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StormWolf
02-08-2010, 04:35 AM
CRISIS Core

2095: Humanity is splintered and divided during World War 3, a nuclear catastrophe that plummeted Earth in to a state or permanent nuclear winter. Considering the planet inhospitable, the various factions of humanity looked to the stars to find their true path. The entirety of the Sol System was inhabited, as well as hundreds of planets beyond. The war did not stop, it only expanded.

2118: The Unification Wars are were waged, resulting in the rising of two great Human Empires; The United Empire and The Coalition. The UE is a martial government, run by a military leader while The Coalition is a Socialist state. There is a brief cease fire. FTL capabilities advanced. Particle Acceleration discovered.

2125: The United Empire and The Coalition break the cease fire arrangement and wage a second Unification War. This war was waged across the stars. Having access to richer resources and more highly trained man-power, the United Empire slowly gained the upper hand. One by one, Coalition planets fell under the UE flag or were wiped clean of all life. Kinetic fields discovered to act as forcefields for large starcrafts.

2130: The UE starts the CRISIS program.

2132: The Coaltion is defeated due to the mighty war machine known as CRISIS Marines. Unification War 2 ends with over 600 trillion dead. The now-united mankind adopts the UE government system and thrives. FTL maximized to human potential. Particle Accelerator technology maximized to human potential.

2164: First Contact made. The alien race is called the Keelah Empire. Hostilities ensue.

2168: Keelahn extremists attack deep inside Imperial space, striking at an industrial hub. Humanity strikes back with lethal force. The First Contact War starts.
- Unknown to pulbic: CRISIS Marines reactivated.

2178: The Keelahn Empire does not expect such fury and destruction from the human race. Cease fire called after the 1st CRISIS Legion besieges Keelah Primus and exterminates the Keelahn Parlamentary Board.

2180: The Galactic Union comes to aid the reconstruction of a devistated Keelahn Empire, meets humanity for the first time.

2186: After much debate, Humanity is considered entry in to the Glactic Union. Humanity recieves major technological advancements from the GU, boosting their tech to be respectable next to the alien ships. Star Rails added in every human system, allowing human ships to traverse the galaxy from tip to tip in a couple months.

2190: Humanity is still not part of the GU, but they have become a major part of the Galactic Military Force, though the CRISIS tech remains closely guarded. Humanity is allowed in to the GU synthetic capitol planet of Caliban.
- The GU finds that Human Common is the easiest language for all to learn, so it is adopted as the galactic common language.

2200: The Caliban Council recieves a threat from a untracable source that in seven days, a planet dear to the Council will die in "holy, vengeful, fire". The Council disregards the message, no one person or organization has the power to destroy an entire planet. Seven days later, a pivitol GU planet is consumed by nuclear fire and radiation. Out of the 13.5 million that inhabited the planet, only 2,500 survived, 300 more died later of radiation poisioning and internal wounds.
- The first fingers were pointed at humanity. It was no secret that mankind had access to some of the most powerful military weapons. They were accused of activating the CRISIS Marines and loosing them on the planet, covering up their tracks with. The High Chancellor assured the GU that if the CRISIS Marines were behind the attack, there would have been no survivors.

2201: Humanities name is cleared after being under a thourough investigation and another attack happening while under that investigation. The attacks started to pick up, to the point where a planet was besieged and bombed every few months. The Caliban Council only had one lead, a name: The Darkest Dawn. That was the name of the terrorist group that was assualting the planets.

2202: The Caliban Council declares a war on The Darkest Dawn and demands that humanity activate a handful of their best CRISIS Marines to lead a special task group to combat this terrorist threat. The deal made with humanity was that the humans would have a seat on the Council. Numbers estimate that The Darkest Dawn has hands in almost all Mercenary groups, as well as having their own military. They are an empire all on their own, but they are shifty, shady, and near impossible to find. When you find them, they fight hard to make sure someone dies; you or them.
Segmented Galaxy:
http://wh40k.lexicanum.com/mediawiki/images/a/aa/SegGalacticPic.jpg


Races:
Galactic Union Races:
Humans: your basic humans
Average height range: highly variable
Averge weight: highly variable, usually 100-200 pounds
- CRISIS Marines: genetically and mechanically enhanced supersoldiers. Considered weapons of mass destruction by GU law. Each CRISIS Marine is "bred" to set standard before they go through the rigorous training that would be suicide for any normal human and even some alien races. Through this intense training program, the Marines are weeded out according to their strengths. Those who excel in all fields are sent to a specialized program for further enhancement and more training. The T2 CRISIS Marines then go through another training program, even harder than the first. Those that survive are given a specialty according to the results at the end of the program. Those who still accel at all the stations are sent the the Tier 3 camp. The T3 Marines go through the final set of enhancements and augmentations. Those who survive are as close to a perfect killing machine as one can get. There have only been two survivors of the T3 training; CRISIS General Osterhiem and the commanding officer of the Specialist Platoon
Average height range: depends on original height. each program adds about a half a foot in height.
Averge weight: depends on their original weight. keep in mind that they are very dense and have mechanical limbs
Homeworld: Earth (dead) and various other colonies

Keelahns: Short, compacted people with blue skin and geko-like complexion. Advanced quick-strike technology and biotics. Have been able to create a completely sentient and self-sufficient AI subrace.
Average height range: 4-5 feet
Averge weight: 90-105 pounds
http://www.40kradio.com/wp-content/uploads/2008/11/tau_2views.jpg
-Sentinels: A completey different race all on their own. With complete AI, the Sentinels range from gun pods to humanoid mechanical beings to starships. They remain loyal to the Keelahns and the GU as long as the Nova Network remains intact on Caliban.
Homeworld: Ta'au and various other colonies

Turians: Tall and intelligent people with a great sense of justice. Usually remain calm and reserved. Acute minds and sharp eyes. Great snipers and engineers/technitians.
Average height range: 6-7 feet
Averge weight: 200 pounds
http://me-korea.wikispaces.com/file/view/Turian_02_181x431.jpg/31938129/Turian_02_181x431.jpg
I do not own Turians, they belong to Bioware and EA.
Homeworld: Palaven and various other colonies

Salarians: Fast thinking and logical beings, always looking at the evidence. Make brilliant docors, scientists, and politicians.
Average height range: 4-6 feet
Averge weight: 80-110 pounds
http://masseffected.pbworks.com/f/1199993235/mass-effect-20060510040217660.jpg
I do not own Salarians, they belong to EA and Bioware.
Homeworld: Mannovai and various other colonies

Asari: Long lived and ambitious people with a constant calm about them. Their ability to read people makes them a great addition to any team when a situation cannot be solved with brute force or superior gunpower. All female race.
Average height range: 5-6 feet
Averge weight: 120-150 pounds
http://fc09.deviantart.net/fs36/f/2008/263/e/9/Asari_by_MarkGart.jpg
I do not own the Asari, they belong to Bioware and EA.
Homeworld: Thessia and various other colonies

Grekk: Reptilian people with a thick skin and a constantly changing pigment akin to that of the chameleon back on ancient earth. They have the ability to scale and cling to surfaces otherwise difficult or impossible to do so for other races. That coupled with their silence makes them great spies and up-close assassins. They have a dense muscle structure, giving them a wiry strength.
Average height range: 6 feet or so (around the same range as humans)
Averge weight: 250 pounds
Homeworld: Hyrdrapher and various other colonies

Ogier: Predominantly non-violent creatures of large stature and proportion. Prefer to partake in fields of occupation that do not involve inflicting harm, despite their great strength. Highly respectful of all life.
Average height range: 8-12 feet
Averge weight: 400+ pounds
http://images.elfwood.com/art/j/o/joshparker/ogier_loial.jpg
Homeworld: Stedding and a few other colonies

T'Soni: An elegant race of elf-like humanoids. Very pious and wealthy people who's technology made the Synthi-world of Caliban possible. Powerful mental capabilities. Psyonic based weaponry and Psychic abilities are the strongest in the T'Soni.
Average height range: 6-7 feet
Averge weight: 100 pounds tops
http://4.bp.blogspot.com/_70Ef2xDcIlY/SwiqBFGpmuI/AAAAAAAAAAc/2vmwmsKlq2c/s1600/heroeld3.jpg
Homeworld: Various Synti-Worlds that are constantly mobile

Non-Union Races:
Zabrak: Very durable people. Of less-than-average stature, they make up for it with their super-dense muscle tone and incredible adaptability. Stalwart military personnel, seeing as how their entire racial belief system revolves around honor and loyalty. Make great shock troops and close-quarters fighters.
Average height range: 5 feet
Averge weight: 200-250 pounds
http://starwars.wikia.com/wiki/File:Maris_Brood_Headshot.jpg
http://starwars.wikia.com/wiki/File:WolfSazen.JPG
Homeworld: Iridonia and a few other colonies
I do not own the Zabrak, Lucasarts does.

Quarians: A nomadic race of tecnitians who lost their homeworld to a malicious AI they created. They now wander the galaxy researching and creating new technologies that would allow them to take back their system from the rouge AI. Very devoted and dedicated creatures. Usually wear a full body suit with an internalized thermal and atmospheric system to protect them from outside germs. Due to their weak immune systems, they get sick easily, but spending enough time in a certain environment and atmosphere will allow their bodies to adapt quickly, thus allowing them to remove their helmets. Make superb ship engineers and anti-mechanic soldiers. Very few have seen them without their helmets, but they are said to be beautiful.
Average height range: same range as humans
Averge weight: 100-160 pounds
http://i550.photobucket.com/albums/ii422/moonwildflower/501px-1172792186.jpg
http://img412.imageshack.us/img412/7051/talibabe.jpg
http://media.photobucket.com/image/quarian%20male/animusassault/DQuarian.jpg
Homeworld: Migrant Fleet
I do not own the Quarians, they belong to EA and Bioware.

Na'vi: A primitive tribal race on the planet Pandora. They have a powerful and dense muscle tone and a highly structured skeletal structure as well as superior senses of hearing, sight, and smell. The Na'vi also have a kind of sixth sense when around nature, allowing them to somehow commune with it. This ability is so powerful on their home planet that they have abilities that border on psychic. Excels at close quarters combat, improvised weaponry, and commune with nature.
Average height range: 6-7 feet ( i am making the Na'vi shorter for compatibilities sake)
Averge weight: 100-230 pounds
http://blogs.sundaymercury.net/anorak-city/avatar-8.jpg
Homeworld: Pandora
I do not own the Na'vi. They belong to James Cameron.

Vorcha: A savage and barbaric bat-like race of people. They dwell in dark, dank places with little sunlight. The Vorcha are commonplace in any mining facility or crime hot-spot. Not a very intelligent race.
Average height range: similar to humans
Averge weight: 100-200 pounds
http://images2.wikia.nocookie.net/masseffect/images/c/ce/Vorcha.png
Homeworld: None specific
The Vorcha belong to Bioware and EA

Ni'ekho: A humanoid cat-like people. Genetic similarities have been found between the Ni'ekho and the Na'vi, but how they managed to be so far apart on a galactic scale is still a mystery. Much smaller than their distant cousins (maxing out at around 5 feet), the Ni'ekho gladly accepted technology into their daily lives, but only enough to life comfortably and protect themselves from slavers, pirates, smugglers, and other outlanders. They tend to look human except for their (usually) dark skin and light hair and bright, unusual eyes.
Average height range: 4 feet
Averge weight: 65-100 pounds
Homeworld: Jead'en

Menaces:
Mercenaries: Groups of private military personnel with illegal weapons and tech. They side with the highest bidder, which usually is The Darkest Dawn or a large corporate company.

Pirates: Thieves gone murderous. They traverse the galaxy in rag-tag fleets and besiege planets prime for the picking. They don't usually take prisoners, but the ones they take are usually girls and boys ranging from 14 to 25; as to why is best to be left unexplained.

Slavers: Bands of ruthless and heartless individuals that attack small colonies and enslave it's residents. They usually kill those who do not co-operate.

Reavers: People gone mad in the endless blackness of space. Most people become Reavers when they accidentally pass too close to the center of the galaxy or if they pass through the veil. Cannibalistic and animalistic creatures that travel in rag-tag fleets of repaired derilict ships.

The Darkest Dawn: A terrorist superpower orginization that has the means and the money to pull the strings of all of those above. Little is known about them, but they seem to be attacking planets with high GU race populations.




CRISIS Marine Armor:
Heavy: C-901 CRISIS Assault Suit
- Worn during pleantary assaults or when going into unknown territory. Has an adaptive paint that changes according to the surroundings to help the marine blend in better.
hhttp://spawnkill.com/wp-content/uploads/2009/10/terminus_gear.jpg
Light: C-800 CRISIS Recon Suit
- Worn during sting operations and other missions that require quicker movement and flexibility over brute strength.
http://cache.gawker.com/assets/images/kotaku/2009/06/osd_fig.jpg

CRISIS Weapons:
M-85x CRISIS Boltgun - Heavy
http://www.terminally-incoherent.com/blog/wp-content/uploads/2007/11/longshot1.jpg
- This heavy autocannon fires 70 calibur explosive rounds at one round/sec. The shells are mass reactive and armor piercing. 35 round clip
X-807a HAVOK Assault Rifle
- The M-73x Assault Rifle remade. The weapon had been better suited for overall higher performance. The weapon is rare, still a prototype, being the first fully automatic weapon to use HAVOK Pulse synthesis with solid rounds of this calibur for infantry. 60 round clip plus a 5 cell thermal clip to prevent long cooldowns.
http://www.consolemonster.com/images/news/AssaultRifle%20-%208th%20Armored%20Infantry.jpg
M-73x CRISIS Assault Carbine - Primary
http://www.kolcrosbie.com/Lambert_Carbine_F.jpg
- This versitile weapon in the backbone of the CRISIS armory. 3 firing modes (full, semi, single) with caseless rounds, using Particle Accelerator technology to fire the small 10mm rounds with enough force to blow a hole in a man the circumferance of a baseball. 80 round clip. Can be upgraded with Pulse synthesis to make HAVOK Assault Rifle
M-65a CRISIS Battle Rifle - Primary
http://www.kolcrosbie.com/Kry.jpg
- The Battle Rifle is a medium-to-long range weapon that fires in 5 shot bursts. The weapon is colapsable, making it perfect for sting operations and assassinations. Comes with barrel extention to convert into sniper rifle. 60 round clip.
M-57b CRISIS Spec Ops Rifle - Primary or Secondary
http://airsoftglobal.com/images/large/TM-P90TR-182-CW-AG.jpg
- The Spec Ops Rifle has a built in silencer on the Particle Accelorator barrel. The compact design makes it the number one choice for tight quarters and/or quick blitz missions. The least powerful of the Primary weapon choices, but the most silent and light. 90 round clip.
M-808z SHOCK Ion Cannon - Heavy
http://www.gamestop.ca/gs/images/bonus/ME2_bonusLG2.jpg
- The SHOCK cannon is a prototype weapon that fires a concentrated beam of highly irradiated ions at the target. It takes a long time to charge and to cool, but if the beam hits its mark, it will likely be over with. 15 second charge (for optimal tank busting effect). 2 minute cooldown. Power cell allows about 3-4 uses before going dry.
M-48x hAVOK Shotgun - either heavy or primary
- The HAVOK shotgun replaces traditional buckshot with mini grenade clusters. The clip for this weapon is around 15 shots. Slow reload, ammunition is rare.
http://img17.imageshack.us/img17/1480/lowpolybaked.jpg
M-19b HAVOK Pistol - Sidearm
- The HAVOK pistol is a highly advanced and lethal hybrid of pulse and solid shot technology. The radiation used for Pulse Weapons is charged into the rounds for the HAVOK pistol, giving the weapon a devistating effect when fired at an opponent.
http://www.online-multiplayer.com/bf2142/images/weapons/takao.gif


Standard Weapons: Used Throughout the Galaxy
M-41a Pulse Gun - Primary
- The Pulse Gun draws sediment and particles from the air and condenses them into small clumps of debris that are then charged with high ammounts of radiation from the battery of the gun. Full auto. 100 shots before overheat. 300 shots before battery runs dry. 10 second cooldown (if kept in proper mantanence)
http://www.themodelmaker.co.uk/pulse/pulse.jpg
M-32d Squad Rifle - Primary or Secodnary
- The M-32 is a versitile weapon simply because of its famed durability and the constantly growing list of attatchments and upgrades for the weapon. Semi-auto, hits harder than the Pulse Gun.
http://o2xid.com/shop/store/catalog/F2000.gif
M-35b Reaper - Heavy
- The Reaper is a harness-mounted autocannon meant to shred heavy infantry and light vehicles and aircraft. Can be loaded with depleted Unobtanium rounds for a more explosive effect.
http://www.mahq.net/mecha/gundam/seed-msv/lineart/gat-01d-cannon.jpg
M-25z Las Rifle - Primary
- An old but cheap and reliable weapon still widely used by GU and external forces. Mass produced on nearly every system. 350 rounds in a battery. No overheat. Less powerful and accurate than the M-41a, but it is cheaper and more durable/reliable. The perfect weapon for large gangs.
http://media.moddb.com/images/mods/1/6/5152/30683.jpg
M-18z Las Pistol
- A mass produced infantry pistol the packs a respectable punch for its size. 50 shot battery. no cooldown. highly durable
http://i201.photobucket.com/albums/aa258/BR_Calix/laspistolWIP3.jpg
L-24 Link Rifle
- This rifle is the backbone of the Kheelan infantry. Two power cells and two barrels allow the gun to fire two small plasma sparks that magnatize and link once they leave the barrel. When the Kheelan Empire fell in the First Contact War, hundreds of thousands of these guns were lost and worked their way into the black market.
http://media.moddb.com/cache/images/mods/1/6/5152/thumb_620x2000/57622.jpg

and various other weapons, but these are the only ones on GU record.


Important NPC's:

CRISIS General Joseph Osterhiem
http://screenrant.com/wp-content/uploads/avatar-stephen-lang-as-colonel-quaritch.jpg

High Chancellor Alexander Adolph
http://assets.xbox.com/ko-kr/gearsofwar2/uploadedImages/Media/conceptart/GOW2_Concepts/ChairmanPrescott.jpg

Ambassador Friesen
http://www.nndb.com/people/824/000043695/clive-owen-4.jpg

Ambassador Rhian
http://images.wiki.wegame.com/i/aFu038V7.jpg

Ambassador Sharblu
http://images4.wikia.nocookie.net/masseffect/images/thumb/d/da/AsariAmbassador.png/290px-AsariAmbassador.png

Ambassador Zolof
http://images4.wikia.nocookie.net/masseffect/images/3/3e/Mordin.png

Ambassador Shak'ti
http://www.freebooterminiatures.de/shop/shop_files/img_3/DUN006_1.jpg




Roster:
CRISIS Marines:
The Commander (T3 Marine) - Stormwolf
CRISIS Specialist x2 (T2) - Ryudo and Yoruyonaka

Elites: People from within and without the GU who have a set of skills too refined to pass up. If you want your character to join immediately, then say so. If you are currently swamped in rps but want a spot, say that your character will join later and the mission will take a turn to a planet or space station/facility with your character on board. Diversity is highly encouraged.

Character Skeleton:

//open_file: GlacticUnion://subsec: Elite
-Classified- Please enter authorization code: •••••••••••
Processing... Please wait.
-Access Granted.

//view_file

Name:
Call-sign or other aliases:
Race:
Subrace: If applicable
Homeworld:
Age:
Appearance: Pic/description
Personality: Try and summarize it into a few words.

Position: Their position on the crew on and off the ship
Expertise: What is your character a Specialist at?
Experience: What has your character done to make himself/herself such a decorated expert?
Strengths:
Faults:
Brief Personal History:

Wargear:
Tools:
Familiars: please pass your familiar by me before posting it so I can okay it.

Team Status: join the team in the beginning or join later on?

The Crew:
The Commanding Officer - Col. Ajax Hartman (http://role-player.net/forum/showpost.php?p=140577&postcount=2)

The CRISIS Engineer - Myca Pendragon (http://role-player.net/forum/showpost.php?p=140621&postcount=5)

The Sharpshooter - Trax Avalent (http://role-player.net/forum/showpost.php?p=140656&postcount=10)

The Broker (http://role-player.net/forum/showpost.php?p=140776&postcount=13)

The Synthetic - "Watcher" (http://role-player.net/forum/showpost.php?p=141235&postcount=22)

The Pilot - Tallara "Kitty" Kashtet (http://role-player.net/forum/showpost.php?p=141265&postcount=26)

The Shrink - Gem Fantastique (http://role-player.net/forum/showpost.php?p=141464&postcount=63)

The Disciplinarian - "Bones" (http://role-player.net/forum/showpost.php?p=142664&postcount=134)

The Sentinel - Starr (http://role-player.net/forum/showpost.php?p=143266&postcount=146)

The Psychopath - Wrath (http://role-player.net/forum/showpost.php?p=143436&postcount=164)

The Other Pilot - Zacks Kashtet (http://role-player.net/forum/showpost.php?p=143761&postcount=166)

The Medic - Alice Johnson (http://role-player.net/forum/showpost.php?p=141448&postcount=60)

The Robotics "Special"-ist - Crine (http://role-player.net/forum/showpost.php?p=143808&postcount=175)

The Weapons Specialist - Simon "Raven" Trent (http://role-player.net/forum/showpost.php?p=143891&postcount=196)

The Peacemaker - Sarith Kemorr (http://role-player.net/forum/showpost.php?p=143921&postcount=204)

The Doc - Rran Nyakojun (http://role-player.net/forum/showpost.php?p=144080&postcount=212)

The Politician - Lorik Actus (http://role-player.net/forum/showpost.php?p=144332&postcount=242)

StormWolf
02-08-2010, 04:50 AM
Name: Colonel Ajax Hartman
Call-sign or other aliases: Alpha
Race: Human
Subrace: T3 CRISIS Marine
Homeworld: Neptune District 89; UE military experiment breeding facility.
Age: looks about 28-30
Appearance: http://filmreviewonline.com/wp-content/uploads/2009/05/tsal_sm1.jpg
http://www.esquire.com/cm/esquire/images/l3/sam-worthington-0909-lg.jpg
Height: 7'2"
Weight: around 380 pounds
Personality: A very hard man to read. Professional and ruthless when on the job, but not as cold hearted and coarse as he appears to be at a first glance.

Position: Ship: Commanding Officer
Shore: Commanding officer
Expertise: Tactics, basic vehicle operation, demolitions, stealth, reconnaissance, and most of all: infantry warfare
Experience: Ajax was there when The Coalition was sacked, being the leader of the squad that planted the thermal nuke in the factory district of the planet. He was activated again to bring an end to the First Contact War, he was the soldier that burned the Keelahn Parliament alive. He has fought more years than most people live.
Strengths: Almost a century of fighting expertise under his belt, a charismatic and motivating leader, trained diplomat, idealist
Faults: Selfless, blames himself for the crew's failures, uses harsh words in a heated situation (usually words that he will regret), takes full responsibility of the crew's actions, can be easily drawn into a trap if there are innocent lives (children especially) at stake.
Brief Personal History: Since before he was conceived, Ajax was designed for the CRISIS program. Both parents were tanked on passive genetic stimulants so that those enhanced traits would be passed on to Ajax. Though he never knew his parents, he inherited ones military mind and body as well as the wisdom and keenness of the other. Removed from his parents at birth, Ajax was put into a stasis pod for further treatment. In that pod he remained for two years. At two years old he already had the mental activity of an A grade freshman in high school and the physical strength of a teenager.

Instead of going to the Elementary Academy as most children did, Ajax was put into an advanced CRISIS Youth Program. Instead of arts and crafts he had weapons training, instead of reading time he had phycology and politics, in lieu of play time Ajax had Boot Camp. He was born and raised as a soldier of fortune, the future of humanity. When he was 10, Ajax graduated to a more advanced program, the strain more rigorous and every three months, just as in the Youth Program, he got gene therapy to increase his performance. At the age of 15, Ajax had an IQ of over 200 and the physical state of the world's greatest bodybuilder; at 15, he was over six feet tall. When Ajax turned 18, he was entered into the T1 CRISIS Program, passing all of his fellow Marines by leaps and bounds. He continued climbing the elite ladder, getting better, faster, and stronger. At the physical age of around 30, Ajax was almost over 100 years old, being the only Marine able to survive the T3 Program other than the CRISIS General. Now his is as much machine as he is man. His pupils are glowing red, the true eyes beneath the false lenses. His skin is a composite weave of organic tissue and nano-ceremite fibers, making his skin more durable than hardened leather. His entire skeleton is modified and rigged with mechanical and bionic enhancements and every organ is modified to it's optimal capacity, as well as having 9 other synthetic tactical CRISIS organs planted inside his body.

Wargear:
C-901 CRISIS Assault Suit (http://spawnkill.com/wp-content/uploads/2009/10/terminus_gear.jpg)
X-807a HAVOK Assault Rifle (http://www.consolemonster.com/images/news/AssaultRifle%20-%208th%20Armored%20Infantry.jpg)
M-808z SHOCK Ion Cannon (http://www.gamestop.ca/gs/images/bonus/ME2_bonusLG2.jpg)
M-19b HAVOK Pistol (http://www.online-multiplayer.com/bf2142/images/weapons/takao.giff)
M4x CRISIS Combat Blade (http://www.whitetigersportsshop.com/pages/machetes/machetes/gb41576.jpg)

Tools: his wide and highly versatile skill set
Familiars: Dozer (http://www.softpedia.com/screenshots/German-Shepherd-Screensaver_1.jpg)

Team Status: I'm the GM, of course I am in this from the start

EDIT: Ajax's voice (http://www.youtube.com/watch?v=zb81BD-4Kmw&feature=related)

Kirra
02-08-2010, 04:53 AM
I am starting to stretch my self thin. But I have to join this.

StormWolf
02-08-2010, 04:56 AM
remember, you can make a character that joins later in the story if you are too swamped now. The Elite Squad will be hopping from planet to planet, system to system, so your character can be added on to the crew later on a la Mass Effect

Yoruyonaka
02-08-2010, 05:44 AM
Name: Myca Pendragon
Call-sign or other aliases: The Dragon(only with the engineers or those who fear her)
Race: Human
Subrace: Crisis Specialist T2 Engineer
Homeworld: One of the best engineer sectors on Mars
Age: Around 26 by looks
Appearance: http://gordonandthewhale.com/wp-content/uploads/2009/07/milla-jovovich.jpg
Height: 5' 10"
Weight: 135 or so

Personality: Determined and strong, she sees the chance of weakness in an enemy and takes it without a second thought. Her mind is always on the second step. She wont ever give up in dire situations. She cares for order in chaos. She does what she can to save others as well.

Position: Ship: Commanding Engineer. Sees over all of the ship's mechanics.
Expertise: Engineering, mechanics, chemical warfare, making/breaking of machines, mecha combat, and basic crisis training.

Experience: Myca was the one who engineered most of the new weaponry now used by the Crisis Marines. She helped create a lot of what is the ship she works on. Many haven't come to notice her prowess until she took apart a battle mecha in full on battle mode with her bare hands. They activated and added her to the crew with Ajax to assure weapons and mechanics were fit to destroy the enemy.
Strengths: She is able to dismember a walking, firing mecha in a matter of minutes. Myca is as strong as a T2 Crisis marine. She can see the good in people or if they are lying to her. She was given to eyes that were like x-rays to better see machines. Creates a weapon out of any scrap metal or broken weapon.
Faults: Willing to sacrifice the mission to save a man down or innocent lives. Has a problem with anger management and listening to orders. Wont lose someone important to her if it means others dying.

Brief Personal History: The Crisis program decided they needed not only a soldier who can take orders, but someone who was smarter than the average marine. They brought together the smartest engineer/weapons expertise and the smartest medic/chemical expertise to make a very smart child. However, the couple came to have feelings for one another and fled to Mars with the child to have a partially normal life. Myca grew up in the greatest technical capital on Mars, not having the best childhood, but learning everything her parents threw at her.

When she was around 10 she could build her own battle mecha from scrap metal. Her ability brought attention, and the ever searching Crisis marines for their lost super genius. When Myca was 11, she was out tinkering when she heard a scream coming from her home. She ran back and found both her parents chained and a Crisis Marine standing with a gun to their heads. He grabbed her before she could run away. She never saw his face, but intends to kill that son of a bitch for her parents life sentence at a Crisis jail facility.

They brought her back into the program. Although they thought it would be a fail attempt, they learned her life on Mars helped her be a better soldier. She was already strong and smarter than anything they could teach. They only had to teach basic Crisis Marine training and the surgery to better her body's functions. That had her in a Crio-sleep until she seemed useful. That's when they needed her to build weapons or ships. They then learned how useful Myca could have been in some of the war.

Wargear: C-800 CRISIS Recon Suit (she needs to be fast to take out machines)

Tools: Her brains and hands.
Familiars: none yet

Team Status: I am totally in the team now!

Atrum Daemon
02-08-2010, 06:22 AM
I'm very tempted about joining. I'll have to do some thinkin on a possible character, though.

Stream
02-08-2010, 06:27 AM
Token Turian prick is mine.

StormWolf
02-08-2010, 07:00 AM
Yoruyonaka: good, but there are a few things that need changing:

strength: She is as strong as any T2 CRISIS Marine. Period.

Wargear: she needs at least one Primary and one Secondary gun

Create a weapon out of nothing: she needs proper materials. She is not going to make a gun out of a toothpick and a Q-tip. No matter how advanced the CRISIS Marines are, they are not Macgyver

Battle Mech Bare Hand Pwnage: nothing gundam sized. I am talking human sized or Lord of the Rings cave troll. Yes, you can do a Legolas style kill if you so wish.

make these clarifications, and your character is accepted.

Stream: consider the Turian a-hole position yours

Yoruyonaka
02-08-2010, 07:05 AM
Hahaha! Yeah the strength thing was not to make her too cheap seeing as she is great with machines, and the create a weapon out of nothing was meant for scrap metal or broken parts/weapons in pieces. Glad you caught it.

Tytun
02-08-2010, 07:09 AM
Name: Trex Avalent
Call-sign or other aliases: Deadshot
Race: Turian
Subrace: N/A
Homeworld: Palaven
Age: 46
Appearance: http://media.giantbomb.com/uploads/0/4942/224596-nihlus_super.jpg

Height: 6’5’’
Weight: 221lbs
Personality: Cool, calm, and collected. Bears no ill will to any other race, even if he had fought against them in the wars he participated in.

Position:
On Ship – Technician
Off Ship – Sniper
Expertise: Engineering, Hacking, Sniper
Experience: In one of the most famous wars the Turians fought in, Trex managed to complete a multi-man mission by himself. (Will explain in B.P.H.)
Strengths: Loyal, His expertise, Will follow commands easily
Faults: Sense of justice can easily get him in trouble, Gets competitive at times
Brief Personal History: Trex grew up as a normal Turian up to the point of age 18 (Human Years). At that point, he joined into the Turian Guard for a month, where he easily excelled the normal limits of the average Turian. Sensing potential from him, the Elite Turian Squad allowed Trex to join them for the next few years, where he learned much of what he knows today.
Possibly his most notable achievement is how Trex managed to complete what seemed like an impossible mission. During the First Contact War around 2176, Trex and a small squadron from the Elite Turian Squad were sent in to take care of a Human base on a predominant planet. Upon arriving, the squad was besieged by constant Human attacks, though they were able to reach the base without incident. Inside the base was the real issue, however. Unknown to Turian intelligence, a small group of T2 CRISIS soldiers inhabited this base. As the Turians were slaughtered one by one, Trex eventually escaped the carnage in order to complete his mission. While he avoided Human patrols and CRISIS soldiers, he secretively hacked into different sections of the base, gaining access to the interior defense systems in the process. With this in hand, he gained a strong advantage against the Humans, who were now forced to fight against their own defenses and locked into different sections. Along with this and his sniping expertise, most of the CRISIS and Human soldiers were taken out by his hand. In the end, however, he locked the remaining soldiers away as he set the self-destruct time for the base. Completing his mission even at the impossible odds, he returned home satisfied. Even then, however, he wondered what would have happened if he had dealt with a T3 CRISIS soldier…

Wargear:
D23-9sx Alt Riflehttp://media.giantbomb.com/uploads/1/14434/453610-sniper_rifle_super.jpg
M-18z Las Pistol
Tools: Personal Datatool
Familiars: N/A

Team Status: (Unsure)

StormWolf
02-08-2010, 07:10 AM
accepted: Tytun, Yoruyonaka

GraftRaven
02-08-2010, 04:19 PM
i'm pretty swamped right now, but i'd like to get a spot as a Sentinel and run a few things past you for starters.

Atrum Daemon
02-08-2010, 06:28 PM
Name: Not Given
Call-sign or other aliases: The Broker
Race: Human
Subrace: Cyborg
Homeworld: None listed
Age: Somewhere in his 30s
Appearance: http://i297.photobucket.com/albums/mm213/Daemon_010/AssassinWesker.jpg
Underneath the sunglasses, The Broker’s eyes are bright red and lack pupils. In the center of the irises are circles. Each circle has three triangles arranged in a triangular patter on them.

Personality: Cool-headed, cold hearted, and ruthless. His mind is always jumping several moves ahead and he is very good at faking being sociable and pleasant.

Position: Intelligence expert
Expertise: Information, recon, stealth, small arms, knives, and interrogation
Experience: The Broker, before becoming an information mogul, ran with many mercenary and military groups. Before that, he was a special forces operative who took part in the [INFORMATION ERASED] and various other shadow operations.
Strengths: Charismatic, analytical, a sprawling net of information contacts, and a good deal of special forces training.
Faults: Minor arrogance, not the very social type.
Brief Personal History: Not much is known of The Broker’s early life. At some point, possibly when he was eighteen, he joined the UE military as a candidate for the special operations program. What The Broker did in the special operations program has been heavily covered up and buried by UE higher ups to the point where only about four people can access it freely.

After he ended his military career, The Broker supposedly bummed around space working as an assassin for several mercenary groups. He was part of The Darkest Dawn during the group’s early years. He quickly cut all ties with the group when the leadership went crazy and genocidal. Shortly after, he emerged in the underground as The Broker, a man who will buy and sell information and lives. He built a massive network of information and employs former spies and assassins to appear publicly to clients when he cannot. Using the money gained from his operation, The Broker underwent extensive bodily reconstruction using advanced cybernetics. He also had cosmetic surgery done to completely alter his face.

Wargear: Custom Design Las Pistol with optional silencer
Tools: His skills and his information network
Familiars: None

Team Status: Will join once contacted

Voice: Broker (http://www.youtube.com/watch?v=b9zDorNhMBk)

StormWolf
02-08-2010, 06:39 PM
accepted, Atrum

Splicer: remember that you can make a character and have them join at a later date in the rp.

Merle
02-08-2010, 06:53 PM
Do you still have room? If so, what kind of character you looking for? What are you looking for? Would androgynous, hermaphrodite characters be allowed?

StormWolf
02-08-2010, 07:59 PM
i never really considered that, but... um.... sure, i guess. That depends on what race you are planning to play. Besides, we some more females on the crew so Yoru isn't alone and subject to all of the sexual harassment.

Ryudo
02-08-2010, 08:15 PM
My biotic/joke wielder will go here.

Yoruyonaka
02-08-2010, 08:36 PM
StormWolf: hahaha, lets all gang up on the female with boobs and a place to stick it.

Stream
02-08-2010, 11:56 PM
Dog pile on Yoru.

Yoruyonaka
02-09-2010, 12:05 AM
O.O

StormWolf
02-09-2010, 12:22 AM
hahaha.... poor female....

GraftRaven
02-09-2010, 12:50 AM
//open_file: GlacticUnion://subsec: Elite
-Classified- Please enter authorization code: •••••••••••
Processing... Please wait.
-Access Granted.

//view_file

Name: SR-5175-A1TR4

Call-sign or other aliases: Watcher, Shrike

Race: Sentinel

Subrace: Tactical Support Craft

Homeworld: Station S6 above Ta'au

Age: 57 years, though he receives program patching semi annually.

Appearance: Support Craft: Linky (http://www.forgeworld.co.uk/harbinger.htm)

Infantry Unit: Linky #2 (http://i198.photobucket.com/albums/aa123/dghe/sr_2bd75d614a0339-1.jpg)

Demolitions/Heavy: Linky #3 (http://img515.imageshack.us/img515/4779/romulus2.jpg)

Personality: Mechanical (durr), to the point, and he gets job satisfaction from doing tasks set to him.

Position: Strategist, Weapons technician

Expertise: Support fire, heavy weapons, making sure everything runs like it should.

Experience: He has been the vanguard for several important ships and has pulled off multiple defenses against pirates and served in several planetary invasions.

Strengths: No pity, no remorse, he is basically a small heavy weapons platform.

Faults: Extremely blunt in conversation, not really easy to get along with... (this will probably be solved with the latest patch), he thinks like a machine, which has certain downfalls.

Brief Personal History: SR-5175-A1TR4 was created to supplement squads of troopers on the ground and provide extremely mobile heavy weapons fire as well as air support that function as a single unit. He was later updated and upgraded to also provide support for interstellar craft.

Wargear:
Infantry: 2x double barreled energy cannons, 1x belt-fed autocannon Linky (http://www.airventure.de/legends2003/gatling1.jpg) <-- like that, but with an enclosed bit at the back and a large ammo feed going into the bottom.

Demolitions/Heavy: 16x indirect fire explosives (these vary in exact function), 2x energy repeater cannons.

Support Craft: 16x bomb payload for bombing runs, 2x front mounted rapid fire energy cannons, 2x wing mounted (swiveling) energy autocannons, 2x bottom mounted energy lances.

Tools: encrypted orbital range communications, medium armor plating, replacement infantry bodies if one gets destroyed (he's limited to 1 at a time by his programming).

Familiars: none

Team Status: later on, when in need of some heavy arms fire.

Other: To be clear he can only use one infantry or demolitions robot at a time, he also carries replacements for each, four for the infantry and two for demolitions. and i swear this will be played fairly O_O

StormWolf
02-09-2010, 01:00 AM
accepted!

GraftRaven
02-09-2010, 01:24 AM
yayz ^_^

StormWolf
02-09-2010, 01:36 AM
oh, and here is the ship for everyone else:

The SFV Revelations (http://images.google.com/imgres?imgurl=http://images2.wikia.nocookie.net/eve/images/thumb/c/ca/Vengeance1.jpg/200px-Vengeance1.jpg&imgrefurl=http://eve.wikia.com/wiki/Vengeance&usg=__EkJQ86zVOnBtPnNUS_RkUt3NrUc=&h=160&w=200&sz=6&hl=en&start=30&sig2=wSIApqE0U7eXaSbGz0pwOw&um=1&itbs=1&tbnid=Ahvjs6jFj6DHzM:&tbnh=83&tbnw=104&prev=/images%3Fq%3Dvengeance%2Bassault%2Bship%26ndsp%3D2 1%26hl%3Den%26safe%3Doff%26client%3Dsafari%26rls%3 Den%26sa%3DN%26start%3D21%26um%3D1&ei=x7pwS7zrOJ_yMuXyqI4L)

Specs: a prototype sting operations craft with stealth capabilities as well as impressive combat effectiveness. The crew of the ship is small, having around 68 standard crew as well as the Elite Specialist Team. Whatever the Elites do not cover, the highly trained, hand-picked crew does.

2 forward Ion cannons
4 forward Plasma rotary assault cannons (chainguns that fire plasma)
6 missile pods
4 starboard/port heavy energy cannons
small bomb bay

Tech lab: fully equipped with enough materials, consoles, and work benches to have up to three technicians at a time. The computers are not networked, however, to reduce the chances of hacking.

Medical Bay: has around 40 cots fully equipped. 15 handpicked surgeons are on board and trained to treat any kind of ailment ranging from a cough to a severed arm.
Has three CRISIS medical stasis pods.

Hanger: Holds 2 Blackhawk Assault Craft (http://images.google.com/imgres?imgurl=http://www.forgeworld.co.uk/Aeronautica%2520Imperialis/thunderhawk2.jpg&imgrefurl=http://www.forgeworld.co.uk/ethunderhawk.htm&usg=__3Vis7Jmc04UlHJioxsKW0gVlQd8=&h=392&w=650&sz=34&hl=en&start=18&sig2=O07_4xsh_1-Nd4gYDVkbgw&um=1&itbs=1&tbnid=Pe15YtTyRbLUzM:&tbnh=83&tbnw=137&prev=/images%3Fq%3Dthunderhawk%26ndsp%3D21%26hl%3Den%26s afe%3Doff%26client%3Dsafari%26rls%3Den%26sa%3DN%26 um%3D1&ei=Tr5wS9-dB4fGMZq4uIwL)

John
02-09-2010, 01:36 AM
Name: Tallara Kashtet
Call-sign or other aliases: Kitty
Race: Ni'ekho
Subrace: N/A

Homeworld: Doesn’t really have one. Tallara spends most of her time on board space vessels and rarely leaves them.
Age: 19
Appearance: http://media.photobucket.com/image/anime%20cat%20girls/oxoitachixox/anime_cat_girl.jpg

Personality: Tallara is very mature for her age. Although she is a bit of a daredevil, she doesn‘t like to take unnecessary risks. Has to know every aspect of the ship she is flying thus allowing her to know what it is capable of. Tries to think a situation through fully before acting. Will follow orders but oftentimes takes her own actions based on what she determines to be the wisest course. Will often push a ship to it’s limits, but is loathe to push them passed it.

Position: Pilot

Expertise: Has the ability to fly both large and small craft. Proficient with weapon systems and tactics as it applies to spacecraft.

Experience: When working for a time with smugglers, was forced to outrun and fight pursuing ships on more than one occasion. Started at a very young age.

Strengths: Expert knowledge of star charts. Confident. Level headed. Agile. Her brother

Faults: Stubborn. Oftentimes over confident. Her brother.

Brief Personal History: When Tallara and her twin brother(Zacks) were four, he snuck onto a visiting freighter. Tallara followed him in, but before they could leave, the freighter went into space. It was a day before they were found by the crew of the ship and they were taken before the captain who agreed to drop them off at his earliest convenience. They spent a total of two weeks on board before returning home. When they arrived they found that the settlement had been attacked by pirates and their parents were dead.

The captain took Tallara and her brother on board and quickly put them to work. They both became interested with the operations of the ship. Especially the flying of it. Tallara spent the next eight years learning how to fly alongside her brother. Though a lot of her time was spent keeping her brother out of trouble.

When they were sixteen, the two left the freighter in an attempt to make their own way in the galaxy. They feel in with some smugglers and spent the next few years running missions for them. On their latest mission they were shot down. The crew of the ship evacuated leaving only one escape pod. Though the two could have fit inside, Zacks pushed her in and jettisoned the pod, staying behind. Tallara is currently floating through space and assumes her brother to be dead.

Wargear: 2 M-18z Las pistols. Two combat knives, one sheathed in each boot. Light Armour resembling this: http://planetmedia.gamespy.com/images/00/19/1916_Fallout3_2009-02-28_20-20-26-62.jpg

Tools: Radar Scrambler(interfaces with the ship and scrambles the radar of pursuing vessels; forcing them to have to rely on visual information.)

Familiars: N/A
Team Status: Floating in space in an escape pod.

Stream
02-09-2010, 02:20 AM
... No dog pile on Yoru? Fine. I'll take my business elsewhere.

GraftRaven
02-09-2010, 02:31 AM
hey Storm, would you be willing to wager an approximation on the length of the Revalations? i work better in length than area or volume xD

Yoruyonaka
02-09-2010, 02:41 AM
That's what she said!

Also...*pokes stream*

GraftRaven
02-09-2010, 02:42 AM
how did i know someone was going to say that? *facepalm*

John
02-09-2010, 02:50 AM
Well as soon as Storm says whether or not i'm accepted, the men will have a second option.

StormWolf
02-09-2010, 02:51 AM
the ship is going to be about the length of 3 football fields

and you are accepted: i agree. This crew is going to need more vaj.

GraftRaven
02-09-2010, 02:52 AM
good, that means my character can just park under it xD

John
02-09-2010, 02:52 AM
And so now it has some. And if any of you men make a "pussy" joke. lol

Yoruyonaka
02-09-2010, 02:53 AM
-hurr-

....wait I posted this to late.....I am gonna kill all you men >.<

StormWolf
02-09-2010, 02:54 AM
hehe.... already made on in Endless Space. Ajax doesn't have much of a sense of humor. That is one thing that CRISIS Labs did not enhance and train...

still... moar!!!!

and ya'll can make more than one character if you are so inclined.

GraftRaven
02-09-2010, 02:54 AM
*facepalm... again*

Yoruyonaka
02-09-2010, 02:56 AM
hey Storm, would you be willing to wager an approximation on the length of the Revalations? i work better in length than area or volume xD

-hurr- too funny

Sigma
02-09-2010, 02:57 AM
Think I'll be joining this.

What would you think of a Zabrak amoung your ranks?

GraftRaven
02-09-2010, 02:58 AM
*shoots self in the head* why is it always me xP

Atrum Daemon
02-09-2010, 02:59 AM
Because you brought it on yourself.

Yoruyonaka
02-09-2010, 03:01 AM
-hurr- thats right~ silly splicer407

StormWolf
02-09-2010, 03:04 AM
Sigma, go ahead. We'd love to have you.

Yoru: Behave.

Atrum Daemon
02-09-2010, 03:06 AM
When's this party going to get started?

Yoruyonaka
02-09-2010, 03:11 AM
StormWolf: You know when I have too much sugar I get hyper! Not my fault! XP

StormWolf
02-09-2010, 03:25 AM
not sure when to start it, yet. I'm out of town and away from all civilization next week, so i'll polly post it once I get back. use that no-internet time to write the IC

StormWolf
02-09-2010, 03:31 AM
kay, finally figured out Ajax's voice. on my CS.

posting their voice is not mandatory, i just felt like doing it.

Atrum Daemon
02-09-2010, 04:04 AM
Nice choice, Storm.

Yoruyonaka
02-09-2010, 04:18 AM
I halped in choice

StormWolf
02-09-2010, 04:18 AM
thanks. I had a lot to choose from, but I liked this one the most. Not too deep and not too creepy. Just intimidating enough and it seems to fit a 7 foot tall super soldier.

Atrum Daemon
02-09-2010, 04:21 AM
Now you've gotten me thinkin about recording a sample clip for The Broker.:muffin:

Merle
02-09-2010, 04:34 AM
i never really considered that, but... um.... sure, i guess. That depends on what race you are planning to play. Besides, we some more females on the crew so Yoru isn't alone and subject to all of the sexual harassment.

You realize: Hermaphrodite is when they are both genders.

But such as you were born female however you biological chemistry is that of male.

Or you were born male and your biological chemistry is female.

Would you allow a character who was a former model in? Like their last career choice was that of a model.


Edit:

Would a psychologist or a counselor be a good crew member?

StormWolf
02-09-2010, 04:41 AM
i know what a hermaphrodite is. It's your choice. A psychologist/counselor would be a good change of scenery.

Merle
02-09-2010, 04:44 AM
Then a young person graduates with a degree of psychology. However unable to get money they modeled for money, they became famous. But when they saw the opportunity for the crew, they used their degree to become a counselor for the ship.

Would that be all right?

Yoruyonaka
02-09-2010, 04:44 AM
Hey I am subject to sexual harassment everyday so its not big deal anyways *stares at StormWolf*

StormWolf
02-09-2010, 05:09 AM
Merle: that sounds good, but it would be best for the balance of the roster if you chose a male or female over a hermaphrodite. I like your character's concept. I can see her/him being useful when a situation is very fragile.

and we need a bloody medic!

Merle
02-09-2010, 05:13 AM
I prefer a hermaphrodite. Because it works into my characters appearance. But I will make him a male drag queen instead.
Would that work?

Yoruyonaka
02-09-2010, 05:17 AM
Medic I shall make! *still stares at Storm >.>*

Dren
02-09-2010, 05:19 AM
Actually, I was making a medic, if that's alright.

Yoruyonaka
02-09-2010, 05:37 AM
Name: Alice Johnson(one of the few with old Earth names)
Call-sign or other aliases: Dr. Wonderland(she hates it)
Race: Human
Homeworld: A Mars sector
Age: 23
Appearance: http://images.eonline.com/eol_images/Entire_Site/20091026/300.avatar.rodriguez.michelle.lc.102609.jpg
((if StormWolf uses avatar actors, so do I))

Personality: She attempts every way possible to save a fallen soldier or innocent. Her methods may seem drastic, but she wont listen. Alice is the type to tell you to get your ass to the med bay or she'll inject your food with a disease you only have an hour to get the cure before you die.

Position: Medic
Expertise: She is one of the best doctors at her age in the Crisis Marines. They even gave her special eyes that only marines could get just so she could have an x-ray on the spot.
Experience: Although she was too young to be in major battles, she has saved many lives and received the respect to be chosen for her position.
Strengths: Fast and speedy at bandages. Never gives up on a cardiac arrest. Finds the cure for a poison in minutes. Knows her chemicals.
Faults: She may be too drastic or harsh in a situation. Blames herself when she loses a life she tried to save. Curses way too much.

Brief Personal History: She grew up in a poor sector on Mars. Her parents saved up everything to send her to the best school on a space vessel that traveled the solar system. When she came home she learned raiders killed her parents, therefore she worked harder to become a doctor to save lives. The Crisis marines saw her ability and gave her a free education in medicine and chemical warfare.

Wargear: none unless instructed to go on a mission.
Tools: Her hands and med gear.

Team Status: Joining now~

Yoruyonaka
02-09-2010, 05:37 AM
Ah crap. just noticed the comment. Sorry Dren

StormWolf
02-09-2010, 06:07 AM
Yoru, would you terribly mind if you gave Dren a chance?

Merle
02-09-2010, 06:12 AM
Name: Gem Fantastique

Call-sign or other aliases: Fanta for short sometimes

Race: T'soni

Subrace: NA

Homeworld: Mars Sector

Age: 30

Appearance: Without all the glam and beauty of Gem. Behind all the gauze, is a simply androgynous man. He keeps his head shaved and his eyes are an electric blue. His skin is pale and beautiful as the moon. His normal hair color would be blond, however he doesn't want to don such simplistic views. He generally likes two styles.

http://i50.tinypic.com/9tg01c.jpg

This wig is a cut fairy, edgy cut. With a beautiful blue color. Her eyes are a coloured contact that tones down her electric blue look. Her style is a casual look with a simple no sleeved baby doll shirt. The shirt is a two toned layered ruffled shirt with dark blue and an ice blue colours. Paired with a pair of dark blue jeans. Her face has light frosty glittery white eyeshadow and a thin eyeliner. And on her feet are a pair of high heeled black shiny open toed sandals. Her lips are given a natural treatment of just simple lipshine.

http://i49.tinypic.com/11i0mqd.jpg

This next look is more work appropriate attire. With a simply long black cut, tied into a loose ponytail with a brown flower patterned rubber band. The shirt is a white sheer satin blouse and underneath is a white cami with straps. Heavy eyeliner and mascara is paired with a light brushing of brown eyeshadow, her lips are lipstained with a darkish red brown colour. She is wearing a knee length black pencil skirt. With no panty hoes, however she is wearing brown stockings and cute buckled high heeled pumps also a brown colour. The eye contacts are gray with a more edge to them to give this work outfit a punch, inspired by a wolf's eyes. This outfit balances and plays with browns, whites, and blacks.

Personality: Gem is different then what some would think a pschologist should behave. All though calm and collective and able to read people well, Gem is also very outgoing and wild. Her ideas borderline outside of the box to just plain wacko. She seems to like having fun and she seems to bring such brightness and outgoing personality into the work room. A lot of her methods come from her outgoing personality. She probably wouldn't help people without being able to help their inner desires and how to release them. She can be flirtatious and playful as well.

Position: Psychologist/ Model if and when not working on the ship

Expertise: Psychology reading people's inner wants, modeling fashion and design

Experience: She has gotten a degree in psychologist, however she doesn't have her masters or her bachelors. She got a job at a modeling agency and learned how to move her body.

Strengths: Her outgoing personality helps release people's inner demands. She is collective and able to situate the situation fast.

Faults: Sometimes her personality can put people off from her. She can be so different that she can literally have them close their doors on her.

Brief Personal History: She grew up in a very restrictive house. It was full of the proper way one gender behaved, the proper way someone of wealthiness behaved. The proper education. It had become such a stifling life for someone who thought so out of the box. It really was her thinking out of the box that let her keep her personal identity and her personal beliefs. Without thinking beyond her parents she probably would have ended up like them. Suffocating with no oxygen and nothing to keep them floating upon the surface of water.

As she grew up she went through many private educations. Which bored her natural talents and made her dislike the though of furthering education. However since her parents were still in control of her at the time, they pushed her onto college. She chose her major however, which was psychology. She fell in love with the workings of human's inner desires and demands. However she felt if she stayed at the college she'd always be following her parents dreams. She graduated with a degree with simple naive thinking she'd be able to get a job with just that. However the degree wasn't enough. Even so she celebrated by changing her name to finally free herself of her parents restrictions. She changed her name to the more adrogynous and maybe super her name Gem Fantastique.

She at first struggled, until she saw a flier for a modeling agency and she took the flier to the auditions. She felt somehow liberated. She became an instant hit. Famous role model for a girls, everyone picked up magazines she was on. But in no way did the fame change her. It instead allowed her to make a life while trying to pursue her dream of well psychology. That's when she heard the opportunity on a ship. She moved from the life of glam to finally pursue the wonders of the human mind as she had planned. Still though keeping all her flare for design and glam.


Wargear: NA

Tools: Pen, notepad, brain

Familiars: ???

Team Status: Joined

Other: Gem is biologically male. However in an interview she said, "Men use to wear kilts, they looked like skirts. I think people need to be liberated of what they can and cannot wear. And I think my appearance symbolizes all those people going through a sexual identity crisis. However I know who I am. I am Gem. That is all neither male or female. Just Gem. I may be a good female impersonator, but that is because I am both."

Yoruyonaka
02-09-2010, 06:35 AM
StormWolf: Not at all. Can my character be a side medic? maybe?

StormWolf
02-09-2010, 06:37 AM
i am not going to be able to sleep, but accepted!

Incoming message from Admiral Akbar:

IT'S A TRAP!!!


EDIT: That works, Yoru. Thanks for understanding.

Yoruyonaka
02-09-2010, 06:38 AM
NO ITS A TARP! XP

Merle
02-09-2010, 07:02 AM
Thank you for accepting my trap.

Security of Mem
02-09-2010, 02:15 PM
Would the crew new a janitor?

Atrum Daemon
02-09-2010, 11:02 PM
Okay, so just for shits and giggles I uploaded one of the random voice clips I have saved on my laptop and decided to use it for an example of The Broker's voice. It's been added to my CS.

GraftRaven
02-09-2010, 11:05 PM
... i just had a think: My character and Gem are not going to get along well at all. Well, worse than anyone else.. he's very inside the box xD

and yay Mem! *glomp*

Security of Mem
02-09-2010, 11:28 PM
..
and yay Mem! *glomp*

Does this mean you'll love a janitor if Storm approves?

Merle
02-09-2010, 11:29 PM
... i just had a think: My character and Gem are not going to get along well at all. Well, worse than anyone else.. he's very inside the box xD


Gem may have to wiggle some of your candy to let yourself loose. ;)

Atrum Daemon
02-09-2010, 11:34 PM
That's one of the strangest innuendos I have ever read.

Merle
02-09-2010, 11:40 PM
That's one of the strangest innuendos I have ever read.

When in drag they say, hide your candy. Or your candy is peeking out. lol

GraftRaven
02-09-2010, 11:51 PM
Does this mean you'll love a janitor if Storm approves?
umm.. yes! i like clean ^^


Gem may have to wiggle some of your candy to let yourself loose. ;)

*cough* he's a machine *cough*

Security of Mem
02-09-2010, 11:53 PM
umm.. yes! i like clean ^^


I'll make you shiny.

Merle
02-09-2010, 11:53 PM
*cough* he's a machine *cough*

Doesn't mean they didn't manufacture him any junk.

GraftRaven
02-09-2010, 11:54 PM
well they didn't

you're quite stubborn aren't you?

Atrum Daemon
02-09-2010, 11:57 PM
Thanks, Merle, now I have to imagine splicer's character's humanoid form with a hydrolic, piston powered penis since I'm in a more creative and imaginative mindset right now. Thanks a bundle.

Stream
02-10-2010, 12:01 AM
I now want to make a Turian plumber, or the comical cook.

Edit:

In all actuality; we do have a medic, but what about a surgeon/doctor?

Merle
02-10-2010, 12:05 AM
Thanks, Merle, now I have to imagine splicer's character's humanoid form with a hydrolic, piston powered penis since I'm in a more creative and imaginative mindset right now. Thanks a bundle.

That actually might be quite factual.


well they didn't

you're quite stubborn aren't you?

Not stubborn just simple stating the facts. Or other thought processes of what may happen.

Security of Mem
02-10-2010, 12:07 AM
Thanks, Merle, now I have to imagine splicer's character's humanoid form with a hydrolic, piston powered penis since I'm in a more creative and imaginative mindset right now. Thanks a bundle.

I can clean it. If it moves fast.

GraftRaven
02-10-2010, 12:07 AM
Thanks, Merle, now I have to imagine splicer's character's humanoid form with a hydrolic, piston powered penis since I'm in a more creative and imaginative mindset right now. Thanks a bundle.

and thank you ever so much for passing that on to the rest of us... that goes straight to the area of my brain of images that scarred my mind for eternity...


Mem... i don't want to know how you came up with those words...

Security of Mem
02-10-2010, 12:09 AM
and thank you ever so much for passing that on to the rest of us... that goes straight to the area of my brain of images that scarred my mind for eternity...

I said I can clean anything that moves fast.

Merle
02-10-2010, 12:12 AM
Mem... i don't want to know how you came up with those words...


Obviously he was thinking long and hard about his fantasies. Of a good steam cleaning and waxed finish.

Atrum Daemon
02-10-2010, 12:15 AM
Crotch laser. Forget what I said before, crotch laser is much more hilarious.

Stream
02-10-2010, 12:17 AM
Mind if we stop being creepy for about ten minutes?

GraftRaven
02-10-2010, 12:19 AM
no... i don't mind at all Stream.

Atrum Daemon
02-10-2010, 12:19 AM
Yea, I'll stop. Sorry.

Security of Mem
02-10-2010, 12:20 AM
Mind if we stop being creepy for about ten minutes?

No I don't mind. -teh_noob-


Edit:

I still like to know if I can be a janitor?

Merle
02-10-2010, 12:21 AM
I apologize my mind got dirty after watching Rupaul's Drag Race.

Stream
02-10-2010, 12:23 AM
That wasn't like, a warning or anything. It's just, come on, we were just talking about hydraulic robot penis cleaning.

Yoruyonaka
02-10-2010, 12:23 AM
THE CAKE! It lies.

Security of Mem
02-10-2010, 12:24 AM
That wasn't like, a warning or anything. It's just, come on, we were just talking about hydraulic robot penis cleaning.

A robot needs a good clean. Even in his private areas. Or he might get STDs or yeast infections. But robot versions. Maybe all his oil sits there and in the cold it could get sludgy.

GraftRaven
02-10-2010, 12:25 AM
I still like to know if I can be a janitor?

well, if Storm posts instead of watching all this.. maybe you'll get an answer

and stop with the descripting out loud... i might throw up...

Security of Mem
02-10-2010, 12:26 AM
well, if Storm posts instead of watching all this.. maybe you'll get an answer

and stop with the descripting out loud... i might throw up...

Sorry, I got way to happy. I ate a lot of candy. It's the sugar rush. *woot*

GraftRaven
02-10-2010, 12:27 AM
well, that explains a lot xD

Security of Mem
02-10-2010, 12:28 AM
I got a lot of candy from the doctors office today. I like taking from each individual tray.

Yoruyonaka
02-10-2010, 12:37 AM
Dont ignore my cake!

Stream
02-10-2010, 12:38 AM
It's yoru! Sexual harassment!

GraftRaven
02-10-2010, 12:39 AM
what cake? the cake is a lie remember... things that are lies tend not to exist unless you finish the last level and sit through the credits (not like is boring xD)

Security of Mem
02-10-2010, 12:42 AM
Credits are to long for games. You think it's going to end, but it doesn't and the song always sounds like its about to end.
But it doesn't.

Kirra
02-10-2010, 12:48 AM
Stream is the Sexual Harassment Panda Mod. :lol:

Merle
02-10-2010, 12:55 AM
Edit: Some idiot sitting next to me posted from the wrong browser.

Security of Mem
02-10-2010, 01:25 AM
So everyone is just sorta watching this thread? No one is posting.

StormWolf
02-10-2010, 01:37 AM
SeM: a janitor could work, but he/she wouldnt see much action... combat-wise, i mean.

Yoruyonaka
02-10-2010, 01:53 AM
Why does everyone want to sexually harass me?

Security of Mem
02-10-2010, 01:53 AM
A karat fighting janitor.

StormWolf
02-10-2010, 03:38 AM
It would be best if their skills could contribute to the mission both on and off of the ship.

and can we remain on task slightly, people? please? Thanks.

Yoruyonaka
02-10-2010, 04:01 AM
We totally went off task there, sorry.

Hey when you starting this all up? After or before next week?

StormWolf
02-10-2010, 04:41 AM
after next week, seeing as how I will have no internet

GraftRaven
02-10-2010, 05:05 AM
okay, i've done some math and figured that 75 yards seems a good length for my ship, that's 225 feet or 2,700 inches... whatever you like. Its also 25% the size of the main ship, so it fits. Sound reasonable?

EDIT: and i made a slight addition to my profile.

Security of Mem
02-10-2010, 05:25 AM
It would be best if their skills could contribute to the mission both on and off of the ship.

and can we remain on task slightly, people? please? Thanks.

Actually I had a better idea.

May I be the recruit. Like newly recruited and be the janitor.

StormWolf
02-10-2010, 05:38 AM
maybe be a new recruit, but you are constantly on pickup duty because you like to misbehave?

Security of Mem
02-10-2010, 05:52 AM
Why do I always get the misbehaved kind: Lyrico, now this guy, oh and the one in Mystival too.
huh


Edit:

Can I wear a jumpsuit?

StormWolf
02-10-2010, 06:04 AM
yes, you can wear a jumpsuit

John
02-10-2010, 06:12 AM
I do have one favour to ask Storm, please don't put any children in this RP. WE know what happens wehen Mem plays a "misbehaving" character. lol

StormWolf
02-10-2010, 06:14 AM
oooh.... too soon. XD

Security of Mem
02-10-2010, 06:17 AM
yes, you can wear a jumpsuit

Actually

Does the crew need an interrogator?

John
02-10-2010, 06:19 AM
Actually

Does the crew need an interrogator?

Oh goody, torture and beatings form Mem's character.

OH GOD THE HUMANITY

Security of Mem
02-10-2010, 06:21 AM
I coming for all your truths and secrets. I'm the interrogator.

StormWolf
02-10-2010, 06:30 AM
i think we have 2 or so, my character being one. sure, we can use another, i guess..

Security of Mem
02-10-2010, 06:32 AM
Fine then, no interrogator.

How about an executioner?

Or the jail man?

John
02-10-2010, 06:38 AM
*Takes my own life*

StormWolf
02-10-2010, 06:38 AM
a Drill Sergeant? A disciplinary officer and a veteran?

Security of Mem
02-10-2010, 06:39 AM
Jail man or executioner? <----I like these two options

Really veterinarian in the military?

John
02-10-2010, 06:41 AM
Really veterinarian in the military?

Veteran - Someone who has been doing it a long time. Not an animal doctor

Security of Mem
02-10-2010, 06:43 AM
Veteran - Someone who has been doing it a long time. Not an animal doctor

Sorry I got confused. They were close in um letters. -teh_noob-

StormWolf
02-10-2010, 06:45 AM
Hows about Disciplinary Officer? Someone who dished out the punishment and mans the brig? We can bring him along when someone needs to "have their jaw loosened" so they can talk easier or beat the crap out of an insubordinate Ensign.

Security of Mem
02-10-2010, 06:48 AM
Hows about Disciplinary Officer? Someone who dished out the punishment and mans the brig? We can bring him along when someone needs to "have their jaw loosened" so they can talk easier or beat the crap out of an insubordinate Ensign.

-Ange-


Booya...sounds like a plan. Let me go make a sheet now.

Yoruyonaka
02-10-2010, 08:33 PM
Anymore chicks going to join? I feel like my characters might be the only ones going to be harassed.

GraftRaven
02-10-2010, 08:39 PM
i dunno... i've seen a good bit of prejudice directed at machines though... and i doubt that you'd be the only one.

Yoruyonaka
02-10-2010, 08:45 PM
I hope so

Security of Mem
02-10-2010, 09:28 PM
Name: Grim Withered Bones

Call-sign or other aliases: Bones

Race: Zabrak

Subrace: Na

Homeworld: Iridonia

Age: 130

Appearance: The hornless, blond hair Zabrak who has lost his pride and honor as a Zabrak. His skin is milky tanish brown pale white. His hair is spiked blond and he appears aged. His eyes are gold and appear soulless as it appears he has no pupils. He wears a leather vest robe and leather woven with metal boots. Over his gray and dry lips is a mask made from leather and used to provoke and intimidate his opponents.

http://i46.tinypic.com/11goite.jpg

Personality: He is the aged superior. Well we couldn't say superior. Though he has very high standards of honor and loyalty. He is the aged wised fool of the crew. He is calm and collective and seems to understand a few points or two. When fighting with his enemies he holds respect to their battle and never disarms such respect. If an enemy does something in battle to disrespect his honor he becomes more ruthless and breaks his respect as well. In his eyes you earn respect and when respect is broken you will live or die fighting for that honored respect again.

Position: Disciplinary Committee and at times on very rare occasions he is asked to give his expertise to newer members

Expertise: Hand to hand combat, combat with hand weapons such as knives

Experience: He has trained many years in the arts of his people. Despite living in a condition where you'd think training would be unnecessary he used every opportunity as a simple training tool. He has a well placed view and wisdom of his own body.

Strengths: Hand held weapons like knives, swords, hand to hand combat such as fist fighting

Faults: Guns, for him such weapons carry no honor. They force you to hide behind objects.

Brief Personal History: Grim grew up a well respected child on an alien land. He grew up with the views and the advice of his people. He grew up with the training of his people. And he would have continued to live such bliss if the day of the slavers hadn't come. Grim at the age where his rights of a man of the Zabrak were to come true was taken to a Darkest Dawn slave camp. To make weapons and serve them as such tools of labor. Even still he held his mind straight and treated each moment as training. His horns were taken by the Darkest Dawn those few weeks. The horns, his pride, his honor as a Zabrak they took them before they were fully there to truly glorify and crown him as such.

He had lived most of his teenager, late teens, and early adulthood at the Darkest Dawn labor camp. He used these opportunities in ways of moving his body. Always remember the things he learned on the planet. Making each step that of what he had learned. Making each way to get out of the direct line of site of his captures.

It was then in a few years in his early adult life that a certain ship set the camp free. And he became enamored with such thoughts of gaining his honor back. He found himself asking for life amongst the crew. And they gave him such honor.

Wargear: He wears the opened bodysuit of the picture. He says he honors his opponent with the danger of shooting him in an exposed area of his body. He believes that enemies should face front to front.

Miner's Combat Axe Hybrid Scythe, yes that's the weapon in the picture and I just gave it a awesomely bad ass name

Laser pistol, despite not being the best gunslinger he still needs a weapon...that was the condition when the crew brought him along

Tools: His system of loyalty, honor, respect, and unique set of training

Familiars: NA

Team Status: Has Been Part of the Crew

StormWolf
02-10-2010, 10:25 PM
accepted

John
02-10-2010, 10:29 PM
Think about the children!!!!

Security of Mem
02-10-2010, 11:00 PM
He doesn't hurt children.

Gsarge
02-10-2010, 11:21 PM
I should play I've already got an awful idea for a Ni'ehko surgeon. I'll be the other Ni'ehko on the ship.

Kirra
02-10-2010, 11:33 PM
I am the brother of Tallara Kashtet. So there will be two already. But there can be more.

Gsarge
02-10-2010, 11:46 PM
How do we set up a delay? Just like set some condition for what would bring the character into the team?

GraftRaven
02-10-2010, 11:55 PM
just say you want to wait, them i would say to contact Storm to get in

Gsarge
02-10-2010, 11:57 PM
I might just up her age and make her ex-whatever they would have met her as.

StormWolf
02-11-2010, 01:25 AM
for the delay, post a condition that would com across the crew that would introduce them to your character. (SOS beacon, their planet is under attack by the DD, etc.)

and Kirra, i need to see that CS

Kirra
02-11-2010, 02:59 AM
It will be up tomarrow. Sorry for the delay.

StormWolf
02-11-2010, 03:11 AM
I'm holding you to that.

Cookies Ahoy
02-11-2010, 03:29 AM
Let me know if this is acceptable.

//open_file: GlacticUnion://subsec: Elite
-Classified- Please enter authorization code: •••••••••••
Processing... Please wait.
-Access Granted.

//view_file

Name: Starr
Call-sign or other aliases:
Race: Sentinel
Subrace: N/A
Homeworld: Ta'au
Age: 6
Appearance: http://cdn.springboard.gorillanation.com/storage/craveonline.com/upl_images/jill_valentine.jpg
Underneath the skin: http://www.scifiworld.es/imagenes/fotos/695817_terminatrix_t-x.jpg
Height: 6'0"
Weight: 150 lbs
Personality: A very logical thinker that likes to do things her way, and has a rebellious side that shows up sometimes.

Position: Bomb tech, ship communications
Expertise: Bomb technician and Computer invasion
Experience: Prototype 11.x programming, Standard Sentient Humanoid parameters.
Strengths: Agile, proficient at hand to hand combat, and above average small guns skills
Faults: Larger weapons are awkward to wield and shoot, has a hard time understanding certain emotions at times
Brief Personal History: Starr began as a hacker for a terrorist organization for four years. She was good at what she was made to do, and it showed. She also learned some other tricks of the trade with her terrorist acquaintances, such as how to fight and build bombs. Starr was a quick learner, which made her quite valuable, but that also made her wanted by the GU and other federations. The GU eventually cracked down on the terrorist group that Starr was involved with, and the few that weren't killed were sentenced to prison. Luckily for Starr, the olive branch was extended to her. She had to swear into the organization and she grudgingly had an inhibitor installed inside of her; the Galactic Union demanded it, or Starr would be terminated. The inhibitor keeps her from crossing the GU at any time. She has served dutifully for the GU from that time on.

Wargear: C-800 CRISIS Recon Suit, M-19b HAVOK Pistol, and M-57b CRISIS Spec Ops Rifle
Tools: Laser cutter, small kit for various bombs, and a small knife made of a synthetic material
Familiars:

Team Status: Recently moved onto the team

Stream
02-11-2010, 03:40 AM
Cookies! I haven't RPed with you in... ever. Really. Not once.

Ryudo
02-11-2010, 03:42 AM
Expect my CS tonight!

StormWolf
02-11-2010, 03:49 AM
Cookies: since Ryudo has informed me that he is no longer taking a CRISIS spot, sure, you are accepted.
Remember: CRISIS gear is usually just for Marines, but we can say that the UE are letting a Sentinel use the lighter armor to test compatability with other races.

Ryu: looking forward to it!

Cookies Ahoy
02-11-2010, 03:53 AM
Cookies! I haven't RPed with you in... ever. Really. Not once.

There's a first time for everything, right?

:D


Cool, thanks StormWolf.

Merle
02-11-2010, 04:58 AM
Yeah, more people to prowl with the trap.

Yoruyonaka
02-11-2010, 05:35 AM
I am not alone anymore XD

Sort of.....

Stream
02-11-2010, 05:38 AM
There's just less interest in you now.

Yoruyonaka
02-11-2010, 05:44 AM
*pokes Stream* who said you had a say?~

Security of Mem
02-11-2010, 05:55 AM
There's just less interest in you now.

Cause Stream is going to give his chances to the tranny.

Stream
02-11-2010, 05:56 AM
Actually, to cookies.

Security of Mem
02-11-2010, 05:59 AM
Actually, to cookies.

Hiding your inner fantasies. It's okay

StormWolf
02-11-2010, 06:09 AM
what i have seen cannot be unseen....

John
02-11-2010, 06:10 AM
So just to be sure, we have two female chacrters, one sex bot. a hermaphrodite therapist and a bunch of men. Sounds like somehitng out of Heavy Metal Magazine.

Security of Mem
02-11-2010, 06:25 AM
So just to be sure, we have two female chacrters, one sex bot. a hermaphrodite therapist and a bunch of men. Sounds like somehitng out of Heavy Metal Magazine.

Well the therpist is more a tranny than a hermaphrodite.

StormWolf
02-11-2010, 06:31 AM
dude.... i love Heavy Metal....

John
02-11-2010, 06:43 AM
Well the therpist is more a tranny than a hermaphrodite.

Sorry, my bad.

Security of Mem
02-11-2010, 07:06 AM
Sorry, my bad.

It's okay. :sit:

Ryudo
02-11-2010, 07:54 AM
//open_file: GlacticUnion://subsec: Elite
-Classified- Please enter authorization code: •••••••••••
Processing... Please wait.
-Access Granted.

//view_file WRATH

Name: Unknown
Call-sign or other aliases: Wrath
Race: Human
Subrace: N/A
Homeworld: Canton Moon
Age: 24
Appearance: http://goremasternews.files.wordpress.com/2009/08/jeffrey-donovan-as-michael-westen.jpg

Brief Personal History:
Very little is known about Subject Wrath. Born on a small backworld planet, it is believe that Wrath was sold into slavery at a very young age. Wrath seems to have gone off grid for nearly 12 years, however the mystery ends there.

On March 20, 2199, a UE cruiser carrying High Senator Imahara goes dark. When it is found two days later the 13 man compliment and the High Senator are found dead, reports of a lone biotic insurgent run wild being behind the entire attack run wild. Two months later the UE freighter KENSHIN sends out a distress beacon, the KENSHIN was carrying a large shipment of guns to the outer rim of humanities control. Before a UE response team can be deployed the KENSHIN crashes into the star port Danube, casualties are rumored to be in the thousands. The unknown subject is identified Wrath, who supposedly is bringing the gospel of destruction to humanity, a cult known as the Destroyers claim responsibility.

Wrath’s reign of terror continues for an entire year, his power in biotics only matched by his cunning and ruthless behavior. Wrath’s destruction is brought to an end when the UE eradicate the Cult controlling Wrath, the UE also destroys the Destroyers Facility, unknowingly releasing Wrath from their mind control.

Scheduled to be executed on March 20, 2203, Wrath’s execution is stayed so that he may serve on the special task force lead by Colonel Ajax Hartman.

Personality: When Wrath was being controlled by the Destroyers he could see and experience every single one of his actions, though he had no control. His actions also caused him to be one of the most hated people in the galaxy, and even though he wasn’t in direct control Wrath still garnered the hate of countless people. Because of these things Wrath’s personality ranges from dark and brooding to completely closed off. Also, Wrath spent so much of his life as a hollowed out shell created simply to kill and cause destruction that his own mind is severely warped. Wrath lacks ordinary human communication skills, is quickly angered, and highly unstable. It is suggested that all personnel exercise extreme caution any time they are near him. No one has been able to understand Wrath very well, perhaps because no one has been foolish enough to try, but even to the distant observer it is easy to see that he is full of hate and self-loathing.

Position: Controls the Forward Battery
Expertise: Wrath is exceptionally talented at killing people with his mind.
Experience: Two years of causing galactic terror.
Strengths: Regarded as one of the strongest biotics alive, Wrath’s strengths stem from his incredible control of his surroundings and his ability to augment himself into a deadly fighter.
Faults: One major thing, after being deactivated Wrath has lost or forgotten most of what made him so deadly, though it is highly likely that he will relearn his talents through combat experience and training. Wrath is still very dangerous, his abilities have been noticeably reduced.
Wargear: Wrath projects a barrier around himself that protects him from harm, as such he does not bring any armor. Though his barrier is very hardy, it can only withstand so much punishment, and when it is not deployed Wrath is very vulnerable.
Tools: Wrath simply utilizes his mind and his fists as tools.
Team Status: Just pardoned to join Ajax’s team, as such he will join immediately.

//close_file WRATH

StormWolf
02-11-2010, 06:45 PM
accepted, you crazy son of a bitch

Kirra
02-12-2010, 01:35 AM
Name: Zacks Kashtet
Call-sign or other aliases: Z-man, Winged cat
Race: Ni'ekho
Homeworld: Jead'en. But refuses to stay in one place for to long.
Age: 19
Appearance: http://i987.photobucket.com/albums/ae357/darcnexus_2009/happycatboy.jpg
Height: 5'
Weight: 95 lbs
Personality: Hyper, excitable, a bit melodramatic, and rather boastful of his skills. Zacks always tries to bond with a ship. He believes he can get a feel for a ship, and by feel alone he can push any ship to twice it's maximum output. So far, he hasn't been wrong besides the obvious side effects.

Position: Ship: Pilot

Ground: Vehicle operation. Light infantry.

Expertise: Expert Pilot. Advanced vehicle mechanic. Can figure out how to run almost any vehicle. Good at lying.

Experience: Zacks has been flying sense the age of 4. His time with the smugglers thought him how to fight and shoot. And as a pilot he would be forced into aerial dog fights or cunning escape moves.

Strengths: Extremely agile and cunning. Strong senses. Very fast. Black market connections.

Faults: Self-absorbed and overconfident. Can't stand using charts and maps. Self-preservation to the point he is willing to abandon others, save for his sister.

Brief Personal History:When Zacks and his twin sister(Tallara) were four, he snuck onto a visiting freighter. Tallara followed him in, but before they could leave, the freighter went into space. It was a day before they were found by the crew of the ship and they were taken before the captain who agreed to drop them off at his earliest convenience. They spent a total of two weeks on board before returning home. When they arrived they found that the settlement had been attacked by pirates and their parents were dead.

The captain took the twins on board and quickly put them to work. They both became interested with the operations of the ship. Especially the flying of it. Zacks spent the next eight years learning how to fly alongside his sister. And more often than not, he was getting into trouble.

When they were sixteen, the two left the freighter in an attempt to make their own way in the galaxy. They feel in with some smugglers and spent the next few years running missions for them. On their latest mission they were shot down. The crew of the ship evacuated leaving only one escape pod. Even though the pod was big enough to sopport both of them, Zacks pushed Tallara in and jettisoned the pod. He ran to the bridge and piloted the dieing ship to the closest planet.

After landing the dieing ship on a local planet, Zacks was able to find a ship that was unguarded. Since it was covered by moss, he realized it was abandoned. He fixed up the ship and loaded some needed cargo into the hull. He took off and deviled cargo to the loan shark who he never told his sister about. He then flew to the place that the original ship crashed and used it's damaged computers to try and track his sister escape pod. He was lucky enough to locate it. But when got to the location, she was no where to be found. Ever since he has been following leads and taking small jobs to make ends meet.

Wargear: Most acquired through the black market.
Survival Armor (http://images2.wikia.nocookie.net/starwars/images/2/28/SithGarment.jpg)
2 x M-41a Pulse Gun
2 x M-25z Las Rifle
1 x L-24 Link Rifle
2 x M-19b HAVOK Pistol
2 x Survival Knife (http://www.directknifesales.com/images/uploads/tactical-survival-knife-210240.jpg)
1 x Big Daddy (http://farm3.static.flickr.com/2136/2183800301_b6d5b2b0e9.jpg) - An experimental pistol that can fire a blast equal to a grenade. Often overheats.
1 x Hole Puncher (http://www.flickr.com/photos/36941981@N02/4029636523/) - A heavy rifle that's shells are able to punch through almost any armor or shield. The recoil is extreme and the shells are hard to come by.

Tools: Tool bag.
Ship:Ghost Cat (http://www.shipschematics.net/startrek/images/klingon/scout_raptor.jpg)
Specs: This single person fighter is a prototype built ages ago the was abandoned. Due to it's small size, the ship is able to maneuver around the larger ships with ease. It's equipped with limited stealth capabilities. It is designed to carry four comfortably. The main cargo in the back is about the size of a small bedroom. It also has a small storage hull behind the seat. Due to it's old age, and never truly being perfected, the ship often has issues. Zacks can't truly fix all the problems, but he can get it working.

4 x Forward-firing assault cannons
2 x Rotary assault cannon mounted on the base
2 x Missile pod


Team Status: Currently flying a one man ship looking for his sister.

John
02-12-2010, 01:46 AM
Hey bro!

StormWolf
02-12-2010, 02:09 AM
looks good! Accepted. Okay, people. Friday (tomarrow) is the last day to get in characters for people who have not already secured a spot on this rp. I am closing it friday night at around 11: 30 PM US Pacific time. When I come back from my one week leave, I will have the mission launch ready and will post it as soon as I return.

The reason for closing the character acceptance while I am away is so that I can start the IC as soon as I return and not spend a day shifting through 50 pages of mixed jibber-jabber (we all do it) and character sheets. Once the IC is up again, I will open the Character Roster again for those who want to join in later.

Reminder: It is likely that some people are going to die in this.... just keep that in mind.

Yoruyonaka
02-12-2010, 02:13 AM
Hey what about the medic situation? It seems no one has made a head medic yet.

StormWolf
02-12-2010, 02:14 AM
when I get back and no one has showed interest in taking the medic spot, then your alt character can be the head medic, Yoru. Just be sure that you can handle multiple characters.

Yoruyonaka
02-12-2010, 02:16 AM
*salutes* I don't have many RPGs I am in so its no biggy :D

John
02-12-2010, 02:20 AM
*begins contruction of time machine to travel one week in the future*

StormWolf
02-12-2010, 02:38 AM
haha. Naz.... you silly man.

John
02-12-2010, 02:42 AM
come on. it's a good idea. who wants to help?

Security of Mem
02-12-2010, 02:51 AM
Name: Crine

Call-sign or other aliases:

Race: Human

Subrace: Ogier

Homeworld: Space-Explained in History

Age: 20

Appearance: http://i45.tinypic.com/359x2qh.jpg

Taller then a normal human, but smaller then a regular Ogier. Crine is what we would call awkward. He has a deep gaze sometimes a penetrating gaze simply because he forgets to blink. His hair is awkward like that he was just born that way with the hair. He wears a trench coat with tails at the end of the coat, breeches, and knee high leather boots. His military style trench coat is buttoned, but underneath is a white button down cuffed shirt and sort of like those fancy fantasy time things he has a handkerchief coming out of shirt as seen in the picture. His skin is pale and peaky. He looks anemic and malnourished for an ogier and yet he looks more like an average human. He wears leather gloves and a triangle crest on his coat and two areas of his ends of his hair. On the right side of his hair does he wear the crest.

Personality: Coy and curious. Those are the words that best described Crine. Crine is intelligent and yet vastly ignorant. He is naive and is shy and awkward when it comes to social situations. It almost seems strange to watch someone who appears to be an adult behave like a vaguely aware person. He can be a space case and tends to talk low and drawn out as if he forgets moments of information. It takes a good while to gain Crine's attention so he can actually remember things. But it's easy to get his attention when it comes to objects or other things he hasn't seen. He ends up with two nervous habits which are biting on his nails gloves on or off. And he forgets to blink living his eyes dried out at times and giving people a permanent creepy stare.

Position: Robotics

Expertise: Finding items and putting things together and making them better. Robots, and parts.

Experience: It isn't that he has trained for this. His natural curiosity allows him to see problems and fix problems. Pull things apart and put things together.

Strengths: His natural curiosity helps he be observable and allows him abilities to change and fix things. It also allows him to see any event and put together like a puzzle piece. He's very intelligent in that way.

Faults: His natural curiosity also puts him at risk. As he can almost be slightly ADD, when his attention is sought somewhere else he'll direct his attention to that area. Sometimes this leads to poor robots on standby mode, half open and being fixed by Crine as Crine wonders to a light he sees.

Brief Personal History: Crine was probably to young to remember his parents. His mother a human and his father an Ogier. They were living on one of the Mars colonies when a ship came down and raided the colony. Of course the colony probably put up a fight. But they were raided by the deadly Triad a pirate crew terrorizing the open spaces and star dust.

The pirate crew were able to steal some valuable things. Even fine Mars Cotton blankets. One of the blankets made a noise and a rustling noise so of course the captain of the Triad had to check it out. He unfolded the blankets and there was the bright eyed turquoise, black blond haired baby Crine in the blankets. Crine stared at the pirate and probably said, "Goo"

The deadly Triad thought of many ways of disposing the baby. But the Captain must have fallen in love with words like, "Goo" "Gah" and "Bah". And thus the captain took in Crine and raise Crine. Gave him a name and a place in space.
Crine went on many raids, but the pirates began to realize Crine's true calling. It was his able ability to put things together and find useful and resourceful things. Crine wasn't so good at the killing. No in most cases he would walk up to the men with guns and observe their guns while they were aiming to kill the Triad.

Crine feels extreme attachment to the Triad. He wears their crest proud of their triumphs. And he feels like he was one of them. Even when he was just been giving duties such as scavenging. The Triad in the later years were captured by a crew of people. The Captain of the Triad "admitting" Crine was a capture slave of the The Triad gave able body for Crine to live without being a prisoner. However now Crine has been put in a situation with other people. As he has lived a life of blocking others out and only living with his clan he's been placed in a new and exciting and yet slightly awkward new situation.

Wargear: None- It's probably best to keep Crine away from these items unless at all necessary.
He'd probably trip safety several times.
Or even make a death ray out of a pistol.
He has one emergency survival knife, but that isn't nearly as interesting to Crine's eye as the pistol might be

Tools: Curiosity, Natural eye of observation

Familiars: NA

Team Status: Newly Recruited

Other: Crine suffers from a disorder called Pica. Pica is a disorder in which someone is so malnourished their body begins to crave the minerals and nutrients they need. This in times means eating the non edible. Like keys, nuts, bolts, plates, etc.

GraftRaven
02-12-2010, 03:11 AM
sounds like just the guy to go to when i need an upgrade ^^

StormWolf
02-12-2010, 03:16 AM
haha. i like this character! Accepted!

John
02-12-2010, 03:19 AM
I have an estimated time of completion on the time machine. It will be ready to go in a week. I will call you all when it's ready

Security of Mem
02-12-2010, 03:27 AM
sounds like just the guy to go to when i need an upgrade ^^

He might leave you on standby for a while, he may get distracted with all the explosions.


Also I realized something: Crine is like the Space Rain Man.

GraftRaven
02-12-2010, 03:43 AM
i wouldn't let him, just to upgrade deactivated weapons and such... that actually might be dangerous....

EDIT: actually i have multiple instances of myself, so Crine would be able to work on a deactivated one while i use another xD

Security of Mem
02-12-2010, 03:46 AM
i wouldn't let him, just to upgrade deactivated weapons and such... that actually might be dangerous....

EDIT: actually i have multiple instances of myself, so Crine would be able to work on a deactivated one while i use another xD

lol!

You're character however is probably going to think, "What the hell is he doing, don't leave my body out like that....oh my god that's a flashlight why is he staring into the light of a flashlight."

rofl

Stream
02-12-2010, 03:46 AM
Is there a space K-Mart Crine can show distaste for?

Security of Mem
02-12-2010, 03:48 AM
Is there a space K-Mart Crine can show distaste for?

What do you mean?

Stream
02-12-2010, 03:49 AM
The ending of Rainman.

Security of Mem
02-12-2010, 03:53 AM
The ending of Rainman.

oh...lol. Maybe.

Well see Crine isn't autistic.
It's simply those who don't know him very well may think he is. He really is just awkward and slightly quirky in his behavior.

I'd say he's more OCD then autistic. In the sense that he simply has to figure out everything. And he has to put every bit of every puzzle together.

John
02-12-2010, 03:58 AM
How is he with Children?(that never gets old)

Security of Mem
02-12-2010, 04:01 AM
I say Gregory House and Rain Man clashed together to make Crine, but I made Crine before I saw either or.

What are you talking about Nazgu?

John
02-12-2010, 04:04 AM
What are you talking about Nazgu?

Oh like you don't know LOL. And there is an L on the end of my name BTW.

StormWolf
02-12-2010, 04:11 AM
I bet Crine is great with kids... as long as they aren't shiny or robotic.... I already have a nickname that Ajax is going to call him.... two.... maybe more. Yes, they are offensive.

Loki
02-12-2010, 04:21 AM
Do you mind an ex-mercenary as a weapons specialist?

StormWolf
02-12-2010, 04:31 AM
Would love to have you, Loki. Would you mind choosing a weapon classification? i.e. Heavy Weapon, Sidearms, Assault Rifles, Carbines, Energy (Laser, Plasma, Pulse) Weapon or Explosives? A specialist on every weapon imaginable is a little much.

I'll say 2 weapon specs of your choosing. That makes your character extremely potent and lethal with two weapon types.

Security of Mem
02-12-2010, 04:32 AM
Oh like you don't know LOL. And there is an L on the end of my name BTW.

I'm honestly confused now. And I like Nazgu. Because then I can read it as Naz-goo.
And it sounds cool like Italian pasta or something.


I bet Crine is great with kids... as long as they aren't shiny or robotic.... I already have a nickname that Ajax is going to call him.... two.... maybe more. Yes, they are offensive.

Awww, they are going to be mean to him already.

Loki
02-12-2010, 04:36 AM
Got it. I will be Assault Rifles and Energy weapons. Always my stronghold.

Sigma
02-12-2010, 04:48 AM
I can't guarantee it. but keep a look out for my character. I'll probably post it up later.

StormWolf
02-12-2010, 05:16 AM
Loki: sounds good

Sigma: you have a spot waiting for you.

Loki
02-12-2010, 05:22 AM
Name: Simon Trent
Call-sign or other aliases: Raven
Race: Human
Homeworld: none really. He was born on a space station and moved from station to station.
Age: 32
Appearance: http://sarparker.files.wordpress.com/2009/04/sylar-2.jpghttp://pix.motivatedphotos.com/2008/12/1/633636909690322504-sylar.jpg
Height: 6' 3" (my actual height)
Weight: 185
Personality: Secretive and clever. Always seeks the upper hand. Has things planned ahead like chess. Willing to kill/torture for information. Deceptive and hard to read at some times. If you knew what he was thinking, you'd wish you hadn't.
Position: Weapons Specialist: Assault Rifles and Energy weapons.
Expertise: Simon has always been handy with any weapon, but mainly rifles and energy. Mercenary skills, long range marksman, recon, stealth.
Experience: Simon used to be the greatest Mercenary at 23. Whatever the job was, be it assassination or a bounty to bring in a criminal, he did for the money. He knows where every good black market is and knows the best weapon shops specialized in illegal merchandise. His skill at stealth always got him out of trouble.
Strengths: His whole life spent on making money in hard places. Great at threats and traps. Always gets tough situations in order. 2 year in the toughest jails in the solar system has changed his thinking and made him strong.
Faults: Doesn't like orders. He will get the mission done no matter what. Doesn't care about innocent lives. Has a problem with anger. Deceitful and sneaky.
Brief Personal History: Simon was born on the Delpha space station which was a human living cluster. He lived happily until he was 5 with his father(the captain of the Delpha) and his mother(a doctor) until raiders attacked for supplies and money. They brutally murdered his father and stole his mother with their stolen goods, and left him on the station. Something clicked in Simon's brain. From then on he would fight for what he wanted by any means possible.

At 13 he had already learned to use assault rifles and be able to build his own. He has stolen whatever he needed and threatened for money. As the years passed, at 18 he decided to take a job to rob a galactic bank on a giant human living cluster called Aquarius. As he fled to his ship with the stolen money he passed a food facility, and saw his mother. As though everything in his body failed him he stopped and saw her with a man and child. In a rage he brought a gun to her face and asked her if she forgot her first son. She cried in fear and she begged or course not, she thought he was killed by raiders. Simon ripped his Mercenary helmet of and replied I am that son, and was seized from behind and jailed for 2 years.

After jail time, Simon was a changed man. He was stronger and adapted to dark places. He took on more mercenary jobs and began to kill without fazing. Only when he was 28 and told to kill a child Ambassador(he refused after coming face to face with the child) did he begin to think otherwise. As though he seen the light, he decided to use his talents for good. He applied to the Crisis Marines and was accepted as a weapons specialist. 4 years of doing good didn't really change his entire personality, but he learned what was right.

Wargear: Sniper Stealth Armor- http://www.bungie.net/images/Games/JKLSKESUDLD/concept_art/characters/Halo3-ODST_CharConcept-05.jpg
Tools: Beam Rifle- http://halowiki.net/images/thumb/4/40/Halo3beamrifle.jpg/500px-Halo3beamrifle.jpg
MA5C Assault Rifle- http://halo.gamersunderground.net/halo3/images/weapons/assault_rifle.jpg
Mauler- http://www.gamerhelp.com/images/content_images/129300-10.jpg
Energy Sword- http://i153.photobucket.com/albums/s216/phyreblade_blog/Misc%20Weapons/Halo%20Energy%20Sword/halo_energy_sword_original.jpg

Familiars: none

Team Status: I will join now if you don't mind.

StormWolf
02-12-2010, 05:38 AM
Looks good. Accepted.

This is for all of us:

If you weapon is something not listed on the Weapons Layout on the initial post, keep in mind its power/overheat ratio and keep it consistent. As for energy melee weapons, the weapons will have to over heat after prolonged use or constant strain. If your weapon uses a clip/battery, keep in mind how many shots are in the magazine before your character has to reload.

I'm not saying that we all need to post how many shots we fire, but I ask that you keep things reasonable. No holding down the trigger for a heavy plasma rifle for an entire post and not have the battery exploding or the weapon overheating.

StormWolf
02-12-2010, 05:39 AM
Looks good. Accepted.

This is for all of us:

If you weapon is something not listed on the Weapons Layout on the initial post, keep in mind its power/overheat ratio and keep it consistent. As for energy melee weapons, the weapons will have to over heat after prolonged use or constant strain. If your weapon uses a clip/battery, keep in mind how many shots are in the magazine before your character has to reload.

I'm not saying that we all need to post how many shots we fire, but I ask that you keep things reasonable. No holding down the trigger for a heavy plasma rifle for an entire post and not have the battery exploding or the weapon overheating.

Loki
02-12-2010, 05:41 AM
Thanks Storm. I never make my weapons cheap.

Yoruyonaka
02-12-2010, 05:50 AM
StormWolf: Nice double posts XP

StormWolf
02-12-2010, 05:59 AM
consider it making an important point.

Atrum Daemon
02-12-2010, 06:04 AM
Lucky I chose a relatively simple weapon to be using, then.

StormWolf
02-12-2010, 06:15 AM
true enough, indeed.

Sigma
02-12-2010, 07:34 AM
My CS is finally ready!

Name: Sarith Kemorr
Call-sign or other aliases: Grunt
Race: Zabrak
Subrace: N/A
Homeworld: Born on Iridonia, grew up on Kaji'ta
Age: 27
Appearance: Pic/description: http://i136.photobucket.com/albums/q173/sigma830/RP%20Characters%20and%20Stuff/character-2217.jpg
Personality: He's quick to enter the fighting, and trigger-happy, despite that, he retains his code of honor in combat and won't strike down an enemy for blood-lust. he's quiet the "ladiesman" as well and he'll let you know it. he also friendly to those he's working with.

Position:
On Ship- Security Chief
Off Ship- Assault Trooper
Experience: Recon, Assault, Vehicle Operation, small arms
Experience: Has seven years of military service and experience from fighting off slavers, pirates and various hostile factions.
Strengths: Loyal, excellent fighter, good accuracy with mid-range or short range weapons
Faults: Sometimes lets his emotions get in the way of things, not as good a ladiesman as he says, his rashness often gets him into tight situations in combat.
Brief Personal History: Born on Iridonia. Sarith's father was a military Officer transferred from the homeworld to the Zabrak colony world of Kaji'ta due to the increased raider attacks. he grew up on the colony for the rest of his childhood and adulthood.

Inspired by his father. he enlisted in the military at the age of twenty. often fighting off slavers, pirates and mercenaries. doing his father proud. although Sarith longs for the thrill of adventure, and fighting against the Darkest Dawn, not pirates or scum.

Wargear:
M-41a Pulse Gun
M-18z Las Pistol
Combat Knife
Combat Armor (http://i136.photobucket.com/albums/q173/sigma830/Soldiers/soldier-2277.jpg)

Tools: Utility Belt
Familiars: Uzki (http://i136.photobucket.com/albums/q173/sigma830/Aliens/Alien-1415.jpg)

Team Status: Currently aboard a Zabrak Warship orbiting his home of Kaji'ta

StormWolf
02-12-2010, 07:56 AM
Accepted!

Security of Mem
02-12-2010, 08:35 AM
Darth Mal, okay he just looked and reminded me of Darth Mal. But then Darth Mal never looked like the friendly guy waiting at the mall. lol

Gsarge
02-12-2010, 09:23 AM
Is anyone in the group geared for undercover work?

John
02-12-2010, 09:47 AM
Define geared, My charcter and Kirra's would have some unsavoury ties.

Gsarge
02-12-2010, 10:26 AM
a pirate surgeon and infiltrator? Well maybe the better term would be "inside woman?"

Atrum Daemon
02-12-2010, 03:06 PM
My character can be a damn good infiltrator when needed.

John
02-12-2010, 05:00 PM
a pirate surgeon and infiltrator? Well maybe the better term would be "inside woman?"

There are so many thngs i could say to that right now. But as it applies to smugglers, my character wold definitely qualify as an inside woman.

Gsarge
02-12-2010, 10:30 PM
Name: Rran Nyakojun
Call-sign or other aliases: Nyako, Squirt
Race: Ni'ehko
Subrace:
Homeworld: Jead'en
Age: 29
Appearance: http://img692.imageshack.us/img692/3332/5209e341d3d3f3f53e4f888i.jpg
Height: 4 feet even
Weight: 65
Hair color: naturally black
Eye color naturally yellow
Personality: amorphous
Position: Ship/field surgeon and undercover agent
Expertise: Xenobiology and anatomy, medical training, deep-cover information gathering
Experience: Being part of a pirate crew since age 15 and sewing people together for the past 9 years.
Strengths: a really good liar and actress, able to hide in plain sight
Faults: general trust issues
Brief Personal History: The estranged daughter of a pair of doctors, Rran use to work as a lookout and thief for a Ni’ehko gang in a large costal city on Jead’en at a young age. Once she was 15 she caught the eye of a pirate captain that figured he could make use of her skill. Along with doing basically doing what she had done on Jead’en, she studied under the chief surgeon among the pirate crew and after five years ended up becoming the chief surgeon on the ship.
Wargear: M-18z laz gun
M-25z Las Rifle
Combat knife
Tools: medical field kit, disguise kit
Team Status: Currently working as a ship's surgeon on a pirate ship.

StormWolf
02-13-2010, 01:09 AM
*wipes the blood from his nose*

*sniff* Accepted!

Kirra
02-13-2010, 01:33 AM
Stormy, you are a pervy man aren't you. Of course cat girls do have that effect on people.

Sigma
02-13-2010, 01:43 AM
Hehe, so many ladies for my guy to interact with! :D

John
02-13-2010, 01:46 AM
I can't tell you what im thinking about with my character right now lol.

Security of Mem
02-13-2010, 03:25 AM
Woah holy muffins...girl in bikini.

Is she going to always wear that? If that is the case, Crine may get curious.

Yoruyonaka
02-13-2010, 03:33 AM
Men, who needs them

Security of Mem
02-13-2010, 03:34 AM
Men, who needs them

Without woman...you'd be called Wo. So you need men for that

Yoruyonaka
02-13-2010, 03:44 AM
>.> rather be a Wo then

StormWolf
02-13-2010, 04:00 AM
*Ajax abducts Rran and takes her to his quarters* No touch! Captain's orders!

GraftRaven
02-13-2010, 04:02 AM
hey, relax. no matter whichever you're called its two letters better than us...

anyway, it is a good picture :adoration:

Yoruyonaka
02-13-2010, 04:42 AM
StormWolf: *Myca sighs* Stop being a perv, captain.

Security of Mem
02-13-2010, 04:46 AM
Who wants a muffin?

Kirra
02-13-2010, 05:04 AM
Being the only male cat, I call first dibs.

StormWolf
02-13-2010, 05:07 AM
sorry. she's quarantined in my quarters....

Atrum Daemon
02-13-2010, 05:12 AM
What kind of muffin?

Yoruyonaka
02-13-2010, 05:20 AM
*lifts a gun and grins* Must I put you down, Ajax...?

StormWolf
02-13-2010, 05:35 AM
you can try.... but kill me and this thing never gets off of the ground. then you have a good deal of staff and rp veterans angry at you.

Yoruyonaka
02-13-2010, 05:38 AM
*loads gun* And?

Security of Mem
02-13-2010, 05:43 AM
I still think we need mufifns

GraftRaven
02-13-2010, 05:45 AM
*Watcher walks in with a loaded rapid-fire muffin cannon* I've got all kinds ^^

*begins firing, spraying various types of muffins all over*

StormWolf
02-13-2010, 05:50 AM
*loads gun* And?

and i think you need to chill and sit on your hands. I'm not kidding.

Kirra
02-13-2010, 05:59 AM
Yoru, if ou kill storm than you will never get to meet adoribly cute kitty Kirra.

Stream
02-13-2010, 06:04 AM
Yoru's sad that everyone is paying attention to the cat-girl.

John
02-13-2010, 06:05 AM
Yoru's sad that everyone is paying attention to the cat-girl.

Yoru, come hang out with my cat girl. To hell with the men.

Stream
02-13-2010, 06:09 AM
I *promise* I'll be getting my sheet up soon. You're going on vacation again soon anyways, so I'll have time.

Edit: Also, the guys may as well forget about trying to romance any of the female characters, because my Turian will put you all to shame.

Kirra
02-13-2010, 06:10 AM
Hey Yoru, don't worry. Zacks will chase after you.

John
02-13-2010, 06:32 AM
Hey Yoru, don't worry. Zacks will chase after you.

*Tallara smacks Zacks* Be a gentleman.

Yoruyonaka
02-13-2010, 07:54 AM
*blinks* I leave for an hour and this happens? um....thanks guys?

StormWolf: Hey and was joking around, wouldn't kill the captain, even if he's a giant perv.

Security of Mem
02-13-2010, 08:29 AM
Let's have a threesome. Cat girls plus someone else.

Stream
02-13-2010, 08:44 AM
Character Skeleton:

//open_file: GlacticUnion://subsec: Elite
-Classified- Please enter authorization code: •••••••••••
Processing... Please wait.
-Access Granted.

//view_file

Name: Lorik Actus
Call-sign or other aliases: N/A
Race: Turian
Subrace: N/A
Homeworld: Palaven
Age: 54
Appearance: http://images4.wikia.nocookie.net/masseffect/images/9/90/LorikQui%27in2.png
7'4" and would weigh close to 285 lbs, give or take. Rather large for a Turian.
Personality: Well mannered and intelligent, always flaunting his charisma, wit, and charm. Calm and rational for the most part.

Position: Somebody has to be the pretty face that will end things without bloodshed through superior diplomacy.
Expertise: Diplomacy, negotiation, talking, really anything to convince people to his side. On the battlefield he's been known to be quite a sharpshooter.
Experience: Lorik's exploits haven't been well-recognized in terms of battle, but his incredible skill at diplomacy and negotiation coupled with his irresistible charisma and tactical prowess has made him a favorite among the high command of the Turian military. Though he himself wasn't an officer, he shared the benefits and respect for being one of the few - if not the best in the galaxy at what he does.
Strengths: Diplomacy, negotiation, charm, charisma, wit, persistence, tactical finesse.
Faults: Never very combat oriented and require most of his fighting be done in the back with the assault rifle, making him an easy target for short range attacks. Sometimes his charm gets the better of him and causes problems and strife within the squad.
Brief Personal History:

Brief? So be it.

Lorik was born on Palaven to a rather successful political family, having his father and mother both serve important and somewhat prestigious administrative jobs. With this he was able to be tutored and trained by the likes of Septimus in the art of war and diplomacy, cementing his firm belief that one should opt for the less barbaric solution first, before being the trigger happy lunatics they must be.

With this honor and these newly acquired and near mastered skills, his work as a diplomat and negotiator made him a bit of a celebrity within the Turian community, allowing him access to things usually reserved for well respected officers and soldiers, as well as being offered several positions in political office. Instead, he opted for something a bit more, becoming a diplomat for the Turians and reporting directly back to the Turian Primarchs as a prerequisite as an aspiring Turian Primarch himself.

Of course, these prodigious skills would draw the attention of anyone in need of a tactical mastermind.

Wargear: Wears a dark gray armor adorned with the same white markings on his face over the abdomen. When not in battle wears typical dark blue and white Turian garb. Has no suitable weapons of his own, having never needed them in his line of work. Would have to be issued a sniper rifle of some sort.
Tools: Himself.
Familiars: N/A

Team Status: Not sure about this. I would say early on, yes, as I would like to get to interaction, but i would like to refrain from going on combat mission for now to hang around the ship for character interaction, if that's OK. Perhaps I could have an injury of some sort that needs tending to? We can discuss it over PMs.

Because Storm did, here's Lorik's voice if you're interested. (http://www.youtube.com/watch?v=1QyyxWK8izw&feature=related)

Edit:

He has a keen interest in the human, Na'vi, and Ni'ekho cultures and mannerisms too, thought I should add that as well.

Storm, you're probably already imagining Ajax punching him into a bloody pulp, aren't you?

Edit 2: I think I recall you saying Ryudo can no longer participate in the RP. If so, then Lorik will gladly operate the forward batteries for him, considering he's a Turian.

Edit 3: Just read the announcement again and realized I read it wrong. I'll still help him up there considering there are a LOT of cannons, and I''ll every once in a while meet with Ajax at the Galaxy map or Comm room of planning and discussion. And what not.

StormWolf
02-15-2010, 05:08 AM
hehe. *cracks knuckles* accepted.

and I'll be needing to see the Ni'ekho girls in my office.... There needs to be a discussion about their dress code on board....

Security of Mem
02-15-2010, 05:27 AM
hehe. *cracks knuckles* accepted.

and I'll be needing to see the Ni'ekho girls in my office.... There needs to be a discussion about their dress code on board....

Dirty.

My mind is slowly flowing into the gutter as I read this.

StormWolf
02-15-2010, 06:00 AM
hehehe.... i like my job. I LIKE it!

Stream
02-15-2010, 06:06 AM
I changed Lorik's age to play into his maturity.

GraftRaven
02-15-2010, 01:51 PM
still makes me the oldest non-CRISIS marine xP

Kirra
02-15-2010, 02:05 PM
hehehe.... i like my job. I LIKE it!

You stay away from my sister old man! :lol:

Ryudo
02-16-2010, 05:11 AM
Stream you're welcome to join me in the forward battery just don't expect much in the way of conversation from Wrath. That's kinda funny now that I think about it, put the charismatic talker with the disassociated sociopath.

John
02-16-2010, 05:15 AM
You stay away from my sister old man! :lol:

I can make my own decisions thank you very much. After all, I am the responsible one. Now where's that cabin?