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Aurelia Courville
10-21-2010, 05:12 AM
http://i655.photobucket.com/albums/uu274/ranilove2616/hatbia.png
.IC. (http://role-player.net/forum/showthread.php?p=365439#post365439)

.The Story.
Once a great continent on the planets surface, Aelham was the home to a diverse group of races. It is said that many millenniums ago, the planet was dying, but that the Gods thought to save certain races by lifting up their homes into the sky. By doing so, they split the continent, and its great many cities apart onto different land masses, now the Islands of Aelham. The gods also gifted the people with means of traveling from island to island through a great many creatures that were just as diverse as the people and islands themselves.

It had been many years since the divide and with one war already in their past, another one seemed inevitable.

The first war had not just affected those directly involved in the fight, but just about every other race as well. In an effort to quail the damage, certain races like the Veg'eta, offered their services as peace-keepers or mediators between the sides.


Our story will begin with one of those Arbitrary meetings. With delegates from each island coming to one place (The Senate Hall on the Aelham Capitol Island) there's no telling what the outcome will be.



The Aelham Capitol (http://www.freakygaming.com/gallery/strategy_games/heroes_of_might_and_magic_5/hovering_sky_city.jpg)-The entire island is a giant walled structure. The capitol city of Aelham before and after the great divide. It holds the well populated Bazaar (http://www.travellersinegypt.org/img/images/A-Cairo-Bazaar.jpg) (giant structure in the middle) and Senate building (http://www.crystalinks.com/romesenate1.jpg)(blue domed building off to the right). The Island is located in the center most region of the Aelham map.

Aelmoor (http://www.flash-screen.com/free-wallpaper/uploads/200811/imgs/1227685615_1024x768_city-of-sky.jpg)- Pleasure gardens off the port side of Aelham castle.

The Aventine (http://wefunction.com/wp-content/uploads/2008/04/hall-of-the-dragon-mist_thumb.jpg)- The Island of the Aves & the Veg'eta . A thick forest mountainous island. It experiences all four seasons concerning weather. Located on the Far eastern side of the Aelham map.

The Celtika- island of the Schulka.- A frozen island. Located to the north of the Aelham map.

The Island of Hel- Island of the Hellions. contains a multitude of grasslands, plains, and mountainous regions as well as many cave systems used by larger wildlife. They experience three month long seasons of rain, sun, and winter. Located to the north of the Aelham map.

Mokai-mountains with scattered forests, plains, and seven great lakes, each with a city built in the center of the lake. Located to the south of the Aelham capitol.



Pryham (http://web65.rollins.edu/~jsiry/Fred-Church_863_Susquehanna.jpg)- The island of the Aquarian.An island made of mostly water, marshes and thick forests. Two seasons: spring and winter. Located to the inner west of the Aelham map.

Ormere- Island of Sand A desert island populated with nomads, the Hebus (http://www.paintinghere.com/UploadPic/Jean-Leon_Gerome/big/Arabs%20Crossing%20the%20Desert.jpg), with a deep faith in a single God. They ride horse/camel hybrid creatures called Camor and live in tent dwellings. Located in the southern most region of the Aelham map.

The Sągatą- The Island of Sągat An island containing grasslands, mountains and rainforest's. Located on the inner eastern side of the Aelham map.

Swynhedge (http://bestgamewallpapers.com/files/perfect-world/sky-fort.jpg)-the Prison island. seems to always be shrouded in clouds and darkness... located to the north of the Aelham map.

The Varzi- The Isle of Shadows. Located on the inner south western side of the Aelham map.



The Forms (http://role-player.net/forum/showpost.php?p=363771&postcount=71)* essentially merpeople. While they appear human from the hips up, they retain serpant-like qualities in their face and movement. Those that do not frighten away the humans tend to take a liking to them, and sometimes bring them below the surface.


The Hebus (http://role-player.net/forum/showpost.php?p=363771&postcount=71) desert dwelling nomads, the Hebus, with a deep faith in a single God. The ride horse/camel hybrid creatures called Camor and live in tent dwellings.


Hellions (http://role-player.net/forum/showpost.php?p=363805&postcount=72)


Humans. Tend to be more trouble than they're worth for most except maybe the Nymphae and Forms. Have a tendency to think they are far wiser than even the oldest races, stronger than those bred to fight, and more cunning than most anyone else. Thought more of as pest to most other races and the Pryhamians just like to play with them. The Hebus are a human, but they keep to themselves in the desert and make a profit off the watering holes and Camor to anyone that goes to Ormere. Other humans populate a great variety of the islands, but mostly Aelham Capital.


The Malkieri (http://role-player.net/forum/showpost.php?p=364005&postcount=80) a dragon riding religious nation of warriors.



Nymphae (http://role-player.net/forum/showpost.php?p=363771&postcount=71)* an all female race. Surreally beautiful creatures these Nymphs have a close connection to the otherworldly plane.


The Sągatą (http://role-player.net/forum/showpost.php?p=363156&postcount=62)


Sealfolk (http://role-player.net/forum/showpost.php?p=363771&postcount=71)* human on the surface, seal in the water. Without their skin, sealfolk are unable to return to the water, and can be forced to remain on dry land.


Schulka (http://role-player.net/forum/showpost.php?p=363685&postcount=66)


The Varzi (http://role-player.net/forum/showpost.php?p=362830&postcount=58)


The Veg'eta (http://role-player.net/forum/showpost.php?p=362824&postcount=54) a sentient and mobile plant species with a humanoid form and an empathic sense.


*Note: NPC Races.


The Gods & Goddess can be worshiped by anyone on any of the islands, but the major population of worshipers are listed after each description of the God(dess).


Aetha The Goddess of the Seas and the Four Winds. She is the Sailor's Goddess and the wife to Baldur. Cults: Worshiped mostly by the people of the Celtika Island.


The Allfather the Aplha, the God of Gods in the Schulka faith. He is the one who fathered the first of their kind and set them upon the most dangerous places on the earth to prove to the other gods that the Allfather's children are the mightiest. The Allfather sits atop a Golden Throne in the most sanctified halls of Valhalla, watching over his children from the heavens while keeping host to his most honored children who have died gloriously. Cults: Worshiped mostly by the people of the Celtika Island.




Arma Godess of the sky and love Cults: Worshiped mostly by the people of the Sągatą Island.



Baldur The eldest son of the Allfather. The God of the mountains, the thunder, and steel. Baldur is the Warrior's God. He is patron to all Schulka men and women who take up arms. Cults: Worshiped mostly by the people of the Celtika Island.



Balor Twin of Tanelorn and god of darkness and ill-health. It is he who is prayed to for revenge and curses upon one’s enemies. As the opposite of his twin, Balor is merciless. Cults: Worshiped mostly by the people of Hel.


Elyon- The only God of the desert dwellers. Worshiped on Ormere.



Eta (http://www.madelinevonfoerster.com/images/enlargements/Mother_of_the_Tree.jpg) Goddess of the earth, (or Mother Earth) and fertility.. A Demi goddess who is said to have lived in the Aventine before she ascended to live in the other realm and is the second mother and father to all the children of the Veg'eta people. Cults: Worshiped mostly by the people of the Aventine Island.



Freja The Goddess of Crops. She is the sister of Mytra and the wife to Tharn. Cults: Worshiped mostly by the people of the Celtika Island.


Lukas is a devious God. The youngest God-child of the Allfather, he is spited by his Father's doting over Baldur. To strike back at his Father, Lukas goes to every Schulka babe when they are first born and robs them of the gift of magic. Cults: Worshiped mostly by the people of the Celtika Island.


The Maker created all things. He is everything that is, was, and will be. Like Elyon and the Hebus, he is the only God worshiped by the people on Mokai Island.


Morrigan The Old One’s wife and mother to the lesser gods. She is the goddess of war and destruction. It is she the Hellions pray and offer sacrifice to before battle.



Mytra-The celestial wife of the Allfather and the Goddess of Life and Mercy. she commonly hears the prayers of the women and children of her land, and she does her best to answer all of their prayers. Mytra has no wrath. She is strictly a benevolent Goddess. The cruelest thing she can do is not answer your prayer. Cults: Worshiped mostly by the people of the Celtika Island.




Ngas God of the earth and life. Cults: Worshiped mostly by the people of the Sągatą Island.



The Old One He gave his children magic and watches them from Undwalt. He is also the God of Death. Cults: Worshiped mostly by the people of Hel.



Prya The Goddess of Water and Reflection. Worshiped mostly by the people of the Pryham.


Pryiad The God of vain beauty, indulgence and addiction. A DemiGod, he is the son of Prya and Seafolk male. Worshiped mostly by the people of Pryham.



R'ce God of fire and death Cults: Worshiped mostly by the people of the Sągatą Island.



Samhain God of the harvest and crops. He is who the farmers pray to for fruitful crops and make sacrifices to him at the beginning and end of the Harvest Season. It is said that Samhain breaks through the veil and walks among mortals during the Festival of Masks. Cults: Worshiped mostly by the people of Hel.



The Sunwolf and Moonwolf These two celestial wolves chase the sun and the moon across the sky, making the days come and go with the seasons. Cults: Worshiped mostly by the people of the Celtika Island.




Tanelorn The God of life and health. Tanelorn is prayed to by pregnant women, the sickly, and anyone in dire need. Unlike his twin, Tanelorn hold no wrath within his being. Cults: Worshiped mostly by the people of Hel.


Tharn The Master of Beasts and God of the Hunt. Tharn is a half-wolf God who can converse with both Schulka and the beasts of the world. Cults: Worshiped mostly by the people of the Celtika Island.





.The OOC Files.
Now that we've got that out of the way, it's time for some house cleaning and boring things! yay~

.Character sheets.
Name (and any titles if applicable)
Age
Race
Island
Description (include appearance, personality, characteristics etc. Doesn't have to be extremely detailed.)
Brief Bio

.Rules.
I shouldn't have to list anything. Follow RPA standard blah blah blah.
Try to make your post a suitible length, no one liners etc. People need things to go off of.
It's a highly fantasy thread, try to keep technology low (no guns >( ) but at the same time, don't just say "it's magic" to explain certain feats. Give me explanations and try to stick with the abilities listed within the races limits.


And let's have fun~

Questions, Comments, Concerns and Ideas for side projects within the thread are always welcomed.

Let's make magic
~Lil~

Aurelia Courville
10-21-2010, 05:27 AM
http://i655.photobucket.com/albums/uu274/ranilove2616/maiam.png


Maia Ryrni Fourth level Pa'u, 120.
Child of the Veg'eta on the Aventine Isle.


Tall and with a thin, hollow-cheeked face, Maia stands at around 5'7". She has silky, dark brown hair and fiery eyes and blue skin. It is unclear as to why her hair is darker than most other Veg'eta, though it is assumed she's not completely Veg'eta which is unusual. The Veg'eta don't normally go out of their own and they certainly weren't aware that it was possible to mate with other races with such results. Her mother died at birth (possible complication of mixed birth) and was raised by the Pa'u in the Temple of Di'helio. As a sapling, Maia showed great growth in her empathic abilities and as such, has taken the path of a Pa'u to her people. It is unclear whether or not her heritage will have any part in her reaching the highest level at this point or her aging.

Maia is secretive by nature, but eccentric. Her best friend is a white Ave she calls Pangur Bįn. She is considered an adult but not of childbearing age in Veg'eta culture.

StormWolf
10-21-2010, 07:09 AM
Name: Gaidin Primus Marek Eisendrag
Age: 26
Race: Malkieri Asha'man
Island: Mokai
Description:

Marek stands at six feet-four inches in height with a moderately bulky build. His eyes are glowing red and furious, such is the effect of the awakened Dragon's Blood.
jlACgYHtWCI
http://i281.photobucket.com/albums/kk215/agnulfr/DA2_Hawke_by_sweetfoxy7.jpg
Asha'man Armor (http://static2.evermotion.org/files/EVRprfolio/08a51b7dfaa23f9e3b829478d0459ed2f265e84a.jpg)
http://i281.photobucket.com/albums/kk215/agnulfr/001-1.jpg
http://i281.photobucket.com/albums/kk215/agnulfr/JL601a.jpg
http://i281.photobucket.com/albums/kk215/agnulfr/Saphira_Zha__s_Style_by_ZhaKrisstol.jpg
young adult female Saphire Dragon[/hide]
Marek's Personality: Marek is a zealot and a believer. He holds himself in a high air, as if he has been raised to a higher plane of existence. In truth, he has been since his Bond with his Dragon, Sura'fina. He thinks with two minds, feels with two hearts, sees with two pairs of eyes, and experiences the world from two different points of view. Furthermore, he has been trained to fight and kill since he was five, and earned his Blademaster marks. Being an Asha'man is his life, he has been raised to seek out the DragonHeart and protect the Malkier way of life his entire life, and he performs these duties with a cold, hard conviction. Only around his Dragon does he let his steely demeanor fall.

Sura'fina's Personality: Sura'fina is the Alpha to Marek's Omega. While he is all conviction, zeal, and stone-faced Gaidin, she is a kind and understanding individual who is rich in mercy and slow to anger. She keeps her Companion in line and he keeps her ready for a fight.

Characteristics: On occasion, Marek and Sura'fina can be seen moving in similar motions because of their strong bond. They occasionally finish one another's sentences.

Brief Bio: Marek Eisendrag was born the son of a Lord in one of Malkier's towers. His family was fabled for the strong sons sired every generation who eventually turned in to famous leaders of their time. Marek, however, would not lead the city of his birth, but a squadron of fearsome Asha'man. Marek excelled in his training at the top of his class, having a natural affinity this life. When the time came to be Chosen, a sapphire blue egg hatched for him, the she-dragon that is now his Companion for as long as they both shall live.
Marek rose through the ranks of the Asha'man, becoming a Gaidin Primus, or First Battle Brother. He is highly respected and feared by the people of Malkier

Akimaru Inzuka
10-21-2010, 08:35 AM
Name Inzu Thol
Age 66 (that's the equivalent of 18/19 with humans)
Race Sągatąn
Island The Island of Sągat
Description: Inzu stands at around 9 feet tall. He has the light blue tint to his skin and short dark hair. His face is thin like most of the Sągatą with a flat nose, large eyes and pointed ears high up on his head. His body like that of the Sągatąn is V shape because of the larger lungs and heart that they have developed to help with their flying.
http://www.ntoddblog.org/photos/random_pics/keira.jpgYes I know its on a woman, but she has no boobs so it can also work for men.
http://www.welchmanlongbows.com/EnglishLongbowHiRes.jpg
Brief Bio: Born and raised in the Uafre tribe at the age of 60 he became and adult and was allowed to tame his Eahs. At 65 he became a hunter after beating his Tribe leader in a ritualistic battle. like all Sągatąn he goes with the trade 'caravans' to other Islands to sell wares that can only be found on Sągat such as Eahs hides, some tropical plants, lumber etc.

Akimaru Inzuka
10-21-2010, 08:36 AM
Name Inzu Thol
Age 66 (that's the equivalent of 18/19 with humans)
Race Sągatąn
Island The Island of Sągat
Description: Inzu stands at around 9 feet tall. He has the light blue tint to his skin and short dark hair. His face is thin like most of the Sągatą with a flat nose, large eyes and pointed ears high up on his head. His body like that of the Sągatąn is V shape because of the larger lungs and heart that they have developed to help with their flying.
http://www.ntoddblog.org/photos/random_pics/keira.jpgYes I know its on a woman, but she has no boobs so it can also work for men.
http://www.welchmanlongbows.com/EnglishLongbowHiRes.jpg
Brief Bio: Born and raised in the Uafre tribe at the age of 60 he became and adult and was allowed to tame his Eahs. At 65 he became a hunter after beating his Tribe leader in a ritualistic battle. like all Sągatąn he goes with the trade 'caravans' to other Islands to sell wares that can only be found on Sągat such as Eahs hides, some tropical plants, lumber etc.

Atrum Daemon
10-21-2010, 04:22 PM
Name: Commandant Delox Aldiani
Age: 237 (equivalent of mid-fifties in normal humans)
Race: Hellion
Island: Hel

Description:
Delox stands at a full height of six and a half feet with a solid, muscled build. He possesses dark red eyes and almost colorless hair.
http://i297.photobucket.com/albums/mm213/Daemon_010/190px-Alexei.jpg

Delox’s personality: Delox is a calm, level-headed individual who is slow to anger. He keeps a cool, rational demeanor with a nice bit of wit and humor mixed in. He holds a firm belief in the powers of The Old One and Morrigan, having been trained in the style of the ancient Hellion death knights. However, he is by no means a zealous individual and only keeps a cautious superstition about his person. He also possesses a fierce intellect and adaptive mind.

Brief Bio: Delox is the eldest male son of the Great House Aldiani, one of the ruling houses of Hel. Known to be a family to produce brilliant military leaders, Delox’s future was set the day of his birth. Delox easily excelled in training when it came time for his military life to begin. His selection as a candidate for the Hel Knights, the elite fighters of the Hellion military, was inevitable. He was accepted into the knight order and began his climb up the ranks as proved his ability time and time again.

It was no surprise when Delox was chosen to succeed to the rank of Commandant and lead the Hel Knights. His abilities as a swordsman and magician became well-known very fast. He is highly respected and loved by his people, especially the knights he commands.

Aurelia Courville
10-21-2010, 10:37 PM
All of these people who fight really well....hmmm


I suppose you're all accepted.


Where are all my femalesssss. I normally get too many of them. D:

spirits breath
10-21-2010, 10:54 PM
Name: Selena Flaunia (emphasis on the i)

Age: 42


Race: Malkieri

Island: Pryham

Description: Standing about 5'4'', with long black hair on the top, with lower layers dyed a bright blue. Blue colored eyes with clear white skin.
Her weapon of choice is a long bow, and a pole. The main power from them is with her dearest friend Rhogar. Her armor is a scale mail replica to match his natural coloration. Though the secret in it is that the scales were his. Gathered over the years and seasons. It was once chainmail.

http://www.elfwood.com/art/r/a/rayn/eastern_dragon.jpg

Brief Bio:
The bond of blood. That is how Selena was raissed. Trust played another role and that was stressed to near breaking at one time. An argument moreso brought it along. But with several years of being so close together, it seemed as if Rhogar was always in her mind. That dragon always seemed to be defensive about everything. But with a reason. He was always sensetive too, the day when sellena would have had someone to at least love was ended due to him not wanting it. They are alive because of it. The man turned out to be a violent drunk with a dagger filled with enough poison to guarantee the death of a twelve soldier platoon and still have extra. Recently being called to the councel, she could only wonder why. she wasn't much of a fighter. more of a lover and one to try and commune with animals. Leaving that more for Rhogar than for her. Which in a way she can do it herself.

She is more a defender, prefering to keep smart than dead, and to keep thinks non-hostile. She never did enjoy chewing herbs into a paste and creating salves. Nor having her own wounds licked or blown dry with warm air. Reasuring, but she disliked the sight of blood.

StormWolf
10-21-2010, 11:34 PM
well, there will inevitably be fighting, so it makes sense. The way I see it, all of our characters are important enough to come to the council as some kind of guard or consultant to their race's representative or leader.

Like for Atrum's Character and my Character, they both have high ranks listed in their names - ranks that would require the person to have some political training along with their sword play.

Aurelia Courville
10-21-2010, 11:51 PM
no, I get it. Makes sense and all. I'm just being silly~

Sigma
10-22-2010, 01:06 AM
Should I probably make a character of another race since the Varzi won't enter just yet?

Aurelia Courville
10-22-2010, 01:17 AM
If you wish it. n_n

Aurelia Courville
10-23-2010, 12:01 AM
I figured this was important enough for a double post faux pas

Hopefully my writing will get better ):

I'll just leave this here (http://role-player.net/forum/showthread.php?p=365439#post365439)...

n_n

Merry
10-23-2010, 03:46 AM
http://i498.photobucket.com/albums/rr348/annebonny10/rpa/withfilter2-1.jpg

Sigma
10-24-2010, 04:34 AM
Ok, new idea. I won't do very much though, but I think I'll be a Swarm Master that has infiltrated the city along with a group of infiltrators.

Shin.Aether
10-24-2010, 04:47 AM
Can I reserve a spot in this?

Aurelia Courville
10-24-2010, 05:13 AM
no need to reserve, plenty of room I suspect. n_n

and Sigma. As long as you've got enough to post with. and you can still have that other character if you want?

Higurashi
10-24-2010, 02:16 PM
Name Devian the Malice
Age: 35
Race: Schulka
Island: The Celtika
http://www.enworld.org/Pozas/Pictures/Monsters/werewolf.jpg
Personality: Devian is rather simple. He has three main instincts. These three are: Hunt, Nest, and Breed. He practically lives for the hunt, and it defines his entire being. To nest to him is to supply a safe place for a future mate and pups. Then there is a neccesary instinct to find a mate and produce pups to continue his line.

Brief Bio: From birth, Devian's instincts have defined his path. As soon as he was able, Devian went out and hunted his own food, and soon perfected his own techniques of doing so. THen, he set out to find a suitable home for any would-be future mates. This resulted in him finding a series of caves carved into the ice. Inside it is warm for whatever reason. Now Devian hunts for a mate.

Nevan
10-24-2010, 05:06 PM
((I kind of based the biography mostly on the "serpent" attribute I saw in the race synopsis. I can change the biography if it isn't what you imagined them to be, though.))

Name: Prince Anendual Waterstar of The Form.
Age: Twenty Four.
Race: The Form.
Island: Pryham.
Description (include appearance, personality, characteristics etc. Doesn't have to be extremely detailed):

Appearance - Anendual has two base forms. The first, his original form, is that of a sea-serpentine creature with a body resembling that of a human from the hips up. His tail, and indeed most of his body, is oily and smooth with a shape that allows him to glide through the water at high speed. His upper body is thin and vaguely toned. Muscles are visible, but they have not been built upon seriously. His neck is slender, and his head is covered with black, oily hair that does not deter his movement. His eyes are thin, blue and pupils mere slits, his cheekbones high, and his mouth extends forwards into something of a snout. Another strange feature is that his skin colour changes according to temperature and sunlight. In the dark and cold, he is a murky green, with a mix of blue that makes him camouflage with the background of most deep-water areas. In somewhat warmer places (if any) and under the sunlight, his form becomes paler and white.
His second form is one that can only be attained via wearing a special, pearl-decorated amulet given to him by his father, King Abatan, ruler of The Form upon Pryham island. This amulet, whilst not fully explained to even him, seems to change his very structure. When standing on land, his tail turns instead to a pair of Human legs, complete with feet. His snout retracts to form a more human mouth, and his skin and hair become less oily. Aside from this, his features stay the same.

Personality - Young, rash, with a potential to be mischievous. He would much rather play than be educated with the official affairs of his Father's realm. Yet despite his efforts to stay out of such matters, when he actually gets around to them, he finds he rather enjoys it and takes it rather seriously. Whilst he is not the most talented Politician or General of his Father's children, he is the Eldest and most mature - thus putting more reliability on his shoulders. Hence why he was chosen to go to the next Arbitrary meeting in his Father's place.
Anendual can be sarcastic, and on occasion he loves a good joke, both verbal and practical.

Characteristics - In his human form, he often staggers and walks drunkenly. This is due to him not being used to such a form on land, and as such he can be limited mobility wise. With practise, he will get better.
Secondly, he speaks very serpent like; with hisses and dragged out "s" sounds.

Abilities - Anendual is at his most powerful in or near water, where his Water-based magical skills give him an advantage. In the water, he is far faster and stronger than any other race could hope to be. With his basic form and his Magic skills, attacking this Prince anywhere but on Land will most definitely lead to defeat.
Magically, Anendual can use up his "energy reserve" by manipulating the element of water (although he cannot create it, he can only use what is already there). As long as he has enough energy, he can do with water near anything that is possible.
Physically, he is weaker and uses no Weapon but his fists or his tail. Underwater, his punches and tail-whips can come hard and fast, but on land, he relies much more on his Magical skills, or those around him.

Brief Bio: His life has been very basic, so far. He lived in the large bodies of water on Pryham island, and was born the Eldest child of Abatan and Hereen, King and Queen of the Form.
As a child, he spent most of his time in education - both political and magical. When not wasting away in the classroom, he enjoyed playing with other children and his younger siblings, or attending large (often important, not that he cared) parties by his Mother's side.
More recently, his Education has neared completion, and the growing Political unrest caused his Father to take ill from stress. Although the realm's Healers predict he will be fit and well again with several weeks of rest, during those several weeks, much of the business of the realm has been placed rather harshly on his shoulders. Including attending the meeting on his people's behalf.

(-gulps- I hope that biography is alright. =o)

Aurelia Courville
10-24-2010, 09:54 PM
Higurashi: I don't think Storm meant them to actually be an animal. Just, very animal-like in appearance. I could be wrong, we'll have to see what he says if/when he comes back online.

Nevan: I like it

Nevan
10-24-2010, 10:10 PM
Thanks. I got a little carried away with the size of it, but I kept thinking of things to add as I went along. =/

StormWolf
10-26-2010, 02:06 AM
re Higurashi's character: The Schulka are supposed to be very savage looking people. Ranging from being burly with pointy teeth to looking like the original Wolfman. But this could work, if he was a Shaman or was Cursed by a god.

and they aren't so simple. They have a very rich culture. It isn't just eat, sleep, breed, as you said.

Sigma
10-26-2010, 02:32 AM
My character is finally ready! hope it's ok.

Name: Swarm Master Xelpho
Age: 520
Race: Varzi Swarm Master
Island: Isle of Shadows
Description:
In his disguise his height varies depending his choice, however when he switches to his true form, he stands seven feet tall, has two croissant-shaped horns, ash-colored skin, long white hair and dons dark armor
http://i136.photobucket.com/albums/q173/sigma830/Fantasy/Character-753.jpg

Personality: Xelpho, when disguising himself, is quite Manipulative, fooling those around. he puts on a friendly face when in reality he's cold killer, however, he is not ruthless and only spares his victims when he sees fit. when in his true form, he expresses little emotion and is rare to anger.

Brief Bio: Second Born son of the Queen. in the centuries before the Isle of Shadows became what it is now, Xelpho was one of the first Swarm Masters to lead the Varzi Swarm in overtaking the island, and wiping out the human populace.

Years after the Varzi take over the Island, the Queen looked to the conquest of the Islands. small brood were sent ahead to test the strength of the various races, however they proved too powerful at that point and fell back. it was decided that she would send the Swarm Masters to infiltrate the population's of the islands and simply observe.

Xelpho was among the five of his siblings sent to be scouts for the coming invasion and watch closely for the opportunity to strike.

Nevan
10-26-2010, 05:27 PM
Just thought I'd point out that I'm not entirely sure if I have been given permission to post. No-one's actually said. =o

Yeah, I'm weird like that, sorry.

Higurashi
10-26-2010, 08:02 PM
Well, the cursed by a god thing will work.

As to the instincts thing, thats him personally.

Aurelia Courville
10-26-2010, 10:35 PM
Just thought I'd point out that I'm not entirely sure if I have been given permission to post. No-one's actually said. =o

Yeah, I'm weird like that, sorry.

you can post!

and It's okay Sigma. accepted~

Sigma
10-27-2010, 04:37 AM
Sweet! now to think of a way to make my entrance.

Higurashi
10-28-2010, 01:01 AM
Am I accepted?

Aurelia Courville
10-28-2010, 03:44 AM
oh, yes. Sorry!