread. Former warlords and the students of former warlords, sensing weakness, were the first to break away. Then the oppressed worlds, those who never wanted to be a part of the First Order, of which there were many, split off, claiming the independence that they craved. Not many have survived on their own. The First Order is wounded and reeling.

    In spite of this, nobody dares to celebrate, for the First Order had also dealt a crippling blow to its enemies. Mere hours before it was destroyed, Starkiller Base obliterated much of the fleet of the New Republic and slaughtered its Senate. Far from a triumph of the light over the darkness, the retaliatory strike on Starkiller Base was a desperate, last-ditch attempt to avoid annihilation. And everyone knew it. It worked, but confidence in the New Republic has collapsed. Without a clear leader star systems have already begun to slip away, raising local militias to replace the decimated New Republic Fleet. The Resistance, led by Leia Organa of long-dead Alderaan, struggles to upkeep what remains of the Republic Navy with dwindling support. Without a clear enemy and with poverty threatening, fragments of the Resistance have begun to fracture and break away, becoming little better than pirates.

    Yet there is hope.

    Maziam Taris.
    Harbinger of the Darkfleets. Bearer of the Cipher.
    War hero. Warlord. War criminal.
    And last, best hope for the Resistance and the New Republic.

    Hailing from Taris, the former jewel of the Outer Rim, Maziam has long harbored a desire to see his homeworld returned to its glory. He has worked toward this goal all his life, yet it has slipped through his grasp time and time again. Now the planet threatens to slip from his grasp. The First Order, though badly crippled by its losses and hampered by infighting, continues to expand. At long last its borders have reached Taris. Though powerful, Maziam dares not contend with the First Order directly. At least, not yet. But he cannot, will not, abandon his homeworld.

    Maziam has turned to the Resistance, the only force in the galaxy that has so far succeeded in thwarting the First Order's expansion. In exchange for his warlord realm joining the Republic and supporting the Resistance, Maziam demands that the Resistance send members to accompany him to Taris. Ostensibly they would be there to provide security and advice for him as he persuades the leaders there to join his fiefdom. In reality they would be there to do the hard persuasion and remove any First Order obstacles to his success. With rumors of Ren's Knights operating on the planet, he is desperate.

    But there is one thing operating in his favor: The Resistance is desperate too.

    Spoiler: Notes on Canon and RP Structure Overview 


    Spoiler: Setting 


    Spoiler: Factions 


    Spoiler: Important NPCs 


    Spoiler: CS 
    Last edited by Imperial1917; 06-18-2017 at 09:05 PM.
    Spoiler: Around the Forum 

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    Name: Vinten Veers

    Aliases: None

    Age: 45

    Gender: Male

    Species: Human

    Appearance: Standing at about 5'10, Vinten is a slim man. He has a thin black beard, with a thin black mustache. His hair is mostly black with a few touches of grey, and is combed over to the left. He has dark brown eyes and thin, well trimmed eyebrows. He has a pointed nose and a faint scar under his left eye. He generally wears a black or brown vest, with pants and boots to match. If he is outside he wears a black cloak to conceal any weapons he may be carrying.

    Faction: Realm of Warlord Taris

    Equipment: Vinten carries a small pistol at all times. If he is out he will carry another small pistol and a vibrodagger, along with several smoke grenades in his cloak.

    Personality: Vinten is extremely ambitious and commanding. He has always had his eyes on power, and is willing to work very hard to get it. Vinten can also become very testy if people do not recognize his authority and will call them out on it. If he is in a good mood, Vinten can be an enjoyable and delightful person to be around. He can be funny and kind, but on the inside is plotting what his next move is.

    Force Sensitive: No

    History: Vinten was born on the quaint planet of Naboo. Unlike his famous uncle, Vinten was born to a family of farmers. However, he wasn't farming material, and his father was very good at pointing it out. He wasn't a particularly strong person, nor was he very keen on getting down in the dirt. As time went on, and Vinten's father continued to harass his about his inability to do anything right, Vinten left, abandoning his quaint little homestead on Naboo.
    Vinten found himself in the Hosnian System, watching members of the New Republic Senate work. He took a liking to the intricacies and the political intrigue of life in government. Unfortunately, he had no place in the Senate as he had no system to represent.
    After a while spent at the Galactic Senate, he moved out, finding a new home on Taris.
    Last edited by zingthe3rd; 06-18-2017 at 10:20 PM.

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    Member Jonas Garland's Avatar
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    Name: Alsod Buhel

    Aliases: Detective Buhel, Sergeant Buhel

    Age: 40 (born 6 BBY)

    Gender: Male

    Species: Duros

    Appearance:

    Faction: Resistance

    Equipment:
    Model 434 blaster pistol


    R-88 Suppressor rifle

    Alsod has access to armour that is reminiscent of his CSF days, which he keeps inside his locker at the base he is stationed in. Though usually he’ll opt for a low-key approach that would appear quite casual. In his casual outfit, he’ll wear a long black coat with inner red lining worn over a similarly coloured black shirt. On his leather belt he keeps pouches for tools and his blaster pistol holster.. The lower portion of his body is covered in a pair of dark red trousers and black boots.

    Personality: Stern and seemingly embittered, Alsod is an aggressive former detective, having spent much of his adult life working in the underworld of Coruscant. Though he seems cold, calculating and somewhat arrogant, his heart is in the right place. It takes a while to warm to him, though anyone who does know him on a personal level knows that he is incredibly loyal to those closest to him. Whilst he believes that there are many in the galaxy that does deserve death, Alsod is restrained in his sense of justice. As such, when not in a warzone, his weapons will always be on stun and use non-lethal methods of taking down his enemies. He spares little time for pleasure and entertainment, though he’ll never refuse a drink with a friend or trusted ally.

    Force Sensitive:
    No

    History:

    Born six years before the battle of Yavin to two Duros Rebels, the young child was born from war. By the age of four, he lost his mother in an imperial raid on the base he and his mother lived in, on the planet of Dorlo. Alsod was captured in the incident, and was then used as bait to to draw out his father.

    When the rebel cell was encouraged into action, Alsod was rescued, though not after some fierce fighting. With his mother gone, Alsod had no choice but to to look for other means of protecting his son, whilst the liberation of Dorlo was completed. By 5 ABY, the war with the Empire was over, and Alsod found himself moving in with his father to the former capital. Two years later Alsod was in a military academy, following his father into the life of the military. Eventually he ended up in the hands of the New Republic Armed forces. As there was no war to be had, Alsod found himself to be something of a galactic policeman, securing worlds within the Corellian sector. Finding quite a bit of downtime, Alsod found himself in the arms of a small Rodian smuggler named Irdii on more than one occasion. Much to his chagrin, she was a smuggler. The two butted heads almost as much as they liked each other, and the two would often find themselves fighting off various gangsters because of the woman’s underworld connections. At one point, Alsod took a blaster shot for her. Knowing that if he was caught with a smuggler, Alsod would likely get discharged from the New Republic Armed Forces, she stole him away and fled to the neighbouring Duro. Unfortunately the two were pursued and though they survived, Irdii made Alsod promise that should they make it out alive, that he was to marry her.

    Two months later, they were wed, and Alsod made his way back to Corellia. Though his efforts with Irdii had put an end to a crime ring operating on Corellia, the Armed Forces considered it to be a dereliction of duty, and encouraged him out of the military. Alsod returned to Coruscant. From here, Alsod entered law enforcement, enrolling with the CSF. Unfortunately Irdii didn’t look on this too well, given he had chosen a life that directly opposed hers. Not that she told him, but she secretly wished he would join her crew. Accepting her loss, Iridii turned her back on Alsod and disappeared into the stars, never to be seen again.

    His first job with the CSF was behind a desk in the upper levels of Coruscant, dealing with senate security details, patrols and such like. Though he served with distinction, he grew bored. The time alone gave him enough room to grow lonely, and wanting a more active lifestyle, decided to transfer down to the lower levels. After buying a cheap apartment, he moved into Level Twenty-One Hundred. Now an inspector, Alsod began working in the Coruscant underworld. His cases ranged from explosions, missing people, murders and riots, depending on what case he was given. It was around this time that he got his hands on his trusted Model 434 blaster pistol.

    As the years went on, and more and more significance was stolen away from Coruscant, darker elements of the galaxy moved into the underworld. The Black Suns moved in where the Imperials had vacated. Cartels followed suit and soon information spread that those that would become the First Order had infected the world with its Imperial ways.

    By the time that General Leia Organa formed the Resistance, it was all too clear that something was very wrong with Coruscant, and unable to find means of dealing with it, the detective turned to the Resistance. Under the promise that they would deal with the First Order, and strike out against the very core of Coruscant’s problems, Alsod joined the Resistance. There he brought his skills as a New Republic trooper and his skills working within the Coruscant Underworld, becoming a field operative. He has served faithfully in the Resistance, since its founding.

    ((Hope this is alright, was a bit longer than I would've liked!))
    Last edited by Jonas Garland; 06-18-2017 at 10:32 PM. Reason: Coding mishap

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    @Jonas Garland
    Character accepted.
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    Name: Fernmar Wilans
    Aliases: Blackjack, Trigger-Finger, Sparky (Hates this one)
    Species: Human
    Age: 29
    Gender: Male
    Height: 5'7
    Weight: 178 Lbs.
    Eyes: Brown
    Hair: Short/Stubble | Brown
    Skin: Pink/Caucasian
    Force Sensitive: N/A
    Faction: Resistance

    Personality
    Fernmar is a some sort of personification of "What not to do as a Bounty Hunter". Even though he has experienced the ultimate form of irony, he wholeheartedly embraces it. In fact, he has a tendency to do the opposite of what any bounty hunter would do in a given situation (for example, if Fernmar is talking with a hutt and that hutt caught onto him, threatening violence, then Fernmar would incur said violence). Although, he doesn't actively partake in dangerous situations. Instead, he lacks the common sense to know that he is in a dangerous situation. Rather, he would take his instincts over common sense any day because he's relied on his instincts and gut-feelings all this time. So, it would be perfectly reasonable to assume that Fernmar doesn't care about thinking things through, instead he goes with the flow and responds appropriately (relative to him; meaning what he deems appropriate). Also, he lacks the decency as well. He speaks his mind regardless of whether it was appropriate to speak at that time. Simply put, he does what he does and has no regrets.

    Equipment
    • DL-44 Heavy Blaster Pistol
    • Modifications: Serrated Edge

    • Comlink (Handheld)
    • Scanner Goggles (Fabritech X-2000 Scanner Goggles)
    • Utility Belt (Attached Blaster Holster)
    • Heavy Clothing


    Biography

    Fernmar was born on Cadinth, an outer-rim world that lies in the Tion Cluster. His family found shelter in the homes that were created to withstand the desert heat and the blistering sands that trail beneath their feet. Fernmar lived away from the nearest form of civilization, and his mother liked that - though his father was not too fond of it. Often time, to pass the time, his father would teach Fernmar how to use a blaster or perform in basic combat maneuvers and to add onto that he had received simple education. The type of education that one can get by on - education that was probably on par with a highschool diploma.

    His life was simple and sweet, never really having to worry about the interstellar politics of the age. However, that life was abruptly cut short by vicious bounty hunters that had come looking for his father. Apparently, his father had been dealing with bounty hunters prior to Fernmar's birth. So, to his mother, this wasn't all too surprising and fortunately they had prepared for the coming of these bounty hunters. With his mother by his side, Fernmar fled into the desert countryside where he would wait for his father to return. Though, he never did.

    Fernmar believes one of two things, his father left them for the bounty hunters or he died trying to dispatch them. Regardless of where the coin falls, Fernmar is still rather vengeful of bounty hunters but the ultimate irony came when those so-called bounty hunters came looking for him (by this time his mother had died of natural causes). Being an orphan, and on the verge of dying of starvation, Fernmar was picked up by these bounty hunters and thus was whisked into the realm of interstellar bounty hunting. His one true irony.

    Living his life on the edge of imminent danger, essentially, all hours of the day and night, Fernmar had made a name for himself amongst his crew. Although the name, of which has now become his alias, wasn't something to be proud of. He was called "Blackjack", and how he obtained this name was because of his dastardly card-play. He knows his way around a card, and could swindle any man or woman out of a few credits. Although that isn't all he's really known for. In fact, taking into account his basic blaster training from years prior, he has become quite skilled with handling blaster pistols specifically (as that is his favorite type of blaster). However, that does fault him for often overestimating his blaster skills; often time getting himself into trouble that way.

    But as times change, and the flow of the galaxy began to stir, Fernmar knew that he would have to be held up to some sort of responsibility. That responsibility was working with the Resistance. Strangely enough, Fernmar had not realized that his crew, led by Captain Kle Tra (a female Rodian who had personally taken interest in Fernmar and his skills), was working with the Resistance at the time. So, Captain Tra had ordered Fernmar to do what the Resistance says in order to get a profit as their motto is: "Credits make the Galaxy go 'round".

    So now here he is, working for the Resistance and having been ordered to work as security detail for some man he never even heard of until now. Really, his life was about to get a whole lot more interesting than he had anticipated.





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    @Dire Hoef
    Character accepted.
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    Nice. Can't wait to get writing.

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    Looks like you've got an awesome roleplay started! If you would like to advertise for more members, here are some ways to do so!

    First off, there's the Roleplay of the Week. This is displayed on the website's home page as well as on the side bar of the forum. If you think it might help then we implore you to do so! We are always looking for new RP's to advertise. (No, really. We are. Always.) If you would like a little bit more information, or even an example, you can view that here.

    One of the requirements for a RP of the Week submission is that you have a banner. If you're not artistically inclined, however, do not fear! We have several amazing artists on the site who will make one for you. Simply post here.

    Next, you can post in this thread and the staff will display your role-play in their signatures.

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    @StormWolf
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    You guys still in?
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    We're waiting on one more for "there must be three to begin a magic quest. The laws so demand."
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