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Edynol
01-22-2012, 03:32 PM
This is where all approved character will be posted. If you would to make changes to your character, please send me a PM with the changes you want and I will edit it.

Here is mine.

Character name: Edynol Crezlyn
Race: Human(Immortal)
Age: Forgotten. Aroun 3,000+ years.
Class: Immortal(Poses as a ranger/demon hunter though.)
Hieght: 6'3"
Hair: Dark Brown
Eyes: Hazel green
Discription: He comes off as a simple man in his early 20's, living off the land and offering his services as a ranger or demon hunter for little or no charge. He is often on the move, going to place all around the world, but mostly stays around the human kingdoms of southern Telanthria. He very mild tempered, kind to strangers, but does put up with bullies or trouble makers. He rides a black horse, named Jexus, though the horse is not what it seems. He usually wears a light brown shirt and brow trousers with a long, dark green hooded cloak lined with brown leather. His hair is thick and wavy and falls just below his shoulders. And though he is the Immortal of Darkness, he has a very light disposition, though he can be very grim when he wants too.
http://i31.photobucket.com/albums/c381/Edynol/fantaghir_3_alessandra_martines_015_jpg_chmy.jpg
Bio: As most immortals, he was born as a regular child, not coming into his powers until he was young man, around the age of 15. Of course this varies with other races. After falling in love with a woman, who was 3/4 elf, 1/4 demon, he married her and was truely happy for a few months. But when his village discovered what she was, they executed her without even holding a trial. This filled Edynol with grief and rage and he slaughtered the whole village, which was the beginning of a 106 year reign of terror, which lead to the distruction of several kingdoms and societies.

But one day, after recieving a vision from his dead wife, he stopped, exiling himself to the underworld where he would stay for over 2,000 years. Then after sensing a disturbance in the mortal world of Ethanria about 20 years ago, he returned. Now he is on a mission to to gather the other seven immortals, and any who wish to join, to put an end to this threat.

Edynol
01-22-2012, 07:30 PM
Character name: Setsa

Race: Elf

Age: 132 [looks to be in mid 20’s]

Class: Healer {druid)

Height: 5’6’’

Hair: Dark red hair

Eyes: Deep hazel

Description: At most times seen in red, silk-like materials of a halter top style high on her torso and hip hugging skirt, calf length with slits on each side of legs to her mid thighs which made it easier to move in a quicker pace through the trees when with the scouts. Setsa’s long red hair running to the small of her back was usually only partially pulled back enough to keep out of her hazel brown/green eyes…more of a deep sea green when in best of emotions, dark brown when more angered. At most times a smile upon her lips and life in her steps.
http://i225.photobucket.com/albums/dd130/silly_sammy22/452200-bigthumbnail.jpg
She also has a baby pet Stormpanther name Tankrou, Tank for short.
http://i225.photobucket.com/albums/dd130/silly_sammy22/Baby_Panther_Wallpaper_35pb2.jpg
Bio: Native to Eversong; Setsa was born with the gift of healing along with a rare gift to see what lies beyond what she can see with her own eyes. Such has gotten her in trouble with others as she was able to see the truth of what happens past their sacred Eversong. No one would believe her since she was a youngling about the dangers or potential troubles only concluding it as the wild imagination of an active youngling. Those thoughts continued through to her present time as the Elders always kept her busy healing those in need or accompanying the scouting groups. Rather than wanting to listen to what she had to say about the outside lands as with each passing year the elves grew more naïve. Appreciated more for beauty than brains Setsa truly shined past her gifts during festivals; as her dances and enchanting voice was whispered to “calm even the most savage beast.”

Edynol
01-22-2012, 07:30 PM
Character name: Lanella Tyren
Race: Human
Age: 19
Class: Priest
Hieght: 5'6"
Hair: Very light brown, with natural highlights caused by exposure to the sun. Her hair is straight, and reaches the middle of her back when loose. She usually wears her hair in a loose bun, or wears it loose.

Eyes: Her eyes are a light bluish-green color, ringed in plain blue.

Discription: Lanella's skin is tanned from sunlight, as she is a traveller. She has a rather athletic build, but she's thin and can appear weaker than she is. She finds that in her travelling lifestyle, dresses and petty accessories are pointless, and so dresses in plan shirts, trousers, and boots. She favors deep green shirts, brown trousers, and a pair of comfortable black boots that lace up to her knees. She has a black woolen cloak that she only wears when its cold, and a brown messenger bag in which she keeps her few belongings.

Bio: Lanella grew up in Ethrangarde, but left when she was still young. From the age of 14, Lanella's been travelling on her own, picking up knew knowledge but mostly just enjoying a life of general solitude. However, she is very friendly, and has a few friends in most of the towns and cities of Telanthria; at least, those towns and cities which welcome humans. Because travelling on your own (especially as a woman) can be dangerous, she has learned how to defend herself, and is especially adept at hand to hand combat. She keeps two fighting daggers on her person at all times, and isn't afraid to use them. However, she's also a healer. She's keeps various helpful plants and herbs with her at all times, but also learned some of the healing magics when she traveled to Aradon. She also keeps on her, in a hidden pouch, a powdered poison, which makes one's skin burn on contact. Because it is difficult to control, Lanella only uses it in emergencies, and only when she has her pair of thick leather gloves on. She continues to travel, without much of a destination in mind, but has recently begun to pick up an interest in the whisperings of the Demon Queen trying to gain more power, and in the movements to stop her.

Edynol
01-22-2012, 07:31 PM
Character Name: Heda (which means “Anger”) the Nightmare or Harpy

Race: Demon/Human

Age: Possibly close to 200, looks close to 20.

Class: Hunter, a combination of Warrior and blood-path Shaman (on the rare occasion he uses his own blood to cause mayhem)?

Height: 6’ 5”

Hair: Copper, almost feathery, down to mid-back.

Eyes: Burgundy.

Description: Tall, lean, with elegant (almost noble-looking) features but silent as death itself, wrapped in flowing black spirit-robes suitable for the role. Hidden beneath: taloned hands, dragonlike feet, human-style body but pale as the grim reaper’s bones and clad in simple tunic and pants of black to match. Sharp copper metal-feathered wings are also concealed in such robes, their bell-like ringing silenced within there, until he decides to unsheathe them with the sound of a thousand swords being drawn… and he can summon armor of the same copper substance beneath those robes for self-defense.
He usually glides silently as a ghost using his robes, as when he actually walks, his tread is heavy and cuts into the ground with his talons. Most of the time, he tries to stay invisible, and merely observe… but his aura, which he cannot conceal, is heavy and dark and predatory, always lingering around him like a sky threatening rain.

Abilities:
--The robes are made of his spirit and shadows, not true cloth, but they muffle all sound within them, allow him to levitate, and can conceal him from all eyes by turning him invisible when he draws up his hood. They are not a physical protection, nor do they hide his scent or heavy aura.
--The talons are his source of nourishment, as when they draw blood, he consumes the life-force of his victim—and if he stabs someone with them or a feather, he may drain them to their death for nourishment and healing. He can drain energy from shields and spells, but only a limited quantity and certain kinds will make him ill if he tries. Real food is of little use to him, just a novelty.
--The feathers are as strong as demonscale, and ring with bell-like tones when struck. He has been known to rip a few out and throw them like knives, despite the pain of their removal. Those wings unsheathe like a thousand swords and slice like scythes when he swings and flaps them, but are unable to fly. They can be used to shield from blades and spells as well, but direct touch of fire or anything holy like holy water turns the feathers in contact instantly to ash. He has scale-like armor he formed from his own shed feathers, but it meets the same constraints and must be summoned by his will out of his own flesh.
--His blood is a foul-tasting and sharp-scented tar-like black substance. It carries the same life-force he’s fed on and can be used to foul up spells and wards and shields, or perform blood-path ritualistic spells, but this seriously costs him. His flesh is flesh—it cuts and tears like any other human, though his strength is above that of a normal human due to his demon heritage.
--A telepath, he prefers this means of communication, as his voice is slightly metallic and clearly inhuman, though his mental touch is as strong, heavy, and shadowed as his aura. He has been known to forcibly increase his predatory aura to a menacing level to intimidate and frighten people away when they annoy him.

Personality: Heda is a serious man, likes to observe, and has a great deal of curiosity. While he is a menacing and dark creature and thrills in killing and consuming lives, he has a compassionate streak, especially towards the innocent and young. Mostly, however, he is an impartial feeder on living creatures, and really could care less about mortal and immortal conflicts… though he has occasionally grown fond of individuals caught up in such conflicts, and will aid them at times.
He dislikes light, butterflies, and jokes. He hates fire.

Bio: Heda was born to a beautiful human woman rescued by a demon in the Dagger Woods. This demon was not so cruel as some, perhaps even loved the woman he took in, but when Heda was too young to remember, the pair fled to the boarder with Kodu Trahken. There, the demon was slain, and his mother managed to smuggle Heda onto a ship with her, heading off into the wider world… Eventually they reached the kingdom of Ethranar. There, Heda reached maturity mostly hidden from the world by his mother in a village called Fresnor, where he grew up told of his father’s fairness and skills, and observed the cruelties of Man. She died of illness soon after he reached adulthood, and from then on, Heda took to wandering the world on his own.

Edynol
01-22-2012, 07:32 PM
Character name: Arch
Race:Human
Age: 29
Class: Swordsman
Skills: Has mastered his own style of sword fighting. He uses no magic, he has chosen to live and die by his blades.
Hieght: 6ft2
Hair: Blue
Eyes:Green
Discription:https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-ash3/155950_417812701624060_186194425_n.jpg
Bio:Arch was trained as a knight at a young age. He felt that the path of the knight was not one for him. He still loved fighting with a sword but he felt the shield was a waste in combat. Arch created his own fighting style with swords, he will use many blades in a fight, almost anything he can swing like a sword will due. He fights quickly and precisely. Arch wanders the world in search of students and those in need.

Edynol
01-22-2012, 07:32 PM
Name: Kyrian Salvatore

Aliases: Kylar Farenthir, Sigurd Serentos, Raven Thanatos

Class: Rogue

Profession: Thief, Assassin, Mercenary

Gender: Male

Race: Human

Weapons:

Wakizashi- plain black handled sword with a two foot long blade.

Katana- plain black handled sword with a two and a half foot long blade.

(2)Tanto- black handled knife with a foot long blade.

(2) Kama- pair of small one handed scythes.

Fukiya- A blowdart gun with poisoned blowdarts

Shuriken- Keeps a few small pouches of small four bladed shuriken

Longbow- plain dark wood

Armor:

Leather Lamellar Curaiss

Greaves

Bracers

Skills:

Combat- Blades, blowdart, archery throwing weapons, mounted combat

Survival- Unseen movement, acrobatics, herbology

Mental Acuity- High deduction skills, good sense of direction.


Appearance: Shoulder length black hair, icy blue eyes, lightly tanned skin. Layer of stubble covering a narrow jaw that comes to a small rounded chin. Nose that remains straight in spite of having been broken. Lean muscular body to the point of veins being clearly visible like thick chords over the muscle. Six feet tall, obviously agile and strong. Wears good quality but otherwise plain black clothes (Sleeveless black shirt beneath black longsleeve button up, black trousers and suede boots). Also wears a ruby signet ring and necklace.

Backstory: Kyrian grew up an orphan in the streets of Kaiden Bar, his father killed in a duel and his mother died of sickness. Left to survive, he quickly learned the lyrics of the streets. His younger years were filled with the trial and error of thievery, learning to pickpocket, pick locks, hide, evade potential threats, and how to read people to know the possible consequences of getting caught and how aware people were. This has long since given him a strong awareness of those around him.

As he grew older, his skills grew. He learned how to fight, how to kill. And as he learned, his range of jobs grew until he was working as an assassin, killing for money. He learned the use of herbs and other ingredients to make poisons for every kind of use; tranquilizers, upset stomachs, depressants, ones that caused paranoia, aggression, paralysis, and of course, to kill. But by the same token, he learned herbs of the opposite affect; antidotes, anti-depressants, ones that cause wakefulness and awareness, to calm, and to heal.

Over time as his skills grew, and he was called for more and more jobs until one day, he vanished. No one knew his real name, and few knew the face of the assassin they hired, so when he left, no one knew until suddenly, there was one less assassin.

Edynol
01-22-2012, 07:34 PM
Character Name: Dread Gian.

Race: Orc

Age: 21.

Class: Blood Stalker (Orc Ranger))

Height: '6'6"
Hair: Dirty brown.
Eyes: Light green.
Description: He's a rather quiet fellow. Often preferring to suddenly attack from the underbrush if he's hunting for food or stalking an enemy. At heart he's a loner, but often acts as a 'silent hero' if he feels as though the situation isn't honorable enough. Although he has no issues with ambushing, he does have a huge a major issue with killing something before they have an idea of what is coming, save for hunting.
http://i31.photobucket.com/albums/c381/Edynol/untitled.png

Bio: Hailing from the Red-skull Clan, a clan living in the Aedran Woods. Dread was raised mostly as a Stalker for both wildlife, and the occasional demon that tormented the clan. For the most part, he had no real connections with people in casual relationships. This balanced his tendency to raise moral slightly simply by showing that he has everyone's back.

By the time he was 16, and expected to do a rite of passage into adult hood. He instead, vanished by the clan's point of view. Since then, he wandered around. Trying to find new challenges. Of course, up until recently he began wandering into the Maul of Corruption. Never making it the first three miles, then deciding to turn back.

He makes a living by hunting animals, often selling to the towns and cities within the southern kingdoms. He aims to buy passage from a ship to reach the northern kingdom and test his skills on the burrow worms of the Dragonthorn Wastes.

Edynol
01-22-2012, 07:35 PM
Name: Lucas Neravim

Age: Unknown(Looks around 29)

Race: Demon/Human

Class: Spellblade

Known Spells: Elemental Bolt, Enchantment, Entangle, Teleportation, Haste, Healing and Silent Motion

Height: 5'7"

Hair: Short, Unkempt, Dark Brown

Eyes: Red

Description: Lucas is usually seen with a black cloak on, long, dark grey trousers and a pair of leather boots. His wings are different; one grey, feathered wing and one once-wing that is now bone. His left arm is completely covered by a white wrap, down to the fingers. He wears a belt that normally holds a few pieces of equipment.

Bio: Lucas had been a wanderer for as long as he'd care to recall; only stopping at towns and cities for supplies and work. The only incidents he's had with adventurers is the occasional run-in with people who decided he was an easy target (and were quickly proven wrong,) and as such, his demonic nature has gone relatively unnoticed. Only recently did the current situation catch up to him. Despite being a demon, he is relatively benign, only going off the deep end if pushed far enough. He is thoroughly sarcastic, and has no qualms about making a snide comment if it feels justified or needed.

Edynol
01-22-2012, 07:35 PM
Character name: Loki
Race:Human/Demon
Age:17
Class: Demon Hunter
Skills: Shape Shifting, BloodMagic
Hieght: 5ft'4
Hair:Purple
Eyes:Red
Discription:https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcSrC960VsHnPUYF2Kksm-9h23YFROZ6S3s-HLPTr4Kg4KwdQy1C
Bio: Loki's father was a human farmer, the man was very weak, yet very kind. He worked very hard, and kept a very large farm afloat. One day the man met a beautiful woman, he had described her as being far prettier then any woman he had ever seen. Well the fact of the matter was she, was actually a demon, needless to say she fell in love with the old farmer. They had a baby together, and she named him Loki. Loki grew up as a farm boy, never learning of his demonic heritage. His kind hearted father who taught him how to be strong died when he was only the age of 10. Loki then followed his mother who began to teach him of his demonic heritage, but this was short lived his mother soon showed the true evil side of demons revealing that she killed the father. Outraged Loki attacked his mother, she retaliated by slicing him with a shadow blade. The blood covered boy learned of his true demonic powers that day as he crystallized the blood into a blade and slayed his evil mother. From that day fourth Loki has been wandering the world searching for an answer or a way to become human. Loki has very little control over his demonic powers and is damn near useless in a fight.

Edynol
02-01-2012, 07:06 PM
Character name: Neh'Dexus (Or Dexter depending on the region.)
Race: Human..ish.
Age: Sixty Five
Class: The Magical/Crippled Drifter
Skills: Master of Death Magic, journeyman of Dark
Height: 5'7
Hair: Raggy and short brown hair.
Eyes: Brown
Description: He comes across easily as a cross between a down-on-his-luck merchant, and your average evil spellcaster. Death/Dark magic charms hang from various pieces of clothing, the most notable is a demonic jawbone on his right shoulder. Granted, he'll often cover himself in a robe or the like within cities as to avoid oh so pesky confrontations of his career choice. The robe generally completes the merchant appearance.

Bio: Neh'Dexus hails from Dagger Woods, during his childhood he semi-apprenticed underneath one of the warlocks of Zarangar. Watching the user of dark magic as he practiced, then attempting the spells on his own accord in secret. Eventually, he was caught, and the warlock attempted to kill him. However, Neh'dexus' abilities impressed him, if only because Neh'Dexus was relatively self-taught. While not properly taking the youngling as an apprentice... as many masters are charged with the damage their students cause. The Warlock allowed the child to watch and copy him. Waiting until he was older--and far less accident prone-- to accept him as a proper apprentice.
In his late teens Neh'Dexus took over his masters job of guarding the wall, and once again his eyes caught sight of a warlock with similar abilities. A user of Death magic. Neh'Dexus watched the warlock, as he did his master years ago. Listening careful as he practiced, and in turn practicing himself.
However, this time with the spells he learned from his master, he was not caught. Eventually befriending this warlock as equals during their watch upon the wall, Neh'Dexus was given actual spellbooks of Death Magic. At the age of twenty one, Neh'Dexus' became stricken with wanderlust, and left the city to travel. Studing his spellbooks, and practicing completely foreign spells of Death and Dark schools as he moved from village to city. Occasionally he met another user of Dark, or Dark magic, and traded experiences, notes of their experimenter such as what worked, and what nearly killed them. But most importantly.. Neh'Dexus discovering an economy of sorts of traveling spell casters. Spellbooks were always lost, or taken from one warlock to the next, and Neh'Dexus found that the kinder of his ilk traded spellbooks to grow their knowledge. And collectors often had duplicates. However many warlocks attempted to kill him for his books. By the age of forty he had crossed upon at least a hundred books. Many filled with spells he knew, some he didn't.
His wanderlust returned, and he soon found himself sailing towards the western lands. Upon realizing his abilities were not as tolerated as they were in the Dagger Woods, taking the alias Dexter, and gathering the attire of a merchant. Dexter travels to his hearts content. Using his spells to protect himself, and even playing the role of a doctor. Funneling corruption and disease from his patients, and storing the essences into his charms, which converts them into energy he uses later for spells that would normally exhaust him.

A little extra: During his travels, Neh'Dexus became crippled in his right leg. Along with his older age he's far slower then most. However, as his greatest assets are his spells, this causes any 'thugs' or 'weak-minded, corrupt fools with no real understanding of the powers they wield' to underestimate him.
Right before he drains them both of life and mental stability.

Edynol
02-13-2012, 02:54 PM
Name: Rayne Crescent

Age: Around 300, appears to be in mid twenties.

Specie: Half Elf, Half Human

Gender: Male

Class: Mystic Rogue- Experienced in Archery and swordplay extensively, along with soul magic.

Personality: Rogue Wolf Mentality- Rayne works as both a lone-wolf and a team player. Normally works best in pairs or small groups (1-4 usually, although adequate to work with more if/when necessary. If many are friends, then he is normally more comfortable in larger groups). He has a devil-may-cry attitude that makes him seem reckless. Truth is, he calculates the risks and then makes a decision based off of that.

Weapons:

NightWhisper- his Longbow. Four feet long from tip to tip, it's made of dark black ebony wood with silver swirl inlays designed into it, curved extravagently.

Morohtar- an elven-style demon blade named "dark warrior" in elvish, the blade is two feet long and black, tinted with red. Whenever Rayne infuses it with his soul energy, it makes the blade glow with bloodthirst and he seems to move faster.

In addition to his sword and bow, Rayne also carries an assortment of daggers (both for throwing and straight combat), an axe (double bladed), and a fold-out crossbow.

Description: Rayne stands at 6'0" tall with shoulder-length black hair, bangs in front of his icy blue eyes. A lean musculature, his muscles are finely tuned and defined in his outline, without an ounce of fat on his one hundred and forty pound frame. His skin is lightly tanned, his face clean-shaven. His facial structure is strong and rigid, yet maintains a fluidity. Has a tattoo of a raven between his shoulder blades on his back, and black tribal style flames tattooed on his sides from his neck, down his arms, his sides, down to his legs and feet, only leaving his chest and stomach and mid-lower back clear of the image.

Belongings:

Travel- Wears a black hooded cloak that falls to his ankles. Black boots with silver buckles accompany his feet, and black trousers. A black sleeveless shirt is often worn beneath a long-sleeve black button-up shirt. Depending on the weather, he alternates between black fingerless and black full-finger gloves.

As far as other things, carries a pack that allows him to keep necessities (bandages, a change of clothes, repair tools, ect). A family necklace hangs from his neck on a black chord, a silver diamond-shaped crest with an inlain ruby, the insignia of a raven encrusted onto the ruby itself in silver.

Abilities:
Healing stone- Rayne carries a stone that speeds up the healing process, allowing minor wounds to be healed within seconds while major wounds drain alot of energy over the user for an extended period of time.

Soul Warrior- After discovering this ability, Rayne has the ability to infuse himself and his weapon Morohtar with his soul energy to make himself faster. His soul actually becomes visible as it moves

Extra: has the elves lifespan instead of the humans.

Backstory: Rayne was born as a halfbreed, growing up in the elven lands for a time until captured by slavers when he was only fourteen and taken into the wastelands (unsure which one). Two years later he slit the throats of the bandits that had taken him and began his travels into human lands. Never feeling at home, he wandered from one place to another, learning cultures and languages.
When he returned to the elven lands, his people gave him NightWhisper, his family heirloom. Then they went about the business of training him, helping him hone the skills he'd learned out in the world until they were finely tuned. After a few months they began allowing him out with their hunting parties, and it was on one fated trip that they were attacked by an encampment of humans, led by a demon.
After his entire hunting party was eliminated, he barely survived and was rescued by another hunting party. Once he was healed, he went back for vengeance and managed to slay the demon, claiming his sword, Morohtar, as his own.
When he returned the elves wanted nothing to do with a bearer of the sword, especially once they learned he'd absorbed the demon's soul magic that enhanced his speed and the bloodthirstiness of the sword. Wishing him farewell, they gifted him with the healing stone Solaris and sent him off, back into the world.

Edynol
03-02-2012, 02:47 AM
Character name: Lidra Summerlight

Race: Human (mother)/ White Dragon (father)

Age: 18

Class: Healer

Profession: Travelling Healer

Skills: Light Magic

Weapon:
Staff (http://fc03.deviantart.net/fs12/f/2006/320/3/2/Wizard_Staff_by_Creaturiste.jpg) - Given to her by her mother when she left home.

Two Daggers (http://fc01.deviantart.net/images3/i/2004/091/a/4/My_Dagger.jpg) - Given to her by her father when she left home.

Height: 5'3"

Hair: Long, Blond and wavy.

Eyes: Aqua Blue.

Discription:
Lidra is often seen in her traveling cloak, a light grey long cloak with worn light grey embroidery details. Within the cloak are dozens of strange pockets that contain many odds and ends. Under her cloak she wears a simple cream coloured dress that flares out around her ankles. As for her hair, it is usually pulled back from her face into a thick braid. Unfortunately, because of it's wild nature, her hair often flys out in every direction. Because of her chosen profession, a traveling healer, she wears simple but comfortable leather traveling boots. It is this form that she chooses for the most part.


http://i43.tinypic.com/2z3unba.png

Her dragon form is pure white with dark eyes. She is rarely in this form unless it is absolutely needed.


http://i40.tinypic.com/6ge9o2.png

Bio:
Her parents raised her to live off of the land, her mother was a healer as was her mother and her mother's mother. Lidra was taught to follow in her foot steps. Her father, being a white dragon, passed on his affinity for light magics. So from a young age she learned to harvest herbs and other naturally found items into healing balms and cures for poisons.

Having grown up away from society, Lidra felt like she was missing out. So she began planning, she planned an adventure to travel the world of Etharnia and grow as both a person and a healer in the process. On her eighteenth birthday, she left home with gifts from her parents to find her place in this world.

After a few months of travels, she is still rather novice with her magics, but she uses her knowledge of healing plants to fill in the gaps when needed.

Edynol
03-03-2012, 12:20 PM
Character name: Viel Ashwalker

Race: Demon/Elf

Age: 28

Class: Mystic and practitioner of death and dark magic.

Skills: Viel is a being of many skills, most involved with surviving a street urchin's lifestyle, but also keeping his magic relatively concealed and "clean" of negative results.

Height: 5' even

Weight: 110 pounds

Hair: None

Eyes: Large brilliant green orbs seeming to stare at everything at once.

Description: Viel looks as confusing as his past actually is. His skin is an unnatural pale gray and bony ridges interrupt its smoothness mostly on his head, the extremities of his arms and legs, and his torso - looking like extra ribs in that case. His form is very small, delicate, and almost decidedly feminine, facts that help him avoid some of the persecution that comes his way. His face is just as smooth and delicate as the rest of him, almost uncanny, marred only by the large amount of ridges and fins that run from the front to the back of his skull, though it is smooth on the top.

In the way of clothing Viel wears plain brown leather garments, patched in places and worn heavily. Clothes that fit him are often designed to fit females, though he is glad to have clothes that fit at all. Scattered throughout his outfit are various straps, belts, and pouches with various trinkets and talismans. However, most of the time Viel is completely covered by a slightly ragged and worn looking dark gray cloak and hood, easily blending in to a lot of environments.

Bio: Viel began life hours after his birth at the same time his mother ended hers. If it were not for the necromantic ritual she had conducted he would have never lived, but she would not have lost her soul. It is an issue that he has struggled with often, prompting his own attitude toward the magic he practices.

After his troubling creation Viel was taken in by relatives in his small Elven village, though they were careful to keep him secret. All the time being trained from his mother's books and notes as she had wanted, supervised by various members of the family who were skilled with nature magics and made sure he was safe. However, word eventually got out that the family was keeping both a half demon and a budding necromancer in their midst and he was forced into exile.

That was fifteen years ago. The intervening time has seen Viel growing up in a life of vagrancy, traveling from city to city and living off of alms and whatever he can be paid for occasionally communicating with the dead as a mystic and confronting the occasional haunting. This is how he earned the name Ash Walker, by clearing away cursed spirits in the wake of a battle that left the area scorched and covered with ash.

His life is not easy, being persecuted as a necromancer and a demon and taking any jobs that come along to survive.

Edynol
03-03-2012, 08:14 PM
Name: Alice Gian.
Race: Human/elven.
Age: 12
Class: Apprentice.
Height: 5'1
Hair: Blond
Eyes. Brown.
Description: She's a rather odd girl. Often when feeling idle she'll stand on her head, or when walking hum a tune. She often finds herself leaning one way or another to get a better view or angle of something Dread is doing. She loves climbing, and prefers to use a axe, and a bit more open combat due to her time with Dread. Hunting she uses a bow without issue.

Bio: At the age of seven, she was found sleeping under a tree, sick from head to toe with a fever foreign to her. When she woke up she found that she was being carried into a rather peaceful town. After a brief conversation the only thing she seemed to remember was that her name was Alice.

Although the young Orc that saved her hardly spoke a word, and was a complete stranger to her. She felt obligated to remain with him. Training under him in forms of defense, and knowledge of the wild. She hardly see's humans, and watches elves from a distance. But after awhile the nostalgic feeling and curiosity of who her parents are vanished.

Some of the elves that she sees are almost baffled by her indifference. Perhaps more so when they see the odd pair, or the fact that she a lighter version of an orc weapon then what they deem fitting for a child.

Edynol
03-17-2012, 01:36 PM
Dead.

Edynol
03-17-2012, 11:13 PM
Dead.

Edynol
03-20-2012, 09:46 PM
Dead.

Edynol
03-20-2012, 09:51 PM
dead.

Edynol
03-20-2012, 11:10 PM
Dead.

Edynol
03-24-2012, 10:49 PM
Dead.

Edynol
07-07-2012, 01:05 PM
Dead.

Edynol
08-03-2012, 11:28 AM
Dead.