Wil Grieve
02-03-2010, 09:51 PM
Story
The princess is saved; the enemy armies have retreated. Bowser's biggest coup to date has been thwarted by the impeccable heroism of the Smashers. The final attack commences. Fox McCloud, head of the Star Fox team and frequent savior of the Lylat System, has been nominated for the task of engaging the Koopa King in the penultimate battle of the Smash War. The battle is arduous, but the canid fights hard against the tyrannical turtle, his determination overpowering Bowser's evil. But at the cusp of victory, all contact with Fox is severed. No static, no interference. Just emptiness.
Three Smashers independently survey the vulpine's last known location, and all report the same tragedy. Final Destination is no more. Amidst the debris, the remains of Fox's Arwing are discovered. Analysis of the dust floating around the destroyed arena reveal trace remains of a chemical reaction used to power the Smart Bombs used by the Star Fox team. The crash site showed that the Arwing was not carrying any bombs at the time of its abandonment, meaning they'd been used. This lead to the conclusion that Fox was responsible for the arena's demise. No bodies were ever found.
Questions plague the remaining Smashers. Where is Fox? Why destroy Final Destination? Could it have been the last act of a desperate king that led to the canine's end?
Meanwhile, a new villain rears its ugly head in Smashworld, and with his rise comes the terrifying debut of a weaponized supernatural pathogen. Infection occurs through defeat in battle, and once infected, the disease is terminal; no known means of combating it have been discovered. At first, infections will be few and far between. Those infected lose their will and become puppets to the villains. They also become bigger. Stronger. Angry. Bowser was the first victim of what the heroes will come to know as the "Giga Contagion." An optimist would hope that he would also be the last. But a realist knows that a shadow is falling upon the world, and only the Smashers have the power to fight it.
The characters are headed into a new war, far more dangerous than Bowser's last stand. Foes turn to friends and friends become foes. There'll be heartache, there'll be pain. But with hope, there'll also be triumph.
Gameplay
This RP will follow a guided freeform style. That is to say, missions and objectives will be given, as will be a description of the environment, but how one goes about accomplishing them is entirely up to the Smashers. Each mission will follow a select group of Smashers, and roles will be given out before each mission. In this way, we allow everyone a fair shot at playing their favorite characters, and no character can be hogged by a member for an extended period of time. It also allows things to stay fresh; if someone grows tired of playing a character, it won't be long before they can switch out.
Standard freeform RP rules apply. No godmod, no invincibility, no autohit, none of that. I administrated a freeform RP for three years straight; I'm a bit of a stickler for that sort of thing. If you need to godmod, RP in Godmod Village (and there's some free advertising for Godmod Village).
Characters
A list of available characters will be kept updated in this post throughout the course of the RP.
Characters are chosen on a mission by mission basis. A small RP sample may be necessary to determine if the player is able to accurately portray the personality of the Smasher they are controlling.
I'd like to allow the players a chance to subtly influence how the story begins by nominating a Smasher to start us out. Depending on the response, I will judge how many players I want to be playing out the first mission, and if there is substantial overflow, I will start a storyline for them separate from the mission. Split it into Mission 1A and 1B or something. Post in this thread the name of the character you want me to make available for Mission 1. I won't necessarily use it, but some influence is better than no influence, yes?
Also, we are not limited to the rosters of the games. While the majority of the characters in this RP will be from the SSB series, I have plans to bring in characters from a lot of different Nintendo properties. Fans of Super Mario RPG: Legend of the Seven Stars might be especially pleased with some of my characters selections. Mission 1's first boss will definitely be a treat to those.
Another note, we will not have any third party Smashers in this RP. I was irked at the presence of Snake and Sonic in SSBB (well, Snake more than Sonic, but I digress) and will not be allowing them to be used here. Unless someone can make an incredibly convincing case for a character, there will not be any Lloyd Irvings or Cloud Strifes or Master Chiefs running around.
Missions
Missions would progress the overall storyline in a manner similar to Subspace Emissary did in Brawl. At the beginning, a situation will be presented, and a list of objectives or a goal will be listed. RPers do their thing until the goal is met, and then I will either assign a player to play the boss, or play the boss myself. Once the mission is complete, the story goes on. Fairly simple, really.
I'm open to suggestions of characters and villains, as well. Just make sure they're Nintendo characters. If anyone has any questions, feel free to post them in this thread. I don't think a character sheet is necessary, mainly because the characters are, for the most part, pretty well-established already. I might make one for applications to add more Smashers, though.
~~~~~~~~~~
This section will be continuously updated with both a summary of the plot thus far, and the available characters for missions.
Current Mission: Mission 1 - Untitled As Of Yet
I will post details on this mission as soon as I receive a small list of characters that players would like to see on it. Protip: Your character is more likely to be accepted if it is aesthetically similar to other posters. Example: Someone who picks Pokémon Trainer Red will be more likely to have the character accepted if someone before them has picked another humanoid character.
Available Characters: List will be provided after I have received suggestions from posters. I already have some new characters in mind, and they will be put on this list along with the accepted suggestions.
The princess is saved; the enemy armies have retreated. Bowser's biggest coup to date has been thwarted by the impeccable heroism of the Smashers. The final attack commences. Fox McCloud, head of the Star Fox team and frequent savior of the Lylat System, has been nominated for the task of engaging the Koopa King in the penultimate battle of the Smash War. The battle is arduous, but the canid fights hard against the tyrannical turtle, his determination overpowering Bowser's evil. But at the cusp of victory, all contact with Fox is severed. No static, no interference. Just emptiness.
Three Smashers independently survey the vulpine's last known location, and all report the same tragedy. Final Destination is no more. Amidst the debris, the remains of Fox's Arwing are discovered. Analysis of the dust floating around the destroyed arena reveal trace remains of a chemical reaction used to power the Smart Bombs used by the Star Fox team. The crash site showed that the Arwing was not carrying any bombs at the time of its abandonment, meaning they'd been used. This lead to the conclusion that Fox was responsible for the arena's demise. No bodies were ever found.
Questions plague the remaining Smashers. Where is Fox? Why destroy Final Destination? Could it have been the last act of a desperate king that led to the canine's end?
Meanwhile, a new villain rears its ugly head in Smashworld, and with his rise comes the terrifying debut of a weaponized supernatural pathogen. Infection occurs through defeat in battle, and once infected, the disease is terminal; no known means of combating it have been discovered. At first, infections will be few and far between. Those infected lose their will and become puppets to the villains. They also become bigger. Stronger. Angry. Bowser was the first victim of what the heroes will come to know as the "Giga Contagion." An optimist would hope that he would also be the last. But a realist knows that a shadow is falling upon the world, and only the Smashers have the power to fight it.
The characters are headed into a new war, far more dangerous than Bowser's last stand. Foes turn to friends and friends become foes. There'll be heartache, there'll be pain. But with hope, there'll also be triumph.
Gameplay
This RP will follow a guided freeform style. That is to say, missions and objectives will be given, as will be a description of the environment, but how one goes about accomplishing them is entirely up to the Smashers. Each mission will follow a select group of Smashers, and roles will be given out before each mission. In this way, we allow everyone a fair shot at playing their favorite characters, and no character can be hogged by a member for an extended period of time. It also allows things to stay fresh; if someone grows tired of playing a character, it won't be long before they can switch out.
Standard freeform RP rules apply. No godmod, no invincibility, no autohit, none of that. I administrated a freeform RP for three years straight; I'm a bit of a stickler for that sort of thing. If you need to godmod, RP in Godmod Village (and there's some free advertising for Godmod Village).
Characters
A list of available characters will be kept updated in this post throughout the course of the RP.
Characters are chosen on a mission by mission basis. A small RP sample may be necessary to determine if the player is able to accurately portray the personality of the Smasher they are controlling.
I'd like to allow the players a chance to subtly influence how the story begins by nominating a Smasher to start us out. Depending on the response, I will judge how many players I want to be playing out the first mission, and if there is substantial overflow, I will start a storyline for them separate from the mission. Split it into Mission 1A and 1B or something. Post in this thread the name of the character you want me to make available for Mission 1. I won't necessarily use it, but some influence is better than no influence, yes?
Also, we are not limited to the rosters of the games. While the majority of the characters in this RP will be from the SSB series, I have plans to bring in characters from a lot of different Nintendo properties. Fans of Super Mario RPG: Legend of the Seven Stars might be especially pleased with some of my characters selections. Mission 1's first boss will definitely be a treat to those.
Another note, we will not have any third party Smashers in this RP. I was irked at the presence of Snake and Sonic in SSBB (well, Snake more than Sonic, but I digress) and will not be allowing them to be used here. Unless someone can make an incredibly convincing case for a character, there will not be any Lloyd Irvings or Cloud Strifes or Master Chiefs running around.
Missions
Missions would progress the overall storyline in a manner similar to Subspace Emissary did in Brawl. At the beginning, a situation will be presented, and a list of objectives or a goal will be listed. RPers do their thing until the goal is met, and then I will either assign a player to play the boss, or play the boss myself. Once the mission is complete, the story goes on. Fairly simple, really.
I'm open to suggestions of characters and villains, as well. Just make sure they're Nintendo characters. If anyone has any questions, feel free to post them in this thread. I don't think a character sheet is necessary, mainly because the characters are, for the most part, pretty well-established already. I might make one for applications to add more Smashers, though.
~~~~~~~~~~
This section will be continuously updated with both a summary of the plot thus far, and the available characters for missions.
Current Mission: Mission 1 - Untitled As Of Yet
I will post details on this mission as soon as I receive a small list of characters that players would like to see on it. Protip: Your character is more likely to be accepted if it is aesthetically similar to other posters. Example: Someone who picks Pokémon Trainer Red will be more likely to have the character accepted if someone before them has picked another humanoid character.
Available Characters: List will be provided after I have received suggestions from posters. I already have some new characters in mind, and they will be put on this list along with the accepted suggestions.