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| [R] Rebirth: Rise of the Fallen; Sign-ups and OOC | |
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| Topic Started: 24 Jul 2008, 08:24 PM (2,649 Views) | |
| Hiren | 24 Jul 2008, 08:24 PM Post #1 |
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Okay this is my very first attempt at making an rp. lol So don't be gentle people. If you think it sucks I want to know about it. This game is rates [R] because of potential violence, sex, and drug use. ***************************** ![]() Espers... The gods among men. ... some said. Beings so mighty whole armies quaked at the sight of just a single one. So fearless they would stand alone against a horde of enemies. To some they were sorcerers, war wizards trained in both physical and magical combat; while to others worshiped them as arch angels descended from heaven. To be more accurate, however, would be to call them something else entirely. It was not magic they utilized, not heavenly power they possessed, but a certain trait. A quality, if you will, which had set them apart form all the other countess soldiers and would be warriors of Melchoir. Not just skill, as that can be granted to anyone with the proper will to learn, but something more. A willingness to leap without fear into the fray of battle, to face down overwhelming odds as bravely as you would were the position reciprocated. It was that quality which made them the chosen. These figures of legend... men and women born with the singular purpose to fight and make war, were not any of the things people knew them for. hey were, instead, warlords... Or, if all of them fell under a different category, at least one of them was. In tomes of legend he is known only as 'The Prince.' A figure so enshrouded in the esper those who also possessed it could often times lose themselves within it's endless depths. This was their leader. A warlord whose single purpose of existence was to do battle with yet another mighty figure of legend known only as 'The Dark Lord' Their war is eternal, an endless conflict spanning through the many lifetimes of the world thus far. So very long ago they were the only Esper's. The gods who could have, if they chose to, ruled the world together. Instead they fought, became eternal enemies upon the grand design of fate. Doomed always to kill one another eventually and then be reborn so that the struggle can start anew. It was by evil's design that the power of the Esper's was unlocked, their individual purpose being, at first, intended for evil. They were weapons. Tools of destruction forged from the fires of war and with naught but evil in mind. But like every other weapon... they could be used in the capacity for good, as well as evil. This is their story... This... is their war... ![]() Melchoir is ravaged by war... Men and women falling to the blade as the power's that be rage out of control. When there had been only two Esper's there had been at least some measure peace. Now... with the birth of Esper energy within human's, their private and endless war now explodes out of control. Entire cities are devastated, innocent women and children being slaughtered by the mighty backlashes of unleashed Esper as it tears the earth asunder. Worst of all, however, is the fact that The Prince's forces are losing... So great were the Dark Forces numbers that they were simply overwhelming the side who stood for the light and, worse still, those numbers continued to grow. The Vesper's traveled in groups of four, seeking out the Esper's as they traveled the world, and fought,alone or with a partner. That was where The Prince made his mistake, where the event known as 'The Crisis' truly began. He had failed to predict that 'The Dark Figure' would amass such numbers so very quickly, failed to predict that his enemy would strike with such devastating numbers. In a matter of weeks the ranks of Esper's was nearly obliterated, their numbers decimated until only The Prince's chosen remained. Those select few who were closer to the mighty Esper than any other and even presided within the hidden palace Ixidar. Or at least it used to be hidden... In an ironic twist of Fate's design the Dark Figure found, at last, the location of Ixidar. With an army of Vesper's at his back he marched upon the palace. So many Vesper's followed him. A horde of men and women twisted by that figure's dark presence. Their ideals and morals washed away amid an ocean of kinetic power until they were like mindless tools to be used for his dark aspirations. The Chosen were outnumbered... overwhelmingly so and, though they fought well and strongly, their power eventually began to wane and each and every one fell. All Esper's were destroyed on that day, killed by the dark counter to their awesome power. With his army of Vesper's the Shadow King breached the walls of Ixidar and, after slaughtering the Esper's closest to the Prince, made his way toward the throne room to end this conflict once and for all. The Vesper's broke through the doors of the throne room, throwing themselves at the kinetic defenses until, at last they were overcome and they could swarm onto the Prince just as they had his warriors but, as they did, a great rumbling shook the palace. The earth shook, rumbling a terrible rumble which was both heard and felt all across Melchoir. Mountain's cracked and crumbled... falling apart around that palace of black stone until, suddenly, that monolithic structure was gone. Vanished from this world as if ripped asunder from the mountain within which it was built The army of Vesper's... the Prince... All was lost within those dark walls. Gone form this world as if they had never existed. Only the Dark Figure survived, having read the intentions of his long known adversary and escaped those walls just in time. Even today no one knows of the Prince Cinaed's fate. Some thought him dead. The loser of that terrible war and therefor dooming them all to live under the rule of the Shadow Prince himself. However there were more still who insisted the man lived. That he had taken his palace and retreated for now. They claimed that he was simply resting. Replenishing his strength and biding his time until the battle could be taken up again. They had no idea how very accurate their faithful claims were... ![]() Melchoir- 200 AC (After Crisis) The world has advanced greatly since the medieval ages in which the Crisis had taken place. Swords and shields have been replaced with firearms and explosives. Horses and oxen have been replaced by automobiles and other motorized equipment. It is a new age... one in which the Prince has been nearly forgotten. Darkness rules the continent, Vesper's who had never known war like that of The Crisis spread out in various positions all across the world. Figures of prominence, all, controlling things for their Dark lord. The Emperor of Melchoir who has ruled agelessly for the last tow hundred years. Prince Cinaed has fallen into the pages of history, becoming nothing more than a fairy tale. A Fabled warrior of mighty power who tragically fell to the shadows power. His story is no longer taught in the schools as a part of history, no longer even acknowledged as an actual event so much as a fantasy story of love and war. In many respects the darkness has simply overwhelmed his memory, darkening it from peoples minds until there was none left who believed he had ever even lived. But now there has come a moment of new found hope. For these many years the Chosen have ben existing in the after life, waiting every patiently for the cycle to be completed so that they might be reborn into this world once more. Only the Chosen... those mighty warriors closest to the Prince whom had been entered into the Cycle by his will alone. The same cycle which brought the Prince alive again and again after death. It has been terribly slowed... turned sluggish by the Emperor's power so that he would have even more time to prepare for them. There was no telling exactly when they would be capable of coming back... meaning they could easily be of varying age now but, most importantly of all, the long years in which they were made to wait within the afterlife, losing themselves and the memory of their lives bit by bit with every day that passed, they will have by now forgotten what they were. In essence they were simple humans, blessed with a great power of kinetic energy yet blissfully unaware of its very existence. It was a flawless plan on the Dark Figure's part, ingenious in that it meant he would never even need to fight those mighty Esper's even had they been reborn, and his newly founded army of Vesper's would not be risked or lost. There was one thing that even he had never counted on, however... and that was the Prince. For two hundred years that mighty Esper, the most powerful by far, has not shown his face. There was neither a hint nor sign of his prolonged life after The Crisis. In all appearances he had been killed, presumably permanently so but even had that not been true he too would have lost his memories by the time he was allowed rebirth. However that was all simply folly had the Prince never truly died... and in fact he had not. For these many long years the Prince has been resting.. slumbering through the days in a sleep so deep his Esper energy was completely dormant. Untraceable because in a certain sense it simply wasn't there. Now, with the cycle completed and his chosen having been alive long enough to have hopefully reached an age in which such things might be understandable, Prince Cinaed is awakening. Returning to this world with all the power of a god. The counter balance to the dark Figure he is climbing free form his self made sanctuary, waking up to take up that endless war once more. With his Chosen once more alive he will fight, beat back the darkness with their aid alone so that the people of Melchoir might know serenity at last. This war had been presumed over long ago... No one ever guessed that it had only just begun. ******************** Ok That is the history of it. Rules and character sheet will be up soon. If you have not already guessed those interested will be playing one of the Chosen. Possibly more so PM me if one is simply not enough. There is also the possibility of people playing Vesper's eventually as well. Who will be allowed to do so will depend entirely on your effort in the rp. I have no real set minimum as to rping talent or writing ability, however it would be preferred if everyone posted at least three paragraphs with each post. More is wonderful but try for that at last if you can think of nothing to write about, please. Edited by Hiren, 24 Jul 2008, 10:56 PM.
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| Kiwi | 24 Jul 2008, 10:29 PM Post #2 |
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Ok, guys, here comes the fun stuff, lol.![]() o1. Follow the ToS, board rules still apply here, ok? o2. Romance is allowed, and while this is rated R, it's still not quite X. Don't do anything too rough. o3. Killing (especially of Vespers, lol) is also allowed. Ask permission from the character's player before you do so, however. o4. Stick to the plot. I don't want to see any nekomini's running around in magic girl outfits or something. That will get you kicked out. If you have suggestions, we're all ears o5. Hiren is God here. Do as he says. o6. Post your profiles here, and please fill out the skeleton as thoroughly as you can. The more you add, the more we'll like you. o7. You are allowed multiple characters for the reason that we expect some to die. Don't go overboard, however, and have five super-strong Espers or something. Be reasonable. o8. Vespers aren't yet available. We'll tell you when they are. o9. Use common sense. I know it's hard for some of you. 1o. We expect you to update your profile regularly. If you don't, you'll be pestered with Sariace the Demonslayer's Prinny army. 11. Killing of a Vesper must come with a proper struggle and justifaction of it being done. They are powerful people and they've had a lot more time to practice their ability than your characters 12. Have fun! Disobeying this rule is the quickest way to get thrown out ![]() ![]() I will post the skeleton code, and then below explain each section, and what Hiren and I will be expecting from you in it.
User: Self-explanatory Name: Characters' full name; first, middle, last. Age: See user. Gender: Male, female... both? Alliance: N/A <--- We'll tell you when to edit this. Appearance: At the very least two full paragraphs. Add your height, weight, clothing, accessories, etc. Just go wild. Pictures are also accepted. History: At least two paragraphs, again. Keep in mind, you will be editing this as the RP goes along. Just as well, your character's Esper abilities haven't woken yet. Main Ability: This is the primary element of your kinetic skills. It can be anything from fire to telepathy, just remember to keep it general. Also, your character won't be able to use this yet. Minor Abilities: All the cool, nifty shit you're able to do with your Main Ability. These have room to grow, and be specific. This is where you place specific attacks, all branching off the element of your Main Ability. Your character can't use these, either. Weapons: Does your character carry around some form of self-protection? Have they been trained in any special art? This will also be expected to edit. ![]() Opening Credits (courtesy of Atrum Daemon) The Prince o1. Hiren as "Cinaed Dalrein" Unawakened Espers o1. Nona as "Griffikunzen Highwind" o2. Ivory Rose as "Misha Porter" o3. Kiwi as "Lira Sayinn" o4. Atrum Daemon as "Heritor Scharl" o5.Gwyn as "Llewellyn Sharpe" o6. Teempo as "Regulus Kalb" o7. Anne Bonny as "Winter Damita" o8. Sweeney Toddette as "Tristan Miles Montgomery" o9. Kris as "Dalia 'Lia' Alon" 1o. Nuviev as "Elia Morren" Edited by Kiwi, 16 Oct 2008, 03:07 AM.
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| Kiwi | 24 Jul 2008, 11:29 PM Post #3 |
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Aaaaand.... GO! |
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| Nona | 25 Jul 2008, 03:41 AM Post #4 |
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User: Griff Highwind Name: Griffikunzen Canso Highwind AKA Griff Age: 21 Gender: Female Alliance: N/A Appearance: Griff is a fairly tall girl, standing at about 5'7" in height. She tends to keep her blond hair cut to right above her shoulders and streaked with blue. Blue and gold could be described for her clothing's general scheme as well, which tends to be either Chinese inspired dresses accented with mesh. Her eyes are a vibrant blue as well, but her skins a slight light in color. She always has a dragon necklace around her neck, and is secretly fond of painting her toenails blue as well. Occasionally she'll wear earrings, usually studs but at times a hoop or dangly dragon. Rarely she might have a dragon comb in her hair, and she almost always has a headband on of some sort, and high boots. Also, she'd rather fond of globes as well. History: Griff had a pretty basic start in life. The typical sort of rebellious kid, she never got along well with her folks. Her older sister was alright, but there were quite a few topics the two never could see eye to eye on. So when Griff did graduate, it was with very little hesitation that she quickly moved out on her own to 'live the life.' Of course, it wasn't all it was cracked up to be really. She found herself a small apartment, but to pay the rent she had to hold down two jobs: in the morning she would work for a pawnshop, in the evenings the bar. Her outgoing and quite loud personality certainly wasn't winning her over any friends, and living wasn't getting any cheaper. To make things worse, she lost her first job after telling a customer he was a 'pompous, arrogant asshole with a dick for a brain' and macing him in the face for reaching into her top. So now the girls putting in overtime at the bar, working hard for her tips and hunting down another job. Main Ability: Wind Minor Abilities: Griff tends to combine her wind magic with her kicking and weaponry ability. So many attacks she uses don't really have a name, she simply calls it kicking ass and not bothering with names. Shes known to use her magic to propel herself higher into the air, come down harder, and for general speed. But tehre are a few named abilities... Blown away: Griff uses a gust of wind to send her enemy into the air. From here she will either attack from above or below, sometimes both. Hurricane: This attack it used the same as Blown Away, but works on a variety of enemies This is Gonna Hurt: Griff summons her wind at wicked fast speeds and launches it an an enemy or two, which causes stinging cuts, or if she can catch some debris into the attack some massive wounds. Knockabout: Griff summons two gusts of wind, slamming two enemies into one another for a crash collision. One of her personal faves. Weapons: Griff carries the usual means of protection any girl these days would. A can of mace, and a small switchblade. Where are these hidden? She won't say but you'll know it when she pulls them out! |
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| Ivory Rose | 25 Jul 2008, 05:15 AM Post #5 |
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Wow, you put alot of thought into this. It's amazing! Here's my profile, I will probably edit it several times in the next day or two. If there is ANYTHING you wish for me to change or edit or elaborate PLEASE tell me. I don't wanna screw this up for you. (>^-^)> Kudos on the great storyline! User: Ivory Rose Name: Misha Loraine Porter Age: 23 Gender: Female Alliance: N/A Appearance: Misha is a very thin 145 lbs, and stands at about 5'6" with hair that falls past her hips. She has pale unblemished skin, which stands out against her dark outfit. Her favourite outfit is made of sturdy leather, and is cut up the sides to allow freedom of movement. She wears heavy leather boots with thick soles, they come up halfway to her knees. She looks like the product of a goth and a biker, but acts all biker. Her face is angular, with high cheek bones, pointy chin and a small nose. Her violet eyes stick out next to her pale skin, and her eyelashes are long and black. She carries a large black duffle bag with her most of the time that holds her things; rope, first-aid supplies, extra clothing etc. Anything she thinks she might need goes into the bag, along with items she would need if she got into trouble or couldn't go home. History: Misha never had the sort of life everyone dreams of giving their kids. She had two parents who fought a lot; either over money, her mother's alcoholism, or her father's affairs with his secretaries. Her younger brother was so silent all the time it was like he wasn't even there. When she was twelve they split, which only made their lives more miserable. She moved between houses constantly until she was 16, after that she moved out. She got a job and started living with friends until she was old enough to get her own place. She now lives in a two-bedroom with her brother. Neither she nor her parents ever try that hard to keep in touch, if she were to tell the truth she'd say she couldn't give a rat's ass about them. She is now a full-time bartender at a place called "McAllen's Pub", working on buying a new car to replace the piece of shit corola she's been driving since she was eighteen. She's always been pretty good at taking care of herself, but after the first time she was mugged in a parking lot she decided some precautions needed to be taken. She's now a black belt in Karate, and has been taking kick boxing classes as well. Main Ability: Fire Minor Abilities: Walls of Flame- Can call up walls around herself and anyone else to either keep in or keep out. Fireballs- self-explainitory. Weapons of Hell- She can take her weapons and line them with flames; bullets from her pistol, her sword/knife blades... Weapons: As of right now she only carries twin daggers and a pistol. Edited by Ivory Rose, 8 Aug 2008, 04:43 AM.
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| Kiwi | 25 Jul 2008, 05:26 AM Post #6 |
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This would be ok, Ivory, if you'd perhaps controlled the blast through its heat factor, not its static. The static factor makes it a lightning element. Please either edit this, or not use this ability. |
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| Hiren | 25 Jul 2008, 05:33 AM Post #7 |
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Griff: Accepted and I'm sure learning where she has her weapons hidden will be quite the experience. ![]() Ivory Rose: First of all thank you for the compliment. ![]() You're accepted except for one little detail. The Lightning Bolt can be used but not in the sense that you currently have it. You see electricity is not associated with fire in my eyes. However, were you to make a bolt of lightning out of pure heat then I can see no problem. My character Hiren actually does that. A bolt of white hot lightning which severely burns as it exploded into a person etc.etc. you get the idea. Speaking of Hiren your image of Misha actually surprised me >.> On another site the person who plays his lover uses that pic. haha Edited by Hiren, 25 Jul 2008, 05:35 AM.
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| Ivory Rose | 25 Jul 2008, 05:40 AM Post #8 |
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Well if that's the only problem with that whole profile, I'm good with just taking it off. I wasn't sure I wanted it in the first place, so getting rid of that one ability is no problem. You're very welcome, you deserve the props. ![]() I found a pic of that anime character on Photobucket, and as I was looking again for a pic to use for my charrie here I found several more, so I saved them all. I really like her look. I wish I knew what show she was from though. |
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| DeFalco | 25 Jul 2008, 05:46 AM Post #9 |
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Actually, I believe she is from some eroge/hentai game, but the name of her character and the game escape me at the moment. I've been seeing her picture used so many times recently. lol... I've been thinking about joining up for this as well, so you have my interest, but I'll hold off on a bio for now to see what other character types appear since I like to be able to help add some balance to campaigns, as far as providing another male character when it seems overrun by women, and vice versa. I'll start thinking on a character either way, however. Though, just to clarify, are we starting in a "modern" sort of world? I've been seeing alot of modern jobs and the like so far, so I just wanted to clarify on the actual setting when things begin so I don't make a character that is completely out of place. lol |
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| Kiwi | 25 Jul 2008, 05:47 AM Post #10 |
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Beautiful, Ivory. I added you to the list! I'm so glad to have you on board. EDIT: Gwyn! Ahahaaa, stop stalking me to RPs ![]() There seems to be an abundance of females signing up... I'm currently making my character, who is also a gal. It'd be good to get some males in here. Also, yes. This is a modern setting. While we haven't spoken much of the world Melchoir, we'll explain the setting later on I.C. If you have any questions about it now, however, it'd be a good time to ask. Edited by Kiwi, 25 Jul 2008, 05:51 AM.
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| Hiren | 25 Jul 2008, 06:04 AM Post #11 |
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The lady's name Igunis and yes Gwyn she is based off a hentai game. At the moment I cannot think of the game's name though. I know all of this from the person I mentioned before who uses the same pic. lol She knows such things I guess. But yeah Ivory Rose is accepted. Gwyn: Sounds fine to me. Take your time of course and I'm glad you find the storyline intriguing. To be perfectly honest you all have Hilf to thank for its conception and eventual creation. She is the one who convinced me to finally make my own rp. lol |
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| Kiwi | 25 Jul 2008, 06:31 AM Post #12 |
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User: Kiwi/Hilf Name: Lira May Sayinn Age: 22 Gender: Female Alliance: N/A Appearance: Lira, while she obviously doesn't have too much care for clothing, doesn't look too bad in practically nothing. The woman stands at 5' 7", weighing in about 120 lbs, most of it muscle. Her hair is naturally a dirty blond, highlighted and dyed an even brighter shade both by the sun and hair stylists. The tattoo that goes all down the side of her arm is actually just henna, since Lira doesn't believe in permanently damaging her skin with ink. The woman almost never dresses warmly, and prefers skirts over shorts. Her clothes are almost all casual, with only a few semi-formal articles on the floor of her closet. They are primarily in cool, beach-y colors. An occasional red or orange article is splashed in there, though those are more of her "work clothes." Accessories, to Lira, are a must, and every day she seems to have a new collection on her body. The only sort of accessories Lira won't wear are rings and earrings, hating the feeling of her fingers or ears being weighed down. History: Lira, growing up, was a rather dull child. She was perhaps a bit more of a tomboy than anything, growing up around a group of rowdy boys in the neighborhood. However, like all girls, was fascinated with fairy tales, especially the romantic, war-torn one of The Prince. He often sounded so romantic and sad to Lira... She'd have dreams of him, but eventually grew out of them when she hit puberty. After graduating from high school, the girl signed up for the army. Working as a Vesper Grunt, Lira went over-seas to finish a war. There, the woman made plenty of friends and happened to meet a very handsome man named Maes, who also came from Ixidar. The two clicked immediately, and spent most of their off-duty time together. After months of working in the same station, they came to love one another, Maes promising to buy her a ring as soon as they got home. With a bright future ahead of her, Lira went about her grunt days perhaps more optimistically as she ought to have. One day, a group of rebels came, issuing a fight their forces weren't prepared for. Masses died, some even without a gun in hand. Having survived it, they sent her come, closing her contract early. Still, the loss of Maes hit Lira hard, and she spent a year hiding indoors, with the curtains drawn constantly. Sleep came less and less until Lira barely slept at all. Slowly, however, she grew out of sticking inside, landing her first job as a performing artist in a bar. Since then, Lira has made a living off her music, being able to play just about any instrument, and is close to landing a record label, too. She still doesn't sleep right, and lives mainly off a diet of alcohol, but is doing marginally better and at least looks healthier. Main Ability: Lightning Minor Abilities: Chain Lighting: A branch of the lightning which jumps between targets to do massive damage. Shield: Create a web of lightning before her for a brief moment to act like a shield and repel attacks. From the Skies: Summon lightning to come streaming from the sky to strike a single target with a powerful shock. Stun: A weak attack that leaps from the ground at a target, stunning them into paralysis. Weapons: She can kick and punch and that's about it. Edited by Kiwi, 25 Jul 2008, 06:42 AM.
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| Hiren | 25 Jul 2008, 06:45 AM Post #13 |
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*clears his throat* Accepted!
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| Kiwi | 25 Jul 2008, 06:50 AM Post #14 |
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Firstly, bloody damn right I'm accepted! ![]() Secondly;
Stop being so modest! xD You're the one who made this. I just ordered you around and made pretty graphics. Take credit your own credit and stop handing it to me lol |
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| Hiren | 25 Jul 2008, 07:10 AM Post #15 |
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Well excuse me but I would not have created this story had you not convinced me to do so. ![]() I'm working on The Prince now so everyone should keep an eye out. lol |
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| Atrum Daemon | 25 Jul 2008, 08:41 AM Post #16 |
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User: Atrum Daemon Name: Heritor Scharl Age: 34 Gender: Male Alliance: N/A Appearance: Heritor is a hard, wiry man who stands at about 5' 9'' and weighs 170 pounds. His hair is dark brown and kept cut short. He has a whip-like scar running down his right cheek and his eyes are dark green. His arms are covered in criss-crossing scars from his many hostile encounters. Heritor normally dresses in blood red fatigues with the sleeves of the jacket torn off. Over that he wears a blood red trench coat, black boots and gloves, and metal mask over his mouth and nose that depicts a laughing mouth. The mask is only worn when Heritor is working, though. His cloths bear evidence of stitching from years of use and the tail of his trench coat is tattered and frayed. History: Heritor was a ganger growing up. His mother died giving birth to his younger sister and his father abandoned the two of them to an orphanage. Because of this, Heritor felt it was his obligation to care for both of them. After making some friends with a local street gang, Heritor and his sister had a more decent place to sleep than the third-rate orphanage. Life in the gang made Heritor learn discretion, tracking, and skill with a knife. However, that life wasn't to be forever. Thinking to put his skills to better use, Heritor signed up for a short lived military career. A wanting to do things in his own way caused Heritor to quickly end his military service to become a private mercenary. Main Ability: Telekinesis Minor Abilities: Mental Hammer: Heritor uses psychic energy to create a hammer which he hurls at an intended target for a powerful concussive force. Mental Blast: Heritor sends a blast of psychic powerful enough to cut straight through a target as though it were a blade. Grip: Using psychic energy, Heritor can lift and throw things heavier than he and in general move things without touching them. Weapons: A modified machine gun and his knife. Hope this works. And I do plan to create another very soon if that's all right. |
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| Kiwi | 25 Jul 2008, 08:50 AM Post #17 |
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Looks awesome to me! I don't see anything wrong with it. Nice to get a male in here, you know? lol. His abilities are perfect, practical to varying types of battle. I'd definitely add you right now, but I'll wait for Hiren's impending thumbs up, too. |
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| Hiren | 25 Jul 2008, 08:59 AM Post #18 |
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User: Hiren Name: Cinaed Dalrein (Prince Cinaed of Ixidar) Age: ... Gender: Male Alliance: N/A Appearance:Cinaed is the picture perfect fairy tale come to life. Standing just over six feet and weighing somewhere around two hundred pounds with a physique of pure muscle beneath clothing of untainted midnight black. He is possessing of a handsome face of almost statuesque perfection with smooth planes and subtle curves along his jaw line. Skin pure and soft to the touch even upon his torso where there is the sculpted presence of muscle. Even then his skin is incredibly soft, as if all his life he had been bathed in oils. In effect his skin was something like velvet wrapped around iron... silk on steel. Hair of a snowy white frames those masculine features. Made even more prominent by a pair of captivating sapphire eyes. An unnatural blue which seemed pierce straight through to the soul. When using his Esper, however, those oceanic hues change dramatically. They shift along the color scale to a deep shade of crimson. A color almost demonic in nature as they shone form that ageless face. History: The Prince is a figure of mystery and legend. His origin unknown he has lived, and died, since the beginning of time. Always returning at the completion of the cycle to take up the war against his dark counter part. Essential they were brothers... One good, the other evil. Created at the exact same moment by the Immortal's above to reign over this world. Had everything gone according to plan they no doubt would have. Like in all things, however, good and evil can never mix well. Eventually their differences overcame their sense of reason and duty and they fought one another. It was a war never ending. one long, terrible nightmare for the people of Melchoir in which there were blissful pauses of ten years once they killed one another. Ten years of peace and then the cycle would be complete and they would be born again unto this world. This last battler, however, was different. The one before the Crisis in which the dark figure had done something so very profound during their fight. The Prince had lost that fight, the very first time any one of them survived their constant feud. Normally both died, their power shattering their bodies as they fought without restraint, but this time it was very different. The Prince had fallen alone, outsmarted by his dark counterpart and, what was worse, by the time he reached the spirit realm all semblance of his power had been stripped form him. In essence he had become completely human. Incapable of doing all of the mighty and god like feats his Esper energy had allowed. When the cycle completed once more he was born a prince. Prince Cinaed of Ixidar, to be exact. All of his memories... his abilities as an Esper, however, were lost. That was until he me Amalira. Coincidentally she was to be the first of Vesper's created by the Dark Figure. The only one within which there lay the power to awaken that energy within normal humans. She was to be a scout... the woman sent to find the most deadly of dark hearted men who would serve perfectly as vesper's and that's exactly what she did. All across the country she traveled, creating Vesper's wherever she found one worthy of such might and then moving on. It was in her travels that she met Cinaed, a handsome Prince who possessed none of the qualities her master had looked for. Still there was something about the male that drew her and, despite her master's urgings to continue on she stayed with the charming prince. They grew very close and, eventually, fell in love. Never once did she tell Cinaed of her power's though, for fear that he might see her differently. All of that changed, however, on the day Cinaed finally proposed. That day, written forever within her heart and memories, was like a day of dreams as well as nightmares. She knew she was going to marry him the moment the first syllable left his lips, but even still she also knew she could not marry the love of her life without first telling him what she was. Or, more accurately, show him. In a clever twist of fate's design Amalira decided to go against her masters wishes and awaken within Cinaed the powers of an Esper. All of the power of The Prince which had been locked away. That mighty force was suddenly returned to this world, revived through Amalira's desire to share something special with her soon to be husband. Even with that power, though, with the memories of The Prince unlocked, Cinaed still remained as he was. made more human by his experiences without the esper to hinder him form living his life. Still he loved Amalira and, soon after the day of his awakening, On the day of October 10th, they were married. A prince and his beloved princess destined to rule Ixidar at his side. (See rp description for basic knowledge as to the rest before he disappeared.) Main Ability: Esper- Unlike he other Esper's the Prince has no singular ability. His power is automatic, reflexive and beyond conscious control. It focuses on no single point of study or effect any longer than it is required to do so. A force that is completely malleable to the situation, unleashing itself whenever the Prince has need of it for whatever reason. For Cinaed it is all in the unconscious mind. His Esper's ability at any given time decided by the circumstances and needs involved. Weapons:Notice the sword in the pic. |
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| DeFalco | 25 Jul 2008, 09:16 AM Post #19 |
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Meh, decided to recycle an old character of mine from way back that I've been wanting to dust off and play again. Just tweaked him a bit to make him unique for this campaign. Let's see how he fares... User: Gwyn Name: Llewellyn Sharpe Age: 28 Gender: Male Alliance: N/A Appearance: Clicky Tall, brooding, and handsome. If Llewellyn had to be described in three words, those would most likely be them. Standing at 6’4, he towers over most and has a rather intimidating presence overall, both from his height, as well as the stoic expression on his handsome face. While being tall, he is also a man who bears an impressive physique. While not overly muscled to the point of unattractiveness, his body is well defined and is shaped in such a way that would let an observer believe that he has put himself through many, many years of dedicated training to remain physically fit. However, his impressive form cannot always be noticed at first glance under dark and clean-pressed suits he wears more often than casual clothing. At first glance, he may just appear as a tall shadow, but the neat suits he favors does well to give him the guise of self restraint, and perhaps tendencies of professional etiquette. Whether he truly does act professional, however, remains to be seen until the moment of opportunity arises. If Llewellyn could have his way with the suit, however, he would often wear it minus the tie around his neck, leaving the white dress shirt open at the collar. This however may give the keen eye a glance at his muscled chest, which bears many scars, the memory of which he does not openly reveal. To further add to his seemingly rough exterior, his hands, graceful yet powerful, are roughened and callused here and there as though to show that he has not been ignorant to hard labor throughout his life, but has seen much of it. The more noticeable feature he bears besides the handsome face and the well sculpted physique is his mane of long blonde hair that falls well passed his waist. Sometimes it may seem unkempt and carelessly brushed back, but it still retains that golden shine and falls over part of his face, giving him that air of mystery. And while his hair may cover one of his eyes, he is far from blinded by it, and the eye that isn’t hidden beneath the thick confines of his hair shines a deep green, and is more often than not narrowed in cynicism. Due to a birth defect, his hidden eye is a couple shades lighter of green, almost a pale jade as opposed to the vibrant emerald shade of his healthy eye. History: Born into what could be called a middle-class family, Llewellyn was the second son of a couple who would have preferred to do without yet another mouth to feed. His brother, five years his senior, was the favored child who was spoiled and catered to no matter his needs, while Llewellyn simply took whatever he could get. Growing up in a colder climate, his early life passed by uneventfully as he spent most of his time snowboarding or sitting in front of the fireplace listening to books being read to him and his brother, or on rare occassion by their mother, who had little else to do within the small community. Their father was a travelling man, rarely spending any of his time at home as he set out to establish some business he was aiming to start. Llewellyn had been too young to understand the details, but he did realize how unhappy it seemed to make his mother, who was left alone to raise two sons by herself, also juggling a job of her own at a local hotel. This often left Llewellyn and his brother to their own devices, though they looked out for one another, and despite his brother being the favored child, he treated Llewellyn equally. Unfortunately, when Llewellyn reached eleven years old, his brother left home to join the military. With another man of the house gone, it was only he and his mother remaining, and even though she came to appreciate him slowly, the young boy still spent most of his time alone. Things changed once his mother became ill a few years later, and with his father coming and going, failing to bring any money home despite his promises to make his fortunes for the family, they had little money to take the ailing woman elsewhere for proper treatment. During such a time of need, his father was away, yet again, and could not be reached. The same could be said about his brother. At the age of fourteen, his mother passed away, and he had been the only one at her side all the way until the end. He spent another year in his cold hometown before leaving. His father never returned home, and his brother visited a few times when he was able, but those rare visits weren't enough, and the memories were overwhelming. The young man travelled when it was within his means to do so, skipping out on the rest of school altogether, as by this point, he couldn't give a damn about education or the people who wanted to shove useless knowledge down his throat. During that first year of travel, Llewellyn did odd jobs here and there for money to sustain himself from day to day, though most jobs consisted of hard labor. He never complained, and such things began to slowly build upon his physique, made him stronger and trained the levels of his endurance. Such jobs eventually led him into the world of stuntwork, which the young man had taken a fancy to rather quick, and decided to stick with it. A job like this required him to be physically capable of many strenuous tasks, causing him to begin his years of endless training which made his body into what it is today; a sculpted and powerful vessel for his spirit that seemed to gain a scar from every death-defying stunt his body had been put through in the past. Such things never bothered him, even at this age, for by this point, Llewellyn was an avid believer that pain was simply a reminder that one was alive. Nearly two years later, after the young man had established himself as a fine stuntman, he met his father once again, and that was the day the old bastard nearly died. Apparently, the man had settled down in this city a few years ago with another woman, another family. The news shocked the young man, learning that the person who was his father had left his suffering mother as he did, without a word at all, that he was running here to some other woman, lying to his family the whole time. After hearing the news that he had become a widower, the man felt he had the freedom to remarry. Realizing that his own father was such an unfaithful bastard, Llewellyn had his hands around the man's throat and would have squeezed the life out of him, but upon seeing the infant that could have been considered his half-sister, he decided that he wouldn't be responsible for putting that child through the same pain he had felt growing up. He was barely seventeen when this happened, but that event caused the tide to turn, changing something inside of him. He promised the old bastard that if he ever did see him again, he might not be able to stop himself from killing him, that he should stay as far away as possible while he still had hold of his senses. Later that week, Llewellyn learned that his father and the new family he had made for himself had moved out of the city to make a life elsewhere. From this event, the young man began pushing himself harder, training more strenously, taking up kendo classes and fencing as a way to assist in managing his anger. Alongside stuntwork, working a few night shifts as a bouncer in a rowdy bar was also a nice stress reliever. His brother was soon stationed near the city, allowing them to see one another more often than before, shinning just a bit more light in Llewellyn's otherwise chaotic lifestyle, but the happiness was not to last, as his brother was sent away at the beck and call of some meaningless conflict and was killed in action. Such things drove Llewellyn even further into a new dimension of pissed off, making him even more moody than before. Kendo and basic swordsmanship could barely appease his anger, and Lord save those who got in his face at the bar. Years have passed, and he's still as moody as ever, but he's been able to move on in regards to certain aspects of his life, and the few close friends he's gained in the stunt business and through his antics in fencing have sustained him quite nicely. He lives a modest lifestyle now despite the work he does, always seeking to carry a hint of professionalism with him wherever he goes, especially in presentation of himself, considering he favors wearing dark suits that are neatly pressed and pristine in condition. And though he might catch alot of jest from his friends and others who view him as a arrogant "pretty-boy", don't challenge him too much, for he doesn't even need to loosen his tie just to kick their ass. Main Ability: Psionics Minor Abilities: With a mind strong enough to grasp the manner in which true psionics is achieved, perhaps there could be a day when Llewellyn's mind were so powerful as to move mountains and control the bodies of unsuspecting victims, but in the beginning, his abilities are rather basic in that he can move various items and structures at will, and develops a mastery over the mind to a point that also affects the body. However, in regard to common telekinetics, the larger/heavier the item in question is, the more concentration and stamina it requires. Llewellyn cannot levitate a greyhound bus and toss it at a shocked foe without feeling the after-effects of such a feat, such as a good deal of fatigue, stabbing pain within his head, or even the possibility of complete loss of consciousness. During the early stages of realizing his abilities, he will be far more susceptible to such things after using the powers of his mind, especially if he uses it in excess. Llewellyn has trained his body more than his mind over the years, and while he does already bear a strong mind and a will to go along with it, it is a generally untapped source of power at the moment, something he will have to train even futher to adapt to. The body can only do that which the mind says it can, but once the mind has removed the chains that bind it, anything becomes possible. - Wheel of Blades: Carrying a series of blades, large and small on his person, Llewellyn can manipulate these weapons to hover around his body through psionic telekinesis, each equally spaced out to form a circle with him standing in the center. The blades slowly rotate around him, though the speed can be quickened if he wills it so. With such sharpened blades surrounding him, they can spin at quick speeds to provide both a barrier around him to parry and block oncoming attacks, divert the path of projectiles, or slice into the fool who comes close enough to the spinning blades. When on defense, the blades will hover vertically, tip pointing down towards the ground below, spinning only to parry and protect. When choosing to go offensive, however, the blades shift to point directly outward in all directions surrounding him and spin like a large saw blade, proving to be rather deadly against those whom rush in to fight him head on, or even try to surprise him from behind. It is a perfect rotation of blades that can either rise or lower around his body to defend against various attacks. - Body Adjustment: Though not an offensive power, it proves useful during combat. When injured, should Llewellyn be able to concentrate, his mind can better tune itself to the chaos forming within his injured body and align itself with the measure of damage to the point that the mind forces the body to quicken the rate of healing. This can also give a jump start to the immune system when succumbing to things such as the common cold, though such a feat takes a great amount of concentration on the matter, and is nothing instantaneous as he must focus constantly on the wounds or afflictions in question for it to have any effect. It is very tiring in the end, and can also drain the body of energy if the wounds were deep enough, considering the body was forced to strain itself to quickly heal that which normally takes more time to care for. After gaining more experience and knowledge with his powers, Llewellyn may be able to use this ability on another, though their full and absolute cooperation would be necessary for such an endeavor. At the least, he may be able to use a more modest version of the same idea for healing in which he transfers such wounds to his own body instead, known as Empathic Transfer. - Strength of My Enemy: This ability requires contact with the target and is somewhat akin to Empathic Transfer. Llewellyn syphons the target's strength and draws it into himself for a boost of power. However, if the body takes in too much, it may undergo a sort of "overload" phase afterward in which the body aches and struggles for movement after trying to accomodate the abnormal surge within. This can also be a handy ability to use on allies whom he views to be in over their head. One simple touch, and their strength is his, rendering that person useless and unable to complete whatever hair-brained scheme they had been cooking up previously. - Mindlink: Should the pathways to another mind be open if Llewellyn is searching, he can forge a limited mental bond with another person, sharing thoughts telepathically with them and allowing them to communicate back through their own mind. As Llewellyn must first master his own mind, however, it will take time for telepathic bonds to be forged through the use of psionics, though at a much later date when his abilities reach their peak, perhaps he could open communication pathways through the minds of more than one other, allowing a small group of people to communicate though the opened channels within their mind. By this time, all it would take was a gentle push in the right direction, an additional measure of guidance, and the minds of others will be opened like books to him. Though by such a time, he will also be adept in blocking his own mind from intrusion. - Psychic Crush: A very powerful ability to use that Llewellyn will have no chance of using early on, as this requires a massive amount of mental power and stamina to execute. When used, Llewellyn's mind reaches out to a single target, aligning itself with that body's wavelength, almost merging for a moment with the general make-up of that form. Once "unity" has been achieved, Llewellyn gains control over that body's functions, though this is not a power to be used for a simple puppet show. Instead, his mind crushes the innards of the body, effectively causing the target to implode, as though being crushed by a giant hand that had grasped their body. Such a sight is twisted and grotesque, watching the body write and contort in its final moments, the sounds of bones snapping and innards squishing, before the body is completely broken and limp, simply a mound of bones and flesh, with its contents likely to have been spilled out onto the ground around it. This power can also be used in a more mundane form in which the target is not crushed into a bloody pulp, but instead has their heart stop (Crisis of Life), or loses their ability to breathe (Crisis of Breath). Weapons: Llewellyn is an adept brawler, having seen many fights in his time to give him experience in hand-to-hand combat, however, he is not skilled in martial arts. His true calling came in the form of swordplay, however, as he's spent quite a few years practicing fencing with his small collective of friends who share the hobby. But this calls for more hard contact than the basic form of fencing one might have viewed on television, and is executed by these men more along the lines of what one might see in various films. Highly skilled with a rapier, Llewellyn also expands on his knowledge of such weaponry through his experiences with kendo. In such a world, however, this man does not carry such a weapon with him as it would be frowned upon and he would likely be arrested for carrying a dangerous weapon out in public, but he is not without his personal sword collection within his home, ranging from one style of rapier to another, a few sharpened katanas and an antique nodachi. He finds guns and other firearms to be tasteless, as anyone can use them. It takes more skill and finesse, however, to wield a blade. Edited by DeFalco, 25 Jul 2008, 09:52 AM.
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| Teempo | 25 Jul 2008, 09:33 AM Post #20 |
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I'll be posting a profile in a bit, but I just wanted to make a comment on the super hot bolt of lightning deal From what I understand, it would be more accurate yo call it plasma as opposed to lightning, since you're using heat (ie accelerated molecules, creating intense friction and heat in order to produce a physical form that can travel at the same speeds as lightning) it just seemed to make more sense to me this way... and plasma sounds cooler
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7:06 AM Nov 22
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From what I understand, it would be more accurate yo call it plasma as opposed to lightning, since you're using heat (ie accelerated molecules, creating intense friction and heat in order to produce a physical form that can travel at the same speeds as lightning) it just seemed to make more sense to me this way... and plasma sounds cooler
7:06 AM Nov 22

