Lancrist
11-16-2009, 11:38 AM
http://img32.imageshack.us/img32/2272/clowncopy.jpg
Once upon a time in old Tinker Town,
There arrived a clown from a faraway land,
Bringing song and dance for the young,
And raucous wit for the old.
Though all were joyous and laughed,
Soon their glee waned,
And when night descended,
He was rewarded food nor drink,
Nor a bed for him to sleep.
The clown begged hospitality,
But was nevertheless scorned.
And with sticks and stones,
And bones and knives,
They drove him from old Tinker Town.
But as he fled he gave his word:
Vengeance to repay them.
And ere one month passed,
Four children awoke,
To find themselves cursed:
One boy turned stone,
Another now wood;
A girl become bone,
The second smooth bronze.
Their friends and family grieved,
But soon they turned cold;
And thus the poor children fled.
And where they went,
Little can be said.
“I have long supposed the clown to be an agent of dark forces, disguised in a most lovable form, to more easily allay our suspicions of their macabre motives. A studious man might discover that the clown’s roots lay in Mledyr, which is certainly with all justification known as the Island of Dreadful things, and what is a clown if not dreadful?”
—Duke Amante Vonpa IV, the ninety-ninth Duke of Starkeep.
The Kingdom of Arf:
http://i38.tinypic.com/289a07r.jpg
Tinker Town:
http://i33.tinypic.com/2v8ivzs.jpg
“Let me pause a moment to speak of Tinker Town, which is altogether a bizarre and unforgettable place. There is a tradition there of mechanically minded education; and of the invention and reparation of intriguing gadgets, and where the residents possess a strong taste for flare and vibrant colour upon both their persons and in the decorum of their eccentric town.
They are not governed so much as annoyed by their bawdy Lord Ord; who frequents masques and parties more often than his own office, but they all somehow manage their own affairs with reasonable efficiency.
Within the Kingdom of Arf they are much advanced beyond their neighbours, possessing the rudimentary technology which is making a breakthrough in other realms; such as the steam engine, and the printing press, and the camera obscura.
I encountered here but few of the ridiculous types of person that inhabit Arf, such as the pigmen of Ressitudia or the glimmerthocks from Axor’s Island, and I confess that they were among the most strange and wonderful persons I have laid eyes upon, but were also possessed of the most peculiar mannerisms and habits that are generally what make Arf such an intolerable place, aside from its tendency to surprise the ignorant traveler with all varieties of alarming creatures that hail from the most ancient and unbelievable of myths.
Would I recommend traveling there? Perhaps, but only for a short while.”
—Fedicks Beeter, renowned scholar of Lammark.
The Accursed Children:
http://i34.tinypic.com/211tlyf.jpg
Behold… the Boy of Wood! A boy, with a marionette’s semblance, an expression of deepest sorrow wrought in his carven face; a tattered top hat crowning his smooth head, his limbs long and slender. He is agile, he is nimble, but his frail parts might splinter with ease, and he should beware the ravages of fire!
http://i33.tinypic.com/2r5u42d_th.jpg
Behold… the Girl of Bone! From which nightmare has this poor girl sprung? For her emaciated form is naught but a skeleton, thick of frame; and these bones are polished to purest alabaster. Among her comrades she bears the most brawn, but a calculated blow might cause her to fall apart, and she should beware the hungry predator that prowls for a tasty treat!
http://i34.tinypic.com/3y34x_th.jpg
Behold… the Boy of Stone! The earth rumbles at his approach. He looms over his comrades, a boulder in human form. He has but to lie down and become one with the scenery! Be not fooled by his girth, for therein lies no excessive strength, but swords that strike him will blunt, and fire will but tickle him! Yet he moves only with great sloth, and should be wary of his gargantuan weight!
http://i36.tinypic.com/10gxwg2_th.jpg
Behold… the Girl of Bronze! Ah, did ever the great La Cummetti shape such a heavenly sculpture? Her gleaming features frozen in cruelest despair, she is heralded by the clangor of her footsteps, like a hammer striking an anvil. Furthermore, her fingers should be called talons, for they are long and sharp, to rend all but the hardiest flesh! However, she should fear the cold, lest she become frozen and impotent!
Additional Characters:
http://i33.tinypic.com/118ojv5_th.jpg
Behold... the The Dworb Farmer (http://i37.tinypic.com/2s7gi1w.jpg)! His are a race of square men and women, short of stature and great of brawn, who hail from the Midnight Mountains. The dworbs are a race of tradesmen, from blacksmiths to miners to jewellers, with little inclination for less material professions such as those of the banker, or the lawyer, or the governor. The Dworb Farmer, far from his homeland, has ventured to Tinker Town with a most rare and curious line of stock: magic beans. It is well known that the Midnight Mountains are rife with pixies and other pests, and, in defending their crops, the dworbs are forced to slay them. Yet this travelling Farmer suffered the grave misfortune that his soil should be tainted by pixie blood, and lo, that blighted earth has produced these most eldritch of beans. When planted, they grow quickly and sprout arbitrary and often worthless goods, but there is perhaps an eccentric count from Tinker Town who might deign to purchase them.
Character Profile:
There are five slots thus far: one for each of the children, and one for the Dworb Farmer, who will come into play shortly after the commencement of the story.
Name: [including which child you are, unless you are the Farmer]
Age: [10 - 13 for the children]
Personality: [Please include at least ten different traits with as much or as little description as you desire]
History: [Anything important or interesting that happened to your character]
Possessesions: [The children will possess only meagre items, such as trinkets, or small tools. The Farmer may possess a horse and cart or something that serves the same purpose (a gigantic beetle with a basket strapped to its back would be acceptable for example), as well as a rudimentary weapon]
The Setting:
It's a fantastic, fairy tale style world, with hints of steampunk. You should expect all manner of outrageous things, and what is presented to you in this post is merely the tip of the iceberg. You, as a player, will also have the opportunity to make your own creative contributions. I am only here to guide you.
You will begin in Tinker Town, shortly after the transformation of your characters, who have grown alienated from their friends and family, and are starting to consider remedying their affliction.
If you feel inspired by what you have read here, and believe yourself to have a firm grasp of the material, then by all means, post a profile, and let's get this adventure underway.
Once upon a time in old Tinker Town,
There arrived a clown from a faraway land,
Bringing song and dance for the young,
And raucous wit for the old.
Though all were joyous and laughed,
Soon their glee waned,
And when night descended,
He was rewarded food nor drink,
Nor a bed for him to sleep.
The clown begged hospitality,
But was nevertheless scorned.
And with sticks and stones,
And bones and knives,
They drove him from old Tinker Town.
But as he fled he gave his word:
Vengeance to repay them.
And ere one month passed,
Four children awoke,
To find themselves cursed:
One boy turned stone,
Another now wood;
A girl become bone,
The second smooth bronze.
Their friends and family grieved,
But soon they turned cold;
And thus the poor children fled.
And where they went,
Little can be said.
“I have long supposed the clown to be an agent of dark forces, disguised in a most lovable form, to more easily allay our suspicions of their macabre motives. A studious man might discover that the clown’s roots lay in Mledyr, which is certainly with all justification known as the Island of Dreadful things, and what is a clown if not dreadful?”
—Duke Amante Vonpa IV, the ninety-ninth Duke of Starkeep.
The Kingdom of Arf:
http://i38.tinypic.com/289a07r.jpg
Tinker Town:
http://i33.tinypic.com/2v8ivzs.jpg
“Let me pause a moment to speak of Tinker Town, which is altogether a bizarre and unforgettable place. There is a tradition there of mechanically minded education; and of the invention and reparation of intriguing gadgets, and where the residents possess a strong taste for flare and vibrant colour upon both their persons and in the decorum of their eccentric town.
They are not governed so much as annoyed by their bawdy Lord Ord; who frequents masques and parties more often than his own office, but they all somehow manage their own affairs with reasonable efficiency.
Within the Kingdom of Arf they are much advanced beyond their neighbours, possessing the rudimentary technology which is making a breakthrough in other realms; such as the steam engine, and the printing press, and the camera obscura.
I encountered here but few of the ridiculous types of person that inhabit Arf, such as the pigmen of Ressitudia or the glimmerthocks from Axor’s Island, and I confess that they were among the most strange and wonderful persons I have laid eyes upon, but were also possessed of the most peculiar mannerisms and habits that are generally what make Arf such an intolerable place, aside from its tendency to surprise the ignorant traveler with all varieties of alarming creatures that hail from the most ancient and unbelievable of myths.
Would I recommend traveling there? Perhaps, but only for a short while.”
—Fedicks Beeter, renowned scholar of Lammark.
The Accursed Children:
http://i34.tinypic.com/211tlyf.jpg
Behold… the Boy of Wood! A boy, with a marionette’s semblance, an expression of deepest sorrow wrought in his carven face; a tattered top hat crowning his smooth head, his limbs long and slender. He is agile, he is nimble, but his frail parts might splinter with ease, and he should beware the ravages of fire!
http://i33.tinypic.com/2r5u42d_th.jpg
Behold… the Girl of Bone! From which nightmare has this poor girl sprung? For her emaciated form is naught but a skeleton, thick of frame; and these bones are polished to purest alabaster. Among her comrades she bears the most brawn, but a calculated blow might cause her to fall apart, and she should beware the hungry predator that prowls for a tasty treat!
http://i34.tinypic.com/3y34x_th.jpg
Behold… the Boy of Stone! The earth rumbles at his approach. He looms over his comrades, a boulder in human form. He has but to lie down and become one with the scenery! Be not fooled by his girth, for therein lies no excessive strength, but swords that strike him will blunt, and fire will but tickle him! Yet he moves only with great sloth, and should be wary of his gargantuan weight!
http://i36.tinypic.com/10gxwg2_th.jpg
Behold… the Girl of Bronze! Ah, did ever the great La Cummetti shape such a heavenly sculpture? Her gleaming features frozen in cruelest despair, she is heralded by the clangor of her footsteps, like a hammer striking an anvil. Furthermore, her fingers should be called talons, for they are long and sharp, to rend all but the hardiest flesh! However, she should fear the cold, lest she become frozen and impotent!
Additional Characters:
http://i33.tinypic.com/118ojv5_th.jpg
Behold... the The Dworb Farmer (http://i37.tinypic.com/2s7gi1w.jpg)! His are a race of square men and women, short of stature and great of brawn, who hail from the Midnight Mountains. The dworbs are a race of tradesmen, from blacksmiths to miners to jewellers, with little inclination for less material professions such as those of the banker, or the lawyer, or the governor. The Dworb Farmer, far from his homeland, has ventured to Tinker Town with a most rare and curious line of stock: magic beans. It is well known that the Midnight Mountains are rife with pixies and other pests, and, in defending their crops, the dworbs are forced to slay them. Yet this travelling Farmer suffered the grave misfortune that his soil should be tainted by pixie blood, and lo, that blighted earth has produced these most eldritch of beans. When planted, they grow quickly and sprout arbitrary and often worthless goods, but there is perhaps an eccentric count from Tinker Town who might deign to purchase them.
Character Profile:
There are five slots thus far: one for each of the children, and one for the Dworb Farmer, who will come into play shortly after the commencement of the story.
Name: [including which child you are, unless you are the Farmer]
Age: [10 - 13 for the children]
Personality: [Please include at least ten different traits with as much or as little description as you desire]
History: [Anything important or interesting that happened to your character]
Possessesions: [The children will possess only meagre items, such as trinkets, or small tools. The Farmer may possess a horse and cart or something that serves the same purpose (a gigantic beetle with a basket strapped to its back would be acceptable for example), as well as a rudimentary weapon]
The Setting:
It's a fantastic, fairy tale style world, with hints of steampunk. You should expect all manner of outrageous things, and what is presented to you in this post is merely the tip of the iceberg. You, as a player, will also have the opportunity to make your own creative contributions. I am only here to guide you.
You will begin in Tinker Town, shortly after the transformation of your characters, who have grown alienated from their friends and family, and are starting to consider remedying their affliction.
If you feel inspired by what you have read here, and believe yourself to have a firm grasp of the material, then by all means, post a profile, and let's get this adventure underway.