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Megilwen
05-07-2015, 11:40 PM
I'm currently finding myself in quite a few RPs and I'm starting to think that I need a place to file them all. Not just for reference but also for my sanity of keeping track of current active characters and what I've already done.

Total Characters Created: 113
Total RPs Joined: 97

Active Character: RP Name
Marcella Hoefler (http://role-player.net/forum/showthread.php?t=72972&page=7&p=2583276&viewfull=1#post2583276): Sanctuary: As Daylight Dies (http://role-player.net/forum/showthread.php?t=75124): OOC (http://role-player.net/forum/showthread.php?t=74995)
Ismene Kokinos (http://role-player.net/forum/showthread.php?t=72972&page=11&p=2772496&viewfull=1#post2772496): Love Sucks (http://role-player.net/forum/showthread.php?t=81175): OOC (http://role-player.net/forum/showthread.php?t=80909)
Ela Rowe (http://role-player.net/forum/showthread.php?t=72972&page=11&p=2773355&viewfull=1#post2773355): Achina: Kingdoms of the North (http://role-player.net/forum/showthread.php?t=81260): OOC (http://role-player.net/forum/showthread.php?t=81213)
Raelyn Elder (http://role-player.net/forum/showthread.php?t=72972&page=11&p=2774537&viewfull=1#post2774537): The Charon's Coin (http://role-player.net/forum/showthread.php?t=81444): OOC (http://role-player.net/forum/showthread.php?t=81219)
Scarlet Lancaster (http://role-player.net/forum/showthread.php?t=72972&page=11&p=2781490&viewfull=1#post2781490): Silvermoon Academy (http://role-player.net/forum/showthread.php?t=81487): OOC (http://role-player.net/forum/showthread.php?t=81429)
Phaedre (http://role-player.net/forum/showthread.php?t=72972&page=11&p=2781496&viewfull=1#post2781496): Exiles: OOC (http://role-player.net/forum/showthread.php?t=81449)
Jade Willow (http://role-player.net/forum/showthread.php?t=72972&page=11&p=2781527&viewfull=1#post2781527): Dragon War: Episode 1: OOC (http://role-player.net/forum/showthread.php?t=81488)
Maiara (http://role-player.net/forum/showthread.php?t=72972&page=11&p=2787197&viewfull=1#post2787197): The Throne of Gods II: Divine Deception: OOC (http://role-player.net/forum/showthread.php?t=81676)

Inactive Characters: RP Name
Kassandra Mitchell (http://role-player.net/forum/showthread.php?t=72972&p=2492041&viewfull=1#post2492041): Hogwarts the New Generation (http://role-player.net/forum/showthread.php?t=69322): OOC (http://role-player.net/forum/showthread.php?t=69270)
Nola (http://role-player.net/forum/showthread.php?t=72972&p=2492058&viewfull=1#post2492058): Trapped Island (http://role-player.net/forum/showthread.php?t=70467): OOC (http://role-player.net/forum/showthread.php?t=70432)
Layla (http://role-player.net/forum/showthread.php?t=72972&page=4&p=2494306&viewfull=1#post2494306): Trapped Island (http://role-player.net/forum/showthread.php?t=70467): OOC (http://role-player.net/forum/showthread.php?t=70432)
Megan Hewitt (http://role-player.net/forum/showthread.php?t=72972&p=2492107&viewfull=1#post2492107): The 1st RPA Games: OOC (http://role-player.net/forum/showthread.php?t=70469)
Phaedra Alois Gerhard (http://role-player.net/forum/showthread.php?t=72972&p=2492113&viewfull=1#post2492113): The Forgotten God's Prodigy (http://role-player.net/forum/showthread.php?t=71059): OOC (http://role-player.net/forum/showthread.php?t=70677)
Elise (http://role-player.net/forum/showthread.php?t=72972&page=2&p=2492121&viewfull=1#post2492121): The Corpses Bleed Red (http://role-player.net/forum/showthread.php?t=69318): OOC (http://role-player.net/forum/showthread.php?t=69317)
Persephone (http://role-player.net/forum/showthread.php?t=72972&page=2&p=2492126&viewfull=1#post2492126): The Divines (http://role-player.net/forum/showthread.php?t=69540): OOC (http://role-player.net/forum/showthread.php?t=69364)
Phaedra Haywood (http://role-player.net/forum/showthread.php?t=72972&page=2&p=2492132&viewfull=1#post2492132): Arisen: A New Mystery: OOC (http://role-player.net/forum/showthread.php?t=69314)
Adelaide Phillips (http://role-player.net/forum/showthread.php?t=72972&page=5&p=2507407&viewfull=1#post2507407): The Little Prince of Dreams: OOC (http://role-player.net/forum/showthread.php?t=73145)
Mene (http://role-player.net/forum/showthread.php?t=72972&p=2492084&viewfull=1#post2492084): Spirit Bridge (http://role-player.net/forum/showthread.php?t=69681): OOC (http://role-player.net/forum/showthread.php?t=69550)
Koharu Roma (http://role-player.net/forum/showthread.php?t=72972&page=3&p=2492263&viewfull=1#post2492263): The Pack (http://role-player.net/forum/showthread.php?t=70396): OOC (http://role-player.net/forum/showthread.php?t=70371)
Evelyn Cross (http://role-player.net/forum/showthread.php?t=72972&page=3&p=2492272&viewfull=1#post2492272): Demonic Sufferage (http://role-player.net/forum/showthread.php?t=72515): OOC (http://role-player.net/forum/showthread.php?t=72248)
Lya Vashee (http://role-player.net/forum/showthread.php?t=72972&page=3&p=2492296&viewfull=1#post2492296): Star Wars: Edge of the Empire: Rebellion (http://role-player.net/forum/showthread.php?t=70227): OOC (http://role-player.net/forum/showthread.php?t=70128)
Shea Rivera (http://role-player.net/forum/showthread.php?t=72972&page=3&p=2492327&viewfull=1#post2492327): For Space We Share (http://role-player.net/forum/showthread.php?t=72476): OOC (http://role-player.net/forum/showthread.php?t=72412)
Mia Johansen (http://role-player.net/forum/showthread.php?t=72972&page=5&p=2499640&viewfull=1#post2499640): Fall of Asgard: OOC (http://role-player.net/forum/showthread.php?t=73077)
Grace Pierce (http://role-player.net/forum/showthread.php?t=72972&page=2&p=2492205&viewfull=1#post2492205): Second Chances (http://role-player.net/forum/showthread.php?t=71490): OOC (http://role-player.net/forum/showthread.php?t=71285)
Rashia (http://role-player.net/forum/showthread.php?t=72972&page=6&p=2541494&viewfull=1#post2541494): Star Wars
Indira (http://role-player.net/forum/showthread.php?t=72972&page=6&p=2542133&viewfull=1#post2542133): Star Wars
Sophia Williams (http://role-player.net/forum/showthread.php?t=72972&p=2492089&viewfull=1#post2492089): Fleeting Seasons (http://role-player.net/forum/showthread.php?t=72223): OOC (http://role-player.net/forum/showthread.php?t=72053)
Jade Gyldne (http://role-player.net/forum/showthread.php?t=72972&page=3&p=2492236&viewfull=1#post2492236): Kosmik Gis (http://role-player.net/forum/showthread.php?t=72398): OOC (http://role-player.net/forum/showthread.php?t=72349)
Number 7 (http://role-player.net/forum/showthread.php?t=72972&page=5&p=2523582&viewfull=1#post2523582): AMN3SIA (http://role-player.net/forum/showthread.php?t=73731): OOC (http://role-player.net/forum/showthread.php?t=73730)
Elspeth (http://role-player.net/forum/showthread.php?t=72972&page=3&p=2492282&viewfull=1#post2492282): Sword Art Online: Type O (http://role-player.net/forum/showthread.php?t=68746): OOC (http://role-player.net/forum/showthread.php?t=68653)
Keeva Flynn (http://role-player.net/forum/showthread.php?t=72972&page=4&p=2492353&viewfull=1#post2492353): Into the Orient: OOC (http://role-player.net/forum/showthread.php?t=73036)
Lilith Rose Blackwater (http://role-player.net/forum/showthread.php?t=72972&page=4&p=2493443&viewfull=1#post2493443): Into the Orient: OOC (http://role-player.net/forum/showthread.php?t=73036)
Setsuka Moto (http://role-player.net/forum/showthread.php?t=72972&page=5&p=2503412&viewfull=1#post2503412): Dream Wake Up! (http://role-player.net/forum/showthread.php?t=73163): OOC (http://role-player.net/forum/showthread.php?t=73123)
Miki and Ren (http://role-player.net/forum/showthread.php?t=72972&page=5&p=2503419&viewfull=1#post2503419): Dream, Wake Up! (http://role-player.net/forum/showthread.php?t=73163): OOC (http://role-player.net/forum/showthread.php?t=73123)
Aya Martin (http://role-player.net/forum/showthread.php?t=72972&page=2&p=2492147&viewfull=1#post2492147): Downtown Heroes (http://role-player.net/forum/showthread.php?t=72964): OOC (http://role-player.net/forum/showthread.php?t=72532)
Mokas (http://role-player.net/forum/showthread.php?t=72972&page=2&p=2492155&viewfull=1#post2492155): Downtown Heroes (http://role-player.net/forum/showthread.php?t=72964): OOC (http://role-player.net/forum/showthread.php?t=72532)
Naomi Voss (http://role-player.net/forum/showthread.php?t=72972&page=6&p=2531143&viewfull=1#post2531143):
Willow (http://role-player.net/forum/showthread.php?t=72972&page=5&p=2499500&viewfull=1#post2499500): Bondage of Blood (http://role-player.net/forum/showthread.php?t=73096&p=2498792#post2498792): OOC (http://role-player.net/forum/showthread.php?t=73061)
Gwyneira Owens (http://role-player.net/forum/showthread.php?t=72972&page=6&p=2526764&viewfull=1#post2526764): The Heavens Shall Burn (http://role-player.net/forum/showthread.php?t=73774): OOC (http://role-player.net/forum/showthread.php?t=73704)
Yehudaih (http://role-player.net/forum/showthread.php?t=72972&page=7&p=2583281&viewfull=1#post2583281): Where Angels Tread: OOC (http://role-player.net/forum/showthread.php?t=74036)
Olivia Bishop (http://role-player.net/forum/showthread.php?t=72972&page=5&p=2496656&viewfull=1#post2496656): Enigma Conundrum: OOC (http://role-player.net/forum/showthread.php?t=73005)
Indira Sharma (http://role-player.net/forum/showthread.php?t=72972&page=2&p=2492169&viewfull=1#post2492169): Entangled (http://role-player.net/forum/showthread.php?t=69371): OOC (http://role-player.net/forum/showthread.php?t=69311)
Gwyn Douglas (http://role-player.net/forum/showthread.php?t=72972&page=2&p=2492179&viewfull=1#post2492179): Entangled (http://role-player.net/forum/showthread.php?t=69371): OOC (http://role-player.net/forum/showthread.php?t=69311)
Helena Kokinos (http://role-player.net/forum/showthread.php?t=72972&page=3&p=2492254&viewfull=1#post2492254): Captive (http://role-player.net/forum/showthread.php?t=72496): OOC (http://role-player.net/forum/showthread.php?t=71339)
Raven (http://role-player.net/forum/showthread.php?t=72972&page=3&p=2492278&viewfull=1#post2492278): Collection: The Gathering Storm (http://role-player.net/forum/showthread.php?t=69602): OOC (http://role-player.net/forum/showthread.php?t=69412)
Keahi Eberly (http://role-player.net/forum/showthread.php?t=72972&page=5&p=2516728&viewfull=1#post2516728): Immortals: Hell on Terra (http://role-player.net/forum/showthread.php?t=73599): OOC (http://role-player.net/forum/showthread.php?t=73361)
Natela (http://role-player.net/forum/showthread.php?t=72972&p=2492068&viewfull=1#post2492068): Borrow of the Forgotten King (http://role-player.net/forum/showthread.php?t=71477): OOC (http://role-player.net/forum/showthread.php?t=71435)
Torfrid Ericson (http://role-player.net/forum/showthread.php?t=72972&page=2&p=2492197&viewfull=1#post2492197): The Mystics: The Past Never Dies (Season 1) (http://role-player.net/forum/showthread.php?t=71148): OOC (http://role-player.net/forum/showthread.php?t=70474)
Anaya Fry (http://role-player.net/forum/showthread.php?t=72972&page=4&p=2494389&viewfull=1#post2494389): Scurvy Shoals (http://role-player.net/forum/showthread.php?t=73052): OOC (http://role-player.net/forum/showthread.php?t=72983)
Lexie Fox (http://role-player.net/forum/showthread.php?t=72972&page=7&p=2547752&viewfull=1#post2547752): Batman: Crisis in Gotham (http://role-player.net/forum/showthread.php?t=74230): OOC (http://role-player.net/forum/showthread.php?t=74118)
Elena Schultz (http://role-player.net/forum/showthread.php?t=72972&page=7&p=2560513&viewfull=1#post2560513): Brotherhood of Iron: Betrayed (http://role-player.net/forum/showthread.php?t=74493): OOC (http://role-player.net/forum/showthread.php?t=74442)
Scarlett Grunewald (http://role-player.net/forum/showthread.php?t=72972&page=7&p=2567167&viewfull=1#post2567167): In Sheep's Clothing (http://role-player.net/forum/showthread.php?t=74615): OOC (http://role-player.net/forum/showthread.php?t=74575)
Naomi Vhas (http://role-player.net/forum/showthread.php?t=72972&page=7&p=2573233&viewfull=1#post2573233): Fedmora Academy (http://role-player.net/forum/showthread.php?t=74996): OOC (http://role-player.net/forum/showthread.php?t=74694)
Kallista Incubore (http://role-player.net/forum/showthread.php?t=72972&page=5&p=2526746&viewfull=1#post2526746): The Black Horde (http://role-player.net/forum/showthread.php?t=73983): OOC (http://role-player.net/forum/showthread.php?t=73827)
Elise (http://role-player.net/forum/showthread.php?t=72972&page=2&p=2492121&viewfull=1#post2492121): The Trials of Blood (http://role-player.net/forum/showthread.php?t=75357): OOC (http://role-player.net/forum/showthread.php?t=75356)
Hailee Chadwick (http://role-player.net/forum/showthread.php?t=72972&page=6&p=2547479&viewfull=1#post2547479): Caelum High School (http://role-player.net/forum/showthread.php?t=74444): OOC (http://role-player.net/forum/showthread.php?t=74214)
Assa (http://role-player.net/forum/showthread.php?t=72972&p=2492080&viewfull=1#post2492080): Rune Casters (http://role-player.net/forum/showthread.php?t=70267): OOC (http://role-player.net/forum/showthread.php?t=70215)
Karamia Chase (http://role-player.net/forum/showthread.php?t=72972&page=2&p=2492165&viewfull=1#post2492165): Destiny's Deck: Fate's Hand (http://role-player.net/forum/showthread.php?t=73107): OOC (http://role-player.net/forum/showthread.php?t=72602)
Kassandra "Kassie" Haywood (http://role-player.net/forum/showthread.php?t=72972&page=3&p=2492217&viewfull=1#post2492217): The Valkyries: Occult Warfare (http://role-player.net/forum/showthread.php?t=71116): OOC (http://role-player.net/forum/showthread.php?t=71015): The First Mission (http://role-player.net/forum/showthread.php?t=73271): OOC (http://role-player.net/forum/showthread.php?t=73269)
Vandaiel (http://role-player.net/forum/showthread.php?t=72972&page=3&p=2492287&viewfull=1#post2492287): Age of the Dragon Lords: CH1: The Door of Night (http://role-player.net/forum/showthread.php?t=70404): OOC (http://role-player.net/forum/showthread.php?t=69603)
Jade Koller (http://role-player.net/forum/showthread.php?t=72972&page=6&p=2531127&viewfull=1#post2531127): The Reforged Saga (http://role-player.net/forum/showthread.php?t=73899): Act 1 (http://role-player.net/forum/showthread.php?t=74061): OOC (http://role-player.net/forum/showthread.php?t=73979)
Kathryn Anderson (http://role-player.net/forum/showthread.php?t=72972&page=6&p=2533878&viewfull=1#post2533878): The Cult (http://role-player.net/forum/showthread.php?t=73935)
Kailey Fawley (http://role-player.net/forum/showthread.php?t=72972&page=8&p=2602180&viewfull=1#post2602180): The Bard of Hogwarts (http://role-player.net/forum/showthread.php?t=75818): OOC (http://role-player.net/forum/showthread.php?t=75331)
Ellie Strider (http://role-player.net/forum/showthread.php?t=72972&page=8&p=2608596&viewfull=1#post2608596): Dungeons and Dragons: The Black Dog Rises (http://role-player.net/forum/showthread.php?t=75887): OOC (http://role-player.net/forum/showthread.php?t=75412)
Fiona (http://role-player.net/forum/showthread.php?t=72972&page=9&p=2643842&viewfull=1#post2643842): Rumble RPA Round 1 (http://role-player.net/forum/showthread.php?t=72324): Rumble RPA Round 2 (http://role-player.net/forum/showthread.php?t=73415): Rumble RPA Round 3 (http://role-player.net/forum/showthread.php?t=74105): Rumble RPA Round 4 (http://role-player.net/forum/showthread.php?t=74638):
Twila (http://role-player.net/forum/showthread.php?t=72972&page=8&p=2614559&viewfull=1#post2614559): Legend of Zelda: Twilight Returns (http://role-player.net/forum/showthread.php?t=76060): OOC (http://role-player.net/forum/showthread.php?t=76036)
Grace (http://role-player.net/forum/showthread.php?t=72972&page=9&p=2642836&viewfull=1#post2642836): Forgotten (http://role-player.net/forum/showthread.php?t=76715)
Indira (http://role-player.net/forum/showthread.php?t=72972&page=8&p=2634602&viewfull=1#post2634602): The Angels Shall Fall (http://role-player.net/forum/showthread.php?t=76886): OOC (http://role-player.net/forum/showthread.php?t=76847)
Tamari Vhas (http://role-player.net/forum/showthread.php?t=72972&page=8&p=2635134&viewfull=1#post2635134): The Angels Shall Fall (http://role-player.net/forum/showthread.php?t=76886): OOC (http://role-player.net/forum/showthread.php?t=76847)
Lucie Suverdt (http://role-player.net/forum/showthread.php?t=72972&page=4&p=2494348&viewfull=1#post2494348): Haelorin Sage: Sanctuary Shatters (http://role-player.net/forum/showthread.php?t=73586): OOC (http://role-player.net/forum/showthread.php?t=73003)
Lya Vashee (http://role-player.net/forum/showthread.php?t=72972&page=6&p=2539525&viewfull=1#post2539525): Star Wars: A Broken Galaxy (http://role-player.net/forum/showthread.php?t=74024): OOC (http://role-player.net/forum/showthread.php?t=73970)
Princess Kyrie Fahkir of Saibhreas (http://role-player.net/forum/showthread.php?t=72972&page=5&p=2520726&viewfull=1#post2520726): The Ballad of Tailte (http://role-player.net/forum/showthread.php?t=73924): OOC (http://role-player.net/forum/showthread.php?t=73580)
Brennan and Keeva Kendrick (http://role-player.net/forum/showthread.php?t=72972&page=6&p=2529200&viewfull=1#post2529200): The Ballad of Tailte (http://role-player.net/forum/showthread.php?t=73924): OOC (http://role-player.net/forum/showthread.php?t=73580)
Emma Phillips (http://role-player.net/forum/showthread.php?t=72972&page=7&p=2595853&viewfull=1#post2595853): Yang and Yin (http://role-player.net/forum/showthread.php?t=75899): OOC (http://role-player.net/forum/showthread.php?t=75378)
Thea Scott (http://role-player.net/forum/showthread.php?t=72972&page=4&p=2492333&viewfull=1#post2492333): The President's Son (http://role-player.net/forum/showthread.php?t=72315): OOC (http://role-player.net/forum/showthread.php?t=70564)
Evangeline (http://role-player.net/forum/showthread.php?t=72972&page=4&p=2493246&viewfull=1#post2493246): The Hunt of an Angel (http://role-player.net/forum/showthread.php?t=72997): OOC (http://role-player.net/forum/showthread.php?t=70564)
Nasrin Kartal (http://role-player.net/forum/showthread.php?t=72972&page=8&p=2620775&viewfull=1#post2620775): Heart of Pure (http://role-player.net/forum/showthread.php?t=76276): OOC (http://role-player.net/forum/showthread.php?t=76076)
Evie Cross (http://role-player.net/forum/showthread.php?t=72972&page=9&p=2679702&viewfull=1#post2679702): Star Wars: The Roleplay Adventures (http://role-player.net/forum/showthread.php?t=77997): OOC (http://role-player.net/forum/showthread.php?t=77956)
Lesleigh Howard (http://role-player.net/forum/showthread.php?t=72972&page=9&p=2683750&viewfull=1#post2683750): Run (http://role-player.net/forum/showthread.php?t=78105): OOC (http://role-player.net/forum/showthread.php?t=77978)
Raelynn Kingsford (http://role-player.net/forum/showthread.php?t=72972&page=8&p=2614770&viewfull=1#post2614770): The Voyage of the Storm Breaker (http://role-player.net/forum/showthread.php?t=76215&p=2619605&viewfull=1#post2619605): OOC (http://role-player.net/forum/showthread.php?t=75870)
Claire Travis (http://role-player.net/forum/showthread.php?t=72972&page=10&p=2698482&viewfull=1#post2698482): When Fear Arises (http://role-player.net/forum/showthread.php?t=78528):OOC (http://role-player.net/forum/showthread.php?t=78169)
Adaliade Roma (http://role-player.net/forum/showthread.php?t=72972&page=9&p=2673013&viewfull=1#post2673013): Nature's Path (http://role-player.net/forum/showthread.php?t=77875): OOC (http://role-player.net/forum/showthread.php?t=77819)
Sky Ashley Robinson (http://role-player.net/forum/showthread.php?t=72972&page=7&p=2581257&viewfull=1#post2581257): Trials in the Sky (http://role-player.net/forum/showthread.php?t=75081): OOC (http://role-player.net/forum/showthread.php?t=75025)
Kristine Davies (http://role-player.net/forum/showthread.php?t=72972&page=8&p=2632326&viewfull=1#post2632326): The Devil's Harvest (http://role-player.net/forum/showthread.php?t=76805): OOC (http://role-player.net/forum/showthread.php?t=76772)
Sophia O'Brian (http://role-player.net/forum/showthread.php?t=72972&page=8&p=2635543&viewfull=1#post2635543): BWG:Reparation (http://role-player.net/forum/showthread.php?t=76971&p=2638447#post2638447): OOC (http://role-player.net/forum/showthread.php?t=76869)
Davina (http://role-player.net/forum/showthread.php?t=72972&page=9&p=2671770&viewfull=1#post2671770): Pathfinder: Making Trails (http://role-player.net/forum/showthread.php?t=78004): OOC (http://role-player.net/forum/showthread.php?t=77672)
Kassandra "Kassie" Haywood (http://role-player.net/forum/showthread.php?t=72972&page=3&p=2492217&viewfull=1#post2492217): Valkyries: Occult Warfare (http://role-player.net/forum/showthread.php?t=79494&p=2711372#post2711372): OOC (http://role-player.net/forum/showthread.php?t=78830)
Eirian Gibson (http://role-player.net/forum/showthread.php?t=72972&page=10&p=2723230&viewfull=1#post2723230): Valkyries: Occult Warfare (http://role-player.net/forum/showthread.php?t=79494&p=2711372#post2711372): OOC (http://role-player.net/forum/showthread.php?t=78830)
Enellas Moonstalker (http://role-player.net/forum/showthread.php?t=72972&page=10&p=2748942&viewfull=1#post2748942): The Red Raven Barrows (http://role-player.net/forum/showthread.php?t=80328): OOC (http://role-player.net/forum/showthread.php?t=80147)
Marie Rivers (http://role-player.net/forum/showthread.php?t=72972&page=10&p=2772388&viewfull=1#post2772388): The Expeditions of the Lazerus: OOC (http://role-player.net/forum/showthread.php?t=80658)
Aneski (http://role-player.net/forum/showthread.php?t=72972&page=7&p=2553786&viewfull=1#post2553786): Guardians of the Temple (http://role-player.net/forum/showthread.php?t=74400): OOC (http://role-player.net/forum/showthread.php?t=74355)
Dilara (http://role-player.net/forum/showthread.php?t=72972&page=7&p=2553791&viewfull=1#post2553791): Shadows of the Broken Cross (http://role-player.net/forum/showthread.php?t=74506): OOC (http://role-player.net/forum/showthread.php?t=74354)
Naomi (http://role-player.net/forum/showthread.php?t=72972&page=10&p=2735137&viewfull=1#post2735137): For Fox Sake (http://role-player.net/forum/showthread.php?t=80022): OOC (http://role-player.net/forum/showthread.php?t=79993)
Mhairi Cognion (http://role-player.net/forum/showthread.php?t=72972&page=10&p=2701174&viewfull=1#post2701174): The Order of the Seven Seals (http://role-player.net/forum/showthread.php?t=78782): OOC (http://role-player.net/forum/showthread.php?t=78219)
Mina and Merna (http://role-player.net/forum/showthread.php?t=72972&page=11&p=2787042&viewfull=1#post2787042): The Throne of Gods II: Divine Deception: OOC (http://role-player.net/forum/showthread.php?t=81676)
Jayda Kaartinen (http://role-player.net/forum/showthread.php?t=72972&p=2492051&viewfull=1#post2492051): Star Wars Warzone (http://role-player.net/forum/showthread.php?t=71095): OOC (http://role-player.net/forum/showthread.php?t=71064)
Katlyn Abrams (http://role-player.net/forum/showthread.php?t=72972&page=4&p=2492340&viewfull=1#post2492340): The Frontier's Medium (http://role-player.net/forum/showthread.php?t=72162)
Lucius Arguris (http://role-player.net/forum/showthread.php?t=72972&page=4&p=2492344&viewfull=1#post2492344): The Frontier's Medium (http://role-player.net/forum/showthread.php?t=72162)
Ellie Avery (http://role-player.net/forum/showthread.php?t=72972&page=4&p=2492349&viewfull=1#post2492349): A Changing Fate (http://role-player.net/forum/showthread.php?t=72221): OOC (http://role-player.net/forum/showthread.php?t=72231)
Aolani Nightstar (http://role-player.net/forum/showthread.php?t=72972&page=6&p=2535652&viewfull=1#post2535652): Legends of the Fallen: The Final Hope (http://role-player.net/forum/showthread.php?t=74045): OOC (http://role-player.net/forum/showthread.php?t=73947)
Sakura Rikamoto (http://role-player.net/forum/showthread.php?t=72972&page=8&p=2618144&viewfull=1#post2618144): The Bloodhunt Organization (http://role-player.net/forum/showthread.php?t=76089)
Zoey Hayes (http://role-player.net/forum/showthread.php?t=72972&page=9&p=2641942&viewfull=1#post2641942): Black Star Privateers (http://role-player.net/forum/showthread.php?t=63290): OOC (http://role-player.net/forum/showthread.php?t=64345&page=244)
Hailee Chadwick (http://role-player.net/forum/showthread.php?t=72972&page=9&p=2666864&viewfull=1#post2666864): Season's Sonata (http://role-player.net/forum/showthread.php?t=77615): OOC (http://role-player.net/forum/showthread.php?t=77409)
Marie Sinclair (http://role-player.net/forum/showthread.php?t=72972&page=9&p=2666867&viewfull=1#post2666867): Season's Sonata (http://role-player.net/forum/showthread.php?t=77615): OOC (http://role-player.net/forum/showthread.php?t=77409)
Joseph Sinclair (http://role-player.net/forum/showthread.php?t=72972&page=9&p=2666872&viewfull=1#post2666872): Season's Sonata (http://role-player.net/forum/showthread.php?t=77615): OOC (http://role-player.net/forum/showthread.php?t=77409)
Gwen Hathaway (http://role-player.net/forum/showthread.php?t=72972&page=10&p=2697627&viewfull=1#post2697627): Fall of Magic (http://role-player.net/forum/showthread.php?t=78191): OOC (http://role-player.net/forum/showthread.php?t=78073)
Rowena Moonschild (http://role-player.net/forum/showthread.php?t=72972&page=10&p=2762533&viewfull=1#post2762533): The Children of UKC : OOC (http://role-player.net/forum/showthread.php?t=80382)
Nasrin (http://role-player.net/forum/showthread.php?t=72972&page=10&p=2772385&viewfull=1#post2772385): Disney Villains Victorious (http://role-player.net/forum/showthread.php?t=80549): OOC (http://role-player.net/forum/showthread.php?t=80365)
Evelyn Hook (http://role-player.net/forum/showthread.php?t=72972&page=10&p=2772389&viewfull=1#post2772389): A Thin Line (http://role-player.net/forum/showthread.php?t=81214): OOC (http://role-player.net/forum/showthread.php?t=80991)
Kore (http://role-player.net/forum/showthread.php?t=72972&page=11&p=2772498&viewfull=1#post2772498): A Thin Line (http://role-player.net/forum/showthread.php?t=81214): OOC (http://role-player.net/forum/showthread.php?t=80991)
Tunrururu (http://role-player.net/forum/showthread.php?t=72972&page=11&p=2772518&viewfull=1#post2772518): A Thin Line (http://role-player.net/forum/showthread.php?t=81214): OOC (http://role-player.net/forum/showthread.php?t=80991)

Megilwen
05-07-2015, 11:44 PM
Name: Kassandra (Kassie) Mitchell

Gender: Female

Appearance:
http://d2tq98mqfjyz2l.cloudfront.net/image_cache/129614556332609.jpeg

House: Hufflepuff

Year: Sixth Year

Blood: Pureblood

Personality: Kassie is extremely loyal to her friends and family, willing to do whatever is needed to help. She is normally quiet and a little shy, but when pushed too much she can quite fierce. She’s intelligent, not Ravenclaw intelligent, but smart enough to get decent grades.

Pet: Cat- Male

History: Growing up Kassie had heard all about the Last Wizarding war but her parents had never mentioned which side they’d been on and were incredibly neutral when discussing the whole thing as if they didn’t want her to know about their past. If she was asked to describe her life before Hogwarts, she would just shrug and say it was pretty normal for a Pureblood and revolved around social circles. She wasn’t exactly fond of it all and when dragged to these events she’d disappear into some corner of the house with a sketchbook or something to read until a house elf was sent to find her.

At 11 she got her letter and attended Hogwarts as was expected. The sorting hat placed her in Hufflepuff almost immediately. Her parents had off handedly mentioned House Slytherin to her a few times, but she knew she wasn’t like a majority of the other purebloods and so was perfectly fine not having to deal with their intrigue and games during the time she was at school. Her parents hadn’t been mad at her, but they did seem slightly disappointed she wasn’t in the right house. Her younger brother however was and that made her parents proud and they forgot about their disappointment in their strange daughter.

Megilwen
05-07-2015, 11:55 PM
Name: Jayda Kaartinen

Nickname: TBD

Race: Togruta

Gender: Female

Age: 15

Job: Jedi Padawan

Republic, CIS, or Neutral: Republic

Weapons: Single Bladed Lightsaber - Blue color

Bio: Jayda was born on Shili where she was discovered by Shaak Ti at the age of 3. Since then she'd been raised in the temple, being taught all that was a Jedi's responsibility, the code, the use of a saber, and how to use the force. When the war happened, Jayda still hadn't been assigned to a Jedi Master, but they needed all the help they could get on the front.

http://fc07.deviantart.net/fs71/f/2013/251/3/9/jedi_of_the_old_republic_by_raikoh_illust-d6ll447.jpg

Megilwen
05-08-2015, 12:03 AM
Name: Nola

Race: Fae

age: 24

Appearance:
http://images.lover.ly/19404_il_fullxfull300225398_1345871086_440.jpg

Short Bio: Nola had been traveling with a merchant vessel and had been brought along to care for some small fruit trees that some nobleman wanted for his garden. The crew of the vessel had felt that a woman traveling with them was bad luck. Even though it was just an old superstition the ship fell on bad luck during a storm and was wrecked on the Island. One of the few survivors, Nola took to living in the forest alone at first. She planted the trees and cared for them and soon they'd be ready to start bearing fruit.

Extra: Nola has a green thumb and can grow anything on the Island provided she has the seeds for the plants. Through her care plants are ready to produce fruit much sooner than they would normally be able to. She's quiet and shy and tends to run and hide when startled.

Megilwen
05-08-2015, 12:12 AM
Name: Natela

Appearance
http://cdnpix.com/show/imgs/20033f38f316dd300b5cfd1cf1f07c89.jpg
Cloak is actually golden not white
http://cdnpix.com/show/imgs/db448939ca97a4c207e485e84f8321d1.jpg


Class: Cleric

Race: Human

Alignment: Lawful Neutral

Deity: Pelor

Age: 24

Gender: Female

Height and weight: 5'2'' and 130lbs

Health: 9/9. First number is your total current health, second is your characters total health.)

Strength: 15 (+2)BAB:(+0)

Dexterity: 13 (+1) Reflex:(+0) AC : (+10+1+3=14)

Constitution: 12 (+1) Fortitude:(+2)

Intelligence: 15 (+2)

Wisdom: 16 (+3) Will:(+2)

Charisma: 18 (+4)

Weapons: Glaive 8gp 1d10 critical 20/x3
Blessed-Heavy mace: 12 gp, 1d8 +2d6 to evil aligned creatures/individuals,
Critical roll 20/x2

Armor: Hide: 15 gp, AC bonus +3, Max Dex +4

Protective Gear/Magical items: N/A

Languages Known: Common, Celestial, Abyssal

Domains: Sun, Healing

Spells/Specials:
By channeling the power of his faith through their holy symbol they can do one, the other, or both. Example for turning, Jozan raises his sund disk in honor or Pelor and attempts to drive the undead away. He rolls a d20+charisma modifier to see what the most powerfull undead creature is that he can turn in this action. His result is 9, he is level 3, so that means he can turn undead of level 2 or lower. The wight is lvl 4 and the zombies are lvl 2. (I got a table in my lap ) Than he rolls his turning damage, 2d6+his level+charisma modifier to see how many total of the creatures he can turn, result being 11, enough to turn five zombies out of the seven, leaving the two unharmed and the wight sitting there. Get it? You can do it each post for up to 7 times a day (3+ Charisma modifier)


Divination
Level: Brd 0, Clr 0, Drd 0, Sor/Wiz 0
Components: V, S
Casting time: 1 standard action
Range: 60 ft.
Area: Cone-shaped emanation
Duration: Concentration, up to 1 min./level (D)
Saving Throw: None
Spell Resistance: No

You detect magical auras. The amount of information revealed depends on how long you study a particular area or subject.
1st Round: Presence or absence of magical auras.
2nd Round: Number of different magical auras and the power of the most potent aura.
3rd Round: The strength and location of each aura. If the items or creatures bearing the auras are in line of sight, you can make Spellcraft skill checks to determine the school of magic involved in each. (Make one check per aura; DC 15 + spell level, or 15 + half caster level for a nonspell effect.)
Magical areas, multiple types of magic, or strong local magical emanations may distort or conceal weaker auras.
Aura Strength: An aura’s power depends on a spell’s functioning spell level or an item’s caster level. If an aura falls into more than one category, detect magic indicates the stronger of the two.
Spell or Object Aura Power
Faint Moderate Strong Overwhelming
Functioning spell (spell level) 3rd or lower 4th–6th 7th–9th 10th+ (deity-level)
Magic item (caster level) 5th or lower 6th–11th 12th–20th 21st+ (artifact)
Lingering Aura: A magical aura lingers after its original source dissipates (in the case of a spell) or is destroyed (in the case of a magic item). If detect magic is cast and directed at such a location, the spell indicates an aura strength of dim (even weaker than a faint aura). How long the aura lingers at this dim level depends on its original power:
Original Strength Duration of Lingering Aura
Faint 1d6 rounds
Moderate 1d6 minutes
Strong 1d6x10 minutes
Overwhelming 1d6 days
Outsiders and elementals are not magical in themselves, but if they are summoned, the conjuration spell registers.
Each round, you can turn to detect magic in a new area. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
Detect magic can be made permanent with a permanency spell.


Evocation [Light]
Level: Brd 0, Clr 0, Drd 0, Sor/Wiz 0
Components: V, M/DF
Casting time: 1 standard action
Range: Touch
Target: Object touched
Duration: 10 min./level (D)
Saving Throw: None
Spell Resistance: No

This spell causes an object to glow like a torch, shedding bright light in a 20-foot radius (and dim light for an additional 20 feet) from the point you touch. The effect is immobile, but it can be cast on a movable object. Light taken into an area of magical darkness does not function.
A light spell (one with the light descriptor) counters and dispels a darkness spell (one with the darkness descriptor) of an equal or lower level.
Arcane Material Component: A firefly or a piece of phosphorescent moss.


Abjuration
Level: Brd 0, Clr 0, Drd 0, Pal 1, Sor/Wiz 0
Components: V, S, M/DF
Casting time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 minute
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves.
Resistance can be made permanent with a permanency spell.
Arcane Material Component: A miniature cloak.


Conjuration (Healing)
Level: Blg 1, Brd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 2
Components: V, S
Casting time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: Will half (harmless); see text
Spell Resistance: Yes (harmless); see text

When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage +1 point per caster level (maximum +5).
Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.

Spells per day that the Cleric can cast are 3 Zero level spells, and 1 level 1 spell, plus 1 level 1 Domain spell.

Feats:
Maximize Spells: You don't need to roll when you casting spell damage or healing or how many targets it can target, for it does the maximum each time.

Combat Casting: You are adept at casting spells in combat. If fighting defensive, you get a +4 bonus to cast a spell or use a spell-like ability, or while you are grappled or pinned.

Money: 0

Megilwen
05-08-2015, 12:17 AM
name: Assa

age: 20

gender: Female

runes:
Storm - element rune - the rune that she was born with, but is untrained in it's use, strong emotions can cause the magic to 'activate' on it's on, calling storms to build in the area

Healer - Specialist rune - trained in healing by the sanctum, she uses the run to heal all manner of injuries and ailments

personality: Assa is quiet and gentle. Though when working with an obstinate patient, she can be forceful in making sure her orders are followed.

history: Assa was born to one of the noble families of Rothinya on what was a very stormy night. At first the storm was considered normal, until one of the midwives discovered the presence of the storm rune on Assa's foot. Her parents had been concerned and immediately reported the rune to the Sanctum, who assured them, that with proper watch and diligence their daughter would never practice the evil magic of the rune.

However, as she grew older her parents noticed that whenever their daughter was upset or angry or even really excited, storms would form and begin raining down upon their house. Sometimes the storms were large and sometimes they wer individualized over their house. Again, proper citizens of Rothinya and loyal to the kingdom, they informed the sanctum who came and removed the young girl of 5 from her home. She was imprisoned at the sanctum and as part of her imprisonment, she was taught by sanctum masters much of the education she would have been taught at her home, but with more focus on the sanctum's teachings on how the rune magic was evil and how to control her emotions so that she wouldn't use her storm magic. Assa was also warned that if she did use it, then the sanctum would have the rune bound.

After a few years at around the age of 14, the Sanctum began to take advantage of her affinity toward magic and began to have her trained in the healing magic. Now with her medical training complete, Assa worked in Rothinya from the sanctum's medical wards, where all injured were received for healing.

appearance:
http://fc05.deviantart.net/fs71/f/2014/121/0/3/shrine_maiden_kosaki_by_vrtrojan-d7gr7wv.png

Megilwen
05-08-2015, 12:25 AM
Human name: Mene

Human age: 129

Human sex: Female

Human appearance:
http://1.bp.blogspot.com/_dCRM8M5RO-U/TBk1Vc0Ed_I/AAAAAAAAAHs/_lxI-YcB5ZA/s1600/Miss-Mosh-girl-sexy-face-cute-angel-beautiful-blonde-amazing_large.jpg

Human personality: She's bubbly and friendly despite her situation, a trait that she's had since she was young. Better to be happy with what you have then to regret what you don't have, she always said. She has the over arching desire to help people and so is always willing to offer a hand.

Human history before possession: Mene was a poor family in New York and at a young age was pushed into working in the textile mills in order to help prove her family with food. She picked up some minor medical skills as injuries were always rampant in the factories, fingers lost to the fast moving machines for example. She'd gotten married at 18 and had started a family of her own, by the time she was possessed by Dimitri.

Spirit name: Dimitri

Spirit age: 600

Spirit sex: Male

Planes the spirit can see: 4

Spirit personality: Dimtiri is a spirit that specializes in war and death. If he is not a part of a fight, he's sullen and petulant like a child, throwing tantrums and demanding action. He generally is not a friendly person, finding fault in almost anyone who isn't a soldier. He has a hatred for all summoners because they don't respect his power, instead only desiring him for a war before releasing him without so much as a thank you and without praise.

Spirit history before possession: The first time Dimitri was summoned was during the time of Vlad the Impaler's rule, by one of his generals. He was a mighty general who was responsible for many victories on the battle field. However, Vlad caught the general stealing from the spoils of one of the conquests and as punishment he had the general impaled. The general argued until the end that he was not stealing and that it had been a set up by his rival, who wanted his position of power. As a result the spirit harbors great anger and a desire for revenge. The spirit has a habit of being summoned during most major wars since that first summon because of his ability in battle. Some wars he was summoned include the Spanish conquest of the Aztecs and Incan civilizations, the Jacobite Rising in Scotland, the American Revolution, the French Revolution, and the American Civil War.

Human and Spirit history after possession: Dimitris was surprised when he found himself attached to a female summoner, or at least what he thought was a summoner. Never before had a female been involved in war that they would summon him. He was even more surprised and angry when he discovered that she was in fact NOT a summoned and that there was not even a war to speak of. He angrily possessed Mena and by the time she'd regained control the death and destruction he'd caused was immense and she watched the apartment building that held her family burn in the night.

With the loss of her family and at her hand, Mena had panicked and moving to Britain to try and escape anything that reminded her of her past. In Britain, she joined Royal Army Nursing Corps and learned how to be a military nurse, in hopes of appeasing this violent spirit that was now bound to her. At first Dimitri riled against not being able to fight, but then quieted down when he was able to see how Mene was trying to respect him, by doing what she could to get him near to the fighting and so he begrudgingly began to respect her more. The front lines are still dangerous places and Dimitri got to see some action on occasion, if a position was close to being over run and as a result Mene was asked by her fellow nurses to teach them how to defend themselves like she could. Dimitri quite happily took control of that aspect as he was better at fighting anyways. This lead to a mutual truce between human and spirit, one that Dimitri hadn't experienced before. He accepted Mene, even though he still hated all other summoners and humans as weak until they'd proven themselves otherwise.

Today, Mene now works as an ER nurse at a hospital, much to Dimitri's amusement. He could never understand how some of the injuries humans could receive on their own without a battle. Right now their situation worked for both of them, though Mena expected Dimitri would become bored eventually and wish for something more to his liking.

Megilwen
05-08-2015, 12:29 AM
Name: Sophia Williams

Age: 24

Gender: Female

Race: Human

Occupation: Thief

Appearance
http://dvagoda.com/wp-content/uploads/2014/08/Purple-Hair-Color-Trend-in-20141.jpg

Personality: Sophia is hot headed and sarcastic, probably due to her feeling that she's been betrayed her entire life. She's slow to trust anyone and even harder to get to open up. She's not rude or unnecessarily mean to anyone, unless they are first disrespectful to her.

Background: Sophia was born into the noble family. Her father was the brother of the king. So far down in the line that she'd probably never actually become Queen herself. She was raised with privilege, learning all the things a proper noble woman should reading, writing, dancing, music, etiquette, and riding. Until she was 14, everything about her life was perfect.

At 14, her father was accused of treason against the crown and found guilty. Her father was executed and the rest of her family thrown out of Rolencia and sent to exile in Tutt Feif. The furthest one could get from Rolenica and the royal capital as possible. It was hard trying to adjust to the change in life style. They were put into local baron's home with Sophia set to marry the baron's son. However after learning about the boy's true nature, he was cruel and selfish, so Sophia ran away.

Having to learn to depend on herself was a hard lesson, one that took a bit to learn. After some time alone on the streets, Sophia was taken in by a gang of thieves and taught how to cut purses and pick pocket, how to be quiet and hide in the shadows, everything a thief would need to know to survive. It kept her alive and making enough money to pay her share to the thief king. Until one night a job went bad. Everything was going to plan when Sophia felt a pain in her back and a laughter as one of her crew leaned in to whisper, "The King sends his regards."

Sophia had been left there to die, bleeding from her wound in the back. It was then she discovered her powers, as she lay there emphatically not wanting to die. Her blood began to reverse itself, entering her wound instead of exiting it and then the wound closed up. She was still weak after it all and confused as to what happened, but she felt a sudden purpose. Something that was calling her.

Element: Blood

Weapons: Knives, several strapped in hidden sheaths

Megilwen
05-08-2015, 12:44 AM
DISTRICT # 5

Name: Megan Hewitt

Gender: Female

Age: 24

Appearance:
http://delfinawars.com/img/ch_lesley.jpg

Story:
Megan was born in district 5. Growing up, she was mostly in the background keeping to herself. With her abilities to multi-task and work on multiple things at once, Megan worked multiple jobs at the same time in order to do her duty to RPAnem. With her quick thinking and swift, nimble hands, she was very skilled at working with the small components that made up the power supply system that helped to keep all of RPAnem running. She enjoys working with new materials and despite sometimes feeling tired due to all her work, she keeps coming back and continues to build and improve upon all she was doing.

Personality:
Megan is shy and slow in putting herself out there. Once she gets to know someone, she can be fiercely loyal to her friends. She tends to overdo things and never able to say no, due to this she wears herself out with obligations, however she never fails to meet and fulfill her promises.

Five Words to Describe: Creative, Loyal, Friendly, Kindhearted, Intelligent

Likes: Reading, Taking things apart to see how they work, Creating things

Dislikes: Yelling, the Dark, Alcohol, Feeling/showing weakmess

Megilwen
05-08-2015, 12:47 AM
Name: Phaedra Alois Gerhard

Nickname: Phee

Appearance:
http://fc06.deviantart.net/fs70/f/2012/146/8/6/rikki_by_meago-d516iqj.png

Gender: Female

Age: 4700, one of the oldest

Father/Mother: Mai

Element: Light

Powers:
Illusion - Bending of light in order to make others see things that aren't there or to visibly disguise her own or others appearances
Invisibility - Much like the way she uses light to form an illusion, she can bend light around her to make her appear invisible
Light Beam - collects light into a solid beam and then casts it as an attack
Light Wing Creation - creates wings from light for flight
Glow - Skin can generate and radiate light

Sexuality: Pansexual

Personality: Mostly quiet in a wise woman type of way, she will weigh the tasks at hand before jumping into a situation if allowed. She can be fiercely protective of those whom she is close to. She is good to a fault, always following the path of the light.

Clothing Type: Light flowy clothing, dresses, skirts

History:
As the first of the children to awaken once Frah had banished the elementals, Phee was alone in this dream world. All the other elements slept, forming their children she supposed. It was no surprise that Light was the first to die, the first to be created, for without light there is not shadow...and without shadow there is no light. The loss of his opposite had hurt Mai, accelerating his decline and so Phee was created. Born nude like all the others would be later, she was then clothed in a long white dress (http://dotaroot.org/wp-content/uploads/2014/03/grecian-wedding-dresses-4.jpg).

She wandered the dream world for hundreds of years learning all she could from the other elements, while going in and out of their dreams. Since it was the world of dreams that they were trapped in until the cycle was complete, Phee could only see glimpses of the world through those who came to this place in dreams. After thousands of years, others began to join her as their Mother and Fathers died. And each one she greeted with a wide, glowing smile and her name, "Phaedra", and she glowed as brightly as her smile.

Companion: White Lion
http://onebigphoto.com/wp-content/themes/onebigphoto/timthumb.php?src=http://onebigphoto.com/uploads/2013/02/beautiful-albino-lion.jpg&w=320&h=270

Megilwen
05-08-2015, 12:55 AM
Name: Elise

Age: 23

Race: Neku

weapon: Dual Sais (Both look like the Sai on top. http://www.lcs4u.com/houseofblades/sais2elektra/sais2elektra1.jpg

Personality/Other:Elise tends to focus on stealth and being able to run than to fight, but she can fight when she needs to. She is a scavenger, taking risks in leaving the strongholds to help supply not only herself, but who ever will pay. She's hard-headed and stubborn, especially when it comes to bartering prices for the goods she returns with.

Appearance:
http://www.officialpsds.com/images/thumbs/Cat-Girl-psd29666.png

Outfit:
https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcS3ZojUbudnWCp9Mwyo4yb3kKGgE-pdr5bdqWraUBc6_C5EQbK67A

Megilwen
05-08-2015, 12:58 AM
Name: Persephone: Goddess of the Spring and Queen of the Underworld, Nickname: Kore

Gender: Female

Appearance: 5' 3", 125 lbs
https://s-media-cache-ak0.pinimg.com/236x/1c/23/ec/1c23ecd31fb27df9976b6fac3b3c6ecd.jpg

Powers: Kore can grow any type of vegetation, but she enjoys growing flowers the most. She also has the power over the dead and the spirits, escorting them to the underworld and even able to restore some to life on occasion. She's able to heal . She's not able to kill as she's only responsible for live, rebirth, and healing.

About: Kore is kind and caring, going out of her way to help anyone that she can. Kore has always had a love of the outdoors and a green thumb. She opens her door to anyone in need, offering food, a place to stay, or helping in anyway she can.

Megilwen
05-08-2015, 01:02 AM
Name: Phaedra Haywood

Age: 28

Gender: Female

Country of Origin: USA

Occupation: Scientist

Specialty: Medicine

Years of training/Study: 8 years of study

Graduate from: John Hopkins

Personality: Phaedra has an easy going and kind nature. When she gets nervous, she tends to talk quickly, though that only really occurs in a social setting since she has very little experience with that. She thinks quickly on her feet.

Appearance:
http://data1.whicdn.com/images/15552239/6a01116852090f970c011570f19c48970c-800wi_large.

Bio: Phaedra was born in small town in New York. She was the youngest daughter of two university professors. Her mother taught Ancient History while her father taught Cultural Anthropology. As a result, it was expected that she achieve well in high school and she did graduating as Valedictorian. She then attended State University of New York, getting a dual degree in Chemistry and Biology before applying and being accepted to John Hopkins as a medical student. From high school all the way through med school, her study habits followed her and so as a result her social life was practically non-existent. She’d first heard of the apparent discovering of Atlantis from her mother who was excited by the prospect of history and mythology coming almost literally off the pages. Then she heard about it from her mentor at John Hopkins, who when she made a mention of being interested in the entire thing, suggested that she apply for the mission that was being by an American team to go explore the ruins and the missing Russian and Chinese groups. She had applied on a whim, not expecting them to take a freshly graduated and license doctor, only to be surprised when she received a call asking if she was still interested. It would be a great opportunity for research as well as to help any injuries that may occur on the mission. They’d warned her that the mission could be dangerous as both a Russian team and a Chinese team had already disappeared. She had agreed as her mother was practically begging her to go and because, besides her parents and her older brother, she wouldn’t be leaving a family behind in case something did go wrong.

Megilwen
05-08-2015, 01:12 AM
Showcase

Real Name: Aya Martin

Identity known: No

Faction: Falcon

Age: 19

Gender: Female

Species: Human

Appearance:
http://www.thedatereport.com/dating/wp-content/uploads/2013/05/tattoo.png


Personality:
Aya is a no-nonsense type of person. She'll tell you straight, whether the words are hurtful or not.

Costume:Mask
https://s-media-cache-ak0.pinimg.com/236x/4c/a4/6f/4ca46f793759b970b373de2e7d2f3be8.jpg


Weapons: None

Power(s): Super powered Tattoos
Aya's tattoos give her powers based upon what the tattoo is and while she has multiple tattoos, she can only have 2 active at a time. She can add tattoos to gain more powers, but the power must relate to the tattoo.
*Dragon= Can blow fire
*Wolf= Increase hearing
*Cheetah = Increased Speed
*Dolphin = Ability to stay underwater for long periods of time
*Vines = Ability to grow plants (vines in particular)
*Angel = Flight and wings
*Sun = Radiation

Short Bio:
Aya was born into slavery with the center of Tertarus. Her parents were both slaves, humans who'd gone too far into the alien continent. Her first tattoo was given to her at the age of 10, when she was sold from the children's pens of her parents Master to her first Master. The tattoo was of a sun (http://fc06.deviantart.net/images3/i/2004/119/c/a/The_Little_Sun_Tribal.jpg), the symbol of the Sonnen family business. They harvested solar energy from the sun and they were in constant need of new expendable slaves to brave the radiation to collect the energy. Most only lived 5, maybe 10 years even with all the safety gear.

Aya was 14 when she discovered her abilities. One day after coming back to the slave compounds, Aya noticed that her sun tattoo seemed to be moving, almost like a mirages that would appear after working in the sun fields for so long. When she touched it, the tattoo felt hot, but she decided to think nothing about it. It wasn't until the next week or so when she was out in the sun fields, that the true power of the tattoo became known.

The alien overseer of the farm had been particularly nasty that day, not to mention Aya always had found it stupid that they made humans do the work when their species wasn't affect by radiation at all. He'd already beaten several people for "slacking" and he had his eyes on Aya next. Sure enough he'd swung his whip at her and Aya had thrown her hands up in a defensive manner, only to hear the overseer scream in pain. When she'd looked up the alien was dead. The other slaves were looking at her in a terrified manner, even her friend Elise. She managed to get Elise to tell her that a bright beam of heat and light had shot from her hand to melt the overseer, before her friend told her to stay away and that she'd only get them all killed. So Aya had ran.

She'd ended up making it all the way to Nova Prime. It was there that Aya got her second tattoo. She'd done it to try to hide the sun tattoo, as she didn't want to be caught and punished as a runaway slave, but the tattoo artist, Dirk, could not remove the tattoo like she'd originally wanted. Instead they tried to cover it up with another design, but whenever he tried to tattoo over it, the ink would just run off her skin. So the only thing left was to tattoo around it. After thinking about it, she settled with some green vines and bright red flowers. Thinking that was the end of it, she was surprised to find that after a few hours the green vines began to move similarly to how the sun had.

Even after her escape, she could still call on the power of the sun; so, she wondered if she could do something similar with the vines now tattooed around the same wrist. Sure enough, Aya was able to some how magically produce vines that would do her bidding, wrapping around things, or climbing up walls only to pull her up after them it was pretty damn cool. After realizing her strange power, Aya continued to go to Dirk to get new tattoos and with each one she gained another ability.

Megilwen
05-08-2015, 01:16 AM
Mokas

Identity known: Yes

Faction: Shepard

Age: 163, appears 29

Gender: Male

Species: Alien

Race: Karmilian

Appearance:
https://s-media-cache-ak0.pinimg.com/736x/36/c0/dc/36c0dc66aecc0fbb7edb902c37e90fe2.jpg
Karmilian's have yellow eyes and curly horns, much like ram's horns that rest on his head


Personality: Mokas is a bit crazy, probably due to all the pain he's felt over the years. He now enjoys the pain more than he actually feels the hurt. He's loud and obnoxious and blatantly racist against all humans.

Costume: None

Weapons: Bag of weapons/tools with which to evoke self injury, including but not limited to a hammer, scalpel, pliers, knives of various sizes

Power(s): Mokas has the ability to make people experience pain. Not only the physical pain, but also the physical injury. In order for this to occur, Mokas must either have physical harm done to himself or do the physical harm to himself. He also has to either be in position of something belong to the person he wishes to harm or be able to touch them. Should the conditions be right, if Mokas were to break his own arm, while either touching his intended victim or is touching his intended victim then that person's arm would break. The advantage Mokas has, however, is that he also possesses self healing capabilities. So that minutes after the injury was given to himself, it's already healed, while his victim is left with the injury. Mokas cannot kill himself in order to kill someone else, a gunshot wound to the head or the heart will kill him just as much as another person, but something like stabbing himself in the kidney's while fatal to another is not fatal to him.

*Abilities: night vision, increased strength

Short Bio: Makos grew up on Tertarus among others of his kind. Due to his upbringing and the generally immortal nature of his species, Makos grew up hearing of the stories about when there were no humans on the planet and how humans are the reason behind everything that has gone wrong since they showed up. His family would show him pictures of friends who used to still be around, of alien species that had once lived and thrived on the planet, only to become extinct once the humans came. The told the stories like it was yesterday even though it was years and years ago.

All of this, is what created Makos hatred for humanity. They were good for nothing more than as slaves and even than just barely. He also felt that it was because of the alien's apparent need of slaves, that the alien's were being held back. Without slaves they would be forced to find new ways in which to do the work that the slaves currently did. Their world could be so much better if it weren't for the filthy humans. When Makos discovered there was a group that felt the same as him, that was working toward the extinction of humanity, he couldn't sign up fast enough.

Megilwen
05-08-2015, 01:22 AM
Name: Karamia Chase
Age(18+): 22
Gender(M/F): Female
Alignment: Good

Card: Lover
Human Looks
https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xap1/v/t1.0-9/s720x720/1604970_269711626520239_892086348_n.jpg?oh=c255885 1ed142c19bed9cad2cdec771f&oe=55987485&__gda__=1439285112_baca7eea46742d12a660832f2993c4f a
Kara is 5'3 and 115 lbs. She has straight blond hair and sparkling blue eyes and is a near identical to her brother, minus the gender. She has tan skin and tends to dress with current fashions, favoring tunic shirts and leggings.

Transformed Looks
http://4.bp.blogspot.com/_XFayf7aMv1M/TKEyxNDi_iI/AAAAAAAABi0/1HWlYHfJ65s/s1600/light+elf+1.jpg
Her appearance doesn't change too much from her human form to her Transformed look. Her features appear more strongly accented and much more elven in appearance, growing taller (5'7'') and and more slender. Her clothing is what makes the most change as in her transformed form, loose white fabric and golden accents adorn her clothing and hair. She wears no shoes in this form.


Equipment:


Card Weapons:
Bag of Crystals - used to amplify and store emotions until use. Each type of crystal can only store the equivalent one person's emotions when Kara removes them.
*Hematite - Absolute Absorber (Removes all emotions from a person)
*Amethyst - Strength/courage
*Apophyllitie- Truth
*Aquamarine - Fear
*Clear Calcite - Joy
*Citrine - Happiness
*Fire Agate - Anger/Rage
*Jasper Red - Desire
*Leumarian Seeded Crystal - Love
*Pyrite Cube - Hatred
*Petrified Wood - Hope
*Shungite - Despair
*Smoky Quartz - Sadness
*Tourmaline Black - Guilt

Card Armor:
No armor

Personality: Kara is kind and caring, always willing to give a shoulder to cry on or an ear to listen. She makes friends easily and is typically against violence, unless for self-defense or protecting those she cares about.

Bio:
Kara came from a very loving home with one sibling, her twin brother Kevin. They were inseparable and as children they participated in all of the same things together. If Kevin wanted to play soccer, Kara wanted to play soccer, if Kara wanted to take dance classes Kevin would take dance classes. When they got to high school, the pattern continued though in a slightly different way. Kevin was quarterback for the football team, Kara became head cheerleader. Kara tried out for the lead in the school musical, Kevin worked on the stage crew.

When they went to college, Kevin got a scholarship to play football and Kara not wanting to be separated from her brother followed after him. With such a large school, the opportunities for them to stick together became harder. They tried to get together at least once a week for lunch or dinner, but their separate studies drew them apart. Kara had been studying physiology and cultural anthropology and had really enjoyed her studies. She'd even gotten along well with one of her professors that he invited her to join in with one of his fellowships studying psychopaths, specifically those who lack emotions and the ability to feel love.

They were only a semester away from graduating when she received the terrible news of her brother's death. The police had called her early in the morning using her brother's phone. She'd hurried down to the scene to find the car wrapped around the a telephone pole. The police told her that it appeared that her brother had been driving drunk, which seemed very much against what she'd known of her brother.

Extra Cards and Looks: None

Other:
Kara was home again. She'd decided to take a short break for a semester. She couldn't focus on her brother's death and school at the same time. Her heart felt broken in the pieces and she really didn't know what to do without her brother. Yes, they'd grown apart over the last four years, but she was still the person she loved the most. When the accident had happened, she'd been asleep but she remembered waking up from a nightmare and feeling like something was wrong. Kara had pushed aside the thought however and had laid back down to go to sleep, only for the phone to ring moments later. He'd been declared dead on the scene.

Her parents had disapproved of her taking some time off, but they'd understood and had welcomed her home. Her parents had wanted to take care of Kevin's things immediately, but every time they'd tried to go into his room to start, Kara had screamed and them and cried until they'd relented. When Kara was ready, then they'd go through his things. It had taken Kara a month before she was able to go into Kevin's room to start going through his things, most of which had still been packed in boxes from his dorm room. In one she'd found a bag of crystals and smiled remembering when they'd both been so into collecting rocks, bringing pockets of rocks home much to their mother's unhappiness.

After working slowly for a few hours, Kara took a break and decided to take a walk. She kept the bag of crystals in her pocket, keeping something of her brother with her for now. In the distance, flashing lights and carnival music drew her attention and she remembered her mom saying something about a carnival being in town. With nothing else to do and a strong desire to avoid dealing with any more of her brother's things for the night, Kara changed her path so that she was heading to the festival.

Megilwen
05-08-2015, 01:25 AM
Name: Indira Sharma

Age: 23

Gender: Female

Appearance:
http://www.southdreamz.com/wp-content/uploads/2009/09/Tamanna-Yellow-Designer-Saree.jpg

Attribute: Undead

Element: Spirit

Power: Can occasionally hear the voices of the dead.

Home: 新 (Arata)

Wish: To raise the dead of a loved one.

Sacrifice: Indira can hear the voices of the deceased, sometimes they were whispers while others it was like they were yelling in her ear. It was annoying most of the time, but others it could be debilitating, especially when the spirits were shouting in her ear or if there were more than one. The older a spirit was typically more powerful, but most of the time they were quiet, whereas a younger spirit was louder and more confused. Same went for the spirit of a person that died in a more violent death.

Back story: Indira was born in India and was betrothed to her future husband at a young age. When she finished her schooling and turned 18, she and her husband were married in a lavish and beautiful ceremony. After which they shortly moved to the US for her husband's, Ranjeet, new job at an engineering firm. They'd made a happy home and a happy life for themselves and then things got even better when Indira found out she was going to have their first child. It was a healthy baby girl that they named Shri.

Things were going great and it was Shri's first day of Kindergarten. Ranjeet had told her that he was going to leave work early in order to pick up Shri and then they'd bee home. Indira had gone to the store in order to get the groceries for Shri's favorite meal. She cooked dinner and everything was ready for when her husband and daughter got home, but the time went by and neither of them had made it home. It wasn't until after the dinner had gotten home when she'd gotten a phone call from the hospital saying that her daughter and husband had been in a car accident. She hurried to the hospital where the doctor told her that a drunk drive had hit their car. Her husband had died on arrival, whereas her daughter was currently in critical condition in the ICU.

She'd sat in the ICU for days while the doctors did everything they could to save her daughter, but after 3 days she woke up beside her daughters bed to the sound of the heart rate monitor as her daughter crashed. The doctor and nurses rushed her out of the room and after about 10 minutes the doctor came over to her with the bad news. The doctor gave her some last time with her daughter and as she was there crying onto the bed, that was when HE come to her. The doctor was amazed when Indira called him back in there because her daughter moved her fingers and sure enough she was still alive.

It was a week after her daughter's recovery from death when Immigration came to the hospital room. Indira was informed that she was being deported, because her green card had expired and since she was only here because of her now deceased husband's job there was no way to renew the green card. The worst part, because of some technicality her daughter was staying here in the US. She didn't even get a chance to say goodbye before she was put on the plan, to what she thought was India. Instead, there was some kind of mix-up and instead she was sent to a small town of Japan.

Megilwen
05-08-2015, 01:29 AM
Name: Gwyn Douglas

Age: 25

Gender: Female

Appearance: http://data.whicdn.com/images/74618697/large.png

Attribute: Resilience

Element: Water

Power: Minor manipulation of water, allows her to stay dry in the rain and some minor self-healing (small cuts and bruises heal on their own).

Home: Hina

Wish: To live longer/to not die due to her injuries.

Sacrifice: She'd wished for life and that is what He'd given her. Her life placed in a slim blue crystal. He'd warned her that should the crystal be destroyed, so would her life and that any harm to it would cause physical harm and pain.

Backstory: Gwyn was the middle child, with 2 older brothers and 2 younger sisters. Her family lived down the street from her aunt, who also had a large family, and her grandparents. So growing up with so much of her family close by made for an exciting childhood with plenty of fun happening all the time. She was sad when she had to go away for college, as she'd miss the close knit group and all the gatherings that they had. When she was done she was planning on moving back near her family, but that's when the accident happened.

Gwyn had been hurrying home on campus one afternoon so that she could make a trip back home to visit her family when a inattentive driver hit her as she was crossing the street to the parking lot where her car was. The driver never even stopped to make sure she was okay. She'd been rushed into surgery where all the damage was repaired, but while the surgery was being done the doctor's discovered a tumor on her heart. It's development was too far along for normal treatment, which was surprising in a girl so young and she was told that without a heart transplant her life would be considerably shortened. She was told to look on the bright side and that the accident was really lucky or else the tumor might not have been found. However, weeks went by with no heart becoming available.... and that's when HE came, like some dark savior. He'd offered her a wish and of course she wanted to live, she had so much more she wanted from life, family for one. Gwyn had wished for life, but she hadn't realized the cost. She hadn't wanted to move, but she felt like she needed to, like she had too. Now she was living in Hina, Japan. Gwyn missed her family, but she felt oddly like this was where she was supposed to be.

Megilwen
05-08-2015, 01:35 AM
Physical Description

Name: Torfrid Ericson
Nickname: Tori
Alias
Age: 20
Gender: Female
Sexual Orientation: Pansexual

Picture and/or worded Description

Appearance
Appearance
http://fc01.deviantart.net/fs70/i/2013/187/e/b/valkyrie_by_vintereik-d6c7ny5.jpg
Hair: Blonde
Facial Hair: None
Eyes: Blue Eyes
Build: Muscular/Well proportioned
Skin Tone: Fair Skin
Height: 5'8''
Weight: 140
Unique Body Features:


MENTALITY

Personality: Tori is young, impulsive, and hot headed. She's quick to anger and take offense at any slight.

Quirks: Always needs to be doing something with her hands, so either plays with her hair or is compulsively cleaning under her nails.

Fears: Fears growing old, Fears becoming disabled, Fears not being in control

Goal: To be recognized by her mother and the others as a Valkyrie.

Strengths: Believes and follows a strict code of honor and is loyal to a fault. Can be counted on to watch your back. Can handle being exposed to cold for an extend periods of time.

Weaknesses: Strength and show of strength is important, resulting in Tori's inability to back down from a fight. She doesn't fear death, as death results in a final rest in Valhalla, and while it can make her nearly fearless in the face of a fight it can also lead to reckless decisions.


COMBAT PROWESS

Combativeness: Due to her quick temper, Tori is always ready to defend her honor through a show of strength.

Natural Talents: Despite her height, Tori is flexible and acrobatic able to easily weave in and out in of a flight. When angry or extremely stressed, Tori creates sparks/lightning in an uncontrollable manner.

Skills: Tori has been trained since she was young in combat by various Valkyries of her Mother's clan. She's skilled in hand-to-hand combat and use of the sword and shield.

Powers:
Lightning
Tier 1: Spark creation/Manipulation, Increased speed, Control Naturally produced lightning
Tier 2: Valkyrie wings/Flight, Lightning Bolt creation/Manipulation
Tier 3: Electrical Healing, Electrical Signal Manipulation
Tier 4: Heat and Light Manipulation, Minor shock wave production
Tier 5: Speed of Light travel, Storm generation

Weapon
Weapon Name: None yet (will only receive a name once tested in battle)
Weapon Type: Norse/Viking Sword
Material: Dwarf-hammered Steel
Ammo: None
Length: 39 inches
Weight: 2.5 lbs

Weapon Description/Info:
Given to her when she came of age by her Mother, who said it had been forged in Nidavellir by the great dwarf smiths.
https://s-media-cache-ak0.pinimg.com/736x/13/56/12/135612abc7a3c31d78cea33579174d1f.jpg


EQUIPMENT

Special Items
Valkyrie helm (Not in possession yet-again to be earned)

Regular Items
Shield
https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcS3945rohsE52UR87iD2Y9Tm2_VLOCua XYvqyUuyR8YIyJwi6gH
Backpack - contains all necessities for long term backpacking trip


BACKGROUND

Tori was born the daughter of a Valkyrie Queen and her mortal human lover. He'd been a great warrior and that was the only reason he'd been chosen as a mate. Tori had been raised with her father in Norway, as only proven Valkyrie were allowed in Valhalla. Her mother's sisters took turns training their little Valkyrie in the ways of the sisterhood and their code. The training had to be done in secret, as normal mortals weren't allowed to see a Valkyrie. As a result most of her training occurred out in the forests of Norway. Summer, Spring, or Winter. Rain or Shine. The Valkyrie sisters didn't care and Tori was made to exercise and practice in all types of weather, which ultimately lead to her being able to be outside in the cold and snow for extended periods of time. When she turned 16, she finally saw her mother again, for the first time since she was born. Her mother told her she was proud of the training she'd done and presented her with her very own sword. She said that it was forged by the same dwarfs who it was said were responsible for creating such weapons like Thor's hammer.

Outside of her Valkyrie training, Tori lived the life of a normal teenager. Going to school, getting a job. She was often in and out of the principal's office for one reason or another and was even suspended a few times for fighting. Her father told her that at the rate she went, she'd put him in an early grave. Raising a young valkyrie was even harder than war. When she'd graduated from school, she decided it was time to go to see the sites of Europe, in particular the ones that head meaning to her Valkyrie heritage.

Megilwen
05-08-2015, 01:39 AM
Name: Grace Pierce

Description: Grace looks female and appears to be in her late 20s.

Class preference: Magical Warrior

Example writing:
At first her sleep was peaceful as her body finally was able to truly relax after her time as a prisoner, but soon her peaceful sleep turned to nightmares. She wasn't afraid of much, but her Master was the one thing that always terrified her. In her dreams, she was being punished for allowing her apprentices to outsmart her. Force Lightning lit up all her pain receptors at once as he shocked her in order to iterate his words. The punishment continued including scolding for allowing her saber to be destroyed, for not seeking revenge against those that had tortured her, and finally for betraying the Empire for the Republic. Stars danced through her vision as she wreathed in pain on the ground in her dreams, relaying into tossing and turning violently in the bed. She wakes up, a scream catching in her throat. Her skin felt electrified, as if she'd truly been shocked by her Master. Breathing heavily, her hair clinging to her face due to the slight sweat that was on her skin. Shaking in the bed, she couldn't help but think, could her Master actually reach her here halfway across the galaxy. Getting out the bed, she heads out onto the balcony in order to cool off and to try forget about the nightmare that had awoken her. Until now, she hadn't even thought about returning to the Empire, but now she was afraid that she might not have that option. If her Master was truely looking for her, then there was no where she could hide. The video that the Balmorrans had showed her had made her think that he was done with her, that he didn't want to deal with her failures, but she should have known that wouldn't be the case. He would never truly let her go. She stands in the dark on the balcony watching the city and people before her, shivering not only from the chill air, but also from her thoughts.

Character class: Cloaked in Flame - Your on fire girl. Literally in your case. At some point in your life you found a strange cloak one that once you touched grafted itself to your skin and became the same color as it. The memory of that pain still makes you shiver. From where this cloak covers your skin, a constant white fire burns. No clothes can cover these areas as they burn up when touched nor can your character ever truly touch another human for fear of setting them aflame. However there is a benefit she can craft weapons and projectiles from this fire that she can use to fight.

Character connection: Your character is connected to Amra. Grace was once close to this character but feels betrayed by them.

Megilwen
05-08-2015, 01:45 AM
Name: Kassandra "Kassie" Haywood

Gender: Female

Race: Human - Oracle

Age: 14, looks 18

Appearance:
Kassie is short, only about 5 feet tall, and has a slender petite form only weighing about 110 lbs. Though she is still young, she hasn't grown in a year or two so it's expected that she won't grow much taller. She has very bright green eyes that reflect back a wisdom too old for one so young, but such is the burden of an oracle. In contract to her bright green eyes, long, wavy, messy hair tumbles midway down her back. The Valkyrie, and Nathan in particular, are always telling her she should cut it shorter or at least put in up for practicalities sake, but childish frivolity and the innate need to be in control of something normal in her life, causes her to "disappear" whenever anyone tries to take a serious step at cutting it. Only to have her reappear, once the moment has past. While her eyes give her the look of being older, she still retains some of her "baby fat" making her face only slightly round. Her body, as mentioned before is really petite, but it shows the curves of a young woman.

Kassie is also more fashionably inclined than a majority of the Valkyrie and tends to dress with the current trends for her age, again one of the few normal things in her life that she clings too. So she tends to dress in leggings and longer tunic shirts, unless she's training with Nathan when she grudgingly wears something a little more sturdy in sweatpants and a t-shirt, or light leather armor when they are sparing.

Personality
Kassie, while being trained by and living with the Valkyrie all her life, is still the typical teenager. She can be moody and sullen and then happy, curious, and helpful all within a two minute span, which drives nearly everyone insane on a regular basis. She'd started having the World-Dreams at around the age of 6 and so with a combination of that responsibility at a young age and the constant influx of information from the dreams (which she had no idea how to deal with), she started minor rebellions against a fate that she felt was against her. That's not to say she didn't begin to understand the importance of her "gift" as it was referred to by the members of Valkyrie, more like a curse in her mind, she just felt that it was unfair that it had to be her to get this ability when she wanted nothing more than to just be normal.

Powers, Traits, Abilities
*World Dreams- the power of prophecy and knowledge given as a birth right to all oracles
*Tarot Reading - First it started as an obsession and interest she had as a young child, it quickly turned into her way of interpreting and sharing the knowledge imparted to her by the world dreams. It was only through trial and error that this was found to be her outlet for the dreams
*Anima Mind - Telekinesis - part of her training to control her anima and thus the dreams. Kassie can move small items quickly and with precision using her mind. She has begun moving about medium sized items, but the movement is slower and not nearly as clean
*Novice Martial Artist- Another skill that she is currently training in, under the teaching of Nathan. At first it had begun in order to get the Valkyrie of her back about learning self-defense in the case of an emergency, she has now begun to understand just how helpful learning to use hand-to-hand combat and a staff can be. She's now actually enjoys her lessons, minus Nathan throwing her to the ground so often
*Experimenter/Scientist - One of her real joys, Kassie enjoys working with the Valkyrie scientist and engineers who take mortal weapons and improve them to help against keeping the balance

Standard Loadout
*Tarot Deck - Her deck is a more modern interpretation of the traditional Rider-White deck
*Collapsible Runed Quarterstaff- Silver plated staff with runes carved to aid in additional speed and strength
*Foci – Silver Charm Braclet with runes focusing on “control”, “mind” and “air” to aid with her telekinesis, and a fourth charm that she doesn't know what it means
*Mother's ring - Miranda's ring (https://silverbonsai.com/images/T/Two%20Tone%20Wedding%20Ring%20-%20Copy.jpg), the only thing she has left of her mother's besides the stories told to her by Nathan


Background
Kassie was born on October 31st to Miranda Haywood, a member of the Valkyrie. It was only later that she heard of everything that happened on the night she was born. How her mother had been captured by a cult in an effort to gain the next Oracle and how her friends had managed to save her, only for her to die in childbirth.

Nathan was the one who took the most charge in raising Kassie as she grew older, but mostly she was raised under an “It takes a village” mentality, with everyone chipping in. She grew like a normal healthy child. It wasn’t until 6 when she began having the World Dreams that she truly started to become an oracle. At first she had no idea what was happening and was terrified to the point of that she refused to sleep until Nathan gave her a little stuffed bear to sleep with telling her that when she was awoken because of a dream, to whisper the dream to the bear and it would go away. It helped a little, but Kassie still didn’t ever want to sleep. The Valkyrie were all concerned and began to try and help her find ways of sharing the dreams, hoping that it would relive her stress. They tried painting, drawing, writing, singing, song writing, everything, until one day someone brought in a deck of tarot cards as an almost last resort, never thinking that they would help. Kassie took to the cards almost immediately fascinated by the pictures. For a six year old, she was focused on learning the meaning of the cards and how to read them and soon the dreams didn’t bother her anymore. It was like they had stopped.

With coming of age, in the oracle sense, the Valkyrie decided it was time for Kassie to start studying other things, including anima of the mind more specifically Telekinesis and at Nathan’s insistence hand-to-hand combat and staff use. She also had “normal” classes, math, science, English, and history, well a class on the true history, not the stuff that mortals taught in their schools. It was only at about the age of 12 or 13 that Kassie began to rebel a little, tired of all the restrictions that were imposed on her. She never got to leave the Valkyrie’s home base in Scotland, but she heard the stories about what was on the outside of the walls from the other children who also lived there. They were the children of the other Valkyrie members. They went to school down the road, instead of being forced to learn at the castle alone. They went out shopping for new clothes together or to get Ice cream from the Ice cream parlor in town. All things Kassie had never done. Hearing about it only made Kassie angrier at her situation. She tried several times to sneak out the gates, only to always be caught. One time Nathan had caught her trying and she’d never seen him so angry with her, but it didn’t deter her from continuing to try. She skipped her lessons on occasion. The only place she didn’t act out was in the laboratories and that was because one she was genuinely interested in what they created there and two she knew that if she were to make trouble the Valkyrie who ran the place would quite literally throw her out and never allow her back. So Kassie continued to make trouble elsewhere in the base, at first little things, but as she continued to feel resentment and anger at being stuck there it was bound to become worse.

RP Sample
Kassie snuck down the hallways of the castle. It was night and she was attempting to sneak out of the castle again. She’d heard from a group of the others her age that there was going to be a party down in town tonight and she was going to get out and attend this one if it was the last thing she did. She made it out of the main building fine and was sneaking along in the shadows at the bottom of the walls. She was heading for one of the side doors out of the walls as the main gate was always well lit at all times of the day.

Kassie pressed herself against the wall and holds her breath as she heard footsteps along the rampart above her. She’d have to be careful. She didn’t want to be caught again. It was humiliating to get caught every time, though if she’d stop to think about why she was always caught she’d probably come to the realization that all the guards were watching for her specifically. Not only Nathan mentioning it to them, but also because she’d tried several times at this point and it was becoming predictable. The closest she’d ever gotten was that first time she’d tried. Nevertheless, Kassie continued along the wall quietly, dressed in a cute, short dress. Something similar to what she’d seen the other girls wearing as they left the castle laughing. She gritted her teeth as her anger as she got nearer to the door that she was going to attempt to get out of.

Why can’t I be like the other kids? Why do I have to be this Oracle? I didn’t ask to be the Oracle! Kassie put her hand on the door, a smile on her face. There was no one around. She’d finally made it out. She was going to go have a good night at that party and be normal for once. Just a normal girl. The door made a quiet clicking noise as the handle turned and she pulled the door open. And then that little happiness she’d just felt fell into the bit of her stomach. Nathan was standing there in the doorway, his arms crossed, looking at her sternly.

“Shit.” She said quietly. Of all the people to catch her….Nathan was the last she wanted to see. She was in deep trouble.

Megilwen
05-08-2015, 01:55 AM
Name: Jade Gyldne

Race: Elf

Class/profession: Dragon rider/Knight

Age: 250

Height: 5'3''

Weight: 120lbs

HIDE=Basic Appearance
https://s-media-cache-ak0.pinimg.com/236x/e1/92/a9/e192a9e6e9801bb957e476f497bd67ef.jpg


Pet:
Dragon - Unborn yet


Abilities:
Ability name: Link/Bonded Dragon
Function: A dragonrider and her bonded dragon steed always know the direction to each other, and are aware of any conditions the other is suffering.

Ability name: Share Knowledge
Function: Dragons are born with the knowledge of their bloodline. Riders are born with a small skill in magic, but their true power comes from the dragon's knowledge and abilities.

Ability name: Evasive
Function: Riders are great at being able to dodge strikes by twisting, turning, and general acrobatic skills. This comes from being able to flow with the movements of their Dragon while riding.

Ability name: Elemental Stream
Function: Ability to throw the Dragon's chosen element from outstretched hand

Ability name: Steady Aim
Function: Able to shoot a bow and arrow from the back of dragon, horse, or any moving thing with accuracy.


Accessories and Weapons:

Item: Rapier
Light, thin sword
http://s1137.photobucket.com/user/EmblemofEternity/media/MusketeerRapierSworda2_zps65969fd1.jpg.html

Item: Pack
Description: Pack that carries the Dragon's Egg wrapped in cloth
http://www.polyvore.com/cgi/img-thing?.out=jpg&size=l&tid=55656869

Item: Ceremonial Armor
Description: Armor of the royal dragon riders of the old king, an elite group of knights that was all but destroyed with the war. She keeps it hidden
http://fc00.deviantart.net/fs70/f/2011/356/7/d/female_warrior_fate_colored_by_pwnno0bs-d4jwer2.jpg

Item: Dragon Egg
Description: Dragon's egg (Golden Dragon)
http://luckystudio.co.uk/art/wp-content/uploads/2012/04/dragon-egg-with-pattern.jpg

Item: Bow and Quiver
Description: Matching Bow and Quiver of Arrows
https://s-media-cache-ak0.pinimg.com/736x/6a/6f/e4/6a6fe41c505b0e666ee8851ede1d3959.jpg

Biography/background story:
Jade was part of a long line of dragon riders and the dragon riders had always been part of the the kingdom's honor guard serving king after king. Jade was paired with a dragon's egg at the age of 35. Over the next 125 years Jade and Tensi grew up together, bonded. At 90, Jade and Tensi both officially became dragon riders. They would have been together their entire lives and despite Jade being an elf, Tensi still would have continued living. However, Tensi and many of the other dragons of the dragon riders lost their life with the war 20 years ago when the Queen took over.

After the war, the were on the run for a while. Hitting back at the Queen in coordinated strikes with the other few riders left. But one by one the riders and their companions were taken down. Until only Tensi and Jade remained. They'd hidden in cave for a few weeks because Tensi was moving slower and didn't seem to feel well. It seemed like they'd been in the clear, when the Queen's men had found them. Jade had seen them coming when she'd went to hunt for some food for Tensi. She'd come back to warn her friend, only to find a surprise. A egg rested in her front claws. Jade had been surprised, but they had more important concerns in the form of the Queen's men. Tensi had looked at her calmly and held out the egg, she'd told her that there was no way she'd be able to fly out of there and that Jade should take the egg and leave her and that she'd cover their escape. It had been the hardest thing that Jade had ever had to do and she nearly had to be thrown out of the cave by Tensi. That had been a year ago.

Mother of the Dragon's Egg
https://s-media-cache-ak0.pinimg.com/736x/2f/36/6a/2f366ac0ee796ef54fc6cbf42693205b.jpg

Megilwen
05-08-2015, 02:05 AM
NAME: Helena Kokinos

AGE: 22

GENDER: Female

OCCUPATION: Courtsean

CONVICTION: Conspiracy to commit treason

APPEARANCE:
http://th02.deviantart.net/fs70/PRE/i/2013/227/1/9/didy_by_satelliteghost-d4hrd7t.jpg

VOICE (https://www.youtube.com/watch?v=hYbHzzWmKUs)

Megilwen
05-08-2015, 02:08 AM
Name: Koharu Roma

Age: 22

Gender: Female

What Clan do they belong: Air

What they look like: 5'2 110lbs
Human Appearance
http://data2.whicdn.com/images/58483721/large.png

What they turn into:
Appearance
https://41.media.tumblr.com/c0126659e435845b9f850c8b0efbc108/tumblr_n28fdiohLF1rwcfrqo1_500.jpg

Werewolf form: but has the same golden fur as the wolf form 6'11, 870lbs

Werewolf Appearance
http://silvermoonfrostwolves.yolasite.com/resources/kaia2.jpg

Personality: Like most in her clan, Koharu loathes fighting, not to say that she can't but really there are better solutions then beating your beliefs into someone else. She loves dancing, the feeling of being light on your feet goes back again to being part of the air clan. She tends to be bubbly and very easy going.

Biography: Koharu was born in Japan when the Air Clan stopped their travels for a bit. The clan tended to take a break in their travels at seemingly random intervals, but really it was to allow the new mothers a short time to rest before continuing with their nomadic life once the children were around the age of 2 or 3. Being born to a nomadic clan was a blessing and a curse to Koharu. She was able to grow up seeing and learning about all kinds of cultures and peoples, and due to the clan's belief in peace they easily fit into human society. However, just like the wind, one day they would blow into an area and in the next moment they would leave again. It made it hard for a child to find her place at first.

To the human society, the clan was just another group of traveling 'gypsies' or 'hippies', depending on what part of the world they were in. As such, Koharu learned many different skills in order to 'fit' this stereotype, singing, dancing, tumbling, tarot, and palm reading. At least that's what they called it, around any non clan members. In truth, it was all training for the time when it came to join a pack. Tarot and palm reading were more about reading people, while dancing and tumbling was about speed, the pride of the Air clan. Finally, the alpha of the clan decided that her training was done and she said goodbye to her family while she went to fulfill her duty to the Werewolf society.

Megilwen
05-08-2015, 02:15 AM
Name: Evelyn Cross

Age: 24

Appearance: Evie has short, brown hair cropped around the face, with very light blue eyes. She's petite of frame, standing around 5'4 and 110 lbs. She wears the same Academy issued clothing as the other Summoners. Her sword she straps to her back and her pistol is strapped to her right thigh. She wears a pendant (http://www.pagandreams.co.uk/pics/5320.jpg) with a runic symbol for protection on it. She doesn't know if it would actually protect her against the monsters, but her parents gave it too her upon acceptance to the Academy.

Summoner Type: Summoned Demon, Fire Type Demon

Abilities:
Demon:
*possession - can occasionally take control over "his human"
*skilled with most bladed weapons (knifes, swords, etc) - all are covered with a supernatural fire when in use, but are just normal weapons for anyone else
*can create fire out of nothing to use as a weapon
Evie:
*Acrobatic - as it's hard to kill a monster with human created weapons, Evie focused on acrobatic skill in order to just avoid them completely
*Endurance/Speed -again to help avoid
*Accuracy - Can hit the mark with her pistol, but only at a normal range

Equipment: Pistol with silver tipped bullets, Bastard sword

Personality: Evelyn is more of a follower than a leader. Loyal to the cause of humanity and willing to give up anything to see the world safe again. She's friendly and willing to help when needed, but hates making decisions.

Bio:
Evie was only 4 when the monsters returned to hassle humanity. It had been a surprise after so many years of peace after the monsters had vanished the first time. It had taken 5 more years of terror and fighting before a new method of handling the creatures was discovered. And once again there became a manner of safety felt by the inhabitants of the great cities.

Evie grew up having to deal with curfews and other rules put in place to keep the normal citizens safe. Her father was part of the military. working to keep the monsters at bay. Her mother worked as a medical assistant tending to those who were injured by any incursions. Neither of which had any skills that would led them to be demon summoners, much less for anyone to think that their daughter would.

She'd taken the test like anyone her age did, only to receive notice that she was to join the school. She attended the orientation day. Her parents were very proud that she was selected. It was an honor to serve. The mages had given their lives for the people of the world and it was honorable to be selected to help see that deal through.

When set to bind with a demon, she didn't so much a choose one as he chose her. He gave a strong presence, pushing all others aside until only he was left. He offered his assistance for a price. But she never felt like she had much choice in the matter. If it wasn't her then he might not agree to bind with another and the cause would benefit from such strength.

Megilwen
05-08-2015, 02:19 AM
Name: Raven

Appearance:
http://i.pinger.pl/pgr19/46c3cec9001baeb84f9e8085/80d2969bbf97e8f2.jpg

Home Universe: Teen Titans Universe

Abilities:
All of her abilities are based off of her power, or soul-self. She is able to project her soul from her body into solid form. One of the common forms is a large back raven, but her power is not limited to just that shape.
Telekinesis - Can control objects and direct or throw them
Solid Constructs - Forms force-fields, solid bolts as projectiles, or steady streams of force
Empathy- Can sense the emotions of others
Levitation - can hover and fly
Multilingual
Magic - large arcane knowledge, learned through tomes, books, and scrolls
Hand to Hand Combat
Weakness:
Letting go/Being unable to control her emotions and being unable to complete her verbal incantations.

What they were doing before being Collected: Raven had opened a portal to Azarath in order teleport herself to the opposite side of Jump City, only her exit was not into Azarath, but some place else entirely.

Short Bio(Links to wiki pages are a plus): Raven (http://teentitans.wikia.com/wiki/Raven)was born to Arella and the demon king Trigon. Afraid that Raven would become evil like her father, she was raised by a peaceful priest Azar. When Azar died, Raven confronted her father, before ultimately running away to Earth in order to prevent him from joining him. On Earth she became a member of the Teen Titans, a group of super-powered youths who protect Jump City.

Megilwen
05-08-2015, 02:22 AM
Screen Name: Elspeth

Real Name: Blair McInnis

Age: 23

Appearance: Elspeth
http://fc01.deviantart.net/fs71/i/2012/322/d/4/blues_by_vickimai-d5ld312.jpg

Weapon: Glaive
https://lh4.googleusercontent.com/-8OylIJVAyb4/UyNc1wphhMI/AAAAAAAADSc/pd4O5g3Cvk8/w1920-h1080/DonaldCalabro_Glaive_Render.jpg

Armor: Light Armor
http://i1227.photobucket.com/albums/ee425/scott_101-prince/ruby/Anime-Girl-Warrior-Wallpaper_zps04d8861f.jpg
Chest piece upgraded - as per IC post.


Skills:
Two Handed Assault Spear 2
Acrobatics
Sprinting
Parry
Medicine Making - allows the creation healing potions and antidotes
Tracking

Personality: In game Elspeth is a very outspoken at times, which is completely the opposite of how she was in her real life. And now with her abilities, she takes on the blight of anyone who needs help and comes asking. Fighting for those too weak to do some themselves at times. This includes bringing in those players who p.k. other players.

Bio: Blair was born in Edinburgh, Scotland and was left on the steps of an orphanage at birth. She grew up in the system and was never adopted. She tried to lose herself in reading and video games, but was never able to truly separate herself in such a way that she could forget where she was and about her life. She'd gone to school, but was constantly bullied for her hand-me-down clothes that were covered in patchwork to keep them functional. Blair left school at 16 in order to get away from those who constantly harassed her. She got a job in order to pay for her own place, a small apartment, food, and other necessities. Surviving paycheck to paycheck, she still continued to try and immerse herself into stories, even beginning to write some. It wasn't until Sword Art Online was released that she was finally able to find something that could truly take her away. She scrimped and saved for months and luckily managed to get one of the copies in time for opening day of the game. She'd had to eat rice and beans for weeks, but she'd done it. She'd been so excited to play and that excitement wasn't even dented with the announcement that they would not be able to log out until they'd defeated all the floors. It was like a dream come true, she could be someone other than that dirty orphan.

Megilwen
05-08-2015, 02:26 AM
Name: Vandaiel

Race: Elf

Age: 230

Gender: Female

P.o.B: Lothlorien

Side: Defenders of Endor

Archetype: Warrior

Specialization: Vangaurd

Appearance(pic or description):
https://s-media-cache-ak0.pinimg.com/736x/d4/56/c0/d456c07d154535fd73981c9c533ccadb.jpg

Equipment(pic or description):

Bow
http://images2.wikia.nocookie.net/__cb20120523033356/elderscrolls/images/5/59/ElvenBow_OB.png

Sword
http://www.medievalcollectibles.com/images/Product/large/501406.png

Runes: Cleansing Rune on her sword, that was added by the Grey Wardens.

Personality: Vandaiel is a no nonsense, quiet type of person. She studied fighting with first Haldir in Lorien and then with the brothers Elladan and Elrohir in Rivendell. Her talent however, lies with tactics and elvish healing due to her enjoyment of the libraries in Lorien and Rivendell.

Background: Born in Lothlorien directly before the war of the ring, Vandaiel grew up seeing the beauty that was created by Galadriel and her ring of power. However, she also lived to see the beauty fade as Galadriel went west after the war. Her husband, Celeborn, founded East Lorien after she had left and Vandaiel and her parents were some of the elves who elected to stay behind with him. Slowly both Lothlorien and East Lorien grew smaller and smaller as more elves made the journey west, until Celeron ended up moving to Rivendell with the few of his people that remained.

Vandaiel was living in Rivendell when the Darkspawn arrived. She had been teetering on the decision to move West, her parents having long since gone, but now with this new threat, she couldn't leave the inhabitants of Endor to face this scourge alone. She had joined forces with the armies of Gondor fighting the Darkspawn that came from Mount Doom and Mordor. It was here that she learned of the quest to search over the seas for help and volunteered to join. They knew what was West, the elves who could not return, but east... maybe their salvation lay to the east.

Other: Fav color - blue

Megilwen
05-08-2015, 02:30 AM
Name: Lya Vashee

Race: Togruta

Sex: Female

Age: 27

Bio:
Lya believed completely in the power of the Republic and the process by which it ran as well as in the capabilities of the Jedi. As the youngest of the Vashee family, it was expected that she’d go into the government. She was given extensive studies in interplanetary relations, etiquette, and government function. That’s not to say she was weak or unable to defend herself, like all Togruta she could be quite fierce when she was placed in a situation that warranted it, as was shown by her akul-tooth headdress.

Once old enough she worked as an assistant to the Shili Senator on Coruscant, before she took his place after he retired. She participated on the Senate Committee on Refugees and on the Senate Interspecies Advisory Committee. She continued to work on the Senate after the massacre at the Jedi temple, hoping to find those who were responsible. She never believed the story that the Jedi were enemies of the Republic, not after all they'd done for the people of the Republic during the Clone War. However, while she remained at the Senate she was able to learn nothing. There was no information, no trail. Knowing that there was something that was being hidden, Lya took a leave of absence from the senate in order to find out what really happened that night at the Jedi Temple and the Senate.

extra: Weapon, Single Blaster

Appearance:
Look and casual wear
http://th07.deviantart.net/fs70/PRE/i/2011/126/a/f/commission__dena_tano_by_machsabre-d3frcfs.jpg

Senatorial clothing
http://th09.deviantart.net/fs51/PRE/i/2009/260/4/a/togruta_youngling_by_Nwalme.jpg

Megilwen
05-08-2015, 02:52 AM
Name: Shea Rivera

Age: 26

Appearance:
http://data1.whicdn.com/images/15552239/6a01116852090f970c011570f19c48970c-800wi_large.

Profession:
Scientist - Biologist/Medical Doctor

Skills:
Trained Surgeon

Weapons:
Pistol

Equipment:
Tablet Computer
Sample Kit
Medical Kit

Bio:
Shea was born in small town in New York. She was the youngest daughter of two university professors. Her mother taught Ancient History while her father taught Cultural Anthropology. As a result, it was expected that she achieve well in high school and she did graduating as Valedictorian. She then attended State University of New York, getting a dual degree in Chemistry and Biology before applying and being accepted to John Hopkins as a medical student. From high school all the way through med school, her study habits followed her and so as a result her social life was practically non-existent. She’d first heard of the up coming exploration mission from father. Then she heard about it from her mentor at John Hopkins, who when she made a mention of being interested in the entire thing, suggested that she apply for the mission that was being formed. She had applied on a whim, not expecting them to take a freshly graduated and license doctor, only to be surprised when she received a call asking if she was still interested. It would be a great opportunity for research as well as to help any injuries that may occur on the mission. They’d warned her that the mission could be dangerous and there was a possibility they wouldn't make it home. She had agreed because, besides her parents and her older brother, she wouldn’t be leaving a family behind in case something did go wrong.

Megilwen
05-08-2015, 02:56 AM
Name: Thea Scott

Age: 26

Sex: Female

Appearance
http://fc03.deviantart.net/fs71/i/2014/269/2/8/asura_by_juuhanna-d546468.jpg

Personality: Angry at how things were turning out for her people. Jaded against all humans, slow to trust.

Bio: Orphaned as a young girl because of a house fire, she was adopted by a nice family and was unaware of her abilities until she accidentally changed one day when she was around 14. Her parents were terrified and told her to leave. That she was a monster. That she should leave, that demons like her weren't welcome in their house. So she'd ran.

She'd had to live on the road, most often as a dog in order to get food. People were nicer to animals than they were to people. She managed alone for a while, but eventually she heard about others like her and she went to find them. They'd formed a commune of similar people, shifters like herself and she was finally home, able to learn about who she was how it all worked. She lived happy and peacefully for years outside the Seattle area. And then their secret came out and the world was turned upside down. Instead of people being open minded about it all, they were terrified.

There were attacks on both sides, which only caused the issue to escalate. It escalated all around the world, until the governments began to gather up the shifters putting them on Iceland. Thea's home was hit, to gather up her family, most were captured but some got away like her and started attacks of their own. She and some others had gone to a Senator's house to find information about where some of the captives were being held before they could be sent to Iceland. Only the information had been a trap and so she was caught and processed.

Favorite Form: Lioness

Original Crime: Caught breaking into a known senator and shifter-haters home

Megilwen
05-08-2015, 03:07 AM
Katlyn Abrams

Long black hair and blue eyes. A colonial woman, short of stature. Unmarried, left to care for her father's house while he is away to war. She's quiet and in her 20s. Due to the times, she keeps her skills a secret from those who would persecute her. (Witch/Medium)

Megilwen
05-08-2015, 03:11 AM
Lucius Arguris.
An old spirit, who is second only to the Demon King himself. He is tall, built and muscular with cold dark eyes and red skin. Twin horns sprout from his head. Finally a pronged tail completed his demon form. However, such a sight would put many running. So with illusions he hides behind the visage of a British officer with flaxen hair and piercing green eyes. (Demon General)

Megilwen
05-08-2015, 03:14 AM
Name: Ellie Avery

Age: October 31 (15)

Wand: Reed, Dragon Heart String, 11 1/2 inches, easily bendable

House: Gryffindor

Appearance:
https://s-media-cache-ak0.pinimg.com/236x/ab/15/3f/ab153fa5ff9934a602fad2bf8b18b71a.jpg

Personality:
Ellie is the proper lady, quiet and respectful. She is studious, though not to the know it all level of her house mate Hermione. Quite different than what one would normally expect from a Gryffindor.

History:
Ellie was raised as a pureblood in the Avery house. She was a childhood friend of Draco Malfoy's, having frequented his family's home as she grew up. She received her letter at the same time he did, though was quite confused when the letter read Ellie Black on it. The Malfoy's and her parents assured her that there'd obviously been a mistaken when the letter had been written as the Blacks and the Averys were both old families.

When she was sorted into Gryffindor her family was extremely disappointed, as they believed she should have been in Slytherin like the rest of her family and Draco. In the end, they were able to live with the fact that she wasn't in Slytherin, but only just. Her knowledge and skills certainly helped. Though just like Draco, she was constantly berated about how a Muggleborn could be top in the class against them. However, Ellie did not dislike Hermione as Draco did. She did room with her after all.

Quirks and Extras:
*Daughter of Regulus Black (unknown by her)
*skilled in transfiguration and potions
*Has a secret crush on George Weasley

Canons
Dumbledore's Army
Order of the Phoenix
Peter Pettigrew
Fenrir Greyback

Megilwen
05-08-2015, 03:21 AM
Keeva Flynn - Rabbit (Tamer)

First Name: Keeva
Middle Name: Anne
Last Name: Flynn
Meaning of Name: gentle, beautiful, kind
Nickname: Kee Kee

Age: 19
Real Age: 19
Birthday: August 12, 1831
Blood type: O
Horoscope: Leo
Compatible Element: Wood

Powers and abilities:
Ability: Can grow plants quickly
Element: Wood
Immunities: Earth and Water
Restrictions: Must have the seeds or a clipping to grow the plants
Skills: Uses the plants to create poultices in order to help speed up healing

Gender: Female
Sexual Orientation: Heterosexual

Affiliation: Tamers
Alignment: Neutral Good
Occupation: Lady's Maid
Animal Tamer?: Yes
Chosen Animal/Zodiac: Rabbit

Feral Appearance:
http://www.yorkshire-minilops.co.uk/lops6.jpg

Feral Personality: In her rabbit form, Keeva is quick and courageous getting into small holes or trouble whichever was quickest.

HUMAN HALF
Personality:
Keeva is quiet and a hard worker but once who get her talking she is happy to asks questions and to get to know everything about someone. She puts the health and happiness of others over her own. She good at following directions and enjoys helping people. She enjoys reading, cooking, and spending time with friends. She hates to be alone. She was raised to be a proper lady and always tried to believe the best of people, even if she'd been proven wrong several times, making her extremely gullible.

Inventory

Clothing

Work Uniform
Skirt
https://s-media-cache-ak0.pinimg.com/736x/28/20/28/282028677f40a8566aa346f3fdf49f2c.jpg

Top
Vest matches above skirt
https://s-media-cache-ak0.pinimg.com/736x/9f/02/d0/9f02d0417ea1f98bdc0737ec61212497.jpg

Normal wear
https://s-media-cache-ak0.pinimg.com/736x/9c/10/f5/9c10f5904630dba9fd18ff4b217980ab.jpg

Council outfit
https://s-media-cache-ak0.pinimg.com/236x/c5/1e/54/c51e5415b6eb434a2cca2f1f0620fa6e.jpg

Most Prized Possession:
https://s-media-cache-ak0.pinimg.com/736x/12/8e/5a/128e5abfd240f9c3f8b151750128d03b.jpg
A rabbit necklace given to her by her parents at birth.

Accessories:
Hair Pin
https://s-media-cache-ak0.pinimg.com/736x/27/09/61/270961359268fbe7dea4cd8d9879b099.jpg

Bag
https://s-media-cache-ak0.pinimg.com/736x/39/30/19/39301914ea376eccd47cc00130901a14.jpg

Alchemical Book
https://s-media-cache-ak0.pinimg.com/736x/20/db/20/20db20bc0824b074ce3f297bc23d21f7.jpg

Equipment:
Alchemical equipment for medical mixing

Appearance:

Appearance
https://s-media-cache-ak0.pinimg.com/736x/30/2a/d2/302ad210e04bd6726f1724b1f68bbecf.jpg
Like this but tips of white hair are black

Keeva is petite only standing at about 4'11'' and weighs about as much as a teenager only about 112 lbs. She has a round face with almond blue eyes and white hair that had black tips. Her hair is wavy and goes down to about her mid back. While at work she keeps it pulled up and pinned back, but when not at work she prefers it to be loose. She is fastidiously clean and perfumes her olive colored skin with this orchid perfume she'd been given as a gift. Her ears were both pierced through the lobes and the cartilage of her top right ear. Keeva has several small burn scars on her hands, from where she'd accidentally knocked over a bottle of acid while working with the alchemist.


History: Keeva was born to Cynthia and Jackson Flynn, owners of a haberdashery located in Suzuru at the center of where the major trade roads met. They made the best hats, bought by nobility and commoner alike. Their job put them in contact with everyone from all walks of allowing Keeva to learn about the different levels of prosperity and to interact with people from all over the word. As a child, she loved listening to the stories as the traveling merchants came in to purchase hats to sell on their travels. She was a child that was well loved by everyone who came into the store and some of their frequent customers often brought little treats in for her.

It was due to their connections that they were able to get Keeva a position as a Lady's maid for Lady Eliza in a nearby town in Braith. While working for Lady Eliza, Keeva learned all about how to appropriately behave like a well-born lady as she accompanied the Lady to parties, teas, and other types of events that high born women went to. In her spare time, she got to know the manor's alchemist and healer, learning how to use plants for medical purposes as well as for defensive measures.

She had been working for Lady Eliza for four years when the council called for her to come to their seat in Avastine. Lady Eliza had been so excited that her little Keeva had been called to the Council that she paid for the carriage that would take her there as well as something more "presentable" for when she met with the council.

Megilwen
05-09-2015, 01:44 AM
Name: Evangeline

Age that you look like: 19

Sex: Female

Angel/Demon: Angel

Appearance:
https://s-media-cache-ak0.pinimg.com/236x/79/83/6f/79836f4a37fcc7b8351d9b9e8a6835e1.jpg

Bio/History: Eva is a new angel. She'd recently died and sadly at a young age. It had been deemed that she'd lived her life in such a way that provided she pass the test she could earn her wings and help people for the rest of her life. Her test was to be that of any angel to find someone in need of help. She was sent back to Earth to find that someone and to earn her wings.

Megilwen
05-09-2015, 06:39 AM
First Name:Lilith
Middle Name: Rose
Last Name: Blackwater
Meaning of Name: Rose of the night
Nickname: Rose

Age: 26
Real Age: 348
Birthday: October 31, 1502
Blood type: AB
Horoscope: Scorpio
Compatible Element: Earth

Powers and abilities:
Ability: Geokinesis
Element: Earth
Restrictions: Must be in contact with the earth to use it's materials (skin contact), must be natural materials
Skills: Can manipulate any type of earthen material

Gender: Female
Sexual Orientation: Heterosexual
Species: Human

Affiliation: Othello
Alignment: Lawful Evil
Occupation: None, Noble

Animal Tamer?: Yes
Chosen Animal/Zodiac: Dog
Species of Animal: Direwolf
Feral Appearance
http://www.paleodirect.com/images/textimages/direwolf1.jpg

Feral Personality: Rose's loyalty is present not only when she is in her human form, but also when she's in her feral form, if not doubly so. She's intelligent and able to adapt easily to any situation. Her size makes her quite strong and she has great endurance to make up for the lack of speed. Not to say that she's slow, but such a large creature is by nature less fast than some of the other dog species. Rose is a great leader and always leads her group from the front instead of directing from behind.

HUMAN HALF
Personality: Rose is fiercely loyal to the Othello cause and Huong ever since Huong saved her. She enjoys being around people and helping those whom she feels the council has turned a blind eye to. She hates the Anthre council and perfumes and colones, due to her sensitive nose. While she is fiercely loyal to Huong, that also makes her blind and gullible to some of his methods. She'll follow orders without question, unless they go against her own personal law. She does not kill or hurt children or those who are see as the bottom of society, as she remembers what it was to be on the low end of the totem pole despite being on the top now. Rose can be friendly, but get on her bad side and she can be snide and arrogant.

Inventory

Casual outfits

Top
https://s-media-cache-ak0.pinimg.com/736x/99/cc/a0/99cca086787f4e8c2e13b34716329b82.jpg


Shorts
https://s-media-cache-ak0.pinimg.com/736x/c0/45/f3/c045f353719a7e6fe30219af2fd8460f.jpg
Black shorts

Shoes
https://s-media-cache-ak0.pinimg.com/736x/6e/eb/b7/6eebb70be18692d38af5de5cc4b9dfde.jpg
Also Black instead of white

Formal outfits

Top
https://s-media-cache-ak0.pinimg.com/236x/55/85/69/558569f9fa929c8a62a7a94c60827bf7.jpg

Skirt
https://s-media-cache-ak0.pinimg.com/736x/dc/19/d9/dc19d9cc17451624cfc0a78809b178d8.jpg
Looks like this, but skirt is black

Combat outfits

Option 1
https://s-media-cache-ak0.pinimg.com/736x/99/58/16/9958160072a75ae8c268e041b7c8f03d.jpg
But all in black

Option 2
Pants
https://s-media-cache-ak0.pinimg.com/736x/91/51/b2/9151b2239e8a73689cabee20b2d795cd.jpg

Belt
https://s-media-cache-ak0.pinimg.com/736x/c8/08/f1/c808f11156c5cbd56630f9f4f83031fd.jpg

Shoes
https://s-media-cache-ak0.pinimg.com/736x/0a/48/fd/0a48fda11265e9d48cc8b693890d2c40.jpg

Corset
https://s-media-cache-ak0.pinimg.com/736x/98/74/be/9874bea7a696c8e83aa38f279f4d87c8.jpg

Coat
https://s-media-cache-ak0.pinimg.com/736x/6e/ce/98/6ece987af412935896bfdd26ef6f766d.jpg

Most Prized Possession
Mother's earring. One wears one on the right ear. Second one was lost.
https://s-media-cache-ak0.pinimg.com/736x/3f/30/a1/3f30a1fe31d6ddb79cec5976047c1bc0.jpg


Accessories:
Hair Pin
https://s-media-cache-ak0.pinimg.com/236x/8c/e3/9e/8ce39e6498545fc98e278c8d951f68a1.jpg

Equipment:
Sword
https://s-media-cache-ak0.pinimg.com/736x/e1/a4/f6/e1a4f6abd45c8d6f00496d4ecfe74849.jpg

Fan Knife
https://s-media-cache-ak0.pinimg.com/736x/a1/9a/56/a19a5628df075c4d9d2aee9dd8c622e1.jpg
[/IMG]

Potion Carrier
https://s-media-cache-ak0.pinimg.com/736x/9c/4a/29/9c4a29211c36d538624d92d92e283075.jpg

Trinkets:
Rose Necklace
https://s-media-cache-ak0.pinimg.com/736x/0f/24/50/0f2450620f3675cd5340fe57addf93d3.jpg

Rose Bracelet
https://www.etsy.com/listing/94954014/the-glowing-rose-sky-blue-vial-necklace

Appearance

https://s-media-cache-ak0.pinimg.com/736x/d9/b4/e4/d9b4e4917e688046024d80c66616dfee.jpg

Rose stands at 5'7'' and tends to wear heals always making her seem even taller. She weighs about 135 lbs, making her frame thin but sculpted. She skin was a light cream color and was free of blemish except for the one scar that ran across her neck directly under her chin. Rose was left-handed. Her face was angular, with prominent cheekbones. She has blue eyes and long black hair that she commonly left down.


History:
Lilith was born to a poor family who was barely able to find enough food to survive. As a child, Lilith did anything she could to help her parents find food for the family. She refused to do anything so bad as stealing, as stealing was wrong and her parents had raised her to follow the rules and that as long as you did what was right then everything would turn out all right. So Lily, as her parents had called her, had run around doing whatever little jobs she could find around their home town. Taking deliveries, cleaning store windows, keeping watch over a booth while the owner ran home because they forgot something. Anything really. She was well enough known that all the merchants and store owners trust her enough to know that nothing would be missing when she got back.

As she grew older it became harder and harder to find food. Despite her trustworthiness, no one wanted to hire her or give her a stable job. She resorted to begging, but that just made the favor she'd once had with the merchants to deteriorate to nothing. It was at this lowest point that the Anthe council had come into town. She'd asked for their assistance, had begged for help and they'd promised to help find her something to do as they were there for her. She was the next Dog Anthe. Lily had been so happy to finally have found a place where she fit. A place that would help her family survive. Being Anthe was an honor after all. Lily traveled back and forth regularly between the Anthe council and her home in a port town of Houkesh. It was there at a coffee shop in her home town that she'd met Huang.

Lily had done something to draw Huang's attention. He'd said it was something about her tenacity, whatever he meant by that. They'd talked, he'd told her about his beliefs, his worries, and theories of the Anthe council. Even more importantly he'd warned her. Warned her about what the Anthe council had planned for her. At first Lily hadn't believed him. She was a friendly person and she considered herself open-minded, so she was willing to listen to him and debate with him over theories, but to believe him that the council had nefarious plans in mind was preposterous. He'd warned her of the council's plan to kill her family and placing the blame on a group called the Othello, his group of followers. Finally, in a last ditch effort he'd given her a name, the name of the council member who was responsible for the plan. When she left the little coffee shop, she had been determined to never talk with him again and she hadn't.

It had been weeks. At first it was curiosity. Then it turned into worry and finally it became concern. Her family was her life and everything that she'd done had been for them. Was she going to get them killed to? In an effort to keep her in line? Finally unable to take it anymore, she'd snuck into the councilor's rooms to search for this evidence that Huang had warned her about. She'd been shocked by what she'd found. The evidence. Just like Huang had told her. It was all there. The contract for the assassin. The plan for when everything was supposed to happen. She'd thrown the papers into the fire to watch them burn before hurrying to sneak away to save her family.

Lily had returned home to check in on her family, worried about what Huang had told her and what she'd found. Worried about the plan of the Anthe council that she'd discovered. She'd gotten to her parents home to find the door open. It couldn't have happened so soon. They couldn't have gone through with it so soon. Running into the house, she'd discovered her parents and her siblings all dead on the floor. That was where Huang had found her hours later. He'd helped her from the house, like a caring friend, and had taken her away from her home. Away from what she'd seen.

Afterward, her hatred of the Anthe council had grown. When Huang had asked her to join him warning that the process would be rigorous and one she might not survive, she hadn't even hesitated in her answer. She'd done every trial he'd asked and had even almost died a few times, but she'd done everything and thus earned the immortality potion. After drinking it, Huang had given her a gift. It was small, a little choker with a rose pendant. He'd told her that it symbolized her rebirth among that Huang and that from now on she'd be called Rose.

Megilwen
05-10-2015, 04:47 AM
Name: Layla

Race: Night Changling

age: 16

Appearance:
http://images2.wikia.nocookie.net/__cb20130430191314/allanimefanon/images/2/24/Tumblr_static_anime_girl_with_black_hair_and_blue_ eyes-1920x1080.jpg

Short Bio: Born on the Island, Layla was quiet and always seemed distracted when she was young and growing up in the care of the survivors camp. This was mostly due to the fact that she could feel other people's emotions, but had a hard time picking out which emotions were hers or coming from the half dozen other people in camp. It had come in useful in the past when she was out gathering food or water as she would sense the Scoundrel's emotions and would be able to narrowly avoid running into them. As she grew older, it became easier to pick out where the emotions were coming from, but when surrounded by a bunch of people and a bunch of emotions at once it was still difficult.

Extra: Layla is just recently 16. She occasionally hears the voices yet, but hasn't been overwhelmed by them. This is partly to do with the overwhelming feeling from other people's emotions around her keeping the new 'voices' at bay.

Megilwen
05-10-2015, 05:38 AM
Name: Lucie Suverdt
Titles or Ranks: Lady
Race: Human
Nationality: Eresia
Age: 25

Appearance
Lucie has long hazelnut brown hair that shines in the light and bright sapphire blue eyes. With the same slightly bronzed tone that her father's skin, Lucie is nearly a mirror image of her father. Her frame even mirrors his with all it's lean muscle, weighing about 120lbs. The only difference between the two, besides personality, would be that Davian is tall, where as she is more an average height around 5'5''. It could only be assumed that this came from her mother's genes.

Lucie's style tends in two directions. First, there are the proper lady's gowns as was expected of a lady of her station. Long gowns of bright colors, light fabrics, short bell sleeves, gathered bodices, and elaborate embroidery. She tends toward colors like reds, yellows, and bright blues that matched her eyes. Then there is what she liked to wear when she wasn't required to wear dresses. It was a long styled over coat that goes about to the height of her knees in bright colors and embroidery, styled to fall in such a way that it looked like a shorter dress, but underneath were pants with a light shirt covered with a corset that would match the coat.

https://s-media-cache-ak0.pinimg.com/736x/89/70/64/8970641309476e4dfe5ad8bd06a1aac1.jpg

https://s-media-cache-ak0.pinimg.com/736x/02/b1/81/02b181af0cf7257f841f78de68daa422.jpg

Weapons
Cleavage Knife - a small knife hung on a silver chain that fits just were it name would suggest. A common weapon for a lady that is stuck wearing yards and yards of fabric that would make it difficult to get at any knives hidden else where.

Rapier
http://www.dixiegunworks.com/images/SE0711.JPG

Creed: "Everyone lies." "Keep your enemies close and your "friends" closer." "If you truly want something, you'll find a way to get it." All of these were teachings from her Grandmother and the ones that she keeps closest to her heart.
.
Personality: Lucie is friendly and charismatic on the outside, especially with those she considers friends. Due to growing up at the castle in Fleuris among the games and intrigue of the court, she is also cool and calculating behind that welcoming smile. When pushed into a corner, she can be as fierce as a lion.

Skills and Talents:
Rapier- Trained under her grandmother's order from the age of 15 on as every woman should know how to defend herself
Mage - Trained for the required two years at the College before returning to live with her Grandmother at the castle. However, she still would walk to the college to take classes, though at a much slower rate than if she lived at the college. Focus Specialty: Thaumaturgy

Banes:
Due to much of her live's circumstances, it takes a while for Lucie to learn to trust people, especially when it comes to those of the royal family and the court. While she picked up to the game quickly, she also understood that when talking to anyone they could be telling you one thing while secretly plotting behind your back. Lucie had watched the rise and fall of many of the Lord and Ladies over the last 10 years since she'd come to live with the Grandmother and while at first she trusted easily, she soon learned that the ones that acted like your best friends were the ones who were trying to destroy you.

Biography
Lucie is the eldest of Davian's children and his first bastard. The Empress had commanded that the child be raised as was proper for one of her grandchildren, for her first grandchild. This was mostly due to the constant worry that the line be properly continued because there was never a guarantee that Davian would have more children.

This no longer became a concern with the birth of Davian's first child by his first wife when Lucie was about two. With proper succession assured, Lucie was still to be raised befitting that she was the daughter of the crown prince. She would grow up being a play-mate for her half-brother Sebastian. As Davian continued his ways, the number of heirs, both true heirs and bastards increased and then so too did her importance decrease. However, one thing remained the same, Lucie was the Empress's first grandchild and she still held a favored spot within her grandmother's heart.

At the age of 4, plans changed again as a magi adviser to the Empress felt the magic power in the little girl. So for her safety and for the safety of the royal family, she was taken to live and train at the Eresian college until it was deemed she had appropriate control over her abilities. While there not only did she learn about magic, but she also received the proper education for a young noble woman. First from tutors paid for by the Empress and then from the professors at the college. When she turned 15, the Empress demanded that her Granddaughter be returned to her so that she could get to know her. Lucie still studied at the college, but instead of living at the campus she walked there for her classes daily after her daily morning tea with her Grandmother.

Lucie was a friendly and cheerful girl, prone to talking with anyone she could. So with her walks to and from the castle to the college ended up being a perfect opportunity for her to begin meeting people and after being regulated to the college ground for so long it filled in a hole the young girl hadn't even realized that she had. It was there that she gathered the people's trust and love and that she learned the ugly truth about her father.

At 18, the Empress held an extravagant event for her Granddaughter, where she removed the bastard name instead making her Lady Lucie Suverdt. The rumor among the court was the the Empress had given Davian's first child a title in order to get him to come into line and that it was all part of the dangerous court game. One that the new Lady Suverdt had to pick up quickly as the Game had drastically changed with her Grandmother's decree. It must have been a genetic trait as her father Davian knew how to played the game the best, next only to the Empress herself. Even after being named a Lady, Lucie continued her studies at the college and the unofficial studies with her Grandmother.


RP Sample
"Lady Suverdt!" came the jovial voice in Lucie's ears as she was walking across the city to her lessons at the college. She turned her head and spotted Jon the blacksmith waving at her, as well as Jenny the girl who ran one of the bookstores that the students frequented. Lucie had a few minutes before she had to be to class, she could make a quick stop to talk with a few of her friends. Cutting through the crowds she hurried over, one of her ever present guards following at a distance. It had been her Grandmother's idea unfortunately.

"Jon! Jenny!" She said greeting each of them with a smile and a kiss on either cheek as she came up. Looking over each of them she came to a sudden realization, Jon was sweet on Jenny. It seemed her Grandmother's lessons were paying off, Lucie was becoming much more aware of the people around her and their little cues. "How are you two doing?"

"We're doing just fine my Lady." Replied Jenny and was about to continue when Lucie cut her off.

"None of this my Lady, nonsense. You've known me since back when I was just another one of Davian's bastards, the first one to be sure." She said with a wink. "I insist you continue to call me Lucie."

"Of course. Lucie." Said Jenny with a smile before continuing with what she'd been talking about earlier. "Jon and I know you're in a hurry to get to your classes, so we can find time to talk longer at a later date. We just wanted to give you something. Since we haven't had the chance to since the Empress gave you your title."

"You don't have to give me anything, but I thank you for your generosity all the same." She said taking the small wrapped package that Jenny was holding out. She knew these people. To refuse a gift would be a slap in the face.

"It's just a small journal that I bound myself." Said Jenny with a light blush. "You could use it for your notes at the college."

"And I made the small pen set that's on the inside of the cover. It's a special design that can hold the ink in the pen instead of requiring you to tip it so often." Said Jon adding in about his piece of the gift. "That and the clasp. I had to get help with the design for it, but you can get it spelled at the college to make sure it stays locked and only opens for you."

While they were explaining the gift, Lucie had been looking it over. "It is a truly beautiful bit of work. Thank you both very much. I'll treasure it." She said honestly to the two. A bell rang across the town from the college, her classes would be starting in about 15 minutes and she still had to get over there. "I'm sorry I have to run, I'll come by again to talk some more soon." She gave each of them another kiss on the cheek and a hug as thanks for the gift before heading off to her classes at a quick walk, turning to give the pair a quick wave as she left.

Megilwen
05-10-2015, 07:05 AM
Name: Anaya Fry

Gender: Female

Age: 21

Appearance:
http://www.blirk.net/wallpapers/1400x1050/pirate-wallpaper-1.jpg

Stuffs:
Sword
http://www.raccoongames.es/img/productos/replica-sable-edward-assassin-s-creed-iv-black-flag-106-cm/iko0550-assassins-creed-edward-cutlass-replicab.png

Pistols
http://www.treasurenet.com/forums/attachment.php?attachmentid=612536&d=1332457439

Bio/History: Anaya was born on the pirate island of Tortuga in the Caribbean, the daughter of some whore and her pirate lover. She never really care to know or find out who her father was and she wished more than anything that she could forget who her mother was. As soon as she was old enough she was resolved to trying to find a way out of the vicious cycle. She knew that she wouldn't survive on a pirate ship, a young woman on her own. So instead she disguised herself as a boy before joining onto a crew that after some asking around the island, she knew to be a little more ...open.

Working her way up through the ranks she eventually became first mate, though by that point it had become a lot harder at hiding her feminine form. It wasn't until when the Captain of her ship decided to step down before he died that her secret became a not so secret. It was an amusing situation actually. The crew had elected her the new Captain. Then they'd informed her that they'd known she was a she for the last 5 years. At first she'd been shocked at the news then she'd laughed, at least she didn't have to hide what she was anymore.

Megilwen
05-12-2015, 04:02 PM
Name: Olivia Bishop

Age: 24

Gender: Female

Profession: Fashion Buyer

Personality: Olivia is strong of opinion and due to her job she expects her 'requests' to be followed immediately. She likes to be the one in charge and tends to automatically expect everyone to just fall in line. She tends to be friendly when she first meets people, but will also quickly make a judgement about a person and generally doesn't allow an opportunity for that opinion to be changed.

History: Olivia lived a relatively normal life and ever since she was a little girl she was always interested in fashion. In high school, she was quiet and focus on designing the costumes for the theater shows as there weren't a ton of other ways in which to let her interests thrive. After high school, she moved to the city and got a job assisting one of the top fashion magazine editors. It was there that she learned how to have a be a leader and to have a stronger personality. She left the fashion magazine a few years later and got hired as a buyer for a high end fashion boutique.

Skills: Leadership, Sewing, Decision Making,

Likes: Fashion, Flowers, Speed Dating

Hates: Outdoors,

Fears: Blood, hospitals, Being Alone

Other:
Appearance
https://s-media-cache-ak0.pinimg.com/736x/f8/18/49/f8184903e0578985a1fb004f8d99fcc2.jpg

Megilwen
05-16-2015, 12:58 AM
Character Name: Willow
Gender(s): Female
Sexuality: Heterosexual
Age: 27

Appearance: Willow is a little shorter than the average height, with emerald green eyes and long wavy black hair. She keeps her hair pulled up and pinned loosely on her head. She had a heart shaped face, with a small scar across her left eyebrow. Her feminine curves are well proportioned and she has a bit of muscle just from the daily work.
Eye Color: Emerald Green Eyes
Hair Color: Black Hair
Weight: 120
Height: 5'4''

Attire: Willow tends to wear greens and browns in order to blend in with the natural landscape. She tends to dress in knee high boots, tight pants, and long tunics with a hood that looked like they would have been the appropriate size for a broad chested male so it hung loosely about her body. A leather belt was strapped around her hips, which held her knife and a small pouch. Another leather strap when across her right shoulder, which strapped her bow and quiver to her back.
Weapons: Bow/quiver and long bladed knife.
Gear: (Leave Blank.)
Inventory: (Leave Blank.)
Blood Liters: 5.5

Dreams: To get free of her responsibilities of her family in order to have an adventure of her own like the old men at the tavern tell about.
Nightmares: Being stuck doing the same thing day in and day out
Purpose: Curiosity about the monsters and creatures that live in the forbidden zone

History:
Willow was born into a poor family, that survived off their dad's ability to hunt. When she was a young girl Willow got lost in the woods while playing with some friends from their little village. She'd been lost for an hour before a wolf found her, luckily she wasn't killed by the creature as her father and brother's found her soon after. As she grew older her father continued to teach her how to hunt using both a bow and a knife. She even cut the throat of her first rabbit.

By thirteen, Willow was hunting on her own and that was when she found Willem. He was a young boy, who had been set upon by bandits on the road. Willow and her hunting dog had chased them away, her from a well placed arrow in one's arm and her dog by ripping a chunk out of a man's chest. Willow had helped the boy to her house, where he lived as part of their family for a time. Willem was a quiet, sad boy, but the two children still grew close to one another.

When she was fifteen, her father was bit by a poisonous snake. Willem mentioned a cure from the lost nation of Lhazenvanian, that could help, but it seemed like no more than a story and certainly wouldn't help her father in time. Willow stayed by her father's bedside until the very end. He called her The Hunter and told her to take care of the family as the new head of the house. After her father's dead, Willem was even more withdrawn and then a few days later vanished leaving only a note that no one in her family could read.

Willow grew older and continued hunting for the family, but something was in the forest making that harder to do. This made it harder for her to provide as was the duty her father left her. All that was left was to accept the offer of marriage from one of the suitors. She married out of need and necessity to make sure everyone was seen to, choosing to marry one of the local merchant despite their age difference. That choice seemed to have been for the best, as her brothers, who'd been jobless up until this point now had a place to work and they had food to eat. She had thought that she'd be able to still hunt, however as time went her husband protested this more and more wanting her to wear dresses and be his property to show off. So Willow was forced to sneak out of the house in order to fulfill her need to hunt.

It was during one of these trips that she'd met the man who was the catalyst to her journey. She'd walking through the forest when she came upon and area that looked like giants had fought. Walking to the end of the destruction, she discovered a man in a long coat, one that looked more beast than man with a giant ax standing over a giant wolf. She'd fired an arrow at him and with almost inhuman speed he threw the ax which shattered the arrow before embedding 3/4 of the way in a nearby tree. The ax handle had been unexplainably flexible and had knocked her out. When she'd awoke, the man had shifted back into more of a human form and was standing above her. After a brief conversation in which the man seemed to indicate that he knew Willem, she left with more questions than she'd started with and a explainable urge to go to Lhazenvanian.

Willow had done a little planning, gathering food and supplies as well as booking passage to port that was near to Lhazenvanian. The final piece of her plan involved finally getting Willem's letter read. The old sailor who read it did the best he could, but it was understandable enough to indicate the Willem had went to Lhazenvanian himself. That was the final piece. Knowing that Lhazenvanian had been Willem's destination, Willow herself knew she had to go.

The trip itself wasn't hard, just long. Finally, she arrived in a town and seeing the lights on in a nearby house, she'd knocked on the door hoping for directions or a place to sleep as this had been the first house she'd seen in days. Instead of opening the door, the family that was in there turned off all the lights as if to pretend they weren't there as bells began ringing in town. Willow barely had a moment to think before a women in a long coat knocked her into the wall heavily causing her to fall to the ground dazed. The woman ran off down the street not even glancing back and soon a werewolf came into Willow's view.

The beast leaned down sniffing her, it's great teeth bared in a snarl. Then more surprisingly, it's mind touched hers asking to her purpose there, her purpose in one word. Her response was "Willem" and either the beast didn't like the answer or had always planned on making her it's next meal, it tore into her with it's teeth. Swallowing her whole. As the great mouth closed around her, the light shutting off as she was swallowed, the last thought on her mind was of the boy from all those years ago.

Home Life: Willow lives with her mom and two younger siblings, as her father had passed away when she was about 15. She had to fill in as the roll of hunter for the family, bringing in meat to supplement the small garden that they had. She made a little extra money for her family by selling any meat that they wouldn't be able to use. When she was in town, she'd always take a break and buy a round for the old men who frequented the local tavern in order to hear stories about the forbidden lands.

Megilwen
05-16-2015, 03:17 AM
Name: Mia Johansen

Age: 23

Sex: Female

Race: Human

Appearance
With bright blue eyes
https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcQ0YhkQ_E6cuZGmLZ3ZLYYoqMFoU8jJJ m1dbd16KESbd_f-lU6Z


Personality:
Mia is the epitome of bookish when it comes to things that she's interested in. She will "nerd out" whenever the topic of history occurs, going off in excited tangents. Otherwise, she's friendly and more than willing to lend assistance to those in need. She has a tick of always pushing her hair back behind her ear, but she can never seem to remember a hair-tie to just pull her hair back out of her face.

Skills:
Besides her knowledge in history, Mia is actually very skilled in fencing. She'd always wanted to try fencing, probably due to her love of history, and so in college she took a fencing class and then joined the school club. She became good over the next 5 1/2 years as she earned her two degrees. She's also a linguist, able to read and speak in several different languages, including Spanish, Germanic, and Norwegian and she's always working to learn more. It certainly helps when trying to schedule the borrowing of artifacts from other nations.

Bio:
Mia was always a strong student, jumping forward a grade in elementary school and graduating Valedictorian of her High School earning her a full ride to the college of her choice, within her home state of Texas of course. She came from a loving family with one older sibling, her brother Edmond. He hadn't been good at school like she was, but he had a mind for business. Elise on the other hand loved history and mythology and that's what she elected to study in college. So while her brother had a successful, high paying job and less education then her. She was the opposite, high education and a less high paying job, though to her it was the most rewarding job.

She'd graduated with her BS degree and then went straight into a Master's program. She was amazingly lucky to get a job helping to curate museum exhibits at the British Museum in London. Her family had been sad to see her go, but were excited for her all the same. She moved into a little apartment within walking distance of the museum and started work. It was long hours, but it was satisfying work. After months of being at the museum, she was finally getting a chance to develop her own display which required months of work signing agreements for the pieces she wished to borrow from other countries. It was finally time for everything to be arriving.

Megilwen
05-21-2015, 12:54 AM
https://s-media-cache-ak0.pinimg.com/236x/4a/4e/73/4a4e737ee66d7e6b76c49233ea9efe89.jpg

Name: Setsuka Moto

Nickname: Suka

DOB: April 21st

POB: Omihachiman, Japan

Age: 17

Sex: Female

Sexual Orientation: Heterosexual

Psychological Reference: Once happy and personable, Suka is now quiet and withdrawn, with only a few close friends sticking with her through her loss.

Incapacitation Record: None

Historical Reference: Suka was born to the Motos and was the youngest of their two children. Suka was happy child, who was drawn to music at a young age and started learning the violin at about 4. While Suka excelled at the violin her older brother, Isamu, excelled at spoiling his little sister. When she first started school, Isamu took great joy in holding her hand as they crossed the street, dropping her off at her primary building, and then meeting her after school to walk her home.

This continued all the way through high school. Her brother was two years ahead of her and was the president of his class, but he still always took time to check on his baby sister. It was at the end of her junior year of high school, that Suka lost her rock. Her brother had been working at his new job at the bank when some men came in to rob the place. She received the news when her brother's former teacher came and pulled her out of the classroom. Now it was Suka's senior year and she still felt like she was floating around lost. She hadn't played her violin in months, strictly because she no longer felt inspired to.

Megilwen
05-21-2015, 12:59 AM
Miki
https://s-media-cache-ak0.pinimg.com/236x/d1/6c/10/d16c108e63a88feb27457578dede9efe.jpg

Ren
https://s-media-cache-ak0.pinimg.com/736x/6d/45/46/6d45461fca15da81dae03770526c6422.jpg

Name: Miki / Ren

DOB: September 21

POB: Omihachiman, Japan

Age: 17

Sex: Female / Male

Sexual Orientation: Pansexual / Heterosexual

Who Are They Connected To?: Suka

Are They Best Friends With The Main Character?: Yes

Psychological Reference: Miki is has a rough attitude and has taken to protecting Suka from anyone she feels could hurt the girl, essentially taking over for Suka's brother. Ren is quiet, shy and bookish, the opposite of his sister, but he also took protecting Suka seriously.

Incapacitation Record: Miki is has a record of minor delinquency, petty theft, skipping classes, joined a local gang, she left the gang and shaped up when Suka's brother died. Ren has none.

Historical Reference: Miki and Ren are twins and have been Suka's best friends since primary school. While Suka had a lot of friends, she was closest to the twins and when her brother died they were the ones that stuck by her through all the hard times that followed.

Megilwen
05-26-2015, 03:16 PM
Name: Adelaide Phillips

Age: 16

Gender: Female

Role: Love


Adelaide is naturally beautiful and graceful.
https://s-media-cache-ak0.pinimg.com/736x/50/57/11/5057116a2a065eaccbf964e7eb044dd5.jpg

Personality:
Adelaide strives to make people happy and to feel loved by someone. She is often naive when it comes to the other people, choosing to believe the best in everyone. Adelaide was raised to be kind to everyone and treat them and their feelings with proper respect.

Magic:
Empathy - Adelaide can feel others emotions and can increase the feelings of love and admiration, can be used for good or evil
Healing - Adelaide can heal using the power of love, using the feelings of love with a person she can heal their injured love one, Can remove the feelings of love in the event of a broken heart.

Engaged to: TBD

Short History:
The youngest child of the Dream Kingdom of Love. She has two older brothers, one of which that was chosen as the Prince of Dreams. She was spoiled as a child, protected from all ills and woes, growing up in a family of love. Once she was old enough however, her father thought it was time to show Adelaide the truth of the world. The pain and the suffering that went on in the world. With her upbringing, Adelaide wanted nothing more than to help those feel that they weren't alone, that someone cared or to remind them that someone cared.

Adelaide worked hard to learn from her father in order to learn the skills of the a Dreamweaver, so that she could help as many people remember that they were loved as possible.

Other Skills and Talents:
Musically inclined - vocals and Harp
Horse Back Riding




https://www.youtube.com/watch?v=hYbHzzWmKUs

Megilwen
06-05-2015, 06:03 AM
Name: Keahi

Surname: Eberly

Nickname: Kiki

Age: 23

Class: Wildborne, formerly Frostborne

Appearance
https://s-media-cache-ak0.pinimg.com/736x/af/8a/4a/af8a4ac35b06762ea80fe86b30dd5d45.jpg

Personality: Kiki is quiet and tends to be a loner, preferring to keep away from all manner of people. She's terrified of the chance that she'll lose the necklace that keeps the demon in check and tends to think through every situation before acting in order to make sure she's never placed into a situation where that could occur.

Short-Bio: Born and raised a Frostborne, Kiki was intelligent, quick, and calculating. She was trained, like all the other Frostborne children in how to wield both a bow and a sword, though she favored used of the bow over that of a close combat weapon like a sword. She was skilled enough to maybe one day rival the skills of the famed Frostborne archer Abendrot Scye, whom she looked up to in every way and longed to meet in person, but those dreams were torn away one dark evening.

Kiki had traveling to the next town over, as she'd heard rumors that Abendrot Scye was supposed to be there that evening. She knew the trip was reckless, but she'd been wanting to meet her idol for so long that for the first time, she went heedless of the danger. She'd gotten there and waited and waited, but her idol had never appeared, but instead of staying the evening at a local inn she decided to make the trip back.

The night came quicker than she'd expected and the choices were either find a place to sleep the night off the side of the road or continue on. In the end, she saw a fire through the trees and decided to see if the person there was friendly. After walking out into the clearing around the fire, her memory blanked. When she came to, she was surrounded by the burning homes of her village and the knowledge that she was now sharing her body with an intruder, a demon who took great glee in explaining every thing he did while he had control. She'd gone in search of some way to control the demon, otherwise he took control whenever he wanted. Sometimes he went on wide paths of destruction, while other times he just wandered around like some puppeteer. It made things particularly difficult in trying to find a way to control him, when he could hear, see, and understand everything she was doing and thinking. Eventually, she managed to find a witch who made her a pendant that would keep the demon trapped inside her.

Frostborne
Weapon #1: Bow and Arrow

Weapon #2: Long Bladed Knife

Abilities
*Acrobatic
*Endurance/Speed
*Accuracy - Can hit the mark with her bow at a normal range

Wildborne CS

Sealed Monster Type: Fire Demon

Monster Appearance
http://imagizer.imageshack.us/a/img31/7352/fireelemental02concepta.jpg

Monster Abilities:
*possession - can occasionally take control over "his human"
*skilled with most bladed weapons (knifes, swords, etc) - all are covered with a supernatural fire when in use, but are just normal weapons for anyone else
*can create fire out of nothing to use as a weapon

Transformation Type: By removing the necklace that seals the demon in,

Controllable After Transformation?: No

Monster Name: Dabkar

Megilwen
06-09-2015, 05:24 AM
Name: Princess Kyrie Fahkir of Saibhreas

Age: 25

Gender: Female

Appearance
https://s-media-cache-ak0.pinimg.com/736x/bb/48/bf/bb48bf2c87eaa0143b0a62bf9a16b975.jpg

About: Kyrie is the eldest daughter of King Caleb. She took more after her mother than after her Father. She has shining red hair, piercing green eyes, and fair skin with a scattering of freckles across her nose. She's thin, lithe, and tall, standing at 5'8'' and weighing about 115 pounds. She's the twin sister to his heir, Calder. Being twins, they're are as thick as thieves and competitive about everything. Etiquette, horseback riding, diplomacy. It didn't matter what it was they turned it into a competition of some type. As a result, Kyrie was nearly as knowledgeable in how to run a kingdom as Calder was.

Despite the competition, they each found joy in different things. Kyrie enjoyed learning all types of dances and the social game involved when it came to hosting. Kyrie was quick to laugh and easy to trust in others, probably too easily. As a child, her and her brother were both mischievous, pulling little pranks together, but she'd outgrown that...mostly.

Megilwen
06-11-2015, 02:49 PM
Number: 7

Approximate Age: 20

Maturity: 5

Appearance
https://s-media-cache-ak0.pinimg.com/236x/57/a0/d7/57a0d7cfb5470673693aab0e9c1dd3ce.jpg
(Since it's a Black and White looking image, she has Black hair and bright green eyes)

Personal Belongings:
*Silver Compact Mirror - With Monogrammed Initials AKM
*Silver Charm Bracelet - Containing various charms
*Glasses - Black Rimmed

Megilwen
06-15-2015, 01:36 AM
Name: Kallista Incubore

Age: 22

Race: Tiefling

Gender: Female

Personality: Like all Tieflings, Kallista is slow to trust. She's also proud of her heritage and tends to distrust those who can't see past her demonic features. However, if someone can get past her demonic past and trusted her for who she was, she can form a solid bond of trust between someone else. Those that she feels close to, she is loyal to above all else.

Appearance
https://s-media-cache-ak0.pinimg.com/736x/c4/30/d0/c430d0b9d22497719190d60ea84c8ac8.jpg
Eyes look more natural, but are a golden color and she has a non-prehensile tail. She stands at 5'8'' and weighs about 150lbs.

Weapon of Choice:
*Dual Knives

Powers and Abilities:
*Dual Wield - Is effective wielding two long bladed daggers.
*Fire generation - Can generate small amounts of fire in her hands that can be used in various ways.

Background:
Somewhere in her biological mother's past, one of her ancestors had slept with a Fire Demon. When Kallista was born, her mother was afraid of the monster that she'd given birth to and left the child out in the woods to die. Whereas most young Tiefling children in this situation died, Kallista was luck enough to be discovered by a wandering Tiefling who took the baby in. As a wandering mercenary he knew of a lot of secrets in the land, including one of the hidden Tiefling villages.

It was here that she was raised by the village. The Tiefling woman who she called mother was a baker in the village, who taught her how to use the minor fire spells that she used to light the fires of the ovens. As she grew older, the man that she called her father taught her how to fight. At the age of 18, Kallista started to go with her Father on his jobs, gaining experience herself. They made a great team.

Then the Lich King broke free and his undead armies ravaged the country. Kallista and her Father had been on a mission when the army destroyed their home. They'd come back to find the village burned to the ground, but no bodies. It wasn't until a few weeks later that they found the survivors on the road who told them what had happened and the tale of Ironhold, the last safe place in the world. Kallista and her father joined up with the survivors, helping to protect them as best as they could.

Others:
NPCs
Mother - Reita Balorfist, Tiefling, Baker, deceased
Father - Ekemon Incubore, Tiefling, Mercenary

Megilwen
06-15-2015, 01:40 AM
Name: Gwyneira Owens

Years Lived: 1824-1846

Gender: Female

Saint or Sinner: Saint

Appearance
https://s-media-cache-ak0.pinimg.com/736x/07/2a/10/072a10dc3fbaf8889df227b2d8d31af9.jpg

Personality: Gwyn is warm and caring, despite her cold appearance. Much as she did in life and death, Gwyn will put others ahead of herself in all instances. She made the ultimate sacrifice in life and will continue to sacrifice for others.

History:
Gwyn was born in England during the 1800s to a noble family. She was born and raised a proper lady in a life of luxury. As she grew up, she couldn't help but look over her garden gate to see all the beggars along the street. They'd be there for a short time in the morning before the constables would come along a moved them out of the area. She always noticed them and wished to do something. Finally one day she started taking extra bread from the kitchen and sneaking out in the morning to give the bread to the beggars. It was a couple of weeks before her parents found out and that was mostly due to the increase in beggars outside their home. Her father forbid her for feeding the beggars outside their home, but he did commend her for her compassion and suggested that she go volunteer at the local orphanage if she wished to help.

Gwyn became a regular volunteer at the orphanage and the children grew to really trust her. She'd take a few of them out on walks to the parks. It was one winter that, she was with one of the little girls on a walk when the weather took a turn for the worst. She'd tried to lead the two of them back, but had ended up getting them lost. The girl only had a thin coat, that had been okay for before the weather had turned, but now in the blizzard it was not enough. Gwyn had given her coat to keep her warm. In the end, it was enough to keep the girl warm until morning when they were found.

Powers:
Ice Magic
*Ice constructs: Can generate various things from ice, weapons, shields, etc
*Cold Air Manipulation: Can lower the surrounding air temperature for a set amount of time.

Megilwen
06-17-2015, 02:52 AM
Name: Brennan Kendrick

Age: 25

Gender: Male

Appearance
https://s-media-cache-ak0.pinimg.com/736x/78/29/50/7829500f3a5f47406594d84eb2565279.jpg



Name: Keeva Kendrick

Age: 19

Gender: Female

Appearance
https://s-media-cache-ak0.pinimg.com/236x/78/e2/6c/78e26cce311b26ce565be0a768c22880.jpg



History: Brennan and Keeva were both born to one of the Bhreatain farmers that sat on the Nation's council. The siblings grew up close, Brennan especially taking care of his younger sister when their mother died from a fever when she was two. Life was difficult raising two young children without a mother, but it couldn't be said that the children weren't well loved and well cared for.

Over the years, Brennan showed little interest in the things like farming, instead gravitating toward being more warrior-like. When he fifteen, he went to train more extensively with the reknown Bhreatain warrior Alister McInnis. He trained with him and once McInnis thought he was ready, the two traveled across the continents taking jobs as mercenaries so that Brennan could get more experience in fighting versus just limited to teaching.

While Brennan was away learning to be a warrior, Keeva took more after her father choosing to help those in need through growing food in her garden and helping anyone who came asking. Soon Keeva's kind nature became well known such that at seventeen her father began taking her to council meetings so she could see how the country was ran, saying that the ones to best serve the council were those who understood the needs of others and she seemed to have that affinity.

It was while they were away that they heard of Bhreatain being invaded. Rushing home in hopes of being able to help against the invasion, the two arrived to late however to stop the invading force. Brennan and Alister started helping refugees to escape by booking them passage on ships that were also leaving the nation before the harbors could be blocked. In the process of helping the refugees, Brannen tried to find his sister.

Brennan succeed in finding his sister right as the Rainc army was invading the town where the council normally met. He told his sister about the last ship leaving the harbor and tried to drag her down to the docks, however she wouldn't go without her father. Brennan tried to insist on going with her, but she told him that it would be harder for all of them to get in and out and that she'd meet him at the ship before it sailed. With trepidation, Brennan let his sister go after their father and headed down to the docks. In the end, she didn't make it before the ship left and Brennan had even gotten the Captain to wait as long as possible, but Rainc guards descending on the dock yard made them have to depart.

Keeva had been prevented from getting to the docks by the Rainc army infiltrating the council chambers and holding them there until Lord Truco arrived. The ship that Brennan and the last refugees were on, took advantage of the situation and sold all the refugees to the slave markets in Saib.

Megilwen
06-18-2015, 07:55 PM
Name: Jade Koller

Year: 4

Origin: Yuushin

Age: 18

Gender: Female

Declared Class: Shaper

Appearance: Jade is a petite girl, standing at about 5'1'' and weighing about 105lbs. She has long blond hair that falls to just below her shoulders that she just allows to fall around her face and a bit over the right side of her face. She has sad blue-grey eyes, full pink lips, and sparking white teeth, if she chooses to smile. She's physically fit, but has a plethora of scars on her body. Jade has scars on her hands the left hand only up to her wrist, the right hand all the way up her her elbow. Her right leg was scared as well and the right side of her face had slight scars as well, which he'd keep hidden behind her hair.

Wargear:
*Leather armor
*Long bladed knife - Mostly used for a tool when enchanting or for defense, is not skilled enough to be able to put up a decent defense or to attack much more past haphazardly stabbing.

Creations: None

Allegiance: Knowledge is power and can lead to the solving of any problem.

Personality: Jade is quiet and typically withdrawn from her fellow students. She's also highly intelligent and quick to pick up on new magic, especially now that she's in a setting appropriate for learning spells instead of learning from her mom who wasn't knowledgeable in how to appropriately teach magic. Jade was still friendly and willing to help her fellow students, if they could work up the courage to ask as long as she able to keep her scars hidden around them.

Skills and Talents:
*Battle Magic - Jade focused slightly on battle magic and knows the following spells at varying levels, with Firebolt being her strongest. Firebolt, Burning Spray,
*Enchanting - Specializes in Enchanting wands with Battle magic. Being from Yuushin, Jade has always been around the crystals and has felt an affinity for the material and so when getting to the Academy she took to Enchanting like a duck to water.
*Shaping Control - Jade has always had an affinity for fire ever since the accident and so focused on Fire Creation Control

Banes:
*Enchanting Limits - Can only enchant crystals and spells with the magic that she knows
*Scars - Jade hates her scars and keeps them hidden underneath her clothes and her hair. She's hates the sympathetic stares, just as much as she's afraid of letting someone too close in case they were to see the scars. Jade doesn't want to feel that level of disappointment again, of feeling betrayed when someone she thought cared saw the scars and left.
*Withdrawn - Related to her scars and her past, Jade finds comfort in her studies, but at the nearly complete withdrawal from all social interaction, if at all possible.

Biography:
Born in Yuushin, Jade was the daughter of a crystal miner and a mage. Her mother had gone to the academy to learn magic in order to help the town with the mining process. She focused solely on the firebolt spell as such explosive power could be used to help clear rocks quicker in the mines.

Growing up Jade's play toys were crystals that her father had brought back from the mines. The lights catching in the facets were always something that fascinated her. As she grew older, her mother told her stories of the academy, of the Shapers, and that's all Jade wanted to do when she was old enough. So much that she begged her mother to show her the firebolt spell. At first, her mother was reluctant saying that Jade could learn all that when she attended the academy at 14.

After much wheedling and whining, Jade finally convinced her mother to start teaching her arguing that it would give her a head start and help her to become a shaper. Her mom started her out small. Just on the theory, but that wasn't enough for Jade. At first she couldn't get it to work and it took 2 years learning the theory during the day and attempting to make the spell work in secret. At 12, she finally made the spell work, but it was a disaster. The bolt was explosive knocking her back into the wall and unconscious while setting the table on fire. She barely made it out of the house alive.

Over the next two years Jade was withdrawn. Hiding in the house, refusing to hang out with her old childhood friends and when she did went out she'd make sure her body was covered hiding the scars. She grew out her hair, so that it could hide the ones on her face or she would wear a veil over her face to cover them. Her parents didn't think she'd want to attend the academy, but when it was time for her to go Jade insisted on still attending.

At the acadmey, Jade continued in her emotional and social withdrawal. Being the silent one, many student left her alone and those who didn't found it difficult to draw her into conversation but not impossible. In the academy, she combined her studies into the two things with which she was familiar, the crystals that her father mined and the battle magic that was her mothers. Though she studied it more loosely and not so focused as her mom. In her fourth year, she was excited to hear about the Shaper trials and signed up immediately despite knowing that meant working with a team.

RP Sample:
Jade sat at her family's kitchen table. She was so close to getting the spell to work. She could just feel it. Trying again to cast the spell, she finally managed to succeed. Though not how she thought it was going to go. The spell was powerful, much more than she'd expected and she shot backwards hitting her head against the wall behind her, efficiently knocking her out. She woke up minutes later, her head aching and throbbing to someone screaming her name.

"JADE! JADE!" It sounded like her father's voice, but she couldn't tell.

She opened her to yell out for him only to start coughing. Blinking her eyes, she squinted around. What she'd thought was just blurry vision from hitting her head was actually smoke. The house was burning around her, apparently the Firebolt spell had caught on something.

"JADE! JADE!"

"Here..." She said coughing while getting up and stumbling toward the door covering her face with one arm. The little wood frame of the cabin creaked as the wood grew weaker. It wouldn't stand up much longer. As she got nearer to the door she saw that it was already blocked she wouldn't be able to go out that way. Jade started to panic. How was she going to get out of the house. There wasn't a backdoor. Suddenly the sound of shattering glass drew her attention.

"JADE THE WINDOW! GO OUT A WINDOW!"

The window was more clear than the door, but she'd still have to get past some burning pieces to get there. Adrenaline rushing, Jade took a running leap to jump over some burning debris that had fallen from the ceiling and could feel a burning sensation as the flames licked at her legs. There was pain, but in the moment it was minor compared to her need to get free. In front of the window were burning curtains and in order to get out she'd have to pull them down. She couldn't see anything that she could use and as part of the ceiling fell in behind her she knew she didn't have much time left. Reaching up with her bare hands, she pulled the fabric away, biting hard at her lip as a burning shot through her hands and one arm as the fabric fell onto her arm. Beating it off, she jumped up to catch hold of the window in order to pull herself out, she could feel the glass biting into her palms as her dad helped to pull her through. Outside, safe from the fire, she was able to feel all the pain that her body had been ignoring before and she passed out from the pain.

~*~

In her dorm at the Academy, Jade woke up her scars throbbing in pain. She'd had the dream again, about the night of the fire. With a sigh, she stood from her small bunk and shuffled over to her cabinet grabbing the salve that she kept to soothe her scars. They still bothered her 6 years later. Noticing the light coming up outside, she decided to just go ahead and get ready. There was supposed to be some kind of meeting for those wishing to further their studies as Shapers. This was what she'd been working for since she came to the academy. This was her lives purpose.

Megilwen
06-18-2015, 08:24 PM
Name: Naomi Voss

Age: 26 (Appears, is over 500)

Race: Hispanic

Appearance
http://i1379.photobucket.com/albums/ah155/Megilwen/hungergames_zpsznlqkmxi.jpg

Height: 5'2'' and 110 lbs

Personality: Naomi is friendly, outgoing, and witty. She tends to draw conclusions about people quickly, but isn't closed minded enough to keep those conclusions if they would be proven wrong.

History: Born in the 1500s, during the Mayan civilization. Naomi was finally able to take human form as the civilization was coming to an end. She was taken as a slave by one of the conquistadors. They moved from Mexico to Florida, which is where she escaped. She was discovered by a local Indian tribe and over the next 500 years, she changed forms as she it got to the point where her current form should have passed away. In this method, she lived through the American Revolution, the Civil War, The Trail of Tears, and many other famous events in American history.

Today, she works as a secretary. One might expect that after hundred's of years she would have developed more skills. To have learned to be more than just a secretary. And she had. This go around though she didn't want to be a scientist or a doctor. She just wanted to take it easy this generation. Maybe next time she'd be an astronaut

Megilwen
06-21-2015, 04:34 PM
Name: Kathryn Anderson

Age: 20

Appearance:
https://s-media-cache-ak0.pinimg.com/236x/34/18/27/3418271d88c42e05e91b72b8aa6d8e36.jpg

Skills:
*Air magic - Kat can use air in many ways, creating breezes or gale force winds. She can use the winds to move objects much in the way a telepath can move things with their minds, however a larger item requires a larger force of wind. She can even fly if she were to switch to her true form.

Extras:
*Slyph - Kat is an air elemental. Her true form is much smaller, looking very similar to herself but with the wings of a fairy.

Megilwen
06-23-2015, 05:28 PM
Aolani Nightstar

Kickname: Lani

Age: 20

Gender: Female

Race: Half-Elf with Dragon lineage

Appearance: Lani has pale blonde hair like her father's and the strong facial features of her mother. She stands about 5'7'' and weighs 130lbs. She's physically fit from the work she does around the village and from the training she does with her Father. No matter how often she bathes it always seems like she has dirt under her fingernails. The most enchanting thing about her is her golden eyes.
https://s-media-cache-ak0.pinimg.com/736x/c8/9d/94/c89d94e66e694775878635f0b1751df4.jpg

Personality:
Having known only the village most of her life, which was secluded from the war and the bomb, Lani is friendly, cheerful, and energetic. She's quick to learn and is always willing to help should someone ask. She also wants to see the world outside the village and is eager to hear any story about the outside world.

Weapons:
*Hand-carved Bow and Arrow
*Dual Elven Knives (Father's Knives)

Racial Ability:
*Dragon lineage - unknown affinity for magic.

Skills:
*Herbalist - Knowledge from both her father and her mother, Lani can recognize different plants and their properties, such as medical, food, poisonous, etc
*Farmer - Lani works in the village fields, enjoying growing the food that they'll eat alongside her father
*Minor Healer - Knows the basics, how to set and splint bones, bind up wounds and poultices to help with the healing process and prevent infection
*Hunter - Skilled archer and tracker
*Knife Combat - Trained by her father in how to use dual knives in close quarters combat

Bio:
Lani was born in the village of Zarasan. Her father (an elf) had been a soldier at the end of the war who'd stumbled into the village wounded after a fight. Her mother was already living at the village before the bomb as the village's doctor/midwife. He decided to stay after her mother healed him.

Lani inherited her father's natural love of the earth and started helping him in the fields when she was young and it was an easy way to get the child out of her mother's way while she was mending broken bones and such. As she got older, around 12, her father started taking her out hunting with him. Showing her how to shoot a bow as well as taking the time to teach her how to properly defend herself close quarters.

When the bomb dropped five years ago, Lani had been afraid, her father had told her such terrible stories of what had happened during the war and she'd thought that finally the armies had come to destroy their little happy community. They'd retreated into the caverns to avoid the fall out from the weapon. Taking what little they could carry in a hurry. Luckily, her Father's paranoia that came from being a soldier and the added bonus that the caves were cool had allowed for them to store the extra food that they'd grown. It wouldn't last forever but it would keep them fed hopefully as long as was needed.

Megilwen
06-26-2015, 06:00 PM
NAME: Lya Vashee
RANK: Senator
SPECIES: Togruta
AGE: 26
GENDER: Female
HEIGHT: 5'2''
WEIGHT: 115 lbs
EYES: Green
HAIR: No Hair
SKIN: Red skinned, blue and white head-tails
FORCE SENSITIVE: Yes (keeps fact hidden from all)

STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
Strengths
*Diplomacy - charismatic and easily trustworthy, Lya can talk her way out of most situations and can easily gain people's trust with her open and honest look
Weaknesses
*Lya knows very little about fighting of any type. She can squeeze and point a blaster, but that's about it.
*As she is often out among planets dealing with refugees of the war, she is easily swayed by a sad look and a pleading voice


APPEARANCE
http://th07.deviantart.net/fs70/PRE/i/2011/126/a/f/commission__dena_tano_by_machsabre-d3frcfs.jpg

FORCE POWERS:
Not trained in the force

GEAR:
*Senate Dress
https://s-media-cache-ak0.pinimg.com/236x/4c/66/f9/4c66f9b9dc7ae0bc65d247437b1dbb96.jpgsimilar but floor length
*Blaster
*Data Pad
*Comm Device

BIOGRAPHY:
Lya is the youngest of the Vashee family, the royal family of Togruta. As the youngest it was expected that she’d go into governmental work. She was given extensive studies in interplanetary relations, etiquette, and government function. That’s not to say she was weak or unable to defend herself, like all Togruta she could be quite fierce when she was placed in a situation that warranted it, as was shown by her akul-tooth headdress.

Once old enough she worked as an assistant to the Shili Senator on Coruscant, before she took his place after he retired. She participated on the Senate Committee on Refugees and as an Embassary to different worlds as they tried to build a stronger Alliance during the War. Now with the possibility of peace on the horizon Lya hopes to take some time relaxing and focusing on the needs of her own home.

Megilwen
06-28-2015, 04:14 AM
NAME: Rashia

RANK: Former Demolitions Expert/Stealth Fighter

SPECIES: Zabrak

AGE: 28

GENDER: Female

HEIGHT: 5'5''

WEIGHT: 120lbs

EYES: Golden

HAIR: White hair that's cropped to a short length. Has several small horns that run down the middle of her skull.

SKIN: Pale with tattoos on the face

FORCE SENSITIVE: No

STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
Strengths:
*
*
Weaknesses:
*
*

APPEARANCE:
http://i1379.photobucket.com/albums/ah155/Megilwen/e22eb52c-6a80-4ba7-afb8-646d8b9894db_zpsjpybonjk.jpg


GEAR:
*Dual Vibroknives
*Single Blaster
*Stealth Generator
*Outfit
https://s-media-cache-ak0.pinimg.com/736x/b5/47/27/b547274db1257313f85efd1b75d2ada8.jpg

BIOGRAPHY:
Rashia had fought for the Galactic Republic during the Sith war. She was part of a small team that would sneak past enemy lines in order to plant charges or mark designated targets for destruction. On one such mission Rashia and her team were captured and tortured and abused. Some alien-hating interrogator went on to carve 'alien-whore' on her right forearm. It was only the end of the war that saw her released. However, in her stay in the enemy camp, saw Rashia's character and person broken.

Returned home to Coruscant, Rashia suffered from PTSD, nightmares, and an anger stirring just below the surface. After a few months of trying to live with the repetitive nightmares, she decided to take her own fate into her hands. After weeks of planning, she finally found the bastard responsible for her pain. She snuck into his home at night and killed him after extracting her revenge.

No longer able to return to the person she was before, Rashia became a hired mercenary. Doing any job that paid enough.

Megilwen
06-28-2015, 08:26 PM
NAME: Indira

RANK: Former Sith/Smuggler

SPECIES: Human

AGE: 27

GENDER: Female

HEIGHT: 5'6

WEIGHT: 120lbs

EYES: Ice Blue

HAIR: Blonde

SKIN: Pale

FORCE SENSITIVE: Yes

STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
Strengths
*
*
Weaknesses
*
*

APPEARANCE:
https://s-media-cache-ak0.pinimg.com/736x/ca/5b/44/ca5b4427e3db220b61a3741a24bbcd14.jpg

FORCE POWERS:
*Pull/Push
*Jump
*Speed
*Focus
*Telekinesis.
Lightsaber Discipline:
*Shii-Cho


GEAR:
*Clothing
https://s-media-cache-ak0.pinimg.com/736x/b1/11/7e/b1117e3a471cbfd5c4e86a5cfec64278.jpg

BIOGRAPHY:
Indira was born a slave to a Sith Lord, one of the few remaining Sith (race). She was destined for a life of pain and suffering until it was discovered that she had a connection to the force. Her Master took her as an apprentice, training her in the use of the Force. She was around 20 when the Sith went to war. Her Master, herself, and his other two younger apprentices all fought. It was on one planet that she and the other apprentices were ordered on a mission. She was responsible for leading it, but the other two apprentices, being envious of the position she held, betrayed her, knocking her out and leaving her to be found by the opposing forces.

Tied to a pole out with a force collar out in the elements and used as a morality builder for the Galactic Republic troops, showing how the Sith were really not something to be afraid of. She was surprised when one marine fed her and seemed eager to not let her suffer as the other did. They had many late night conversations whenever he snuck out with food. As the Sith lost the planet it looked like the local fighters had intentions of killing her, even going so far as to march her through the a parade, destroying her saber, and pulverizing the crystal right in front of her. After the end of the parade, she found herself shoved onto a Republic vessel and then miraculously pardoned. Her friend, the marine, had some how managed to secure her freedom.

Over the next few years, Indira and her trooper got to know one another, and Indira changed. Having been forced into the position of Sith more than chosen it, it wasn't long before the trooper was able convince her the error of the Sith. They lived happily together over the next few years until Indira began having dreams of her former Master and she knew that he was hunting her. Fearing for not only her life, but also that of her lover, she knew that the trooper would never believe the true danger that they were in, she knocked him out and got him into a small ship she'd purchased and ran for the relative safety of Nar Shadda and the Hutts. Even a Sith would think twice before messing with someone in Hutt space.

Her trooper however, felt betrayed by her manipulation of him, no matter the reason and left her on Nar Shadda. Alone Indira tried to vanish, getting rid of anything that identified her as who she was, spending all her remaining credits on a new identity and traded in the ship she used to get to Nar Shadda for a larger, junk pile, taking up smuggling for the Hutt's.

Megilwen
07-03-2015, 06:23 AM
Name: Hailee Chadwick

Gender: Female

Age: 16

Nationality: British

Appearance
https://s-media-cache-ak0.pinimg.com/736x/62/17/41/62174116bda4717b6928fa399b397b36.jpg

Personality: Hailee is a very friendly person and after being secluded by her family for so long and being the first time out alone, she's very eager to finally meet new people and to make new friends. At time this can translate into overly eager and some social ineptitude as well as being easily trusting in others.

Gift: One of the top musicians, excelling at both vocal and instrumental music, though prefers the violin and cello.

Disadvantages: OCD and nervous tics

Biography: Hailee was born premature. With her early birth, her immune system was not were it was supposed to be and she quickly caught an infection. For a while there it was touch and go, the doctors were worried that she wouldn't make it, but luck was on the infant's side. Taken home, she was still under strict care and her family had to be careful of making sure that things were always kept clean so as to not risk her getting sick again. Connell, her older brother, only 2 years old already took great interest in his younger sister. Always wanting to hold her or to help mom take care of her.

As she grew older her immune system improved, but she still had to either avoid public settings or where a mask when they went out. Due to such cautions, her parents searched for ways to entertain the young girl in her own home. That's when her parents discovered her ability with music. By the age of 5, Hailee had picked up the violin and was very skilled in it's play. She gradually learned different instruments and even picked up singing. She was nothing less than a musical savant.

When she heard about Caelum, she didn't hesitate to apply. Her brother didn't want her to go, but when she refused to back down in her application, he applied as well. They were both accepted into the school. Much to Connell's relief as well as her parents. It gave them a peace of mind that Connell would be there to look after his younger sister.

Megilwen
07-03-2015, 08:31 PM
Name : Lexie Fox

Gender: Female

Alias: Bandit

Age: 22

Powers (If any or equipment is fine): Computer wiz. Wrote a program that better predict the villains targets based off of past actions as well as can access/hack into various systems.

Origin: Lexie was born in Gotham city and attended the local community college to study, but ended up flunking out due to her being lazy and not turning in her work. She ended up going to work for Wayne Enterprises in their IT department. That was how she caught the eye of Bruce Wayne and became a part of the team. Through the last two years since the city had been over run with the villains, Lex had been working to try and stay one step ahead of them. Sometimes she was successful and other times she wasn't.

Appearance(In and out of costume): No costume as tends to work behind the scenes
https://s-media-cache-ak0.pinimg.com/736x/b4/a6/88/b4a6888b65689b47e04ea0aa216f1d2b.jpg

(Hero,Villain,or temporary neutral): Hero

Megilwen
07-09-2015, 07:20 AM
Name:Aneksi

Age: 19

Gender: Female

Appearance(pic and description):
http://i1379.photobucket.com/albums/ah155/Megilwen/a34446e701e4bfdf4fb77bc6a9ee6800_zpso09jw1et.jpg
Aneski is dainty and yet fit from having to deal with the rigors of preparing a body and from the process of mummification. She stands at about 5'4 and weighs 120lbs. Like many of the women of the time, she often coals around her oddly pale blue eyes. The clothes she typically wears are those of the priestesses often in black or white depending on the occasion and purpose. The veil is normally worn over the face when conducting rituals and in the parts of the Temple where worshipers are.

Race: Human

Occupation: Priestess to Inpwt, Wife of Anubis

Normal Skills and Abilities(limit of 5):
*Rituals of Anubis: Aneksi knows all the rituals to honor Anubis and his wife as well as all the laws dealing with how to properly accept and put to use the donations and offerings to the gods
*Miracles: While Anubis and his wife are the Gods of the afterlife. It is also them that decides when it is a person's true time or not. Aneksi is able, with proper prayer, to heal some wounds, should the God's deem the person worthy of their favor
*Curses: At the same time, if someone should offend the Gods, Aneksi can place a curse on the person that will speed them to an untimely death and straight into a condemned afterlife.

Weapons(Limit of 4 weapons):
None

Armor(one sensible suit of armor):
None

Equipment:
Ritualistic Tools for Embalming and Mummification

Personality:
Aneski is quiet and column, as is expected of a Priestess of the gods of Death, though it may also be that there is not many opportunities for talk as most of the rituals are done in silence while one of the Priests reads from the holy texts. She doesn't know much outside of the life of the temple and so is quite sheltered. Many of those who make pilgrimages to the Temple, also bring gifts for the Priests and Priestesses in the form of food and cloth. Hoping to increase the quality of their afterlife, by caring for the God's own.

Likes: The quiet of the rituals,

Dislikes: the thought of ever leaving the temple, Those who dishonor the sanctity of the temple

Background:
Aneksi was born to a low-born family and was promised to the of Temple of Anubis nearly immediately after birth for a little coin and to insure that the family would be fed for as long as the girl served as a temple priestess. At the age of five Aneksi was taken to live at the Temple permanently were she began to learn about the gods she was to serve. She started out by doing simple chores for a young child, sweeping the temple and fetching water, all things that a child couldn't destroy in the process. As she grew older, gained more responsibility and worked her way into the role of a priestess, caring for the sacred artifacts, helping to prepare the bodies for their final journey by washing and wrapping them, everything a priestess of Inpwt, Anubis's scared wife would do. There were only a few priestess's of Inpwt as the Temple was mostly for Anubis, but one couldn't worship the Great God without paying homage to his dear wife as well. Due to her dedication and service, at 18 Aneksi became the High Priestess of the Temple working in conjunction with the High Priest of Anubis. Both responsible for overseeing the sacred rites and rituals associated with preparing those for the final journey.

Other:

Megilwen
07-09-2015, 07:30 AM
Name: Dilara "Lara"

Age: 60s (Looks to be in her twenties)

Gender: Female

Appearance(pic and description):

Demon Form
http://i1379.photobucket.com/albums/ah155/Megilwen/3860a28607a1397f1237c2c7e299bac2_zpstiifsa5k.jpg

Human Form
http://i1379.photobucket.com/albums/ah155/Megilwen/f1eb853d26f4682206a162b7571f2710_zpscmgaeelb.jpg

In her human form Lara stands about 5'6'' and weighs about 130lbs. She lithe and flexible partly from her dancing background and partly due to her new demon nature. Her eyes are beautiful, catching green. In her demon form, her size remains similar, only slightly larger, but her eyes are a golden color and a pair of horns nestled in her wavy white hair.

Race: Demon - Succubus

Occupation: Soul stealer

Racial Skills and Abilities (limit of 4)
*Irresistible - From her head to her toes, Lara's body is made to attract the attention of every one, male or female it didn't matter
*Siren's Voice - Not only is her body a potentially dangerous distraction, but her voice can equally draw the attention, even going so far as to cause the target to become enthralled, ignoring everything else as long as Lara continues to speak
*Demon's Strength - Thanks to her change, Lara is stronger than the average human, though still not as strong as most demons due to her young age

Weapons(Limit of 4 weapons)
*Demon's Claws - If needed she can grow her finger nails long and sharp like knives
*Succubus's kiss - Her kiss is nearly as intoxicating as every other part of her, but when with a target her kiss is how she sucks the soul from the body

Equipment:
No equipment, but a significant wardrobe, jewelry, and make up that only enhances her already exotic looks.

Personality:
Lara is a new Sucubus. She still is "learning" in a way. She's flirtatious, but tends to target men whom she has an easy time controlling. Getting nervous and backing away from those who tend to try to control her. However, because of this, most of the men she targets are those that could be called nice guys causing Isolde feeling slightly guilty taking their souls. She wishes she could find a better way.

Likes: Men

Dislikes: Taking souls

Background:
Lara is young in terms of demons. In the 1950s or 1960s, Dilara was a young girl in Turkey. She'd been excited to take a job at a local high class restaurant where only the wealthy could eat or the rich Americans. She'd thought she'd be working by carrying drinks or something like that. However on that first night, she learned she was supposed to work as a dancer. Belly dancing was a position that at one point in history had been an honor, but now had degraded into being nothing more than something to stare at and if you had enough money to buy.

Beaten down and dejected one night after work Dilara had begged whoever was listening to be released from the metaphorical chains she was bound by. As she was finishing another horrible night, where the male clientele had gotten handsy. She was just about to leave when she heard screams from the front room. She never understood what had possessed her to run toward the screams, but she had. In the main dining room, she found a demonic figure, surrounded by what she realized were body parts, smoking a cigar. Having answered her "prayer", the demon bound her, turning her into a demon herself and in a fit of cruelty, he'd made her a succubus. Forcing her to do what she'd hated in the first place.

The "deal" required her to take at least 2 souls a week for her demon Master and she hated it. She ended up picking the wrong target, a priest of the Broken Cross, she was happy to be banished back to hell where she could do no more damage. However, her Master was also banished after her and the next 50 years were quite literally torture. Now someone had summoned him to Earth again, dragging all his minions with him and she was forced to pick up fulfilling her bargain. A hundred souls for every one person he'd killed to "free" her.

Megilwen
07-16-2015, 12:20 AM
Name: Elena Schultz

Age: 22

Gender: Female

Type: Imperial Knight

Specialty: Alchemist/Healer/Surgeon

Appearance

http://i1379.photobucket.com/albums/ah155/Megilwen/1e329674-2c2e-4152-8e42-531bf839963c_zpscnpfgaz0.jpg
Minus the crazy weird head piece

http://i1379.photobucket.com/albums/ah155/Megilwen/08eb4a20-86fd-461f-8e18-5d59176a9bc6_zps3byaxkhv.jpg
Chest piece worn over the gown during battle

Weapons:
*One Long Bladed Knife
*One Short Bladed Knife
Knives serve a dual purpose to aid with healing as well as can be used defensively in a pinch

Equipment:
*Alchemists Kit - contains a variety of medical or poisonous plants, linen bandages, needles, thread, etc. as well as tools needed to collect more supplies

Biography: Elena had been a member of the Templaric Nuns since she was a child of 10 or so. She loved learning all about alchemic properties of herbs and plants of the realm and how they could be used to heal or even to kill should the need arise. While as part of the Nuns, Elena was required to learn how to defend herself with the use of a sword with help from the Imperial Knights. She was absolute rubbish with the sword and refused to practice it even when she did have time, instead choosing to focus on her alchemic studies. Eventually the Knight trainer decided that it would be better to try and focus Elena on how to use a long bladed knife instead of a sword as it would be easier to handle as well as more hand-to-hand defense methods. She was better at these, but still lacked the skill than to just mount a short defense.

After her training, Elena became a traveling healing. Moving from town to town helping those in need. However, when the Brotherhood was created to fight against the Reich, she joined the Brotherhood to help heal those soldiers during the battles.

Megilwen
07-25-2015, 12:56 AM
Name: Scarlett Grunewald

Fable name: Little Red Riding Hood

Type: Sage

Breed: Frau

Age: 20

Gender: Female

Personality: Scarlett is friendly and easily trusting, despite her grandfather's warnings. She's more than willing to stop and give a lending hand should it be asked for. Despite being a Huntress and knowing how to track and be acutely aware of her surroundings enough to notice changes in the environment around her, she can easily miss social cues that might have alerted her to the dangers of a more human nature.

Brief History: Since she was an infant, Scarlett had lived with her grandmother and grandfather as her parents having died shortly after her birth. She'd never learned how'd they'd been killed and no longer cared to learn as she once had. Her grandparents were her parents as far as she was concerned. Scarlett had never been one to like books, instead choosing to work for her grandparents in their little shop. Her grandfather was a huntsman while her grandmother butchered and sold the extra meat and leather goods that she made from the hides. She'd learned a wide range of skills from them from hunting and trap making to tanning leather and turning it into various things. Her duties varied depending on what her grandparents need, meaning helping either one of them or running errands. Such that she could been seen running about town fetching and delivering things here and there, often wearing a red cloak and carrying a woven basket.

Profession: Huntress

Appearance
http://www.jameskmiles.com/wp-content/uploads/2013/12/Glamour-Photography-Hollywood-FL_MG_8715-Edit.jpg

Scarlett has dark brown hair that can look black in coloring, with grey-green eyes. She stands at about 5'5, neither short or tall. She is slender and strong from much of the work she does to help out her grandparents. She normally prefers to wear dresses, though they're certainly of a well-made but homely nature, reflecting the middle class nature of the small family. She does have a pair of black leather pants, a loose white shirt, and boots that she'll wear out hunting. However no matter what she wears, she always wears her red cloak.

Powers: Heightened Awareness of the environment, Quickened Response, Charismatic

Megilwen
08-01-2015, 02:01 AM
Name: Naomi Vhas

Age: 16

Appearance:
https://s-media-cache-ak0.pinimg.com/736x/72/8c/d8/728cd84bea5d0d0ba9751332352ddff1.jpg

Master: TBD

Country of origin: America

Personality: Naomi was head of her class. Intelligent. Friendly. Always laughing. She was going to be somebody. A lawyer, a doctor, an engineer, a chemist. Someone that would change the world. Someone that would make a difference. Until she went to bed one evening only to wake up some where else. Some where were the monsters under the bed were real. Where magic was real, defying everything she'd ever known. Defying the laws of physics. Where once she was on top. The smartest. And here, in this new place. She was mediocre at best.

Megilwen
08-09-2015, 03:46 AM
https://s-media-cache-ak0.pinimg.com/736x/69/ce/cd/69cecdbbb35d7a5d2e472a9dc959513e.jpg
◣*( THIS IS REAL˟ ◞ THIS IS ME)₀₁


✖.┋⊰ ˚ Sky Ashley Robinson. ◞• ────

✖.┋⊰ ˚ Sky. ◞• ────

✖.┋⊰ ˚ Female. ◞• ────

✖.┋⊰ ˚ Twenty-Three. ◞• ────

✖.┋⊰ ˚ Heterosexual. ◞• ────

✖.┋⊰ ˚ Dragon Rider. ◞• ────



◣*( DIVE IN A LITTLE ˟ ◞ DEEPER)₀₁


✖.┋⊰ ˚ Born near the Naval Academy to parents who were retired Dragon Rider's and instructors. As she grew up and around dragons, Sky was never afraid of them and her father often took her along when he took his Skydragon, Alkira, out to stretch her wings. She always knew her path in life, for as long as she could remember. She would join the academy, have a dragon of her own, and be as great a Dragon Rider of her parents. She was set to join the academy at eighteen, however tragedy broke on Valentine's Day of her seventeenth year.

Her parents had decided to take a small trip for the holiday, leaving Sky home by herself. She'd been woken from her sleep on the morning of Valentine's Day to be told that both her parents had died during their trip. No matter how much she asked, she couldn't get the details of the how they died. Instead given only a dragon's egg. The egg was from the mating of her parents two Skydragons. Due to her grief and the egg, Sky postponed heading to the academy. Three years later at twenty-one, she was finally told the truth of her parent's death at the rebel's hands and promptly joined the Academy with the new school year with her skydragon, Zephyr.◞• ────


◣*( A FEW OF MY ˟ ◞ FAVORITE THINGS)₀₁


✖.┋⊰ ˚ Dragons. ◞• ────

✖.┋⊰ ˚ Aerial Acrobatics. ◞• ────

✖.┋⊰ ˚ Coffee. ◞• ────

✖.┋⊰ ˚ Sharing a drink with friends. ◞• ────

✖.┋⊰ ˚ Thunder Storms. ◞• ────




◣*( NO CHANCE ˟ ◞ NO WAY)₀₁





✖.┋⊰ ˚ Falling. ◞• ────

✖.┋⊰ ˚ Spiders. ◞• ────

✖.┋⊰ ˚ Valentine's Day. ◞• ────

✖.┋⊰ ˚ Sweets. ◞• ────

✖.┋⊰ ˚ Rebels. ◞• ────

Megilwen
08-11-2015, 07:02 PM
Marcella Hoefler

Age: 22

Gender: Female

Sexual Orientation: Heterosexual

Class: Chevalier

Abilities:
Web Formation - Chevaliers are able to form web through spit, and are able to create traps to slow down or even capture enemies.

Camouflage - Chevaliers can easily blend into their backgrounds, almost becoming impossible to see due to their near-invisibility. They must remain completely still in order to utilize their camouflage ability. This ability is normally useful for spying others, or as a last resort in battle to escape with one's life.

Enhanced Stealth - Chevaliers are easily able to sneak around with silent footsteps and quiet movement.

Appearance
https://s-media-cache-ak0.pinimg.com/736x/b0/8e/0b/b08e0bdf223183daf144f499a0e3e01e.jpg
Marcella is small, which helps with her scouting allowing her to get into smaller areas. Her 5'3 frame is nimble and flexible. She weighs about 120lbs. She has dark brown eyes, so dark they nearly blend with her pupil.

Equipment

Casual Clothing
https://s-media-cache-ak0.pinimg.com/736x/99/cc/a0/99cca086787f4e8c2e13b34716329b82.jpg
https://s-media-cache-ak0.pinimg.com/736x/c8/08/f1/c808f11156c5cbd56630f9f4f83031fd.jpg
https://s-media-cache-ak0.pinimg.com/736x/6e/ce/98/6ece987af412935896bfdd26ef6f766d.jpg

Amor: As seen in image

Weapons:
-Hand-cross Bow - has small repeating function, able to shoot up to 4 shots; has several different types of bolts, from very basic wooden ones, to silver tipped, a grappling hook with attached rope, etc
-https://s-media-cache-ak0.pinimg.com/236x/f9/86/47/f9864720b07bd310a6d5793b6a43a777.jpgLong curved sword - typically worn strapped to the back
-Armored Buckler - worn on left arm
-Carries - Catseye Elixir, Potion of Detection, Torpor, Healing Salve, and Potion of Vigor

Personality:
Marcella is calm, confident, and calculating. She's analytical, quick to interpret her surroundings and able to make snap judgements, though sometimes the judgements can be a bit reckless due to an overconfidence of her skills and abilities. She tends to listen more than speak, but when she does she's blunt and to the point, which often can make her appear rude. She's protective of the few people that she feels close to, fiercely loyal and protective. She doesn't hesitate in killing, should she believe that the target could cause harm to anyone. Otherwise she prefers incapacitation over killing.

History:
Marcella was born to Minister Hoefler in Jericho. She didn't know her mother and her father never talked of the woman, growing angry whenever the young girl brought it up growing up. She learned quickly not to question her father. Being the daughter of a Minister, she was raised to support and follow the church completely and being told the stories of the Divine King and how he was the voice of God. Marcella wished for nothing more than to join the Templars when she was old enough to become a weapon of God.

At the age of eighteen, Marcella entered into the training in Zion to follow her calling of being a Templar. However, the training was not as easy as she'd thought it would be. Every night she went to bed tired and every morning she woke up tired. It was obvious to her instructors that the stress was getting to the girl and if she managed to make it through the training, they never expected her to make it through the Templar trials. However, as the training drew near, something seemed to change in the girl. She seemed to find a center, something that helped to calm her and she began to do better in her training. Even further surprising everyone by signing up for the field tests and then surviving it becoming a Chevalier.

RP Sample
Marcella watched the fire flicker before her from the shadows of the trees. Normally, she preferred working with a team, however it was just a small team of bandits. She was probably going against protocol here, but she was confident in her skills. She'd survived the Templar trials, whatever happened in those anyways her memory was still fuzzy of that time. Turning her attention back to the small group in front of her.

According to the reports, this group had been waylaying caravans with goods headed with supplies toward Sanctuary. As such they couldn't be allowed to continue operating. Going against the Sanctuary was tantamount to going against God and as the hand of God, Marcella couldn't allow that to continue. She moved closer to the group quietly, her skill at stealth coming in handy, waiting for the opportune moment to strike. She counted six bandits. Four around the fire, one already asleep in the back, and the last watching the entrance of their camp. It was surrounded on three sides by cliff faces with only one way in, which would normally make it hard to be surprised. If a Templar hadn't gotten involved anyways. Across the narrow path and ahead of the one who was supposed to be standing guard, she'd laid a web trap in the way. If anyone decided to run it would stop at least two of them. The rest she'd hopefully be able to take care of.

Once that had been laid, she had snuck up on the guard and incapacitated him with a slight scratch of a stick she'd dipped in Torpor. It had taken a few moments, but he'd eventually dropped quietly and she'd tied him up pulling him into the brush off the side of the road to hide him in case one of the other bandits came looking for him. Now she was left with five. The sleeper was easy to get as well and she swiftly pulled him into the shadows tying him up.

From her side, she pulled her hand crossbow out and fitted it with a Torpor tipped bolt. Moving into position she lined up two of the laughing men and fired the bolt. It zipped past the first, cutting through the skin on his right arm, enough to give the him a dose of the drug before embedding in the arm of the second. They both dropped quickly enough after that. That left two more, who had both stood up at the first shouting an alarm and drawing their weapons. Too bad they were the only ones left. Marcella chuckled to herself as she moved closer.

The two men were yelling at one another, accusing the other of betraying the group and now turning their weapons against each other. It was amusing how quick these types were at blaming each other, when they should be focusing on the task at hand. The Templars would never fall to such petty arguments. Their arguing and Marcella's ability to blend with the surroundings allowed her to take a seat at their flickering fire and watch their argument for a few minutes before speaking up.

"For terrifying bandits. You two sure are morons."

They both turned surprised at the voice and one even managed to whisper "Templar" in what she guessed was a mixture of surprise and terror. The largest of the two men charged her, while the second ran away into the night. Her web would stop him. She turned her dark eyes to the man as he charged and popped up from the ground easily, blocking the swing with her bracer, while drawing her knife and hitting the man square in the temple causing him to drop like a stone.

By the time the rest of her team showed up the six bandits were tied up neatly next to the fire and Marcella had some of the bandit's food cooking against the flame.

"Templar Hoefler." Spoke her commander. "You were just supposed to be scouting."

"Their latest 'take' is in that cave back there." She replied instead. There was really no use arguing. What was done was done. But really it was six, bandits. It's not like a team was needed for that.

Megilwen
08-11-2015, 07:16 PM
Appearance:
https://s-media-cache-ak0.pinimg.com/236x/90/5a/e6/905ae6fb199cbc6846c501e8d56342a2.jpg

Yehudaih has green eyes, soft pink lips, and a round face. Golden red hair frames her face in cascading waves. She's petite standing at about 5'1'' and weighing 110lbs. Looking almost like a child, Diah however was nothing like a child. Her eyes seem to reflect a knowledge of the universe, making her appear older and wiser than her size would suggest.

Name: Yehudaih "Diah"

Age: 24

Gender: Female

Choir: Powers

Personality: Diah is quiet, but friendly. She tends to think things through, wishing to know an entire situation before making a final decision, because of such it makes her appear to be very indecisive. She's an amazing judge of character and can quickly pick out lies. All probably due to the fact that she spends so much time listening and studying people while considering what needs to be done.

Weapon of Choice: Scythe

Biography: You will not need to fill this out right away because you do not know who you are. However, you are welcome to fill it out if you wish it. Do not remove this section from the CS.

Megilwen
08-26-2015, 09:53 PM
Name:
Emma Phillips

Appearance:
https://s-media-cache-ak0.pinimg.com/736x/0f/75/8c/0f758c0a0ae425e9f71225c3c8d2c109.jpg

History:
Emma was born the only daughter and the youngest of the three royal children. As such she's the last in line to become the heir to the thrown. However, as the only daughter she was spoiled by her parents and her older brothers. She had the best of everything education, clothes, food and grew up wanting for nothing. She knew that one day she'd be married off to make an alliance with one of the foreign kingdoms.

Personality:
Despite growing up in such a lavish environment, Emma is sweet and kind, but incredibly naive in the ways of the world. She's never had to fend for herself for anything, so she has very little in the way of skills past those taught to her as a noble woman. These include horseback riding, playing the lute, and dancing.

Megilwen
09-05-2015, 02:24 AM
Name: Kailey Fawley

Age: 24

Race: Human

Appearance:
Actual Appearance
https://s-media-cache-ak0.pinimg.com/236x/8d/73/20/8d7320b7a453ae39b82260bb1d9b98c5.jpg

Student Appearance
https://s-media-cache-ak0.pinimg.com/736x/e9/ce/3c/e9ce3c3301bb045d2e40279c0924919a.jpg

Weapons:
Reed wand, 13 1/2 inches, Dragon Heartstring

Biography: Kailey was a member of the Fawley family, one of the twenty-three sacred pure-blood families. At Hogwarts, she was sorted in to Hufflepuff and was very successful in a variety of classes including Arithmancy, Transfiguration, Potions, Charms, and Runes. She graduated Hogwarts 2 years ago with top marks. Soon after graduation, she was recruited to the Ministry as an Unspeakable, studying the secrets of life and death.

Megilwen
09-13-2015, 11:52 PM
Name: Ellie Strider

Age: 24

Appearance:
https://s-media-cache-ak0.pinimg.com/736x/91/bf/c7/91bfc78acd2ae0c67f065dfed95bebfe.jpg

Race: Human

Class: Shrine Maiden

Alignment: Lawful Good

Level: 1

Current X P: O

Str: 10 ( +0)
Dex: 13 (+1)
Con: 9 (-1)
Int: 12 (+1)
Wis: 17 (+3)
Cha: 13 (+1)

HP: 8

BAB: +0
AC : 14
Ref: +2
Will: +3
Fort: +0

Languages known: Common,

Spells Per Day: 3 Zero Level
3 First Level

Spells Known:


When laying your hand upon a living creature, you channel positive energy that cures 1 point of damage.

Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.


You detect magical auras. The amount of information revealed depends on how long you study a particular area or subject.

1st Round: Presence or absence of magical auras.

2nd Round: Number of different magical auras and the power of the most potent aura.

3rd Round: The strength and location of each aura. If the items or creatures bearing the auras are in line of sight, you can make Spellcraft skill checks to determine the school of magic involved in each. (Make one check per aura; DC 15 + spell level, or 15 + half caster level for a nonspell effect.)

Magical areas, multiple types of magic, or strong local magical emanations may distort or conceal weaker auras.

Aura Strength: An aura’s power depends on a spell’s functioning spell level or an item’s caster level. If an aura falls into more than one category, detect magic indicates the stronger of the two.

Spell or Object Aura Power
Faint Moderate Strong Overwhelming
Functioning spell 3rd or lower 4th–6th 7th–9th 10th+ (deity-level)
Magic item 5th or lower 6th–11th 12th–20th 21st+ (artifact)

Lingering Aura: A magical aura lingers after its original source dissipates (in the case of a spell) or is destroyed (in the case of a magic item). If detect magic is cast and directed at such a location, the spell indicates an aura strength of dim (even weaker than a faint aura). How long the aura lingers at this dim level depends on its original power:

Original Strength Duration of Lingering Aura
Faint 1d6 rounds
Moderate 1d6 minutes
Strong 1d6x10 minutes
Overwhelming 1d6 days

Outsiders and elementals are not magical in themselves, but if they are summoned, the conjuration spell registers.
Each round, you can turn to detect magic in a new area. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
Detect magic can be made permanent with a permanency spell.



Depending on the version selected, you create up to four lights that resemble lanterns or torches (and cast that amount of light), or up to four glowing spheres of light (which look like will-o’-wisps), or one faintly glowing, vaguely humanoid shape. The dancing lights must stay within a 10-foot-radius area in relation to each other but otherwise move as you desire (no concentration required): forward or back, up or down, straight or turning corners, or the like. The lights can move up to 100 feet per round. A light winks out if the distance between you and it exceeds the spell’s range (100ft +10ft/level)

Dancing lights can be made permanent with a permanency spell.



Range: 25ft + 5ft/2lvls

This cantrip creates a burst of light. If you cause the light to burst directly in front of a single creature, that creature is dazzled for 1 minute unless it makes a successful Fortitude save. Sightless creatures, as well as creatures already dazzled, are not affected by flare.



This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies.






When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage +1 point per caster level (maximum +5).

Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.



Range: Touch

Duration: 1 hour/level

Focus: A piece of cured leather

An invisible but tangible field of force surrounds the subject of a mage armor spell, providing a +4 armor bonus to AC.

Unlike mundane armor, mage armor entails no armor check penalty, arcane spell failure chance, or speed reduction. Since mage armor is made of force, incorporeal creatures can’t bypass it the way they do normal armor.




Class Skills:

O-Fuda : The Shrine Maiden is trained to cast spells by channeling her magic into paper seals known as O-Fuda. These seals are created as needed by the Shrine Maiden, and it takes 1GP and 5 minutes of calm focus to properly make a useable seal. Any spell that a Shrine Maiden knows can be channeled into a seal if its material components are no more than 1 GP (if the spell requires a focus or divine focus, the Seal is a suitable substitute). A spell channeled into a seal uses the seal as its only material components, but if an Experience cost is required for the spell, the caster must pay the experience cost. A spell with a range of Touch that is channeled into a Seal instead has a range equal to 10ft times the caster's Charisma modifier. When a spell is channeled into a seal, the spell effectively becomes the seal.


Skills:
Concentration (Con)
Diplomacy (Cha)
Heal (Wis)
Knowledge (Religion) (Int)
Spellcraft (Int)
Use Magical Device (Cha)
Sense Motive (Wis)

Weapons:

Glaive - 1d10 - Crit x3

Long bow - 1d8 - Crit x3, rang 100ft

20 arrows

Armor:
Studded Leather Armor

Miscellaneous equipment:
50 spell seals
Backpack
Spell Component pouch
Bedroll
Tent
Traveler's Clothes

Flaws:

You have no sense of direction, you cannot get anywhere without the help of a map and compass, or someone else. Directions are useless to you. Even setting out more than 5 feet you become obliviously lost.

Effect: -3 to Survival checks, you are unaffected by any know direction spell or spell-like ability, and it takes twice as long to travel anywhere without the help of a compass and map, or traveling with someone who is competent enough to help guide you. On the other hand from all the wandering and traveling of being lost your body is more durable.


Feats:


You get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance.



You can create a scroll of any spell that you know. Scribing a scroll takes one day for each 1,000 gp in its base price. The base price of a scroll is its spell level × its caster level × 25 gp. To scribe a scroll, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price.
Any scroll that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must expend the material component or pay the XP when scribing the scroll.



You get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.


Biography:
Ellie wasn't always a Shrine Maiden. As a child, she'd wondered away from her family who were traveling with a caravan to their new home when she wondered away and got lost. The child had stumbled around the forest for nearly a day before she was found by a local hunter who brought her to the Shrine Priest. Unable or unknowledgable of where she was going or where she'd come from, the Shrine took her in. She learned how to properly care for the Shrine as she grew older taking on the life of a Shrine Maiden.

Ellie expected and was contented with the idea of staying at the Shrine her entire life, however during the last year she'd been haunted with a reoccurring dream. Believed to have been sent to her by the god of her shrine. Ellie packed a bag and went in search of the meaning of her dream.

Megilwen
09-24-2015, 03:17 AM
Name: Twila

Age:17

Gender: Female

Appearance:

Will be here once I find it again


True Form (After Transformation complete):
https://s-media-cache-ak0.pinimg.com/736x/37/49/79/374979771c06edfde9cdd7c8f8cff61e.jpg

Race: Twili

Abilities: Inherit's Midna's abilities on her mother's death, but knowledge of them is little.

Personality: Twila is sweet and excitable. Quick to laugh or play a joke on a friend. She's generally an impish character, unknowingly taking after her mother. However, her play is never malicious and everyone in town generally smiles at the young girl's presence. However with the sudden changes that are unknowingly occurring with the young girl suddenly, her mood has changed from fun to worried. Though she puts on her normal laughing personality around friends. Not even Zak is aware of her change yet.

Background: Twila was born of the Twilight realm as Midna's daughter. She was sent away as a young age, when Midna felt the power of her opposition rising again causing the seal she'd created start to strain and break. She sent her newly born daughter with one of her most trusted companions through a crack into realm of light. The companion went knowing that they would not return, which is why she hadn't sent Courage, knowing that she still needed him. Stepping through the crack in the seal, the companion brought the infant child to one of the spirits that Midna, with the help of her friend Link all those years ago saved, for protection. Recognizing and remembering what they owed to Midna, the spirits protected the child much as Zelda had to Midna, allowing the child to survive in the daylight realms. The child's bearer was not so lucky.

Left at the spring and alone, the infant was later found by a hunter, who brought her home to his wife. They both raised the child as their own. Caring for her despite her odd grayish toned skin. Twila grew up normal, best friends with another boy in her home, Zak. As she grew older, she realized that her skin was strangely sensitive to light and took to wearing a wide brimmed hat. Life seemed normal until around her 17th birthday when strange things started happening, including part of her skin beginning to darken and strange, almost glowing blue lines starting to appear.

Megilwen
09-24-2015, 05:21 PM
Raelynn Kingford

Race: Breton

Age: 27

Gender (M/F): Female

P.o.B (Place of Birth): Wayrest

Occupation: Healer

Appearance
https://s-media-cache-ak0.pinimg.com/736x/1c/93/60/1c9360f41d5139a52c85041aa203038d.jpg
Rae is petite, about 5 feet tall and weighing about 105 pounds. She had crystal blue eyes and long dark brown hair. She does have slightly pointed ears, but they're normally always covered by her long hair.

Weapons (pic or description):
Staff of Inceneration (Destruction)]http://i1379.photobucket.com/albums/ah155/Megilwen/staff2_zpsvrs4yzbz.png[/IMG]
Steel Dirk

Armor (pic or description):
Light, flexible leather Armor worn under robes

Equipment (pic or description):
-Medics kit (includes basic medical supplies for things that are not life threatening)
-Alchemist kit
-Basic traveling supplies

Primary Skills: Restoration, Destruction
Secondary Skills: Alchemy, Illusion, Alteration

Personality:
Rae is fiercely intelligent and extremely curious. She can be stubborn when she knows she's right, but won't argue if it's clearly something that she is not knowledgeable in. As a result, Rae absorbed knowledge like a sponge and was always eager to learn new things, from magic, to weaponry, and even less "savory" skills such as lock-picking. That doesn't mean she's great at the skills, but she's willing to learn and at least understand how the skill works. Because of her desire to learn, she's asks questions. Often. Sometimes, with the addition of her size, causing her to appear rather childish and innocent despite her age.

Background:
Rae was born in Wayrest to the noble family of Kingford. As is traditional of all young children, her magical affinity was tested at a young age. Found to be gifted, as was expected, Rae set about training at Wayrest's Mages Guild as soon as she was old enough. Here Rae found a particular calling toward the Restoration and Destruction arts in particular, but all knowledge in general. She grew close to one of the mages whom she worked very closely with, so that when the mage decided to travel to see the great College of Winterhold, Rae went along with. Much to her parents initial displeasure. However, they came to see that having a daughter who'd studied at the great Mage's college would be a good thing.

Rae spend ten years working with her mentor at the College of Winterhold, on occasion doing field work before an urgent letter from her Mother urged her home. As she was passing through taverns on her way home, she'd noticed flyers for a crew being created for some purpose. She didn't pay much attention to them as her purpose was to get home as quickly as she could.

Before she'd parted ways, her mentor had asked her to deliver some supplies in Hammerfell. It was near enough and not much out of her way that she figured that the short journey wouldn't put her too much behind schedule. It was in Hammerfell that she finally heard the reason why her Mother wanted her home and it was not something that she wanted.

Other:

Rae's caravan had just arrived in Hammerfell that day and she was exhausted from the long trip, but still had a few more days ahead of her before she made it all the way home to Wayrest. The caravan she'd been riding with, however, was not continuing their journey north, instead turning toward the south. So Rae was going to have to find another way home. As she stepped off from her seat on one of the wagons, the caravan's head and his wife waved and smiled thanking the woman for joining them for the road. They'd been pleased to have a mage journey with them and Rae's skills had saved more than one life along the trip.

Running a hand through her hair, she turned and entered a local tavern in search of a bed and warm meal for the night. It was already late and the large hall was full so she had to push her way through the people in order to make it up to the Tavern Keep. Luckily the man had one room left and while it was the smallest room in the Tavern, Rae was just happy to have a real bed. She placed enough coin in the man's hand to pay for the room for the evening as well as a warm meal before shouldering back through the crowd in search of a place to sit.

Her luck seemed to be holding, because she was able to find a small table in the back, well away from the bard playing on stage and most of the crowd. In the back were others like herself, in search of either solitude or at least a quieter place to hold a conversation. There was one table with several men who glanced up at her in that defensive way, but went back to their whispered talk as soon as she walked by. Shady dealings to be sure. A crowded loud tavern was the place for such things, sure there were more ears to hear, but really with such entertainment or friends to be having a good time with, it meant it was unlikely that anyone would be listening and those who tried would stand out in such an atmosphere like this.

Sliding into a seat, Rae pulled out a journal from a pocket. The pages were well worn, some of them looking like they'd been reattached with glue after being accidentally torn out. Pulling out the letter stuffed between two pages, she read her mother's message again. The letter was urgent but it gave no details as to the reason she needed Rae home so quickly. It couldn't have been that her father or brothers were ailing as she would have put that into the letter. There was something wrong here and Rae couldn't quite put her finger on it.

A clattering of dishes drew her attention and she put the letter and book away again as one of the tavern maids laid out her meal before her. As she turned to go, Rae reach out and touched her arm to grab the woman's attention in this loud room.

"Excuse me miss. I've been gone from home a long time and I was just wondering if you knew of some of the goings on at Wayrest. I received an urgent letter to come home with no indication that family was ill. So I was just curious as if any news had reached down here." She asked of the woman, hoping that she was one who was interested in such things.

Sure enough the woman's face alighted at the chance to share her "gossip". "Well I heard recently that one of them noble families got themselves in a right bit of trouble with the wrong types of people." Said the woman as she took a seat and leaned in to Rae in a conspiratorial fashion, pausing as if waiting for something.

Rae pulled out a silver coin and laid it on the table between them, keeping one finger on the coin, nodding to the woman in encouragement, who quickly continued. "Ye' see I heard that the head of the house, lost all their money gambling. N' now the money lenders are wanting to take it from his hide n' his poor missus is doing all she can to find the money to pay them back. I ev'n heard that she arranged to marry off her daughter to this wealthy merchant in exchange for his help."

Rae didn't like where this was heading one bit. "And the name of the noble family?" She asked, already knowing that it was hers. Her father had always had a gambling problem.

"Kingsroad....Kingsfield....Kings something. You know them nobles and their high n' fancy names." Said the woman as she reached for the coin.

"Yes. I'm well aware." Rae responded with a sigh. "Was there any other news from Wayrest?" She asked keeping her finger on the coin, prodding her for more information.

"No missus. Nothing that caused so much of a stir all the way down here in Hammerfell. I need to get back to work now."

Rae nodded and released the coin for the woman to take. "Thank you." She said as the woman left.

It seemed that her mother was trying to get her home in order to use her to better their situation. Rae was never close to her family, instead nearly living at the Mage's Guild as a child and then for the last 10 years at the College in Winterhold. So the idea that she was going to be used by her family, it made her nearly see red.

Finishing her food, she headed upstairs to get some sleep. Posted on the wall, a flyer caught her eye. It was similar to the one that she'd seen before, that had looked older and worn, but this one was newer. The Storm Breaker. Adventure. It was certainly a better option then what awaited for her back home in Wayrest.

Megilwen
09-30-2015, 02:50 PM
Name: Sakura Rikamoto

Age:17

Gender: Female

Appearence:
https://s-media-cache-ak0.pinimg.com/736x/72/8c/d8/728cd84bea5d0d0ba9751332352ddff1.jpg

Megilwen
10-04-2015, 12:31 AM
Name: Nasrin Kartal

Age: 24

Organization: Sect

Title: Mom

Appearance
https://s-media-cache-ak0.pinimg.com/236x/cd/fc/bc/cdfcbcd841e69f0ad5b5430334bc9782.jpg
Rin is petite standing about 5'4 and weighting around 125lbs.


Personality:

Rin is fun and flirty and sometimes speaks without thinking. Her upbringing sometimes causing her say some things that others could take as thoughtless and rude. She never means anything buy it. She's hard to anger and really chill, most of the time. However, she's very protective of her teams and if she thinks that one of them was injured by being needlessly reckless she's likely to give them an earful as she goes about her time healing. She also tends to care for her team when not in battles as well. Rin has a secret, well not so secret, love of cooking and tends to ply everyone with food as often as possible. Never truly believing that everyone is eating appropriately.

Background:

Rin was raised in Section 11. As a child she never wanted for anything. Pampered and with the best education, her parents were surprised when she decided to go to the Academy. It wasn't exactly something one of her standing would go in. It was expected that she'd go into more of a government position then a military position. However during her childhood, she'd gotten lost one day and separated from her classmates when they'd gone to another sector to see the work the officials did in running the sectors. While lost she'd seen another part of the city, she'd seen the harsh reality of living outside of the security of the upper sectors. This is what drove her to join the Academy.

Rin was the top of her classes and was confident because of it. She focused in learning how to use healing magics as well as how to move swiftly, stealthily, and with hand-to-hand combat. With needing to be near enough to touch someone to heal him, she believed that knowing how to defend herself well enough was important. As she learned the ends and outs of using her power, it only paired further with her other focused interests. She even how it could hurt as well as heal and she made a personal vow to do all in her power to never use it purely for harm. After the Academy, Rin was recruited immediately into Sect. Due to the necessity of her skills, she was in high demand jumping between the teams as she was needed.

Title Description: Due to her tendencies to be overly protective of the health of her team.

Weapon
http://img08.deviantart.net/56ef/i/2015/119/4/4/peacekeeper_by_eddie_mendoza-d8rkkpy.jpg
A stun weapon, used to incapacitate rather than kill

Armor
http://pre07.deviantart.net/f13e/th/pre/f/2011/193/e/e/gryllotalpa_orientalis___mari_by_nitro_killer-d3nkozt.jpg
Specially designed for her and her mana, the armor is able to store her mana in the palms of the suit. It allows for quick healing and quick reactions in tense situations.


Profession- Healing

Operation types:
Guardian Force
Assault Force

Megilwen
10-22-2015, 10:05 PM
Kristine Davies

Age: 25

Gender: Female

Appearance
https://s-media-cache-ak0.pinimg.com/236x/8a/ba/6a/8aba6a3d83705b07a088ad9495dcc4fc.jpg

Abilities: Illusion creation, Light Manipulation

Personality: Stubborn, Kind, Determined, Focused,

Traits: Leader, Loyal, Self-Sacrificing,

History:
Kristine was only 15 when the son of hell lead his armies against the people of earth, swiftly and decisively defeating all they had to throw at him. Her family had been one of the lucky few who managed to be saved and taken to a "safe" place. If there really was such a thing. That safe place was only safe for a little while and then everyone was running again as their position was overwhelmed.

For years, she ran moving homes for close to 7 years before she decided enough was enough. Humanity had once ruled the earth and Kristine was determined to retake the earth and so started a rebellion. It was slow to start at first, everyone was afraid to fight back, but then they started to have a few small successes. Managing to harass the invaders at every turn. But as their successes increased, so to did the efforts to hunt them down.

Every year at the anniversary of the original victory over Earth, humans were harvested to be sold as slaves to the new citizens of earth. Kristine and her team had been prepared this year to prevent as many of these harvest raids as possible. They'd managed to stop the first few, saving many who would have been sold. This only succeeded a few times, before a trap was set for the would-be saviors. Kristine managed to save as many as she could, but was captured in the process herself.

Megilwen
10-26-2015, 09:25 PM
Name - Indira

Gender - Female

Sexuality - Heterosexual

Age - 18

Appearance
https://s-media-cache-ak0.pinimg.com/736x/0c/53/95/0c53951ec062290d62ba95578adeb676.jpg

Class - Magic User

Equipment - Book, Stave

Bio - Indira was born at a farm on the outskirts of a little farm. She was happy there with her parents and taking care of the animals was one of her favorite tasks. Then one late evening when she was 11 a band of monsters came through killing her parents. She miraculously escaped by hiding in the loft of the barn. Watching as the creatures ate the animals she'd cared so much for. She was found later by the Angels who'd come hunting the creatures. As was their way, they took in the little orphan girl. At first was scared and didn't try to fit in, preferring to hide in the grand library and stare at all the books with all their funny squiggles and pictures. It was later that one of the Angels took an interest in her, teaching her to read and helping to train her in the way of spell casting. When she was old enough to she bonded with a Miester, joining a team. She was still quiet and shy, but she was determined to help young children like she was. Trying to prevent anyone else from being removed from their families.

Megilwen
10-27-2015, 03:07 PM
Name - Tamari Vhas

Gender - Female

Sexuality - Heterosexual

Age - 17

Appearance
https://s-media-cache-ak0.pinimg.com/736x/17/9c/8f/179c8f1f137a717ab88373fc9712a4f3.jpg

Class - Maid

Equipment - Daggers, Light Armor

Bio - Tamari was born into a tribe of nomadic Felid. It was common for the women to be hunters, but that wasn't something that she wanted. She wanted to be a dancer, even though it was frowned up. When she was "old" enough, around fifteen, she ran away to move to the city to learn to dance. On her journey, she was captured by slavers, but managed to be rescued by another Felid who'd purchased her only to set her free afterward. He promised to help her reach her dreams.

In the end, he wasn't so noble as he seemed instead wanting her to conform to his needs out of a feeling that she owed him for freeing her from the slavers. When she refused, he acted okay with the decision, however when she slept, he locked the door to the little cabin they'd been staying in and set the building on fire. Tamari woke up when a piece of burning wood fell on her arm. After a moment of panic, she was able to escape but jumping from a window but not before severely burning one of her legs as well. It was there in the middle of no where that she was found by a hunting Angel and taken to the nearest town to heal. Feeling there's nothing left for her, no chance she could become a dancer, Tamari worked to pay back her rescuers as a maid, keeping the burned skin hidden with gloves and long stockings.

Megilwen
10-27-2015, 10:59 PM
Name: Sophia O'Brian

Age: 23

Appearance:
https://s-media-cache-ak0.pinimg.com/736x/f8/bf/9a/f8bf9a9c5357d7468b84d2d548e0a86e.jpg

Personality:
Sophia is slow to trust and paranoid, but when people are actually trying to kill you is it really paranoia? She tends to listen intently and gauge a situation before forming a well thought out plan. She likes to work alone, partly due to her trust issues and partly because she's slightly OCD and believes that if you want things done right you'd better do them yourself. Despite all this, she has studied people long enough that she can "put on" any face and behavior she wants when it comes to a mission.

Megilwen
11-04-2015, 05:18 PM
Zoey Hayes

Age: 23

Gender: Female

Appearance
https://s-media-cache-ak0.pinimg.com/736x/f6/dd/fb/f6ddfbc758505dab818ab7333a09f262.jpg
Zoey has short blue hair that frames her face and mismatched eyes. One is a darker brown, while the other is brown with a strange red tint around the pupil. She stands around 5'5' and weighs about 135 pounds. She dresses in tight leather pants, tall black boots, a red shirt, topped with a leather jacket.

Race: Cyborg

Job: Demolitions, Weaponry

Racial Skills and Abilities (limit of 4):
*Eagle Eye - Due to her cybernetic eye, Zoey can see long distances making her the perfect spotter and scout.
*Eye Scan - Can scan creatures, people, or items and then pull up information about the target on either her tablet or with her augmented glasses.

Normal Skills and Abilities(limit of 5):
*Demolitions Expert - Having spent years working on and with demolitions, Zoey is skilled in developing demolitions as well as disarming bombs and other such systems
*Military Brat - Born into a military family, she's a product of her raising and had been set to join the military, but for various reasons did not. However being raised in such an environment has helped to develop her skill set.
-Gun Skills - Her father felt that everyone should know how to shoot and handle a gun. "You can't be afraid of something that you understand." Was his general outlook on weaponry, Zoey enjoyed learning so her father never stopped her from continuing to hone her skills.
-Hand to Hand Combat - Similarly to her weapons skills as part of her raising Zoey was in the JROTC at her school where she learned hand to hand combat
-Survival - One of her father's strange "training" sessions once she was older, involved driving out to the middle of no where and dropping her off with supplies, a map, a book on poisonous and edible plant life, and a compass and telling her to meet him at such and such coordinates in three days time leaving her to find her way there.

Weapons(Limit of 4 weapons)

Modified Rifle
https://s-media-cache-ak0.pinimg.com/736x/9d/4f/a3/9d4fa3dc1af6a9121f2249fa03c887b5.jpg
The rifle is one that has been modified to shoot specially created explosive rounds in addition to normal rounds. This weapon is her baby.

Dual Matching Pistols
https://s-media-cache-ak0.pinimg.com/736x/37/a3/1f/37a31f97be70257aefff4533cf279ead.jpg



Armor(one sensible suit of armor):
Light armor, tending to be either a ranged fighter or a stealth/infiltrator in order to plant explosives, Zoey tends to go for movement and the ability to carry a larger arsenal over heavier armors.

Augs(Limit of 3):
*Cybernetic Eye - Eye adjusts to the light levels, allowing her to see in the dark with a night vision setting. Also presents an augmented reality by linking to the net as well as her own personal computer. It can also can zoom in and out, making it easier to see close for those tiny intricate parts as well as to see further away.

Personality:
Zoey is kind of a nut, oddly excitable over the weirdest things. She knows more about a military type life, but finds herself oddly curious about the more feminine things that she never really experienced and as such LOVES to paint her nails or dye her hair, changing her nail colors as often as possible. While she's mostly "bubbly" she can also have strange serious mood swings. She's very indecisive and often will avoid making any and all decisions, unless involving the proper use/development of her demolitions.

Likes:
-Explosives
-Weaponry
-Weapons that shoot Explosives
-Coffee

Dislikes:
-"Act"ing like an adult
- Cybernetics
- Dishonorable actions
- Things not going the way they SHOULD

Background: Zoey was the only child of Lieutenant Colonel. It was clear he'd wanted a son to follow after him, but when Zoey's mother died when she was a young age, it was clear that Zoey would have to be that son. As such, he taught her everything that he thought a son should be taught. How to shoot and clean a gun, how to fight, how to survive and what he didn't teach her, she picked up from the base's school.

The interest in explosives came when she was five. Thinking to teach the young child how to be able to keep a cool head under stressful times, her father woke her up using firecrackers next to her bed. She was shocked, of course, but after the fact the girl was intrigued by the tiny explosives that popped when you threw them at the ground. And the interest wasn't just a passing fancy. As she grew older, her interest grew into developing her own explosives, so that for the first time, her father worried about her skills that he pushed her into service at the age of 16 and got her into the demolitions team after her basic training. There she learned everything she could ever want about demolitions and weaponry.

After about 6 years of service, Zoey was discharged from the military after an accident that resulted in her losing her right eye. Over the years she'd grown reckless when it came to the building and disarming of the explosives that she was so obsessed with. She couldn't go wrong. She couldn't get it wrong. Her mixtures were always exact. Her disarming were quick and efficient and in training she never froze and never got it wrong. Until one day she did. She'd always been warned that eventually, everyone got it wrong. Better to do so in practice then to do so in the field.

To be honest, Zoey had gotten lucky she'd only lost an eye to the bomb. It had been filled with glass and all matters of shrapnel when it exploded. It's purpose not to destroy, but to maim anyone near by. She hated dirty bombs. They lacked finesse and creativity. It should have been an easy disarm. It should have not gone the way it had. She'd tripped the release switch on the bomb instead of disarming it and it was a miracle she hand't died.

No longer in the military, Zoey went through a time of unemployment before she lucked upon the open position of a gunner aboard.

Other:
Zoey shuffled along down the streets, hands shoved deep in her pockets. She barely had a penny to her name since she'd been discharged. Not being in the military means she'd lost her home, though she COULD have lived with her father, but he was too embarrassed over her discharge to want anything to do with her right now. So now she'd used all her cash to rent out this tiny closet on some back alley street that she was pretty sure was a body dump ground or a drug den. She wasn't sure, but with the number of bodies that were there every morning, dead or alive she didn't know, there had to be something going on.

She had the apartment for maybe another week or two. She'd paid nearly 6 months of rent when she'd first been discharged. Just to give her time to get on her feet, to find a job, but there'd been nothing. No one wanted to hire from the military, especially one who'd worked with explosives. People didn't like what they couldn't understand. She had gotten a job cleaning up at a bar, but it barely paid enough to buy food. If she didn't find something better quick....

And it wasn't that she didn't work hard. Zoey worked every job like she'd been taught by her father. If you can't do it right the first time, then you need to get your head out of your ass. She smirked at the thought as she headed into the bar. As usual, there were very few people there, being early in the afternoon. However there was a new face. One she hadn't remember seeing and she looked already seven sheets to the wind, but she had kind of an elegant look about her despite being totally trashed. Zoey spared a few seconds to give the woman a once over, before going off to get her supplies. The night crew always left the place a mess. Lazy asses.

Megilwen
11-05-2015, 04:07 PM
Grace

Age 8:
https://s-media-cache-ak0.pinimg.com/736x/77/8d/e4/778de44f864459ab7cc0255001246ef7.jpg

Megilwen
11-06-2015, 09:54 PM
Fiona

http://oi59.tinypic.com/amqh6t.jpg

Your small body stirs against the cold stone, and your eyes open wide with surprise - where is the gentle earth? The lack of breeze makes you uncomfortable, and you wrinkle your impish nose, finding the stale air in this place distasteful. Your bright green eyes turn upward, hoping for a glimpse of sky - but none is there.

Finding your feet, your unsure expression turns to a petulant frown as you realize your situation; you are trapped, iron bars encircling you, stone above and below. Your heart screams for freedom, to be outside... who could have brought you here? You search your mind for answers, but none come. All you can remember is your name is Fiona, and your natural longing is to be connected to the beauty of the outside world. Baring your teeth animalistically, you grab at the bars, tugging at them in a futile effort to free yourself.

Abandoning your efforts, you sit on the floor, comforting yourself with a song; your sweet voice echoes through the bars and into the dark, cavernous room beyond. A pattering of footsteps begins in response, and you look up to see a mouse peering curiously through the iron that entraps you. A smile finds your lips. At least you are not alone.

***

Name: Fiona
Age: Appears as a teenage girl; the age she was when she gave up her humanity, though has lived years longer.
Gender: Female
Race: Human (Former)
Dryad (Currently)
Appearance: You are a wisp of a girl. Standing barely 5ft and a hundred pounds. Emerald green eyes, with blonde hair, your face is thin and soft looking. You look adorable, so much that anyone who looks upon you wants to simply fold you into their arms in a hug and protect you. If only they knew how looks can be deceiving...
Clothing: Shunning the thick clothes and armor that some of your opponents boast, you dress simply in a thin shift, your feet bare.
Personality: Impetuous and rather spoiled, you are the product of your upbringing, though the specific events of it have escaped your memory now. You are liable to fall into something of a tantrum if things don't go your way, with an unbridled temper that will emerge when you are pushed.

Bio/Background:
Part 1:

The mouse triggers the memory of a farm house. A field of flowers. Waves and waves of blooms. Brilliant colors of red and orange and yellows dancing in the sunshine. Then watching them burst into flames as you focus your energy on them. You were angry and upset and with the merest thought you knew that if you focused long enough, they would be destroyed. Glad to know you were right. A small smile slips across your lips, reliving the memory. A small squeak breaks you out of your memory, as the mouse scampers away.

Part 2:

Watching the mouse scuttle away you are reminded of another day, before the flowers in the field an amazing day that helped you move beyond your normal abilities

You must pay attention Fiona the stern voice had lectured. “yes meme” was the standard reply, as she continued with the sermon, your attention once more wandering while she droned on and on your bare feet swinging absently under the small desk scuffling along the wooden floor beneath you. The breeze from the open window once more pulling your gaze toward the windows, and outside. Outside where you want to be, where you always want to be.

A small sparrow on the edge of the windowsill catches your eye. You wonder if you can call it to you, with just a thought. You’ve been trying but this power has escaped you. You see his small shiny black eyes and they catch yours, and you focus, pulling him to you. Wanting him to see you and come to you, willing his small body to belong to you if only for a few moments. A shimmering, tingling sensation comes over you and you realize it worked. Your body feels light, light as a feather as you stretch your wings.

Part 3:

The hard packed ground under your feet annoys you. Your toes long to be tickled by the long lush grass and flowers. Damp with dew and teeming with life. There is water here, you can just smell it. Faint, very faint as it is buried deep within the surface of the earth. If only it would come to the surface. Concentrating hard, you see the water, feeling it underneath you, more than 20 feet down, deep within the earth, waiting. Cool and crisp. You push with your will, compelling it, eager for it to be on the surface of the ground. Minutes pass, you have not moved, your breathing is shallow as if an afterthought to what you are trying to accomplish. Small beads of sweat gather on your forehead with the effort of your concentration.

Finally, a small puddle appears beside you, trickling onto the dry dusted earth at your feet. Your eyes focus on it, pushing again with your thoughts, soon the trickle is a large fountain, gushing forth from the earth, creating a spring of water that pools at your feet. Without even losing concentration, you pull forth the small seeds and tiny buds buried beneath the surface of the earth and give them the much needed drink they required to come forth in wild abandon. This feat of growth you have been doing since you were a small child and it soothes your soul to make things grow and burst with life. Within minutes you are sitting in the shade of a large apple tree about to bloom while small saw grass and daisies burst into full bloom all around you, colorful bright. Leaning against the tree you doze off from the efforts of your actives, a satisfied smile dances across your lips.

“Hello!” breaks you out of your slumber. Your eyes snap open, annoyance clearly visible in your small features. It’s a man. A traveler.
“What a lovely spot! In the middle of nowhere!” he calls out, heading in your direction. He has seen your little oasis and come to investigate. Oh, how rude of him to just sneak up on you like that and disturb your rest! Doesn’t he know how hard you worked to make this little secluded resting spot? Having him here will just ruin, everything. Making a small twisting motion with her index finger, she smiles in his direction, so he doesn’t notice the water starting to swirl in the pool, circling, and curling, faster and faster. A quickly forming whirlpool churns, and churns. As he steps closer, one flick of her wrist and the water has jumped out of the pool and splashed him from head to toe. Soaking him completely. Laughing as he sputters in outrage, you scamper off with the wind. A proper trick, for a proper fool, and the fae do love playing tricks.

Weapons/Armor/Items/Accessories/Equipment:
Armour: At loathe to cover herself with armor or clothing which would separate her from the natural world she feels so connected to, Fiona does not wear armor, preferring to rely on the world around her, and her own agility and slippery scampering to protect her from foes.

Weapons: As is the way of the Druids, Fiona does not use conventional weapons like swords and hammers, which only wreak destruction on the world. She does, however, carry a beautiful staff, ornately carved, with which she has some hand to hand skill.

Abilities:
Drawing energy from the earth at her feet and the trees and sky around her, Fiona can use the magic that is present in all of the natural world to perform spectacular feats. At the time of the first round, her abilities are as follows;

Elemental Energy- Fiona is able to call the elements to her aid. Wind - to create a gale to buffet and whirl around her opponent. Fire - to enhance the sun's heat to a blistering, distracting level, and even set aflame combustible objects in its path. Water - to call the water deep within the earth to rise to surface level, pooling where it can and dragging enemies into the muddied ground. Earth - plants nearby will begin to grow before your eyes, vines catching hold of foes, thorns digging into their skin. Duration: dependent on Fiona's energy level, as the elements will draw from her own strength to enhance their own. At full strength, Fiona can sustain this for three rounds, but will be left greatly weakened afterward. Injured, only two rounds. Greatly injured, only one.
Cooldown: Two posts for every one post the ability is used, to recover her strength.

Call of the Wild- With a long, sweet note sung clearly into the open sky, Fiona can call birds and beasts to aid her in battle. How the call is answered depends on her environment, and which fauna would dwell there. Because of her compassion for the natural world, she will only use this ability when absolutely necessary, as she would be at loathe to allow any animal to be harmed on her behalf. Duration: One round wait after the song is sung, to allow time for the beasts to answer. They will stay until dismissed, or until fought off/killed. Cooldown: may be used only once per battle.

Free Spirits- For a turn Fiona is able to shattered to many birds, or many rocks and disappear from this world. Her body cannot be hit and she cannot harm in return. This does not affect any lasting or passive spells/magical attacks, that were cast by her or inflicted upon her (they continue as normal). Any new attack cannot hit her for a turn. She can do this once per battle.

Fata Morgana- Trick of the mind. Fiona will use illusions and anything in her immediate power to trick your mind, and your eyes into seeing what she wants. She can make you think she is ten feet tall for example. Works for a turn and can only be used once per battle

The great Oak- Fiona is able to harden her skin like that of a tree and for two turns any damaged done to her is reduced by 35%. That however do not apply for anything that can originally harm a wood or an attack/ability that can get under the skin. (Can be used once per battle)

Attributes:
Weaknesses: Lacking in brute physical strength and muscle power, Fiona is weaker in close combat, and her lack of armour means she can not hold up long against sustained physical attacks. Though in regard to the elements her abilities are great, her physical strength is no greater than any human female of her age and size.

Strengths: Large amounts of time spent in the wild mean she has a predators instincts - her senses and agility greatle exceeding many others. She can run faster, jump higher than most and can scale and climb objects with ease. She can move over uneven ground with the grace of a gazelle.

Megilwen
11-28-2015, 11:15 PM
Name: Hailee Chadwick

Gender: Female

Age: 18

Nationality: British American

Appearance
https://s-media-cache-ak0.pinimg.com/736x/62/17/41/62174116bda4717b6928fa399b397b36.jpg

Personality: Hailee is a very friendly person and after being secluded by her family for so long and being the first time out alone, she's very eager to finally meet new people and to make new friends. At times this can translate into overly eager and some social ineptitude as well as being easily trusting in others. She can also be incredibly nervous until getting to really know someone.

Biography: Hailee was born premature. With her early birth, her immune system was not were it was supposed to be and she quickly caught an infection. For a while there it was touch and go, the doctors were worried that she wouldn't make it, but luck was on the infant's side. Taken home, she was still under strict care and her family had to be careful of making sure that things were always kept clean so as to not risk her getting sick again. Connell, her older brother, only 2 years old already took great interest in his younger sister. Always wanting to hold her or to help mom take care of her.

As she grew older her immune system improved, but she still had to either avoid public settings or weara mask when they went out. Due to such cautions, her parents searched for ways to entertain the young girl in her own home. That's when her parents discovered her ability with music. By the age of 5, Hailee had picked up the violin and was very skilled in it's play. She gradually learned different instruments and even picked up singing. She was nothing less than a musical savant.

At 14, she was finally able to go to school in a public setting. High school was rough. Everyone was already friends, having been together since they were little and Hailee having little social skills found it hard to fit in with people. However the girl tried really hard to make friends and eventually found a little place within the big school with the orchestra. Due to her skill and prior training, Hailee was able to receive a full scholarship to Red Cascades University in order to further her studies.

Megilwen
11-28-2015, 11:19 PM
Marie Sinclair

Gender: Female

Age: 18

Nationality: American

Appearance:
https://s-media-cache-ak0.pinimg.com/736x/19/7f/c9/197fc9833d26a233a328837de4d25071.jpg


Personality/Bio: Marie attends Red Cascades' culinary department. She's an avid 'social justice warrior' and can often be seen in the middle of the Quad handing out flyers and pastries in order to get support for various causes. She is mostly a bubbly cheerful person, but more outgoing to Hailee's shy, happy personality. Marie has banned both her roommates from cooking after a fiasco in the kitchen involving burnt chicken. So Marie cooks while Hailee and Joseph take turns cleaning.

Megilwen
11-28-2015, 11:24 PM
Joseph Sinclair

Gender: Male

Age: 19

Appearance
https://s-media-cache-ak0.pinimg.com/736x/e0/3c/2e/e03c2e73048662d9e81999d77e1d8bde.jpg

Personality: Joseph is Marie's older brother. He's obsessed with photography and is always carrying around his camera. He's not anything like his sister. He's not interested in fighting social battles. He's not outgoing or so easily excitable. He's more of a quiet loner, but despite all this he manages to be EVERYWHERE whenever something important is happening. The biggest frat party, he's there. The football games, he's there. A random march on campus, he's there. The flash mob that no one knew about, he's there. As a result, he knows everyone and everything that happens on campus, even if know one knows him other than as 'that guy with the camera'. Joseph claims the camera allows him to be social without having to talk to anyone.

Megilwen
12-04-2015, 07:01 AM
Name: Davina

Gender: Female

Age: 23

Level 1

Race: Aasimar

Class: Oracle: 1 Level

Alignment: Neutral Good

Ability Scores:
+2 Wisdom, +2 Charisma (Racial Traits)

Strength - 13 (+1)
Dexterity - 12 (+1)
Constitution - 10 (0)
Intelligence - 14 (+2)
Wisdom - 15 (+2)
Charisma - 20 (+5)


Class Mystery: Occult
Archetype: Possessed Oracle
Oracle's Curse: Haunted - Malevolent spirits follow you wherever you go, causing minor mishaps and strange occurrences (such as unexpected breezes, small objects moving on their own, and faint noises). Retrieving any stored item from your gear requires a standard action, unless it would normally take longer. Any item you drop lands 10 feet away from you in a random direction. Add mage hand and ghost sound to your list of spells known. At 5th level, add levitate and minor image to your list of spells known. At 10th level, add telekinesis to your list of spells known. At 15th level, add reverse gravity to your list of spells known.
Revelations:
1st Level - Two Minds (Su): You gain a +2 bonus on Will saves against enchantment spells or effects. At 7th level, you may reroll a failed Will save once per day as an immediate action. You must take the second result, even if it is worse.



Normal Speed
Medium Sized
Darkvision - see in the Dark up to 60 feet
Skilled - +2 to Diplomacy and Perception
Spell like Ability - Daylight (once per day)
Celestial Resistance - Acid, Cold, Electricity



4 + Int = 6
0 Acrobatics = 1
0 Appraise = 2
0 Bluff (c) = 5
0 Climb = 1
0 Craft (c) = 2
1 Diplomacy (c) = 11
0 Disable Device = 0
0 Disguise (c) = 5
0 Escape Artist = 1
0 Fly = 1
0 Handle Animal = 0
0 Heal (c) = 2
0 Intimidate = 5
1 Knowledge (arcana) (c) = 6
0 Knowledge (dungeoneering) = 0
0 Knowledge (engineering) = 0
0 Knowledge (history) (c) = 0
0 Knowledge (local) = 0
0 Knowledge (nature) = 0
0 Knowledge (nobility) = 0
0 Knowledge (planes) (c) = 0
0 Knowledge (religion) (c) = 0
1 Linguistics = 3
0 Perception = 4
0 Perform = 5
1 Profession (c) = 6
0 Ride = 1
1 Sense Motive (c) = 6
0 Sleight of Hand = 0
1 Spellcraft (c) = 9
0 Stealth = 1
0 Survival = 2
0 Swim = 1
0 Use Magic Device (c) = 0


Feats:

- You get a +4 bonus on concentration checks made to cast a spell or use a spell-like ability when casting on the defensive or while grappled.

Biography/Personality: Davina only ever grew up knowing her father, her mother was unknown, though her father swore she was a Goddess. As a child, she loved the story, but as she grew older she didn't believe that it was true. In addition to her father, there was her stepmother and her stepbrother. She was never close to her stepmother or stepbrother.

As she grew up, she close to the old woman who lived on the outskirts of town. Most of the town avoided her saying that she was cursed and any who kept her company would also become cursed. However, Davina felt drawn to the woman and soon, she was learning about the woman's strange skills at reading the future through a deck of decorated cards. The gods must have been on the woman's side because she was always right.

She even predicted the event that would, quite literally haunt Davina for the rest of her life. When she was 18, she fell in love with a traveling mercenary who was staying out the winter in her town. He seemed as interested in her as she was in him and they spent all their time together. He eve taught her how to defend herself, but then with the spring he had to continue on his way in order to continue making his living. He promised to return for the winter.

However he didn't. At first she thought it was because he hadn't truly loved her. As the winter grew darker and colder, Davina started getting this feeling of being watched and strange things started happening. Then finally she went to the old woman who reminded her of her reading a long time ago. A lost loved one returned and then she saw, what she'd been denying for weeks. There stood the ghostly figure of her lost love beside her, a sad, regretful smile on his face.


Equipment:
Gold Left - 61 gold
Hide Armor - 15 gold
Long Spear - 5 gold


This deck of illustrated cards is used by those in tune with the spirit world to predict the future—and by charlatans to take money from the gullible. A common deck only has simple drawings on simple wooden plaques. A quality fortune-teller's deck usually consists of wooden plaques with painted color images; it is suitable as a focus for the augury spell, and provides a +1 circumstance bonus on Profession (fortune-teller), Profession (medium), and similar Profession checks. A masterwork fortune-teller's deck may be wood, ivory, or even metal, with painted or carved images, and is often highlighted with gold inlays or tiny gems; it has all the benefits of a quality deck, except it provides a +2 circumstance bonus on the listed skill checks.



This kit includes a backpack, a bedroll, a belt pouch, candles (10), a flint and steel, an iron pot, mess kit, rope, soap, torches (10), trail rations (5 days), and a waterskin.



This set of clothes is for someone who never knows what to expect. It includes sturdy boots, leather breeches or a skirt, a belt, a shirt (perhaps with a vest or jacket), gloves, and a cloak. Rather than a leather skirt, a leather overtunic may be worn over a cloth skirt. The clothes have plenty of pockets (especially the cloak). The outfit also includes any extra accessories you might need, such as a scarf or a wide-brimmed hat.


Spells:
Spells Per Day:
-0 Level Spells
-1st Level Spells: 5

Spell List:
0 Level Spells:

School divination; Level bard 0, cleric 0, druid 0, paladin 1, ranger 1, sorcerer/wizard 0
Casting Time 1 standard action
Components V, S, F (a clear crystal or mineral prism)
Range personal
Target you
Duration 10 min./level
You can decipher magical inscriptions on objects—books, scrolls, weapons, and the like—that would otherwise be unintelligible. This deciphering does not normally invoke the magic contained in the writing, although it may do so in the case of a cursed or trapped scroll. Furthermore, once the spell is cast and you have read the magical inscription, you are thereafter able to read that particular writing without recourse to the use of read magic. You can read at the rate of one page (250 words) per minute. The spell allows you to identify a glyph of warding with a DC 13 Spellcraft check, a greater glyph of warding with a DC 16 Spellcraft check, or any symbol spell with a Spellcraft check (DC 10 + spell level).



School divination; Level bard 0, cleric 0, druid 0, sorcerer/wizard 0
Casting Time 1 standard action
Component: V, S
Range 60 ft.
Area cone-shaped emanation
Duration concentration, up to 1 min./level (D)
Saving Throw none; Spell Resistance no
You detect magical auras. The amount of information revealed depends on how long you study a particular area or subject.

1st Round: Presence or absence of magical auras.

2nd Round: Number of different magical auras and the power of the most potent aura.

3rd Round: The strength and location of each aura. If the items or creatures bearing the auras are in line of sight, you can make Knowledge (arcana) skill checks to determine the school of magic involved in each. (Make one check per aura: DC 15 + spell level, or 15 + 1/2 caster level for a nonspell effect.) If the aura emanates from a magic item, you can attempt to identify its properties (see Spellcraft).

Magical areas, multiple types of magic, or strong local magical emanations may distort or conceal weaker auras.

Aura Strength: An aura's power depends on a spell's functioning spell level or an item's caster level; see the accompanying table. If an aura falls into more than one category, detect magic indicates the stronger of the two.

Lingering Aura: A magical aura lingers after its original source dissipates (in the case of a spell) or is destroyed (in the case of a magic item). If detect magic is cast and directed at such a location, the spell indicates an aura strength of dim (even weaker than a faint aura). How long the aura lingers at this dim level depends on its original power:

Original Strength Duration of Lingering Aura
Faint 1d6 rounds
Moderate 1d6 minutes
Strong 1d6 × 10 minutes
Overwhelming 1d6 days
Outsiders and elementals are not magical in themselves, but if they are summoned, the conjuration spell registers. Each round, you can turn to detect magic in a new area. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.

Detect magic can be made permanent with a permanency spell.



School divination; Level cleric 0, druid 0
Casting Time 1 standard action
Components V, S
Range touch
Target creature touched
Duration 1 minute or until discharged
Saving Throw Will negates (harmless); Spell Resistance yes
This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies.



School abjuration; Level bard 0, cleric 0, druid 0, paladin 1, sorcerer/wizard 0
Casting Time 1 standard action
Components V, S, M/DF (a miniature cloak)
Range touch
Target creature touched
Duration 1 minute
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves.

Resistance can be made permanent with a permanency spell.


1st Level Spells

School conjuration (healing); Level bard 1, cleric 1, druid 1, paladin 1, ranger 2
Casting Time 1 standard action
Components V, S
Range touch
Target creature touched
Duration instantaneous
Saving Throw Will half (harmless); see text; Spell Resistance yes (harmless); see text
When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage + 1 point per caster level (maximum +5). Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.



Class Mystery Bonus Spell
School illusion (figment); Level bard 1, sorcerer/wizard 1
Casting Time 1 standard action
Components V, F (parchment rolled into cone)
Range close (25 ft. + 5 ft./2 levels)
Effect intelligible sound, usually speech
Duration 1 min./level (D)
Saving Throw Will disbelief (if interacted with); Spell Resistance no
You can make your voice (or any sound that you can normally make vocally) seem to issue from someplace else. You can speak in any language you know. With respect to such voices and sounds, anyone who hears the sound and rolls a successful save recognizes it as illusory (but still hears it).



School transmutation; Level cleric 1, paladin 1, sorcerer/wizard 1
Casting Time 1 standard action
Components V, S, DF
Range touch
Target weapon touched
Duration 1 min./level
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)
Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement bonus does not stack with a masterwork weapon's +1 bonus on attack rolls.

You can't cast this spell on a natural weapon, such as an unarmed strike (instead, see magic fang). A monk's unarmed strike is considered a weapon, and thus it can be enhanced by this spell.



School enchantment (compulsion) [mind-affecting]; Level cleric 1, paladin 1
Casting Time 1 standard action
Components V, S, DF
Range 50 ft.
Area The caster and all allies within a 50-ft. burst, centered on the caster
Duration 1 min./level
Saving Throw none; Spell Resistance yes (harmless)
Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.

Bless counters and dispels bane.



School enchantment (compulsion) [language-dependent, mind-affecting]; Level cleric 1
Casting Time 1 standard action
Components V
Range close (25 ft. + 5 ft./2 levels)
Target one living creature
Duration 1 round
Saving Throw Will negates; Spell Resistance yes
You give the subject a single command, which it obeys to the best of its ability at its earliest opportunity. You may select from the following options.

Approach: On its turn, the subject moves toward you as quickly and directly as possible for 1 round. The creature may do nothing but move during its turn, and it provokes attacks of opportunity for this movement as normal.

Drop: On its turn, the subject drops whatever it is holding. It can't pick up any dropped item until its next turn.

Fall: On its turn, the subject falls to the ground and remains prone for 1 round. It may act normally while prone but takes any appropriate penalties.

Flee: On its turn, the subject moves away from you as quickly as possible for 1 round. It may do nothing but move during its turn, and it provokes attacks of opportunity for this movement as normal.

Halt: The subject stands in place for 1 round. It may not take any actions but is not considered helpless.

If the subject can't carry out your command on its next turn, the spell automatically fails.



School divination; Level cleric 1, paladin 1, sorcerer/wizard 1
Casting Time 1 standard action
Components V, S, M/DF (earth from a grave)
Range 60 ft.
Area cone-shaped emanation
Duration concentration, up to 1 minute/ level (D)
Saving Throw none; Spell Resistance no
You can detect the aura that surrounds undead creatures. The amount of information revealed depends on how long you study a particular area.

1st Round: Presence or absence of undead auras.

2nd Round: Number of undead auras in the area and the strength of the strongest undead aura present. If you are of good alignment, and the strongest undead aura's strength is overwhelming (see below), and the creature has HD of at least twice your character level, you are stunned for 1 round and the spell ends.

3rd Round: The strength and location of each undead aura. If an aura is outside your line of sight, then you discern its direction but not its exact location.

Aura Strength: The strength of an undead aura is determined by the HD of the undead creature, as given on the table below.

Lingering Aura: An undead aura lingers after its original source is destroyed. If detect undead is cast and directed at such a location, the spell indicates an aura strength of dim (even weaker than a faint aura). How long the aura lingers at this dim level depends on its original power, as given on the table below.

HD Strength Lingering Aura Duration
1 or lower Faint 1d6 rounds
2–4 Moderate 1d6 minutes
5–10 Strong 1d6 × 10 minutes
11 or higher Overwhelming 1d6 days
Each round, you can turn to detect undead in a new area. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.



School evocation; Level cleric 1, paladin 1
Casting Time 1 standard action
Components V, S, DF
Range personal
Target you
Duration 1 minute
Calling upon the strength and wisdom of a deity, you gain a +1 luck bonus on attack and weapon damage rolls for every three caster levels you have (at least +1, maximum +3). The bonus doesn't apply to spell damage.



School transmutation; Level bard 0, sorcerer/wizard 0
Casting Time 1 standard action
Components V, S
Range close (25 ft. + 5 ft./2 levels)
Target one nonmagical, unattended object weighing up to 5 lbs.
Duration concentration
Saving Throw none; Spell Resistance no
You point your finger at an object and can lift it and move it at will from a distance. As a move action, you can propel the object as far as 15 feet in any direction, though the spell ends if the distance between you and the object ever exceeds the spell's range.



School illusion (figment); Level bard 0, sorcerer/wizard 0
Casting Time 1 standard action
Components V, S, M (a bit of wool or a small lump of wax)
Range close (25 ft. + 5 ft./2 levels)
Effect illusory sounds
Duration 1 round/level (D)
Saving Throw Will disbelief; Spell Resistance no
Ghost sound allows you to create a volume of sound that rises, recedes, approaches, or remains at a fixed place. You choose what type of sound ghost sound creates when casting it and cannot thereafter change the sound's basic character.

The volume of sound created depends on your level. You can produce as much noise as four normal humans per caster level (maximum 40 humans). Thus, talking, singing, shouting, walking, marching, or running sounds can be created. The noise a ghost sound spell produces can be virtually any type of sound within the volume limit. A horde of rats running and squeaking is about the same volume as eight humans running and shouting. A roaring lion is equal to the noise from 16 humans, while a roaring dragon is equal to the noise from 32 humans. Anyone who hears a ghost sound receives a Will save to disbelieve.

Ghost sound can enhance the effectiveness of a silent image spell.

Ghost sound can be made permanent with a permanency spell.


Other:
Languages Known: Common, Celestial, Dwarven, Elven, Infernal

Megilwen
12-06-2015, 01:26 AM
Name: Adalaide Roma
Sex: Female
Age: 22
Race: Human
Appearance:
https://s-media-cache-ak0.pinimg.com/236x/93/34/37/933437c43522b6529d0c898622c30d5d.jpg
History:
Adalaide was born the only daughter of King Francis and his wife Queen Catherine. The couple produced one other child when she was 16, the young prince Leon. Until then Adaliade had been groomed to be the next Queen. With the birth of a son, Adalaide could now be married off to another kingdom in order to be solidify the bonds between the two. As part of her training, she learned all the history of her kingdom, etiquette, diplomacy, negotiations, as well about the common problems that plagued the lands. Food shortages, diseases, bandits, wars, the druid problem, everything that she'd need to know in order to make sure she could properly protect her people. At 22, her parents finally arranged a marriage with the son of a neighboring kingdom once they were sure the infant prince would live to be able to rule.

Megilwen
12-13-2015, 01:57 AM
Name: Evelyn (Evie) Cross

Age: 29

Gender: Female

Rank: Smuggler/transporter

Species: Human

Appearance
https://s-media-cache-ak0.pinimg.com/236x/9f/8f/cf/9f8fcfdf9d71c9607e6f349d6a2e2b00.jpg

Outfit
https://s-media-cache-ak0.pinimg.com/736x/b5/7f/d6/b57fd6d44a6324a4914fca4d17f13770.jpg

Accessories: Data Pad, slicer, Ship

Weapon(s): Dual blasters in thigh holsters. personal saber (hidden and locked away on her ship)

Personality: Quiet and contemplative and caring, often said to have a "bleeding heart". Evie focuses on the people and how she can help those in need. She ultimately wants to see a balance returned to the galaxy. From her time in the Jedi Temple, Evie still has an innate connection with nature and the world around her, though she doesn't like to use those abilities as she feels that the Jedi depend to much upon using the force.

Short Bio: Evie started out at the Jedi temple as a youngling and focused on learning all the teachings and how to use the Force. She was one who excelled at using the force, though wasn't to great at using a saber. As she grew older, something always seemed to bother her about how the Jedi used their powers. They were supposed to be peacekeepers and yet were always involved in wars. She'd become a Knight and was sent on a mission with a Jedi Master that resulted with the destruction of one of the local forests on the planet due to the Master's decisions.

Deciding that she couldn't support the Jedi teachings of peace when they lead only to wars, Evie took her leave of the temple going off on her own. At first she traveled around the galaxy helping those in need. Those effect by the activities of the Jedi council. Then the rebels approached her. At first she wasn't keen on what they were doing. It was just another war. Just another needless fight. But after much conversation and talking with the leaders of the Rebellion, Evie agreed to help with their cause.

Megilwen
12-19-2015, 06:34 AM
Lesleigh Howard

Age: 26

Appearance
https://s-media-cache-ak0.pinimg.com/736x/af/fb/ae/affbae2b7db72ba158e42000f85b3d22.jpg

Background
I had been at the hospital the day the armies came. The day the world ended.

I'd never been one for watching the news, it was always too depressing. War, war, war. I thought it would never affect me. Thought I was safe here in the US. Russia would never attack us. They'd be insane and foolish to do so. It was a normal shift. The occasional chaotic moment, but really that was normal in a hospital in one of the metropolitan areas. For fucks sake, people came in with the dumbest injuries, where you just want to look at them and say, "Why the fuck did you think it was a good idea to put your dick in there?!". But that wasn't professional, so you did your job and tried not to laugh. I digress however.

I had been in the hospital's ER about to call back the next patient, not all patients in the ER were true emergencies, when the building shook. Being in LA quakes weren't abnormal and happened regularly enough. People were used to them, knew how to respond, and soon enough everything was calm again. Then there was another shake of the building and a third and a fourth. I thought they were after shocks. Then someone started screaming and pointing at the TV. Looking at it, I still remember to this day what the headlines read. "Media Alert: Russian planes bombing the California Coast. Seek shelter immediately."

I knew I didn't have much time before we'd have to prepare but grabbing my cellphone, I ran into one of storage rooms and tried to call my younger sister. She had just started her freshman year down at San Bernardino Valley College. I hadn't gotten a good look at the map to see where the bombings were, but I had to try and contact her. She'd lived with me for the llast 5 years. Since our mother had died in a car crash. Immediately all there was a busy signal. Either the lines were down or so many people were doing the same thing I was. Settling with sending a text, I slipped my phone in my pocket before going back out of the storage room to focus on the text at hand.

Well that was fine for everyone else, but as soon as the bombing started, the hospital went into emergency mode. We had to prep for the injured. We knew there'd be injured. We weren't ready for the sheer numbers of the bleeding and dying. No hospital was. Never in a hundred years did we ever expect to deal with a disaster of this magnitude. People stumbling through the door. Children crying for dead parents. Parents carrying in children who were missing half their bodies, screaming at us to do something. Screaming for help. Screaming. Screaming. Screaming. I can still hear the Screams.

I lost track of how many shifts I pulled in a row. Everyone was called in and no one left. We took turns getting 3 or 4 hours of sleep before going again. Doing the best we could. Supplies ran out by the end of the first night of bombing and we prayed that would be it. It would be two full days of death. Every few hours I checked my phone, hoping to hear from Serah. But there was no call...no text. Nothing. Then on the third day the invasion forces came. They were met with such despair and anguish. That no one fought back, those who did, were shot in the streets.

I remember the squad that came to the hospital. All my fellow doctor's and nurses were already exhausted, but the Chief of Medicine met with the squad's leader. I don't remember what was said, but the Russian didn't like it clearly as he pulled his pistol and shot the chief of Medicine directly through the skull. I was close enough to feel the blood hit my skin and scrubs...not that it mattered after the last few nights. Then started the executions. Every bed in our hospital was full. Every gurney. We even had the injured on extra mattresses on the floors. We'd taken as many as we could. The soldiers split and started down the hallways, gunshots and screaming following in their wake as they culled out those they deemed useless because of their injuries. The rest of us they collected in the front courtyard. By the end, it was mostly the staff left. There had been some families there with their injured loved ones who were there too, but every single person who'd been injured or sick was dead. Everyone we'd spent the last 48 hours saving now gone.

Looking around it was obvious that everyone was in shock. It was near silent as we waited, gunshots echoing around us as similar searches were done in other areas. Then we were split up, first male and female. Then with some other designation or requirement. The Russian voices of the officers arguing with one another as they pointed and pushed different people into different directions until they were satisfied. Then we were loaded onto trucks and moved to our new homes. Suburban blocks, converted into would-be-prison barracks. There were 10 to 15 people to a house on the street. I noticed patterns. Female scientists, nurses, doctors, physicists, engineers, etc. The quote "cream of the crop". We were all housed on the same block and who knows how many other blocks like it.

We still worked at the hospital, treating the minor injuries of those who worked in the camps outside the city. It was only ever minor injuries. I suspected that those who ended up more grievously injured didn't get health care. But always we were returned and counted each night. Prisoners. Everyday though I asked the Russians in charge of my camp about Serah. Hoping for an answer, but never knowing if I'd get one.

For nearly the last three years, this had been my life. One evening after arriving home, a Russian pulled me aside and in his semi broken English, he managed to get across the message that he knew were Serah was and that I needed to come with him. Trusting it to be true and having given up hope a long time ago, I followed. However instead of leading me to my sister he led me into a backroom, where I was nearly beaten into submission before he could use me as he wished. If it could even be called luck, he was unable to finish before the door was broken down. A gun fired and then the dead body of the soldier fell against me, blood dripping from the bullet hole in the back of his skull.

Someone pushed the body off and helped me to my feet wrapping me in a long coat before loading me into a car that took me back to the hospital. I was treated and released and brought back to camp, shaken up but not harmed in the long run. A few weeks later, I was on shift at the hospital when a bus load of women were brought to the hospital. I'd heard rumors that the Russians kept women to use somewhere and that they were occasionally brought in after they had dealt with some particularly rough handling, but I'd never been at the hospital when they were brought in.

I was called to the surgery ward to assist with one young woman who was particularly injured. Only to be shocked to see Serah's face, staring out at me amidst bruises and cuts that littered her face. I don't remember much after seeing her face, it was a blur. I just remembered that Serah didn't make it. I know I tried everything to save her. Yet she didn't survive the injuries that they'd given her. Her blood stained my hands. I couldn't save her.

Personal History:
Part of a small but happy family in LA. Was an only child for years until she was about eight when her parents had another daughter. Lesleigh loved her little sister and instantly became fiercely protective of her. When she was eighteen and her sister was ten. The family was in a car accident the night of Lesligh's high school graduation. She and her sister survived, their parents didn't. Lesleigh's took over the responsibility of being Serah's legal guardian. It was difficult. Trying to juggle the young girl, a job, and taking classes, but somehow she managed it. Getting her nursing certificate after six years and watching Serah graduate with honors. Serah had elected to stay close to home and go to a smaller college for two years before transferring to one of the state colleges.

Notes on character:

What was the Need to Know number 2?
You are not a soldier of any kind.

Megilwen
01-11-2016, 03:24 PM
Name: Genevieve (Gwen) Hathaway

What Pronouns does your character respond to: She/Her

Title: Fugitive of Stoneguard

Metaphor/Token: Key on a chain

Appearance
https://s-media-cache-ak0.pinimg.com/736x/80/6f/f8/806ff878930e7cadbcee98e409941009.jpg

Megilwen
01-13-2016, 02:32 AM
Name: Claire Travis

Age: 22

Appearance
https://s-media-cache-ak0.pinimg.com/736x/4a/4e/73/4a4e737ee66d7e6b76c49233ea9efe89.jpg

Personality: Quiet, shy, and not likely one to impose herself on anyone, Claire tends to keep to herself and her books. Often staying up in the long hours of the night reading, but she doesn't just learn from books. Everyday she observes. Just quietly sitting and observing something different, cooking, shooting, computer programming, driving, instrumental practice, anything she can watch she does and absorbs things like a sponge.

Short Bio: Born to two college professors, Claire has always been "ahead" of the learning curve and often spent her youth sitting in on classes in her spare time. She always tended toward the back of the classes and because she was young she was typically left alone and looked at strangely. Which of course she was fine with. It earned her a reputation at the college and when she was finally actually attending for her own degree, most of the students had heard about the strange girl and as such avoided her even still.

Megilwen
01-19-2016, 04:21 PM
Name: Mhairi Cognion
Titles and/or Aliases: Mai, Keeper
Role: Outcast, Culture Clan (Keeper)
Age: 24
Gender: Female
Sexual Orientation: Bisexual
Species: Vnamen
World: Samallia

Height: 5'9''
Weight: 140 lbs
Appearance and Clothing:
https://s-media-cache-ak0.pinimg.com/736x/6c/8b/cf/6c8bcf1efc73e6e584b65bc7d4a6e3ca.jpg

Personality:
Mhairi is quiet and unobtrusive. She tends to be easily looked over because of her general unremarkableness among her people, that and her status as an outcast means that most of the clans do not want to deal with her. She also has a personal buffer zone, that when anyone crosses it, it makes her incredibly uncomfortable. However, when dealing with research and discovering something new and exciting, Mhairi tends to light up asking dozens of questions inquisitively until she's learned all she could and if her questions fail to be answered, she'll fall back on her tried and true method of research.

Phobias/Fears:
*Dark - The Dark is the embodiment of evil in Mhairi's culture. As such, she's afraid of the dark. There is no energy to absorb.

Goals/Desires:
To find a solution to her people's plight, whether it is a solution in line with the Science clan or in line with the Law clan she didn't care. She just wants to be the hero of the people, in order to over come her Outcast standard.

Skills:
*Quick-Study - Having worked in the Repository for years, Mhairi is a quick study. Teach her something new and depending on the difficulty of the task, she'll have a decent success rate at doing the task passably well.

*Jack of All Trades - Mhairi knows a varied amount of information here and there, however she's Mastered none of it.

Powers/Abilities:
*Copy - Mhairi can copy one skill by watching another use it. She's able to use that skill until she wishes to learn another, at which point she forgets the previous skill that she'd copied.

*Energy Drain - The natural ability of all Vnamen, at a touch, Mhairi can drain the energy from any living thing. If done long enough this could result in the death of whatever it is they're touching. It's this overdraining that has caused the death of Samallia. Draining too much energy can lead to the drainer becoming "overfilled".

*Lightning Bolt - The basic warrior ability of the Law Clan. It's a release of the energies within one's self in the form of electricity. Size and power of the bolt relate to the amount of energy that is released.

*Healing - The basic ability of the Medicine Clan. It is similar in that to use requires of release of energy from one's self, but this time it's used to heal another through touch. Having not had proper training into the method, Mhairi can only heal minor wounds.

Grimoire: Grimoire of Knowledge

Weapon(s): None

Brief History:
Mhairi was born to two of the highest ranking members of the Science clan. Two whom the people believed would be the ones to find the solution. To find the cure for their broken world. However, Mhairi birth hadn't been approved by those of the Law clan and having broken the law her parent's lives were forfeit. The child grew up in the care of the Science clan until she was old enough to "choose" a different clan. The Science clan was quick to discourage Mhairi from joining them, as to them it was her creation that lost them their brightest chance at success and allowed those of the Law Clan to gain a better foothold in their fight to persuade the people that a new planet was the best choice.

In the end, Mhairi joined the smallest of the clans, the Culture Clan. There she learned and worked as a Keeper at Vnamen Repository. It wasn't much in the way of a glory position and it was rather dull. However, working at the Repository gave her access to the knowledge of all the clans. Everything was recorded and stored here. Everything. And with all the time she spent in the Repository, meant all the time to learn. Learn whatever she wanted. She didn't have any formal and focused training like the other clans did, but she did get to explore the pathways of each.

Megilwen
02-20-2016, 08:51 PM
Name: Eirian Gibson

Gender: Female

Race/Species: Human

Age (Real and apparent, if applicable): 28

Appearance:
https://s-media-cache-ak0.pinimg.com/236x/c2/94/f1/c294f1a7f5ed1c347214d79fcdd03bcc.jpg

Eirian is a small, petite woman, barely 5 feet tall. She has wavy, dark red hair and clear, piercing blue eyes. Her face is fae-like, high, narrow cheekbones, a button nose, almond shaped eyes, and a sharp chin. She doesn’t tend to wear much in the way of make-up, except for eye liner.

She tends to wear a silver triple moon (https://s-media-cache-ak0.pinimg.com/564x/89/8b/d6/898bd64fcca997fdf26bb41e1dbfddd8.jpg) pendant that hung from a black satin ribbon. It is supposed to provide protection.

Personality:
Eirian is a quiet, no nonsense type. Formerly a teacher before she ended up joining the Valkyrie, Eirian is likely to call people out for their idiotic shit instead of just letting it slide. She’s highly intelligent, but doesn’t tend to rub it in people’s faces. However, her book smarts, often meant that she isn’t so in touch with the more street smarts type knowledge.

Powers, Traits, and Abilities:
*Occult and Antiquities Expert - Eirian graduated from Cambridge and earned her Doctorate in mythology, the occult, and history.

*Decent shot - While not exactly a sharp shooter, Eirian can shoot accurately and well in a decent speed.

*Bookworm - Eirian much prefers the company of her books over physical exertion, though she can do well enough to hold her own in a fight. She thrives on solving problems and her research. She’s even made a handbook for the new Valkyries with some of the more common monsters and what are some of the more effective kill methods.

*Transfiguration Anima - On the sheath of her knife and the holsters of her weapons, she has transfiguration runes carved into the fabric. The runes allow her to change the bullet consistency, such as from lead bullets, to silver, to wooden, etc. However to work the weapon must be in the holster or sheath.

Standard Loadout:
*Dual Pistols - in holsters strapped to her side.
*Knife tucked into a sheath inside her boot
*Tablet with important books scanned and saved on it. One can never know when you need a library. While she has the tablet, she much prefers pouring over the musty smelling tomes.

Background:
Eirian was born in the countryside of Scotland. As a child, there wasn’t a lot to do living so far out of the way. So Eirian threw herself into the written word. First reading novels and then upgrading to more heavy nonfiction. Her favorites were mythology, cultural anthropology, and history. These were like the stories she’d read, but actually real. Or in the case of mythology based off of something real.

To say the girl was a genius when it came to being able to retain information was putting it mildly. She had nearly a photographic memory, which by the time she started high school she was already ahead of many of the students her age. Pushed ahead, Eirian graduated high school, via testing out and was quickly accepted into Cambridge where she was able to focus on her passion. By 24, she had her Doctorate, her thesis on the occult and how it actually affected much of the world’s history, and was recruited by the Valkyrie’s because of her knowledge on the occult and it’s intertwinings with the world.

At first the woman was sceptical, sure all of history was affected by these myths. She’d proven that through months and months of research and with her dissertation, however for these monsters to truly exist was a stretch. After her first mission, that was no longer a case. Now a believer, Eirian threw herself into the Valkyrie’s library and the plethora of books that she’d never seen before, even at the college’s massive library. She was trained how to defend herself and while she was decent enough, going up against some of the creatures that the group faced was never a good idea for the woman. She was the brains, not the brawn.

Megilwen
03-03-2016, 03:30 AM
Name: Naomi

Age: 24

Race: Kitsune

Appearance
https://s-media-cache-ak0.pinimg.com/564x/73/a5/2f/73a52fff51ecfba75f223922c08a32de.jpg
http://img02.deviantart.net/4e82/i/2006/146/2/2/spring_kitsune_by_dirtybutterfly.jpg

Personality: Quiet, sweet, and friendly. Naomi is also naive and easily fooled.

Bio: Naomi was a barmaid. She was well loved by all those who came into town and often got tipped well. Though it was often a fight to fend of men who wanted a little bit more than she was willing to give. That she could easily pick out. It was the nice gentlemen, the ones that weren't clearly trying to get into her skirts that she was easily fooled by. It was that which got her kidnapped. One evening a young man appeared clearly distress, claiming his wife was in labor and needed help while Naomi was on her way to the tavern. She didn't remember what happened from when she stepped into the stable and when she woke up in chain, but clearly there was no wife.

Megilwen
03-18-2016, 10:34 PM
Name: Enellas Moonstalker

Race: Drow

Origin: Pravus, Kekoshima

Age: 67, ~22 Human years

Gender: Female

Appearance:
https://s-media-cache-ak0.pinimg.com/564x/32/53/f4/3253f442d4e110143c4c7f71a42a1987.jpg

Personality: Cold and giving off an air of uncaring. Enellas does what is right for her or right for her Master, while she’s still bound to him at least. However, after the last 15 or so years of being his personal slave and the one he ‘experimented’ on with his new spells has caused Enellas to look at the word with bleak and angry eyes.

Flaws: Enellas is definant. Having been a slave as long as she could remember, she’s learned to toe the line. She dislikes being ordered to do anything, another thing developed from being oppressed. She follows the directions of her Master, but only because she’d rather not face the consequences of being openly definant.

Goals:
Short Term: Escape from Pravus.
Long Term: To find true Freedom.

Bio: Enellas was born into slavery. Drow were nothing more to slaves to the people Pravus, especially in the Capital. At first she was just another slave, lost in the dozens of others that served the king. Hter childhood was nothing like that of a normal childhood. It was spent cleaning and running errands into town. Later she learned to cook and then became a kitchen worker. There was one thing Enellas wanted more then anything as a young girl and that was to learn magic. She naively thought that magic meant freedom. All the nobles had magic and the stronger magic, the higher the ranking.

Having been a background slave, one that never had to deal with the nobles, Enellas didn’t ever have to deal with the consequences that could come from dealing with them, as such she wasn’t afraid. This lead to the girl doing something that was an unspoken rule, never go into the Master’s study. Only the Master’s personal slave ever went in there to clean. No one else. Ever.

Enellas broke that rule. One night when the house was quiet, the young drow girl snuck into the study and pulled one of the books from the shelf. That night, she’d start her journey to be freed. Only to find a snag as she opened the book. There on the page….just incomprehensible scribbles to an uneducated Drow. Every book she pulled from the shelf was like that and in the end she ended frustrated. However before she left, she was interrupted by the Master arriving.

Class: Battle Mage

Skills & Abilities:
-Perverse Will: From a young age, you felt them, the whispers of power, hissing in your ear, invading your dreams, bending your idle thoughts to a hellish intent. There was evil work to be done, and the magic that would see it completed came to you naturally, whether you wanted it or not. You get a +4 bonus to any check or skill involving Demonic or Fel Magic, and to resisting elements other than Divine or Holy.

Demonic Magic (4) Magic is cast by using blood drawn runes. Runes can either be drawn on the target or drawn on a piece of paper and somehow placed on the target, whether in a pocket or the other end of a knife or arrow.
-Nightmare: Using the magic that was her Master’s favorite form of torture, often used as punishment, Enellas can invade the mind of another and force them to face their worst fears. Often causes distraction from other tasks.
-Demand Offering: Like the demons she and her Master would summon, Enellas can cause the person she focuses on to want to offer her something that they think could please her, whether information or a physical object
-Summon Demon: The Drow has skill at summoning demons thanks to her time with her Master (requires 10 uninterrupted minutes in which the proper ritualistic circle can be drawn, in the summoner’s blood)
-Claws: Can grow claws as weapons, thanks in a combination of the demonic blood all Drow have as well as from the Demonic summonings she’d helped her Master to summon
-Hellfire: Is able to generate the fires of hell, either as a weapon or applied to a weapon.

Ignore Pain: (3) Before she began to show ability in magic, Enellas was the test subject for her Master’s experimentation. Often times it would include very painful spells, such that she’d developed a resistance to pain, perhaps even growing to enjoy it

Story Teller: (2) Enellas is decent at spinning a tale. As a child, she and the other slave children often entertained themselves with making up stories when they were bored before bed.

Unobtrusive: (2) As a slave, Enellas is able to easily blend into the background. She learned from an early age that slaves are to be not seen or heard.

Equipment: Adventurer’s Pack - rations, flint/steel, bedroll, candle/lantern, small first aid kit, rope, compass, bag with some currency
Three knives balanced for throwing

Clothing: Slave’s outfit, cape

Player: Megilwen

Megilwen
04-07-2016, 07:58 AM
Name: Rowena Moonschild

kingdom: Aerosia

Homeland: Chanclera

Age: 20

Gender: Female

Appearance
https://s-media-cache-ak0.pinimg.com/564x/64/47/48/6447489b51343372607bf5a7e831ce3f.jpg

Class: Druid

Weapons: Bow and Staff

Clothing: Made from light weight clothing matching to the forest of her homelands as well as a leather

Accessories: Pressed and dried flower, set inside hardened tree sap strung on a necklace.

Special Abilities: Connections with wolves and ability to shapeshift into a wolf.

Likes: People, Socializing, Nature

Dislikes: Being alone, Fire

Persona: Strong like the tree she named for, Rowena is also excitable like a puppy.

Brief History: Rowena was born in the forests of Chanclera among the Druid tribes. She learned the ways of the druid magic and how to wield a bow and stave. Now that she is old enough, she's gone on a journey of self-discovery.

Megilwen
04-29-2016, 08:52 PM
Name: Nasrin

Gender: Female

Species: Human

Appearance:
https://s-media-cache-ak0.pinimg.com/564x/05/cf/ad/05cfad2722084222c050f091072ec4ba.jpg

Country of origin: Agrabah

Role: Smart Guy

Theme song: (optional, pick one that they would 'sing' in a musical number if they were actually in a disney movie)
Attributes -

Robustness: 6
Agility: 8
Intelligence:10
Sensibility: 6
Charm: 10

Skills:
Academic - 3
Occult - 5
Insight - 3
Linguistics - 4
Music - 4
Ranged - 3
Persuasion - 3

Languages:
Arabic
French
Spanish
Beast - Tiger

Traits:
*Like Father, Like Daughter - +3 to occult skills, +3 if it deals with reptiles of any nature.
*I hold my skirt, sash untied - +3 to persuasion against human males as long as it is to entice, lure, or otherwise provoke an emotional or lustful response (such as distracting them so a partner can pick their pockets)
*Study Session - As long as she has at least two hours to study whatever she is trying to figure out, she gets +2 linguistics or +2 Academics.

Powers:
*I Read About That!- Spend a Will Point. Gain +3 to the next Academics, Occult, or Science check.
*Honeyed Tongued- Spend a Will Point. Gain +5 to the next Persuasion check.

Equipment:
*Genie Ring - Stolen from her Father's vault. The ring holds a minor. One of her few companions in childhood.

Weapons:
*Glaive - Basic long reach melee weapon. +2. Nasrin learned how to wield a glaive in a more nontraditional manner. As her father was more of a women should be seen and not heard type of individual, she learned with a decorative glaive, one carved from wood to use in her dancing lessons. No woman should learn to fight, but fighting was like dancing right?
*Short Bow - +2

Armor:
*Light Armor - Leather overcoat.

Other:

Lessons:

Will Points: 4

Strikes: 3

Ideals:
*Bleeding Heart - Will try to help anyone who asks
*Educated - Wants to learn all that she can
*Friends - wants to find a group of friends to stand by her

Goals:
* To Free her Mother and Genie
* To escape her...husband
* To marry for Love

Biography: Nasrin is the daughter of Jafar and his captive wife Jasmine, kept alive only to provide legitimacy to his rule. She was raised in the palace. She had very few friends as her father made sure she was never without a guard. The only friends she had was her father's Genie, who she had to sneak into the vault to see. He was funny, though very sad. The other was her own genie, Rosie (https://s-media-cache-ak0.pinimg.com/736x/7a/26/ea/7a26ea4eddc003340f65fd492a5bfd20.jpg). She was weaker then Genie, only capable of minor assistance and not even in the forms of wishes. Nasrin didn't care about that only really wanting a companion to talk to.

Megilwen
04-29-2016, 08:59 PM
Marie Rivers, Navigator and Spymaster
Age: 23
Gender and sexuality: Female, Bisexual
Race: Human
Appearance:
https://s-media-cache-ak0.pinimg.com/564x/ac/03/f8/ac03f8be8fd73c19d31dbd113176ad88.jpg
She normally wears a loose off white cotton top and maroon corset. With tight black pants, tall leather boots, and several belts that hold her weapons. She also has a matching overcoat of a similar maroon color to her corset. She also is covered with henna tattoos that she reapplies regularly.

Powers and/or talent:
*Jack of All Trades - Under the tutelage of Barthelmew, Marie learned a lot over ten years. The learning came easy to her some how, maybe because of her unknown past. Everything she learned she stored away. Barthelmew was next to forty so his knowledge was vast.
--Survivor - Was taught how to fish, hunt, and forage for food
--Navigation - How to read the stars, how to plot course, how to recognize shallow waters. With the wood of the helm under her fingers, she felt a freedom she never before felt. She particularly liked being at the helm as she chased a storm.

*Secret Keeper - Marie is full of secrets left to her by the pirate Barthelmew. Secrets and knowledge are sometimes more important than treasure.
--Inherited Barthelmew's "web" - knows people at every port
--Observant - knows how to read a person and a crowd, easier to stay alive when you know who to avoid

Weapons:
Sword
https://s-media-cache-ak0.pinimg.com/564x/b1/95/b6/b195b674095d6956eeb0ee1c61f3d6b1.jpg

Pair of pistols
https://s-media-cache-ak0.pinimg.com/564x/89/d7/01/89d701db9bb23147b15cd7e9b321ff6e.jpg

Knife
http://cdn.shopify.com/s/files/1/0153/6021/products/LapisSmDag_1024x1024.jpg?v=1336763476
hung on a leather strip around her neck and tucked into her blouse

Personality:
Marie is a flirt, plain and simple. She has no qualms about using her very attractive form to get what she wants. Whether that is just a pleasurable night, information, or trickery. She's highly intelligent as a result able to read people and situations easily. As survival often depends on it.

History:
Marie is the daughter of one of the ruling class wizards. She was born into high society and taught magic from a young age. She also was taught how to wield a sword and fire a pistol, as well as other proper activities for someone of such noble breeding. At first she loved the life, loved the magic, loved the learning, but as she grew older that changed.

Around the age of twelve, she was taken to see the common mages school. The was full of the common children who’d been discovered to have magic. They would become the hand of the ruling wizards making sure that laws were followed and that tribute was given where due. Marie was amazed at these soldiers, fascinated by them. Such that she’d often visit the school in her free time. Everything was done so differently then how she’d been taught. However, she slowly began to understand that the schooling was really indoctrination.

The older students would bow and salute whenever she was around, but she’d happen to see a new group of students. Young children who were barely six or seven. They didn’t behave like the older ones. They were scared and a few of them even tried to run away. What was it that made the difference between them? She talked to some of the younger children to discover that they’d been kidnapped away from their families. She’d always thought that the soldiers and magistrates were people who volunteered due to their love of the Wizarding class. Instead, they were children stolen from their families and quite literally brainwashed. It was wrong.

Marie wouldn’t support it. Couldn’t support what was essentially slavery. She’d tried to talk to her parents, but her father had quite literally slapped her down. She’d been shocked. He’d never hit her. It quieted her for a few days, until she tried again. Telling anyone who’d listen that it wasn’t right. That the enslavement of their citizens was wrong. The people should love them of their own volition as benevolent rulers not held in place by an iron fist and magics. Again she was rebuffed. A few weeks later she tried again with different people. Only to receive looks of shock. How could one speak out against the way things were.

Seeing she’d get no help, Marie decided to try and take things into her own hands. She tried to free the captured children. She spent weeks planning things out before finally trying. As she snuck out of her home, she by sheer luck heard that her parents had known about her plans and as a result were going to brainwash her and add her to the soldiers and magistrates. It was a regrettable action, but they couldn’t have a wayward daughter. An ambush was waiting her at the school. The only option left to Marie was to run away. To fake her own death. If she didn’t, the Seekers would for sure come after her.

Going into the woods, she shredded her cloak like she’d been surprised by a pack of wild animals. Cutting her arm with her knife she added blood to the cloak and markings in the dirt leaving a trail of blood as well. Then she ran. By the time Barthelmew found her she was emaciated, starving, and thirsty. The man took her into his home and his wife nursed her back to health. He disappeared and it wasn’t until months later that she saw him again. When she found out he was a pirate, she didn't waste any hesitation in asking to join him. The life of a pirate would be perfect to help keep her hidden.

Taken under the wing of a veteran pirate, he taught her things she’d never learned. How to forge for food, how to find water, how to hunt and fish. From the others, she learned how to work a rigging, to drink rum, to flirt. Once the friendship had grown, that's when she learned the real secrets. It wasn't meant to last. It's rare that a pirate lives to and old age and Barthelmew had lived a long life and during one raid he didn't make it. Most of the ship didn't. It was a miracle Marie had survived.

With the shipwreck, Marie ended up afloat at sea. Her luck would continue as the Lazarus happened near by. It was Captain Grimm who dived in to pull her dehydrated form from the ocean. The ship's crew took care of her and nursed her back to health. It was due to this that Marie stays, hoping to one day pay back the Captain. A debt owed is a debt paid and Marie always paid her debts.


Other:
Marie walked down the docks at Barthelmew's side, this was the first time that the old pirate had taken her with him when they'd gotten to shore. Normally the old man just disappeared, no one seemed to know where he went. Yet he always managed to come back with some kind of crumb of information that always led to a treasure. He was going to teach her how he got his information.

A few moments later they walked into a common blacksmith. She'd thought they would have gone to a tavern or something, but it was just a blacksmith. The two men just had a normal conversation about gossip around the town while Marie listened. They had dinner. Everything was just normal. She hadn't been expecting it, but by the time they left heading to meet someone else they already had one lead for a new treasure. As the night went on they received various other bits of the story, such that in the end they had a fairly good idea of their next haul.

Megilwen
04-29-2016, 09:07 PM
Name: Evelyn Hook (goes by Evie)
Age: 16
Gender:
Family line: Daughter of Hook
School: Mortaquience Academy
Appearance:
http://pre02.deviantart.net/cc53/th/pre/i/2015/078/a/b/flor_by_raichiyo33-d8ey9ju.jpg

Megilwen
04-30-2016, 03:19 AM
Name: Ismene Kokinos ("Mene")

Age: 2500 years ish

Gender: Female

Nationality: Greek

Race: Vampire

Appearance:
https://s-media-cache-ak0.pinimg.com/564x/f6/33/8b/f6338b11ca6591ab2f4b8f0ffaba961d.jpg

Powers:
*Shadow walker - can disappear into the shadows, blending into the darkness in which she has to live
*Shape shifter - contrary to popular belief, not all Vampires turn into bats, Mene can transform into a raven
*Mythbreaker - because Mene is so old most of the normal methods of hurting a Vampire don't work on her, garlic is just a myth in the first place, but silver, holy water, crosses, just tingle. If she were chained in silver it might weaken her after a time. Sunlight burns her skin, but no more then a sunburn, though she still prefers night. A stake through the heart would still kill her.

Personality: Mene is quite, a watcher. After living thousands of years, there's not much more she has left to learn. Nearly everything is boring now that she's lived so long and there's not much reason left to live. She doesn't let anyone close. Keeping everyone she comes in contact at arms length if not further. The moment someone becomes too attached she leaves.

Skills: Linguist, Historian, swords woman, fighter

Talents: Athletic, Limber, Quick,

Likes: New things, something to keep her interest

Dislikes: Being unstimulated

History:
Mene was born during the golden age of the Greeks. She wasn't well off, a slave in a nobleman's household. One night she awoke to screams filling the house, a raid she'd thought. She and the other slaves had tried to run, but it wasn't a raid. It was a feeding. Monsters sucking the entire household dry. No one got far. Each caught by one of the creatures with pointed teeth. She thought she was going to die. Instead she found herself being feed the blood of one of the creatures as he laughed. Then darkness.

When she woke up next, everything was overstimulating. The noises. The light. She could hear a heartbeat, but she couldn't feel her own. It took years for her to come to terms with her fate, with the hunger. And even more to find a way to overcome it. Well mostly overcome it. Over the next two and a half thousand years, Mene saw people come and go. Watched as the lived and died. The hardest was watching them love and knowing she'd never find that for herself. She refused to force someone into this life as she had. She also refused to love. For her life was forever, for the rest who weren't...what she was...life was so very fleeting.

Megilwen
04-30-2016, 03:23 AM
Name: Kore
Age:19
Gender: Female
Family line: Daughter of Hades
School: Mortaquience Academy
Appearance:
http://i.imgur.com/qb0I08h.jpg
Ignore the bandage

Megilwen
04-30-2016, 04:17 AM
Name: Tunrururu "Tun"
Age: 19
Gender: Male
Family line: Heir to the Incan Throne
School: Verusuvius Academy
Appearance:
http://static.tumblr.com/828b0b57c5cb468de874504df2ec1b68/xcemevu/K8Snwrckw/tumblr_static_drgdwi168g00c8ok4cw00o08s.jpg

Megilwen
05-02-2016, 03:59 PM
Name: Ela Rowe

Age: 19

Nationality: Frankonian

Languages: Frankonian, Teutonian, Etruscian


https://s-media-cache-ak0.pinimg.com/564x/09/d2/20/09d2203c863880cc94c2ab915a7a3760.jpg
Dark brown hair, blue eyes and fair-skin. Small of stature, Ela is a tiny girl who could easily be mistaken for a child.


Background: Ela, commonly called Ellie, was born to a noble family of Frankonia, a year after the Prince. Every social climbers her parents did everything to get Ellie into the castle as a playmate for the prince. Hoping to one day secure an marriage arrangement between the two. They grew up together, though Ellie would never voice it, the Prince was not a pleasant companion growing up. Ellie had been born with magic and so was thankful when the time came for her to go to her magics lessons.

Then a few years ago the King passed a decree saying that use of all magic was punishable by death. Ellie never knew how her parents had managed to arrange it, or how being so often at court that she wasn't the first one imprisoned, but her parents at quite a risk managed to smuggle her out of the country. Ellie was now a refugee staying with a Teutonian noble who was a friend of her parents. Since she left Frankonia, she hadn't heard from her parents. For all she knew they could be imprisoned or worse.

Megilwen
05-05-2016, 02:27 PM
Character Concept: Empathic Spy who is Hunting for Answers
Belief: Everyone has secrets. There are no secrets that time doesn't reveal, I just reveal them faster.
Instinct: Will always figure out who she's dealing with.
Lifepaths: Born on Hadiya in the Empire of the Sun, trained within experimental military training facility, Defected

Name: Raelyn "Rae" Elder
Age: 23
Gender: Female
Description:
http://pre09.deviantart.net/a80c/th/pre/i/2014/333/5/7/joan_by_raichiyo33-d878mbc.jpg
Rae is a petite woman standing about 5'1 and weighing 110 pounds wet. She's flexible and easily able to fit into tight places because of her size. She has scars criss-crossing her back and inner thighs that she keeps covered at all costs.


EXP: 0/6
Wounds: 0/2
Psi Points: 5

Strength: 7 (-1)
Dexterity: 10 (0)
Constitution: 8 (-1)
Intelligence: 11 (0)
Wisdom: 13 (+1)
Charisma: 14 (+1)
Luck: 9 (0)

Primary Skills: People Skills (Bluff, Diplomacy, etc), Hacking
Secondary Skills: Lock picking, CQC, Singing
Culture Skills: English, Historian, Japanese, Chinese, Traditional Cultures
Empathic Skills:
Emphatic Push - You can effect people's emotional state in simple ways. Changing their mood, making them more receptive to ideas. You cannot implant new ideas in their brain or push them to do things that they don't want to do. Roll +CHA and spend two Psi Points. On a 10+ You successfully manipulate them without them ever noticing. On a 7 - 9 choose two:
They don't notice
They are manipulated
It will work for as long as it needs to
You are not tiered (otherwise lose 1 extra psi point)
Psychic Translation - You can understand any language even one's you have never studied by reading the brain waves of the organic who is speaking (if you want they can understand you as well). Spend two Psi Points to activate, will last for the duration of the conversation.

Gear:
Lock picking tools, tablet computer, small knives, disguise kit (face paints and various amounts of clothing and accessories)
Connections:
General Fu: The only person to knows who I am, where I came from, or why I ended up in the program. I need to know my past.

Megilwen
05-23-2016, 04:36 AM
https://s-media-cache-ak0.pinimg.com/564x/02/9d/99/029d99bbf5150cce07380a67f51b5c3d.jpg

Name: Scarlet Lancaster

Age: 19

Gender: Female

Dominion: Blood - After cutting her skin, she can manipulate her own blood, using it in various ways and able to solidify it into shapes, but only while she keeps in contact.

Personality: Scarlet is standoffish and slow to trust. Part of this comes from being part of a magical family. One that was known for secluding themselves from the rest of the world. If people take the time and the risk to get to know her, they'll find her to be fiercely loyal and protective of her friends. For those who don't know her, her abilities often put them off, scare them away and she encourages those fears. Full of distrustful gazes and warning looks.

Brief Bio: Scarlet was born to the Lancaster family. A magically strong family that has attended the Academy for generations. Those generations were long however. As a family of primarily water wizards, the family had perfected the ability of regeneration. This wasn't an easy thing to learn and was a family secret that they'd worked for. It didn't mean they were immortal or lived forever but it did extend their lifetimes. Scarlett's parents are around 150 years old.

As soon as she started showing her abilities, her parents started to train her in water use however, she didn't quite feel connected to them. Scarlet would spend hours in her family's library looking for different ways to use her water abilities and eventually found what she was being called toward. The little known and fewer followed branch of blood. It took all her abilities and expanded on them in ways she hadn't thought.

Megilwen
05-23-2016, 04:41 AM
Name: Wind-talker (real name Phaedre)
Race: Parthian
Gender: Female
Age: 23

Visage:
https://s-media-cache-ak0.pinimg.com/564x/4a/be/71/4abe71e2e3023672b63c91272aa25419.jpg

Phaedre stands at 5’ 2’’. Her thick red hair stands out against sun-kissed skin. Her hair has various woven beads and feathers within it and while at one point may have been well cared for, the ornaments are now chipped, missing, or faded. Her green eyes were at one point bright, but now sightless and unseeing, the curse of her gift. She is currently thin from her time as a slave, as she isn’t a working slave like the others at the oars. Her people are fighters though and her body shows the signs of having once been strong. On her face and arms, she wore her tattoos with pride. To her people they told of story of her rank, of her skills, of who she was. Who she once was.

Temperament: Phae is a fighter. Stubborn still, having not been long enough on the ship to have been properly “broken”. Sherakallesh would not have her reputation ruined by a poorly broken slave and Phae’s refusal to cooperate and behave more like a wild animal often got her in trouble. When she wasn't a slave, she'd been know for her wise decisions and often came to for wisdom. Whether this was due to her own natural abilities or her god given one, she wasn't sure. She also holds some resentment to the gods for taking away her sight and cursing her with this ability.

The following is optional to list openly, but must be submitted to the GMs in full for approval.

Skills:
Greater skills: “Wind-talking”, improved hearing
Lesser skills: Martial Arms (polearms), wilderness survival, evocation
Cultural skills: Religious ceremonies, Linguist, Weaving
Faith: The AllMother
Origin:
Phae wasn’t born as a gods-touched. She was born as any other child and was any other child. She learned the ways of her tribe, was taught to fight at a young age starting with the bow and stave and then progressing further as she aged. She was normal. However, it’s not until you are special that one realized how much you wish to go back to normal.

Within the Partian culture, there were many different tribes though they all had similar beliefs and customs. One such custom was the Rite of Adulthood. On their thirteenth birthday, all children were to meet with the tribe’s shaman to see where their strengths would place them in the tribe. Most would be warriors. Some would remain at home to care for the younglings and the camps. Even fewer still were gods-touched.

As part of the rite, children showed off their skills before the shaman, answered various questions, before finally being placed in a drug induced trance where the shaman would guide them to their future. It was during this Rite that Phae lost her sight as she was blessed by the gods and chosen. For Phae, it was a curse. She’d wanted nothing more than to be a warrior. Now she could barely do anything without assistance.

It took years for her to become even a little used to being unable to see, at first because she was resistant and denying the gods blessing. Choosing to reject what they’d given her. To ignore the abilities. It was only after she gave in, accepted what she was now, that she was able to learn ways to cope. To learn that even if she couldn’t see physically, she could still see. She learned to use a stave as a guide. To depend more on her hearing.

She was just beginning to find her place when Sherakallesh and her band of marauders raided their village. The warriors had gone and while those that stayed at the village were skilled fighters themselves, they were just too few. At first Phae was confused as to why she was taken, but that soon became obvious when the captain began demanding answers to questions that no one but a gods-touched could answer. Phae was however stubborn. She barely accept her abilities herself, there was little chance that she’d use them for the one who’d destroyed her world more than the gods had. The pirate was determined to break her and sell her to some Ikhten sorcerer for a tidy profit.

Megilwen
05-23-2016, 05:37 AM
Jade Willow, Druid


Age: 24

Gender: Female

Race: Half faun

Appearance:
https://s-media-cache-ak0.pinimg.com/564x/2e/71/7a/2e717a93ce6a4554022b94e0160d70a5.jpg
Jade is about 4 foot 10. She looks mostly human, except for her fuzzy fawn ears and her horns.She often dresses in flowing fabrics of browns, greens, and blues. She has bright green eyes and curly auburn hair.

Skills:
*Theurgy - With her magic powered through her connection with nature and the gods, Jade can control all elements at will, sometimes able to combine them in interesting ways.

*Naturalist - Jade is most at home in the wilds. She can scavenge for edible plants easily. As well able to survive long terms out in the wilds on her own.

*Animal Talker - Around the animals of nature more than around people, Jade has developed ways in which to communicate with animals. They will go to her aid when needed and when called.

*Caretaker - Jade knows the basics of caring for injured animals and injured people. This is not a magical ability, instead a normal and mundane one of bandages and splints, herbalage and poultices.

Spell List:
*Air - able to manipulate the air in small amounts, more skilled at being able to make strong gusts then to delicately control anything
--Future grown will include manipulation of breezes with higher skills in order to move objects, flight, and others
*Earth - able to grow plants at will
--Future growth will include manipulation of anything made from plant life, provided she is touching it, generation of earthquakes/earth shaking, and others
*Water - manipulation of water, can pull water from various sources, the larger the amount the more draining
--Future growth will include manipulation of water from the air, generation of ice, and more
*Fire - generation of fire using the heat of the sun, provided there is a viable fuel source
--Future growth will include better control of fire, ability to maintain it without a fuel source, combination with air to generate lightning.

Weapons:
Intricately Carved wooden staff, capped with iron on both ends

Equipment:
-Fishing line
-Snares - despite being close to animals, Jade will eat meat, giving thanks to the animal for it’s sacrifice in her nourishment.

Gold: 50gp

Personality
Quiet, kind, and shy as her natural relative the fawn, Jade would much rather be out in the forests than anywhere else. She feels closer to the creatures of nature than with any others. They understand her, whereas she feels those of society don’t. She hates to see any animal hurt and will go out of her way to save an animal when hurting or in danger, becoming like a fierce lioness protecting her young. However, most of the time she is like a scared fawn, she is slow to trust, but once the ice is broken she can be a fiercely loyal companion.

History:
Jade was born in the wilds. The daughter of a faun and a dryad (wood nymph), she was raised by her father as dryads are notorious in their free lifestyles. More than likely Jade had several siblings of which she had no knowledge. Either way, her childhood with her father was a loving one and one that she wouldn’t trade for the world. He was doting making sure she had all she could wish for, while at the same time making sure that she appreciated what she was given as well as showing her exactly how to get it for herself. “I won’t be around forever Jade.”

Besides the occasional traveler, they were left to themselves in the great forest tending to the trees and the animals there, as was their duty. The quiet solitude was ruined one day as a black dragon came to their forest to claim it as it’s home, turning all that they knew and loved into a trepid swamp, stinking of rot and death. She and her father tried to save as many of the creatures as they could, but many were lost to the swamp and the dragon’s minions. Her father one of those lost, dead or captured she did not know. Jade is now searching for a way to save her home and her father if he still lives.

Other
The path into town was a simple dirt road, however it was the scariest thing that Jade had ever faced to date and she’d calmed a raging bear. This was nothing by comparison. The poor bear had just had a splinter in it’s paw, but this she’d have to deal with people. People were scary. As the girl drew closer, she pulled up the hood of her cloak to hide her horns and furry ears. People didn’t like things that were different. It was best if she concealed her differences for the time being. Her pace slowed and soon ground to a halt as she stood on the outside the gates staring in.

She didn’t want to go through the gates. The thought was terrifying. It would be so busy. So many people, but she had to. For her father, for her home. She had to try and find help to heal the forest, before it was too late. Taking a deep breath the young faun moved into the town. Just as expected, the place was overwhelming. People yelling to each other, soldiers walking by, animal calls echoing in the air. Jade had to push herself not to go toward the animals, while they might have some information for her, as animals understood a great many things, however people might look at her strangely if she was talking to them.

She followed the crowds, seeing where’d they’d take her and not knowing where else to go. They lead to a marketplace where everything just got louder. Someone, one of the venders, shoved something in her face causing the girl to jump back with a squeak and scurry away to the center of the market where a fountain stood. She climbed up onto the edge and sat pulling her cloak tightly about her as she sat and shivered. How could she save her home, when she didn’t even know who to go to or where to go?

Megilwen
06-01-2016, 09:04 PM
Name: Mina and Merna

Gender: Female

Age: 1,200

Appearance:
https://s-media-cache-ak0.pinimg.com/564x/65/0d/f0/650df0a259841ae3471b490e5d445d32.jpg
In their natural forms, Mina and Merna look alike except for their hair color. Mina has blonde hair, while Merna's is a fiery red. Other then than one difference they are identical in their looks. Both with blue eyes, both standing at 5'8'' with slender bodies and long legs.

God/Goddess of: Love and Lust

Faction: Balance

Powers: The twins powers are similar and yet balance each other. Mina as the goddess of love, has the ability to influence people into doing things, but all in the name of love. Whether this is the love of a person, the love of one's self, it doesn't matter. Merna as the goddess of lust is the opposite. While her power is still about influencing people, it is the influencing of people into doing things for her. Merna can understand the desires of a person and uses those to influence them. Both goddesses have the ability to change their appearance in order to better influence a person.

Equipment: War fan

Personality: Mira is friendly, kind, and loving. She believes in the best in all people and uses this believe to influence them to really be the best that they can be. As the fact that she believes in everyone, she is also easily trusting. She's loyal to those she is close to and defends them to the end no matter what they do. Despite all the flaws she sees in her sister, she would die to protect her. Though it is unclear if Merna would feel the same way.

Merna is similar in a few ways to her sister. Outwardly she's friendly and kind, but where Mira does it out of compassion, Merna does it out of a combination of her desires and her self-interest. If she thinks she needs something from a person, she is not above using anything to get it. She loves to be the center of attention, where as her sister is more of a background player.

Background:
In terms of the gods, Mina and Merna are young in comparison with the other gods. They weren't sure how they came to being. Perhaps through some forbidden liaison between gods. Mira always imagined it to be a romantic tale of their parents. Two gods falling in love. Merna imagined something a bit more involved, some kind of love triangle that resulted in one of the members killing the other two out of jealousy before taking their own life. Mira would just laugh and tell Merna that gods didn't play such petty games.

The twins were always together, because they balanced out the other. Merna with her with her spontaneity and crazy desires. Mina with her clam demeanor and compassionate nature. They'd never been separated for long since they were born. The only reason was for Merna's dalliances, of which Mina felt only disdain for. It was one such dalliance that caused the twins to be away when the war among the gods started. Some boy, a movie star or musician or something, that Merna had become obsessive over and when she was obsessive, she never let something go.

Megilwen
06-01-2016, 11:34 PM
Name: Maiara

Gender: Female

Age: 5,000

Appearance:
https://s-media-cache-ak0.pinimg.com/564x/ba/41/a0/ba41a09f7d7c183ee35ce5798c275022.jpg
Maiara is about five foot even and weighs around 110 pounds. She gives the appearance of being breakable as she looks so fragile. Her grey eyes hold the knowledge of years and years.

God/Goddess of: Literature

Faction: Balance

Powers: Maiara can summon characters and creatures for all written word to her aid. She does so by using the magical book she carries. It is believed that from it's pages came all written and from it's pages is where she draws her summons. With her infinite knowledge thanks to the written word, Maiara can pull the desired text to the open page. She then tears the page out, throwing it to the ground causes the page to come to life, forming the character or characters described with in the text.

Equipment: Tome of Knowledge

Personality: Maiara is infinitely wise though the connection with her book. She embodies the phrase knowledge is power, as quite literally Knowledge is her power. She is generally a quiet person, comfortable with observing just as one would read a story. The goddess is creative as well, able to think of and find new answers to problems that would not be easily seen.

Background: Maiara was "born" at the creation of the first written word. It is said that the words (in this case pictographs) wiggled on the page itself rearranging to form the goddess who then stepped from the page. She is seen as a muse to many. Knowledge is her power. The knowledge itself is neutral, but whether it is used for good or for evil depends upon the one using the knowledge. She doesn't steer her worshipers in one direction or another, letting them make the true decision of how the knowledge is used on their own.

After her birth, Maiara choose to walk with the mortals. To her the gods were boring. Stuck in their ways and generally not creative, many believing they were perfect the way they are. The humans on the other hand, stuck in what they considered their boring lives only wished to escape from their realities. They strove to better themselves, strove to change, sometimes even tried to escape. The way they escaped was often through writing, or reading the writings of others. She fed that creatively when she could. Sometimes it went well, others it did not.

It was here in the mortal realm that she heard about the war among the gods. At first she figured it would rectify itself, but when it didn't seem to find a conclusion on it's own, Maiara decided it was time to venture back into the divine realms to see for herself what it was that was going on.