PDA

View Full Version : Lemura {R}[OOC]



Atrum Daemon
08-16-2010, 12:47 AM
[Rated for violence, language, sexual situations, drug and alcohol content, etc and soforth]
Lemura, a timeless land rich in minerals, resources, culture, and peoples. The central lands and those in the west of Lemura are dominated by the Hyperborian Empire. At one time, the humans of the central plains and the west were simply unorganized tribes and clans roaming from place to place, fighting each other over land, resources, or simply out of insulted pride. This all changed when a man named Richard Hyperbor united all these tribes of men through his charisma and powerful shows of force. Soon, all the men of the center plains and the west followed him, marking the grand beginning of the Hyperborian Empire.

The Hyperborians, as the men from the west who followed Richard became known, were different from the humans of the central plains. Hyperborians had greater physical attributes, longer life-spans, and were all sensitive to magic, though that did not mean that all Hyperborians could perform it. The peace and feelings of brotherhood between humans and Hyperborians was very solid, together mankind built great cities and highways of stone.

While the Hyperborian Empire flourished, hostility was stirring in the northern mountain lands of Lemura. The men of the north were slightly larger and more robustly built than their southern cousins. Possessed of a fierce love of conquest and battle, they longed to take the rising kingdom, but lacked the total coordination of the men of the plains and the west. That is, until a powerful sorcerer-lord and his cohorts appeared one evening before the Lord of the North. The strange, purple-eyed man, called Anjisaar, was accompanied by two sorceresses and a large, powerful man encased in dark plate armor and promised to be able to grant the Northmen the power to conquer Hyperboria by uniting the two largest clans of the north: the Skads and the Kurgans.

Anjisaar approached the heads of both warring clans and made a deal with them as the representative of the Lord of the North. If Anjisaar’s best fighter, the large knight called Sheo, could beat the best men the Skads and Kurgans had to offer, the two clans would make peace and join under the Lord of the North. Both champions of the two clans attacked the large knight at the same time and both were cut down by Sheo. After witnessing how easily their champions were killed, the Skads and Kurgans pledged allegiance to the Lord of the North.

The war the Northmen started with the Hyperborians was a long and bloody conflict that lasted seven years. In those seven years, the great and terrible powers of magic were seen by mankind. However, in year five the Lord of the North fell, killed by Richard at the Battle of Feirfell. This did not end the war, though, as the North had a new leader ready to step in immediately. The chaos sorcerer Anjisaar took control of the Northern throne without any trouble. In two years, more destruction and bloodshed were caused than within the first three. In the final year, Anjisaar opened an arcane gate known as the Star Fissure, merging his body with powers beyond human imagination to become a powerful demigod. In that same moment, the heavens themselves moved to put an end to Anjisaar’s machinations before they truly began. When Richard and his retainers reached Anjisaar’s chamber within the mountainous fortress of the Lord of the North, a glowing avatar appeared, proclaiming itself as a defender of order and marking Anjisaar as a Scourge and Destroyer of the World. The avatar hit Anjisaar with a glowing pillar of light, sealing him away in an ethereal place known as The Veil. With Anjisaar gone, the Star Fissure closed and the armies of the north disbanded to their home territories. Anjisaar’s three generals vanished as well. The Seven Year War had ended and Hyperboria was victorious.

The centuries that followed were very prosperous for mankind. Though many rural villages and towns feared magic, it became a very common part of life in the larger cities. Hyperboria’s borders extended to the beginning of the territories belonging to the Animus and the Elves. The Animus were commonly called “beastmen” by humans and possessed the inherent power to change from human into a power animal form and any state in-between. The Elves populated the great forests and grasslands to the south of Hyperboria (which encompassed the central plains and western lands). Both races were more than willing to trade with the young kingdom and quickly established safe-guarded routes for merchant caravans. Aside from the occasional bandit raid, peace was maintained throughout Lemura.

Two years would soon mark the births of two men who would bring further greatness to Hyperboria. In the year 1170, Solomon Hyperbor was born. He would prove to be the true successor to his ancestor Richard when his time came to sit upon the Azure Throne of Hyperboria. The year 1172 would mark the birth of Quintus Beckette, who would be a close friend of Solomon and a powerful mage. Under the rule of Solomon, mankind saw a great size in the scholarly arts and research into greater industry. With Lord Bekette as Arch-magus of the Royal Hyperborian Mages, greater steps were taken to discover new and greater forms of magic.

The year 1223 CI (Calendar Imperial) saw a peak of Hyperboria’s golden age. Magic became a part of industry, making new innovations men only dreamed of possible. However, it also marked the beginning of a growing darkness in the North for the first time in centuries. Smaller tribes of Northmen began to gather around a mysterious woman who appeared from the high mountains. She used the tales of Anjisaar to get the Northmen to follow her, causing the larger clans such as the Kurgans to scoff at the supposed idiocy of their fellows. However, that changed when they met the woman. She called herself Arche and claimed to be one of Anjisaar’s daughters, her skin marked with Anjisaar’s sigil made many among the tribes lean toward believing her. The Skads and Kurgans truly gave in when the great knight Sheo appeared with Arche one rain-filled night. Great change soon came of the men of the north as Arche unlocked their latent magical abilities and granted them greater power than they dreamed of. The Chaos Knights were born in a single rainy knight in the spring of 1223 CI.

Conflict began two months after the reappearance of Arche and Sheo. One of the Hyperborian fortresses along the northern border was attacked and razed to the ground by a group of men in dark, heavy plate armor. Their armor was embossed with the sigil of Anjisaar as was the flag they planted at the top of the burned fortress. Following this attack, Solomon prepared for battle and to retaliate. Another war brews on the horizon and the destinies of a few men will shape the future of Lemura in ways no one can imagine.

---

Now that the long-winded background stuff is out of the way, let’s move on to other things. First off, let’s cover the basic rules and such.

All the standard forum rules will be enforced. Should be no surprise.
I accept all types of characters. But, be aware that I have a very good Mary-sue/Gary-stu detector and will be using it at it’s highest setting when going over profiles to be accepted.
Let it be known that I am God here. I have final say on all major decisions within the story.
Feel free to go at each other’s throats when things start getting hairy. I just ask that you all discuss beforehand how your fight will go down.
There is a possibility that some characters may die. If yours bites the big one, feel free to make a new character if you want to stay in.

---

Now, let’s move to the character template.

Name:
Age:
Race:
Appearance:
Personality:
Abilities:
Background:

---



Name: Myrdred Tawl
Age: 23
Race: Hyperborian
Appearance: Myrdred stands at a solid six feet, one inches with a toned, muscular form gained from training exercises designed to give him better control over his spells. His hair is short and persistently spiky for reasons even Myrdred can’t pinpoint and his eyes are a bright cyan green. His face holds his most distinguishing feature: a partially healed burn scar on the left side of his face. He is commonly found wearing a white traveling coat over tailored leather armor that covers his torso and his legs are protected by ornate black and white plate armor.

Personality: Myrdred is best described as being excessively violent, sarcastic, very blunt, and a bit brash with little room for emotional commitment. However, he is also loyal, surprisingly analytical and even more surprisingly intelligent.

Abilities: Myrdred has a in-depth understanding of advanced forms of offensive elemental magic and a recent study of Soul Arts and Death Magic. He is also a well-trained hand-to-hand fighter.

Background: Myrdred was born in a small rural village miles from civilization. He never knew his mother, whom he was told vanished a few days after he was born. At age ten, he began to show signs of being able to use magic. However, his village feared magic and saw it as a tool of evil. As such, Myrdred was hauled from his home, tied to a post, and had the left side of his marked with a red-hot axe blade. The ten year old was then cast out of his village and left for dead. However, it seemed fate would not just let the child die. A few days later, very near death, Myrdred was found by Quintus Beckette. Myrdred, fearful for his life, tried to kill Beckette with a basic fire spell. He was later adopted by Beckette after his exertion caused him to pass out and the intrigued mage saw to it that he was nursed back to health. The next thirteen years were spent under Beckette’s teaching, the aspiring mage learning to control the talent that had cost him the left side of his face. His natural talent was quickly discovered as he learned and mastered spells faster than Beckette anticipated. Now, at 23, Myrdred serves as the youngest of the Royal Mages and spends most of his time shut up in his room researching new magical possibilities.

Arche
Full age unknown
Chaos Sorceress
http://i297.photobucket.com/albums/mm213/Daemon_010/sorceress.jpg
Cool-headed, calculating, analytical, outspoken, fiercely intelligent and determined, and mildly sadistic.
Very little is known about Arche’s life before she appeared in the north with Anjisaar. It is speculated that Anjisaar found the strange woman as a child and raised her as his own. Whatever the case may be, she is reputed among the north as being an extremely powerful magic-user and one of the key reasons behind the rise of Anjisaar’s old followers.

Sheo
Full age unknown
Chaos Demon
http://i297.photobucket.com/albums/mm213/Daemon_010/Chaoswarrior.jpg

Anjisaar
Age unknown
Demigod
http://i297.photobucket.com/albums/mm213/Daemon_010/Arcane.jpg
Standing at a full height of six feet, four inches, Anjisaar possesses a slender, yet toned frame that belies his surprising physical strength and speed. His eyes glow a bright purple and his hair is almost glass-like in appearance. His body is scar-less, but it is decorated with numerous tattoos and symbols. He is thin-faced with lightly pronounced cheekbones.

Earl Greyfox
08-16-2010, 08:54 PM
Name: Selene “Nox” Noctus
Age: 207 human years.
Race: Werewolf
Appearance: Selene takes the form of a large humanoid wolf with dark grey fur frosted in white standing at 5’10” tall. Her eyes are very pale blue grey, making her eyes appear almost white. Her nose is black as are the pads on her pawlike hands and feet. She has Digitigrade (double jointed or doglike) legs with large paws for feet. Her fingers and toes are tipped with large, sharp black claws. Her breasts are about average size and her hips are on the wide side with a slim, but muscular waist. She doesn’t typically wear clothing in this form.
In her humanoid form, which she rarely takes, she is 5’6” tall with long hair the same colour as her fur, dark grey frosted in white. She’s quite beautiful, but still has those eerie, almost white eyes, causing some people to assume she’s blind. She has a nice figure and typically wears loose clothes to allow for ease of movement, but she never wears long pants.
In both forms she has a long scar over her left eye that goes up to her hairline in human form, and travels down half way to her chin. One of her ears has a chunk missing out of it, and she has many scars on her back that look like they may have come from whipping.
Personality: Selene, or Nox, as some call her, is a very hardbitten kind of person. She seems cold and aloof, and doesn’t tolerate failure very well in her trainees. She’s harsh, and seems angry often times. Around people she’s more comfortable with she tends to be a bit more laid back, but often around people she doesn’t know very well she can seem almost emotionless, or irritable. Very little surprises her, and she’s very cynical and sometimes pessimistic.
Abilities: She’s an Elder Werewolf, and therefore possesses the ability to transform between a human form, a lycan (humanoid wolf) form, a wolf form, and a Beast Wolf form (a giant wolf standing six feet at the shoulder). She has superhuman speed, strength and agility, as well as far superior senses such as smell, taste and hearing. She’s an accomplished Mage and can talk to animals and when in wolf forms can speak telepathically to other people. Her skin is also very hard to cut or pierce. It's almost as if her skin was made of some hard metal. Even razor wire can't cut her. She also has the ability to regenerate from any damage not done to her by silver weaponry.
In terms of non-racial/magical abilities, she is very skilled with all sorts of weapons, as well as hand to hand combat.
Background: Very little is known about Selene before she came into the service of King Solomon’s Great-grandfather. She doesn’t often talk about her past, but those who DO know anything about it know that she was an escaped slave, captured at a young age before she had enough power to fight against her captors.
When she came into service of the former king, she started out as a mere soldier, but quickly traveled up the ranks. She was a fast study, and she showed a natural talent for both magic and physical combat. Before too long she was training new recruits. Under Solomon’s Grandfather, she became an Elite Trainer, training the best soldiers to become even better.
Since then, she’s stayed in service with the family, serving loyally and following orders. She mostly trains, but she’s a formidable fighter and will go into combat when she is ordered to.


PLOT CHARACTER
Name: Kalim Demoth
Age: Unknown
Race: Chaos Seeress
Appearance: Kalim has dark grey skin, glowing blue-white eyes and black lips. Her hair is pure white and she has glowing aqua designs on her body. Her figure is slim yet curvatious, with wide hips and ample bosom. She typically wears a long hooded cloak and somewhat scanty outfits underneath it. When she goes out and wants to remain unknown, she’ll put lamp oil over the glowing designs on her face and cover up the rest of her body. Her nails are long and a bluish white colour.
Personality: Kalim is somewhat wicked and cynical. She tends to be dry in her humour, or sarcastic. She’s not an overly friendly person, but she’s not quite anti-social. She can be more friendly with people she’s close with.

Atrum Daemon
08-16-2010, 08:55 PM
Both profiles accepted. Plot character accepted on the grounds that she discussed it with me before making the profile.

Sigma
08-18-2010, 04:13 PM
This looks pretty good. I'll have a CS up soon.

Atrum Daemon
08-19-2010, 03:47 PM
Looking forward to it.

GraftRaven
08-22-2010, 01:21 AM
Sounds a lot like Warhammer fiction to me, still sounds good though. Sorcerer character in the works.

EDIT: because i can't spell .-.

Dirzrahel
08-22-2010, 01:27 PM
Looking it over and deciding if I should make a new character or bring in an old one. >.>

spirits breath
08-22-2010, 02:17 PM
I can probly make one. I have a few ideas in mind.
So plan on a different race. Well something. i havent planned it out entirely yet.

SikstaSlathalin
08-22-2010, 11:10 PM
Just not gonna let this die are ya lad? ;) can I join?

Atrum Daemon
08-22-2010, 11:23 PM
Course you can, Siks!

SikstaSlathalin
08-22-2010, 11:25 PM
Should I bring back Ebony and Ivory?

Wattz
08-22-2010, 11:51 PM
I definitely would like to join this one. Just gotta think up a decent character XD.

SikstaSlathalin
08-23-2010, 12:58 AM
Name: The Protector
Age: Ageless
Race: Reincarnated spirit taken from paradise.
Appearance:http://img85.imageshack.us/img85/9946/hpim0772ck6.jpg the spirit regains it's body while in the armor
( i.e. if a pro wrestler's spirit gets put into the armor, the armor conforms to the body shape and such.) This time it's a large red-haired man with deep green eyes.

Personality: Dutiful to the Deity that summoned it, the Protector can't rest until it's mission is accomplished. It's personality is+ generally unemotional and flat toned but sometimes bits of personality from whatever spirit is inside the armor shows through.

Abilities: Naturally tough and strong, armor enhances both physical and mental abilities and has the knowledge of the spirit that inhabits it.

Background: The Protector has existed since the Gods created the armor eons ago. It's rarely brought back to duty and only in the most dire of times, once revived the spirit is trapped in the armor unable to return to paradise until the mission is completed.


Name: Chronus Alexandra Ensweler
Age: 21
Race: Time Blade (human Mage)
Appearance:http://www.flash-screen.com/free-wallpaper/uploads/200711/imgs/1194274145.jpg

only dressed in green armor like that
http://i4.photobucket.com/albums/y144/silversorrow/zzOBNewGlass1.jpg

Personality: Timid but more then willing to take on any challenge no matter how scary if she really really has to. She's shy and not all to keen on fighting anything but a cold but circumstances being what they are she has to.
Abilities: She hadn't finished her training so she only has some power of time manipulation and moderate skill with weaponry she's also physically fit and sharp as a tack.

Background:Lex is the last of the ancient order of Time Blades actually her family was but they were killed in a northern raid at the beginning of the new conflict. All that was left was a magically sealed chest with the mark of the Time God Idan on the lock keeping it safe by giving it the appearance an old useless chest. As the smoke and fire cleared and only when she was sure the Chaos Knights were gone did Lex climb out of the thick woodlands she fled to. Tears erupted from the young woman as she walked through the rubble seeing the ravaged remained of her mother, father, and Grandparents. She dropped down to her knees by the chest and fell victim to the grief passing out slumped over it.

She awoke sometime between midnight and dawn to a clear starry sky this was Idan's time as her Grandparents always told her when he slows down time for those awake and speeds it up for those asleep. She began praying to him to help her. As she finished and the chest opened wide revealing three signet rings, a suit of green armor and a razor sharp long sword and sheild and a letter. In her training as a Time Blade she was well aware that the armor and weapon were her Grandmother's the last Chronus of the Order but she wasn't sure of what the rings were. One was of simple gray steel with a blood red diamond on a white background on the face, the next was a mix between onyx and white silver with a little sword and spear crossed on it, the last was of rich redwood with an animal print on the face. She picked up the letter and it read as followed.

Dear Lexi.

We have always hoped you wouldn't read this letter or find out the contents of the chest but if you now are then that means we are dead and it falls on you to fight evil. In this chest you will find the signet rings of The Protector, The Warriors of Balance and the Guardians of the Rudius we will need them soon so it's on you to find and unite them best of luck and may our and Idan's love go with and protect you.

Love
Granny and Gramps.

She immediately packed what she could and left the ruins of her childhood home set on finding who these rings belong too and ask them to help her fight evil.

Atrum Daemon
08-23-2010, 04:58 PM
Looks good. Accepted.

SikstaSlathalin
08-23-2010, 05:00 PM
Kick ass.

Wattz
08-24-2010, 02:37 AM
Hope this is adequate! I had troubles thinking up a character for this one .__.

Name: Ivan Sokolov

Age: 25

Race: Human

Appearance: Ivan is dark skinned with shoulder-length red hair. He has a natural side smile and an aquiline nose. Over the years, he’s gained a good amount of upper body strength from carting around a bunch of junk all day. He has a lanky sort of figure, with a naturally thin build, and he stands at average height.

He wears neutral colors and relatively plain clothes, though he also has all sorts of gaudy trinkets slung about everywhere, including intricate daggers at his hip (that also double as weapons, though he’s not very competent with them), souvenirs from mystical animals strung about his neck such as talons and teeth, an emerald amulet that may or may not be magical at all, and a string of other rare assortments around his waist. He also often wears a huge coat, so that he may store other such items around with him.

Personality: Ivan’s always been a bit of an over privileged and immature individual. He’s grown over the years substantially, and his immaturity is fairly subdued now, and it now translates into a façade of charm and kindness. He never means to be malicious, but he has the natural instinct to be selfish and only care for his own well being. When he does help someone, it’s usually for his own benefit, though even he deludes himself into thinking that he’s being a genuine good guy. He’s usually cheery, talkative, and easily excitable. He can seem a bit slow at times, especially when trying to think up a response to a question. He has an average intelligence and incredible luck. Ivan also has the tendency to be a bit of a playboy, though he’s not an overt womanizer.

Ivan has always been fairly ignorant of the ongoing wars throughout the years, a combination of being sheltered as a child and genuinely not caring. He’s under the firm impression that none of it pertains to him, and he’s quite happy being blissfully unaware.

Abilities: He doesn’t have any magical abilities of the sort, nor is he particularly street smart. His best ability would be his sheer luck, though he had tons of magical trinkets in his cart filled with arcane magics that often get him out of trouble in a pinch.

Background: Ivan grew up in high society, as many stories go. He grew up a whimsical, spoiled, and only child. His family travelled often as well, in which he developed his love of collecting all sorts of expensive trinkets, preferably the magical. He became quite the playboy in his later years, though his parents often pressured him into settling down and getting married so they could continue to pass on their bloodline. The prospect of having a steady relationship was more than daunting, but he managed to snag himself a very proper wife at the age of twenty-one, to his parents’ joy and to his utter dismay.

It wasn’t long before the married life tugged at his nerves. In a fit of a breakdown and panic, Ivan quite literally dropped everything and left it all behind in the middle of the night: his family, his wife, and an upcoming child. The move was hardly practical, and upon retrospect this turned out to be a bad idea all around. He had no real way to protect himself, and nowhere to go. He had plenty of money though, and spent a good portion of this time hoping around from inn to inn.

Ivan had never handled his own money however, and often wasted it on expensive magical trinkets that he’d carry around in a huge bag. When his back began to break due to the sheer weight, he bought himself a cart and began filling it with all sorts of trinkets and magical assortments. In a series of accidental events, he ended up selling quite a few of these, and found it to be a decent sort of income. He is now a travelling merchant, selling anything and everything he can to make a living. Ivan quite enjoys his current life, and fancies himself as a connoisseur of antiques and mystical items everywhere, though he is far from one.

spirits breath
08-24-2010, 08:23 PM
Name: Knosh Reppierman (or you may call him Reppy, which is a nickname)

Age: 20

Race: Animus

Sex: male.

Appearance: (the contents below The first one is for his human form, second in his komodo form)

Eye Color: Dark Brown

Hair: Black in a ponytail in the back. Has hair that goes down to his neck in the front. Has no hair.

Skin color: White with a slight farmers tan. Covered in dusty yellow to brown scales.
http://upload.wikimedia.org/wikipedia/commons/8/81/Komodo_dragon_Varanus_komodoensis_Ragunan_Zoo_2.JP G

Height: 5’6’. 2' to about 2'4''
Length(in komodo form): 5’3’’, two of it from the tail, one from the neck and head
Weight: 120 lbs, about 145lbs.

Other physical info as a human: He has a large white bandage over his left arm to cover up a partial permanent shift. His left arm(elbow down) is his raptorial arm, claws and all. He tries to cover it to keep from himself from startling others.
He also has a slight natural lean forwards.
His right hand only has three clawed fingers, though against bare flesh it is useful. The scales are like a piece of leather armor on his arm.

Personality: While secretive of his ability to shift, he finds it much easier to gather himself food.
He is mostly a carnivore, though he still makes mistakes at times with drinks and some foods as he also has a bit of a sweet tooth when it comes to carrots and fruits. Knosh is always one to be a bit shy in situations. Especially to trusting others into knowing his secrets. Mainly because he still only has some control over his urge to be in his other form. He is more of a pacifist, though once he starts to get injured, or knows that it must be ended, he breaks his code. While witty and easily given into his desires, he manages to try and charm his way out of situations.

Abilities: As a human, he aims for using weapons such as a bow, doing this to utilize Reppy’s toxins in his weapons. In a sense, he uses poison and paralyzing toxins to aid him, glad that he has a resistance to both as he would have killed himself long ago.
He can bandage very well and has stronger than usua limbs and back, though it isn't always all used. As he is a komodo dragon, there is a strong toxin in his saliva and uses it to cripple his foes so he can escape or finish them of.

Background: He never did seem to understand why his arm has never reverted back to it’s normal form. It spreads up a little with each week as his komodo self is seeming to become the dominant figure over his human. It was a shock once he found out that as he shifted, so did his size and his feel for the form.

As a child, he enjoyed shooting a bow as it was quiet, and with enough force, deadly. He never did like much of the culture outside his own little piece of the forest. Only it would be his haven for only five years before he was taken into a family. His arm was still normal at the time, and he would often shift at night as it felt much better to sleep that way under the stars and a nice layer of grass beneath him. Though this would only last a year and a half before his foster parents followed him outside at night to find out where he was going, only to find the komodo dragon that was sleeping where they find their ‘son’ every so often in the back yard in the barn. This is when he found out that either humans dispise animus's, or that a komodo dragon may have eaten their son was a bad omen and quickly tried to kill it.

The next night, Knosh left. Taking only his belongings, being a bow, six arrows, and a few vials with corks. Though he also brought his sheet, nights were beginning to get cold and he knew he would want it for those nights.

A few years down, Knosh was nearing his twentieth year, his arm bandaged as always in public. Along with several excuses on why his arm is bandaged and why he only has three fingers. He currently works for a merchant, delivering various goods from the village to nearby villages. Though he always wondered what they were used for. He seemed to make frequent ships to some maic using village, and getting strange looks from some. Some seemed smart enough to realize that he still smelled like Reppy despite his ability to scrub himself rid of the scent.

Earl Greyfox
08-24-2010, 11:08 PM
Name: Ivan Sokolov

HOKAY. TIME TO FIND SOKOLOV [/solidsnake]

Atrum Daemon
08-24-2010, 11:14 PM
Wattz is accepted.

However, I have several issues with yours, Spirit. The first one being that there is no precedent of shapeshifters or dinosaurs ever existing in Lemura. If you want to keep the shape-changing deal, he/she/whatever will have to be changed to an Animus. Secondly, shapeshifting does not change your gender, nor does it alter your personality. The eye color thing bothers me as does having a part of your body permanently shifted. The paralyzing saliva would be limited to komodo dragons. Bows and such are not primitive weapons in this world. Oh, and "just because" isn't a reason.

So, for the moment consider your profile not accepted.

Wattz
08-24-2010, 11:29 PM
Huzzah!


HOKAY. TIME TO FIND SOKOLOV [/solidsnake]

Ah, if only I played those games XD;;;

*fail at life*

spirits breath
08-25-2010, 12:37 PM
alright, think I got it all. made a few minor changes and added the picture I was supposed to put in. The partial shifts will be described if the time comes.

Atrum Daemon
08-25-2010, 11:39 PM
Unfortunately, those minor changes still don't quite cut it. The big thing that still bothers me is the personality being split between the beast form and human form. Unless you're getting at that he suffers from a split-personality disorder, having two different personalities for the forms he can take doesn't make a whole lot of sense.

spirits breath
08-26-2010, 12:23 AM
alright, fixed it. and yes there is a slight split personality. ( I say slight because he wont be from the i love you guy to I poisoned your food and tried to kill you guy.)

also trying to put into account that you wold act differently as an animal than you would a person. (trying to support split personality, but feeling I am making it worse. not used to revising a CS.)

Atrum Daemon
08-26-2010, 01:20 AM
Accepted. I don't feel much like getting all nit-picky with this one.

SikstaSlathalin
08-26-2010, 03:09 PM
So when is the IC up mate?

Atrum Daemon
08-26-2010, 03:14 PM
Gonna wait one more day before starting.

SikstaSlathalin
08-26-2010, 03:20 PM
Kooky.

Atrum Daemon
08-29-2010, 07:12 PM
The IC thread is now running (http://role-player.net/forum/showthread.php?p=313524#post313524)

Aeolus
09-04-2010, 03:24 AM
http://cdn.myanimelist.net/images/characters/11/57112.jpg
Name: Antigone Marisall
Age: She's not sure of the exact age(time makes you forget the years), but she was an adult during Anjisaar's war
Race: Chaos Undine
Personality: She's an actress at heart, with a flair for the melodramatic, and is evilly affable, being generally amusing but clearly devoid of all heart despite her sweet words and gentle appearance. In fact, she could be considered a blood knight, as she literally thrives off of chaos and destruction. She is never afraid to use dirty tactics and is almost fanatically loyal to the cause. To her, few things are better than the sweet taste of blood in battle and the music of agonized, dying screams.
Abilities:
-Herald of White Ash: Able to create and manipulate fire, which turns white as a sign that she is controlling it. Also immune to fire and fire magics.
-Healing: Able to heal most wounds, and can heal deep ones to a less fatal state, or at least stabilize the victim. Useless against poison, however.
-Mesmir: The usual case of this enables the user to dull the senses and trance the target upon direct eye contract, but for Antigone this has literally become instant brain bleach, completely wiping memories of the target and making them mindless dolls. She can not control this, thus wears her glasses as a suppression, which makes this ability rarely used and rather irritating.

Background: She was born some time before Anjisaar's war with four sisters, as Chaos Undines, beautiful but dark aquatic(in undine form, although not limited to water, as they are able to 'swim' through air) women who thrived off of chaos and disorder. As such, they were nomadic, traveling place to place, causing and feeding off of skirmishes. Then the war started, and suddenly the sisters had their fill. Food in abundance, the tensions and the pain and the rage had been delicious and filling, causing the girls to join the fight.
Unfortunately, when Anjisaar was sealed, peace seemed to reign. Now there was less chaos than before, and over the centuries, one by one her sisters slowly died of starvation. Antigone was close to death as well until word of Anjisaar's childling and the gathering of his forces reached her. As a desperate bid to live, she sought them out, and not a few days later, battle was waged upon one of the fortresses. And oh how she fed, starved for centuries and finally having this feast thrust upon her. And since then, she now battles under his banner for both fun and sustainment.

Dirzrahel
09-05-2010, 10:02 PM
((Hehe. =3 Took me a bit. ^.^"" I have a partnership. =3))

Name: Anton Destang

Age: 34

Sex: Male

Race: Elf

Appearance:

http://i57.photobucket.com/albums/g236/Darius234/hielo_429.jpg


Personality:

Anton is a fool-hardy and arrogant Elf of only thirty-four years. When he was old enough to walk he did so, walking right out of his village and exposing himself to the northern ice. His families were Northern Elves, and thrived in the cold environment of the frozen tundra. He contains an icy edge on his voice when speaking, and speaks sharp as an icicle. Although when someone is able to melt past his exterior shell and get to his core, he is a loyal friend, and would kill for anyone in need of help.

Abilities:

Being from the frozen north, Anton is resistant to ice-based attacks. He can reform water into ice and manipulate the crystals at his will. His sword, Diamond, acts as an amplifier for his ice-based magic. The sword itself is a frame of metal with ice sitting in between the steel lines. Anton uses this in combat by reforming the ice within, widening the blade, or using the ice as a ranged attack. Seeing as how the blade is mostly frozen water, it is actually quite light, and Anton is able to wield it with one hand effectively. He practiced his swordsmanship constantly while he lived in the wilderness, and has come up with both unique offensive and defensive skills that meld with his ice-based power.

Background:

Born in the age of war and turmoil, Anton decided early as a youngster that he needed to get the hell out of the confinements of his home and out into the world. Secondly, he wanted to learn more about himself. The Destang clan followed strict rules, one of them being that the practice of magic was forbidden. He was an Elf! This was ridiculous. His ideas swirled in his mind and finally came up with a solution.

Escape.

He waited until his twelfth winter to get out of the place. He had secretly been honing his skills away from his family, experimenting with the glaciers and tundra to refine his basic ice control. He had realized early on that a focusing tool was needed badly to amplify his control, and thus, stole a spoon from his family's kitchen. It was the dead of night when he left the hut, spoon in hand. The village elder was sitting by a fire, his eyes trained on Anton, his mouth curling up into a chortle.

"So there, little Anton. You've finally decided, have you?" the Elder inquired, tapping his fingers on his knees in a patient rhythm.

Anton looked the Elder up and down, then stashed the spoon into his pocket.

"I know you've been practicing that magic. I knew you'd be doing this one day, you know. When you were born, it was during the worst snowstorm of our village's history. I swear, it ripped apart five huts as if it were nothing... but the hut your baby self was all wrapped up in next to your mother; untouched. In fact, the hut was perfect. Hehe!" the Elder continued, getting up as the creak of his old bones echoed across the camp.

The Elder reached into his pocket and pulled out a roll of parchment, wrapped in a light blue piece of twine. He stuffed it into Anton's chest, winking.

"That right there is the treasure of our clan. There's no use keeping it hidden anymore, and you might just be the only one who can use it nowadays, y'know. Our clan's magic is weakening thanks to that rule, but your magic seems to be just as strong as the Founders. With times as they are, it's only a matter of weeks until the war finds our peaceful home. I'll tell your mother you fell off the cliff while poking around, boy. Go make yourself a name." the Elder finished, patting Anton on the shoulder.

Anton watched the Elder leave in absolute bewilderment. It was accepted that he was leaving? Ridiculous. But why question the works? He just got freedom given to him on a plate, along with a map to some sort of clan heirloom! And the boy left, trotting quickly away at the age of twelve.

-----------------------------------------------------------


Name: Andronochuss (Andy)

Gender: Prefers the Male appearance.

Age: He stopped counting about fifty years after he was bound to the land. He hasn’t been able to shift back into his humanoid form in a while, but the form usually looks to be at a prime age for a human. Perhaps in the 30s.

Race: Demon

Skills/Abilities: Andy has many things at his disposal. As a demon, it’s taken for granted that he has the ability to spread pestilence and death in human communities, as well as the power to allure young female humans into his grasp. Andronochuss was originally one of the Demon Kings, summoned to this realm from the land below to perform some menial task, a mass-murder of an entire city. That took him a mere few hours, but when he returned to claim the soul of his contractor, a holy chain of precious metals was lassoed around his neck. This sealed his power instantly, since depending on the rank of demon, the more effective the weaknesses are.

Strengths: Swordsmanship, archery, magic.

Weaknesses: Precious metals. Examples of these would be silver, gold, platinum, and palladium. Chains made of these metals linked together seals his power and his body. A dagger made of silver stabbed through his heart would kill him on the spot, but because of certain things a demon can do, his heart is in a separate location than his body.

Personality: Andy is not a typical demon. He does not really care about the whole “evil” look. Personally, he believes in doing the right thing… for the right price. He is a slave of a deal. The contractor makes the contract with him and he accepts the terms, whatever they may be, as long as the contractor pays up in the end. Though when he doesn’t receive payment, he gets quite nasty, and takes more than what was bargained for by force. That being, he hates betrayal. Being a Demon King, he is unique in these aspects from other demons. He’s powerful enough to afford to be different and not hear the murmuring of his lower ranked brethren behind his back.
Now, for the ladies… Oh, he’s for the ladies.

Appearance:

Animal Form
http://i57.photobucket.com/albums/g236/Darius234/anime_wolf_fullbody-1.jpg
Humanoid Form (minus ears and tail)
http://i57.photobucket.com/albums/g236/Darius234/hunkalicious.jpg
True Demon Form
http://i57.photobucket.com/albums/g236/Darius234/dark-warrior.jpg

He has no weapons and gains none in the rp. If the situation demands, he'll just pocket a weapon from someone he just killed and use it. The scythe his True Demon form has is formed from his tails, and he may only go into that form when his contractor wishes it so. A very large emphasis on the "wish" part. Where great power is attained, there is always a place where it is taken. The contractor.


Background:

Seriously?
He was stuck on the end of a chain again, in the middle of a freezing damn cold cave, and the only eventful thing he got the stare at was the ice SOMETIMES letting down a drop of water... which got turned to ice immediately thereafter. Absolutely positively epic in entertainment purposes.

His two snow-white wolf paws came up and covered his eyes, a large wolfy sigh echoing around the cave. A big silver collar was around his neck, six silver threads extending from the circlet to embed themselves into the ice cave's wall. Some Elf had promised to contract with him in this cave and led him in, where he saw this big piece of metal shaped like a sword, but more like the frame of a sword. The next thing he knew, a silver collar had been secured around his neck and strings were attached. Oh, he had eaten the Elf. He had been in proximity to do it all. He'd been digesting the bastard for decades and centuries. What's time? Jeez.

He felt the ice shift suddenly.

His crimson eyes scanned the cave and saw the ice part like the riptide of a wave on the ocean, and in stepped an Elf that looked to be around his eighteenth year of age. A young one. They were less crunchy.

The demon wolf stood up, facing off against the Elf. He was quite sure what to expect, though he didn't have the power to deal with someone who could part ice as if it were simply air. The silver was negating his unholy energy. The fact the shiny trinket was blessed, that was worse. But wait.

In the Elf's hand was a... spoon.

"OH SHIT! HE'S GONNA EAT ME!" Andronochuss' eyes widened in surprise and dramatic irony.

The Elf stepped forward, spoon in hand, his eyes trained on that sword frame embedded in the ice behind the wolf. Though, two of his silver threads were connected to that sword.

Andronochuss sat on his haunches and brought a paw up to lick it, one eye gazing upon the young elf.
"Might as well sell myself..."

The wolf cleared his throat in a noble manner and looked upon the elf with both eyes.
"Welcome, young one, to this humble ice cave. What pray tell are you trying for?"

The Elf looked at the wolf with a surprised face, then realized he looked ridiculous, and calmed down.
"I, uh... came for the Diamond Dust Edge?" the young Elf stammered.

The wolf looked behind him and sighed.
"You mean this thing behind me? I'd let you take it for sure, it's a sore thing to look at. But there's a problem, you see..." the wolf said, shaking his neck so the silver threads would shake, showing two were connected to the sword.
"You see, I come with it. There's a thing with demons, when we're connected to an instrument of destruction, we're bound to it. So if you want this Diamond Dust thingy, you'll also have to want me. And make a contract."

"D-d-d-demon?" the young elf stuttered, taking a step back. The spoon erupted in a cascade of snow as the magic drifted slowly to the floor of the cave. Andronochuss raised an eyebrow.

"Yes, a demon. I am Andronochuss, Demon King of Pride. I'll reserve my other titles. They're of little use to demonstrate authority when you're lashed down like a dog. Now, to make a contract, this is what you do..."

Time passed by and the two eventually got out of the cave, Andronochuss with his newfound owner, Anton Destang.

Atrum Daemon
09-05-2010, 10:17 PM
All accepted.

Dirzrahel
09-05-2010, 11:54 PM
All accepted.

Mmm, love yo ass. >.>

Now to post a first post...

Atrum Daemon
09-15-2010, 07:39 PM
I'll be posting the next bit of plot stuff as soon as Len posts.

SikstaSlathalin
09-15-2010, 09:53 PM
Ok

Aeolus
09-17-2010, 12:36 AM
http://fc01.deviantart.net/fs70/f/2010/227/1/1/Fleurs_Du_Mal_detail_part_2_by_jiuge.jpg
Name: Midgard Raul-Jaques
Age: 48
Race: Human

Personality: The captain comes off as cold and uncaring, but its simply because most people meet him during business/work, which he takes VERY seriously. Thus he comes off as a workaholic asshole who has no sense of humor. In all honesty, he's quite a bit different off the job. Sure, he's still serious and stoic but is more prone to talking about life outside work, and, despite his rarely changing expressions, actually has a very good, if not a bit dark, sense of humor and wit.

Abilities:
-Metal Morphing: Able to manipulate and control metals of all kinds except for ones that have powerful magic forged into them, although so far limited to touch as he has only discovered this three years ago.

Background: He was born into a military bloodline full of honored and decorated military officials with an inherent talent for tactics, fighting and loyalty. As such, it was rather obvious he was to enlist in the army as so many of his forefathers before him, which he did at the age of 20. Ever since he's devoted much of his life to the army, rising in the ranks until he became a Captain. Since this promotion, he has taken a very odd, very mysterious subordinate under his wing, but he seem alright... For now, at least. As of recent he discovered that, unlike his predecessors, he had a talent for magic, which probably came from his mother, who had been a blacksmith's daughter. He's been training in the art to use towards his advantage in battle.

http://fc00.deviantart.net/fs36/i/2008/247/f/b/Persia_by_laverinne.jpg
Name: Savant Mericoth
Age: 27
Race: Kodkod (http://www.wildcats-of-the-world.com/guignalo.jpg) Animus

Personality: "Enigmatic" is what strangers would say about the spy and informant, "Jerkass" is what friends tell otherwise. He's a dick who likes to appear as a nice person for the sake of being fawned over, although its quite clear that he's an arrogant son of a bitch. No one really seems to care, though, and still fall over themselves for him. While he is arrogant, this only applies to outside the battlefield he rarely enters- Inside it, he's far to aware of his own mortality, thus the reason why he doesn't fight to much. He knows enough about the art of battle to survive and win, but still believes he knows very little compared to the big guys, which is probably true, as he is more content to sneak information than pry it by force.

Abilities:
-Invisibility: He can turn invisible, but upon coming into contact with a certain amount or more of water(ie; 2 pints+), it fizzles and has a chance of failure.
-Shadow Melding: The ability to manipulate shadows, different from darkness due to being intangible, often to hide things or 'shadowport' from place to place.

Background: He had been born around a small town and often lurked due to the people frequently giving him food when he couldn't be bothered to hunt. He eventually met and befriended a girl and her family, hanging around often enough to be considered close. This changed, however, when some dick stalking the girl decided to murder her because he couldn't have her. Unfortunately, he had to go through the father and mother first to get to her. He did. By the time he arrived to lounge around as usual, the stalker had killed himself from the grief of killing his 'beloved' and he was left all alone.
After that, he decided to travel because he couldn't stand the town anymore. What happened during those years isn't known very well, but he had come out with a nearly unbreakable mask and was taken under captain Raul-Jaques wing, possibly due to a prior meeting between them.

Atrum Daemon
09-17-2010, 01:39 AM
Accepted

Atrum Daemon
09-22-2010, 12:45 AM
Apologies for the double post. Just letting the thread know that as soon as everyone posts, I'm moving the plot along. No more dilly-dallying.

SikstaSlathalin
09-24-2010, 02:56 AM
NOTICE!: I won't be around at all the weekend so if this picks up don't leave me behind or kill off everyone please and thank you.

Siks

Atrum Daemon
09-24-2010, 04:16 AM
I'll resist the urges.

SikstaSlathalin
09-24-2010, 04:17 AM
XD you are so kind Atrum.

Atrum Daemon
09-27-2010, 03:48 PM
It would be very much appreciated if the rest of you would post so I can get this really moving.

SikstaSlathalin
09-27-2010, 03:49 PM
Back so I take it I didn't miss much?

Aeolus
09-27-2010, 05:40 PM
POST WHUT DID THE RP UPDATELOLOLOLOL

But seriously, posting is slow.

Atrum Daemon
09-28-2010, 07:57 PM
I'll be posting a big, heaping, steamy helping of plot later this evening.

SikstaSlathalin
09-30-2010, 03:16 AM
Oh good time for some proper countering.

Sickly
09-30-2010, 04:00 AM
is this RP open?

SikstaSlathalin
09-30-2010, 04:01 AM
Ay I think so but ask Atrum.

Atrum Daemon
10-11-2010, 10:46 PM
Due to various circumstances, I have to shut this roleplay down. I apologize to everyone involved, but things have gotten a little hectic.

Wattz
10-12-2010, 03:33 AM
DDD: Awww.

I wish you good luck!

Yoruyonaka
10-20-2010, 05:20 AM
This looks like a great game. Why not submit it for Roleplay of the Week (http://www.role-player.net/forum/showthread.php?t=905) or put it in the Roleplaying Games Directory (http://www.role-player.net/forum/showthread.php?t=2304) or click here (http://www.role-player.net/forum/showthread.php?t=3975) or put your RP in The Spotlight (http://www.role-player.net/forum/showthread.php?p=306170#post306170) to help attract players?