Tolvo
06-28-2013, 03:05 PM
Dream Scape - The Crippling Poison
Scaravus versus Leongarde
Post Limit: None - Time Limit: None - Maximum Time Between Posts: 24 Hours
Victory Conditions: Cripple Leongarde in at least one way.
Cripple Options: Kill the NPC Lieutenant meaning they won't be in future battles, Plant evidence that another faction attacked their position meaning less troops will be committed to Scaravus and more towards the enemy faction, Steal the artifact to use it later, Assist the traitor in their escape so they can give away information about enemy plans, Kill a significant number of enemies thinning their ranks for the future, Incite rebellion, Assassinate the Knight of Leongarde staying in the town and steal any documents she has or seals, burn down the trading outpost to effect morale and trade, and destroy the stables.
http://img90.imageshack.us/img90/2235/n4q.png Each of the F1-2 marks a level of the tower, not separate towers.
Participant
Scaravus
Dezeroth (Eddren)
GM
Tolvo
Posting Order
Eddren - Dezeroth - 84
Tolvo - NPC's - GM
Introduction
Faction: Leongarde
Name: Lady Janis
Appearance: Lady Janis is a middle aged woman with a bit of gray in her long hair that is often in a ponytail. Her eyes are brown while her hair is black. The woman is quite musculalr and has broad shoulders.
About: Lady Janis was once a simple squire serving underneath a Lord. She bided her time waiting for knighthood and as soon as the opportunity arose she snatched it brandishing the rank. Using it in lower profile areas she managed to get her way while generally avoid battles aside from very light skirmishes. Some seem to forget her role while others just assume she is doing business outside of the battlefield.
Equipment: They wear Barbutes, Hauberk, Spaulders, Cuirass(Front and Back), Gauntlets, Greaves, and Sabaton. As well they wield lances and heater shields, though some give up the shields so they can move just a bit faster. The Knights carry short swords for use on foot, as they are capable fighters on the ground or back of a horse.
Abilities: None
Faction: Leongarde
Name: Lieutenant Ticondrus
Appearance: Ticondrus is a tall muscular man with well defined abs and long legs. He sports a short mustache and blond hair with green eyes.
About: Ticondrus is a Lieutenant of Leongarde well known for his harsh and rigid ways. Nothing is good enough for him and always he is point out the flaws in his troops and trying out new methods to punish them. A favorite of his is to deny them food until they are willing to listen to their orders. The man was raised in a very liberal household turning him into the cold being he is today. To him nothing ever had enough order and as such he sought out to create it.
Equipment: Bassinets, Aventail, Cuirass(Front and Back), Gauntelts, Schynbalds, and Sabatons. He also carries a kite shield and a flanged mace.
Abilities: None
Faction: Scaravus (Formerly Leongarde)
Name: Phyris
Appearance: Phyris is a young man with brown hair and green eyes, his skin is somewhat tan with his muscles being more so toned. He is thin around the waist and often has dark circles beneath his eyes. He has a scar across his left cheek and typically has short hair and a bit of a beard. Phyris is of average height with a slightly long nose.
About: A Traitor and former Swordsman of Leongarde, Phyris was raised in the small town of Shardspire named after the mountain nearby that has a particularly jagged peak. The man spent his childhood generally as a laborer before joining the military to defend his land. However life as a soldier was not what he expected. Phyris always had a slight problem with authority and ended up consistently getting in trouble for his actions and punished, sometimes through refusal to supply rations. Given essentially a last chance by his lieutenant the man is fairly close to being dishonorably discharged from military service, perhaps even harsher punishments will be in his future. Now he has decided to take things into his own hands by contacting a Scaravian spy and planning on making an escape during an Infiltration by the foreigners. Currently he is garrisoned in his home town.
Equipment: Barbute, Plackart, Heater Shield, Shortsword, Map of Nearby Leongarde Supply Routes, Leongarde Blue Uniform.
Abilities: None
Faction: Scaravus
Name: Dileesh "Margret"
Appearance: Dileesh is a short and light looking woman with strong arm muscles and lean legs. She has dark brown hair and brown eyes. While she is of Scaravus she has fair skin and looks more like a Leongardian.
About: An assassin of Scaravus, little is known about them. All that is known is that they have ten marks and one moon, whatever these symbols mean. When in Leongarde she goes by the name Margret. She speaks generally with a Leongarde accent even in private.
Equipment:Each assassin carries one janbiya, a grappling hook with rope, a weapon or insignia belonging to another faction, a fold-able telescope, one chisel, and a shamshir scimitar, and a deadly poison. The sheathe of their scimitars is filled with sand near the very end allowing them to draw their weapons quickly while flinging sand in the face of their foes. She is dressed as a Leongarde commoner wear a dress that is easy to tear while underneath she has on trousers. Her weapons are on the inside of her dress, she also is wearing an undershirt.
Abilities: None
Strike Team/Infiltration/Battlefield/Treasure Hunting/Bounty Unit 1 - (Infiltration) Assassin - The assassins of Scaravius are but a myth to some, for rarely are they ever seen. Deaths can be attributed to them but aside from the masters of these trained killers, none know the true death tolls. Assassins usually dress to match their surroundings and at night will wear dark blue garbs to make themselves match in with the night’s sky. Each assassin carries one janbiya, a grappling hook with rope, a weapon or insignia belonging to another faction, a fold-able telescope, one chisel, and a shamshir scimitar, and a deadly poison. The sheathe of their scimitars is filled with sand near the very end allowing them to draw their weapons quickly while flinging sand in the face of their foes.
Strike Team/Infiltration/Battlefield/Treasure Hunting/Bounty Unit 2 - (Infiltration) Traitors - With their reputation as having a focus on fighting in the shadows and using anything to their advantage, Scaravus is known to receiving more traitors than other nations. They communicate with the hidden members of Scaravus generally in secretive ways informing them of possible targets. Traitors can provide maps, tell of secret passages, or even aid in combat. Those around them will likely believe they are on the same side, and traitors will be dressed like the enemy. They will generally be low ranking members of the military wielding very basic weapons with simple gear. Traitors are handy though a part of any infiltration will involve taking them out of the area to bring them back to Scaravus.
Light Cavalry - Knights - The Knights of Leongarde prefer to fight from horseback wearing lighter armor than some of their contemporaries. They wear Barbutes, Hauberk, Spaulders, Cuirass(Front and Back), Gauntlets, Greaves, and Sabaton. As well they wield lances and heater shields, though some give up the shields so they can move just a bit faster. The Knights carry short swords for use on foot, as they are capable fighters on the ground or back of a horse.
Ranged Infantry - Archers -Wearing Vambraces, Barbutes, and Brigantines. Aside from that they use standard bows and are normal archers.
Spear Infantry - Footmen - Spear and shield wielding standard infantry of Leongarde. Most wear helmets and breastplates making them more likely to survive blows than the average spearmen. The shields they carry are heater shields made of wood with leather overlaid. Their normal helm is the barbute and their chest piece a Cuirass on the front only.
Light Infantry - Swordsman - Sword wielding infantry that use heater shields and straight shortswords. Usually used after the initial engagement of the spearmen, they are focused on close ranged combat. Wearing Barbutes, and Plackarts they are well suited for combat.
Medium Infantry - Berserkers - Clad in furs, these men are generally a bit more wild than the average soldier of Leongarde. Normally they use two handed axes and are very brutal in their assaults.
Introduction
Dezeroth awoke in Leongarde for whatever reason without much memory of anything. He was approached by a very kind woman whom which spoke as if the two had known each other. She helped him get up before packing up their things as they traveled together. Seeing her gear he realized or rather what she was. One of the Assassin of Scaravus, hidden behind a Leongardian shroud. They were heading towards a small trading outpost called Shatterspire which was known for its independent ways. The people while few in number were at the very center of a trade route and as such would frequently see wagons and soldiers passing through and by. Margret, as she was supposed to be called, was dressed like a common looking Leongarde woman with a very simple dress that covered her and hid the deadly weapons she carried below the clothing. Should she need to the dress can be torn off leaving her with trousers and a shirt to fight or run in. He too was dressed like a Leongardian in some way, he had also had a name that he was supposed to be called by. It seemed like whatever he thought of she would catch on to the deception and know to use the name. Stopping again just outside of town they went over their map while she let him use her telescope. The woman was very quiet without much personality to her. As she spoke she sounded like a Leongardian with a proper accent. At one point in the past she had showed him a tattoo upon her back of a simple leaf which was common among the Assassins and spoke of her order though to any normal person it would seem like a mundane body marking. This was to let him know her role in the operation and that she could be trusted with their mission. Looking at the map he could see a tower at a meeting point in the dirt roads. It looked to be fairly tall and was marked as the place where an artifact had been hidden. Apparently a small dagger had been found among a group of bandits and tossed in with their arms. However after hearing of the description of it the Scaravians realized it was a dagger that was enchanted, it could be used to collect blood and carve into materials with the blood dagger to create runes with certain effects. A Lieutenant would likely be watching over the item and staying in a tower, a harsh man that was known for his rigid ways. Their informant worked under the man and apparently wished to see him die before making his own escape. They had a rudimentary physical description of the important names they knew about in the town. There was word that the people of the town being so independent were unhappy with the rule of the Lieutenant. Apparently they were fine with Leongardian laws but the man pushed them too hard, demanding food from them, housing for his men, and enacting strict curfews while punishing any that resisted. The people were hungry, and angry. The Southwestern most building was where they were supposed to meet him. It was the home to a hunter that he stayed in but the hunter would be gone on a trip for a few days. Small houses could be found in the Southwestern portion of the town while the Southeastern building was an Inn for travelers to stop in. To the Northeast in the town was the trading outpost itself, with an area to make trade in and another to store items. Supposedly weapons were being stored in the warehouse area. Stables were set up East of this building with horses being kept inside. One belonged to the Knight whom which was staying at the Inn. A civil Knight, the simplest way to put it, she was staying at the Inn possibly to aid in gathering information on the area and planning future skirmishes in the area. Guards would patrol the town with ones being set up around the tower and storage area mainly. Dezeroth might have to be careful due to his exploits. While highly unlikely it is possible someone like the Lieutenant would recognize who he is or simply catch him via profiling. This area had been targeted for weakening as the Scaravians are interested in taking the area. Still at their staging area to the South of the town they could see archers positioned at the very top of the tower. The woman was quiet while they were still in the cover of some trees South of the area though they'd have to begin heading North up the road soon to carry out their plans. She looked at him going over their cover, "You and I will pretend to be a couple. We don't look enough alike to pass off as relatives. We'll keep things simple and easy to remember. Married for two years, planning children, you work as a learned man writing and reading books. Something along those lines. Day had come with people now walking about the dirt roads that they could see, simple people often carrying objects while sometimes a child could be seen. It was time to weaken this area.
Scaravus versus Leongarde
Post Limit: None - Time Limit: None - Maximum Time Between Posts: 24 Hours
Victory Conditions: Cripple Leongarde in at least one way.
Cripple Options: Kill the NPC Lieutenant meaning they won't be in future battles, Plant evidence that another faction attacked their position meaning less troops will be committed to Scaravus and more towards the enemy faction, Steal the artifact to use it later, Assist the traitor in their escape so they can give away information about enemy plans, Kill a significant number of enemies thinning their ranks for the future, Incite rebellion, Assassinate the Knight of Leongarde staying in the town and steal any documents she has or seals, burn down the trading outpost to effect morale and trade, and destroy the stables.
http://img90.imageshack.us/img90/2235/n4q.png Each of the F1-2 marks a level of the tower, not separate towers.
Participant
Scaravus
Dezeroth (Eddren)
GM
Tolvo
Posting Order
Eddren - Dezeroth - 84
Tolvo - NPC's - GM
Introduction
Faction: Leongarde
Name: Lady Janis
Appearance: Lady Janis is a middle aged woman with a bit of gray in her long hair that is often in a ponytail. Her eyes are brown while her hair is black. The woman is quite musculalr and has broad shoulders.
About: Lady Janis was once a simple squire serving underneath a Lord. She bided her time waiting for knighthood and as soon as the opportunity arose she snatched it brandishing the rank. Using it in lower profile areas she managed to get her way while generally avoid battles aside from very light skirmishes. Some seem to forget her role while others just assume she is doing business outside of the battlefield.
Equipment: They wear Barbutes, Hauberk, Spaulders, Cuirass(Front and Back), Gauntlets, Greaves, and Sabaton. As well they wield lances and heater shields, though some give up the shields so they can move just a bit faster. The Knights carry short swords for use on foot, as they are capable fighters on the ground or back of a horse.
Abilities: None
Faction: Leongarde
Name: Lieutenant Ticondrus
Appearance: Ticondrus is a tall muscular man with well defined abs and long legs. He sports a short mustache and blond hair with green eyes.
About: Ticondrus is a Lieutenant of Leongarde well known for his harsh and rigid ways. Nothing is good enough for him and always he is point out the flaws in his troops and trying out new methods to punish them. A favorite of his is to deny them food until they are willing to listen to their orders. The man was raised in a very liberal household turning him into the cold being he is today. To him nothing ever had enough order and as such he sought out to create it.
Equipment: Bassinets, Aventail, Cuirass(Front and Back), Gauntelts, Schynbalds, and Sabatons. He also carries a kite shield and a flanged mace.
Abilities: None
Faction: Scaravus (Formerly Leongarde)
Name: Phyris
Appearance: Phyris is a young man with brown hair and green eyes, his skin is somewhat tan with his muscles being more so toned. He is thin around the waist and often has dark circles beneath his eyes. He has a scar across his left cheek and typically has short hair and a bit of a beard. Phyris is of average height with a slightly long nose.
About: A Traitor and former Swordsman of Leongarde, Phyris was raised in the small town of Shardspire named after the mountain nearby that has a particularly jagged peak. The man spent his childhood generally as a laborer before joining the military to defend his land. However life as a soldier was not what he expected. Phyris always had a slight problem with authority and ended up consistently getting in trouble for his actions and punished, sometimes through refusal to supply rations. Given essentially a last chance by his lieutenant the man is fairly close to being dishonorably discharged from military service, perhaps even harsher punishments will be in his future. Now he has decided to take things into his own hands by contacting a Scaravian spy and planning on making an escape during an Infiltration by the foreigners. Currently he is garrisoned in his home town.
Equipment: Barbute, Plackart, Heater Shield, Shortsword, Map of Nearby Leongarde Supply Routes, Leongarde Blue Uniform.
Abilities: None
Faction: Scaravus
Name: Dileesh "Margret"
Appearance: Dileesh is a short and light looking woman with strong arm muscles and lean legs. She has dark brown hair and brown eyes. While she is of Scaravus she has fair skin and looks more like a Leongardian.
About: An assassin of Scaravus, little is known about them. All that is known is that they have ten marks and one moon, whatever these symbols mean. When in Leongarde she goes by the name Margret. She speaks generally with a Leongarde accent even in private.
Equipment:Each assassin carries one janbiya, a grappling hook with rope, a weapon or insignia belonging to another faction, a fold-able telescope, one chisel, and a shamshir scimitar, and a deadly poison. The sheathe of their scimitars is filled with sand near the very end allowing them to draw their weapons quickly while flinging sand in the face of their foes. She is dressed as a Leongarde commoner wear a dress that is easy to tear while underneath she has on trousers. Her weapons are on the inside of her dress, she also is wearing an undershirt.
Abilities: None
Strike Team/Infiltration/Battlefield/Treasure Hunting/Bounty Unit 1 - (Infiltration) Assassin - The assassins of Scaravius are but a myth to some, for rarely are they ever seen. Deaths can be attributed to them but aside from the masters of these trained killers, none know the true death tolls. Assassins usually dress to match their surroundings and at night will wear dark blue garbs to make themselves match in with the night’s sky. Each assassin carries one janbiya, a grappling hook with rope, a weapon or insignia belonging to another faction, a fold-able telescope, one chisel, and a shamshir scimitar, and a deadly poison. The sheathe of their scimitars is filled with sand near the very end allowing them to draw their weapons quickly while flinging sand in the face of their foes.
Strike Team/Infiltration/Battlefield/Treasure Hunting/Bounty Unit 2 - (Infiltration) Traitors - With their reputation as having a focus on fighting in the shadows and using anything to their advantage, Scaravus is known to receiving more traitors than other nations. They communicate with the hidden members of Scaravus generally in secretive ways informing them of possible targets. Traitors can provide maps, tell of secret passages, or even aid in combat. Those around them will likely believe they are on the same side, and traitors will be dressed like the enemy. They will generally be low ranking members of the military wielding very basic weapons with simple gear. Traitors are handy though a part of any infiltration will involve taking them out of the area to bring them back to Scaravus.
Light Cavalry - Knights - The Knights of Leongarde prefer to fight from horseback wearing lighter armor than some of their contemporaries. They wear Barbutes, Hauberk, Spaulders, Cuirass(Front and Back), Gauntlets, Greaves, and Sabaton. As well they wield lances and heater shields, though some give up the shields so they can move just a bit faster. The Knights carry short swords for use on foot, as they are capable fighters on the ground or back of a horse.
Ranged Infantry - Archers -Wearing Vambraces, Barbutes, and Brigantines. Aside from that they use standard bows and are normal archers.
Spear Infantry - Footmen - Spear and shield wielding standard infantry of Leongarde. Most wear helmets and breastplates making them more likely to survive blows than the average spearmen. The shields they carry are heater shields made of wood with leather overlaid. Their normal helm is the barbute and their chest piece a Cuirass on the front only.
Light Infantry - Swordsman - Sword wielding infantry that use heater shields and straight shortswords. Usually used after the initial engagement of the spearmen, they are focused on close ranged combat. Wearing Barbutes, and Plackarts they are well suited for combat.
Medium Infantry - Berserkers - Clad in furs, these men are generally a bit more wild than the average soldier of Leongarde. Normally they use two handed axes and are very brutal in their assaults.
Introduction
Dezeroth awoke in Leongarde for whatever reason without much memory of anything. He was approached by a very kind woman whom which spoke as if the two had known each other. She helped him get up before packing up their things as they traveled together. Seeing her gear he realized or rather what she was. One of the Assassin of Scaravus, hidden behind a Leongardian shroud. They were heading towards a small trading outpost called Shatterspire which was known for its independent ways. The people while few in number were at the very center of a trade route and as such would frequently see wagons and soldiers passing through and by. Margret, as she was supposed to be called, was dressed like a common looking Leongarde woman with a very simple dress that covered her and hid the deadly weapons she carried below the clothing. Should she need to the dress can be torn off leaving her with trousers and a shirt to fight or run in. He too was dressed like a Leongardian in some way, he had also had a name that he was supposed to be called by. It seemed like whatever he thought of she would catch on to the deception and know to use the name. Stopping again just outside of town they went over their map while she let him use her telescope. The woman was very quiet without much personality to her. As she spoke she sounded like a Leongardian with a proper accent. At one point in the past she had showed him a tattoo upon her back of a simple leaf which was common among the Assassins and spoke of her order though to any normal person it would seem like a mundane body marking. This was to let him know her role in the operation and that she could be trusted with their mission. Looking at the map he could see a tower at a meeting point in the dirt roads. It looked to be fairly tall and was marked as the place where an artifact had been hidden. Apparently a small dagger had been found among a group of bandits and tossed in with their arms. However after hearing of the description of it the Scaravians realized it was a dagger that was enchanted, it could be used to collect blood and carve into materials with the blood dagger to create runes with certain effects. A Lieutenant would likely be watching over the item and staying in a tower, a harsh man that was known for his rigid ways. Their informant worked under the man and apparently wished to see him die before making his own escape. They had a rudimentary physical description of the important names they knew about in the town. There was word that the people of the town being so independent were unhappy with the rule of the Lieutenant. Apparently they were fine with Leongardian laws but the man pushed them too hard, demanding food from them, housing for his men, and enacting strict curfews while punishing any that resisted. The people were hungry, and angry. The Southwestern most building was where they were supposed to meet him. It was the home to a hunter that he stayed in but the hunter would be gone on a trip for a few days. Small houses could be found in the Southwestern portion of the town while the Southeastern building was an Inn for travelers to stop in. To the Northeast in the town was the trading outpost itself, with an area to make trade in and another to store items. Supposedly weapons were being stored in the warehouse area. Stables were set up East of this building with horses being kept inside. One belonged to the Knight whom which was staying at the Inn. A civil Knight, the simplest way to put it, she was staying at the Inn possibly to aid in gathering information on the area and planning future skirmishes in the area. Guards would patrol the town with ones being set up around the tower and storage area mainly. Dezeroth might have to be careful due to his exploits. While highly unlikely it is possible someone like the Lieutenant would recognize who he is or simply catch him via profiling. This area had been targeted for weakening as the Scaravians are interested in taking the area. Still at their staging area to the South of the town they could see archers positioned at the very top of the tower. The woman was quiet while they were still in the cover of some trees South of the area though they'd have to begin heading North up the road soon to carry out their plans. She looked at him going over their cover, "You and I will pretend to be a couple. We don't look enough alike to pass off as relatives. We'll keep things simple and easy to remember. Married for two years, planning children, you work as a learned man writing and reading books. Something along those lines. Day had come with people now walking about the dirt roads that they could see, simple people often carrying objects while sometimes a child could be seen. It was time to weaken this area.