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RisingPhoenix
10-04-2016, 04:03 AM
WARNING: This story is rated M for mature. Mature things can and will happen. Please have an open mind when participating and reading.
Mystics IV: Reincarnate (http://role-player.net/forum/showthread.php?t=84198&p=2830155#post2830155)
http://i.imgur.com/pzJIE0q.png

**Credit goes to Poison Ivy for the wonderful imagery**

Many years have past since the defeat of Azeal and the restoration of the planet. Not many remember the lives lost that fateful day, but those who were there, and their offspring remember it like it was yesterday. Destruction, chaos, it was real, and yet now the world was at peace. There was no wars currently and the closest thing to evil were criminals facing justice from the law enforcers. The Combined World Defense Unit is what the “police” were called. They ensured protection for all citizens of various worlds, and Earth was it’s newest addition. It came as a shock to most to find out that their were alien worlds similar to our own, but the Universe is vast, who knows what else it holds.

Days go by, and weeks add on as the current Mystics grow older and older. Their children no longer children but adults and with children of their own. Time flies when there is no evil to combat, or so you think. Time has a way of healing, it has a way of reminding someone just what they left behind. It allows access to the past, the present and the future. Evil never dies, but good never quits. Will that be the case when an ancient evil thought long gone returns? Who will stop this evil now that the Mystics have slowly assimilated into present life, leaving the old behind?


https://33.media.tumblr.com/170e91d467a603ced70ad2fb8fa59e01/tumblr_mxypk2gWPq1sx6pteo4_500.gif
http://static.fjcdn.com/gifs/Anime+fight+gif+thread+could+we+like+gather+all+of _7a4078_4691778.gif

Life is blossoming, it is growing, it is thriving. There is beauty in everything around the planet. Though unable to access other worlds just yet, technology is evolving on Earth and soon that will be a possibility. Trade would ensure and Earth would become a part of the United Alliance. Everything that looks good on the surface,, may not be at a closer glance.

When evil returns, there has to be someone who will stand up and make the ultimate sacrifice. There is darkness on the horizon. The populace unaware of the impending threat. It isn’t a natural force, but something sinister, something darker than those previously defeated servants of darkness. Auro, a master of the voodoo arts has survived after the crushing defeat of his master to the Mystics. After which he went into a slumber, induced by a spell. The spell is beginning to fade and Auro is awakening. His evil is unlike any seen during this time of peace, but his evil is only the surface.

Who will protect the world when Auro awakens? The Mystics of old can sense the impending darkness. They are aware of what needs to be done. Their time is over, and a new band of mystics must join together to defeat the darkness. Let the story commence.


http://24.media.tumblr.com/9373c3f5bb72c0db810b44dcc201cc9e/tumblr_mjzvcr2yn81qe4w7so1_500.gif


Character Sheet

Mystic
Name:
Age:
Gender:
Sexuality:
Element:

Personality:
Appearance:
Neophyte Form:
Adept Form:
Master Form:
Equipment:
Abilities: {Be as descriptive as you can, let us know what your character can do and can't.}

Backstory:

Other:

Dark Magistrate
Name:
Age:
Gender:
Sexuality:

Personality:
Appearance:
Beast Form: {Every Dark Magistrate has a Legendary Beast Form}
Equipment:
Abilities: {Be as descriptive as you can, let us know what your character can do and can't.}

Backstory:

Other:


https://33.media.tumblr.com/ebb9a45e9d974186e1162f9b832227f0/tumblr_mxypk2gWPq1sx6pteo3_r1_500.gif


Rules

-GM word is law.
-Co-GM(s) will be assigned upon approval.
-Please treat others the way you want to be treated.
-You do not need to know about Mystics 1-III to join IV.
-If you have questions, simply ask.
-I am lenient when it comes to posting, but please try to post at least once every 3 to 4 days.
-No posting OOC in the IC thread.
-If there is an issue, discuss it in PM and make sure to include a GM to help deliberate.
-Relationships are encouraged. Drama is encouraged. It's a Mature RP, but don't go overboard.
-At least 2 paragraphs per post. Quality over Quantity.
-Understand that characters can and will get injured. There will be death in this story. Allow your character to react as realistically as possible.
-It's realistic yet fantasy as well. Properties of things are different here.
Remember the rules of RPA, and the rules of this RP are listed below.
-Respect others, but most of all respect yourself.
-I reserve the right to add or remove rules as I see fit. I am the Game Master or GM after all. :)
-Players gone for more than a week without notification will experience a loss in their character, meaning they'll be killed off, unless they ask for an extension.
-This RP is rated Mature for a reason, and what that means is provided you stay within the rules of RPA, you can basically be as adult as possible, but again remember the rules. If your characters start kissing, take it to PM and fade to black in the IC. Failure to do so will warrant immediate action.
-Please give quality work. I don't care much about quantity, but when you give quality work, your quantity will speak for itself.
-I want to see diversity; I want to see your imagination run wild, when it comes to this story as well as your character.
-Other races are allowed in this RP such as vampires, werewolves, elves and the like, but make sure you justify how they've remained hidden.
-Remember to enjoy, have fun, and give ideas.



Element(s)

-Water: Kelda (http://role-player.net/forum/showthread.php?t=84050&page=12&p=2829400&viewfull=1#post2829400) {PLAYED by Lady Celeste}
-Fire:
-Earth:
-Nature: Ocella Hermine Lancelle (http://role-player.net/forum/showthread.php?t=84050&page=4&p=2827546&viewfull=1#post2827546){PLAYED by Juni}
-Light:
-Shadow: Aaron Raylight/Aeterna Ignis (http://role-player.net/forum/showthread.php?t=84050&page=24&p=2858826&viewfull=1#post2858826) {PLAYED by Yamimoon}
-Storm: Kyori Reynolds (http://role-player.net/forum/showthread.php?t=84050&page=13&p=2829707&viewfull=1#post2829707) {PLAYED by RisingPhoenix}
-Ice: Ryan Avezco (NPC) (http://role-player.net/forum/showthread.php?t=84050&page=26&p=2872812&viewfull=1#post2872812) {Played by RisingPhoenix}
-Sound:
-Metal: Arián Arturo "Art" Montenegro (http://role-player.net/forum/showthread.php?t=84050&page=8&p=2828593&viewfull=1#post2828593) {PLAYED by Kayser}

Dark Magistrates

Leader - Aurorallii (http://role-player.net/forum/showthread.php?t=84050&page=2&p=2826961&viewfull=1#post2826961) {PLAYED by RisingPhoenix}
Spot 1 - Etrama (http://role-player.net/forum/showthread.php?t=84050&page=5&p=2827716&viewfull=1#post2827716) {PLAYED by Yamimoon}




NPCs

Dorian Holden {God of the Sky}

-Joshua Cambria (http://role-player.net/forum/showthread.php?t=84050&page=5&p=2827616&viewfull=1#post2827616) {NPC}

-Eldrich Crow (http://role-player.net/forum/showthread.php?t=84050&page=11&p=2829191&viewfull=1#post2829191) {NPC}

-Lord Darkholm (http://role-player.net/forum/showthread.php?t=84050&page=11&p=2829128&viewfull=1#post2829128) {NPC}

-Ice Demon: Ryan Avezco (http://role-player.net/forum/showthread.php?t=84050&page=26&p=2872812&viewfull=1#post2872812) {NPC/RisingPhoenix}

Nora Abigaile (http://role-player.net/forum/showthread.php?t=84050&page=17&p=2833000&viewfull=1#post2833000) {NPC}

Marshal St Cloud (http://role-player.net/forum/showthread.php?t=84050&page=17&p=2832517&viewfull=1#post2832517) {NPC}

Alimiax (http://role-player.net/forum/showthread.php?t=84050&page=10&p=2829089&viewfull=1#post2829089) {NPC}

Aleksander Martin Hale (http://role-player.net/forum/showthread.php?t=84050&page=5&p=2827789&viewfull=1#post2827789) {NPC}



Understanding the Lore.... Lexicons for Reading!



Mystics Mythos..... (https://docs.google.com/document/d/1QnsT7ZICIXk_XBFJyz2glX63xYrH78c5IuVzxkONtzQ/edit?usp=sharing) << Here you will find the gods and goddesses of this universe as well as the hierarchy of power.

SikstaSlathalin
10-04-2016, 04:11 AM
Back for the final bout of awesome.

Froggy
10-04-2016, 04:15 AM
Reserving nature please and thank yooooou!!!!!!!!!!!!!

RisingPhoenix
10-04-2016, 04:29 AM
Panda_Frog Reservation Made

Sikstaslathalin, what are you reserving?

Everyone, remember there is an evil faction that you can create a character for.

SikstaSlathalin
10-04-2016, 04:33 AM
I'll reserve light. I have a couple of neat little ideas for that slot.

RisingPhoenix
10-04-2016, 04:40 AM
Reservation Accepted.

SikstaSlathalin
10-04-2016, 04:49 AM
Rock'n'roll.

I'll cook up some ideas for my char and get the sheet started.

Stryker
10-04-2016, 05:02 AM
*Sniffs around*

Dibs on Fire, my friend.

SikstaSlathalin
10-04-2016, 05:05 AM
HOLY SHIT IT'S STRYKER!

I thought the circus kidnapped you man.

Koti~
10-04-2016, 05:06 AM
I wish to place a hold on a sound dragon

SikstaSlathalin
10-04-2016, 05:25 AM
Just so everyone knows, Rise is still adding things to the OP but I can tell you we'll be playing High School age kids here.

We're not gonna be any kind of uber badasses with full control over our powers. The world has been at mostly peace for years and none of the former Mystics have had to fight so their super powers were returned to the aether for this next gen to gain.

Lady Celeste
10-04-2016, 05:33 AM
A lot of my RP's have been slowing down lately, so I'll go ahead and call dibs on Water again! :D

I may also try my hand at another role so I don't only play mermaids like before, or I may recycle one or more old ideas of mine that never got off the ground. Haven't decided yet.

SikstaSlathalin
10-04-2016, 05:34 AM
Looking forward to it Celeste good to see a bunch of the old crew back for the finale.

Aureyon
10-04-2016, 05:35 AM
Edit:

Scratch that. I was never a part of the first one, I just realized that.

Hmm, would it be possible to bring back a past General/Nobility character? Or perhaps a Fallen Recruiter? I'm not quite sure what happened to my past characters, but I would be willing to discuss with you via Skype or PM; whichever fits best.

I actually have an idea..

The Ronin
10-04-2016, 01:59 PM
Hm....I'd like the spot for the shadow if it isn't too much of an issue.

RisingPhoenix
10-04-2016, 03:30 PM
Edit:

Scratch that. I was never a part of the first one, I just realized that.

Hmm, would it be possible to bring back a past General/Nobility character? Or perhaps a Fallen Recruiter? I'm not quite sure what happened to my past characters, but I would be willing to discuss with you via Skype or PM; whichever fits best.

I actually have an idea..

Well do share this idea of yours. Yes you were in Origins if I'm not mistaken. Auro survived so it is logical that others survived. Mahvalli faced death and his evil generals were banished at the end of Origins.


A lot of my RP's have been slowing down lately, so I'll go ahead and call dibs on Water again! :D

I may also try my hand at another role so I don't only play mermaids like before, or I may recycle one or more old ideas of mine that never got off the ground. Haven't decided yet.

It is good to see you. Your spot is reserved.


Hm....I'd like the spot for the shadow if it isn't too much of an issue.

Your spot is reserved. Welcome to the story.

Everyone, Siks is right, it is an entirely new cast to bring in the final chapter of the series. While the old mystics are still alive except those who gave their lives to defeat Naja and Azeal, peace followed and has been strong ever since. There is small crimes like robbery and such, but there hasn't been any evil force to pose a threat to the world.

If anyone has questions don't hesitate to ask.


*Sniffs around*

Dibs on Fire, my friend.

I'm eager to see what you bring THIS time Stryker. :)


I wish to place a hold on a sound dragon

If it isn't Koti~. It is good to see you my friend. Your reservation is set. :) Might I recommend speaking with Siksta about the dragon lore in this RP. There will be links placed in the OP regarding this.

====================================

Name: Aurorallii
Nickname: General Auro; Witch Doctor
Age: Unknown
Gender: Male
Race: Witch Doctor/Dragon (Voodoo Dragon)
Appearance Description/Photograph:
https://s-media-cache-ak0.pinimg.com/564x/44/f3/02/44f302662020b0df58cfd72748314701.jpg
https://s-media-cache-ak0.pinimg.com/564x/ff/7a/a1/ff7aa1579fdffd38ef9419b349eda58d.jpg
https://s-media-cache-ak0.pinimg.com/564x/a0/27/29/a02729a343619e91a052a0f9075332e4.jpg

Orientation: Whatever he feels like taking a part of at the time he will do so freely.
Side: Dark Magistrate
Abilities: Aurorallii possess the ability to tap into voodoo mana. With this power, he can use various spells, potions, and rituals to get a desired effect. He has cursed many for Mahvalli’s cause. Aurorallii can also transform into a dragon of huge proportions. A voodoo dragon, or Voogon as his tribe calls them. A Voogon has immense scales that makes them nigh impervious to physical damage. Their eyes can ensnare the weak minded and cause dark omens to follow their enemies. He also deals a lot in spirit magic, using the body to disfigure and cripple his enemies into submission.
Skills: He is skilled in many fighting arts, and is a master tactician and strategist.
Weapon: Witch Doctor Staff (As depicted in his Witch Doctor Appearance)
Personality: Aurorallii is very dangerous and calculative. He will use others to get what he wants. He came across Mahvalli who hired him to assist in the downfall of the Council. Aurorallii’s job is to spread fear and deception among all. He is like a cancer that spreads throughout the body eventually killing the host. He will not stop his onslaught unless the one in charge instructs him to. Aurorallii always has an ulterior motive, but what he is truly here for remains to be seen.
Brief History: Since the destruction of Mahvalli, Auro fled disappearing without a trace. For centuries he was silent. After the downfall of Azeal and Naja silence fell upon the world and peace blossomed. It wasn't until curious exhibitioners encountered his tomb that they set into motion events that would change the world as it was known. His return was like a pulse to the world. Darkness had returned, but his return to the living will certainly mean destruction to follow. Sometimes it is better to leave things in the past where they belong.
Other:

Yamimoon
10-04-2016, 05:41 PM
Well I would like to be a part of this. Could I reserve the power of Ice, or do you need some characters for the darkness?

I am willing to play both!

RisingPhoenix
10-04-2016, 07:21 PM
Yes, we need beings of the dark side, but all are welcome to join whichever faction they like so long as there is a balance at the end.

Yamimoon
10-04-2016, 07:28 PM
After some thought I would like to join the Dark Magistrates. What kind of powers are they to have?

RisingPhoenix
10-04-2016, 07:31 PM
They are not limited, although remember that when creating your Dark Magistrate that there must be balance. They can't do it all. Remember that and your character will be successful.

Remember their magic is evil, corroding, dark and sinister. Much like Auro who deals in dark voodoo, a Dark Magistrate will delve in the darker sides of power.

Yamimoon
10-04-2016, 07:40 PM
Okay. I will get to work on my profile as soon as I get a chance.

RisingPhoenix
10-04-2016, 10:38 PM
I am happy to see everyone working hard on their characters. Reservations will be held until Friday. I want to get this started before November as I will be busy planning trips to NC and Thanksgiving and Christmas will take up a bit of my time, but this RP will FINISH, and by the looks of it I have a group of dedicated players here.

So, as I normally do I will give everyone a deadline report so that you know when things are due by.

Friday October 7 - Monday October 10: Characters are due. Reservations should be fulfilled by this time. If you need an extension let me know. I know Hurricane Matthew is coming and I can understand extension requests.

Forms: Your character will have three forms, they are as follows.

Neophyte Mage- Beginner Level
Adept Mage - Intermediate Level
Master Mage - Master Level

Each form has a different appearance, but revolves around a color associated with the element the wielder has. Now this story will last a LONG time. Character development is key.
=============

Any questions?

Aureyon
10-04-2016, 10:50 PM
I might actually need one of those extensions. Matthew is going to hit twenty miles from where I am living and they have issued evacuations for my area tomorrow at 3pm. I'm not sure if we are leaving yet or not, so I will let you know tomorrow when I do.

Earth Mystic, please.

RisingPhoenix
10-04-2016, 10:54 PM
Understood, thank you for letting me know. I am in Florida so I know they're evacuating some places. Your reservation is accepted.

Koti~
10-04-2016, 11:38 PM
What do you mean by forms?

Aureyon
10-05-2016, 12:02 AM
In the previous incarnations it was the various appearances in which the Mystics took when they achieved a new power-tier; basically you look one way at Novice, another at Adept, and usually your highest at Master.

Let me find a link for you to the old chapters, there are some really good examples in there.

Edit:

This (http://role-player.net/forum/showthread.php?t=46968&p=1626965&viewfull=1#post1626965) is a link to my character for part II, Mykael. He had three power tiers in that one: Mystic, Ancient, and Super. Super being the highest. It is your ultimate form in which your powers are personified and stronger than any other level. Usually he had you choose four appearances: One for your standard character, one for your Mystic (Novice), one for your Ancient (Adept) and a final for your Super (Master) tiers.

The Ronin
10-05-2016, 12:44 AM
Name: Jhanzhee Grimshaw (Pronouced J-ah-n-ZH-ee, sometimes shortened to "Jha" or "Jhan")
Age: 17
Gender: Male
Sexuality: Mostly Asexual(due to ignorance of those things) though does lean more towards Heterosexual unknowingly.
Element: Shadow
Race: Painted Elf
Personality: Jhanzhee is a kind and considerate young thing. He is readily willing to help others whenever and however he can. He can be pretty naive as he has been raised away from most of the world, often leading him to be too trusting or very ignorant to most things that we'd find common place. Along with this, Jha can learn fairly quickly and often asks questions. He's very observant of his surroundings as well and is good at letting on that he knows less than he really does.

When around him, any sort of intimidating image that may be painted by his appearance would soon be lost if one were to speak to him. Jha can also be easily distracted by his surroundings depending on where he is. However, do not take these two traits lightly, as he can be serious and focused should the situation call for it. He is often very calm and respectful to all that he comes into contact with as well as in many scenarios.

He's a sort of quiet extrovert as while he may not say how he is feeling at all times, it will often be evident on his facial expression. He has a tendency to view himself as lesser than others, a habit that had been almost inculcated into him since he was very young. This usually promotes a rather humble and selfless spirit.

https://s-media-cache-ak0.pinimg.com/564x/6a/7b/14/6a7b14783c60783e0924d9608b7d0823.jpghttp://oi43.tinypic.com/11h9ufc.jpghttps://s-media-cache-ak0.pinimg.com/564x/41/1d/86/411d869dc5ec554a7d2b065b684461aa.jpgEquipment: Just usually goes with whatever he finds at the time, but he does wear black metal forearm gauntlet gloves that he wears everywhere for some strange reason.

Abilities: Naturally, Jha's abilities would be most powerful at night when darkness is much more prominent and weaker where there is less shadow energy to draw from. Jha also has night-vision.

Shadowportation - The user can teleport via shadows/darkness, merging into shadows/darkness and appearing anywhere within a half mile radius and two stories vertically from whatever position he may be in. This, though would only truly be applicable if he can see the location where he is porting to, otherwise he cannot teleport due to a mental safeguard to keep him from teleporting partially or fully into an object. He also cannot spam his teleportation more than four times in rapid succession before becoming dizzy and unable to teleport due to his eyes being unable to focus.

Shadow Aura - The Aura is a dark and phantom-like energy that Jha's body generates without his realization as an embodiment of his negative emotions. The capabilities of the Aura are largely unknown. Anything that the Aura shapes into that at night can extend to the size of his wingspan which would be about his height at five foot seven across. At this point in time though, it only really acts as a visibly dark presence that is always around Jha's body in some way, usually floating near him in some way as a ball of darkness. The extent of what Jha can do with it purposefully now are extremely limited only to aid him in hiding at night or in shadows.

Is experienced in a few forms of Tai Chi self-defense, breathing, and relaxation techniques.

Backstory: Jhanzhee was born from a young elvish mother who did not really have the things needed to take care of the child and the one who had gotten her that way had left her upon discovering the pregnancy. The young mother's parents didn't exactly have room for the child either, nor were they fond of their daughter's reckless disobedience. For the first few years of his life, the boy was often looked down upon. It was offered by an old friend of the small family whom had been visiting them to look after the child.

Though much discussion, it was decided that it was best for the boy to be raised under the tutelage of Jo Hezekashi in the last hidden monastery of Shaolin Elves. The society of monks were divided on the notion of the upbringing of a child within their walls, but after some heavy convincing, the Grandmaster of the monastery decided to allow this for once Jo was highly respectable enough so as to look after Jhan.

The boy himself was rather rough around the edges and often was given glares for his past ignorant and impulsive actions often due to his mother not really looking after him. However, Jo was patient, as well as somewhat strict. It took a while, and much work but as he grew into his teenage years, he eventually learned the ways of a monk and earned their respect through the progress in which he had made.

Jhanzhee had learned composure, respect for the earth, life, and bodily control through the martial art known to be Tai Chi. He learned to be strong, yet gentle, determined, but not brash. It was soon after that, that Jhan had 'risen through the ranks', so to speak, to where even the Grandmaster had given him a higher place of respect. There were those, of course, that still didn't believe that he was deserving of the position in which he was placed, and it was true that there was one aspect of Jhan's training that had been lacking.

It was of his knowledge of the world around him. Many of the monastery had grown to be as like a family to the young man but the world mostly consisted of men and women who were not of the sort. And so, his skill in the area of social interaction was to be developed through experience, and he with his father figure, were sent to the city where Jhan was to take up the remainder of his learning in schools, as well as to test his interactions with others.

Where this journey will take him, only time will reveal.

RisingPhoenix
10-05-2016, 12:53 AM
@Aureyon: Oh look at you. Such detail. I like it, it is quite nice. Now I know it is a WIP, but once it is complete the GMs will deliberate and give you an answer.

@Koti~: Aureyon is correct. In Mystics I - III they achieved forms beyond that of their normal selves. Each form granted them power they didn't have in their previous form. In this story it will be color coordinated as well. For example, water will deal mostly with blue hues, Earth with brown hues, Nature with green hues, Storm with dark grey/white, Light with yellow, etc. If you or any of the other players have a different color you'd like to associate, just run it by me.

@The Ronin: As this sheet is a WIP, once complete the GMs will deliberate and give you an answer. I can say right now that the characters are Juniors or Seniors in High School. They do not have to be in the same high school, though it is logical to happen. Everyone is a NOVICE, a beginner. No one is advanced in anything yet.

The Ronin
10-05-2016, 01:12 AM
Ah I see, my apologies, misunderstood levels...

And I think the character concept that I originally had might have to be rethought if like literally they have to be through more public education.....

RisingPhoenix
10-05-2016, 01:48 AM
Ah I see, my apologies, misunderstood levels...

And I think the character concept that I originally had might have to be rethought if like literally they have to be through more public education.....

Their education doesn't have to come from an public school. Just know that their age needs to represent Junior or Senior in High School. So if he is in a "Ninja" School then he should be nearing graduating from that school. I never said it wasn't allowed for them to go to such schools. :)

Lady Celeste
10-05-2016, 01:56 AM
Just out of curiosity, how many characters are allowed per player?

RisingPhoenix
10-05-2016, 02:05 AM
I'm going with two.....

DCaesar of Wakanda
10-05-2016, 12:39 PM
I think I like the idea of a playing a dark magistrate. :P

Course, the next question would be, is the sheet for the Dark Magistrates to be any different?

RisingPhoenix
10-05-2016, 03:52 PM
I think I like the idea of a playing a dark magistrate. :P

Course, the next question would be, is the sheet for the Dark Magistrates to be any different?

In the Dark Magistrate sheet, it's the same except remove the element portion on the sheet.

EDIT: I edited the OP everyone, please know that if you are playing a Dark Magistrate you get a BEAST FORM. This is the form you take to peak your power. Just as Auro has the Voodoo Dragon Form.

ShabadooBinx
10-05-2016, 11:13 PM
Hi Ronin, If it wouldn't be to much trouble do you think I could play the role of the shadow mystic?

RisingPhoenix
10-06-2016, 12:33 AM
Shabadoo, make sure that you are active if you plan to participate in this story. If Ronin allows you to switch with you the deadline still stands; however, Ronin is under no obligation to do so.

Does anyone have any questions? Concerns?

Froggy
10-06-2016, 01:18 AM
Name: Ocella Hermine Lancelle
Age: 18
Gender: Female
Sexuality: Straight
Element: Nature

Personality: Ocella is one of those individuals who has a gluten for punishment. She enjoys undertaking any challenge that sparks interest, and will work fervently until she either fails more than a few times or accomplishes it. She recognizes that one form of insanity is trying the same thing over and over and believing each attempt will yield a different result, so her approaches are strategical- she is a highly logical thinker when she approaches difficulties and will often over think things. This can be her downfall, for she is very critical and analytical. Not everything requires a lot of thought, but she likes to think a lot about everything.

She’s also a bibliophile and has several traits of an introvert. She would rather spend her weekend in a hammock nestled amongst the trees reading the next romance novel, or the next book in a series. She loves nature and spends much of her time in the wilderness. She trains outdoors, lending her to a very slim frame with a muscular exterior, as well as meditates outdoors. She spends a lot of her time alone, or on trails with others who share similar passions as herself.

She’s in the process of sharing her passion with others through writing a book about wilderness survival and cooking strategies for on the trail. She finds that there just isn’t enough research, and with having as much as experience as she does- she wants to share it with others. Despite this, she isn’t at all outgoing in person- unless it’s with fellow hikers and backpackers. She was bullied a lot as a child and growing her for her introvert personality, her glasses, and the fact that she was always carrying a book of sorts in her hand. She was the teacher’s pet and strove to be such, and she always aced exams- which lead to the center of bullying when she caught others cheating on her.

Growing up, her parents tried their best to instill confidence in her but often fell short. One thing they discovered she had an affinity for was being in nature, and from her first camping trip she always wanted to spend her time outdoors. She began to interact with others on trips, much to her parent’s delight, so they spent their summers traveling from state to state and even from country to country. She began to grow strong and slender, and through the care she took of herself while outdoors she became a strong and confident young woman.

Appearance: http://media.gettyimages.com/videos/medium-shot-female-hiker-looking-out-at-cliff-landscape-turning-and-video-id740-96?s=640x640

Neophyte Form: http://3.bp.blogspot.com/-PfR6dRI1yfs/UZCq3qSb2fI/AAAAAAAAF4Q/NM6tejOVuNg/s1600/cherubs-and-angels-wallpaper-10-1.jpg
Adept Form: http://www.designyourway.net/diverse/6/angels/660790.jpg
Master Form:https://dncache-mauganscorp.netdna-ssl.com/thumbseg/609/609359-bigthumbnail.jpg

Equipment: A pair of trekking poles and her hiker’s backpack when she’s camping/hiking, and she typically keeps a pen and a notebook on hand at any time incase inspiration strikes.

Abilities:
Foliage Sight- In lieu of her affinity for nature, Ocella discovered only a couple of years ago that she had the ability to see events through the foliage around her. This includes plants, grass, trees- anything that grows up from the ground in that category. She discovered this on the trail, having forgotten her tent several miles behind when suddenly it appeared before her, including the path she had taken away from it. This also comes in handy for it is very difficult for her to truly get lost in nature, though she isn’t certain how far this sight will go. As of this moment, with the training she has undergone in Taiwan these past two weeks, her sight has increased to a radius of twenty hiking miles- the average that she can maintain in a single day at maximum capacity.

Thorn Whip and Spear- Recently, Ocella discovered that she has a finer tune with certain foliage than other. Those included are vines, which she can cast a spell to wrap around her arm and use as a whip, transforming it with sharp thorns around the edges. She can also harden the inside of the vine to make a spear out of it, with or without thorns. She is still working on this technique, and unless she has complete focus on what she is doing in that moment her spear will crumble into the whip.

Poison Spores- When faced with danger, Ocella can release spores from her wings that fill the air with a noxious gas when they hit the ground. The gas isn’t deadly, merely powerful enough to knock recipients unconscious for a short period of time- typically long enough for her to escape. This has come in handy with more than one bear crossing in the past year. If she is overly fatigued, the gas will only be enough to disorient her opponents long enough for her to escape, rather than to knock them unconscious entirely.

One with Nature- Ocella can typically hide within nature and conceal herself very well. She has the ability to disperse her energy within the plants around her, making it difficult for opponents to track her energy signal. They can still see her depending on where she may be, but they will be unable to locate her energy source.

Physical Strength- Ocella can hike an utmost of twenty miles a day, due to the amount of time in her life she has spent in nature and on the trail. She can carry up to sixty pounds on her back and lift half of her body weight, due to the physical training she has undergone.

Backstory: Ocella grew up as a typical only child. Her parents showered her with love and attention, and they spent much of their time together. Initially, this was all she could want- interactions with others seemed scary at first, but over time she found her true passion. Growing up, she wanted to either be a park ranger or a writer- whichever happened first. She would write short stories and poems, and then give them as gifts to her parents. They were thrilled and encouraged her to continue, for it was what made her happy.

Ocella had difficulties connecting with other kids her age. She always seemed to get along with those who were a bit older than herself, whether it be with the teachers, staff, older students or adults in general. This was made prominent when the bullying started. She lacked confidence in herself and often found solace in nature, or amongst those with more patience and experience. It was as though she had been born in the wrong generation, and she could never shake that feeling. While other kids were at parties doing things they shouldn’t, sometimes even getting arrested- she would spend a Friday night in her room working on homework, writing for fun, reading a book or working out. Saturday mornings she would hit the local trail and spend the weekend with her parents. She was fine with that.

Not much has changed, except she has moved on from short stories to a full-fledged novel. She has been working on it since her trip to the Smoky Mountains and is at least a year away from finishing it. After she graduated high school she chose to forego a semester of college in order to find inner peace. Currently, she is in Taiwan- exploring the Evergreen forests. Her parents learned of her abilities a mere two years prior, which came as no surprise to them as her grandmother, from her mother’s side, was an angel who possessed unique abilities to manipulate nature around her. As such, after having seen what their daughter is capable of- they are giving her this first test to see how much she can handle on her own, how much she has learned and what sort of person she has become.

Other: Ocella lives in Montana, a place riddled with trails nearby that Ocella would hike frequently. She is due home from Taiwan in three weeks, having spent the past two already deep in the Evergreen forests of Taiwan. The trip was something of a graduation/ eighteenth birthday gift from her parents.



I think I'll try for a Magistrate character by the deadline. I likely won't be able to start on it until at least Friday morning, maybe Saturday :/

As discussed, werecat please :)

RisingPhoenix
10-06-2016, 03:03 AM
Legendary Beast Form and you chose a Werecat.... lol I live!

Froggy
10-06-2016, 03:06 AM
As previously discussed, yes :lol:

So I'm assuming Ocella was accepted? :)

RisingPhoenix
10-06-2016, 03:14 AM
Sikstaslathalin and I shall deliberate and once we come to a decision we shall let you know......

Lady Celeste
10-06-2016, 03:24 AM
I have a character concept in mind for the new Water Mystic, but first, will different races still be accepted for our characters? There was no Race section in the profile, so I wasn't sure.

Also, are non-Mystic/non-Magistrate characters okay? And if so, what CS should we use for them?

Koti~
10-06-2016, 04:02 AM
Name: Joshua Cambria
Age: 17
Gender: Male
Sexuality: Pansexual, yet aromantic
Element: Sound

Personality: Being born deaf, Joshua has a fondness for the way of the world. He approaches each and every interaction with a joy and goal to learn. Stoic and cautious, Joshua is guarded with his words, making sure not to upset or offend those he has not met before, but is known to share jokes and jibs to his friends. Very few things fascinate him, giving people a notion that he is a very laid back and carefree person. This is not true.

Towards his elders, he shows respect and careful words, making sure to keep a civil tongue, though will take a harsh tone when defending his friends and family. When forced into taking action, Joshua takes the passive route first and foremost. Violence is a last resort him, of only to spare others.

When angered though, a hard task in and of itself, Joshua is a force to be reckoned with. Gone is the passive man, Joshua is a near hurricane force of frenzy. He is unrelenting in his attacks, both of might and magic, until his opponents lay bloodied and nearly dead at his feet, as he had been taught to not take a life without just reason.

Appearance


As a human, Joshua has only his height and looks going for him. At 6ft even and a whopping 140 lbs, Joshua is the very term of a bean pole. He has very little musculature, yet very little fat as well, being a bit underweight yet still fit. His brown and greyish hair is left in an unkempt mess on his head, falling down to the top of his shoulders, yet he keeps it out of his cloudy blue grey eyes. Though some swear that his eyes have a purple tint to them. They slant upright due to his partial Chinese heritage.

His body boasts a runners body. Willowy and curvy, Joshua has caught the eyes of several people of both genders, even more so with the twin set of scars at the base of each ear, where doctors have gone to check on his ears. He has a deep tan thru his body, giving him a rather good caramel color to him, from head to toe. The oddest thing to his appearance is a set of freckles on his forehead at the edge of his eyebrows in the form of a triangle.

His usual attire is a pair of black dress slacks kept up with simple leather belt and silver buckle. A myriad of dress shirts, from solid black to fading blue, usually covers a simple short sleeve t shirt, with the top button undone. On fair days, he sports a black suede vest, with his clothes pressed and clean. Steel toed boots are his preferred foot wear, though has been seen wearing wooden shoes on hot days.

The changes between his normal appearance and neophyte form are very limited, yet very stark. His skin has lost the tan color, now replaced with a silver color. His hair now extends to the middle of his back, now a deep amythyst color that boarders on black.

Sparce scales cover his arms and the back of his hands, vibrating and creating pockets of sounds around them.

A hazy outline forms around him due to fluctuating air from the sound waves around his body. The scales along his arms have become full sleeves up to his shoulders.

In his half dragon form, Joshua takes on a very different form. Though still very human, he actually becomes much shorter than his human form. He shrinks down to only 5’2” and now weighs 175 lbs. Interlocking grey scales with a purple trim edge cover the majority of his body, stopping a cupped fashion under his chin. He now supports a prehensile tail from the base of his spine, a full 3 ft in length, with a spiked tuft of fur on each side. Two mahogany horns have sprouted from the freckles, wrapping around and down to the end of his shoulders.

The horns have ribbed grooves in a snake-like pattern travel the length of his horns, allowing wind to travel and vibrate the horns, giving him source magic to use. His feet have transformed into 3 talon feet, with a talon in the back for support. A set of claws replace his nails while fangs poke out just barely from his top lips., both his arms and and legs having gotten thinner for faster movement. His hair has changed to a sky purple that has been pulled into spiked braid ending at his waist, held together with a leather braid and two quarter inch disks.

A lusterous amythyst now rests between his two horns, slightly larger than a quarter. Metal bands now cap the ends of his horns and replace the metal discs at the end of his braid.

A very subtle change, Joshua now emits a grey hue across his body. This is due to the discoloration from sound waves across his body

The metal bands have now shifted into two bells at the end of his braid. The amythyst has vanished and now is replaced by a swath of purple scales from the tip of his nose upwards on a V-shape, going between his horns down to join the rest. His teeth have hollowed out, amplifying the sound he can generate with mouth.

As a dragon, Joshua is still very young, thus has not reached his full size. Even though, he is rather large, a full 60 ft in length, a full 500 lbs in weight. His horns are now a full 4 feet in length and go straight back, splitting near the end to form a tuning fork shape. His hair has now formed a full length mane from head to tail, with thin reeds interspersed to create sound while flying. The fur also covers the end of his jaw, a small line along his jawline. Due to his young age, he does not have the normal whiskers that associated with his breed of dragon. The scaling is of the same style, though ribbed underneath to vibrate like a crickets when he moves.

A large amythyst now rests between his horns, his claws gaining a bracing of metal along them. Foot long grey tendrils have now formed under his snout, giving him a more traditional look.

The gemstone in forehead has now split into two separate segments. A second pair of tendrils has formed near the first, this one tinged purple. Both give off a humming sound each time breathes.

The twin gems have now formed a triangle between horns, which now end a point. A metal band covers each of his claws, and third set of tendrils.

His body also now seems to be in a constant state of motion. This is due to his scales constantly moving scales across his body, generatinga constant low pitch hum from his body, just barely out hearing range.

Equipment: A Ruby necklace, the gem a size of a nickel. Gifted to him from his mother.

A simple gold band gifted to him from his father.

Abilities:

Hum field- As he is deaf, he learned at a young age to use magic to understand what people say around him. It comes out in a cone from his eyes, extending a full 20 ft from him, while the area outside his view becomes muddled and unfocused. This is a constant spell.

Concussion burst- his only real offense move, this spell releases a short wave burst of sonic waves towards his opponent.

Sonic strike- a close range move, he coats his hands in a dense ball of sound, giving his strikes more power than normal. They can also be released near others to cause shock waves to disrupt them.

Zephyr- a support spell, he tightens hum field around his body, keeping him from feeling fatigue or most pain, though it does weaken his hearing and makes it harder to hear his opponent. This can be passed to other allies, though it removes his hearing and requires him to remain stationary

Tempo- a dome of sound forms around or an ally. Using this allows him to deflect most projectiles and detect objects coming to him. Though he can only deflect up to three things at a time.

Silence- A strong spell, this allows him to adjust the ambient noise around him or a target. This can be used to allow others a moment of clarity and reduce distraction and noise.

Decimate- a full powered silence, only usable while remaining physical contact, he can reduce a person's hearing to 0 dBA, causing visual delusions and mental instability. This cannot be used while other spells are in effect. His limit is only 5 minutes.

Haste- a support spell, he can create a high speed vibrating field of sound around allies, allowing them to move through air and other objects due to the moving molecules. On himself he can last for a good 20 minutes using it, yet is cut in half while using on another person.

Carnage roar- Only usable in his adept and master form. A high powered roar that has no physical effect. This roar casts a myriad of spells on those he deems allies, using all his energy in the blast. They are Haste, tempo, and Zephyr. He can only cast this if above half his magical energy, or else risk his life. This can only be used in half dragon form or higher.




As a dragon, he does had a few gifts passed to him through blood.

Strength- Though he is a dragon, he is on the very low end of the strength scale, even for those of his age. Even though, his strength matches that of an in shape adult.

Healing- his healing factor is higher than most, allowing him to heal recover at 2 times the rate of a normal person.

Speed- Though not as strong as most dragons, he is faster, easily outspeeding most. His highest speed while in human form is 20 mph at full speed, half being three times that, and full dragon being a full 10 times that.

Flight- As a dragon, he can fly, though only in his half and full dragon.

Dragon breath- a concussive burst released from his mouth.



-Experienced at Parkour
-Adept gymnast.
-Great poker face.



Backstory: Joshua's birth is an odd one for even a dragon. He was a late hatcher, and also smaller than the rest of his siblings. What compounded this fact, and terrified his parents, was the fact that he was deaf. With no real money or a stable location, his parents couldn't afford to pay for the extremely risky surgery to try and fix his ears. Taking the harsher route and spending several days debating it, his parents decided leave him with the mother's parents, promising to return once he managed to achieve his dragon form, promising to visit each holiday as they could.

Aires and Sector took their grandson another doctor to test to see if they could get his ears fixed, though they were told the same thing as his parents. The bones in his eardrums had fused together, making surgery risky for a one year old. Slightly defeated, they brought him home, discussing what to do next.

Sector made the decision against his wife's best wishes, and at the age of three he used his own magic to enhance Joshua's magic potential, much to the pain and anguish of young Joshua. His magic was unstable yet strong, fueled by his grandfather's magic and his own. Over the course of four years both grandparents taught him control and strength, until at the age of seven he was able to hear for the first time. After having gained control, his grandfather removed the magical support, forcing him to stand on his own magical reserves.

Now able to hear with clarity and speaking normally, Joshua began attending a private school for the gifted, making sure that the school knew of his medical defect. While in the tutelage of the school, his magic training continued with his grandparents, his grandfather training in strength and power, while his grandmother trained him in control and output.

After a few years of the stuffy and uptight class schedule and styling, Joshua asked to be taken to a public school for the joy of it. With his nomadic nature from his parents, he didn't like the tied down and strict style of the school and wanted more freedom. He transferred in his second year of highschool, and quickly fit into the more relaxed and easygoing style of the public school and now spends his time training in magic or going on day long trips while not in school.

Other: knows ASL(American sign language) and was declared medically deaf.

RisingPhoenix
10-06-2016, 04:26 AM
I have a character concept in mind for the new Water Mystic, but first, will different races still be accepted for our characters? There was no Race section in the profile, so I wasn't sure.

Also, are non-Mystic/non-Magistrate characters okay? And if so, what CS should we use for them?

Your character needs to be either a Mystic or a Dark Magistrate. Yes different races are more than welcome in this story.


Name: Joshua Cambria
Age: 17
Gender: Male
Sexuality: Pansexual, yet aromantic
Element: Sound

Personality: Being born deaf, Joshua has a fondness for the way of the world. He approaches each and every interaction with a joy and goal to learn. Stoic and cautious, Joshua is guarded with his words, making sure not to upset or offend those he has not met before, but is known to share jokes and jibs to his friends. Very few things fascinate him, giving people a notion that he is a very laid back and carefree person. This is not true.

Towards his elders, he shows respect and careful words, making sure to keep a civil tongue, though will take a harsh tone when defending his friends and family. When forced into taking action, Joshua takes the passive route first and foremost. Violence is a last resort him, of only to spare others.

When angered though, a hard task in and of itself, Joshua is a force to be reckoned with. Gone is the passive man, Joshua is a near hurricane force of frenzy. He is unrelenting in his attacks, both of might and magic, until his opponents lay bloodied and nearly dead at his feet, as he had been taught to not take a life without just reason.

Appearance

As a human, Joshua has only his height and looks going for him. At 6ft even and a whopping 140 lbs, Joshua is the very term of a bean pole. He has very little musculature, yet very little fat as well, being a bit underweight yet still fit. His brown and greyish hair is left in an unkempt mess on his head, falling down to the top of his shoulders, yet he keeps it out of his cloudy blue eyes. Though some swear that his eyes have a green tint to them. They slant upright due to his partial Chinese heritage.

His body boasts a runners body. Willowy and curvy, Joshua has caught the eyes of several people of both genders, even more so with the twin set of scars at the base of each ear, where doctors have gone to check on his ears. He has a deep tan thru his body, giving him a rather good caramel color to him, from head to toe. The oddest thing to his appearance is a set of freckles on his forehead at the edge of his eyebrows in the form of a triangle.

His usual attire is a pair of black dress slacks kept up with simple leather belt and silver buckle. A myriad of dress shirts, from solid black to fading blue, usually covers a simple short sleeve t shirt, with the top button undone. On fair days, he sports a black suede vest, with his clothes pressed and clean. Steel toed boots are his preferred foot wear, though has been seen wearing wooden shoes on hot days.

The changes between his normal appearance and neophyte form are very limited, yet very stark. His skin has lost the tan color, now replaced with a silver color. His hair now extends to the middle of his back, now a rich green color than his normal color.

In his half dragon form, Joshua takes on a very different form. Though still very human, he actually becomes much shorter than his human form. He shrinks down to only 5’2” and now weighs 175 lbs. Interlocking silver scales cover the majority of his body, stopping a cupped fashion under his chin. He now supports a prehensile tail from the base of his spine, a full 3 ft in length, with a spiked tuft of fur on each side. An emerald resides in the center of his forehead, and two mahogany horns have sprouted from the freckles, wrapping around and down to the end of his shoulders.

The horns have ribbed grooves in a snake-like pattern travel the length of his horns, allowing wind to travel and vibrate the horns, giving him source magic to use. His feet have transformed into 3 talon feet, with a talon in the back for support. A set of retractable claws replace his nails, both his and and legs having gotten thinner fits fighting. His hair has changed to an emerald green that has been pulled into spiked braid ending at his waist, held together with a leather braid and two quarter inch disks.

As a dragon, Joshua is still very young, thus has not reached his full size. Even though, he is rather large, a full 60 ft in length, a full 500 lbs in weight. His horns are now a full 4 feet in length and go straight back, splitting near the end to form a tuning fork shape. His hair has now formed a full length mane from head to tail, with thin reeds interspersed to create sound while flying. The fur also covers the end of his jaw, a small line along his jawline. Due to his young age, he does not have the normal whiskers that associated with his breed of dragon. The scaling is of the same style, and now three emerald rest in the crown of his head, just below the points of his horns.

Equipment: A Ruby necklace, the gem a size of a nickel. Gifted to him from his mother.

A simple gold band gifted to him from his father.

Abilities:

Hum field- As he is deaf, he learned at a young age to use magic to hear what people say around him. It comes out in a cone from his eyes, extending a full 20 ft from him, while the area outside his view becomes muddled and unfocused. This is a constant spell.

Concussion burst- his only real offense move, this spell releases a short wave burst of sonic waves towards his opponent.

Sonic strike- a close range move, he coats his hands in a dense ball of sound, giving his strikes more power than normal. They can also be released near others to cause shock waves to disrupt them.

Zephyr- a support spell, he tightens hum field around his body, keeping him from feeling fatigue or most pain, though it does weaken his hearing and makes it harder to hear his opponent. This can be passed to other allies, though it removes his hearing and requires him to remain stationary

Tempo- a dome of sound forms around or an ally. Using this allows him to deflect most projectiles and detect objects coming to him. Though he can only deflect up to three things at a time.

Silence- A strong spell, this allows him to adjust the ambient noise around him or a target. This can be used to allow others a moment of clarity and reduce distraction and noise.

Decimate- a full powered silence, only usable while in contact, he can reduce a person's hearing to 0 dBA, causing visual delusions and mental instability. This cannot be used while other spells are in effect.

Haste- a support spell, he can create a high speed vibrating field of sound around allies, allowing them to move through air and other objects due to the moving molecules.



As a dragon, he does had a few gifts passed to him through blood.

Regenerative- his healing factor is higher than most, allowing him to heal recover at 2 times the rate of a normal person.

Speed- Though not as strong as most dragons, he is faster, easily outspeeding most. His highest speed while in human form is 20 mph at full speed, half being three times that, and full dragon being a full 10 times that.

Flight- As a dragon, he can fly, though only in his half and full dragon.

Carnage roar- Only usable in his adept and master form. A high powered roar that has no physical effect. This roar casts a myriad of spells on those he deems allies, using all his energy in the blast. They are Haste, tempo, and Zephyr. He can only cast this if above half his magical energy, or else risk his life.


-Experienced at Parkour
-Adept gymnast.
-Great poker face.


Backstory:

Other: knows ALS and


Once you finish your sheet, the GMs will deliberate and give you an answer.

Stryker
10-06-2016, 05:37 AM
Yeah, I'm... sorta back? lol

Rising contacted me and I decided to dust off ye olde keyboard again. We'll see how long until they notice I'm go-... Err... I mean... Hi guys!

RisingPhoenix
10-06-2016, 06:10 AM
Once Siks and I deliberate on the characters submitted thus far, we will return with our verdict. I see some things that need to be changed, but I would like a second opinion before a verdict is reached. Remember that all reservations have to be completed by Monday October 10.......

The Ronin
10-06-2016, 08:51 AM
Hi Ronin, If it wouldn't be to much trouble do you think I could play the role of the shadow mystic?

I think I'd rather prefer to keep the role but if something changes before the deadline I will let you know.

Yamimoon
10-06-2016, 03:52 PM
Name: Etrama
Age: Unknown
Gender: Male
Sexuality: Bisexual
Race: Wraith

Personality: Etrama is a cunning person when it comes to dealing with the living. He never shows his hand until it is too late for anyone to do a thing about it. He may say one thing but mean something completely different, and that is what makes him dangerous. You never know what the man is thinking. That is until he wants you to know. He is good at manipulation and mind games, and has no reservation on using this against even his allies. As long as he gets what he wants in the end. He is also know to be cruel and sadistic with his mental, and physical games.

Appearance: http://i926.photobucket.com/albums/ad104/PsychoWarumono/Heise.jpg (http://media.photobucket.com/user/PsychoWarumono/media/Heise.jpg.html)

Beast Form:
http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/anima_____no_2_by_wen_m_zpsmxqg4ffv.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/anima_____no_2_by_wen_m_zpsmxqg4ffv.jpg.html)

Abilities: Etrama has the ability to control life and death he is a Necromancer. Possessing the ability to bring back the dead to once again walk the earth, and do his bidding. He also has the ability to enslave a soul, and fuse it with his own. Being able to use the power, abilities, and skills of that soul in battle, but there are several conditions that have to be met. The first condition is that if the soul refuses to serve him willingly then he has to make sure that his will is stronger than the soul he is using. If the souls will is stronger than his then the soul can use his body to do what it wants, or he can allow the soul to be tricked into believing it has control to use it for his own gain. The second condition is he is unable to use souls that have certain elements that they control. Basically he can only use souls that are in line with shadow, storm elements, or souls that are on a non element base. Mostly physical fighters. Any other souls will not be compatible, and he will suffer damage not only to his body but his soul. Which can take a couple of weeks to heal from. The final condition is that he is unable to use more than one soul at a time, and has to wait an hour in between using souls. Furthermore, he can only use the power of the soul for thirty minutes. Etrama also has the ability to enter the spirit world the place souls call home in his physical body. He can also bring people along with him, but they will have a limited time their because they are living beings. In this realm he can commune with souls, and fight them in order to collect their soul for his use. That is if he finds them useful. He is also able to live in this world for as long as he wishes with his power never aging because time has stopped in this world.

Skills: Etrama is a skilled fighter, and has mastered the way of the blade. He also knows several different fighting styles, and combined them to make his own style.

Equipment: http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/LR_CE-M411.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/LR_CE-M411.jpg.html)

Backstory: Etrama has lived in the realm of the spirits for a good portion of his life. Keeping away from the living world as much as possible. Well that is until something happens that he would either like to watch or participate in. He has manipulated major events of the living world for years, and when he gets bored he returns to his home. Learning events of the currant age from souls that have recently entered the spirit world he has learned of a force that has long been slumbering in the darkness. Etrama figures this time it would be fun to participate in the events to come. So he left the spirit world, and found the man that the souls told him about. Joining his campaign against the forces of light.

Other:

RisingPhoenix
10-06-2016, 05:58 PM
Name: Etrama
Age: Unknown
Gender: Male
Side: Mahvalli << Remove this
Sexuality: Bisexual
Race: Wraith

Personality: Etrama is a cunning person when it comes to dealing with the living. He never shows his hand until it is too late for anyone to do a thing about it. He may say one thing but mean something completely different, and that is what makes him dangerous. You never know what the man is thinking. That is until he wants you to know. He is good at manipulation and mind games, and has no reservation on using this against even his allies. As long as he gets what he wants in the end. He is also know to be cruel and sadistic with his mental, and physical games.

Appearance: http://i926.photobucket.com/albums/ad104/PsychoWarumono/Heise.jpg (http://media.photobucket.com/user/PsychoWarumono/media/Heise.jpg.html)

Beast Form:
http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/anima_____no_2_by_wen_m_zpsmxqg4ffv.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/anima_____no_2_by_wen_m_zpsmxqg4ffv.jpg.html)

Abilities: Etrama has the ability to control life and death he is a Necromancer. Possessing the ability to bring back the dead to once again walk the earth, and do his bidding. He also has the ability to enslave a soul, and fuse it with his own. Being able to use the power, abilities, and skills of that soul in battle, but there are several conditions that have to be met. The first condition is that if the soul refuses to serve him willingly then he has to make sure that his will is stronger than the soul he is using. If the souls will is stronger than his then the soul can use his body to do what it wants, or he can allow the soul to be tricked into believing it has control to use it for his own gain. The second condition is he is unable to use souls that have certain elements that they control. Basically he can only use souls that are in line with shadow, storm, ice, and metal. Any other souls will not be compatible, and he will suffer damage not only to his body but his soul. Which can take a couple of weeks to heal from. The final condition is that he is unable to use more than one soul at a time, and has to wait an hour in between using souls. Furthermore, he can only use the power of the soul for thirty minutes. Etrama also has the ability to enter the spirit world the place souls call home in his physical body. He can also bring people along if they wish, but they will have a limited time their because they are a living being. In this realm he can commune with souls, and fight them in order to collect their soul for his use. That is if he finds them useful. He is also able to live in this world for as long as he wishes with his power never aging because time has stopped in this world.

Skills: Etrama is a skilled fighter, and has mastered the way of the blade. He also knows several different fighting styles, and combined them to make his own style.

Equipment: http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/LR_CE-M411.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/LR_CE-M411.jpg.html)

Backstory: Etrama has lived in the realm of the spirits for a good portion of his life. Keeping away from the living world as much as possible. Well that is until something happens that he would either like to watch or participate in. He has manipulated major events of the living world for years, and when he gets bored he returns to his home. Learning events of the currant age from souls that have recently entered the spirit world he has learned of a force that has long been slumbering in the darkness. Etrama figures this time it would be fun to participate in the events to come. So he left the spirit world, and found the man that the souls told him about. Joining his campaign against the forces of light.

Other:

Thank you for your submission, Siks and I will deliberate and let you know our decision soon.

Aureyon
10-06-2016, 07:12 PM
Relocated for ease of reference. Done.

Name:Aleksander Martin Hale
Age: 18
Race: Human
Gender:*Male
Sexuality: Demisexual
Element: Earth

Personality:
A defender through and through. Aleksander is the product of his birth and upbringing, having witnessed how hard his mother worked for the majority of his life to ensure that he had all the things he needed to survive; he has the driving need to help others. Many would assume that being blind is a curse, but in a way it is not. It is a blessing because he is able to see the world in a way which many are unable to see it.

There is always a light smile sitting on the edge of his lips, waiting for a time to show itself, this speaks to his good nature and the genuine happiness that he feels. He is not without his own faults though, and usually reserves the sight of them for those that are closest to him. He likes to maintain a positive energy and outlook when around large groups of people and usually when he is alone or with his mother he shows the weight that he holds.

He bears a heavy guilt for his condition and the effects that it has had on his mother and all the milestones of his childhood that she missed because she was working. This drive his determination to ensure that she does not have to do so again, it is the force behind his determination to do better for himself - to provide better for her. She deserves that much in his opinion.

He is not without his faults, chief among those being his willingness to trust those around him until they give him reason not to do so. He is not adequate at picking up on body language or ulterior motives due to his inability to see such things, but that does not meant that he doesn’t have good instincts, or good friends.


Appearance:

A beautiful meld of sunlight blonde and mahogany brown come together to form an ever-so-slightly tousled, curly, mass of hair atop his head. Accented by unseeing, beautiful, emerald eyes and rich olive toned skin; he makes for a rather attractive individual.

Always he has the start of a smile hiding in the corners of his lips, waiting for the right moment to show itself and the general radiance of youth exudes from him in an infectious and inviting aura to all those that are near him. He has not had the easiest of childhoods, and this shows if one looks close enough; they would see the slight sag in his shoulders as if he were carrying a weight that is slowly draining his strength and the general reclusiveness that he maintains when alone.

Most often he is dressed in simple clothing, a solid white v-neck t-shirt underneath of vibrant flannel to echo his personality. A simple pair of form-fitting faded jeans accents an equally standard pair of white boating shoes; giving him the sort of "preppy" look whilst still maintaining a casual grace.

He is an inviting person, warm and friendly, and this shows in the way that people seem to gravitate towards him subconsciously. It's a running theme among his mother and himself that he is a personifcation of the Earths Magnetic Force in that he pulls those around him into an easy orbit and brings general happiness in his outward demeanor. He is a people person and prefers to not be alone, and this shows in the difference between his moods when around people and when he is alone.
http://orig07.deviantart.net/3d0a/f/2008/216/7/8/element__earth_by_engelszorn.jpg
http://orig03.deviantart.net/d84c/f/2013/287/1/6/earth_elemental_by_worldsofmagic-d6qgomi.png

http://media-cache-ak0.pinimg.com/originals/d4/b1/5c/d4b15c3b1d6ad48eab237f303bd0baa2.jpg

Equipment:
His walking stick: For aesthetic purposes only. He can see without it.

Earth Sense (Passive): One of the initial abilities discovered by the younger Aleksander while working in the greenhouse. Through subtle vibrations that pass across the ground, made by those around him whenever they shift their movement, he is able to see the world around him; though not in the same capacity as one who has their sight. His sight is not perfect by any means, for one need only make sudden and rapid movements to overwhelm the boy and effectively make his sight inert.

Rock-wall: A defensive ability, the young man can will the Earth to form a wall at a desired location, though it requires moderate concentration to make the Earth rise. The more concentration he has devoted to the wall, the more durable it will become. However, should his full concentration rest on the rock-wall, he will be blind to all else around him - making him a liability.

Quake: A taxing ability that will set off a series of destabilizing aftershocks that can disorient all within a 10m vicinity, knocking them off balance. This ability is rare and is hardly ever used save for in dire circumstances. If used more than once in a day, it will kill him.

Earth Shards: Tiny, Pin-point pieces of the earth that double as projectiles. They can be combined to form a stalagmite, though again this requires steady concentration and effort.

Rock Armor: He can mold the earth to his form to become a tight-fitting armor of natural product. It is quite durable and takes a heavy blow to destroy, or several repeated jabs to the same area. Once the armor splinters and falls it can then be used to form a debris field to allow escape.

Backstory:
Aleksander Martin Hale is not a special person. He was born to an average mother and a below average father who left him when they discovered that their son was blind. An accident of birth, he was born blind never having been able to see his mother’s face for the first time. His mother was a hard working woman from the very moment that he left her womb.

She worked three jobs to provide for her young son, and often times she missed the milestones that were the achievements of his life; his first steps, his first word, his first laugh. She missed it all to provide a life for him that she hoped he could have. He was often left with a close family friend, a second mother who watched him grow where his mother could not; Elizabeth Reynolds.

The Reynolds’ were a wealthy family and Elizabeth’s son, Kyori grew close with Aleksander as the two spent more and more time together. His mother was always grateful for the help that Elizabeth provided for her son and this showed in the closeness that the two families shared over the years.

The two boys became very close friends over the years and throughout their elementary years until Aleksander could work, they were joined at the hip. Where one went, the other followed. They had formed a friendship as strong as the ties that bind family, and because of this the separation of the two due to life circumstances was a hard thing for him to take. However, he had come of age to start working and his mother had worked for the last sixteen years tirelessly to make ends meets for her and her son; it was his turn to help her.

It was not easy for a blind boy to find a job, but he managed to find one in the local greenhouse, a rare thing to come by in a city. It was there that he discovered a passion for the Earth, the feeling of the dirt between his fingers brought an unmatched comfort that could not be found elsewhere in his life. His love of the Earth allowed the hours he worked to pass quickly and without much effort, for he enjoyed his chosen work place and thoroughly enjoyed the stress that seemed to dissipate from his mother - who had long since gone gray - from financial burdens for the last seventeen years.

It was due to his love of the Earth that he found himself connected to it, the first couple of years working in the greenhouse gave him a way to see the things around him. He relied on the subtle vibrations carried through every move that was made by those around him to light up his mental sight and give him a picture of what was around him. It was this that he called, “Earth Sense”.

His steady work in the greenhouse continued through much of his High School education and because of such he excelled in Biology and achieved a full-ride Scholarship to further study in his respected field that can be implemented the following school year at a school that features the required program. His mother was ecstatic when she found out that he had received a full ride and that fact alone made the troubles of his life worth it.

Now, Senior year is coming to a close and Aleksander is ready to start his life in earnest, though he worries for his mother who has steadily worked for the last eighteen years to put him through school and give him the best that she could. He loves her dearly and as such has a heavy heart for what must be done; his departing from his mother for his future ahead of him.

Fate may have other plans..

Other:N/A

Lady Celeste
10-06-2016, 10:27 PM
I may need an extension as well, because I may or may not be able to finish both my profiles in time.

Kayser
10-06-2016, 10:39 PM
Can I reserve metal?
Also, I see that the the number of magistrates is awfully low, is there anything against playing more than one character?

RisingPhoenix
10-07-2016, 12:31 AM
You are allowed to portray more than one characters. Evil character slots usually don't fill up as fast because everyone wants to grab an element, but then they turn around and ask to be an evil soldier.

I will add your reservation to the OP and await your character.

Lady Celeste: Your extension is until Wednesday October 12.

Aureyon, once I deliberate the decision will be made.

Everyone please take your characters seriously. During deliberation if I feel that you are not taking this story seriously or your character seriously I will make sure to let you know.

Koti~
10-07-2016, 01:16 AM
My guy is done and ready for review

The Ronin
10-07-2016, 03:52 AM
My guy is done and ready for review
Same here.

RisingPhoenix
10-07-2016, 04:20 PM
Name: Jhanzhee Grimshaw (Pronouced J-ah-n-ZH-ee, sometimes shortened to "Jha" or "Jhan")
Age: 17
Gender: Male
Sexuality: Mostly Asexual(due to ignorance of those things) though does lean more towards Heterosexual unknowingly.
Element: Shadow
Race: Painted Elf
Personality: Jhanzhee is a kind and considerate young thing. He is readily willing to help others whenever and however he can. He can be pretty naive as he has been raised away from most of the world, often leading him to be too trusting or very ignorant to most things that we'd find common place. Along with this, Jha can learn fairly quickly and often asks questions. He's very observant of his surroundings as well and is good at letting on that he knows less than he really does.

When around him, any sort of intimidating image that may be painted by his appearance would soon be lost if one were to speak to him. Jha can also be easily distracted by his surroundings depending on where he is. However, do not take these two traits lightly, as he can be serious and focused should the situation call for it. He is often very calm and respectful to all that he comes into contact with as well as in many scenarios.

He's a sort of quiet extrovert as while he may not say how he is feeling at all times, it will often be evident on his facial expression. He has a tendency to view himself as lesser than others, a habit that had been almost inculcated into him since he was very young. This usually promotes a rather humble and selfless spirit.

https://s-media-cache-ak0.pinimg.com/564x/6a/7b/14/6a7b14783c60783e0924d9608b7d0823.jpghttp://oi43.tinypic.com/11h9ufc.jpghttps://s-media-cache-ak0.pinimg.com/564x/41/1d/86/411d869dc5ec554a7d2b065b684461aa.jpgEquipment: Just usually goes with whatever he finds at the time, but he does wear black metal forearm gauntlet gloves that he wears everywhere for some strange reason.

Abilities: Naturally, Jha's abilities would be most powerful at night when darkness is much more prominent and weaker where there is less shadow energy to draw from. A barren desert during the day without many objects around that cast shadows, would be an example. Any of the abilities that are external, and most of them are, cost Jha's energy. Also naturally, Jha has night-vision, and that does not cost him any energy to use though.

Shadowportation - The user can teleport via shadows/darkness, merging into shadows/darkness and appearing anywhere else from the same element. By that same token, he can also travel through shadows, be it of objects or living.

Shadow Aura - The Aura is a dark and phantom-like energy that Jha's body generates without his realization as an embodiment of his negative emotions. The capabilities of the Aura areally largely unknown. Anything that the Aura shapes into that at night can extend to the size of his wingspan which would be about five feet across. At this point in time though, it only really acts as a visibly dark presence that is always around Jha's body in some way, usually floating near him in some way as a ball of darkness. The extent of what Jha can do with it purposefully now are extremely limited only to aid him in hiding at night or in shadows.(Elfish Abilities augmented with trained body control from upbringing)

Enhanced Dexterity - The user can precisely control their movements and muscles, making them unable to be clumsy or fumbling. They can slip through a network of lasers, reach through dangerous narrow tunnels, keep perfect balance, or juggle effortlessly without ever tripping or wobbling. The user can even move their finger or toes effortlessly, with tendon strain no longer being a problem.

Users can only fall over when physically uprooted or pushed, though most times the user can land on their feet. Practiced users can stand up right on even the most unstable of surfaces, such as a moving vehicle, a collapsing building, or an earthquake. They also are able to regain balance or bounce back to their feet quickly and perform feats such as shooting a gun, throwing a knife, or fighting at seemingly impossible angles and positions.

Enhanced Reflexes - User has drastically enhanced reaction speed, allowing them to dodge bullets, catch flies in mid-air, dodge and maneuver around complex attacks, catch falling objects, block detriments and react instantaneously to what others take more time to react to.

Enhanced Agility - User with this ability can go from one motion to another effortlessly, effectively dodge attacks, swing from things easily, sprint, do back-flips and numerous other gymnastic, athletic and martial implements with little effort.Backstory: Jhanzhee was born from a young elvish mother who did not really have the things needed to take care of the child and the one who had gotten her that way had left her upon discovering the pregnancy. The young mother's parents didn't exactly have room for the child either, nor were they fond of their daughter's reckless disobedience. For the first few years of his life, the boy was often looked down upon. It was offered by an old friend of the small family whom had been visiting them to look after the child.

Though much discussion, it was decided that it was best for the boy to be raised under the tutelage of Jo Hezekashi in the last hidden monastery of Shaolin Elves. The society of monks were divided on the notion of the upbringing of a child within their walls, but after some heavy convincing, the Grandmaster of the monastery decided to allow this for once Jo was highly respectable enough so as to look after Jhan.

The boy himself was rather rough around the edges and often was given glares for his past ignorant and impulsive actions often due to his mother not really looking after him. However, Jo was patient, as well as somewhat strict. It took a while, and much work but as he grew into his teenage years, he eventually learned the ways of a monk and earned their respect through the progress in which he had made.

Jhanzhee had learned composure, respect for the earth, life, and bodily control through the martial art known to be Tai Chi. He learned to be strong, yet gentle, determined, but not brash. It was soon after that, that Jhan had 'risen through the ranks', so to speak, to where even the grandmaster had given him a higher place of respect. There were those, of course, that still didn't believe that he was deserving of the position in which he was placed, and it was true that there was one aspect of Jhan's training that had been lacking.

It was of his knowledge of the world around him. Many of the monastery had grown to be as like a family to the young man but the world mostly consisted of men and women who were not of the sort. And so, his skill in the area of social interaction was to be developed through experience, and he with his father figure, were sent to the city where Jhan was to take up the remainder of his learning in schools, as well as to test his interactions with others.

Where this journey will take him, only time will reveal.

Other: Is adept in Tai Chi self-defense, breathing, and other techniques.

Okay first things first thank you so much for joining. I really like the character. However, the 'Shadowportation' needs a range and limit for each of the forms. I want to see the character learn and grow and understand his limits and work to increase and break through with each level limitation. Remember, he can't be masterful at fighting, but that doesn't mean he doesn't have knowledge in it. Find a balance. For example, my character is an unorthodox monk. While he was trained to defend, he doesn't know all the techniques.

I do like how you described Shadow Aura, but make sure its not something that later on becomes more than it should be. I like the idea of it being a sidekick sentient being sort of thing. Good job.

His racial abilities are a bit strong for a beginner, for a NOVICE. Remember in this Mystics story we aren't starting off with great powers. It isn't a high powered RP this time around. It's more of a build up to that point. It's odd because as I am reading your character he is reminding me so much of Kyori. Everything else is great. In the 'other' section put that in the Abilities section.

The Ronin
10-07-2016, 04:37 PM
*nods*
I appreciate the feedback, I'll get to it now. :)

Edited: I removed the racial abilities because I wasn't exactly sure how to pull them back. But I did specify the Shadowportation.

RisingPhoenix
10-07-2016, 05:53 PM
Name: Ocella Hermine Lancelle
Age: 18
Gender: Female
Sexuality: Straight
Element: Nature

Personality: Ocella is one of those individuals who has a gluten for punishment. She enjoys undertaking any challenge that sparks interest, and will work fervently until she either fails more than a few times or accomplishes it. She recognizes that one form of insanity is trying the same thing over and over and believing each attempt will yield a different result, so her approaches are strategical- she is a highly logical thinker when she approaches difficulties and will often over think things. This can be her downfall, for she is very critical and analytical. Not everything requires a lot of thought, but she likes to think a lot about everything.

She’s also a bibliophile and has several traits of an introvert. She would rather spend her weekend in a hammock nestled amongst the trees reading the next romance novel, or the next book in a series. She loves nature and spends much of her time in the wilderness. She trains outdoors, lending her to a very slim frame with a muscular exterior, as well as meditates outdoors. She spends a lot of her time alone, or on trails with others who share similar passions as herself.

She’s in the process of sharing her passion with others through writing a book about wilderness survival and cooking strategies for on the trail. She finds that there just isn’t enough research, and with having as much as experience as she does- she wants to share it with others. Despite this, she isn’t at all outgoing in person- unless it’s with fellow hikers and backpackers. She was bullied a lot as a child and growing her for her introvert personality, her glasses, and the fact that she was always carrying a book of sorts in her hand. She was the teacher’s pet and strove to be such, and she always aced exams- which lead to the center of bullying when she caught others cheating on her.

Growing up, her parents tried their best to instill confidence in her but often fell short. One thing they discovered she had an affinity for was being in nature, and from her first camping trip she always wanted to spend her time outdoors. She began to interact with others on trips, much to her parent’s delight, so they spent their summers traveling from state to state and even from country to country. She began to grow strong and slender, and through the care she took of herself while outdoors she became a strong and confident young woman.

Appearance: http://media.gettyimages.com/videos/medium-shot-female-hiker-looking-out-at-cliff-landscape-turning-and-video-id740-96?s=640x640

Neophyte Form: http://3.bp.blogspot.com/-PfR6dRI1yfs/UZCq3qSb2fI/AAAAAAAAF4Q/NM6tejOVuNg/s1600/cherubs-and-angels-wallpaper-10-1.jpg
Adept Form: http://www.designyourway.net/diverse/6/angels/660790.jpg
Master Form:https://dncache-mauganscorp.netdna-ssl.com/thumbseg/609/609359-bigthumbnail.jpg

Equipment: A pair of trekking poles and her hiker’s backpack when she’s camping/hiking, and she typically keeps a pen and a notebook on hand at any time incase inspiration strikes.

Abilities:
Foliage Sight- In lieu of her affinity for nature, Ocella discovered only a couple of years ago that she had the ability to see events through the foliage around her. This includes plants, grass, trees- anything that grows up from the ground in that category. She discovered this on the trail, having forgotten her tent several miles behind when suddenly it appeared before her, including the path she had taken away from it. This also comes in handy for it is very difficult for her to truly get lost in nature, though she isn’t certain how far this sight will go.

Thorn Whip and Spear- Recently, Ocella discovered that she has a finer tune with certain foliage than other. Those included are vines, which she can cast a spell to wrap around her arm and use as a whip, transforming it with sharp thorns around the edges. She can also harden the inside of the vine to make a spear out of it, with or without thorns. She is still working on this technique, and unless she has complete focus on what she is doing in that moment her spear will crumble into the whip.

Poison Spores- When faced with danger, Ocella can release spores from her wings that fill the air with a noxious gas when they hit the ground. The gas isn’t deadly, merely powerful enough to knock recipients unconscious for a short period of time- typically long enough for her to escape. This has come in handy with more than one bear crossing in the past year.

One with Nature- Ocella can typically hide within nature and conceal herself very well. She has the ability to disperse her energy within the plants around her, making it difficult for opponents to track her energy signal. They can still see her depending on where she may be, but they will be unable to locate her energy source.

Physical Strength- Ocella can hike an utmost of twenty miles a day, due to the amount of time in her life she has spent in nature and on the trail. She can carry up to sixty pounds on her back and lift half of her body weight, due to the physical training she has undergone.

Backstory: Ocella grew up as a typical only child. Her parents showered her with love and attention, and they spent much of their time together. Initially, this was all she could want- interactions with others seemed scary at first, but over time she found her true passion. Growing up, she wanted to either be a park ranger or a writer- whichever happened first. She would write short stories and poems, and then give them as gifts to her parents. They were thrilled and encouraged her to continue, for it was what made her happy.

Ocella had difficulties connecting with other kids her age. She always seemed to get along with those who were a bit older than herself, whether it be with the teachers, staff, older students or adults in general. This was made prominent when the bullying started. She lacked confidence in herself and often found solace in nature, or amongst those with more patience and experience. It was as though she had been born in the wrong generation, and she could never shake that feeling. While other kids were at parties doing things they shouldn’t, sometimes even getting arrested- she would spend a Friday night in her room working on homework, writing for fun, reading a book or working out. Saturday mornings she would hit the local trail and spend the weekend with her parents. She was fine with that.

Not much has changed, except she has moved on from short stories to a full-fledged novel. She has been working on it since her trip to the Smoky Mountains and is at least a year away from finishing it. After she graduated high school she chose to forego a semester of college in order to find inner peace. Currently, she is in Taiwan- exploring the Evergreen forests. Her parents learned of her abilities a mere two years prior, which came as no surprise to them as her grandmother, from her mother’s side, was an angel who possessed unique abilities to manipulate nature around her. As such, after having seen what their daughter is capable of- they are giving her this first test to see how much she can handle on her own, how much she has learned and what sort of person she has become.

Other: Ocella lives in Montana, a place riddled with trails nearby that Ocella would hike frequently. She is due home from Taiwan in three weeks, having spent the past two already deep in the Evergreen forests of Taiwan. The trip was something of a graduation/ eighteenth birthday gift from her parents.

Alright, as I have told you in our offsite conversations, thank you for returning. As one of the original mystics, Halley Fox, I encourage you to create an NPC file for her as there will be a list of the NPCs on the OP as soon as I get a chance to collect all the profiles or get the original creators to write short summaries of their characters. *idea*

Let's get the sheet shall we? First off I enjoy that you chose a divine creature, an Angel, or rather a half breed one. There's not much I see that needs to be changed regarding the powers, just make sure to add limitations and such. Consistency. We talked on Skype about her having graduated high school, but she's still young so that's a good thing. She literally just graduated and went on this trip to Taiwan. Other than adding the limitations to the powers, nothing else needs to be changed.

RisingPhoenix
10-07-2016, 07:37 PM
Name: Joshua Cambria
Age: 17
Gender: Male
Sexuality: Pansexual, yet aromantic
Element: Sound

Personality: Being born deaf, Joshua has a fondness for the way of the world. He approaches each and every interaction with a joy and goal to learn. Stoic and cautious, Joshua is guarded with his words, making sure not to upset or offend those he has not met before, but is known to share jokes and jibs to his friends. Very few things fascinate him, giving people a notion that he is a very laid back and carefree person. This is not true.

Towards his elders, he shows respect and careful words, making sure to keep a civil tongue, though will take a harsh tone when defending his friends and family. When forced into taking action, Joshua takes the passive route first and foremost. Violence is a last resort him, of only to spare others.

When angered though, a hard task in and of itself, Joshua is a force to be reckoned with. Gone is the passive man, Joshua is a near hurricane force of frenzy. He is unrelenting in his attacks, both of might and magic, until his opponents lay bloodied and nearly dead at his feet, as he had been taught to not take a life without just reason.

Appearance

As a human, Joshua has only his height and looks going for him. At 6ft even and a whopping 140 lbs, Joshua is the very term of a bean pole. He has very little musculature, yet very little fat as well, being a bit underweight yet still fit. His brown and greyish hair is left in an unkempt mess on his head, falling down to the top of his shoulders, yet he keeps it out of his cloudy blue eyes. Though some swear that his eyes have a green tint to them. They slant upright due to his partial Chinese heritage.

His body boasts a runners body. Willowy and curvy, Joshua has caught the eyes of several people of both genders, even more so with the twin set of scars at the base of each ear, where doctors have gone to check on his ears. He has a deep tan thru his body, giving him a rather good caramel color to him, from head to toe. The oddest thing to his appearance is a set of freckles on his forehead at the edge of his eyebrows in the form of a triangle.

His usual attire is a pair of black dress slacks kept up with simple leather belt and silver buckle. A myriad of dress shirts, from solid black to fading blue, usually covers a simple short sleeve t shirt, with the top button undone. On fair days, he sports a black suede vest, with his clothes pressed and clean. Steel toed boots are his preferred foot wear, though has been seen wearing wooden shoes on hot days.

The changes between his normal appearance and neophyte form are very limited, yet very stark. His skin has lost the tan color, now replaced with a silver color. His hair now extends to the middle of his back, now a rich green color than his normal color.

In his half dragon form, Joshua takes on a very different form. Though still very human, he actually becomes much shorter than his human form. He shrinks down to only 5’2” and now weighs 175 lbs. Interlocking silver scales cover the majority of his body, stopping a cupped fashion under his chin. He now supports a prehensile tail from the base of his spine, a full 3 ft in length, with a spiked tuft of fur on each side. An emerald resides in the center of his forehead, and two mahogany horns have sprouted from the freckles, wrapping around and down to the end of his shoulders.

The horns have ribbed grooves in a snake-like pattern travel the length of his horns, allowing wind to travel and vibrate the horns, giving him source magic to use. His feet have transformed into 3 talon feet, with a talon in the back for support. A set of retractable claws replace his nails, both his and and legs having gotten thinner fits fighting. His hair has changed to an emerald green that has been pulled into spiked braid ending at his waist, held together with a leather braid and two quarter inch disks.

As a dragon, Joshua is still very young, thus has not reached his full size. Even though, he is rather large, a full 60 ft in length, a full 500 lbs in weight. His horns are now a full 4 feet in length and go straight back, splitting near the end to form a tuning fork shape. His hair has now formed a full length mane from head to tail, with thin reeds interspersed to create sound while flying. The fur also covers the end of his jaw, a small line along his jawline. Due to his young age, he does not have the normal whiskers that associated with his breed of dragon. The scaling is of the same style, and now three emerald rest in the crown of his head, just below the points of his horns.

Equipment: A Ruby necklace, the gem a size of a nickel. Gifted to him from his mother.

A simple gold band gifted to him from his father.

Abilities:

Hum field- As he is deaf, he learned at a young age to use magic to hear what people say around him. It comes out in a cone from his eyes, extending a full 20 ft from him, while the area outside his view becomes muddled and unfocused. This is a constant spell.

Concussion burst- his only real offense move, this spell releases a short wave burst of sonic waves towards his opponent.

Sonic strike- a close range move, he coats his hands in a dense ball of sound, giving his strikes more power than normal. They can also be released near others to cause shock waves to disrupt them.

Zephyr- a support spell, he tightens hum field around his body, keeping him from feeling fatigue or most pain, though it does weaken his hearing and makes it harder to hear his opponent. This can be passed to other allies, though it removes his hearing and requires him to remain stationary

Tempo- a dome of sound forms around or an ally. Using this allows him to deflect most projectiles and detect objects coming to him. Though he can only deflect up to three things at a time.

Silence- A strong spell, this allows him to adjust the ambient noise around him or a target. This can be used to allow others a moment of clarity and reduce distraction and noise.

Decimate- a full powered silence, only usable while in contact, he can reduce a person's hearing to 0 dBA, causing visual delusions and mental instability. This cannot be used while other spells are in effect.

Haste- a support spell, he can create a high speed vibrating field of sound around allies, allowing them to move through air and other objects due to the moving molecules.



As a dragon, he does had a few gifts passed to him through blood.

Regenerative- his healing factor is higher than most, allowing him to heal recover at 2 times the rate of a normal person.

Speed- Though not as strong as most dragons, he is faster, easily outspeeding most. His highest speed while in human form is 20 mph at full speed, half being three times that, and full dragon being a full 10 times that.

Flight- As a dragon, he can fly, though only in his half and full dragon.

Carnage roar- Only usable in his adept and master form. A high powered roar that has no physical effect. This roar casts a myriad of spells on those he deems allies, using all his energy in the blast. They are Haste, tempo, and Zephyr. He can only cast this if above half his magical energy, or else risk his life.


-Experienced at Parkour
-Adept gymnast.
-Great poker face.



Backstory: Joshua's birth is an odd one for even a dragon. Due to his mystic Magic, Joshua was born human, even though he was hatched like any normal dragon. What compounded this fact, and terrified his parents, was the fact that he was deaf. With no real money or a stable location, his parents couldn't afford to pay for the extremely risky surgery to try and fix his ears. Taking the harsher route and spending several days debating it, his parents decided leave him with the mother's parents, promising to return once he managed to achieve his dragon form, promising to visit each holiday as they could.

Aires and Sector took their grandson another doctor to test to see if they could get his ears fixed, though they were told the same thing as his parents. The bones in his eardrums had fused together, making surgery risky for a one year old. Slightly defeated, they brought him home, discussing what to do next.

Sector made the decision against his wife's best wishes, and at the age of three he used his own magic to awaken Joshua's magic potential, much to the pain and anguish of going Joshua. His magic was strong, fueled by his grandfather's magic and his own. Over the course of four years both grandparents taught him control and strength, until at the age of seven he was able to hear for the first time.

Now able to hear with clarity and speaking normally, Joshua began attending a private school for the gifted, making sure that the school knew of his medical defect. While in the tutelage of the school, his magic training continued with his grandparents, his grandfather training in strength and power, while his grandmother trained him in control and output.

After a few years of the stuffy and uptight class schedule and styling, Joshua asked to be taken to a public school for the joy of it. With his nomadic nature from his parents, he didn't like the tied down and strict style of the school and wanted more freedom. He transferred in his second year of highschool, and quickly fit into the more relaxed and easygoing style of the public school and now spends his time training in magic or going on day long trips while not in school.

Other: knows ALS and is medically deaf

So is he deaf? Or is he able to hear? You say that magic allows him to hear, so if that is the case then he wouldn't be deaf in the first place as magic allows him to hear right?

The powers are okay, limitations are there, there is one that worries me and that is 'Decimate' it seems a bit too powerful for a Novice. You can either remove it or greatly reduce the effects. With 'Haste' how long does it stay active? Remember give detail on what the limitations are for these abilities, ALL abilities.

In terms of backstory, I'm a little confused. His grandfather awakened magic that should already be awakened. I'm not understanding this part. What is ALS in this sense? You put he "knows ALS" so in terms of this story he isn't deaf but the doctors say he is "medically deaf" well that makes a lot more sense.

Koti~
10-07-2016, 07:57 PM
That was meant to say ASL, so a goof on my part. I'll get to limits tonight soon

RisingPhoenix
10-07-2016, 08:03 PM
Name: Etrama
Age: Unknown
Gender: Male
Side: Mahvalli
Sexuality: Bisexual
Race: Wraith

Personality: Etrama is a cunning person when it comes to dealing with the living. He never shows his hand until it is too late for anyone to do a thing about it. He may say one thing but mean something completely different, and that is what makes him dangerous. You never know what the man is thinking. That is until he wants you to know. He is good at manipulation and mind games, and has no reservation on using this against even his allies. As long as he gets what he wants in the end. He is also know to be cruel and sadistic with his mental, and physical games.

Appearance: http://i926.photobucket.com/albums/ad104/PsychoWarumono/Heise.jpg (http://media.photobucket.com/user/PsychoWarumono/media/Heise.jpg.html)

Beast Form:
http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/anima_____no_2_by_wen_m_zpsmxqg4ffv.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/anima_____no_2_by_wen_m_zpsmxqg4ffv.jpg.html)

Abilities: Etrama has the ability to control life and death he is a Necromancer. Possessing the ability to bring back the dead to once again walk the earth, and do his bidding. He also has the ability to enslave a soul, and fuse it with his own. Being able to use the power, abilities, and skills of that soul in battle, but there are several conditions that have to be met. The first condition is that if the soul refuses to serve him willingly then he has to make sure that his will is stronger than the soul he is using. If the souls will is stronger than his then the soul can use his body to do what it wants, or he can allow the soul to be tricked into believing it has control to use it for his own gain. The second condition is he is unable to use souls that have certain elements that they control. Basically he can only use souls that are in line with shadow, storm, ice, and metal. Any other souls will not be compatible, and he will suffer damage not only to his body but his soul. Which can take a couple of weeks to heal from. The final condition is that he is unable to use more than one soul at a time, and has to wait an hour in between using souls. Furthermore, he can only use the power of the soul for thirty minutes. Etrama also has the ability to enter the spirit world the place souls call home in his physical body. He can also bring people along if they wish, but they will have a limited time their because they are a living being. In this realm he can commune with souls, and fight them in order to collect their soul for his use. That is if he finds them useful. He is also able to live in this world for as long as he wishes with his power never aging because time has stopped in this world.

Skills: Etrama is a skilled fighter, and has mastered the way of the blade. He also knows several different fighting styles, and combined them to make his own style.

Equipment: http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/LR_CE-M411.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/LR_CE-M411.jpg.html)

Backstory: Etrama has lived in the realm of the spirits for a good portion of his life. Keeping away from the living world as much as possible. Well that is until something happens that he would either like to watch or participate in. He has manipulated major events of the living world for years, and when he gets bored he returns to his home. Learning events of the currant age from souls that have recently entered the spirit world he has learned of a force that has long been slumbering in the darkness. Etrama figures this time it would be fun to participate in the events to come. So he left the spirit world, and found the man that the souls told him about. Joining his campaign against the forces of light.

Other:

I can tell you right now that the Abilities portion is what is holding your character back. There are two many elements he could control. Limit it to one or two. I like that you put in drawbacks, but again just remember to limit the elements to two in that regard.

Everything else seems right on point. Make the necessary changes and you should be fine.


Relocated for ease of reference. Done.

Name:Aleksander Martin Hale
Age: 18
Race: Human
Gender:*Male
Sexuality: Demisexual
Element: Earth

Personality:
A defender through and through. Aleksander is the product of his birth and upbringing, having witnessed how hard his mother worked for the majority of his life to ensure that he had all the things he needed to survive; he has the driving need to help others. Many would assume that being blind is a curse, but in a way it is not. It is a blessing because he is able to see the world in a way which many are unable to see it.

There is always a light smile sitting on the edge of his lips, waiting for a time to show itself, this speaks to his good nature and the genuine happiness that he feels. He is not without his own faults though, and usually reserves the sight of them for those that are closest to him. He likes to maintain a positive energy and outlook when around large groups of people and usually when he is alone or with his mother he shows the weight that he holds.

He bears a heavy guilt for his condition and the effects that it has had on his mother and all the milestones of his childhood that she missed because she was working. This drive his determination to ensure that she does not have to do so again, it is the force behind his determination to do better for himself - to provide better for her. She deserves that much in his opinion.

He is not without his faults, chief among those being his willingness to trust those around him until they give him reason not to do so. He is not adequate at picking up on body language or ulterior motives due to his inability to see such things, but that does not meant that he doesn’t have good instincts, or good friends.


Appearance:

A beautiful meld of sunlight blonde and mahogany brown come together to form an ever-so-slightly tousled, curly, mass of hair atop his head. Accented by unseeing, beautiful, emerald eyes and rich olive toned skin; he makes for a rather attractive individual.

Always he has the start of a smile hiding in the corners of his lips, waiting for the right moment to show itself and the general radiance of youth exudes from him in an infectious and inviting aura to all those that are near him. He has not had the easiest of childhoods, and this shows if one looks close enough; they would see the slight sag in his shoulders as if he were carrying a weight that is slowly draining his strength and the general reclusiveness that he maintains when alone.

Most often he is dressed in simple clothing, a solid white v-neck t-shirt underneath of vibrant flannel to echo his personality. A simple pair of form-fitting faded jeans accents an equally standard pair of white boating shoes; giving him the sort of "preppy" look whilst still maintaining a casual grace.

He is an inviting person, warm and friendly, and this shows in the way that people seem to gravitate towards him subconsciously. It's a running theme among his mother and himself that he is a personifcation of the Earths Magnetic Force in that he pulls those around him into an easy orbit and brings general happiness in his outward demeanor. He is a people person and prefers to not be alone, and this shows in the difference between his moods when around people and when he is alone.
http://orig07.deviantart.net/3d0a/f/2008/216/7/8/element__earth_by_engelszorn.jpg
http://orig03.deviantart.net/d84c/f/2013/287/1/6/earth_elemental_by_worldsofmagic-d6qgomi.png

http://media-cache-ak0.pinimg.com/originals/d4/b1/5c/d4b15c3b1d6ad48eab237f303bd0baa2.jpg

Equipment:
His walking stick: For aesthetic purposes only. He can see without it.

Earth Sense (Passive): One of the initial abilities discovered by the younger Aleksander while working in the greenhouse. Through subtle vibrations that pass across the ground, made by those around him whenever they shift their movement, he is able to see the world around him; though not in the same capacity as one who has their sight. His sight is not perfect by any means, for one need only make sudden and rapid movements to overwhelm the boy and effectively make his sight inert.

Rock-wall: A defensive ability, the young man can will the Earth to form a wall at a desired location, though it requires moderate concentration to make the Earth rise. The more concentration he has devoted to the wall, the more durable it will become. However, should his full concentration rest on the rock-wall, he will be blind to all else around him - making him a liability.

Quake: A taxing ability that will set off a series of destabilizing aftershocks that can disorient all within a 10m vicinity, knocking them off balance. This ability is rare and is hardly ever used save for in dire circumstances. If used more than once in a day, it will kill him.

Earth Shards: Tiny, Pin-point pieces of the earth that double as projectiles. They can be combined to form a stalagmite, though again this requires steady concentration and effort.

Rock Armor: He can mold the earth to his form to become a tight-fitting armor of natural product. It is quite durable and takes a heavy blow to destroy, or several repeated jabs to the same area. Once the armor splinters and falls it can then be used to form a debris field to allow escape.

Backstory:
Aleksander Martin Hale is not a special person. He was born to an average mother and a below average father who left him when they discovered that their son was blind. An accident of birth, he was born blind never having been able to see his mother’s face for the first time. His mother was a hard working woman from the very moment that he left her womb.

She worked three jobs to provide for her young son, and often times she missed the milestones that were the achievements of his life; his first steps, his first word, his first laugh. She missed it all to provide a life for him that she hoped he could have. He was often left with a close family friend, a second mother who watched him grow where his mother could not; Elizabeth Reynolds.

The Reynolds’ were a wealthy family and Elizabeth’s son, Kyori grew close with Aleksander as the two spent more and more time together. His mother was always grateful for the help that Elizabeth provided for her son and this showed in the closeness that the two families shared over the years.

The two boys became very close friends over the years and throughout their elementary years until Aleksander could work, they were joined at the hip. Where one went, the other followed. They had formed a friendship as strong as the ties that bind family, and because of this the separation of the two due to life circumstances was a hard thing for him to take. However, he had come of age to start working and his mother had worked for the last sixteen years tirelessly to make ends meets for her and her son; it was his turn to help her.

It was not easy for a blind boy to find a job, but he managed to find one in the local greenhouse, a rare thing to come by in a city. It was there that he discovered a passion for the Earth, the feeling of the dirt between his fingers brought an unmatched comfort that could not be found elsewhere in his life. His love of the Earth allowed the hours he worked to pass quickly and without much effort, for he enjoyed his chosen work place and thoroughly enjoyed the stress that seemed to dissipate from his mother - who had long since gone gray - from financial burdens for the last seventeen years.

It was due to his love of the Earth that he found himself connected to it, the first couple of years working in the greenhouse gave him a way to see the things around him. He relied on the subtle vibrations carried through every move that was made by those around him to light up his mental sight and give him a picture of what was around him. It was this that he called, “Earth Sense”.

His steady work in the greenhouse continued through much of his High School education and because of such he excelled in Biology and achieved a full-ride Scholarship to further study in his respected field that can be implemented the following school year at a school that features the required program. His mother was ecstatic when she found out that he had received a full ride and that fact alone made the troubles of his life worth it.

Now, Senior year is coming to a close and Aleksander is ready to start his life in earnest, though he worries for his mother who has steadily worked for the last eighteen years to put him through school and give him the best that she could. He loves her dearly and as such has a heavy heart for what must be done; his departing from his mother for his future ahead of him.

Fate may have other plans..

Other:N/A

Your character fits well within what I normally look for and I thank you for joining. Your character is accepted Aureyon, I don't see anything that could be deemed as OP and I don't see anything that needs changing.

Welcome.

Yamimoon
10-07-2016, 08:15 PM
Rising can you look over the Ability's section again to see if it is to your liking.

RisingPhoenix
10-07-2016, 08:18 PM
That is better Yami, your character is hereby accepted. Welcome to the story.

Koti~
10-07-2016, 08:21 PM
Edits made, hope they work Phoenix

RisingPhoenix
10-07-2016, 11:43 PM
Koti~ thank you so much for joining and I can't wait to see your character progress throughout the story. Your character is hereby accepted into the story. Welcome!



I want everyone to be aware that this story will last quite some time, it's not a jump in and out story, we are going to focus on challenges, dealing with death, and character development throughout the story. I want everyone to know this because I need dedication overall. So if you can be dedicated thank you, if you won't be able to you might want to consider dropping.

Koti~
10-08-2016, 12:02 AM
*beams* I'm going to have fun with this man

The Ronin
10-08-2016, 12:19 AM
:)

Stryker
10-08-2016, 06:32 AM
*Makes manic hand motions*

Prepare for.... DOUBLE-CROSSES!

*Repeats hand motions*

Yamimoon
10-08-2016, 06:32 AM
This is going to be fun!

RisingPhoenix
10-08-2016, 12:23 PM
Indeed. Once everyone gets their sheets in we will begin. I want everyone to know that at the beginning of this story you are going about life normally. Auro will be unleashed and things will go from there. If your character is like mine and he's stationed at a momentary there is a chance that they will feel the raw evil. Still just maintain consistent posting and alert me of any breakoffs. If it comes to a point that we have to do episodes to keep everyone fueled then I will happily do so.

Any questions? Mystics IV: Reincarnate will be a great story and I'm happy to have all of you aboard.

Koti~
10-08-2016, 01:06 PM
It's going to be so fun

The Ronin
10-08-2016, 01:22 PM
Finished Editing again.

Minkasha
10-09-2016, 12:09 AM
Could the ice element be someone who actually switched over to the Dark Magistrate?

RisingPhoenix
10-09-2016, 01:38 AM
Could the ice element be someone who actually switched over to the Dark Magistrate?

That's a very good question. I will allow a few of the elemental magi to switch sides to the Dark Magistrates. As you have noticed in the OP I never state whether or not it is allowed. You are actually the first to suggest it. It was done in the first Mystic, the Ice Mystic joined the Nobility instead of the Mystics. The Fire Mystic was a rogue, and it's not to say that it can't happen this time. Not everyone is the same.

Minkasha
10-09-2016, 02:41 AM
Hmm I will play around with the idea in my head and see if I want to commit :)

Minkasha
10-09-2016, 04:27 AM
Characters can from alien worlds? I see alien worlds lightly mentioned. What established planets and races are there?

What races are on Earth and how openly known are they?

Lady Celeste
10-09-2016, 05:07 AM
@Phoenix :: I have a basic concept in mind for my Mystic character (as well as one for a possible Magistrate), but the details haven't quite been fleshed out yet. I'll send you what I have in mind as soon as I can get it on paper, and maybe we can work out the rest from there.

Kayser
10-09-2016, 06:25 PM
Name: Arián Arturo "Art" Montenegro.
Age: 19
Gender: Male
Sexuality: Demi romantic
Element: Metal

Personality: Arián's personality is defined by the character traits associated with metal. He is the very definition of a Go-getter and a Thrill-seeker. He is headstrong, overbearing and prideful, he fashions himself a tough guy capable of handling extreme amounts of pressure and coming in top of even the hardest of task, one could say that his biggest flaw is his arrogance, sometimes biting more than he can chew and neglecting the help of others.

Ariàn tends to be extremely competitive and overachieving, he loves winning and deeply resents losing. Like a sharp axe cutting through wood, he chooses his target he won't stop willingly, anyone or anything who stands in his way must be ready to move or clash with him.

Emotionally speaking, he tends to appear somewhat cold and distant, but this is only a facade he puts on in order to appear calm and collected, someone that others can rely on in time on need, in reality he's just a young man who is afraid of failure, afraid that his feelings to his closest friends might be seen as amoral, afraid that if he shows how he truly feel he might not be accepted bu the people in his life...


http://images2.fanpop.com/image/polls/61000/61906_1262720006051_full.jpg


https://pbs.twimg.com/media/CAz5EGsWAAEbkyH.png


https://s-media-cache-ak0.pinimg.com/736x/b6/95/93/b69593417eb856f3e3717c0fcb6a20c7.jpg

http://vignette4.wikia.nocookie.net/asuraswrath/images/8/8c/Gfs_205286_2_1.jpg/revision/latest?cb=20121128193451
Equipment: None.

Metal Absorption: Ariàn can absorb any kind of metal and gains it's properties, using them as his main source of power, however he has to absorb as much as he needs to use and he only can absorb one kind of metal at a time.

Weapon Materialization: Ariàn can create weapons from the metall he absorbs. However, he cannot create anything that's too complicated.

Skin Hardening: Arián can infuse certain parts of his body with metal in order to increase his offensive/defensive capabilities, the affected area turns into the color of the metal he's currently manipulating. he cannot maintain the infusion for long.

Dermal Armor: (Adept, Master) Arián can generate an innate armor around his body, the armor is resistant to attacks, harm or pain and high temperatures, the armor can break after an extreme amount of physical strength or temperature, if the armor is worn out Arián's normal skin will be vulnerable yet again...

Metal manipulation: (Master) Arián can move and shape Metal of his will, he can also change the state of the metal he's controlling.

Backstory:
Arián comes from a rich mexican family that migrated to the U.S during the late 40's. From the earliest years of his life Ariàn has been able to live a life of luxury and comfort, although not exactly "for free". Since the very beginning high standards were always the norm for him, in everything he did...

Ariàn was never an introverted kid, he didn't exactly made friends with everyone, but at the very least he tried to remain on good terms with all of his classmates during his school years, only really calling a handful of the people he knew friends and even a smaller quantity of them "good" friends...
During his late high school years he discovered that he did not felt attracted to other people in a conventional sense, he only felt attracted to those individuals who developed a strong emotional connection with him, disregarding their gender or appearance...
Perhaps it was because those people were the only ones to treat him as a normal person instead of putting him in a pedestal just because he came from a wealthy family, perhaps he just wanted a way out of loneliness, seeking comfort in someone he knew he could trust...
Afraid of how people might react to his sexuality he chose to never reveal it... Thus never entering a relationship or even stating his preference in a partner....

It was clear that his future was already planned out for him; to follow a business major in college after graduating highschool, and when the time was right, take over his family's security firm... Although he himself didn't fancy the idea, and for the first time in his life he did not want to obey his father's wishes, he wanted to try and avoid responsibility...
He planned on joining the Marine Military Academy in Harlingen, Texas. All of this in order to pursue a career in the military and a avoid his father's grasp, he wished to see the world, he wished for excitement, nothing he could get behind a desk in a nice office...

It was a quiet summer night that his true fate would be revealed, in the dead of the night his family was woken up by his screams of terror...
After rushing over from the master bedroom his parents found him backed up in a corner of his room, drenched in sweat... His hands and part of his forearms had turned into an unnatural greyish-almost chromatic colour...
At that very moment Ariàn thought that his life as it was would come plummeting down on him... Much to his surprise his father comforted him, and after calming him down, he explained the heritage of their family, they were descendants from spanish inquisitors, once every few decades or centuries a "Mystic" would appear in the lineage, although this was hard to pinpoint as this occurrence didn't follow any specific pattern, only appearing in times of need, and so the surgence of the Mystic is seen as a bad omen... Ariàn would need to be ready when the time came...

Other:
Ariàn chooses to stay anonymous in order to protect his family's public identity. He's afraid someone might recognize him or his last name and go after his family in order to get a low blow on him.

RisingPhoenix
10-09-2016, 06:53 PM
@Lady Celeste: Okay, just let me know and I'll be more than happy to work with you.

@Minkasha: My character is a Celestial Monk. He isn't human. There is a half human half angel character. There is a Wraith character. The ideas for races are limitless just no deities.

Everyone the deadline is Monday, those who got their extension know that the deadline for them is Wednesday. Get those sheets in. Yes that's end of day Monday and end of day Wednesday. If no sheet is in by that time I will be removing your reservation from the OP and opening it up to others.

Edit: Alright so after careful consideration I have extended the due date because of the loss of power on the East coast. Wednesday is the new deadline for EVERYONE!

Minkasha
10-09-2016, 08:09 PM
What is the world's view of the supernatural/alien? How openly can they walk around Earth????

RisingPhoenix
10-09-2016, 08:15 PM
Name: Arián Arturo "Art" Montenegro.
Age: 28
Gender: Male
Sexuality: Demi romantic
Element: Metal

Personality: Arián's personality is defined by the character traits associated with metal. He is the very definition of a Go-getter and a Thrill-seeker. He is headstrong, overbearing and prideful, he fashions himself a tough guy capable of handling extreme amounts of pressure and coming in top of even the hardest of task, one could say that his biggest flaw is his arrogance, sometimes biting more than he can chew and neglecting the help of others.

Ariàn tends to be extremely competitive and overachieving, he loves winning and deeply resents losing. Like a sharp axe cutting through wood, he chooses his target he won't stop willingly, anyone or anything who stands in his way must be ready to move or clash with him.

Emotionally speaking, he tends to appear somewhat cold and distant, but this is only a facade he puts on in order to appear calm and collected, someone that others can rely on in time on need, in reality he's just a young man who is afraid of failure, afraid that his feelings to his closest friends might be seen as amoral, afraid that if he shows how he truly feel he might not be accepted bu the people in his life...


http://vignette1.wikia.nocookie.net/silent/images/5/5d/Alexshepherd.jpg/revision/latest?cb=20090818065455


https://pbs.twimg.com/media/CAz5EGsWAAEbkyH.png


https://s-media-cache-ak0.pinimg.com/736x/b6/95/93/b69593417eb856f3e3717c0fcb6a20c7.jpg

http://vignette4.wikia.nocookie.net/asuraswrath/images/8/8c/Gfs_205286_2_1.jpg/revision/latest?cb=20121128193451
Equipment: None.

Metal Absorption: Ariàn can absorb any kind of metal and gains it's properties, using them as his main source of power, however he has to absorb as much as he needs to use and he only can absorb one kind of metal at a time.

Weapon Materialization: Ariàn can create weapons from the metall he absorbs. However, he cannot create anything that's too complicated.

Skin Hardening: Arián can infuse certain parts of his body with metal in order to increase his offensive/defensive capabilities, the affected area turns into the color of the metal he's currently manipulating. he cannot maintain the infusion for long.

Dermal Armor: (Adept, Master) Arián can generate an innate armor around his body, the armor is resistant to attacks, harm or pain and high temperatures, the armor can break after an extreme amount of physical strength or temperature.

Metal manipulation: (Master) Arián can move and shape Metal of his will, he can also change the state of the metal he's controlling.

Backstory:
Arián comes from a rich mexican family that migrated to the U.S during the late 40's. From the earliest years of his life Ariàn has been able to live a life of luxury and comfort, although not exactly "for free". Since the very beginning high standards were always the norm for him, in everything he did...

Ariàn was never an introverted kid, he didn't exactly made friends with everyone, but at the very least he tried to remain on good terms with all of his classmates during his school years, only really calling a handful of the people he knew friends and even a smaller quantity of them "good" friends...
During his late high school years he discovered that he did not felt attracted to other people in a conventional sense, he only felt attracted to those individuals who developed a strong emotional connection with him, disregarding their gender or appearance...
Perhaps it was because those people were the only ones to treat him as a normal person instead of putting him in a pedestal just because he came from a wealthy family, perhaps he just wanted a way out of loneliness, seeking comfort in someone he knew he could trust...
Afraid of how people might react to his sexuality he chose to never reveal it... Thus never entering a relationship or even stating his preference in a partner....

After graduating high school, it was clear that his future was already planned out for him; to follow a business major and when the time was right, take over his family's security firm... Although he himself didn't fancy the idea, and for the first time in his life he did something that shocked everyone around him, avoid responsibility...
He enlisted the military behind his parent's backs, joining the Marine Military Academy in Harlingen, Texas. Spending the following 5 years of his life inside the academy's military formation, much to his surprise he received economical and moral support from his father, who thought that discipline would be just what Ariàn needed to fall back in line...

After his time in the Academy, he returned to his home in Austin, disillusioned of a career in the army. For a while it seemed that he would have to resign and follow his parent's wishes...
It was a quiet summer night that his true fate would be revealed, in the dead of the night his family was woken up by his screams of terror...
After rushing over from the master bedroom his parents found him backed up in a corner of his room, drenched in sweat... His hands and part of his forearms had turned into an unnatural greyish-almost chromatic colour...
At that very moment Ariàn thought that his life as it was would come plummeting down on him... Much to his surprise his father comforted him, and after calming him down, he explained the heritage of their family, they were descendants from spanish inquisitors, once every few decades or centuries a "Mystic" would appear in the lineage, although this was hard to pinpoint as this occurrence didn't follow any specific pattern, only appearing in times of need, and so the surgence of the Mystic is seen as a bad omen... Ariàn would need to be ready when the time came...

Other:
Ariàn chooses to stay anonymous in order to protect his family's public identity. He's afraid someone might recognize him or his last name and go after his family in order to get a low blow on him.

Could I get a revision?

I can already tell you he's too old. The current generation is still in high school or just graduating high school. Aside from the age the character looks very well put together. The Dermal Armor needs a weakness although I believe you have it in there that it can break from extreme temperature and extreme physical damage.


@Minkasha: The world is on the verge of interstellar travel. Aliens would be a known thing and all races wouldn't need to hide as the world has been at peace.

Kayser
10-09-2016, 08:49 PM
I can already tell you he's too old. The current generation is still in high school or just graduating high school. Aside from the age the character looks very well put together. The Dermal Armor needs a weakness although I believe you have it in there that it can break from extreme temperature and extreme physical damage.


So No one older than 22?
Also, think of the Dermal Armor as sort of a biker helmet, it's sturdy and it can resist some damage, but it's susceptible to wear and damage, his normal skin is under the armor, if you get through that with an attack that's strong enough or even a series of attacks for a prolonged period of time, then you can hurt and even kill him.

Froggy
10-09-2016, 09:12 PM
I have made the necessary changes (http://role-player.net/forum/showthread.php?t=84050&p=2827546&viewfull=1#post2827546) that you requested to my bio.

For the foliage sight, I gave a current limitation of twenty radial miles- which is the maximum that she can hike in a day. It's reasonable, and will likely grow with the stronger she gets.

The poison spores were altered such that if she is overly fatigued (example after a taxing battle), the spores will not be powerful enough to knock unconscious, but rather to disorient long enough for her to escape.

The spear is already limited in ability, in that she needs focus in order to maintain it- if she loses focus it will disparate into a whip.

One with nature already has limitations in that she may still be seen physically, but her energy source is spread and therefore more difficult to pinpoint her location. Her physical strength is reasonable for someone who trains regularly.

Let me know if you'd like anything else, and I shoooould start working on the magistrate character soon and have an NPC up for Halley this week XD ... is there a separate CS you'd like us to use for those NPCs? And do you want one for their children as well?

RisingPhoenix
10-09-2016, 11:10 PM
I have made the necessary changes (http://role-player.net/forum/showthread.php?t=84050&p=2827546&viewfull=1#post2827546) that you requested to my bio.

For the foliage sight, I gave a current limitation of twenty radial miles- which is the maximum that she can hike in a day. It's reasonable, and will likely grow with the stronger she gets.

The poison spores were altered such that if she is overly fatigued (example after a taxing battle), the spores will not be powerful enough to knock unconscious, but rather to disorient long enough for her to escape.

The spear is already limited in ability, in that she needs focus in order to maintain it- if she loses focus it will disparate into a whip.

One with nature already has limitations in that she may still be seen physically, but her energy source is spread and therefore more difficult to pinpoint her location. Her physical strength is reasonable for someone who trains regularly.

Let me know if you'd like anything else, and I shoooould start working on the magistrate character soon and have an NPC up for Halley this week XD ... is there a separate CS you'd like us to use for those NPCs? And do you want one for their children as well?

The spear was completely fine darling as was the spores, I don't remember saying anything about the spores. NPCs should just consist of a brief bio of said character. Your character is accepted Panda_Frog. Welcome to the story.

- - - Updated - - -


So No one older than 22?
Also, think of the Dermal Armor as sort of a biker helmet, it's sturdy and it can resist some damage, but it's susceptible to wear and damage, his normal skin is under the armor, if you get through that with an attack that's strong enough or even a series of attacks for a prolonged period of time, then you can hurt and even kill him.

Age 14 - 19

I don't know if a 22 year old would be in High School.

===

@The Ronin: Your character is accepted, welcome to the story I can't wait to see what you bring. :)

Kayser
10-09-2016, 11:50 PM
I changed his age again, hopefully everything is alright now.

RisingPhoenix
10-10-2016, 02:30 AM
Kayser, you are good to go darling. Thank you for joining and welcome to the fold. I look forward to see what you bring.

Atrum Daemon
10-10-2016, 05:48 AM
Looks like it's time to play a bad guy again.

Lady Celeste
10-10-2016, 07:07 PM
Sent you the PM Phoenix. I also may or may not reserve a Magistrate spot, the concept for which was also included in the PM.

RisingPhoenix
10-10-2016, 07:09 PM
OMG Atrum its so good to see you. Let me know what you want to portray. Since you were in the original Mystics I let me know what you're thinking, and I'll help.

RisingPhoenix
10-11-2016, 01:03 AM
Sent you the PM Phoenix. I also may or may not reserve a Magistrate spot, the concept for which was also included in the PM.

I'm not understanding what you mean by it. Mermaids are allowed in this story Celeste. In regards to the precognition, she would use TOUCH! That avoids godmoding. Try to avoid "death of character" visions. I can't wait to see what you come up with.

Lady Celeste
10-11-2016, 01:31 AM
I'm not understanding what you mean by it. Mermaids are allowed in this story Celeste. In regards to the precognition, she would use TOUCH! That avoids godmoding. Try to avoid "death of character" visions. I can't wait to see what you come up with.

I asked mainly because of the precognition bit, which is a new ability that hasn't been included as part of the standard mermaid power set. As such, I'll most likely be portraying the Scandinavian mermaids somewhat differently, though exactly how is still being decided.

FUN FACT :: I couldn't find any good mermaid pictures for the new design, so I'm making my own character designs using the Mermaid Scene Maker (http://azaleasdolls.com/dressupgames/mermaid-scene.php) on AzaleasDolls.

SikstaSlathalin
10-11-2016, 02:47 AM
Ok mates, I'm sorry for not being around but I am back and will be tossing up my thoughts on each sheet. I will be reviewing them as they appear in the OP list.

Aureyon: Good.

Panda_Frog: Good.

The Ronin: Good.

Koti: Since you are playing one of my Dragons you'll be getting a few things to fix so as to not stray from the Mythos. And I know I haven't been around to give you full guidance, but I will do my best now.

Dragons in my mythos have three forms. Human, Half, and Dragon, they are born Dragons then learn the otherws. Being a mystic wouldn't change that so you'll need to describe his normal human form, Half, form and full Dragon form in a separate little spoiler box. And being a Sound dragon his coloring would be a mix of purple and gray and his eyes would show those color in every form. And those three forms would change with his Mystic levels granting him more purple and silver and some more...sound like qualities. Here is the profile to the last Draconic Sound Mystic for ideas.

Master Marzarex (http://role-player.net/forum/showthread.php?t=79692&page=15&p=2735935&viewfull=1#post2735935)

Next the Mystic powers are good, but his racial need work. As a rule all dragons have magic, are physically more powerful than other races even though inside the species they have an entirely different hierarchy of power. They also have sharper and stronger teeth and claws. But they don't really have regenerating powers like lizards they are just tougher and use magic to heal. Also they wouldn't have a carnage roar, just their breath weapon.

Also for his background he just wouldn't be born human Dragons just biologically can't do that. As I said above he would be born Dragon then learn the others. But the story about him being deaf could work Dragons are usually born all working, but like many races with a devout religion they would deem him being born deaf a sign even though they would still take him to get healed so he could do his duty as a protector.


Kayser: Your guy's appearance looks too old for 19 and you need to change his backstory alot. A 19 year old wouldn't be that far in life. You can keep the murdered parents bit, but gotta axe the military bit and anything about him graduating high school since that's not where we are in this RP.

Yamimoon: Good as long as you don't go overboard with his powers.

Koti~
10-11-2016, 03:13 AM
Racial I have no problem with, though I don't plan to add much to those due to his build style.

I might have a work around for the forms for him, though the ones I did we're after asking Phoenix. I'll fix the scale colors though.

As for the roar, I like the roar, as it's not meant to be his breath attack.

SikstaSlathalin
10-11-2016, 03:25 AM
You can use the forms you said, just need to make them his normal forms and just kinda alter them for the mystic forms you don't need to find pics. That is my fault Rise isn't fully up-to-date on all the little nuances of my mythos.

And it doesn't matter if it's in his build style those racial powers are what all Dragons have those things just wouldn't vanish. He doesn't have to use them, but they would be there, even the weakest Dew Dragon would have them.

If isn't meant to be his breath weapon then it shouldn't be in his racial spoiler. Make it a Mystic power.

Kayser
10-11-2016, 04:03 AM
Kayser: Your guy's appearance looks too old for 19 and you need to change his backstory alot. A 19 year old wouldn't be that far in life. You can keep the murdered parents bit, but gotta axe the military bit and anything about him graduating high school since that's not where we are in this RP.


I changed the picture of his appearance for another one and applied some changes to his backstory, hopefully everything is in line now.
Also, his parents are still alive. Did I wrote something that made it look like they were dead, if so point it out so I can change it.

SikstaSlathalin
10-11-2016, 04:11 AM
Oops no you didn't I just misread something lol.

Looks square now, unless Rise has something else.

SikstaSlathalin
10-11-2016, 04:27 AM
Name: Alimiax
Age: 18

Gender: Female
Sexuality: Straight

Element: Light

Personality: Like many Sunners, Alimiax is a very cheerful individual with a busy body personality. She also zipping around doing something or helping someone, volenteer work, tutoring, or doing a sports or club. Very little can dampen her smile or make her say an unkind thing about anyone.







http://i821.photobucket.com/albums/zz139/Siks/RPs/youngwoman8_zps55e27dcf.jpg (http://s821.photobucket.com/user/Siks/media/RPs/youngwoman8_zps55e27dcf.jpg.html) In her human form Ali is a pale skinned young woman of average height at 5'7 and slightly underweight at 120lbs. Her hair is medium length, straight as arrows and black as night. Her body is lithe and flexible like a dancer and considering that is what she is it works. Being a Sunbeam Dragon her eyes can shift with the time of day, in the morning they're pale yellow, in the afternoon they're fiery orange, and in the evening they're a dark purple.




Sunbeam Dragons aren't the biggest Dragons around as such in her half form Ali is only 7 feet tall and 600 pounds. Her body becomes longer and sleeker and now shows the shine of a layer of orange-red dragon scales covering her entire body from head to toe. Her spiraling horns poke out the side of her head about half a foot. Her wings are 12 feet long and 8 feet wide and her tails is thin, whip-like, and 10 feet long.



http://i821.photobucket.com/albums/zz139/Siks/RPs/SunDragon_zpsf1f63a3b.png (http://s821.photobucket.com/user/Siks/media/RPs/SunDragon_zpsf1f63a3b.png.html) In her Dragon form Ali becomes a prime example of her people. Covered in glistening scales that can change color with the time of day matching her eyes. Her horns are now 2 feet long with 2 complete spirals.
She is now 14 feet tall, 24 feet long(with tail), with 28 foot wings which are now 16 feet wide, her tails is 12 feet long now. She also weighs 1000 pounds. Her teeth and claws are thin and knife like now.








As a Mystic Neophyte Ali's forms don't change too awful much. All three forms now hold a golden glow and in her human and half forms her dark hair lightens. And she always seems to be surrounded with very bright lights.



As an Adept her body begins to really reflect her more powerful connection to the Light.

Human Form: In her Human form, her skin begins to shimmer like she is coated in a thin layer of dull gold. Her hair lengthens and lightens to a Chestnut color that also looks reflective. Her fingers begin to spark with the light coursing through her.

Half Form: In her half form, her scales take a brighter gold coloring as do her wings, horns, and claws. While still learning control she always seems to have a stage light on her unless she really focuses on dimming it.

Dragon Form: In her Dragon Form Ali's scales area a brighter gold and it covers her entire body now. The Light within her is now coursing just under scaly hide pulsing through her body like blood.





In her Master form Ali's body undergoes the greatest changes.

Human Form: In her Human form she looks to be made of soft glowing gold. Her hair is now a shimmering platinum blond and down her back stopping just short of her hips. Her body has grown taller and heavier. Now a solid 6'2 weighing an athletic 150lbs with long taut muscles. Now under full control of the Light she can be either bright as the sun or darker than ink though under normal circumstances it just gives her body a healthy golden glow.

Half Form: Like her Human form she is bigger and heavier in her Master Form. 9 feet tall and weighing an Amazonian 900 pounds. Her skin is a brighter gold and her hair is white and glistens with it's own inner light. Her wings have grown slightly to accommodate her greater size they are now 17 feet long and 14 wide. Her horns are also bigger now going a full foot from her head.

Dragon Form: Her Draconic Master Mystic form is truly a sight to behold. She is now 30 feet tall, 35 feet long(with tail), with a 40 foot wings which are now 45 feet wide, her tails is 20 feet long now. She also weighs 1700 pounds. She is nearly identical to the appearance of a Base Element Light Dragon now only with the Quad legs dual wings style Dragon body rather than Serpentine. Her scales are like solid gold plates and can now change color with the time of day like her eyes have always done. The power to control the light around her carries over and she moves with such skill and speed many can think she is really made of light.



Equipment: Just her school supplies, some pictures of her friends and family and a small knife given her by her father.





As a Dragon Ali has the usual abilities found within her species.

Deeper knowledge of spells, charms and lore.
Enhanced strength and durability.
Enhanced senses.
Amazing speed and agility.
Claws and teeth are extremely strong and sharp.
Obvious dragon flight even in human form just has to summon her wings.

Being a Sunbeam Dragon she also has slight control over sunlight able to control it as an attack, defense, or as a healing tool, and she can both travel via sunbeams, but can create her own light to see by in the dark. And her breath weapon is a quick firing bursts of solar energy that she can utilize with great accuracy.



Great control over light able to use it like basic hardlight now. It gives her a few more abilities she doesn't have just being a Sunbeam Dragon.

Beam: A basic attack that fires a strong beam of burning light in front of her, though she can't control it once fired she can pop off a few rounds before tiring.

Shield: A single side shield that pops up in front of her or others and can protect from some physical attacks, but is more effective against magic.

Glow: A simple skill that allows her to create light and use it to see by.

Heal: Using the light within her she can heal minor wounds like cuts and scrapes. More grave wounds can be fixed, but it's equal parts luck and skill if she manages it.

Dazzle: Used to blind things the length of the ailment depends on exposure and at this level it can do as much harm as good.

Enhancement: She can use the Light to boost her speed and power a little, but it's a quick fire type of thing she can't maintain it for very long.



Like any girl Ali has skills and hobbies that have nothing to do with being a Mystic or a Dragon.

Dancer: Years of Ballet and a few mischievous nights at a downtown club have given Ali the smooth sweeping skills of a great dancer.

Helper: Whether it's helping out in the kitchen or in the garden pulling weeds Ali knows a number of simple little tricks that can make her a great asset around the house.

Smart: Study hard, be great. It was one of her Grandfather's favorite sayings and he worked it into the minds of every grandkid. Ali studies every night and does her best to maintain an A average.

Guitar: She's tried to learn a few instruments, but the only one she stuck with was the guitar. She's quite good at it.



Backstory: Like many Dragons Ali was born and has lived much of her young life in the Dragon Homeland. She learned the basics about being a Dragon and some of their magic and has begun to undergo the more specialized teaching of being a Sunbeam Dragon and all that entails. But this means leaving the Homeland and actually living among the Non-Draconics, every youngling has to do it when they reach 13 years of age. Now that may not seem like much when you're a race that can live for thousands of years. But young Alimiax had to go through crash course after crash course before she could be dropped into the Human realm. Languages, social studies, learning she couldn't eat every tasty meat filled animal that she saw.

Luckily though Ali has always been bright and kind, but boy were those some long nights. Eventually she was given into the care of her Aunt who lives in the Human Realm and sent out into the big fleshy world. It was all flash and fresh smells at first, but as she dug deeper she saw the badness hidden under the fake smiles and mechanical gestures. She went from living in a world filled with only one race into one full of many races and all the prejudice and spite that brings. It saddened her at first, but with the guidance of Aunt Deliahax she turned that sadness into drive and in usual Sunner fashion become everyone's friend and helper.

She has been called a Mary Sue many times, but thus is the way of her people. She cannot change from what she is anymore than she can change her elemental alignment. So why fight it? Now she is a Senior at Blackbrick Academy where magical creatures from around the world learn to control their powers and live in peace with each other. Sometimes that doesn't work...but that's High School.

Other: Ali keeps herself busy, but can usually be found sitting outside enjoying the sun.

Yamimoon
10-11-2016, 05:38 AM
SikstaSlathalin

I don't plan to go overboard with Eteram's powers. I just wanted to Make sure that I covered all my basses. Their are restriction on his ability to merge his soul with others. I hope to be able to implement a couple ideas I have for his power set. Though time will tell if I am able to or not.

RisingPhoenix
10-11-2016, 05:39 AM
Remember the OP isn't complete yet, the Dragon Mythos will be added once Siks and I finish combing them over for the specifics of the Mystics Universe.

There will be more Mythos for the Mystics Universe that will describe various deities and such. A Lexicon will be put together.

Forgive me Koti~, I accepted your character, they are accepted, but if you could understand that the dragons of this RP are pretty much pulled from the Dragon Mythos that Siks is the founder of, but I will be utilizing within the Mystics Universe.

Remember everyone, Siks is CO-GM and he is here to make sure everything will run smoothly. Keep your eyes on the OP as it will continue to be updated as more information comes in. I look forward to seeing everyone interact. High School students realizing there is more to the world than just having fun. It will be quite the story.

@Siks: Alimax is quite interesting, it makes me want to create a Dragon now, lol....... Hmm A Celestial Dragon Monk... how interesting that would be..... What do you think?

SikstaSlathalin
10-11-2016, 05:42 AM
Haha well if you want to go that way you may have to make a teacher or something man.

Could make a Prism Dragon, another Sunbeam Dragon, maybe even a Moonlight or Starlight Dragon. But hold off making one until I actually finish Ali there's a lot more to her it's just late now and I am clocking out soon.

Koti~
10-11-2016, 05:51 AM
Edits made. Enjoy

RisingPhoenix
10-11-2016, 06:22 AM
Edits made. Enjoy

Thank you Koti~ I appreciate what you did. :) Now I have a question for you. In your appearance you put the Neophyte, Adept and Master Form in all three appearances. Was that intentional? I'm not asking you to change it just curious as the three forms are the forms the Mystics will take to show their growth in power. I for one can't wait to see your character develop and grow in the story. He will have quite the challenges.

Koti~
10-11-2016, 06:53 AM
It was. I borrowed off of Siks dragon char from the first, and made snippets as to what changes from his base form to the advance forms

Atrum Daemon
10-11-2016, 12:31 PM
It's 8 in the morning and this is what came out. I'm always happy to change somethin if needed!

Name: Lord Darkholm
Age: Unknown
Gender: Appears Male
Sexuality: Bisexual
Race: Abyssal Demon

Personality: A cunning and manipulative being that presents a strangely friendly and cheerful demeanor. His mood never seems to shift from his amicable nature, but he is nevertheless a cruel and hungry creature. He also possesses fierce determination and an unbreakable will which causes him to never truly falter even in the face of defeat.

Appearance:
http://vignette3.wikia.nocookie.net/finalfantasy/images/0/05/MaskedMage.png/revision/latest?cb=20130823074256

Beast Form:
http://parafantome.p.a.pic.centerblog.net/3lrqpud0.jpg

Equipment: He carries no obvious equipment aside from the garb and mask he wears.

Abilities: Darkholm is a master of what would be considered “dark arts” in the world. The dark, voidal energies of the abyss he spawned from are his to command in full. This most often manifests as energy projection in various forms such as magical blasts, shields, piercing attacks, etc. He can also use it to enhance his own form, which he does in conjunction with hand-to-hand techniques (though he uses such it rarely).

To be found: His magic has few utility uses aside from being able to empower creatures (animals, monsters, etc) with the dark energy, twisting them into monstrous shapes. None of this is very subtle and leaves a distinct taste or sensation in the air to those sensitive to magical energies.

Backstory: Darkholm came to the realm seeking light and peace to devour. Looking to sow chaos a turmoil that the realm might be made ripe to be consumed by darkness. Finding a land in which light had persisted for too long, Darkholm sought those that might bring conflict to it. Learning of the past and of whom to seek out was a simple task. The being named Auro was Darkholm's destination. Locating him and finding an alignment between them was a small task, really. To see the world reborn in darkness was a goal for which no task was too great or too small.

Other:

RisingPhoenix
10-11-2016, 02:11 PM
Oh my this is going to be grand. I will let Siks review first before I give my input Atrum but from what I see I like.

@Koti~: I see. I would like for you to work closely with Siks as I will regarding Dragons. I don't want to point you in the wrong direction for the sake of this wonderful story. Just remember I do have last say so please run by me anything that concerns you.

Koti~
10-11-2016, 06:31 PM
Name: Eldrich Crow
Age: 278
Gender: Male
Race: Human (Warlock)
Sex: Asexual

Personality: Demented and twisted are the best words to describe him. He takes delight in watching others fall apart, twist and better each other, all while they fight for the same thing. He truly believes himself better than others, finding humans nothing more than pawns or play things. Nothing pleases him more then when toying with others.

In battle, he is colder than the arctic, very little ever phasing him. He can portray emotions very well though, making some think that he is very manic, yet it is all a ploy. Everything he does comes with an air of calculation and experimentation, like end world is his toy chest.

Appearance: Eldrich stands at an impressive 5’9” and a very thin frame. He has a very sallow face, and seems a bit .. off kilter. His nose is crooked downwards, giving him a beak like appearance due to his pointed jaw. His hair is a peppered grey, half of the time left scraggly, the other time kept well groomed. His eyes are a deep black, set a bit back into his skull, giving them a permanent shadowy look. His body boasts no physical muscle tone, yet shows little signs of fat. He has a slightly noticeable lean to it, yet it does little to diminish his looks.

On a normal day he wears a simple blue dress shirt and white slacks, paired with a light brown pair of dress shoes. A tan jacket is usually paired with the outfit, though has been known to go with a light red or green one, depending on the type of day it is. His usually tie is a stripped black and blue thin style.

When working on things personally though, he forgoes the dress shirt and shoes for a pair of steel soled boots and a simple black undershirt with that is cut close to the shoulders. This is one of the few times he keeps his shirt untucked, and that things have gone astray.

https://www.hp-lexicon.org/wp-content/uploads/2016/07/dementor_by_verreaux.jpg


Equipment: a gold pocket watch, and a white fedora with a grey trim. Along with 10 dollars worth of coins. These are called his bonded coins as they are heavily infused with his magic.

Ability: Cocky and strong in his skill, Eldrich Crowe has no training in his body, relying on his magic and wits. His magic holds sway over the laws of momentum. He can increase the momentum of those that he wishes, up to 10 times their terminal velocity.

Though this is restricted by size. While he might be able to accelerate a coin to its full power, he couldn't do the same to a car. As well, the object must be either infused with his energy, or he must be keep in contact with it.

Secondly, he can also increase the potency of a human's emotions, though is heavily restricted. He must remain in contact with the person or leave a bounded object on the target to feed it. As well, he can only focus on one person and and can only enhance the emotion at the forefront of their mind.

Conversely, he can also decrease a target's momentum to a mere crawl, but he must maintain his attention on the object to slow it, though can affect things that are in direct contact with him. The faster the object is moving though, the harder it becomes to slow it down.

While it may seem he is near unstoppable, he is rather limited in his control. His power over momentum does not allow him to control the flesh of others. He can use it on his body, but he cannot use it on others. As well, once he releases the object from his control, the speed drops twice as fast as it normally would. This also applied for emotions, as those call it a sharp emotional drop.

As for his decrease, once again he cannot control the flesh of any but himself, and only on one thing at a time. Though can be hard to tell at time, he requires a distance to slow things down, those going at a fast speed needing more. He could never slow a bullet at point blank range.

Backstory: Very little is recorded of his younger age, as though he had crawled from the dark pits as is. At the young age, already he was gaining control over criminal forces, using confusion and his words to gain sway. All the while, he began to build a public face, becoming a kind and caring face of several charitable donations. Very few have seen both sides of his persona, and those that know have been killed to maintain his secrets. Very few even knew his motives, as to why he wished to play both sides of the field.

He soon revealed his plans to those who followed his dark side that he wished to plunge the world into anarchy. To do away with government and show the world just how ugly it was, and how repugnant the human race has become.

Other: He has mentally broken a young diner cooker named Jackie, fooling her into devoted love and loyalty. She carries around a meat cleaver and butchers knife for a weapon.

http://previews.123rf.com/images/nexusplexus/nexusplexus1208/nexusplexus120800151/14731146-Portrait-of-young-waitress-with-an-empty-tray-Stock-Photo-waitress-waiter-serving.jpg

SikstaSlathalin
10-11-2016, 10:36 PM
Atrum: I like him, my only concern is his abilities. They seem a little much, but it could just be me.

Atrum Daemon
10-11-2016, 11:06 PM
Would taking out the empowerment work for ya?

SikstaSlathalin
10-11-2016, 11:18 PM
Yea I think that would be good, he can keep the one for himself, but just not other creatures at least not right now. Maybe later in the story he can unlock it.

Atrum Daemon
10-11-2016, 11:24 PM
Cool. I'm stuck on my phone right now so I just made a little notation in the sheet so I don't forget to do it later.

SikstaSlathalin
10-11-2016, 11:34 PM
Ok.

ShabadooBinx
10-12-2016, 12:15 AM
Hello everybody, I'm trying to play catch up on everything right now. I'm currently on page 6 and you guys have some pretty interesting stuff down so far. "Rising" you seem so bossy o.O up here. lol #RUDE! I feel like everybody is sleeping with everybody with all the I've seen so far. I'm new to the whole thread posting thing so I'm going to do my best to keep up. I'm developing my character right now, any suggestions or idea are very welcomed. I'll be reserving ICE if it's still available.

RisingPhoenix
10-12-2016, 01:30 AM
1) Lol, everyone isn't sleeping with everyone.
2) I'm not bossy, I just want everyone's characters to thrive and I want everyone to grow as writers, so I push writers creatively.
3) Ice is reserved for you, I will help you all I can along the way. My co-gm will also help you. Don't be overwhelmed, but remember that we try to post at least twice a week.
4) Above all else, remember to have fun with this, but know that there will be serious moments in which characters are put through the test, and death is a possible outcome in this story.

RisingPhoenix
10-12-2016, 01:59 AM
Name: Eldrich Crow
Age: 278
Gender: Male
Sex: Asexual

Personality: Demented and twisted are the best words to describe him. He takes delight in watching others fall apart, twist and better each other, all while they fight for the same thing. He truly believes himself better than others, finding humans nothing more than pawns or play things. Nothing pleases him more then when toying with others.

In battle, he is colder than the arctic, very little ever phasing him. He can portray emotions very well though, making some think that he is very manic, yet it is all a ploy. Everything he does comes with an air of calculation and experimentation, like end world is his toy chest.

Appearance: Eldrich stands at an impressive 5’9” and a very thin frame. He has a very sallow face, and seems a bit .. off kilter. His nose is crooked downwards, giving him a beak like appearance due to his pointed jaw. His hair is a peppered grey, half of the time left scraggly, the other time kept well groomed. His eyes are a deep black, set a bit back into his skull, giving them a permanent shadowy look. His body boasts no physical muscle tone, yet shows little signs of fat. He has a slightly noticeable lean to it, yet it does little to diminish his looks.

On a normal day he wears a simple blue dress shirt and white slacks, paired with a light brown pair of dress shoes. A tan jacket is usually paired with the outfit, though has been known to go with a light red or green one, depending on the type of day it is. His usually tie is a stripped black and blue thin style.

When working on things personally though, he forgoes the dress shirt and shoes for a pair of steel soled boots and a simple black undershirt with that is cut close to the shoulders. This is one of the few times he keeps his shirt untucked, and that things have gone astray.

https://www.hp-lexicon.org/wp-content/uploads/2016/07/dementor_by_verreaux.jpg

Equipment: a gold pocket watch, and a white fedora with a grey trim. Along with 10 dollars worth of coins. These are called his bonded coins as they are heavily infused with his magic.

Ability: Cocky and strong in his skill, Eldrich Crowe has no training in his body, relying on his magic and wits. His magic holds sway over the laws of momentum. He can increase the momentum of those that he wishes, up to 10 times their terminal velocity.

Though this is restricted by size. While he might be able to accelerate a coin to its full power, he couldn't do the same to a car. As well, the object must be either infused with his energy, or he must be keep in contact with it.

Secondly, he can also increase the potency of a human's emotions, though is heavily restricted. He must remain in contact with the person or leave a bounded object on the target to feed it. As well, he can only focus on one person and and can only enhance the emotion at the forefront of their mind.

Conversely, he can also decrease a target's momentum to a mere crawl, but he must maintain his attention on the object to slow it, though can affect things that are in direct contact with him. The faster the object is moving though, the harder it becomes to slow it down.

Backstory: Wip.

Not sure what to do for the back story, but this is my idea for a magistrate

Hmm, this is interesting, I like what I see. What is he? As in his race. Remember to give some limitations to his power. His backstory could deal with plunging the world into eternal darkness, or like Auro it could be seeking out an end to all creation to begin anew. He could very well be an alien wanting to conquer Earth. There are numerous things. I hope I helped you figure it out. Once you've completed your sheet I'll look it over once more and see if anything needs to be added or removed.

SikstaSlathalin
10-12-2016, 02:44 AM
Finished Ali, not my most complex char. But I like her, feel free to check her out Rise and see if you'd change anything.

RisingPhoenix
10-12-2016, 03:22 AM
Name: Alimiax
Age: 18

Gender: Female
Sexuality: Straight

Element: Light

Personality: Like many Sunners, Alimiax is a very cheerful individual with a busy body personality. She also zipping around doing something or helping someone, volenteer work, tutoring, or doing a sports or club. Very little can dampen her smile or make her say an unkind thing about anyone.







http://i821.photobucket.com/albums/zz139/Siks/RPs/youngwoman8_zps55e27dcf.jpg (http://s821.photobucket.com/user/Siks/media/RPs/youngwoman8_zps55e27dcf.jpg.html) In her human form Ali is a pale skinned young woman of average height at 5'7 and slightly underweight at 120lbs. Her hair is medium length, straight as arrows and black as night. Her body is lithe and flexible like a dancer and considering that is what she is it works. Being a Sunbeam Dragon her eyes can shift with the time of day, in the morning they're pale yellow, in the afternoon they're fiery orange, and in the evening they're a dark purple.




Sunbeam Dragons aren't the biggest Dragons around as such in her half form Ali is only 7 feet tall and 600 pounds. Her body becomes longer and sleeker and now shows the shine of a layer of orange-red dragon scales covering her entire body from head to toe. Her spiraling horns poke out the side of her head about half a foot. Her wings are 12 feet long and 8 feet wide and her tails is thin, whip-like, and 10 feet long.



http://i821.photobucket.com/albums/zz139/Siks/RPs/SunDragon_zpsf1f63a3b.png (http://s821.photobucket.com/user/Siks/media/RPs/SunDragon_zpsf1f63a3b.png.html) In her Dragon form Ali becomes a prime example of her people. Covered in glistening scales that can change color with the time of day matching her eyes. Her horns are now 2 feet long with 2 complete spirals.
She is now 14 feet tall, 24 feet long(with tail), with 28 foot wings which are now 16 feet wide, her tails is 12 feet long now. She also weighs 1000 pounds. Her teeth and claws are thin and knife like now.








As a Mystic Neophyte Ali's forms don't change too awful much. All three forms now hold a golden glow and in her human and half forms her dark hair lightens. And she always seems to be surrounded with very bright lights.



As an Adept her body begins to really reflect her more powerful connection to the Light.

Human Form: In her Human form, her skin begins to shimmer like she is coated in a thin layer of dull gold. Her hair lengthens and lightens to a Chestnut color that also looks reflective. Her fingers begin to spark with the light coursing through her.

Half Form: In her half form, her scales take a brighter gold coloring as do her wings, horns, and claws. While still learning control she always seems to have a stage light on her unless she really focuses on dimming it.

Dragon Form: In her Dragon Form Ali's scales area a brighter gold and it covers her entire body now. The Light within her is now coursing just under scaly hide pulsing through her body like blood.





In her Master form Ali's body undergoes the greatest changes.

Human Form: In her Human form she looks to be made of soft glowing gold. Her hair is now a shimmering platinum blond and down her back stopping just short of her hips. Her body has grown taller and heavier. Now a solid 6'2 weighing an athletic 150lbs with long taut muscles. Now under full control of the Light she can be either bright as the sun or darker than ink though under normal circumstances it just gives her body a healthy golden glow.

Half Form: Like her Human form she is bigger and heavier in her Master Form. 9 feet tall and weighing an Amazonian 900 pounds. Her skin is a brighter gold and her hair is white and glistens with it's own inner light. Her wings have grown slightly to accommodate her greater size they are now 17 feet long and 14 wide. Her horns are also bigger now going a full foot from her head.

Dragon Form: Her Draconic Master Mystic form is truly a sight to behold. She is now 30 feet tall, 35 feet long(with tail), with a 40 foot wings which are now 45 feet wide, her tails is 20 feet long now. She also weighs 1700 pounds. She is nearly identical to the appearance of a Base Element Light Dragon now only with the Quad legs dual wings style Dragon body rather than Serpentine. Her scales are like solid gold plates and can now change color with the time of day like her eyes have always done. The power to control the light around her carries over and she moves with such skill and speed many can think she is really made of light.



Equipment: Just her school supplies, some pictures of her friends and family and a small knife given her by her father.





As a Dragon Ali has the usual abilities found within her species.

Deeper knowledge of spells, charms and lore.
Enhanced strength and durability.
Enhanced senses.
Amazing speed and agility.
Claws and teeth are extremely strong and sharp.
Obvious dragon flight even in human form just has to summon her wings.

Being a Sunbeam Dragon she also has slight control over sunlight able to control it as an attack, defense, or as a healing tool, and she can both travel via sunbeams, but can create her own light to see by in the dark. And her breath weapon is a quick firing bursts of solar energy that she can utilize with great accuracy.



Great control over light able to use it like basic hardlight now. It gives her a few more abilities she doesn't have just being a Sunbeam Dragon.

Beam: A basic attack that fires a strong beam of burning light in front of her, though she can't control it once fired she can pop off a few rounds before tiring.

Shield: A single side shield that pops up in front of her or others and can protect from some physical attacks, but is more effective against magic.

Glow: A simple skill that allows her to create light and use it to see by.

Heal: Using the light within her she can heal minor wounds like cuts and scrapes. More grave wounds can be fixed, but it's equal parts luck and skill if she manages it.

Dazzle: Used to blind things the length of the ailment depends on exposure and at this level it can do as much harm as good.

Enhancement: She can use the Light to boost her speed and power a little, but it's a quick fire type of thing she can't maintain it for very long.



Like any girl Ali has skills and hobbies that have nothing to do with being a Mystic or a Dragon.

Dancer: Years of Ballet and a few mischievous nights at a downtown club have given Ali the smooth sweeping skills of a great dancer.

Helper: Whether it's helping out in the kitchen or in the garden pulling weeds Ali knows a number of simple little tricks that can make her a great asset around the house.

Smart: Study hard, be great. It was one of her Grandfather's favorite sayings and he worked it into the minds of every grandkid. Ali studies every night and does her best to maintain an A average.

Guitar: She's tried to learn a few instruments, but the only one she stuck with was the guitar. She's quite good at it.



Backstory: Like many Dragons Ali was born and has lived much of her young life in the Dragon Homeland. She learned the basics about being a Dragon and some of their magic and has begun to undergo the more specialized teaching of being a Sunbeam Dragon and all that entails. But this means leaving the Homeland and actually living among the Non-Draconics, every youngling has to do it when they reach 13 years of age. Now that may not seem like much when you're a race that can live for thousands of years. But young Alimiax had to go through crash course after crash course before she could be dropped into the Human realm. Languages, social studies, learning she couldn't eat every tasty meat filled animal that she saw.

Luckily though Ali has always been bright and kind, but boy were those some long nights. Eventually she was given into the care of her Aunt who lives in the Human Realm and sent out into the big fleshy world. It was all flash and fresh smells at first, but as she dug deeper she saw the badness hidden under the fake smiles and mechanical gestures. She went from living in a world filled with only one race into one full of many races and all the prejudice and spite that brings. It saddened her at first, but with the guidance of Aunt Deliahax she turned that sadness into drive and in usual Sunner fashion become everyone's friend and helper.

She has been called a Mary Sue many times, but thus is the way of her people. She cannot change from what she is anymore than she can change her elemental alignment. So why fight it? Now she is a Senior at Blackbrick Academy where magical creatures from around the world learn to control their powers and live in peace with each other. Sometimes that doesn't work...but that's High School.

Other: Ali keeps herself busy, but can usually be found sitting outside enjoying the sun.



Siks I need to speak with you regarding Kyori... I'm in the process of creating his sheet.

Ali is fine, just make sure to use limits with her abilities. Remember how we're starting off.

SikstaSlathalin
10-12-2016, 03:24 AM
Indeed, do I need to alter things? Can't do much about her racial abilities but I can tweak the Mystic ones a bit.

And very well man, I take it you'll be PMing me?

RisingPhoenix
10-12-2016, 03:36 AM
Yes I will be PMing you shortly.


@Everyone: It looks like we may be able to start the IC this Friday October 14.

Currently we are waiting on the following players to get their sheets in.

Stryker
Lady Celeste
Koti~ (Dark Magistrate Sheet)
ShabadooBinx

I've spoken with Stryker, and I know Koti~ is working on the backstory for the Dark Magistrate character. ShabadooBinx is working on his character and I haven't heard from Lady Celeste yet. I will be starting the story Friday October 14. We have enough players to start.

ShabadooBinx
10-12-2016, 05:09 AM
Name
Emily Van Zandt

Age
18

Gender
Female

Sexuality
Straight

Element
Ice

Personality
Emily is fundamentally impulsive and pleasure-seeking. She is frequently referred to as “the talker.” She is expressive in personality… desires influence, and being enthusiastic with people… in expressing thoughts with excitement… and being the center of attention. Emily is sociable and charismatic, generally warm-hearted, pleasant, lively, optimistic, creative, compassionate, and outgoing; she is the life of the party, humorous, enthusiastic, and cheerful; she easily attracts others and makes friends. She is sincere at heart, creative and colorful, possesses energy and enthusiasm, loves people. Emily likes to talk a lot… struggles with completing tasks… is chronically late… and tends to forget her obligations…she bases her decisions primarily on feelings. Emily is very poor at tolerating boredom; for the most part she will try to avoid monotony and that which is routine at all costs; routine jobs and boring companions annoy her and irritate her.

Appearance
Height:5’8”
Eyes: Piercing blue eyes
Hair: Almost as white as ice; silky in texture
Body Type: Mesomorph Body Type (136lbs)
Species: Human
Skin Color: Slightly tanned
Hair Length: Long
Scars: Minor scars from being a child
Tattoos: Emily has a flower tattoo located on the right side of her waist line with vines running down her right leg.
Piercings: Emily has both ears pierced
**The only difference in her normal form and her neophyte form is that her skin changes from slightly tanned to an icy white**


Neophyte Form:
http://img12.deviantart.net/a426/i/2010/279/7/1/strange_ice_girl_by_thesecretismine-d30730s.jpg

Adept Form:
http://vignette2.wikia.nocookie.net/powerlisting/images/0/02/MTS_gundavolt-210150-skadi.jpg/revision/latest?cb=20121121143516

Master Form:
https://s-media-cache-ak0.pinimg.com/236x/34/9f/c8/349fc852eae03c0ee8344adff46aedcd.jpg


Equipment
Spear used in her neophyte and adept form

Abilities
Normal Body:
Can significantly lower body temperature
Can emit a frost breath
Neophyte Form:
Ice Cage – Encases Emily in a prism of ice for minor injuries and the longer she is in the Ice Cage the more healing she does for herself. Ice Cage can be broken with a powerful attack.
Ice Blast – Emily can release an Ice Blast from her hands that knocks back her enemies with a 20% chance to freeze.
Ice Shards – A shard of solid ice formed and shot from Emily’s hand
(Passive (Movement) Ability)
Ice Slide – Emily can move swiftly in any direction with Ice Slide.

Adept Form:
Arctic Storm – Allows Emily to generate a blizzard to provide cover and stealth for herself and her team duration is about a minute depending on the environment.
Shield of Winter – An Ice shield that Emily can use during battle that last only minutes at a time or until melted or broken
Icy Aura – Emily emits an icy radiance that heals team mates close to her
Ice Transmutation – Emily can freeze inanimate objects and creatures. Turning them into ice which also allows her to make small animals and insects into companions for a limited amount of time. Can’t be used on humans.

Master Form:
Vapor Anatomy – Can last 30 seconds and makes Emily impervious to attack and increases her movement. If touched in her vapor form whatever touches her is instantly frozen (example if a hand touches her vapor form, it is frozen)
Ice Column – Emily can create a gigantic column of solid ice. Generally used to elevate herself or to propel her enemy into the air.
Ice Barrier – A wall or construct that provides protection from incoming attacks. Last 30 seconds. Can’t be broken.





Backstory:
Emily is an only child who was born in the small, yet technologically advance, town of New Grampus, Magamire. Being the outgoing person she is, Emily was always signing up for different activities in school. Emily couldn’t get enough out of life. She would lay awake some night and look to the stars wondering what was next for her. She longed for a grander adventure in her life. Her parents Bob and Linda are most loving and understanding parents a person could ask for. Staying in one place for too long was never a problem since her father was in the Combine World Defense Unit and her mother being a nurse they were constantly moving. Now that her father is retired the never-ending adventures had finally ended. Emily had recently come to them with the idea of traveling the world and seeing what all it had to offer.

Other:
Father - Xander Van Zandt - Retired CWDU Commander, now a CWDU recruiter
Mother -Melissa Van Zandt - Nurse

Emily is currently the captain of her cheer-leading squad.
She is not in any relationship presently. She is a free spirit lead by desire and impulse which makes it difficult for her to stay in a committed relationship. She has been labeled the school slut because she is always seen with a different guy. Only one of which she has actually slept with.

Lady Celeste
10-12-2016, 06:47 AM
Name: Kelda
Age: 15
Gender: Female
Sexuality: Heterosexual
Element: Water

Personality: Kelda's knowledge of the surface world is very limited, making her very shy around surface dwellers and especially humans. At heart she is a gentle soul, and more curious and inquisitive than her initial shyness might let on to, but can also be very sensitive to insults, intentional or not.

http://i7.photobucket.com/albums/y251/BeautyQueen247/Kelda.jpg (http://s7.photobucket.com/user/BeautyQueen247/media/Kelda.jpg.html)
http://i7.photobucket.com/albums/y251/BeautyQueen247/Kelda_Neophyte.jpg (http://s7.photobucket.com/user/BeautyQueen247/media/Kelda_Neophyte.jpg.html)
http://i7.photobucket.com/albums/y251/BeautyQueen247/Kelda_Adept.jpg (http://s7.photobucket.com/user/BeautyQueen247/media/Kelda_Adept.jpg.html)
http://i7.photobucket.com/albums/y251/BeautyQueen247/Kelda_Master.jpg (http://s7.photobucket.com/user/BeautyQueen247/media/Kelda_Master.jpg.html)

Equipment: None yet.

Water Breather: Self-explanatory. However, Kelda cannot breathe air indefinitely, and will gradually weaken if separated from water for too long.

Aquatic Senses: While underwater, Kelda can see, hear, smell, and otherwise sense things more clearly than a typical human might. This allows her to see shapes and figures underwater with relative clarity, although seeing at lower depths will require the use of Bioluminescence.

Aquatic Empathy: Kelda can communicate telepathically with aquatic creatures within a 200 ft radius, but often this requires her to focus specifically on the creature(s) in question.

Aquatic Endurance: Kelda's strength and endurance are greatly increased while underwater, as part of an evolved trait that allows mermaids to survive water pressure. This allows her to swim to depths of up to four kilometers, or likewise endure force/pressure of up to 5,880 psi.

Bioluminescence: When underwater at depths where sunlight cannot reach, Kelda can cause her eyes and tail to glow in order to see at such depths.

Slasher of the Deep: Kelda's teeth and nails are razor sharp. This ability will also apply when not underwater, but it is not as prominently visible, requiring trained eyes to spot.

Siren's Allure: Kelda can naturally charm those who see her, the effects of which can range from a passing interest to a deep obsession, depending on the gender, orientation, and resistance of each subject, as well as how much Kelda intentionally concentrates specifically on this ability. Sometimes this ability can be combined with her singing or any other form of music in order to hypnotize others for varying effects.

Foresight of the Northern Seas: Scandinavian mermaids like Kelda possess unique precognitive abilities, which manifest primarily as brief psychic flashes triggered by touch; each flash can last from a brief moment to a few seconds, depending on how long the contact is maintained, as well as the strength of the residual energy in the person or area being sensed. These flashes can sometimes be extended to a limited degree if Kelda intentionally tries to trigger them (e.g. searching a room for clues), but this is not always successful, and cannot extend the flash by more than a couple of seconds.
Mystic Waves: Kelda creates waves of varying degrees of power within a given body of water, provided at least part of it is within a 50-ft range. Though the potential waves are considerably weaker for smaller water bodies (such as park fountains or swimming pools) or those at greater distances, these waves can range from simple ripples in the water to forceful mini-tsunamis depending on exertion.

Tidal Shift: As the name suggests, Kelda can raise or lower water levels ("tides") of a given area of water by up to 1 ft. However, she must be relatively close to the water in question (up to 3 ft) in order for Kelda to use this ability effectively.

Tidal Streams: An extension of Tidal Shift. After the 1-ft limit of Tidal Shift is reached, Kelda can then levitate limited volumes at a time ("streams") of water and guide them at will. The 3-ft range of Tidal Shift applies here as well, but the force of the streams can range from simply levitating a globule of water to spraying a high-powered water jet.

Whirlpool: A reversal of Tidal Streams. Kelda can create whirlpools up to 6 ft in diameter by pushing water downward past the 1-ft limit for Tidal Shift.

Fluidity: Kelda changes into a watery form, and can guide at will and even detach her own limbs temporarily. This ability is not effective while underwater.

Humid Streams: Kelda can pull humidity out of the air in a manner similar to Tidal Streams, but in considerably smaller quantities and with less force. This ability is generally reserved for gathering water over time in preparation for a more powerful attack, or as an initial step to Mystic Rain.

Groundwater: As the name suggests, Kelda pulls moisture from within the ground in a similar manner to Tidal Shift and Tidal Streams. This ability only works with moist soil, because concrete and other impervious surfaces do not retain water.

Mystic Rain: An extension of Humid Streams. Kelda can temporarily summon rain over a varying radius by continuously pulling humidity from the air. Though the maximum radius for this ability is technically 3 ft, the effects can be spread over a larger area by repeatedly using it at different locations in the desired range.

Backstory: The waters of Scandinavia are home to a wide range of aquatic creatures, including a unique subspecies of merfolk who are said to be able to foretell the future. Tales of this unusual ability tend to be overly exaggerated, but this trait has made these merfolk highly sought after as seers by humans and even by many non-humans over the years. Unfortunately, some of these seekers were more selfish and uncaring than others, in some cases resorting to kidnapping those who strayed too close to the surface and either putting them on display for curious passersby or enslaving them for their abilities. Over time this led to many Scandinavian merfolk gradually distancing themselves from surface dwellers, lest they be stolen from the waters that they call home. Only recently has this begun to change, thanks to the work of the half-human Princess Marissa, whose mixed heritage has helped to firmly establish political ties between humans and merfolk worldwide.

Kelda was born in the Norwegian Sea in the midst of this change, and grew up as the merfolk of Scandinavia slowly began to resurface in the world, ending their isolation and sharing their culture more freely than ever before. Consequently, Kelda's fascination with the surface world - especially the human societies above - has only grown with time, so when the Royal Norwegian Navy officially began hiring merfolk as scouts and guides, Kelda volunteered almost immediately; though Kelda could not officially take any such job because of her age, she now works as an apprentice to one of the guides, currently stationed just off the coast of Oslo.

Other: All of the pictures in this profile were made by yours truly, using the Mermaid Scene Maker on Azalea's Dolls (azaleasdolls.com).

RisingPhoenix
10-12-2016, 07:24 PM
Name
Emily Van Zandt

Age
18

Gender
Female

Sexuality
Straight

Element
Ice

Personality
Emily is fundamentally impulsive and pleasure-seeking. She is frequently referred to as “the talker.” She is expressive in personality… desires influence, and being enthusiastic with people… in expressing thoughts with excitement… and being the center of attention. Emily is sociable and charismatic, generally warm-hearted, pleasant, lively, optimistic, creative, compassionate, and outgoing; she is the life of the party, humorous, enthusiastic, and cheerful; she easily attracts others and makes friends. She is sincere at heart, creative and colorful, possesses energy and enthusiasm, loves people. Emily likes to talk a lot… struggles with completing tasks… is chronically late… and tends to forget her obligations…she bases her decisions primarily on feelings. Emily is very poor at tolerating boredom; for the most part she will try to avoid monotony and that which is routine at all costs; routine jobs and boring companions annoy her and irritate her.

Appearance
Height:5’8”
Eyes: Piercing blue eyes
Hair: Almost as white as ice; silky in texture
Body Type: Mesomorph Body Type (136lbs)
Species: Human
Skin Color: Slightly tanned
Hair Length: Long
Scars: Minor scars from being a child
Tattoos: Emily has a flower tattoo located on the right side of her waist line with vines running down her right leg.
Piercings: Emily has both ears pierced
**The only difference in her normal form and her neophyte form is that her skin changes from slightly tanned to an icy white**


Neophyte Form:
http://img12.deviantart.net/a426/i/2010/279/7/1/strange_ice_girl_by_thesecretismine-d30730s.jpg

Adept Form:
http://vignette2.wikia.nocookie.net/powerlisting/images/0/02/MTS_gundavolt-210150-skadi.jpg/revision/latest?cb=20121121143516

Master Form:
https://s-media-cache-ak0.pinimg.com/236x/34/9f/c8/349fc852eae03c0ee8344adff46aedcd.jpg


Equipment
Spear used in her neophyte and adept form

Abilities
Normal Body:
Can significantly lower body temperature
Can emit a frost breath
Neophyte Form:
Ice Cage – Encases Emily in a prism of ice for minor injuries and the longer she is in the Ice Cage the more healing she does for herself. Ice Cage can be broken with a powerful attack.
Ice Blast – Emily can release an Ice Blast from her hands that knocks back her enemies with a 20% chance to freeze.
Ice Shards – A shard of solid ice formed and shot from Emily’s hand
(Passive (Movement) Ability)
Ice Slide – Emily can move swiftly in any direction with Ice Slide.

Adept Form:
Arctic Storm – Allows Emily to generate a blizzard to provide cover and stealth for herself and her team duration is about a minute depending on the environment.
Shield of Winter – An Ice shield that Emily can use during battle that last only minutes at a time or until melted or broken
Icy Aura – Emily emits an icy radiance that heals team mates close to her
Ice Transmutation – Emily can freeze inanimate objects and creatures. Turning them into ice which also allows her to make small animals and insects into companions for a limited amount of time. Can’t be used on humans.

Master Form:
Vapor Anatomy – Can last 30 seconds and makes Emily impervious to attack and increases her movement. If touched in her vapor form whatever touches her is instantly frozen (example if a hand touches her vapor form, it is frozen)
Ice Column – Emily can create a gigantic column of solid ice. Generally used to elevate herself or to propel her enemy into the air.
Ice Barrier – A wall or construct that provides protection from incoming attacks. Last 30 seconds. Can’t be broken.





Backstory:
Emily is an only child who was born in the small, yet technologically advance, town of New Grampus, Magamire. Being the outgoing person she is, Emily was always signing up for different activities in school. Emily couldn’t get enough out of life. She would lay awake some night and look to the stars wondering what was next for her. She longed for a grander adventure in her life. Her parents Bob and Linda are most loving and understanding parents a person could ask for. Staying in one place for too long was never a problem since her father was in the Combine World Defense Unit and her mother being a nurse they were constantly moving. Now that her father is retired the never-ending adventures had finally ended. Emily had recently come to them with the idea of traveling the world and seeing what all it had to offer.

Other:
Emily is currently the captain of her cheer-leading squad.
She is not in any relationship presently. She is a free spirit lead by desire and impulse which makes it difficult for her to stay in a committed relationship. She has been labeled the school slut because she is always seen with a different guy. Only one of which she has actually slept with.


I don't see anything that needs to be changed. Welcome to the fold ShabadooBinx. I look forward to seeing your character grow. This should be fun. :)

Koti~
10-12-2016, 08:50 PM
Edits made

Lady Celeste
10-12-2016, 09:58 PM
Finished my Water Mystic, and still debating whether or not to try my hand at the last Mystic slot, especially since the reserve deadline is today.

RisingPhoenix
10-12-2016, 10:04 PM
Today is the deadline all sheets not submitted by 12 midnight will be forfeited unless communication between us has occurred.

Lady I shall review your character soon. Koti~ you're safe I'll review your Dark Magistrate when I get home.

EDIT: Lady Celeste your powers are a bit too much. The power to control the water within someone is too much into the realm of godmoding. Please edit it or remove it. Other than that your character seems good.

@Koti~: Your character is accepted. Thank you. Two more days everyone, two more days.

Lady Celeste
10-13-2016, 12:43 AM
Internal Water has been removed. If anything else needs to be fixed just let me know. :)

RisingPhoenix
10-13-2016, 12:38 PM
Alright that's everyone. We start this story tomorrow. In the beginning your character will be going through their daily routine. Might be a little action off the gate but we will see.

Lady Celeste your character is accepted.

RP STARTING DATE: FRIDAY OCTOBER 14, 2016.

POSTS DUE BY: MONDAY OCTOBER 17.

RisingPhoenix
10-13-2016, 04:46 PM
Name:
Kyori Reynolds

Age:
18

Gender:
Male

Sexuality:
Bisexual

Element:
Storm

Personality:
Kyori is calm under pressure and forgiving. He values peace above all, and will only take a life should there be no other option. Prayer is a constant thing for him, but his sexuality was very hard to accept; nonetheless, he has accepted who he is and the monks of the order have accepted him as well. Kyori has love in his heart and a willingness to serve the light.

Appearance:
http://static.zerochan.net/Ibuki.Satsuki.full.1404961.jpg
http://magic.wizards.com/sites/mtg/files/images/hero/UR20150325_icon_0.jpg
https://s-media-cache-ak0.pinimg.com/736x/15/a1/8e/15a18eddee4d82352a5a01ddddad9c4b.jpg
Neophyte Form:
https://s-media-cache-ak0.pinimg.com/originals/33/82/81/338281609730f91a62c92f5a953e22ef.jpg

Adept Form:
https://s-media-cache-ak0.pinimg.com/736x/38/19/a0/3819a0e0ec3ef5cfc2ba616fde8df1e3.jpg

Master Form:
http://coolvibe.com/wp-content/uploads/2014/12/3D-Art-Hu-Zheng-Monk1.jpg
Equipment:
Monk Staff - The staff that signifies his connection with the light and spirits. His staff changes with each form that he takes. However, it is always around 6 feet in length with rings that enhance the spells he casts and the power of his storm energy.
Abilities:

Spirit Breath - All dragons have the ability to breathe a damaging breath. Kyori is no different. His Spirit Breath has the power to corrode the very soul of the one afflicted, or heal the soul and bring peace to the mind.

Spirit Dragon - Kyori has a deeper knowledge of spells, charms and lore. He possess Enhanced strength and Durability, as well as Enhanced Senses. Being a Spirit Dragon, Kyori has Amazing Speed and Agility. His Claws and Teeth are Extremely Strong and Sharp, ripping through earth with ease.

Spirit Flight - Kyori can fly, even in his human form. He can also travel to and from the spirit realm, and utilize spirit portals to travel to various places. He is deeply connected to spirits and the world around them, even guiding lost souls to their final destination.


Neophyte Magi Skills

Gust - Produces a gust of wind strong enough to push an opponent back. Can form wind into concussive blasts strong enough to break stone, and lacerate skin.
Current - Produces a blast of electrical current strong enough to scorch.
Spirit Energy - Produces an energy blast in the shape of a screaming skull that damages both the physical and the soul. Can use spirit energy to create a shield to protect him. This shield can withstand weak attacks both physical and magical, but strong attacks will cause it to crack. Three consistent strong attacks will break the shield.

Adept Magi Skills

Torrent - Produces a gust of wind strong enough to uproot a tree. Can form into concussive blasts that can dent metal and lacerate deeply.
Spirit Call - Can call upon the spirits of the spirit realm to assist in battle. Only two can be summoned and cannot stay on the earthly plane longer than thirty minutes.
Spirit Form - Kyori's form becomes impervious and takes on the traits of a spirit. He is able to move through walls. His imperviousness lasts for a minute upon shifting, but after that even if he remains in the form he will take severe damage.
Raw Storm - Produces a lightning blast from the sky or inner form that can completely decimate a tree and do great damage to a building.
Spirit Shield - Enhanced Spirit Shield, it is now able to withstand five to six strong attacks before breaking.

Master Magi Skills

Sky Lord - Complete mastery over the realms of the air. The sky is his domain.
Spirit Lord - Complete mastery over the realms of the spirits. In this stage, Kyori can call upon the raw power of the spirit realm.
Spirit Absorption Shield - If the shield is struck with an element or magic, Kyori will gain strength equal to the amount of energy behind the attack. He can place this shield on allies as well to increase his power if they are struck by offensive attacks.
Weather Master - Complete mastery over the realm of weather and all it encompasses.


Years of studying under the tutelage of his masters, Kyori has a well defined physique and is well practiced in various fighting arts. He has great endurance and loves to swim and read as a leisure activity. He is good at crafting and can actually sing. He incorporates his singing into his holy spells and meditation.

Backstory:
Kyori was born as any other dragon is born. Spirit dragons are rare and are among some of the strongest of dragons. Unlike other dragons, Kyori was abandoned in the human realm, separated from his homeland at the age of eight. He was found by a Monk who took him in and taught him the ways of peace. He went to Monastic School and focused on training his mind, body and spirit to work in tandem with one another. Due to his dragon affinity with spirits, he was able to surpass the expectations of his instructors. He practiced the many arts the Monks taught him and gained levels of expertise that brought a smile to the face of many of the Elder Monks. Now in his final year of Monastic School, he hopes to travel the world bringing further peace and keeping it that way; however, things aren't as they appear in the world, and the Elder Monks fear the worst. Something is on the horizon, and as the star pupil of the Monastery, Kyori has quite the task ahead.

During his childhood, he met his friend Aleksander Martin Hale. Aleksander went to a different school, but that didn't stop them from hanging out. Aleksander would joke with Kyori about his training in the monastery and Kyori would tell Aleksander he wasn't disciplined enough. Though complete opposites, they were always seen together. Very few times were they seen separate, only when Kyori had to be away to train and attend Monastic School. It became increasingly hard to sneak away and during his final years of Monastic School, Kyori and Aleksander time together slowed to a near stop. Kyori hopes that Aleksander can understand and hopes to see him soon, once his training is complete.

Other:
The Reynolds are a wealthy family. They adopted Kyori after the Monk Chiatzu raised him. Even though they wanted him to go to an expensive school, they respected the Monk Chiatzu and allowed him to continue his training. Whenever Kyori has time he visits his adoptive parents and they shower him with love and affection. They took in Aleksander when his mother was unable to raise him, and took care of him until Alek's mother was back on her feet. Kyori considers Monk Chiatzu a father, but he respects both Chiatzu and his adoptive father.

RisingPhoenix
10-15-2016, 07:19 PM
THE STORY HAS BEGUN........ (http://role-player.net/forum/showthread.php?t=84198&p=2830155#post2830155)

CLICK ABOVE OR CLICK THE TITLE ON THE OP

Lady Celeste
10-15-2016, 08:46 PM
I may not be able to post by the 17th; I have a relative's birthday party tomorrow, and it's a 4-hour drive away from where I live. I'll most likely be able to post anyway, but I wanted to give everyone a heads-up just in case.

RisingPhoenix
10-16-2016, 12:24 AM
Everyone has until Tuesday October 18 to get their posts up in the IC. Have a great weekend everyone.

SikstaSlathalin
10-16-2016, 02:35 AM
Oh Rise. XD

Shall I critique you here or in PM?

RisingPhoenix
10-16-2016, 02:57 AM
Oh Rise. XD

Shall I critique you here or in PM?

PM would be nice, but I believe there are a few more sheets you can critique as well....

ShabadooBinx
10-16-2016, 03:00 AM
I can't wait to see what everyone has come up with for the first day of their characters.

SikstaSlathalin
10-16-2016, 03:20 AM
Indeed.

Koti's bad guy: The char looks good, I'm just iffy on him having his own Harley Quinn, but if Rise if fine with it I'm good.

Binx: Your girl looks good to me.

Panda: The Mermaid looks good too.

Rise: I'll PM you shortly.

RisingPhoenix
10-16-2016, 04:42 AM
Sent it back to you Siks. Alright everyone, get those posts in. Remember two paragraph minimum. Have fun with it and develop your character.

SikstaSlathalin
10-16-2016, 05:03 AM
I will try to post tomorrow Rise, I have a throbbing headache and and old eye injury has been plaguing me all day so it's hard to look at the screen for long.

Yamimoon
10-16-2016, 06:27 AM
I hope to get my post up tomorrow. Are their any specific things the bad guy's are not allowed to do as of yet? Like say Etarma tracking down Aurorallii?

RisingPhoenix
10-16-2016, 03:50 PM
No destruction yet, searching for Auro and finding him is plausible for any of the Dark Magistrates.

ShabadooBinx
10-17-2016, 03:45 AM
In the process of developing a character for fire so that we have an actual person in there instead of an NPC. I'll have it worked up and ready for review by tomorrow evening. Also working on my first day for Emily. -pff--pff-

ShabadooBinx
10-17-2016, 06:39 AM
Fire Character is 90% done just need to give his backstory more detail!!! -came--came--came--came--came--came-

Lady Celeste
10-17-2016, 06:47 AM
Is there anything our Mystics can or can't do in our debut posts? I'm working out a few scenarios in my mind, but I want to make sure Kelda is reasonably available for whatever surprises you guys have in mind for the first plot mover.

RisingPhoenix
10-17-2016, 12:24 PM
Don't kill anyone. They're unable to transform at this stage. Life is in a beautiful place right now.

The Ronin
10-17-2016, 01:45 PM
I ask if I could get an extension as I have some work that I need to catch up on.

RisingPhoenix
10-17-2016, 09:08 PM
The Ronin you have until Friday October 21st to get your post in.

ShabadooBinx
10-17-2016, 09:54 PM
Name:
Arsan Malik

Age:
18

Gender:
Male

Sexuality:
Heterosexual

Element:
Fire

Personality:
Arsan is a hard driving individual known for accomplishing goals… he has a lot of aggression, energy, and/or passion, and tries to instill it in others. Arsan can be blunt and doesn’t care for the feelings of others; feelings simply don’t play into the equation for him. Anyone who has ever met Arsan would say he exudes confidence. He is strong willed, independent, and self-sufficient. He is not easily discouraged. He is decisive, must correct wrongs when he sees them. He is goal oriented, good at math and engineering, he’s analytical, logical and is a master at figuring things out. He is skeptical and doesn’t trust easily. If he is absorbed in something, do not even bother trying to get his attention.

Equipment:
Only equipment created when using Pyrokinetic Constructs

Backstory:
Arsan has always gotten good grades in school. He manages to maintain a 4.0 grade point average as well as work for his step father in his auto garage. Even though his mother passed away a couple of months ago Arsan decided to continue staying with his step father. Arsan’s real father left his mother a day before he was born and Arsan had never seen him. His older brother and older sister had graduated and move away years ago. Once he graduates high school Arsan plans on joining the Combined World Defense Unit. Seeing how they have kept the world at peace for so long Arsan feels compelled to do the same. Arsan is not in any relationship since he rarely finds himself very interested in someone passed the point of mutual physical satisfaction. He’s neither popular or unpopular, he feels as though he’s more mature than the peers that surround him. Which people tend to label him as being stuck up until they get to know him.

Other:
Step Father – John Durran
Mother - Sabrina Malik Durran
Brother – Bob Malik
Sister – Sarah Sue Malik

Abilities:

Normal
Hot hands - Can super heat hands to create sparks.

Heat Wave - Can emit a wave of heat in any direction from his body.

Neo
Smoke Bomb – Character can create a thick fog like smoke by rubbing his hands together. (Only effects an area of about 4 feet)

Pyrokinetic Surfing – Flying using his fire! Kind of like a surfer uses waves. Does not work during heavy rains.

Fire Ball – Character can create a fireball using his hands or mouth. Fire ball disintegrates after a few feet. He can create and hold fireball until ready to use it.


Adept
Combustion Induction - Character can increase the kinetic of atoms and molecules causing them to ignite. This process creates heat and light, that the character can use.

Pyrokinetic Constructs – Character can turn his fire into tools, weapons, objects, structures/buildings. (Duration: Varies based on level of complexity)

Pyrokinetic Invisibility – Character can become invisible when on/in/touching fire if he chooses.


Master
Magma Current – When focused a wave of magma pulled from deep in the ground can be hurled at enemies. Takes a long time to do. (Duration: 1 – 2 mins based on level of focus applied) Can be disrupted with an ultimate like attack.

Super Nova – An arena of fire that can be created to entrap enemies sucking all the air out of the area. (25% chance that anyone inside will die) Uses all character energy. He will die if this ability is used.


https://s-media-cache-ak0.pinimg.com/originals/25/9c/d2/259cd2ad7d578196934819171ab7737e.jpg

http://media-cache-ak0.pinimg.com/736x/3f/06/4a/3f064a2994d1819cbc09a86307fdf4e6.jpg

https://joelfraney.files.wordpress.com/2015/09/mgsv-human-torch.jpg

http://i483.photobucket.com/albums/rr196/skyangel08/Fantasy/fire-1.jpg

RisingPhoenix
10-17-2016, 10:35 PM
TWO characters? Oh my let's see how this works out. Arsan is accepted.

Yamimoon
10-18-2016, 02:34 PM
Sorry about the late reply. RPA as not working last night, so I couldn't post.

Hope that doesn't happen again. I also had a hard time deciding how I was going to have him introduced. I think I did well.

RisingPhoenix
10-18-2016, 06:44 PM
Alright everyone, just be aware that you're able to create an NPC if you'd like. That would be nice to have a few of them, so if you want to create school bullies or what not then do so and post them here. Also the Mythos for this Universe is coming, I've been working on it. Focusing on the Gods that run the entire Mystic Universe, governing EVERYTHING. Then I'm focusing on racial deities and such. It's gonna take a bit but I'll get it up.

If you haven't already, join our Skype Group Chat.

Evening Rain
10-19-2016, 11:43 AM
Hey! I'd love to join, but I'm new to this forum (and forum RP in general, I have done a lot of RP with friends though). I have no background information - and I can't seem to access the "mythos" page that might give me more knowledge on the world you've created.

So... I'd love to join! But what exactly do I need to know? What are "Dark Magistrates"? I assume they act as the antitheses to the mystics. What is the deal with "legendary forms" etc. If this is all too much to explain to a newbie like myself, I totally understand. I would however love to be a part of what looks to be a very well thought-out setting (going by your 16 pages of dragon lore)!

RisingPhoenix
10-19-2016, 04:30 PM
I'll explain more when I get home. The dragon lore is but a small piece in the entire myth that surrounds the Mystics Universe. I haven't completed the Mystics Mythos yet but it's coming. The dragon lore is for reference to the various kinds of dragons. It was created by Sikstaslathalin but for the majority of the storyline we will focus on the Mystics Mythos. Once I get home I will further explain everything to you.

===

I'm home. Evening Rain, the Dark Magistrates are the evil faction of the game. The "Forms" are levels that the characters reach after intense training and trials. A traumatic event can also trigger the change. You don't need to know much about the Mystics other than they are a group of superpowered individuals that either choose the side of good or evil to prevent destruction or cause it. It is a fantasy setting, the world of the Mystics welcomes all races, but all races must follow the laws of the Mystics Universe which will be in the Mystics Mythos soon.

If you have further questions, do not hesitate to ask.

Evening Rain
10-20-2016, 12:06 AM
Hey there, thanks for the initial overview you gave me. I'd certainly be interested in joining this evil faction. Can we be creative with our powers? Do we follow a specific element like the mystics, or do we have our own special strengths and abilities? If so, what are they?

Oh also, do we know about each other? Are the Dark Magistrates more of a tight-knit group, or have we not really interacted much as of yet?

One last thing, has the RP already started?

RisingPhoenix
10-20-2016, 12:40 AM
Please read the initial post as it contains information. You can look at the current Dark Magistrate characters to get a idea. They don't follow a specific element, you can have fun with their powers, just don't go overboard or godly.

The Dark Magistrate are allowed to know each other, you are allowed to know of each Dark Magistrate, but right now they aren't working together.

The RP has already started, we are a few posts in, but it is still in the first round, so if you get your character up and accepted by Saturday you should be fine. It is okay for players to join late, nothing significant has occurred yet.

Evening Rain
10-20-2016, 02:07 AM
Dark Magistrate
Name: She of Many Faces
Age: Unknown
Gender: Female
Race: Unknown
Sexuality: Aesexual

Personality: Enigmatic and self-serving, the shape-changing entity known as She of Many Faces thrives in chaos, savours entropy, and finds serenity in discord. None know her true identity, but she is ever-changing and malleable - able to adapt her mannerisms and body language to suit any situation. At heart she is cruel, destructive, and seems to have no goal aside from turning friend against friend, and spreading chaos across the world. She goes by many names, and is an actress capable of brilliantly portraying any number of individuals, be they male or female. She particularly enjoys creating rifts between lovers, and eventually manipulating them into killing each other. She is very elusive, very difficult to track, and shows up in the most unexpected places.

Appearance: As she has a talent for changing her appearance at will, little is known of her true appearance other than that she refers to herself as female. One day she will appear as a haughty elven male, the next as a young human girl.

She does have a preferred form, a stern middle-aged woman of about forty, with raven hair beginning to grey, and sharp, attractive features. While under this guise she poses as a teacher, and goes by the name Viola Rosenhart.

Beast Form: This is her true form, the darkest side to herself that she has very rarely shown in the past. https://s-media-cache-ak0.pinimg.com/564x/1f/ee/52/1fee522cc2f53baf554f706301257e83.jpg

Equipment: The objects she carries are largely dependent on the form she is taking. She always seems to have on her person exactly what you would expect her to have, depending on the guise she has assumed.

Abilities: Able to change shape at will, She of Many Faces is limited to humanoid forms. As such, she cannot transform into any animal, dragon, or other creature.

She is very intelligent, and possesses the level of wisdom that only a being as ancient as time itself could possess. More importantly for her preferred method of doing things, she is incredibly charismatic, persuasive, deceptive, and manipulative. She has convinced mothers to murder their own mothers, and best friends to stab each other in the backs. This natural ability is significantly augmented by her magical powers.

The first of these is her telepathic ability. She is able to read minds, and as such determine the fears, dreams, and aspirations of her victims. Working against unwary, untrained individuals - she has free reign to investigate their deepest thoughts. If her target is experienced in magic, there is a chance that they will be able to realise what is going on - and perhaps even resist her gentle attempts at thought-reading. Once she has become sufficiently familiar with a victim’s mind, she may interfere with it in other ways - perhaps even turning them insane after a long enough period of time.

Tied to her ability to read thoughts, She of Many Faces has the ability to alter both thoughts and emotions, and has been known to manipulate memories. She is extremely subtle about this, generally doing just enough to create slight doubts in the minds of her victims. At its most potent, she can cause a victim to feel extreme rage toward another individual, or even cause them to feel intense lust. She cannot cause a victim to truly feel love, for that emotion is beyond her comprehension.

Finally, She of Many Faces possesses the ability to alter people’s perceptions of reality. She can create sensory illusions that seem extremely vivid and realistic. This has some limits. She can only create an illusion within a 500 foot radius of her own location, and she cannot create an extremely broad or complicated illusion that spans the entire 500 foot area.

She of Many Faces prefers not to engage in combat directly, but instead use subterfuge and manipulation to drive her victims insane, or cause her enemies to kill themselves - or each other.

Backstory: A creature with neither name nor kin, She of Many Faces has existed since the dawn of time. Using her coercive and insidious magics, she has been responsible for causing wars, serial killings, and even creating numerous cults with seemingly no connection or deeper meaning. She has never been traced, and next to nobody knows of her existence. It seems that she has no ultimate goal. It seems that she simply wanders the world, causing as much strife as she can before moving on. Appearances, however, can be deceiving. And should she have a deeper, more sinister agenda, nobody is aware of what it might be, or how her seemingly random decisions have furthered it.

RisingPhoenix
10-20-2016, 03:52 PM
Dark Magistrate
Name: She of Many Faces
Age: Unknown
Gender: Female
Race: Unknown
Sexuality: Aesexual

Personality: Enigmatic and self-serving, the shape-changing entity known as She of Many Faces thrives in chaos, savours entropy, and finds serenity in discord. None know her true identity, but she is ever-changing and malleable - able to adapt her mannerisms and body language to suit any situation. At heart she is cruel, destructive, and seems to have no goal aside from turning friend against friend, and spreading chaos across the world. She goes by many names, and is an actress capable of brilliantly portraying any number of individuals, be they male or female. She particularly enjoys creating rifts between lovers, and eventually manipulating them into killing each other. She is very elusive, very difficult to track, and shows up in the most unexpected places.

Appearance: As she has a talent for changing her appearance at will, little is known of her true appearance other than that she refers to herself as female. One day she will appear as a haughty elven male, the next as a young human girl.

She does have a preferred form, a stern middle-aged woman of about forty, with raven hair beginning to grey, and sharp, attractive features. While under this guise she poses as a teacher, and goes by the name Viola Rosenhart.

Beast Form: This is her true form, the darkest side to herself that she has very rarely shown in the past. https://s-media-cache-ak0.pinimg.com/564x/1f/ee/52/1fee522cc2f53baf554f706301257e83.jpg

Equipment: The objects she carries are largely dependent on the form she is taking. She always seems to have on her person exactly what you would expect her to have, depending on the guise she has assumed.

Abilities: Able to change shape at will, She of Many Faces is limited to humanoid forms. As such, she cannot transform into any animal, dragon, or other creature.

She is very intelligent, and possesses the level of wisdom that only a being as ancient as time itself could possess. More importantly for her preferred method of doing things, she is incredibly charismatic, persuasive, deceptive, and manipulative. She has convinced mothers to murder their own mothers, and best friends to stab each other in the backs. This natural ability is significantly augmented by her magical powers.

The first of these is her telepathic ability. She is able to read minds, and as such determine the fears, dreams, and aspirations of her victims. Working against unwary, untrained individuals - she has free reign to investigate their deepest thoughts. If her target is experienced in magic, there is a chance that they will be able to realise what is going on - and perhaps even resist her gentle attempts at thought-reading. Once she has become sufficiently familiar with a victim’s mind, she may interfere with it in other ways - perhaps even turning them insane after a long enough period of time.

Tied to her ability to read thoughts, She of Many Faces has the ability to alter both thoughts and emotions, and has been known to manipulate memories. She is extremely subtle about this, generally doing just enough to create slight doubts in the minds of her victims. At its most potent, she can cause a victim to feel extreme rage toward another individual, or even cause them to feel intense lust. She cannot cause a victim to truly feel love, for that emotion is beyond her comprehension.

Finally, She of Many Faces possesses the ability to alter people’s perceptions of reality. She can create sensory illusions that seem extremely vivid and realistic. This has some limits. She can only create an illusion within a 500 foot radius of her own location, and she cannot create an extremely broad or complicated illusion that spans the entire 500 foot area.

She of Many Faces prefers not to engage in combat directly, but instead use subterfuge and manipulation to drive her victims insane, or cause her enemies to kill themselves - or each other.

Backstory: A creature with neither name nor kin, She of Many Faces has existed since the dawn of time. Using her coercive and insidious magics, she has been responsible for causing wars, serial killings, and even creating numerous cults with seemingly no connection or deeper meaning. She has never been traced, and next to nobody knows of her existence. It seems that she has no ultimate goal. It seems that she simply wanders the world, causing as much strife as she can before moving on. Appearances, however, can be deceiving. And should she have a deeper, more sinister agenda, nobody is aware of what it might be, or how her seemingly random decisions have furthered it.

First can I say that the name in and of itself had me hooked. "She of Many Faces" I just had to read the rest. Upon reading the rest her abilities are borderline at most. The ability to manipulate a character's emotions and dreams without their consent is considered godmoding and is a offense on most RP sites. I will deliberate with the co-gm and we will give you a decision. Thank you for showing interest and submitting a character for this story.

Evening Rain
10-20-2016, 09:44 PM
Ohhh okay, I didn't realise that emotion manipulation was considered godmodding. I've done a lot of RP before but never in forums. How come the ability is so powerful? I mean, the idea was that a trained mage could realise what was happening and be able to resist it, provided they figured out there was shit going on. I could definitely rework her abilities, I just had the idea of a highly elusive and slippery antagonist who shows up in lots of places and has an easy time of gaining the characters' trust, using thought-reading to find out about them, and then exploit their personality flaws, and fears. Would this be okay if I just edited it?

Evening Rain
10-20-2016, 09:54 PM
I would be totally cool to just rework her abilities completely, but I would also be willing to try to tone back her current toolset and change the things that could be broken. For example, what if rather than magically altering her victims emotions through magic, she were capable of instead creating subtle poisons that she could trick her opponents to ingesting, which might then affect them to become violently angry, or it might just cause their body to rot. That would introduce a lot more room for it to be avoided, and also make it less flexible. Perhaps it even leaves slight traces of dark magic that can be discovered by more adept mages.

Evening Rain
10-20-2016, 10:16 PM
This is an idea for a bit of a rework. I still wanted to keep basic telepathy where she can only read thoughts to an extent, because it's necessary for her character to find the psychological weaknesses of her enemies. If I can, I'd still be happy to work with you to adjust and change anything that needs to be adjusted or changed.

Dark Magistrate
Name: She of Many Faces
Age: Unknown
Gender: Female
Race: Unknown
Sexuality: Aesexual

Personality: Enigmatic and self-serving, the shape-changing entity known as She of Many Faces thrives in chaos, savours entropy, and finds serenity in discord. None know her true identity, but she is ever-changing and malleable - able to adapt her mannerisms and body language to suit any situation. At heart she is cruel, destructive, and seems to have no goal aside from turning friend against friend, and spreading chaos across the world. She goes by many names, and is an actress capable of brilliantly portraying any number of individuals, be they male or female. She particularly enjoys creating rifts between lovers, and eventually manipulating them into killing each other. She is very elusive, very difficult to track, and shows up in the most unexpected places.

Appearance: As she has a talent for changing her appearance at will, little is known of her true appearance other than that she refers to herself as female. One day she will appear as a haughty elven male, the next as a young human girl.

She does have a preferred form, a stern middle-aged woman of about forty, with raven hair beginning to grey, and sharp, attractive features. While under this guise she poses as a teacher, and goes by the name Viola Rosenhart.

Beast Form: This is her true form, the darkest side to herself that she has very rarely shown in the past.

Equipment: The objects she carries are largely dependent on the form she is taking. She always seems to have on her person exactly what you would expect her to have, depending on the guise she has assumed.

Abilities: Able to change shape at will, She of Many Faces is limited to humanoid forms. As such, she cannot transform into any animal, dragon, or other creature.

She is very intelligent, and possesses the level of wisdom that only a being as ancient as time itself could possess. More importantly for her preferred method of doing things, she is incredibly charismatic, persuasive, deceptive, and manipulative. She has convinced mothers to murder their own mothers, and best friends to stab each other in the backs. This natural ability is significantly augmented by her magical powers.

The first of these is her telepathic ability. She is able to read minds, and as such determine the fears, dreams, and aspirations of her victims. Working against unwary, untrained individuals - she has free reign to investigate their deepest thoughts. If her target is experienced in magic, there is a chance that they will be able to realise what is going on - and perhaps even resist her gentle attempts at thought-reading.

She of Many Faces has developed a dark and horrific form of poison magic that she can direct in many ways. Using this poison, She of Many Faces can corrupt an item - typically food or water. When a victim comes into contact with this poison, they become subject to its effects. The effects vary from wracking someone with anger to slowly killing them in a more traditional manner, and to sleep and paralysis. If she spends enough time with an item, she can corrupt it so heavily that even just prolonged contact with it will affect the victim. This level of corruption is not subtle to those with experience against dark magic, and it can easily be picked up on by a more powerful mage. As she has no other form of self-defence, she is able to manifest more simple forms of noxious poison that can aspyhyxiate her victims, or degrade their cells.

Finally, She of Many Faces possesses the ability to alter people’s perceptions of reality using hallucinogenic poison. She can create a cloud of poison that evokes sensory illusions that seem extremely vivid and realistic. This has some limits. She can only create an illusion within a 500 foot radius of her own location, and she cannot create an extremely broad or complicated illusion that spans the entire 500 foot area. If a victim remains within the area for a full hour they will become extremely sick and could possibly die from ingesting the poison.

She of Many Faces prefers not to engage in combat directly, but instead use subterfuge and manipulation to drive her victims insane, or cause her enemies to kill themselves - or each other.

Backstory: A creature with neither name nor kin, She of Many Faces has existed since the dawn of time. Using her coercive and insidious magics, she has been responsible for causing wars, serial killings, and even creating numerous cults with seemingly no connection or deeper meaning. She has never been traced, and next to nobody knows of her existence. It seems that she has no ultimate goal. It seems that she simply wanders the world, causing as much strife as she can before moving on. Appearances, however, can be deceiving. And should she have a deeper, more sinister agenda, nobody is aware of what it might be, or how her seemingly random decisions have furthered it.

RisingPhoenix
10-21-2016, 02:46 PM
Evening Rain, your character needs to be reworked. There are some things in the sheet that are borderline if not all the way over the line of godmoddish. Manipulations of any kind is a touchy subject. When dealing with other players it is wise to shy away from powers that can manipulate a player's character without permission such as controlling their minds, their emotions, or their bodies. Its a touchy subject matter. The shapeshifting is absolutely fine, I don't mind that at all. I have no problem with her being able to seduce men with her wiles and getting what she wants that way.

ATTENTION PLAYERS
EVERYONE, WE ARE MOVING ON TODAY/TOMORROW. GET READY FOR THE SECOND ROUND OF POSTING. THOSE WHO DO NOT POST WILL HAVE TO CATCH UP. IF YOU DO NOT POST BY THE END OF THE SECOND ROUND YOU WILL BE REMOVED FROM THE STORY.

Evening Rain
10-21-2016, 09:23 PM
Sure, I'll come up with a new concept for her abilities and send that through asap

Evening Rain
10-21-2016, 09:36 PM
Are illusions okay?

Also, I was considering creating an ability that is basically a corrupting poison that only affects non-mages (so basically just NPCs) and slowly turns them into thralls who have no will of their own (kinda like zombies) but who can be easily controlled by She of Many Faces, like puppets - while she pulls the strings. Is that okay?

RisingPhoenix
10-22-2016, 01:38 AM
She of Many Faces is allowed to have minions. Illusions are okay. Let me know when you finish her.

Evening Rain
10-22-2016, 02:24 AM
This is what I came up with to try and balance things. She doesn't actually have any form of offensive ability. I tried to stay away from that to keep it fair since she has a lot of utility. Does this work well enough?

Dark Magistrate
Name: She of Many Faces
Age: Unknown
Gender: Female
Race: Unknown
Sexuality: Aesexual

Personality: Enigmatic and self-serving, the shape-changing entity known as She of Many Faces thrives in chaos, savours entropy, and finds serenity in discord. None know her true identity, but she is ever-changing and malleable - able to adapt her mannerisms and body language to suit any situation. At heart she is cruel, destructive, and seems to have no goal aside from turning friend against friend, and spreading chaos across the world. She goes by many names, and is an actress capable of brilliantly portraying any number of individuals, be they male or female. She particularly enjoys creating rifts between lovers, and eventually manipulating them into killing each other. She is very elusive, very difficult to track, and shows up in the most unexpected places.

Appearance: As she has a talent for changing her appearance at will, little is known of her true appearance other than that she refers to herself as female. One day she will appear as a haughty elven male, the next as a young human girl.

She does have a preferred form, a stern middle-aged woman of about forty, with raven hair beginning to grey, and sharp, attractive features. While under this guise she poses as a teacher, and goes by the name Viola Rosenhart.

Beast Form: This is her true form, the darkest side to herself that she has very rarely shown in the past.

Equipment: The objects she carries are largely dependent on the form she is taking. She always seems to have on her person exactly what you would expect her to have, depending on the guise she has assumed.

Abilities: Able to change shape at will, She of Many Faces is limited to humanoid forms. As such, she cannot transform into any animal, dragon, or other creature.

She is very intelligent, and possesses the level of wisdom that only a being as ancient as time itself could possess. More importantly for her preferred method of doing things, she is incredibly charismatic, persuasive, deceptive, and manipulative. She has convinced children to murder their own mothers, and best friends to stab each other in the backs.

She of Many Faces is able to corrupt and taint non-mages using an insidious magic that turns a victim into a puppet. The puppets appear as normal people, but powerful mages can detect the magic. A thrall has no mind of its own, but can be controlled perfectly by She of Many Faces, able to maintain a facade of normality. She prefers to corrupt the friends and loved ones of her victims, and use them as pawns and targets for her manipulation.

Finally, She of Many Faces possesses the ability to alter people’s perceptions of reality using hallucinogenic poison. She can create a cloud of poison that evokes sensory illusions that seem extremely vivid and realistic. This has some limits. She can only create an illusion within a 500 foot radius of her own location, and she cannot create an extremely broad or complicated illusion that spans the entire 500 foot area.

She of Many Faces prefers not to engage in combat directly, but instead use subterfuge and manipulation to drive her victims insane, or cause her enemies to kill themselves - or each other.

Backstory: A creature with neither name nor kin, She of Many Faces has existed since the dawn of time. Using her coercive and insidious magics, she has been responsible for causing wars, serial killings, and even creating numerous cults with seemingly no connection or deeper meaning. She has never been traced, and next to nobody knows of her existence. It seems that she has no ultimate goal. It seems that she simply wanders the world, causing as much strife as she can before moving on. Appearances, however, can be deceiving. And should she have a deeper, more sinister agenda, nobody is aware of what it might be, or how her seemingly random decisions have furthered it.

RisingPhoenix
10-22-2016, 07:01 PM
Evening Rain, She of Many Faces is accepted. I look forward to your post which is due by Sunday October 30, 2016. I will be posting shortly with a mover post to get everyone on their second round of posting.

SikstaSlathalin
10-23-2016, 04:09 AM
Name: Roderick St. Scorn
Age: 2500
Gender: Male
Sexuality: Straight

Personality: Roderick is what can be called a man's man. He's rough, he's tough, and he eagerly knocks down anyone allies or enemies who prove to be too annoying. He never speaks in hushed tones, but prefers to rely on his actions speaking louder than his words. He's the go-to-leg breaker, intimidator, and front line commander for powers the world over. And considering (in his opinion) the rest of the world is full of cowardly creatures who rely on trickery and deception to win he is the only front line commander of his caliber calling himself Marshal St. Scorn.

Appearance:
http://i821.photobucket.com/albums/zz139/Siks/RPs/TigerMan2_zps87d0447d.jpg (http://s821.photobucket.com/user/Siks/media/RPs/TigerMan2_zps87d0447d.jpg.html)

8 feet and a pillar of power, speed, and death at 1200 pounds. Usually he can be seen in just a loincloth and his machetes sheathed on his back. His eyes burn with red fury and his fur is the color of a wildfire.



Beast Form:
http://i821.photobucket.com/albums/zz139/Siks/RPs/FlyingCreature11_zpsb46672c4.jpg (http://s821.photobucket.com/user/Siks/media/RPs/FlyingCreature11_zpsb46672c4.jpg.html)

While short than his normal form at 7'8 his weight jumps up to 1600 pounds and his claws, teeth, and body become the razor like stone of his machetes and now he has 20 foot long wings sprouting from his back.



Equipment: Roderick carries a pair of cruel looking obsidian machetes that weigh more than most races he's come across.

Abilities: Being a very physical being Roderick abilities lie in straight blood and gore violence. He has the power of 8 full grown bull elephants, the speed of around 60 mph, and the durability of a big rig. His senses are the keenest among his peers and his claws and teeth can rip through most hides.

And while being a mindless killing machine is his default tactical choice he is capable of surprisingly brilliant warmongering having led many campaigns in his military career and using his affinity for the fire element makes him the whole package of what you want in a Jackboot.

The weakness of such a beast is one of his lack of magical defenses. While he's tough enough to take a few hits enough magic being thrown at him will kill him.

Backstory: Roderick St. Scorn wasn't born with that name, he cast aside his old name because it was the sound of weakness to his ears. He hated the peaceful life of his Pride, he wanted war and battle. He wanted to coat his claws with blood and be a god of war like his ancestors were, this is what turned him on the path of a Warmonger. He actively sought out wars and picked a side almost ensuring their victory himself. He loved the life of a warrior and it brought to every country in the world meeting many interesting people and forming tentative alliances.

Other: Roderick has his own line of Ghost Pepper meat snacks only the toughest can handle.

RisingPhoenix
10-24-2016, 06:06 AM
Name: Roderick St. Scorn
Age: 2500
Gender: Male
Sexuality: Straight

Personality: Roderick is what can be called a man's man. He's rough, he's tough, and he eagerly knocks down anyone allies or enemies who prove to be too annoying. He never speaks in hushed tones, but prefers to rely on his actions speaking louder than his words. He's the go-to-leg breaker, intimidator, and front line commander for powers the world over. And considering (in his opinion) the rest of the world is full of cowardly creatures who rely on trickery and deception to win he is the only front line commander of his caliber calling himself Marshal St. Scorn.

Appearance:
http://i821.photobucket.com/albums/zz139/Siks/RPs/TigerMan2_zps87d0447d.jpg (http://s821.photobucket.com/user/Siks/media/RPs/TigerMan2_zps87d0447d.jpg.html)

8 feet and a pillar of power, speed, and death at 1200 pounds. Usually he can be seen in just a loincloth and his machetes sheathed on his back. His eyes burn with red fury and his fur is the color of a wildfire.



Beast Form:
http://i821.photobucket.com/albums/zz139/Siks/RPs/FlyingCreature11_zpsb46672c4.jpg (http://s821.photobucket.com/user/Siks/media/RPs/FlyingCreature11_zpsb46672c4.jpg.html)

While short than his normal form at 7'8 his weight jumps up to 1600 pounds and his claws, teeth, and body become the razor like stone of his machetes and now he has 20 foot long wings sprouting from his back.



Equipment: Roderick carries a pair of cruel looking obsidian machetes that weigh more than most races he's come across.
Abilities: Being a very physical being Roderick abilities lie in straight blood and gore violence. He has the power of 10 full grown bull elephants, the speed of a racecar, and the durability of a tank. His senses are the keenest among his peers and his claws and teeth can rip through most hides.

And while being a mindless killing machine is his default tactical choice he is capable of surprisingly brilliant warmongering having led many campaigns in his military career and using his affinity for the fire element makes him the whole package of what you want in a Jackboot.

Backstory: Roderick St. Scorn wasn't born with that name, he cast aside his old name because it was the sound of weakness to his ears. He hated the peaceful life of his Pride, he wanted war and battle. He wanted to coat his claws with blood and be a god of war like his ancestors were, this is what210 turned him on the path of a Warmonger. He actively sought out wars and picked a side almost ensuring their victory himself. He loved the life of a warrior and it brought to every country in the world meeting many interesting people and forming tentative alliances.

Other: Roderick has his own line of Ghost Pepper meat snacks only the toughest can handle.

Does he even have a weakness? Like he's strong as hell. I must say we need a character of his caliber, but do tone down his strength to maybe 8 bull elephants and his speed to a max of 65 mph, maybe 70 for a speed car would be too fast I believe, I'm not big on that type of stuff. Anyways everything else looks great for this winged tiger.

SikstaSlathalin
10-24-2016, 10:08 PM
Ok fixed him and gave him a weakness to magic.

Koti~
10-25-2016, 03:08 AM
I would like to bring back Nora as a recruiter. She currently works at the Cwdu naval base as the first guard. She looks the same except for the loss of her left arm. She has not replaced it, and willing to let it.

PHYSICALITY
Physical Description

Name Nora Abigaile
Nickname Nabi
Alias Koko
Age 24
Gender Female
Sexual Orientation Bi Curious/ clarifies as Straight

At 6’ in height, Nora is quite the sight. She has a rather curvy figure with a light tan all over her body, though one would assume with how much time she spends in the water, one would think she would be darker. Her skin is nearly flawless, though there are small spots that seem to be patterned like scales rather than anything else. Her nails tend to have a very slight point to them, regardless of how many times they get clipped and filed down.

On a usual day, she prefers to wear a set of black combat boots that lace up to her shins, along with a set of white stockings underneath. Over those she prefers a pair of knee length cargo shorts, held up with a simple leather belt with a silver buckle. She prefers blouses with a matching blazer, though will settle for a simple black t-shirt and her spring jacket. She also wears a small vial around her neck, holding some rather dark liquid inside of it that seems almost syrupy.

As a still young Hydra, Nora has not grown into the standard size of Hydra, and has yet to gain some of the more deadly traits that would befit a Hydra. Even though, she is still a force to be feared. At full height, Nora is 15’ in height, from her tallest head to the base of her tail, and weighs 600 lbs in total. She is covered in deep green scales along her neck and back, yet has a more subtle lime green on her belly and at the joints for her legs. Her feet are adorned with a set of 5 razor sharp claws, 4 on the front and one to the inside, much like on a reptile.

Her 2 heads almost seems more akin to a snake than the standard Hydra head, and share a collective brain near the base of her head, making it easier to relay information between the two of their heads rather than normal. Her tail is 4 feet in length, and will also regrow if cut off.

Appearance
Hair: Nora’s hair is straight black, flowing down to the small of her back and rather thick making it a pain to hide. Underwater though, it begins to shimmer and lightens some, becoming a rather vibrant blue in some cases
Facial Hair: N/A
Eyes: A sea green, almost akin to seaweed in some lights
Build: A bit on the soft side, Nora has a decent physical frame, a nice hourglass shape with a slightly larger backside while having a very narrow shoulders.
Skin Tone: Lightly tanned
Height: 6’
Weight: 164 lbs
Unique Body Features: Even when dry, her body seems to glisten slightly in the light, either due to some passover from her other half, or just natural trait from the time she spends in water.
Along her left leg is a pattern of scale like lines, though most assume it is a tattoo.


MENTALITY
Personality Nora is a very cheery and outgoing person. Rarely one to stay cooped up, she likes to be outdoors and active, always trying to get her friends into doing something that is fun and enjoyable, even if she isn’t good at it. Never one to shy away, she likes helping others who seem to be in trouble even if she isn’t able to defend them the right way. Her rather brash acts of helping regardless of the situation has led her to get into minor bits of trouble from misreading the situation, and has landed her in serious trouble at some points.
Quirks
~Is rather fond of the grimms Version of My Little Mermaid.
~
Fears
~Lightning
~Fire
~Rabbits
~Ocean
Goal Though a bit simplistic, her goal is to be free, able to revel in her real form without having to hide it away all the time.
Strengths:
~Potent Marksmen
~Expert Swimmer
~Decent cook
~Sturdy and capable of taking hits
Weaknesses
~Close Combat
~Quick to act and assume.

COMBAT PROWESS
Combativeness
Natural Talents
~Natural swimmer
~Physically strong
~Perceptive of the area around her
Skills
~Proficient marksman with guns.
~Expert Acrobatic in water
~Adept acrobat on land.
Powers

Offensive
Tier 1:
Aqua Jet
--With a nearby source of water, she can fire short bursts of water with the same force as a bean bag shot from a shotgun.

Tier 2:
Water ball
--A ball made of super condensed water, they orbit around her, acting like homing shots rather than one shots. The max she can have at a given time is 3, with each being just slightly larger than a baseball.

Tier 3:
Water Slice
--A line of water that can be used to slice through most objects, though it doesn't have much force against armor. The spell can be combined with other either offensive or defensive spells for a counter measure

Tier 4:
Hydro Pulse
--A concentrated blast of water in the form of a ball that seems to vibrate. They explode on contact with a lot of heat that can cause up to 3rd degree burns on the opponent.

Tier 5:
Tsunami
--A massive wave of water with tremendous force behind the attack. It can though be focused to a fine point and used much like a cannon or piercing shot.

Defensive

Tier 1:
Aqua Wave
--An orb of water made from nearby, she can use this water to deflect and move small portions away from her, though this gets harder the larger or faster the target is. The more water around her though, the easier it is to use

Tier 2:
Aqua Shield
--A larger version of Aqua wave, the shield is much sturdier and able to take more hits, though it isn't as mobile as the wave

Tier 3:
Water Shell
--Same as the water shield, but it covers her entire body in a three foot radius from her body. She has to remain motionless for it to remain stable.

Tier 4:
Water Barrier
-An upgrade to Water shell, this allows her to expand the area she can cover to a maximum of 9 ft radius from her body.

Tier 5:
Water World
-- The final upgrade to water barrier, it is concentrated to a large ball around her that is made of condensed water that acts almost like Kevlar. It can move at high speeds and can move in all directions as long as it is possible, while keeping Nora her stable inside


Passive
Tier 1:
Amphibian lung
--With her natural heritage, Nora can survive up an hour underwater without having to catch her breath, though this is only if she is staying still. With moderate exercise, her time is reduced to 45 minutes, and with strenuous activity, it is even shorter to 30 minutes.
Tier 2:

Purify
--Simply as it states, she can purify water through physical contact. Though, this does cause her to absorb the contaminants into her in a form of negative energy, which can cause a slight headache for small area’s, a physical ache for larger, and even sickness for larger. As well, this is not instant, so it will take time to clean larger bodies of water.

Tier 3:
Water of Life
--When in contact with a body of water, Nora can use it to heal up wounds and damages. The water must be large enough to counter the damage, and she has to stay conscious during the process. As well, the water must be clean enough to use so that it won’t cause adverse damage to her body.

Tier 4:
Waters of Life
--An upgrade to the Water of life spell, this allows her to spread the healing power to other targets. The same rules follow from the last one, but now the ally must remain conscious as well.

Tier 5:
Aqua Adaptation
--Nora can now breath and move freely in the water as she could in air, without the normal resistance one would have underwater.


Weapon
Weapon Name: Aquos and Aerial.
Weapon Type:
~Aquos: An Ak 12 with a scope on it.
~Aerial: A Beretta M9 pistol with a lazer dot sight. .
Material: Standard on both
Ammo:
~Aquos: 5.56x45mm
~Aerial: 9mm
Length:
~Aquos: 945 mm (37.2 in) (725 mm stock folded)
~Aerial: 217mm (8.5 in)
Weight:
~Aquos: 3.3 kg (7.28 lb)
~Aerial: 952 g (33.6 oz)
Weapon Description/Info:
~Aquos: Standard Ak 12 with a toggle for semi-auto, and automatic fire.
~Aerial: Standard (http://upload.wikimedia.org/wikipedia/commons/thumb/6/61/M9-pistolet.jpg/300px-M9-pistolet.jpg) The major difference is on both sides it has the word Mermaid written on it in latin.

EQUIPMENT
Special Items
~ A diamond vial held around her neck with a simple black string. It contains 2 ounces of black liquid, which is actually water found in some of the deeper recesses of the ocean, which is actually heavier than regular ocean water.
Regular Items
~A simple silver ring with the greek word for water.


BACKGROUND

Race: Lernean Hydra: An ancient Serpent reptilian race of creature sporting many heads. Most are born in the lake of Lerna and some have spread to the further reaches of the seas, one even residing in the bermuda triangle. Though not proven, the Hydra was born of the deities Typhon and Echidna. Though still posing a threat to the world, the Hydra race has started to dwindle in number, due to how far they have spread out and how the lake of their origin has dried up, forcing them to move to a new location suited for their needs of survival.

Their young have the hardest time growing, as they usually start with two heads and do not grow into their full regenerative powers until they have hit adulthood, and even then it is still slow to gain the speed needed to be a useful ability. This has led to several young getting killed off before they could grow into maturity.

For this need, the offspring have slowly developed the power to disguise themselves as humans and walk among others, hoping to survive until they hit the age where they can survive on their own without the need for the disguise. This though is undone when introduced to salt water for long enough, and has resulted in a few getting revealed in towns and the such.

Bio/History

Born off the coast of Miami, was left to grow up on her own in an orphanage, unknowing of her family other than the pendant that she wears around her neck. and a knowledge not to enter the sea until needed. She lived there and grew to the age of 10, gaining many friends and a proper schooling needed with her time there. At the age of 10, she was called to the sea at night, where her mother revealed herself to her at the stroke of 12. There, she learned of her origin and given a mission to live and survive and grown. Finally happy to have met her mother, she promised to do that, going back to the orphanage and staying with them until the age of 18.

Once she had aged out of foster care, she went to live in a halfway house, finding a low paying job while spending her others learning how to drive as quickly as possible. She spent a full year in the house, saving up her money and keeping her spending short so as to be able to by a van. As a present for her 19th birthday, Nora managed to buy an old van in still good condition and spend the rest on a small generator for any electronices she might need while on her own.

After that, she headed off, taking her first trip to kentucky and finding a simple job as a ranch hand to work there and make some more money. One time there, her van was almost raided, the only thing stopping was the farm she was living nearby had heard the commotion and stopped it. When she found out, she decided to purchase a weapon to defend herself, as well as personalizing it. She stayed there for 6 months before moving on again, this time spending less time in each area than she had.

The next time she settled down for a while was in Ohio, enjoying the sights and local flavor there. While there, she became fast friends with a girl named Mariah who she met up with several times a week to meet and chat while she worked at the local gas station. Mariah was the one who gave her the nickname Koko for her chosen lifestyle and living choice.

After a year though, Nora had to say farewell and move on, having becoming too antsy with staying in town and moving on, promising to call whenever she had the time, and visit whenever she was around again. It would be a long time before Nora would settle down once again.







http://sites.psu.edu/mythologicalcreatures/wp-content/uploads/sites/22242/2015/03/g.jpg

Yamimoon
10-26-2016, 05:02 AM
N/A

RisingPhoenix
10-27-2016, 03:29 AM
How is his sexuality unknown? Why a doppelgänger? His personality is odd, how can he not care about people but then save their lives? A definite NO to him knowing all the fighting styles, weapon styles and skills of people he copies. If I were you I wouldn't do a doppelgänger for obvious reasons.

Yamimoon
10-27-2016, 05:21 AM
I will see if I can come up with something else. If I have nothing posted by the end of the day Thursday, then I am not taking the position.

SikstaSlathalin
10-28-2016, 12:28 PM
How goes it for everyone else?

Yamimoon
10-28-2016, 12:58 PM
I will be getting my post up in a couple of days!

RisingPhoenix
10-30-2016, 01:22 AM
Yami, I appreciate the post. Thank you for making the deadline. :)

GM Update: Due to the site moving servers, I'm giving everyone extra time to get their posts in. I will wait to see when the server jump is complete before setting the deadline.

Please remember to save your posts in Word or Google Docs in case they disappear after the server switch. You may post now or wait the choice is yours. Either way thank you all for contributing to the story it means a lot to me. Which is probably why I'm so critical of characters, but I hope for the best and I hope you all enjoy it and if at any point you're not, please let me know what I can do as GM to make the game enjoyable.

SikstaSlathalin
11-02-2016, 12:52 AM
Gdocs go!

Kayser
11-02-2016, 01:11 AM
Just posted my part.

SikstaSlathalin
11-05-2016, 04:40 PM
Back to work.

Lady Celeste
11-06-2016, 01:29 AM
I'm still adjusting a bit to Google Docs, and it hasn't helped that I've been seriously busy this month, but I'm getting there.

RisingPhoenix
11-07-2016, 11:40 PM
EVERYONE, POSTS ARE DUE BY FRIDAY. SINCE THE SITE MOVE IS COMPLETE (I THINK). November 11, 2016 is the cut off. We are simply waiting on a few more posts. One from Aureyon, one from Lady Celeste, one more from ShabadooBinx, and one from me. Please make time to get your posts up as we will be moving along without you come Friday. Siks, if you would like to post with Ali that would be fine.

Anyone have any questions let me know.

DCaesar of Wakanda
11-09-2016, 10:26 PM
Name: Raijin
Age: 18
Gender: Male
Sexuality: Hetero
Element: Shadow
Race: Demon(Technically Archdemon due to heritage)
http://orig02.deviantart.net/7c98/f/2015/181/3/f/vincent_valentine_by_mynxuu-d8zftl7.jpghttp://img05.deviantart.net/a5d1/i/2015/121/e/8/vincent_valentine_by_klaudnyne-d2umkqc.pnghttp://pre09.deviantart.net/6a95/th/pre/f/2014/081/1/b/1bce83ec5a0124617c9ab5d806d03384-d7b68w0.jpg
Personality: Rai is very rebellious towards authority figures, but laid-back to anyone else. Living on the periphery of society and caught between two worlds, he feels like an outcast, though, he juggles between positive and negative views. Young and angry, but with a quick wit and black humor, he is disaffected and disassociated with society, and does at times become quite apathetic. He has no fear, and has a huge heart beneath all of this rough exterior that he uses to protect it. He doesn't like to let that side of him slip too often as it often reminds him of who he was before, though he doesn't usually notice it.

Equipment: Not much other than the clothes on his back really.

Abilities:

Shadow Stalking - Raijin can go into an intangible state where he darkens into a shadow and cannot be physically touched, though, he himself can't physically touch anything either. He cannot spam this ability, should he be in a battle for instance to dodge multiple attacks.

Shadow Travel - As somewhat of an extension of the previous ability, he can travel through the shadows of organic shapes in a half mile radius, though, not exactly as a form of teleportation as, if a shadow isn't cast by something he cannot perform this technique.

Shadow Manipulation - He can alter the shape of both his own shadow and those of others, also able to project his voice through them, effectively possessing their shadow. This characteristic, though, does not have any significant effect on the physical person whom the shadow belongs.

Shadow Blasts - Raijin is slowly learning how to manipulate actual darkness, now just learning that he can solidify and concentrate the darkness into blasts of energy

(Demonic Traits)
Supernatural Strength - Rai has the incredible ability to defy weight limitations most within his race, but not completely break them. Dense, lengthy, or overweight items are easy to move and simple to use in nearly any manner.

Supernatural Endurance - Rai is supernaturally more enduring than humans, though a bit above average for his race because making him immensely durable/work longer/survive without supplies, resources, energy, or other items for an extended amount of time.

Flight - Possesses large leathery demonic wings that can carry him with at least human aircraft levels of speed.


Backstory: Rai was left by his father at a very young age, at doorstep to a human home. The humans who lived there would take him in and raise him as their own child. As Raijin grew however, he began to notice things about himself that were otherworldly.

He developed wings, black markings began to appear all around himself, and he grew horns. He also found though, that he could hide these other parts, making them seem as though they weren't there at all.

He feared to ask his 'parents' about what was going on because 1, they'd probably think that he was talking about the dreaded "Birds and Bees", and 2, when they did eventually figure it out that they would reject him. So, he attempted to live a normal life.

It would be this way for a while until one day, Rai was bullied at school. It wasn't for any reason in particular it was just random bullying but it tested Rai's temper. This would cause him to punch the bully, sending him flying across a pretty long hallway. Though not feeling as sorry as he should have, Rai realized that what he did was wrong and immediately left from school.

He had sent the bully to the hospital, and was expelled from that school. His "Parents" were not happy with him and a lot of yelling went on. It saddened the young man, they didn't seem to understand him at all, so he left.

Not too long afterwards though, Rai was approached by a man who said that he could help him. The man said that he knew what he was going through and about his "Unusual Attributes". Without finding any other place to turn, he agreed to go along with the strange man. It turned out that the strange man, was indeed his father. He told Rai what he was and why he did the things that he did. Once finding out, he wasn't sure that he wanted to accept the fact that he was a demon.

It was around then that he was eventually found by his "Parents". They apologized and tried to convince him to come home. His Father, told him that Demons belong within darkness and not among such lesser beings like humans.

Rai was at first very unsure of what to do. He was indeed a Demon, a supernatural creature that most humans feared and yet, his parents didn't seem to care about that, they seemed to love him anyway.

Despite all of the help that his father had given him, Rai decided that he wanted to rather be with his earthly parents. However, his father was none too pleased with his deciding to side against him. So, he killed the humans.

In a rage over his now lost parents, Rai fought and was defeated by his father, afterwards abandoning him entirely. His father vowed that he would one day convince Rai to become a true demon and take to frightening humans but he didn't care.

After his human 'parents' passed, something changed within him. Something snapped. The kindness faded. He is not the person that he was, no, that one is buried inside. He now really doesn't even care about other people as he feels that they would never last....or so he tells himself..

Other: Is typically weakened by condensed light, such as a spotlight or flashlight though sunlight doesn't have too much of an effect on him.

Lady Celeste
11-12-2016, 02:21 AM
I sent you a co-op starter earlier today Phoenix. :)

Epostle
11-12-2016, 11:36 PM
I'm pretty sure this RP is full, but I still gotta ask just in case.

My huge job switch has just taken place and for now I get more free time :>

RisingPhoenix
11-14-2016, 04:24 AM
GM Post in the works I should have it up by tomorrow after which everyone will have a week to get their posts up.

MC DC, the character looks good, go ahead and wait to post after the GM post. Once it's up go ahead and post your introduction. Don't forget the adept form for Raijin.

Epostle, if you want you can create a character, do let me know what ideas you have.

Lady Celeste
11-14-2016, 06:32 PM
Did you get the starter I sent you Phoenix? I never heard back from you about it, or if now would be too late then maybe I could time-skip the rest of it to get Kelda up to speed.

RisingPhoenix
11-15-2016, 02:32 AM
I just saw it Lady, my apologies, I'll have to move everyone to BlackBrick who isn't there already so give me some time.

Epostle
11-16-2016, 03:12 AM
I've got a bit of a treat with this character once I've got it done :>

SikstaSlathalin
11-16-2016, 10:46 PM
Back with interwebs.

Looks like Draxer the Fearstalker king will have a student now.

Epostle
11-17-2016, 02:50 AM
The inrerweb gods spoke to me and gave me reason once more!

SikstaSlathalin
11-17-2016, 03:24 AM
You too huh? XD

RisingPhoenix
11-17-2016, 06:30 AM
Epostle I saw your PM, I will get to it when I wake up in the AM.

Thank you all for your interest and continued participation in this story. Remember all posts are due by Tuesday November 22, 2016. I am thinking of doing a small break for the holidays to give everyone time to spend with family and then we restart after Thanksgiving, around November 28th. If you all like this idea let me know. I don't want to RP to be without posts for too long so any ideas is greatly appreciated.

Anyways, let's welcome MC DC and Epostle back into the fold.

Epostle
11-17-2016, 01:36 PM
Ok, I know it's a bit off, but with things the way they are...

Dark Magistrate

Name:

The Primordial

Age:
No concept of age

Gender:
Unkown

Sexuality:
Unkown

Personality:
Hive mind like. Power hungry and a want to control.
http://cdn.wccftech.com/wp-content/uploads/2015/08/Flood_5-28-13_2a-635x357.jpg
Beast Form: {Every Dark Magistrate has a Legendary Beast Form}
Equipment: None


Abilities:

Hive Mind – Being the leader of “The Parasite,” this being is able to communicate with all beings of its race on a grand scale, scaling hundreds of miles before needing something to echo its thought requests. Though this ability allows him to communicate with other creatures, it cannot do so on the same scale. The Primordial must be near.

Evolution – Consuming beings is what makes the Parasite so dangerous. Consuming prey allows the evolution of the being. Depending on what it consumes, determines what it gains. When it gains these abilities, it is not as strong as the enemy it consumes nor as coordinated, but can grow in power over time.

Evolution II – Along with the magical abilities, it is also able to gain the same physical attributes as the prey it consumes. It fuses with the DNA of the prey in order to become what it is, and add it to the evolution tree. Though the strength and speed is improved compared to the original host, it is less coordinated with attacks.

Evolution III - A perfect parasite would not be a threat if it could not become smarter. When consuming its host, it learns 15% of what the prey’s knowledge was. This ability automatically spreads to selected strains of the Hive in order to build its potential.


Backstory: Throughout ages, every species has had an enemy so malicious, so unforgiving, that slaughter isn’t a term for what some races do. To become perfect, one must destroy and replace that which is weaker. Evolve, consume, grow, and repeat, is all this thing understands. The Primordial is only the beginning of what is to come. A being that has endured the test of time itself, has finally found its way to earth. Humanity will have never seen an enemy of this nature.

Other: This character starts as a bottle of dust.


The Parasite

The parasite is a species not of this galaxy, if this universe. Only the oldest of beings will know of its existence, but will also be in shock to hear if it were to ever arise again. Starting out as small spores, the parasite disease is produced, via airborne at first. The parasite is almost like a virus similar to that of AIDS. It’s very hard to contract its airborne disease without the perfect planetary atmosphere. These spores, in essence, are the beginning stages of which it begins to infect small creatures, such as bacteria.

In bacterial stage, the parasite extends its life by a few minutes before dying, rather than a few seconds. After finding suitable host bacteria, the process of infection begins to mutate the bacteria, giving the bacteria more aggressive tendencies to absorb anything that comes in its path, whether dead or not. Revival of dead bacteria and cells are in dominance, bring back rather nasty diseases, much like lepercy and the black plague.

While in this infection phase, the infection of small creatures such as rats and mice begin to occur. There are two different paths that this infection takes. It will either unsuccessfully merge with the being, causing a death to both the creature and the bacteria, or it will successfully merge, and stay dormant for a while.

During the death stage through the failed merge, though the bacteria dies, it can and will revitalize if in contact with water. Water is the substance of life, and this is much the same example. If coming in contact with water, from death will come life. A plant will bloom, sporting a thick trunk and a rather grotesque bulb that will bloom and begin the plant reproductive stage. The plant will trying to climb as high as it can and near any plant, spreading itself and infection all vegetation within time. The vegetation that is infected will repeat the same steps as told.

During the successful merging stage, the rat within a few weeks will start to come down with a fever. Symptoms of the cold will come through, making the rat and anything it breathes or comes in physical contact with will most likely spread the disease. Further along time, the rat will grow more violent, and will begin to go through emotional as well as physical changes. Aggression rises as coordination decreases. Soon after all of this, not many people know. No one has lived long enough to witness that part.

RisingPhoenix
11-20-2016, 07:40 PM
Evening Rain has bowed out, there is now an available slot on the side of EVIL! :)

Epostle Siks and I will read over the character and let you know.

Lady Celeste
11-20-2016, 08:45 PM
Has anyone heard from Yami lately? She hasn't logged on in almost a week.

Epostle
11-21-2016, 02:59 AM
I'm in no rush. Turkey day here we come :>

RisingPhoenix
11-21-2016, 08:45 AM
Oh my goodness.

Okay anyone who doesn't post by TUESDAY NOVEMBER 22nd will get a strike. Three strikes and you're out!

Did everyone just up and disappear or something? Thank you Lady Celeste for sticking around. Thank you Epostle for being active. I am excited for the character, though I don't know how well it will fit into the story I implore you to have fun showing me. You have the option of posting before Tuesday or waiting to post after my GM post.

I hope everyone has an awesome Thanksgiving. Do enjoy your family and friends, but remember that posts are DUE November 30, 2016 AFTER my post on Tuesday.

DCaesar of Wakanda
11-21-2016, 04:44 PM
So just to be sure, RP, you want me to do the introduction, like, what he'd be doing n all that before this Dorian dude comes in to take him to that school? Or is he supposed to already be there? And if it's the latter, what's he supposed to do?

RisingPhoenix
11-21-2016, 05:40 PM
So just to be sure, RP, you want me to do the introduction, like, what he'd be doing n all that before this Dorian dude comes in to take him to that school? Or is he supposed to already be there? And if it's the latter, what's he supposed to do?

He can already be a student at BlackBrick Academy it would make more sense for them to teach him how to control his demonic nature and learn of his heritage.

Epostle
11-21-2016, 05:55 PM
You'll see how it'll fit ��

RisingPhoenix
11-21-2016, 11:51 PM
You'll see how it'll fit ��

*blush*

DCaesar of Wakanda
11-21-2016, 11:56 PM
if it's the latter, what's he supposed to do?
-

Epostle
11-22-2016, 01:37 AM
Lawls that did sound bad pretty bad huh?

RisingPhoenix
11-22-2016, 05:45 AM
-
MC DC, he would be learning at BlackBrick Academy. He would be a senior there getting ready to graduate. He would be like Alimiax already at the Academy learning and enjoying the learning process.


Lawls that did sound bad pretty bad huh?

Yes, yes it did

Yamimoon
11-22-2016, 02:13 PM
Sorry for not being on this last week. My new class is not an easy. I haven't had much time to do anything in the last week other than homework. I will get to my post, but I can't guarantee that I will be able to get it up today. Sorry.

Lady Celeste
11-22-2016, 08:51 PM
I may need an extension as well; I still have a lot on my plate IRL, and I'm still just starting to work my way back into the RP scene as it is now.

RisingPhoenix
11-22-2016, 11:01 PM
I have extended Yami's deadline to November 29th, if you need the same Lady Celeste then the 29th it is, but if you two get too far behind I don't know if you'll be able to catch up. Still, the extension is granted.

Yamimoon
11-24-2016, 02:43 AM
I got my post up! Also don't worry. I wont let what happened last week happen again. I will not fall behind.

Ley me know if their is something I missed or need to change in my post!

RisingPhoenix
11-24-2016, 05:42 AM
EVERYONE, HAPPY THANKSGIVING. ENJOY YOUR TIME WITH FRIENDS AND FAMILY!

Epostle
11-24-2016, 12:56 PM
And make sure to eat the most ungodly amount of turkey, ham and pie you can :>

RisingPhoenix
11-26-2016, 12:33 AM
4 Days until everyone's posts are DUE!

SikstaSlathalin
11-27-2016, 11:20 PM
gotcha.

RisingPhoenix
11-29-2016, 01:40 PM
Does anyone have any questions? if you haven't already, please join our Skype Conversation. We don't CALL, we simply chat with each other about important story related ideas, and we chat about just normal life. If you haven't already join Skype and I'll add you to the conversation.

Posts are still due TODAY!

Lady Celeste
11-29-2016, 02:05 PM
Does anyone have any questions? if you haven't already, please join our Skype Conversation. We don't CALL, we simply chat with each other about important story related ideas, and we chat about just normal life. If you haven't already join Skype and I'll add you to the conversation.

Posts are still due TODAY!
I'll have my post up by tonight; got a concept in mind, so now all that's left is to see about writing it all down.

RisingPhoenix
11-30-2016, 12:19 AM
Fabulous, I look forward to it.

RisingPhoenix
12-01-2016, 08:01 AM
When I post there will be a THREE MONTH TIME SKIP. During this time a lot will happen. Everyone will have reached their Adept form and will have mastered it. Everyone will need to do a summary of what their challenges were during that time. In regards to the Dark Magistrate, they will be working on building an empire for Auro Establishing bases in the four major nations of the new world. He will become a crime lord which will in turn build his army of thugs and such.

The story will become more action oriented when there are missions of infiltration and such it is the job of the mystics to keep peace for as long as possible, but Auro will be sending thugs to disrupt the peace every chance he gets. There will be a lot of emotion and a lot of drama in the coming posts.

Thank you to those who have been posting. I need a head count as to who is still here. We will be moving along today once I get up the post.

Epostle
12-04-2016, 07:13 PM
I am trying to get this post done tonight, but it is going to be a decently long post. I've got a few pages sank into this post so far, so rest assured there will be a post... hopefully tonight.

Lady Celeste
12-07-2016, 01:45 AM
I have a major assignment due on the 12th, so I most likely won't be able to post until the 13th or later.

Epostle
12-08-2016, 02:08 AM
Will have the post done by this weekend.

RisingPhoenix
12-08-2016, 03:48 AM
Thank you all for the updates. Looking forward to all the posts. :)

Atrum Daemon
12-09-2016, 05:29 PM
I'm knee deep in the holiday season at work so I'm pretty busy lately. I should be able to post before work today, though.

Jacogos
12-11-2016, 07:23 AM
I exist in this forum now.

RisingPhoenix
12-11-2016, 07:27 AM
I exist in this forum now.

Oh my goodness, is that who I think it is? The one and only Caine Immori? I meant Jacogos. How are things my friend? So I do have to ask what Nemine has been doing this entire time since Dorian is now a god.

Jacogos
12-11-2016, 07:39 AM
Apparently I need to catch up on my lore, holy shit. What the devil did I miss?

RisingPhoenix
12-11-2016, 09:13 PM
Well to start off Auro and Mahvalli were the evil set in Mystics Origins. Since then Auro has been under a slumbering spell, but has been awakened in this new story Mystics IV Reincarnate. It has been nearly 500 - 600 years since the events of The Past Never Dies in which the team successfully defeated an evil sorcerer thus restoring the balance back to the world and bringing peace once again. It wasn't without it's sacrifices.

Auro - A Spiritual Voodoo Witch Doctor and Poison Dragon. Current leader of the Dark Magistrates. Up and coming Crime Lord.

This story will be more modern day mixed with high fantasy in that the Mystics are like vigilante heroes stopping the Crime Lord's dirty works to ensure peace continues and eventually they will have to face the Crime Lord himself.

CWDU - Combined World Defense Unit is the police force of the new world. Brought together to help patrol the known worlds to keep peace in the streets.

Anything else you want to know? Anything else you are curious about? Please do not hesitate to ask me. There is a link to my Mystic Mythos which gives you an overview of the GODS of this fantasy world.

Epostle
12-11-2016, 10:44 PM
Ok, I'm not trying to push this back any further, but this post I'm working on is going to be 3 different stories, so it's taking me a bit to keep everything I need in it sensible as well as tasteful. So, if I don't get this tonight, I'll get it next weekend. I currently am going into page 4 as we speak so please bear with me.

SikstaSlathalin
12-13-2016, 04:09 AM
http://role-player.net/forum/entry.php?b=17229

The much owed explanation to my absence.

Lady Celeste
12-13-2016, 08:59 PM
My assignment is taking longer than expected; I'm working on it as fast as I can, but it looks like I'll be taking longer than expected to get back to posting.

Qetsiyah
12-14-2016, 02:26 AM
Dark Magistrate
Name: Qetsiyah
Age:25 (Though this does not matter as I am basically immortal)
Gender: Female
Sexuality:Straight

Personality:Generally Very Flirtatious even with the enemy but also a cunning master mind preferring to use mind and magic over brawn my British accent obscures most words I use.Can seem very nice even though I am not and my aura is an evil white type.I am also very prone to feeding on human life force.

Appearance:British female With golden blonde hair I generally have my hair out or in a ponytail.I also usually wear a small white dress with a dress coat on with it.

Beast Form:White Raven

Equipment:A white umbrella that turns into a white wand or white sword.

Abilities:Her powers are based around dark magic but generally comes out as white. Her modes of transportation is Poofing in a cloud of white smoke.I cannot use a large amount of magic without her umbrella or I will pass out and or die. I am extremely dangerous as I am great at sword fighting.

Backstory:She was a teenager when she found out about her powers and was contacted immediately by the dark magistrate who trained her in the ways of dark magic. She fell in love with a human but the magistrate forced me to kill him and I have not loved since.

RisingPhoenix
12-14-2016, 04:21 AM
Qetsiyah, before I reply with my decision, are you able to commit to the rules and regulations of this story? Have you read the entire original post? Have you read all the IC posts? How much of what is going on are you aware of? Will you be comfortable writing in excess of three paragraphs per post?

Arthera
12-16-2016, 07:10 PM
*Peeks in after a sizable time away*

I remember Origins! You left Milori on a sinking Atlantis under siege by a Kraken, Leviathan and an army of goons. She didn't even have time to make it to the last fight T__T

Still, she was very much alive at the end!

RisingPhoenix
12-16-2016, 09:04 PM
*Peeks in after a sizable time away*

I remember Origins! You left Milori on a sinking Atlantis under siege by a Kraken, Leviathan and an army of goons. She didn't even have time to make it to the last fight T__T

Still, she was very much alive at the end!

That poor being. I'm sure she managed to stay alive somehow.

SikstaSlathalin
12-16-2016, 10:53 PM
We can make it work.

RisingPhoenix
12-17-2016, 01:15 PM
As long as everyone is posting at a steady pace I am fine with that. We don't have to rush through things, Arc 1 will be ending soon and Arc 2 will be starting shortly after.

Arthera
12-17-2016, 04:36 PM
That poor being. I'm sure she managed to stay alive somehow.

Council was a bunch of boring meanies! And they took off with mountain-slayer's unconscious body too. The issue with bringing back Milori is that she was Water way back then, she was powered up from training, the weapon quest and untold upgrades from kinda fusing with Leviathan at the end.

SikstaSlathalin
12-17-2016, 05:29 PM
Nika has been living on the sun since Origins learning at the hand of Helios so she'll be on the same level as the other Ancients. XD

RisingPhoenix
12-17-2016, 08:03 PM
Do I need to explain the hierarchy of power to you all AGAIN? Behave and have fun. -_-

RisingPhoenix
12-30-2016, 04:38 AM
MEETING SUNDAY, ALL WHO CAN ATTEND PLEASE NOTIFY ME VIA REPLY TO THIS MESSAGE!

Yamimoon
12-30-2016, 04:59 PM
I can more than likely attend. What time on Sunday is the meeting?

Epostle
12-31-2016, 01:34 PM
Sure I can attend :D

The post is almost done I got busy with work... life of a computer guy :<

SikstaSlathalin
01-07-2017, 03:13 PM
Guess I missed much.

Yamimoon
01-07-2017, 05:37 PM
Name: Aaron Raylight (True name: Aeterna Ignis)
Age: 18
Gender: Male
Sexuality: Bisexual
Element: Shadow

Personality: Aaron is a very wise person that has seen the world evolve for many years. However not him personally. It is the soul of the Phoenix that has become him. Because of this he is torn between who he was, and who he is. Thought it never shows. He is a very kind person, and is willing to do anything to help others. He is also calm and collected in his mannerisms, and well as how he deals with people. Whether it be in battle, in a group, or one on one.

Appearance: http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/c8b1f6f575_26293372_o2_zpsgjcjw07i.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/c8b1f6f575_26293372_o2_zpsgjcjw07i.jpg.html)


Neophyte Form:
http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/48f0ffb68c4897bf694cf4d35a869db6_zpsv8tfkhxd.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/48f0ffb68c4897bf694cf4d35a869db6_zpsv8tfkhxd.jpg.h tml)

Adept Form:
http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/7071ad6e-1ee8-4e3b-b130-e29cd40e45b6_zpstk1lljmg.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/7071ad6e-1ee8-4e3b-b130-e29cd40e45b6_zpstk1lljmg.jpg.html)

Master Form: http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/anima__suzaku_by_wen_m-d6ngyar_zpsmaei1yy3.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/anima__suzaku_by_wen_m-d6ngyar_zpsmaei1yy3.jpg.html)


Equipment: He wields a solid steel bo staff

Abilities:

Shadow Manipulation – The ability to change the shape of the shadows to whatever he wants. Making it a versatile ability. It can create restraints, weapons, and barrios. Depending on what form he is in dictates how much light effects the shadows, and how much light is required to break the shadows.

Shadow Mimic – This ability allows him to move through the shadows without being seen. However, this ability has its limits. In his human form he can only move through the shadows for about a half a mile. In his other forms the distance is greatly increased. When in his Master form he can move in a twenty-mile radius.

Shadow Shift – This ability can only be used in his Adept and Master form. This ability allows him to create an area that is void of light. (Except if you can make the light yourself.) Inside of the space he is king, and all of his powers over shadow get a power boost. However, there is one flaw in this ability. That is how long he can keep it up. In his Adept form he can hold it for only ten minutes. And in his Master form he can only hold it for twenty minutes.

Shadow sight - He is able to see through shadows and a sort of reminiscence.



As a phoenix his race grants his serval special ability’s that he uses from time to time. Some come naturally, and others he can use at will.

The ability’s that come naturally are enhanced agility, reflexes, strength, and being able to see in the dark. All of these also effect his human form. So he needs to be careful when dealing with normal people.

He is also able to heal the wounds of others. However, not with his tears like all of the legends say. He uses the shadows to heal. By utilizing his power of shadow he can heal a wound by using his life as a medium. However, depending on the injury it might take more than his life energy. He can add his blood to the mix to increase the healing, but this has a negative effect on his body, and can result in him to exerting himself. Causing him to lose consciousness.

He also has a healing factor in his body. this allows him to heal minor injuries. However, if the injury is bad enough even his ability to heal will take a while, and possibly cause him to pass from this world.



Many legends surround the Phoenix. From how they are able to heal wounds to how they resurrect through the flames of death and rebirth. Not many people know the truth of these matters, and the Phoenix’s like to keep it that way. If people knew the truth, then they might try to uptake the power for themselves.

Unlike the legends of old a Phoenix doesn’t heal with his tears, but with their element and blood. They use their element to heal injuries that are minor, but if the injury is saver enough they will have to add their blood to the mix to increase the power of the healing. This is due to a phoenix’s natural healing ability’s, and thus increase the ability for the recipient’s body to heal with the flames.

Each Phoenix has a different element that they control. You can usually tell what element the Phoenix is by their coloration. A Phoenix that controls water for example would have feathers of dark blue, if they control we shadow their feathers would be black. This is true for all the different breeds of Phoenix.

Now the most interesting fact that people seem to not know much about is how a Phoenix is not able to be reborn from their ashes. No, that is not the case. Every Phoenix has a special necklace that has a pendant made form a rare mineral called a flare stone. Theses stones are created when a Phoenix was first born. Thus making the stone very precious to the Phoenix. However, the importance of this stone was elusive till just a little while ago.

The stone is vital for the Phoenix to be ‘reborn’. Now this is a relative term. The stone is a medium that allows the Phoenix to pass his knowledge power and who he is to the next generation. This is not passed to another Phoenix, but to a person that is normal. It has to be passed to a human that is either the Phoenixe’s son, or a human that has made a blood pact with the Phoenix to become the next of his lineage. Thus the blood line of the Phoenix never dies, and is reborn.

Now if anything was to happen to the mineral that makes the pendant. Like if it was to break. This would destroy the line of that Phoenix, and he would truly die ones his container died.

Backstory: Marcus was sitting in his house as the time was ticking away. He has been a part of the Pheonix clan for about forty years, and it was time to pass the legacy of Aeterna Ignis onto the next generation. Granted it is only a name and the memories of all of the Shadow Phoenix’s that have been before him. As well as his power. This process would kill him, but in the end that is what he signed up for when he made the blood pact with Silver. Now it was time for his grandson Aaron to claim his birth right.

Aaron was in school getting ready to go home. His grandfather told him that he had a surprise for him once he got home today. So he made his way home as fast as he could. He wanted to know what his grandfather’s surprise for him was. By the time he got home his grandfather was sitting on the couch waiting for him to arrive. Aaron dropped his backpack by the door, and made his way over to the couch and sat down.

He had a concerned look on his face when he looked at his grandfather’s serious expression. “What is going on Grandpa?” He asked as he looked at his grandfather. Smiling at Aaron he held out his hand. Aaron took the gestor, and his grandfather placed the pendant in his hand. “The time has come to pass on the legacy.” He said as he continued to smile. Aaron knew what this meant, and was not ready for this. However, he knew that if it was time there was nothing he could do about it.

“Are you sure about this Grandpa?” He asked in an effort to try and delay this as much as possible. “Yes my boy. It is time for you to become the Shadow Phoenix. I have lived a long life, and I am ready.” He said as he pulled out a dagger. Running the blade across his hand cutting the skin he looked over at his grandson whom he has raised since his father died. He was so proud of him. He knew he was ready, and it was time.

Aaron took the dagger cutting his hand in the same fashion. He then placed the pendant in that hand and reached it out. “I love you Grandpa, and may you rest in peace.” He said a little choked up as tears ran down his face. Marcus smiled knowing how hard this was for him, but it needed to be done. Besides he would know everything he was by the time this was over. “May you walk a path that is suited to you my boy.” He said as he reached his cut hand out and grabbed his grandsons hand.

The transfer commenced as everything was passed onto Aaron. However, something that was unexpected happened. A portal opened up in the room as the transfer was happening, and a man walked into the house uninvited. But before anything could happen the young man passed out from the transfer, and his grandfather turned to ash.

When he finally regained consciousness he looked around at the dungeon like room that was his prison. Now he had all the memories of his ancestors. Including his grandfather. Tears began to flow once more not that he knew why he needed to become the Phoenix. His ancestor was the Shadow mystic, and he was to protect the world form the evil that was now trying to take it over, and he was unable to do this in his grandfather’s body.

Then suddenly he snapped back to reality, and looked around at his surroundings, and also realized the pendant was missing. He began to struggle against his bindings, and used the shadows in the room to cut them. He was about to leave the room when a man that was half naked entered the room. He didn’t know who or what this man was, but his blood turned cold when he saw the necklace in his hands. He knew what this meant, and tried to get it back.

Once everything was said and done a curse was placed upon him, and he now has to work for the man. Who he now knows as Master Auro.

Other:
http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/wire_wrapped_stone_pendant_-_red_heart_stone_w_silver_wire_6f1ed65a_zpsetd0kq4 z.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/wire_wrapped_stone_pendant__red_heart_stone_w_silv er_wire_6f1ed65a_zpsetd0kq4z.jpg.html)

RisingPhoenix
01-13-2017, 05:47 PM
Name: Aaron Raylight (True name: Aeterna Ignis)
Age: 18
Gender: Male
Sexuality: Bisexual
Element: Shadow

Personality: Aaron is a very wise person that has seen the world evolve for many years. However not him personally. It is the soul of the Phoenix that has become him. Because of this he is torn between who he was, and who he is. Thought it never shows. He is a very kind person, and is willing to do anything to help others. He is also calm and collected in his mannerisms, and well as how he deals with people. Whether it be in battle, in a group, or one on one.

Appearance: http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/c8b1f6f575_26293372_o2_zpsgjcjw07i.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/c8b1f6f575_26293372_o2_zpsgjcjw07i.jpg.html)


Neophyte Form:
http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/48f0ffb68c4897bf694cf4d35a869db6_zpsv8tfkhxd.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/48f0ffb68c4897bf694cf4d35a869db6_zpsv8tfkhxd.jpg.h tml)

Adept Form:
http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/7071ad6e-1ee8-4e3b-b130-e29cd40e45b6_zpstk1lljmg.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/7071ad6e-1ee8-4e3b-b130-e29cd40e45b6_zpstk1lljmg.jpg.html)

Master Form: http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/anima__suzaku_by_wen_m-d6ngyar_zpsmaei1yy3.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/anima__suzaku_by_wen_m-d6ngyar_zpsmaei1yy3.jpg.html)


Equipment: He wields a solid steel bo staff

Abilities:

Shadow Manipulation – The ability to change the shape of the shadows to whatever he wants. Making it a versatile ability. It can create restraints, weapons, and barrios. Depending on what form he is in dictates how much light effects the shadows, and how much light is required to break the shadows.

Shadow Mimic – This ability allows him to move through the shadows without being seen. However, this ability has its limits. In his human form he can only move through the shadows for about a half a mile. In his other forms the distance is greatly increased. When in his Master form he can move in a twenty-mile radius.

Shadow Shift – This ability can only be used in his Adept and Master form. This ability allows him to create an area that is void of light. (Except if you can make the light yourself.) Inside of the space he is king, and all of his powers over shadow get a power boost. However, there is one flaw in this ability. That is how long he can keep it up. In his Adept form he can hold it for only ten minutes. And in his Master form he can only hold it for twenty minutes.

Shadow sight - He is able to see through shadows and a sort of reminiscence.



As a phoenix his race grants his serval special ability’s that he uses from time to time. Some come naturally, and others he can use at will.

The ability’s that come naturally are enhanced agility, reflexes, strength, and being able to see in the dark. All of these also effect his human form. So he needs to be careful when dealing with normal people.

He is also able to heal the wounds of others. However, not with his tears like all of the legends say. He uses the shadows to heal. By utilizing his power of shadow he can heal a wound by using his life as a medium. However, depending on the injury it might take more than his life energy. He can add his blood to the mix to increase the healing, but this has a negative effect on his body, and can result in him to exerting himself. Causing him to lose consciousness.

He also has a healing factor in his body. this allows him to heal minor injuries. However, if the injury is bad enough even his ability to heal will take a while, and possibly cause him to pass from this world.



Many legends surround the Phoenix. From how they are able to heal wounds to how they resurrect through the flames of death and rebirth. Not many people know the truth of these matters, and the Phoenix’s like to keep it that way. If people knew the truth, then they might try to uptake the power for themselves.

Unlike the legends of old a Phoenix doesn’t heal with his tears, but with their element and blood. They use their element to heal injuries that are minor, but if the injury is saver enough they will have to add their blood to the mix to increase the power of the healing. This is due to a phoenix’s natural healing ability’s, and thus increase the ability for the recipient’s body to heal with the flames.

Each Phoenix has a different element that they control. You can usually tell what element the Phoenix is by their coloration. A Phoenix that controls water for example would have feathers of dark blue, if they control we shadow their feathers would be black. This is true for all the different breeds of Phoenix.

Now the most interesting fact that people seem to not know much about is how a Phoenix is not able to be reborn from their ashes. No, that is not the case. Every Phoenix has a special necklace that has a pendant made form a rare mineral called a flare stone. Theses stones are created when a Phoenix was first born. Thus making the stone very precious to the Phoenix. However, the importance of this stone was elusive till just a little while ago.

The stone is vital for the Phoenix to be ‘reborn’. Now this is a relative term. The stone is a medium that allows the Phoenix to pass his knowledge power and who he is to the next generation. This is not passed to another Phoenix, but to a person that is normal. It has to be passed to a human that is either the Phoenixe’s son, or a human that has made a blood pact with the Phoenix to become the next of his lineage. Thus the blood line of the Phoenix never dies, and is reborn.

Now if anything was to happen to the mineral that makes the pendant. Like if it was to break. This would destroy the line of that Phoenix, and he would truly die ones his container died.

Backstory: Marcus was sitting in his house as the time was ticking away. He has been a part of the Pheonix clan for about forty years, and it was time to pass the legacy of Aeterna Ignis onto the next generation. Granted it is only a name and the memories of all of the Shadow Phoenix’s that have been before him. As well as his power. This process would kill him, but in the end that is what he signed up for when he made the blood pact with Silver. Now it was time for his grandson Aaron to claim his birth right.

Aaron was in school getting ready to go home. His grandfather told him that he had a surprise for him once he got home today. So he made his way home as fast as he could. He wanted to know what his grandfather’s surprise for him was. By the time he got home his grandfather was sitting on the couch waiting for him to arrive. Aaron dropped his backpack by the door, and made his way over to the couch and sat down.

He had a concerned look on his face when he looked at his grandfather’s serious expression. “What is going on Grandpa?” He asked as he looked at his grandfather. Smiling at Aaron he held out his hand. Aaron took the gestor, and his grandfather placed the pendant in his hand. “The time has come to pass on the legacy.” He said as he continued to smile. Aaron knew what this meant, and was not ready for this. However, he knew that if it was time there was nothing he could do about it.

“Are you sure about this Grandpa?” He asked in an effort to try and delay this as much as possible. “Yes my boy. It is time for you to become the Shadow Phoenix. I have lived a long life, and I am ready.” He said as he pulled out a dagger. Running the blade across his hand cutting the skin he looked over at his grandson whom he has raised since his father died. He was so proud of him. He knew he was ready, and it was time.

Aaron took the dagger cutting his hand in the same fashion. He then placed the pendant in that hand and reached it out. “I love you Grandpa, and may you rest in peace.” He said a little choked up as tears ran down his face. Marcus smiled knowing how hard this was for him, but it needed to be done. Besides he would know everything he was by the time this was over. “May you walk a path that is suited to you my boy.” He said as he reached his cut hand out and grabbed his grandsons hand.

The transfer commenced as everything was passed onto Aaron. However, something that was unexpected happened. A portal opened up in the room as the transfer was happening, and a man walked into the house uninvited. But before anything could happen the young man passed out from the transfer, and his grandfather turned to ash.

When he finally regained consciousness he looked around at the dungeon like room that was his prison. Now he had all the memories of his ancestors. Including his grandfather. Tears began to flow once more not that he knew why he needed to become the Phoenix. His ancestor was the Shadow mystic, and he was to protect the world form the evil that was now trying to take it over, and he was unable to do this in his grandfather’s body.

Then suddenly he snapped back to reality, and looked around at his surroundings, and also realized the pendant was missing. He began to struggle against his bindings, and used the shadows in the room to cut them. He was about to leave the room when a man that was half naked entered the room. He didn’t know who or what this man was, but his blood turned cold when he saw the necklace in his hands. He knew what this meant, and tried to get it back.

Once everything was said and done a curse was placed upon him, and he now has to work for the man. Who he now knows as Master Auro.

Other:
http://i886.photobucket.com/albums/ac62/Noblesse_Raizel/wire_wrapped_stone_pendant_-_red_heart_stone_w_silver_wire_6f1ed65a_zpsetd0kq4 z.jpg (http://s886.photobucket.com/user/Noblesse_Raizel/media/wire_wrapped_stone_pendant__red_heart_stone_w_silv er_wire_6f1ed65a_zpsetd0kq4z.jpg.html)


Already accepted Aaron.

Here is the current plan.

The start of Act 2 will consist of two battles. One occurring in the Souther Isle and one occurring in the Western Lands. The team will separate.

Team Western:
Ocella
Art
Alimiax
Kelda

Team Southern
Kyori
Aaron
Aleksander

Etrama will be in the Southern Isles overlooking the battle there while Darkholm will be in the Western Land overseeing the battle there.

Let me know if you have any questions.

Lady Celeste
01-16-2017, 06:12 PM
Sounds good to me. :)

RisingPhoenix
01-23-2017, 03:39 PM
Everyone please get your posts in ASAP! I know life can get ahold of us, but I manage to post, go to school full time and work full time and hang out with friends. If I can do it, you all can do it as well. Let's get the ball rolling. Thank you for your participation. I will be sending a message to all of you concerning this in case you don't read this OOC post.

Lady Celeste
01-23-2017, 06:07 PM
I saw your post, but I'm having trouble deciding on how to bring Kelda into the fight.

SikstaSlathalin
01-23-2017, 10:02 PM
Good to see y'all still going.

Lady Celeste
01-23-2017, 11:05 PM
I'm up for a co-op with anyone else (friend or foe) in the Western Lands, if anybody's interested. It'd probably be easier for me to get involved that way.

SikstaSlathalin
01-23-2017, 11:25 PM
Best of luck mates, ole Siks is pulling out of this. I don't want to hold anything more up and my activity doesn't look like it'll any better for a bit still, Rise will take good care of y'all.

:reds: peace

Kayser
01-23-2017, 11:26 PM
I'm always available.

Shoot a pm my way if you're interested.

Lady Celeste
01-24-2017, 03:43 AM
I'm always available.

Shoot a pm my way if you're interested.

Sounds like a plan. I'll have a PM sent your way soon. :)

RisingPhoenix
01-29-2017, 11:44 PM
Lady Celeste are you going to post any time soon?

Everyone let's get the battles started. Keep posting.

Lady Celeste
01-30-2017, 12:19 AM
I've sent out a PM to Kayser regarding a possible co-op, so hopefully we should have that up soon.

RisingPhoenix
02-05-2017, 04:44 PM
Kayser, Lady Celeste how goes the co-op? We are moving along so everyone please post.... Thank you!