Levias
11-08-2009, 04:47 AM
This RP is going to be very in-depth, so you must be active if you are joining.
The technology is like during the Third Crusade, except this is in a completely different world. Basically Swords, crossbows, you know, the likes. But there are also different technologies that inventors create, but they all must be slightly realistic, and not automatic wepons like rifles and whatnot.
All Job Descriptions are after the Organization list
Plot/Story:
In this world known as Tano, there are groups known as Organizations. These groups all have their own purposes, motives, and Turf/Land. Most of them have allies and enemies, while some are mainly for the purpose of mass producing items or inventing. Whatever the goal is, the organizations all have one thing in common.
They want to be the most powerful...
There are also other determining factors, such as resources, land, walth, and these crystalline spheres known as Soul Shards. There are less than two hundred of them in the world, and each may only have one owner, and each owner may only have one. It is with them until death, and some grant immortality, meaning there must be special circumstances to undergo a true death. Each soul Shard grants the owner abilities like no human has ever had. What is the secret behind these Shards? Is there a more dangerous enemy lying in the depths than your own fears?
Already Existing Organizations: (NPC Organizations that you may join, but do not own at the moment)
(Note, any and all Organization's need a leader, and You may sign up to be a leader if there isn't already a leader among the group. Most of the Pre-Made group Leader's are NPC's, but you may take over through any means)
Artisan's Paradise
Organization Name: Artisan's Paradise
Description and goal: A group made of Artisan's and merchants, who's sole purpose is to become and stay the leading manufacturers of all goods, while bringing in revenues above everyone else. They are the Governments Suppliers.
Consists of: Merchants, Bodyguards (To protect the other members), Bashers (To destroy other merchant's stalls), Artisans, Weaponsmiths, Armorsmiths, Miners, Gatherers, Tailors, Inventors, Enchantors, Fisherman, Farmers, and Politician's (In order to have ways around the government)
Requirerments: Citizen's and up. No Street Rats or Beggars are allowed into this guild.
Current State: Strong, with the Government supporting it at the same time.
Current Resources: An Iron Mine, A Large Forgery with five large, open furnaces, and over thirty Anvils. A Textile Manufacturing Bulding, with weaving tools, and sewing stations. They own stall permits in many cities, allowing their merchants to set up shop in large areas. Any and all materials they need are supplied by their members. Axes for lumber-cutting, and a harvesting building for it. Last of all, a warehouse, the size of a large town.
Leader: A Merchant by the name of Maron. He is manipulative, while still maintaining his wisdom. He is slightly greedy, but willing to give up money for a return profit. He is a realist and oppurtunist, so knows when to give up if in conflict. He also knows investment when he sees it. Many believe that he has the Shard of Vision, which grants the Owner Sight into the unkown,and many other sights as well.
Crossed Blades Corps.
Organization Name: Crossed Blades Corps.
Description and goal: The Crossed Blades Corps is a group of veterans and elite soldiers formed into a single army meant solely for the King's use. They are paid in royalties by the Government. They want to become the best combatants that Tano has ever seen, and fight many of their own skirmishes to become better.
Consists of: Trainee, Warrior, Swordsmen, Knights, Paladins, Town Guard, Berserkers, Rathnen, WarMagi, ArchMagi, SwordsMasters, Archers, Bowmen, Rangers, Snipers, SpearMasters, and ShadowScythe's.
Requirerments: Barons to Dukes. Must be able to buy weapon's and everything you need by yourself, but we will still supply for you. Must also pass the Master's test.
Current State: Normal
Land owned: A Garrison in the Capitol city that they use for training and recruitment.
Current Resources: A group that is consisted of more than two hundred elite soldiers, owns many different siege weapon's, and gets shipments from the Artisan's Paradise every week with new weapons
Leader: Known as The Master to all inside the Organization. He is mysterious and short tempered. He has an Unreal strength, and is believed to possess the Shard of Arms. That Shard Increases the strength and reflexes of the user.
The Government
(One of the Most Important Organizations in the entire Roleplay)
Organization Name: The Government
Description and goal: They rule over Tano, in some area's with diplomacy, and in other's, Martial Law. They are constantly rebelled against, and hire the Crossed Blades Corps to take care of the rebellion's. They are all Power-Hungry. There are only ten of them, to rule over the ten regions of the world. There are also Only ten, because of Checks and Balances. Their goal is to keep owning the World for as long as they can.
Consists of: Politicians, Warmasters, Scholars
Requirerments: Only Upper Nobility and Up. Must own a region through one means or another
Current State: Very Strong
Current Resources: Anything they need
Leader: No one knows who calls the shots, but know that he has the Shard of Evil, so no one would try to find out. The Shard of Evil is so corrupt that it takes the Owner's moral soul, and soaks it dry, to replace all good feelings with vile hatred and thoughts of death.
Character Jobs and Origins:
Jobs:
Merchant: Salesman of a sort. Normally work out of a stall or storehouse.
Miner: A person who mines
Weapon and Armorsmiths: Create items for the soldiers and others who fight for a living.
Gatherer: A person who gathers things such as wood, water, and other natural resources
Farmer: A person who grows crops and animals
Artisan: Creates many different goods. A jack of all trades.
Bodyguards: Hired arms who guard or escort someone or something
Bashers: People sent to collect debts, or destroy something. It is all that they are useful for.
Tailors: Sew and create clothing, and light armor.
Inventors: Invent stuff
Enchantors: Enchant items and make them better, or more durable, or whatever people pay them for. They may also embed elements into weapons. Like creating a Flaming blade that strikes fire whenever it his a hard surface, or skin.
Fishermen: They fish in the Seas, or lakes, or rivers.
Politicians: They squeeze their way around through politics to get their way.
Warmasters: Have seen War and also know knowledge. You may only achieve this job through becoming a General, and a Scholar. Therefore, this is a Fifth Echelon Class
Scholars: Their life is knowledge. They are Magi whom seek out knowledge from all over the world, adn believe that without knowledge, we are doomed to death.
General: May lead anyone into battle, and give them courage along the way. They knwo how ot fight better than most people that are alive. Very few people have ever made it here.
Trainee: Have basic combat training, but are nothing special. May train to become the First Echelon Classes that are known as: a Warrior, a Town Guard, an Archer, or a Mageus.
Warrior: Have begone rigorous training through physical means, and want ot be tested. My further develop into the Second Echelon Classes known as Swordsmen, Knights, and Berserker's.
Mageus: Dedicated their lives to the study of all magic. Normally Healer's. If they train enough, they may become the First Echelon Magi of either Cleric's, or WarMagi
Swordsmen: Dedicated to the life of the sword. They only worry about their skill, and take every ounce of their spare time to improve upon it. May further develop into the Third Echelon Class of SwordMaster.
Knights: Dedicated to the ruler of their land, and will do anything to serve. Live by the Mace and Sword. May develop into the Third Echelon Class of Paladin.
Clerics: Heal others and help them through spells. They have a thirst for knowledge, but it hasn't fully developed yet. May develop into a Second Echelon Magi known as Scholars
Paladins: Also known as Holy Knights, Worship their gods through battle and rigorous assignments that are completed. These are some of the most feared people throughout the land of Tano. May become the Fourth Echelon Class of General.
Town Guard: Spearmen who patrol the Town at night, and watch for attacks on the walls. May become the Third Echelon class of SpearMasters.
Berserkers: All they use is their strength,a dn large weapons, such as warhammers, Axes, and anyhting of the sort. Through battle, they eventually become The Third Echelon Class of Rathnen.
Rathnen: Can take out entire squads at a time with their bare fists. May become the Fourth Echelon Class of General.
WarMagi: Know how to contort the elements into their own weapons. May becom the Second Echelon Magi of ArchMagi
ArchMagi: Know everything about combat magic, and may contort the elements on demand. May become the Fourth Echelon Class of General, even though it skips an echelon.
SwordsMasters: They know how to use every sword and blade from around the world, adn specialize in one of them. People pay them for tutelage in whatever wepon's they offer. May become the Fourth Echelon Class of General.
Archers: Know how to use Bows, but Aren't the best. They may become the Second Echelon Classes that are the Bowmen or The Rangers.
Bowmen: Known for their agility, Short Bows, and patience. They may become The Third Echelon Class of Stalker if they have learned everything about any form of ambush, or the Short Bow they need.
Stalker: The quickest, and very deadly archer that specializes in Recon, and Ambush, as well as Chasing enemies down.
Rangers: Use Long Bows, and have near perfect vision. Can hjit a target dead on from 200 paces. May develop into the Third Echelon Class known as a Sniper.
Snipers: The most advanced Bow user's to have ever walked this planet. This is a Third Echelon Class of it's own.
SpearMasters: Know a Spear like their own face. They can throw spears, use staffs, and do anyhting passible with a spear. May become the Fourth Echelon Class of General.
ShadowBlades: Are a combination between the two classes known as Shadows and SwordMasters. This is a Fifth Echelon Class, few have ever reached this status.
Street Thieves: Poor people (normally children) that steal for their own good, and normally don't give a crap about anyhting else. Mey Become the First Echelon Scum known as Pickpockets, Bashers, Mercenaries, and Raider's.
Pickpockets: Steal from almost everyone with quick hands and feet. Normally very adaptive and flexible. Develops into the Second Echelon Scum job known as Thief.
Mercenaries: Kill for a living. All they need is their hands to do it, and it is second nature to them. They are normally paid to kill targets. May become the Second Echelon Scum known as Assassin, or become a Warrior to have a chance at a better life.
Raiders: What their name says is enough. They are like Barbarians. They have no advancements in Echelon, but can gain Berserker and Rathnen-like qualities. They may go to the second Echelon class known as Berserker, adn have a better life, or stay a Raider and just get better.
Thief: Some are Paid to steal objects such as Art or Artifacts from others, while the others simply steal everything. They become the Third Echelon Scum known as Monster.
Assassin: Stick to the shadows and themselves. They may only become Assassin's through another Assassin, Monster, Or Shadow. They are hired to kill, and kill is what they do. No one can find them after the job is done. There is no evidence. They can use any and every weapon ever created, so that they never run out of oppurtunities. They also are the quickest of any class, only the Stalker's can hope to even catch them. May become the Thrid Echelon Scum known as Monsters.
Monster: Known for their kills and crimes. They are not real monsters, but people like to label them so. May become The Fourth Echelon Scum known as Shadow's.
Shadow: Never found unless someone wants a job done. Only certain poeple know about Shadow's. Their hits cost the most of anyone's, but not even the body is found when they are finished. They know every herb and poison that have been found. Some even create their own. They are the most deadly of any foe that you can encounter in an alleyway. In the Shadow's, they turn nearly invisible.
Origins
Street Urchins: People who live on the streets, whom normally become the Scum Classes.
Citizens and Servants: May become soldiers in the army, and normally don't make anything big of themselves. Some enroll into the Mageus Academy.
Lower Nobility: From Counts up to Baronets. They are nobility, but still lower among the chain of power.
Upper Nobility: From Barons, to Dukes, to Goveners. These are some of the most known people in Tano.
Government: Work for the Government, and therefore have a high amount of Prestige.
Sheets for creation of Organizations, Soul Shards, and characters:
Character Skeleton: (Post this onto the thread)
Name: (First and Last. If character does not have a house or last name, then put a question mark)
Age: (Minimum is 13, and the Maximum is 60)
Sex: (...Obviously)
Appearance: (ANIME ONLY!!! Insert in empty space Below)
History/Bio: (At least three Paragraphs. I know, I am so demanding)
Personality: (How you act around others. A paragraph should do here)
Skills: (Thikngs you are good at)
Abilities: (Magical, and physical)
Job: (Choose at least one from the list above. Character may have Two Jobs.)
Organization: (If none, put N/A)
Origin: (Choose from the list above)
Title in Organization: (Are you a manager, a Guard for shipments, etc)
Soul Shard: (If none, put N/A. If you change your mind during the RP, you can 'find' one and fill out the sheet below)
Soul Shard Creation (Only if you want one):
Name of Shard:
Abilities: (What does it do?)
Element: (If none, put N/A)
Appearance: (Detailed description is fine here)
Organization Creation: (PM this to me)
Organization Name: (Name of Group)
Description and goal: (Obvious)
Consists of: (What Job's may join?)
Requirerments: (Again, Obvious)
Current State: (Strong, Weak, or Normal, based on land owned and Number of Members)
Current Resources: (Anything your Organization Owns. Look at the already Existing Organizations for reference)
Leader: (Need I explain?)
Rules
1. Cursing is allowed, ut don't use it in every sentence. That just isn't necessary.
2. Romance is Encouraged completely. but keep it PG-13
3. The game is run through the characters, not the Organizations.
4. All Posts must be at least semi-literate, and have at least a paragraph.
5. PM ME THE ORGANIZATION SIGNUPS, DO NOT POST THEM
6. I AM THE GM, AND THEREFORE, GOD! Listen to me when I say something important.
7. No killing without Permission From Me and the Characters owner.
8. Soul Shards Cannot Make you Invincible. If you think that you are like a god, then take a look at it, and revise it. There are limits to teh abilities of the Shards
9. You may have two characters at most
10. HAVE FUN
The technology is like during the Third Crusade, except this is in a completely different world. Basically Swords, crossbows, you know, the likes. But there are also different technologies that inventors create, but they all must be slightly realistic, and not automatic wepons like rifles and whatnot.
All Job Descriptions are after the Organization list
Plot/Story:
In this world known as Tano, there are groups known as Organizations. These groups all have their own purposes, motives, and Turf/Land. Most of them have allies and enemies, while some are mainly for the purpose of mass producing items or inventing. Whatever the goal is, the organizations all have one thing in common.
They want to be the most powerful...
There are also other determining factors, such as resources, land, walth, and these crystalline spheres known as Soul Shards. There are less than two hundred of them in the world, and each may only have one owner, and each owner may only have one. It is with them until death, and some grant immortality, meaning there must be special circumstances to undergo a true death. Each soul Shard grants the owner abilities like no human has ever had. What is the secret behind these Shards? Is there a more dangerous enemy lying in the depths than your own fears?
Already Existing Organizations: (NPC Organizations that you may join, but do not own at the moment)
(Note, any and all Organization's need a leader, and You may sign up to be a leader if there isn't already a leader among the group. Most of the Pre-Made group Leader's are NPC's, but you may take over through any means)
Artisan's Paradise
Organization Name: Artisan's Paradise
Description and goal: A group made of Artisan's and merchants, who's sole purpose is to become and stay the leading manufacturers of all goods, while bringing in revenues above everyone else. They are the Governments Suppliers.
Consists of: Merchants, Bodyguards (To protect the other members), Bashers (To destroy other merchant's stalls), Artisans, Weaponsmiths, Armorsmiths, Miners, Gatherers, Tailors, Inventors, Enchantors, Fisherman, Farmers, and Politician's (In order to have ways around the government)
Requirerments: Citizen's and up. No Street Rats or Beggars are allowed into this guild.
Current State: Strong, with the Government supporting it at the same time.
Current Resources: An Iron Mine, A Large Forgery with five large, open furnaces, and over thirty Anvils. A Textile Manufacturing Bulding, with weaving tools, and sewing stations. They own stall permits in many cities, allowing their merchants to set up shop in large areas. Any and all materials they need are supplied by their members. Axes for lumber-cutting, and a harvesting building for it. Last of all, a warehouse, the size of a large town.
Leader: A Merchant by the name of Maron. He is manipulative, while still maintaining his wisdom. He is slightly greedy, but willing to give up money for a return profit. He is a realist and oppurtunist, so knows when to give up if in conflict. He also knows investment when he sees it. Many believe that he has the Shard of Vision, which grants the Owner Sight into the unkown,and many other sights as well.
Crossed Blades Corps.
Organization Name: Crossed Blades Corps.
Description and goal: The Crossed Blades Corps is a group of veterans and elite soldiers formed into a single army meant solely for the King's use. They are paid in royalties by the Government. They want to become the best combatants that Tano has ever seen, and fight many of their own skirmishes to become better.
Consists of: Trainee, Warrior, Swordsmen, Knights, Paladins, Town Guard, Berserkers, Rathnen, WarMagi, ArchMagi, SwordsMasters, Archers, Bowmen, Rangers, Snipers, SpearMasters, and ShadowScythe's.
Requirerments: Barons to Dukes. Must be able to buy weapon's and everything you need by yourself, but we will still supply for you. Must also pass the Master's test.
Current State: Normal
Land owned: A Garrison in the Capitol city that they use for training and recruitment.
Current Resources: A group that is consisted of more than two hundred elite soldiers, owns many different siege weapon's, and gets shipments from the Artisan's Paradise every week with new weapons
Leader: Known as The Master to all inside the Organization. He is mysterious and short tempered. He has an Unreal strength, and is believed to possess the Shard of Arms. That Shard Increases the strength and reflexes of the user.
The Government
(One of the Most Important Organizations in the entire Roleplay)
Organization Name: The Government
Description and goal: They rule over Tano, in some area's with diplomacy, and in other's, Martial Law. They are constantly rebelled against, and hire the Crossed Blades Corps to take care of the rebellion's. They are all Power-Hungry. There are only ten of them, to rule over the ten regions of the world. There are also Only ten, because of Checks and Balances. Their goal is to keep owning the World for as long as they can.
Consists of: Politicians, Warmasters, Scholars
Requirerments: Only Upper Nobility and Up. Must own a region through one means or another
Current State: Very Strong
Current Resources: Anything they need
Leader: No one knows who calls the shots, but know that he has the Shard of Evil, so no one would try to find out. The Shard of Evil is so corrupt that it takes the Owner's moral soul, and soaks it dry, to replace all good feelings with vile hatred and thoughts of death.
Character Jobs and Origins:
Jobs:
Merchant: Salesman of a sort. Normally work out of a stall or storehouse.
Miner: A person who mines
Weapon and Armorsmiths: Create items for the soldiers and others who fight for a living.
Gatherer: A person who gathers things such as wood, water, and other natural resources
Farmer: A person who grows crops and animals
Artisan: Creates many different goods. A jack of all trades.
Bodyguards: Hired arms who guard or escort someone or something
Bashers: People sent to collect debts, or destroy something. It is all that they are useful for.
Tailors: Sew and create clothing, and light armor.
Inventors: Invent stuff
Enchantors: Enchant items and make them better, or more durable, or whatever people pay them for. They may also embed elements into weapons. Like creating a Flaming blade that strikes fire whenever it his a hard surface, or skin.
Fishermen: They fish in the Seas, or lakes, or rivers.
Politicians: They squeeze their way around through politics to get their way.
Warmasters: Have seen War and also know knowledge. You may only achieve this job through becoming a General, and a Scholar. Therefore, this is a Fifth Echelon Class
Scholars: Their life is knowledge. They are Magi whom seek out knowledge from all over the world, adn believe that without knowledge, we are doomed to death.
General: May lead anyone into battle, and give them courage along the way. They knwo how ot fight better than most people that are alive. Very few people have ever made it here.
Trainee: Have basic combat training, but are nothing special. May train to become the First Echelon Classes that are known as: a Warrior, a Town Guard, an Archer, or a Mageus.
Warrior: Have begone rigorous training through physical means, and want ot be tested. My further develop into the Second Echelon Classes known as Swordsmen, Knights, and Berserker's.
Mageus: Dedicated their lives to the study of all magic. Normally Healer's. If they train enough, they may become the First Echelon Magi of either Cleric's, or WarMagi
Swordsmen: Dedicated to the life of the sword. They only worry about their skill, and take every ounce of their spare time to improve upon it. May further develop into the Third Echelon Class of SwordMaster.
Knights: Dedicated to the ruler of their land, and will do anything to serve. Live by the Mace and Sword. May develop into the Third Echelon Class of Paladin.
Clerics: Heal others and help them through spells. They have a thirst for knowledge, but it hasn't fully developed yet. May develop into a Second Echelon Magi known as Scholars
Paladins: Also known as Holy Knights, Worship their gods through battle and rigorous assignments that are completed. These are some of the most feared people throughout the land of Tano. May become the Fourth Echelon Class of General.
Town Guard: Spearmen who patrol the Town at night, and watch for attacks on the walls. May become the Third Echelon class of SpearMasters.
Berserkers: All they use is their strength,a dn large weapons, such as warhammers, Axes, and anyhting of the sort. Through battle, they eventually become The Third Echelon Class of Rathnen.
Rathnen: Can take out entire squads at a time with their bare fists. May become the Fourth Echelon Class of General.
WarMagi: Know how to contort the elements into their own weapons. May becom the Second Echelon Magi of ArchMagi
ArchMagi: Know everything about combat magic, and may contort the elements on demand. May become the Fourth Echelon Class of General, even though it skips an echelon.
SwordsMasters: They know how to use every sword and blade from around the world, adn specialize in one of them. People pay them for tutelage in whatever wepon's they offer. May become the Fourth Echelon Class of General.
Archers: Know how to use Bows, but Aren't the best. They may become the Second Echelon Classes that are the Bowmen or The Rangers.
Bowmen: Known for their agility, Short Bows, and patience. They may become The Third Echelon Class of Stalker if they have learned everything about any form of ambush, or the Short Bow they need.
Stalker: The quickest, and very deadly archer that specializes in Recon, and Ambush, as well as Chasing enemies down.
Rangers: Use Long Bows, and have near perfect vision. Can hjit a target dead on from 200 paces. May develop into the Third Echelon Class known as a Sniper.
Snipers: The most advanced Bow user's to have ever walked this planet. This is a Third Echelon Class of it's own.
SpearMasters: Know a Spear like their own face. They can throw spears, use staffs, and do anyhting passible with a spear. May become the Fourth Echelon Class of General.
ShadowBlades: Are a combination between the two classes known as Shadows and SwordMasters. This is a Fifth Echelon Class, few have ever reached this status.
Street Thieves: Poor people (normally children) that steal for their own good, and normally don't give a crap about anyhting else. Mey Become the First Echelon Scum known as Pickpockets, Bashers, Mercenaries, and Raider's.
Pickpockets: Steal from almost everyone with quick hands and feet. Normally very adaptive and flexible. Develops into the Second Echelon Scum job known as Thief.
Mercenaries: Kill for a living. All they need is their hands to do it, and it is second nature to them. They are normally paid to kill targets. May become the Second Echelon Scum known as Assassin, or become a Warrior to have a chance at a better life.
Raiders: What their name says is enough. They are like Barbarians. They have no advancements in Echelon, but can gain Berserker and Rathnen-like qualities. They may go to the second Echelon class known as Berserker, adn have a better life, or stay a Raider and just get better.
Thief: Some are Paid to steal objects such as Art or Artifacts from others, while the others simply steal everything. They become the Third Echelon Scum known as Monster.
Assassin: Stick to the shadows and themselves. They may only become Assassin's through another Assassin, Monster, Or Shadow. They are hired to kill, and kill is what they do. No one can find them after the job is done. There is no evidence. They can use any and every weapon ever created, so that they never run out of oppurtunities. They also are the quickest of any class, only the Stalker's can hope to even catch them. May become the Thrid Echelon Scum known as Monsters.
Monster: Known for their kills and crimes. They are not real monsters, but people like to label them so. May become The Fourth Echelon Scum known as Shadow's.
Shadow: Never found unless someone wants a job done. Only certain poeple know about Shadow's. Their hits cost the most of anyone's, but not even the body is found when they are finished. They know every herb and poison that have been found. Some even create their own. They are the most deadly of any foe that you can encounter in an alleyway. In the Shadow's, they turn nearly invisible.
Origins
Street Urchins: People who live on the streets, whom normally become the Scum Classes.
Citizens and Servants: May become soldiers in the army, and normally don't make anything big of themselves. Some enroll into the Mageus Academy.
Lower Nobility: From Counts up to Baronets. They are nobility, but still lower among the chain of power.
Upper Nobility: From Barons, to Dukes, to Goveners. These are some of the most known people in Tano.
Government: Work for the Government, and therefore have a high amount of Prestige.
Sheets for creation of Organizations, Soul Shards, and characters:
Character Skeleton: (Post this onto the thread)
Name: (First and Last. If character does not have a house or last name, then put a question mark)
Age: (Minimum is 13, and the Maximum is 60)
Sex: (...Obviously)
Appearance: (ANIME ONLY!!! Insert in empty space Below)
History/Bio: (At least three Paragraphs. I know, I am so demanding)
Personality: (How you act around others. A paragraph should do here)
Skills: (Thikngs you are good at)
Abilities: (Magical, and physical)
Job: (Choose at least one from the list above. Character may have Two Jobs.)
Organization: (If none, put N/A)
Origin: (Choose from the list above)
Title in Organization: (Are you a manager, a Guard for shipments, etc)
Soul Shard: (If none, put N/A. If you change your mind during the RP, you can 'find' one and fill out the sheet below)
Soul Shard Creation (Only if you want one):
Name of Shard:
Abilities: (What does it do?)
Element: (If none, put N/A)
Appearance: (Detailed description is fine here)
Organization Creation: (PM this to me)
Organization Name: (Name of Group)
Description and goal: (Obvious)
Consists of: (What Job's may join?)
Requirerments: (Again, Obvious)
Current State: (Strong, Weak, or Normal, based on land owned and Number of Members)
Current Resources: (Anything your Organization Owns. Look at the already Existing Organizations for reference)
Leader: (Need I explain?)
Rules
1. Cursing is allowed, ut don't use it in every sentence. That just isn't necessary.
2. Romance is Encouraged completely. but keep it PG-13
3. The game is run through the characters, not the Organizations.
4. All Posts must be at least semi-literate, and have at least a paragraph.
5. PM ME THE ORGANIZATION SIGNUPS, DO NOT POST THEM
6. I AM THE GM, AND THEREFORE, GOD! Listen to me when I say something important.
7. No killing without Permission From Me and the Characters owner.
8. Soul Shards Cannot Make you Invincible. If you think that you are like a god, then take a look at it, and revise it. There are limits to teh abilities of the Shards
9. You may have two characters at most
10. HAVE FUN