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Anne Bonny
11-12-2010, 05:37 PM
■The character you choose is 100% yours. You don't have to worry about what the character won't or would do. If you want Spiderman to be a villain, then you can go ahead and do that.


■Only one character per person. Please choose your character carefully and make sure it's someone you want to stick with. If you go inactive for more then a week, you lose your rights to keeping that character.


■No killing is allowed in this game. Threads will be judged by how the character responds and acts in the game. Whether they used the environment around them will be extremely important. Mediators will play a key factor as well, to help keep the battles interesting. (More about Mediators later.)


■Winning and Losing is not important in this game. Battles will happen to advance the story and plot of the game. But they are not a key factor in the game and is present for fun factor only.


■Original characters ARE alowed, but will be held to the same standard as existing characters. This is going to end up as a original story. (only briefly based on a Marvel comic.) This is going to be our own Comic universe and no one needs to read comics to participate.


■We're going to have several threads and one universal plot thread. The game will have a map and other key threads to help organize things. (As well as a summary thread.) You will see similarities to the Clans and Guilds Roleplay forum.


■Once you pick your character. You may post below with your own unique details. You can customize him and decide whether he or she is a villain or a hero. Please post whether the character is "Registered/Alliance", "Unregistered/Underground", or "A Cape Killer/Hunter of the Unregistered."


■If you are registered with the government, you can choose to switch sides later on in the game. You are allowed to come back to your profile and change it later on.


■This is essentially a action fantasy game. But Comedy elements are allowed as well. The Battle Arena is only a part of what this game is. No nastiness will be tolerated.


■It's been confirmed that the other mods will help GM this game. What they say goes. They might add necessary rules and guidelines. We just want to keep the peace and keep the focus on fun.

Anne Bonny
11-12-2010, 05:40 PM
This is the character sheet. It's isn't mandatory to fill out all sections, as some might not be applicable to all characters. Note that the last four sections of the sheet MUST be filled in

If you are creating your own character from scratch instead of basing it off a real comic character, you MUST put a note in your profile about it! Otherwise we'll be searching for where your character came from.

For aid in filling out your sheet you can feel free to use either the Marvel Characters Database (http://marvel.wikia.com/Category:Characters) or the DC Characters Database (http://dc.wikia.com/wiki/Category:Characters).

Real Name:

Aliases:

Identity:

Occupation:

Citizenship:

Place of Birth:

Known Relatives:

Group Affiliation:

Education:

Height:

Weight:

Eyes:

Hair:

Unusual Features:

Powers:

Abilities / Skills:

Paraphernalia / Weapons:

First Appearance:

Origin:

Biography:


Gender:

Personality:

Clothes:

Picture/Image:

Alignment:

Motto:

Enemies:


Love Interests:


Regarding the World War:


Registered or Unregistered:

Status before The War:

Status Currently:

StormWolf
11-12-2010, 07:29 PM
Here is the current list of heroes and villains. If you don't see the character you wold like to play on the list, please ask one of the GMs for clearance.

POWERS: RPA superhero community RP

Characters:
MARVEL Characters:
8-Ball
A (lady killers)
Aberration
Abomination
Abraxas
Abyss
Ace (G.R.A.M.P.A.)
Agent X
Agent Zero
American Eagle
Anarchist
Angel
Archangel
Ant-Man
Arclight
Armageddon
Atlas
Sunset Bain
Baron Blood
Basilisk
Beast
Batwing
Berzerker
Bird-Man
Black Bolt
Black Knight
Black Mamba
Black Panther
Blackheart
Blade
Blob
Bloodhawk
Bullseye
Luke Cage
Captain America
Captain Britain
Carnage
Carrion
Cell
Chamilion
Cloak
Coldblood
Colussus
Crimson Crusaider
Cyclops
Dagger
Daredevil
Dark Angel
Darkhawk
Dazzler
Deadpool
Deathadder
Devil-Slayer
Devastator
Doctor Octopus
Doctor Strange
Domino
Dragon Man
El Toro Rojo
Electro
Elektra
Enforcer
Falcon
Nick Fury
Firebird
Gambit
Gator
Ghoul
Goliath
Gray Goblin
Green Goblin
Hack
Hammer
Hardball
Harpy
Havok
Hawkeye
Hazard
Hazmat
Hercules
Hex
Hobgoblin
Holocaust
Horde
Hornet
Hulk
Human Torch
Hunger
Hurricane
Hunter
Iceman
Impact
Impossible Man
Indestructable
Invisible Woman
Irish Wolfhound
Iron Cross
Iron Fist
Iron Man
Iron Maniac
Jack O’Lantern
Jackal
Jackhammer
Jigsaw
Kaine
Khan
Khaos
Killer Shrike
Killpower
Kingpin
Kraven
Kronos
Machineman
Magneto
Marvel Girl
Captain Marvel
Moon Knight
Melter
Menace
Metalhead
Mystique
Mister Fantastic
Namor
Namorita
Nanotron
Nemisis
Nightraven
Night Thrasher
Nightcrawler
Nighthawk
Nightshade
Nightmare
Obliterator
Oblivion
Oddball
Ogre
Omega
Outlaw Kid
Overdrive
Pandemic
Patriot
Phantom Rider
Phoenix
Portal
Posiedon
Professor X
Psi-Lord
Psycho-Man
Punisher (resv. StormWolf)
Pyro
Quantum
Quicksilver
Rage
Radioactive Man
Ragnarok
Rapture
Razor
Razor Fist
Razorback
Reaper
Rebel
Red She-Hulk
Red Skull
Rhino
Rogue
Saberclaw
Sabertooth
Sandman
Scarab
Scarlet Witch
Scorcher
Scion
Storm
Scorpio
Scream
Screwball
Spider-man
Spider-woman
Spider-girl
Talon (resv. Spirits Breath)
Terror
Thing
Toad
Thunderball
Thunderbird
Tombstone
Triton
Troll
U-Go Girl
Ultimo
Ultra Marine
Valkyrie
Vector
Veda
Venom
Vindicator
Viper
Vixen
Vulture
War Machine
Warlock
Warlord
Warstar
Wasp
Werewolf
Whiplash
Wildside
Wolverine
X-23
Yellowjacket


DC Characters:
Alfred
Abomination
Abyss
Ace
Ace of Clubs
Acrobat
Action Boy
Aesir
Airstryke
Ajax
Akhet the Star Smasher
Alien X
Amazon
Amethyst
Animal Man
Annihilator
Ant
Anti-matter Man
Apache Cheif
Aqualad
Aquaman
Aquamarine
Archer
Atlas
Atomic Knight
Backlash
Backbeat
Badblood
Butcher
Baldur
Ballistic
Bane
Baron
Barrage
Blackhawk
Batman
Bat-boy
Bat-girl
Battleaxe
Bat-Thing
Beast-boy
Bizarro
Bizarro-Superman
Bizarro-Batman
Bizarro-Flash
Black Death
Black Daimond
Black Mask
Blade Master
Blaze
Blizzard
Blood Gem
Brainiac
Brawler
Breach
Bronze Tiger
Bulletman
Burst
Cain
Calendar Man
Cannonball
Captain Atom
Captain Marvel
Captain Nazi
Catgirl
Catwoman
Centurian
Cerberus
Chain Lightning
Cheetah
Clayface
Comedian
Control Freak
Corrosive Man
Crimson Fox
Cybercat
Cyborg
Damage
Dark Claw
Darkstar
Dart
Dazzler
Deadeye
Death-Doll
Dementor
Demolitia
Devastator
Devil Dog
Dragonlord
Dreamslayer
Dust Devil
Earth-Man
Echo
Edge
El Diablo
Elasit-girl
Electric Man
Element Man
Element Girl
Elephant Man
Enchantress
Equilizer
Ether
Eve
Evil Star
Facade
Faceless
Falcon
False-Face
Fastball
Fate
Father Time
Firestorm
Fury
Gargoyle
Gearhead
Gem Girl
Geomancer
Girl Archer
Gizmo
Gravedigger
Green Arrow
Green Lantern
Guardian
Gunbunny
Hacker
Harley Quinn
Half-Life
Harpy
Hawkgirl
Hawkwoman
Hellblazer
Hellhound
Hotshot
Hitman
Huntress
Icemaiden
Ifrit
Impulse
Indigo
Inferno
Jaguar
Javelin
Jinx
Jonah Hex
Kadabra
Kadaver
Katana
Killer Croc
Killer Frost
Killer Shock
King Kull
King Kobra
Legion
Lightning Lad
Lightning Lass
Lightning Lord
Lionheart
Loser
Lynx
Mad Dog
Mad Hatter
Mammoth
Martian Manhunter
Marksman
Massacre
Merlin
Midnight
Nighthawk
Nightrider
Nightwing
Noose
Nukeface
Ozymandias
Penguin
Persuader
Phantasm
Phantasmo
Phantom Girl
Poison Ivy
Queen Arrow
Rag Doll
Rampage
Ravager
Raven
Red Arrow
Riddler
Robin
Rorschach
Sandman
Sandstorm
Scarface
Vandal Savage
Scourge
Scarecrow
Serpentine
Sage
Silk Specter
Space Ranger
Spike
Sure Shot
Starfire
Tara
Templar
Thunderbolt
Thunderhead
Tiger Shark
Tigress
Titan
Tinker
TNT
Tomahawk
Two-Face
Vanquisher
Vulture
Wildcat
Wonger Girl
Wonder Woman
Yellowjacket
Zhaz

TOP COW Comics:
Angelius
Aphrodite IX
Ballistic
Cyblade
Danielle Baptiste (Light Witchblade)
Heatwave
Impact
Kenneth Irons
Jackie Estacado (The Darkness)
Jacques Lalleaux
Lara Croft
Magdalena
Norrin Weismeyer
Ian Nottingham
Sara Pezzini (Dark Witchblade)
Velocity

Other Heroes/Villains:
Cole (inFamous)
Spawn
Kick-Ass
Hit Girl
Big Daddy
Hellspawn

StormWolf
12-15-2010, 04:17 AM
Restricted Characters List

Superman/Any Kryptonian
Nick Fury
Thor
Dr. Manhattan
Dr. Doom
Ghost Rider
The Hulk(s)
Apocalypse
Jean Grey/Phoenix
DoomsDay
Victor Von Doom
Mister Myxzlptlk
Galactus
Mephisto
Spawn
Black Widow
Death
The Punisher
The Joker
Mister Sinister
Dormammu
Madame Web

StormWolf
01-15-2011, 07:37 PM
Real Name: Frank Castle

Aliases: The Punisher, Big Nothing, Death's Head

Identity: Public - known by most law enforcers, criminals, and public officials

Occupation: Special Forces Instructor(veteran), Black Ops(veteran), Navy SEAL(veteran) - Vigilante

Citizenship: American

Place of Birth: Queens, New York

Known Relatives: Maria Elizabeth Castle (wife, deceased), Lisa Barbara Castle (daughter, deceased), Frank David Castle (a.k.a. Frank Jr., son, deceased), Mario Lorenzo Castiglione (father, deceased), Louisa Castiglione (mother, deceased), Fredo and Rocco Castiglione (paternal uncles, deceased) - all killed by the mob.

Group Affiliation: Secret Defenders – Vigilante

Education: USMC, Navy SEALS, Special Forces, Black Ops, Recon, demolitions, several black belts in several martial arts, partial priesthood training

Height: 6’1"

Weight: 235 lbs - in muscle

Eyes: blue

Hair: short - black

Unusual Features: small scar on his left cheek. Spec Ops tattoo on his right bicep. Various other scars on his body.

Powers: Insanity, his arsenal, pain resistance, peak physical condition, vengeance, hatred for injustice and the corrupt, seven black blacks belts in different marital arts.

Abilities / Skills: Punisher is the recipient of multi-disciplinary military training from the U.S. Marine Corps. While a Marine, he also received training from the U.S. Army and Navy. From this training, Punisher is proficient in not only basic infantry skills, but in special operations, which includes the use and maintenance of specialized firearms and explosive ordnance. He is highly trained in infiltration into heavily-guarded enemy territories and structures for the purpose of assassination, captures, and military intelligence. Also, he is trained in various forms of camouflage and stealth. From his airborne training, Punisher is able to pack and maintain his own parachute rigs, as well as professionally control his landings, in daylight and at night. From his Navy UDT training, Punisher is well-skilled in extended underwater operations, including demolitions. He is skilled with a great many types of explosives, ranging from simple dynamite to plastique to improvised explosives. His hand-to-hand combat skills are more then sufficient to allow him to incapacitate and kill men much stronger than he is, as well as to deal with groups of armed and unarmed enemies, killing them all without weapons if he deems it necessary. He is also extremely deadly in knife training, preferring the knife he learned to fight with in the USMC : the ka-bar. Additionally, he is a preternaturally-precise marksman. He is thoroughly trained and experienced in unconventional ("guerilla") warfare. He is an armorer, a gunsmith, and an expert in field medicine.

Paraphernalia / Weapons: The Punisher's ever-changing arsenal of weaponry includes various automatic and semi-automatic rifles, and an array of handguns, fragmentation and tear gas grenades, other explosives, and combat knives. A personal favorite is his ballistic knife, which can launch its blade with lethal force. He commonly uses M16 .223 caliber automatic rifles, Sterling Mark 6 9mm, semi-automatic rifles, 9mm Browning Llama automatic pistols, .45 caliber automatic frame rechambered for 9mm. ammunition, .223 caliber Derringers, and Gerber Mark II combat knives.

The Punisher has a Kevlar uniform which protects him from most gunfire, though he can still suffer concussive injury or penetration from sufficient or repeated impacts.

First Appearance: The Amazing Spiderman #129 - attempting to kill "Spiderman the Menace". Mislead by the slandering reports of the Daily Bugle

Origin: He is no superhuman, just a soldier who thinks the only fair punishment for crime is physical destruction.

Biography: He originally studied to become a Roman Catholic priest, but changed his mind because he was unable to forgive those who did evil. Eventually, Castle would enlist in the United States Marine Corps becoming a U.S. Marine Captain. He married his wife Maria, who was already pregnant with their first child prior to his enlistment.

During his time in the USMC, Castle graduated from boot camp and then went on to United States Marine Corps School of Infantry. Immediately after, he went through the USMC's Reconnaissance, Force Reconnaissance, and Sniper Schools. Attaining dockets, Castle was permitted to go through U.S. Army Airborne School, and U.S. Navy Underwater Demolition Team training, becoming qualified as a Navy SEAL (Sea, Air and Land). While still in training, Castle met Phan Bighawk, a Native American scout. He was assigned to be Castle's guide, and through Phan, he learned how to survive in the wilderness.

Following his training, Castle would serve in the War on Terror in the Special Forces Unit as a point man. He fought in numerous engagements and was the only survivor (from both sides) of an Al Queada assault on Valley Forge Firebase in 2001. For heroism in the line of duty, he was decorated with the Congressional Medal of Honor, the Navy Cross, the Silver Star 3 times, Bronze Star, the Purple Heart 4 times, and the Presidential Medal of Freedom.

While still in his first tour, Castle met Lieutenant Burt Kenyon. Kenyon was a Marine serving in the same combat company as Castle in the War on Terror. When the platoon came under fire, Castle was badly injured by a terrorist explosive and was surrounded by the enemy. However, Kenyon calmly appeared, gunned down the insurgents and dragged Castle to safety. Kenyon said to Castle that he now owes him his life. Two months later, Kenyon was declared mentally unfit for service and was discharged. Years later, Kenyon became a hired assassin known as "The Hitman" and died in a battle against Castle.

After finishing his first tour of duty in Iraq, he signed up for a second tour. Castle served a total of 4 years in the War on Terror (2001-2005). Upon his return form his last tour, Castle ran Special Black Ops training missions for Marine Recon Commandos in the upper New York State area.

In 2006, Castle, his wife, Maria and their children Lisa and Frank Jr. were in New York's Central Park for an afternoon picnic. They witnessed a Mafia gangland execution; an informant had been hanged from a tree. To eliminate all witnesses, the Costa crime family gunned them down; only Castle survived. Even though Frank was able to identify all of the shooters, the police were unable to stop them; they were tied in too deeply to the powerful Costa family. Grieving over his family's death and outraged at the incompetence of the police, Castle decided that the only punishment criminals should receive is that of physical destruction. Shortly thereafter, he emblazoned his body armor with a symbol of a skull, and began his mission of punishing the guilty. His family's killers were some of the first to be slain. Since then, he has waged a one-man war on crime, taking the name "The Punisher".

In his vigilante endeavors, Castle has crossed paths with several costumed crimefighters, most notably Spider-Man and Daredevil. These encounters have often resulted in his incarceration. While he is known to be significantly inferior to Daredevil in hand-to-hand combat skills, Punisher has been rated as one of the most dangerous criminals alive. When he was incarcerated in New York's Riker's Island Prison, though heavily outnumbered in gang-fights, Punisher has routinely killed armed, homicidal criminals with frightening ease, sustaining no injury. Due to his proficiency in fighting, he is rarely so accosted in prison environments. Adhering to his military philosophies, Punisher is constantly training whenever he is not out on actual maneuvers. He exercises fanatically to maintain his impressive physical conditioning and sticks to a balanced diet whenever possible.


Gender: Male

Personality: dark, professional, cold, ruthless, brutal

Clothes: black combat fatigues and body armor


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Alignment: Vigilante - Chaotic Good - Anti-registration

Motto: You’re a monster – I’m killing you. It’s not that complicated.

You work for the devil… you better be ready to die for him.

Sometimes, I wanna get my hands on God...

Dodged a bullet. But not thirty.

Punisher(Thinking)::[At his family's gravesite, recounting their deaths] They hated that old man so much they shot him through my family. The world went crazy on a summer's day in Central Park, In the time before uzis and berettas, before nine millimeter popguns ruled the streets. It was a Thompson, like the ones our fathers carried, and I recoginzed its rattle even as its big, man-stopping forty-fives punched blood and breath from my lungs. I hit the ground besides my daughter. She's been gutshot, badly, and when she saw the things that boiled and wriggled from her belly the expression on her face was not a little girl's. My wife bled out later on the operating table, her heart a gaping hole her life drained through. Whenever i get careless, that yearning in her eyes creeps up and brings me to my knees. Right then the old man's soldiers started strated shooting back. My son dropped wordlessly, without a mark on him. I took a breath that cut like glass, spat blood, rose to my knees, picked up the boy and searched in vain for entry wounds.The bullet had entered through his open mouth. That was our picnic in the park. And now every night I go out and make the world sane.

Enemies: The Punisher has fought virtually every known criminal organization including the Italian Mafia, the Russian Mafia, the Japanese Yakuza, the Colombian and Mexican drug cartels, the Aryan Brotherhood, the Chinese Triads, Jamaican Yardies, the Irish Mob, biker gangs, street gangs, gunrunning militias, muggers, killers, rapists, psychopaths, sadists, pedophiles, thieves, and corrupt city officials. He also assaults criminal business enterprises such as drugs, weapons smuggling, money laundering and human trafficking. The Punisher has been fighting organized crime for long enough that he knows their modus operandi and can often predict their actions. Many of these organizations have tried to kill the Punisher, using both their own men and hired contract killers.


Love Interests: None at the moment – his wife was butchered by the mob before his very eyes, along with the rest of his family.





Regarding the World War: Frank doesn't like the fact that heroes are fighting amongst themselves, it reminds him too much of the mob. He will not kill a fellow hero, however, unless he deems them a threat to be dealt with or if they commit a crime. The only reason Punisher has taken sides is because the Government has taken to hiring super villains.


Registered or Unregistered: Identity known, but not registered. He wears no mask - Punisher face paint or ski mask at the most, but that is rare.

Status before The War: Vigilante

Status Currently: Vigilante and Secret Defender

John
02-03-2011, 07:41 AM
Real Name: Victor Von Doom

Aliases: Dr. Doom, Invincible Man, The Master, Vincent Vaughn, Hans; has also inhabited the bodies of Daredevil, Norman McArthur and the Fantastic Four

Identity: Publicly known

Occupation: Monarch of Latveria, would-be conqueror

Citizenship: Latverian

Place of Birth: Latveria

Known Relatives: Werner von Doom (father, deceased), Cynthia von Doom (mother, deceased); Kang, his counterparts, and offspring (alleged descendants), Valeria Von Doom (daughter)

Group Affiliation: The Brotherhood

Education: College studies in the sciences (expelled before completion of degree); self-educated to graduate level and beyond in most sciences; self-taught knowledge of the mystic arts

Height: 6'2" (in armor) 6'7"

Weight: 225 lbs. (in armor) 415 lbs.

Eyes: Brown

Hair: Brown

Unusual Features:

Powers: Doom can exchange minds with others. He possesses some mystical abilities, such as casting bolts of eldritch energy and invoking mystical entities (principalities) for additional support. While empowered by the Haazareth, his mystical powers were on a par with those of Dr. Strange.

Abilities / Skills: Doom is a genius in physics, robotics, cybernetics, genetics, weapons technology, bio-chemistry, and time travel. He is also self-taught in the mystic arts. Doom is a natural leader, a brilliant strategist, and a sly deceiver.

Paraphernalia / Weapons: Doom wears a sophisticated nuclear-powered titanium battlesuit which grants him superhuman strength, contains jets for flight, houses a personal force field, and discharges concussive force blasts; he can also electrify his armor's surface. The armor contains a 4-hour air supply, and can be sealed for travel into outer space or underwater. Special attachments to the armor have included a molecular-expander, which can cause molecules to expand into the size of boulders, and various devices for absorbing the energies of others (such as the Silver Surfer). Doom's many inventions include a variety of robots, such as robot duplicates of himself (Doombots), Latveria's robot police force (Servo-Guards), an army of unstoppable robots designed only to destroy (Killer Robots), as well as robots designed for slave labor and non-humanoid models used for special posts; his time machine, with which he can travel through space and time; and a shrink ray.

First Appearance: Fantastic Four #5

Origin: Victor von Doom was born to the Zefiro travelers (Gypsies) Werner and Cynthia in Latveria, a small European country which grew out of Hungary and was ruled by King Vladimir Vassily Gonereo Tristian Mangegi Fortunov, Baron of Sabbat, Baron of Haasen, Baron of Krozi. Victor barely knew his mother, a witch who had invoked the demon Mephisto for power, which raged out of control before she was finally slain by a soldier. Before dying, she asked Werner to protect young Victor from Mephisto. Victor's father, a doctor, was forced to treat King Vladimir's wife. When Werner could not cure her cancer, Vladimir blamed him for his wife's death, and Werner fled with Victor. Werner died from exposure to the cold while protecting his son. Before dying, Werner placed Victor into the care of his best friend, Boris, and tried to warn his son of the fearful life he foresaw him falling into, but he died before he could make Victor understand.

Discovering his mother's mystical artifacts, Victor schooled himself in sorcery. He began an annual contest against the might of Mephisto, attempting to set his mother's soul free. By the time he was a teenager, he had also become a scientific genius and used his inventions to wage a one-man war against the monarchy of Latveria, always a step ahead of them. His genius was heard of even in America, and he was invited to New York's Empire State University on a scholarship. Victor had been in love with Boris' granddaughter Valeria, but he left her behind as his desire to acquire knowledge and the means to seek revenge on others consumed him.

Arriving at State, Doom was greeted by Reed Richards, a fellow student who was interested in rooming with him, but Doom rejected his offer of friendship. Throughout his university days, Doom pursued a rivalry with Richards, convinced of his own superior intellect. Doom's greatest invention was a machine designed to rescue his mother's soul from the netherworld. Richards tried to warn him of a flaw in his calculations, but Doom was too proud to listen. He activated the machine and it exploded in his face. Expelled for the explosion, Doom sustained only a few facial scars, but believed his looks had been ruined. Filled with self-loathing he left America for Tibet, seeking new enlightenment. There he found the Aged Genghis, one of the enigmatic Immortal Nine. The now senile sorcerer directed him to seek out a long-lost order of monks. Doom made them his servants and had them forge his first suit of armor, designed to hide his features from the world. Doom had them press the mask to his face before it had cooled, ensuring that if his face had not been hideous before, it was now.

Biography: Dr. Doom then conquered Latveria, slaying King Vladimir, imprisoning his son Rudolfo, and having a robot duplicate of Rudolfo surrender the Latverian crown to him, after which he renamed the capital city, Haasenstadt, as Doomstadt. He used his genius and technology to transform Latveria into a paradise where no citizen wants, no one is threatened by war, and all praise Doom-- or face the consequences. While Doom maintained a puppet prime minister, the outside world was largely unaware of Doom's status as ruler, tending to dismiss his existence as a myth. Doom stepped up his scientific prowess, designing a time machine and robotic duplicates of himself: his Doombots. In one of his earliest time travels he journeyed back to World War II and considered killing Adolf Hitler for the crimes his Nazi regime had inflicted upon the Zefiro and other travelers, but ultimately decided to leave him to his own fate.

Armed with his genius and the might of Latveria, Victor set for himself three goals: to rescue his mother, to prove his superiority over Reed Richards, and to conquer the world. By this time, Reed and his friends had become the Fantastic Four, so Dr. Doom sought them out and abducted the Invisible Girl. He forced the other members to journey back in time to recover the gems of the legendary sorcerer Merlin for him; but Mr. Fantastic tricked him, bringing back a chest full of chains instead. Although the FF survived Doom's attacks, Doom escaped them by using a Doombot as a decoy. Dr. Doom next formed an alliance with the Sub-Mariner, believing that their mutual hatred of the FF made for a natural partnership. Doom nearly cast the Baxter Building into the sun, but the Sub-Mariner turned on him and Doom was cast adrift into space. He was saved by the alien Ovoids who taught him how to exchange bodies with others. With this new power, he had Marvel Comics creators Stan Lee and Jack Kirby lure Mr. Fantastic into a trap so that he could take over his body. However, the Fantastic Four saw through Doom's facade and he was forced back into his own body, then accidentally cast into the microverse.

But the microverse proved to be merely a new challenge for Dr. Doom's genius rather than a prison. Doom conquered Mirwood, the kingdom of Princess Pearla, and brought the Fantastic Four there as prisoners. Aided by Ant-Man (Hank Pym), the Fantastic Four escaped and followed Doom back to Earth, where they battled him aboard his Flying Fortress, from which he threatened to unleash chaos throughout the globe--when the FF thwarted his plan, he escaped again. Doom soon attempted to reclaim his abandoned Flying Fortress from military custody, but the newly-formed Avengers intervened and he was forced to destroy it. Dr. Doom next empowered and sent the Terrible Trio (Bull Brogin, Yogi Dakor, and Harry Phillips) against the Fantastic Four, but this plot also failed and ended with Doom cast into space by a Solar Wave, a fate he had meant for the FF. He was rescued by the time traveler Rama-Tut, who was so impressed with Doom that upon his return to his own time, he created for himself the masked identity of Kang the Conqueror. Rama-Tut had suggested to Doom at the time that they might actually be the same person, though this eventually proved false.

Dr. Doom next engaged Reed in a mental battle at the Latverian Embassy to determine who had the greater intellect. They employed an encephalo-gun which would cast the loser into Limbo, and Doom seemed to win the contest; but Reed had actually hypnotized Doom into believing Reed was cast into Limbo. When Doom was freed from the mesmerism by a Latverian hypnotist, he again targeted the Fantastic Four, who had temporarily lost their powers. But Doom was humiliated in the ensuing battle when the Thing regained his powers and angrily crushed Doom's hands inside his gauntlets then allowed him to slink away, furious that he had been forced to become the Thing in order to stop Doom. Doom, in turn, never forgot what the Thing had done.

When Reed Richards was wed to Sue Storm, a spiteful Doom used an Emotion Charger to send scores of super-villains to the wedding site, but they were defeated by the FF and their super-heroic wedding guests. Reed ultimately undid the assault with a sub-atronic time displacer which sent all of the villains back to before Doom summoned them with no memory of what had occurred. Reed and Sue's wedding took place without further incident. Doom engaged in new schemes, once stealing the Silver Surfer's powers, which he lost by challenging the barrier Galactus had placed around the Earth. He also swapped bodies with Daredevil, but this farce was foiled by the FF. Doom's obsession with the FF once nearly led him to sacrifice an entire Latverian village to kill them. Doom has also played deadly games with his robot, the Prime Mover, games which have manipulated Nick Fury and Shang-Chi into battling robot duplicates of enemies such as the Yellow Claw and Razor-Fist.

Diablo once tried to force Doom into a partnership by holding his long-lost love Valeria hostage, but Doom used his time machine to cast Diablo into the future. He saved Valeria, but then lost her again--Valeria was ashamed of Doom's gloating over Diablo's fate. Doom's throne was threatened by its rightful heir, Prince Rudolfo, who was assisted by the extraterrestrial Faceless One. Doom also had to contend with his rogue creation the Doomsman, and with the Red Skull, who attempted to claim Latveria for himself. The Black Panther, ruler of Wakanda, foiled Doom's attempt to steal Wakanda's Vibranium, but Doom intended to make an ally of T'Challa one day. Doom also accumulated various power objects, culminating in his using the Cosmic Cube to usurp Galactus' power, but Reed stole the Cube, reversed its effects, and erased the events from everyone's memory. Doom also fought side-by-side with the FF to save the Earth from the Overmind, acknowledging that while he had no love for them, he would not allow anyone to threaten Latveria.

When the Faceless One sponsored another Latverian revolt, Doom hired Luke Cage to spy on them in the United States; however, he then refused to pay Cage for his services, so Cage tracked Doom down in Latveria and fought him to a standstill until Doom finally agreed to pay Cage what he was due. After rejecting Doom's offer of a new alliance, Namor reluctantly sought Doom's aid when the people of Atlantis were rendered comatose and Mr. Fantastic could not revive them. Namor aided Doom against Andro, formerly the Doomsman, who had brought many of Doom's robots under his control through a self-created religion; Doom in turn aided Namor against his enemies Dr Dorcas, Tiger Shark, Krang, and Attuma. Still, Namor could not bring himself to fully trust Doom, so Doom ruined the water rebreather suit Namor needed to survive at that time and threatened to destroy Atlantis unless Namor pledged his allegiance to him. Namor was forced to comply.

Learning of Namor's fate, the FF came to Latveria to aid him, only to discover that the United States had signed a non-aggression pact with Latveria, forcing them to depart. Surviving an assassination attempt by the vigilante Shroud, Doom subsequently mind-controlled the Avengers into fighting Attuma for him. Finally, after receiving Namor's aid against the Red Skull, who had slain Rudolfo and briefly usurped control of Latveria, Doom made good on his bargain, restoring the Atlanteans to consciousness; Namor then ended their partnership. Following this, Doom spread a neuro-gas into Earth's atmosphere to bind the entire world's population to his will. His authority was challenged by the mutant Magneto, and they fought, manipulating the Champions, Avengers and Hulk into fighting for their sides. When Doom was attacked by the Ghost Rider, his mask overheated and he was forced to remove it, inhaling his own neuro-gas; this rendered him unable to control anyone affected by the gas. Via power gained from the Negative Zone, Doom accessed the netherworld, only to be overwhelmed by spirits posing as his parents.

Realizing that his villainous actions had injured Latveria's reputation, Doom planned to abdicate the throne to his "son", actually a clone of himself named Victor von Doom II; but his son's true origins were exposed, and Doom was forced to slay the clone when it turned against him. However, this plot had merely been a ruse for Doom to take mental control of the United Nations using his Solartron Complex. After he was exposed to multiple images of his own face projected by the Solartron, Doom went completely insane and was imprisoned. Prince Zorba, Rudolfo's younger brother, reclaimed his family's throne from Doom, but Doom was freed by Boris and regained his sanity.

Aided by the Puppet Master, Doom had the Fantastic Four's minds placed into miniature synthetic bodies, living a mostly-idyllic life in the miniature town of "Liddleville" within his Adirondack Castle. Doom hoped this would prevent the FF from interfering with his attempts to regain the throne, but the FF managed to turn the tables on him and he wound up imprisoned within a synthetic body in Liddleville. The Puppet Master, furious at how his stepdaughter Alicia had been treated by Doom's world, led an army against him there. Doom sought aid from the alien Microns when they passed through, but was finally rescued when his Doombots activated a contingency plan to return his consciousness to his own body. Learning that Latveria had fallen into anarchy without him, Doom convinced the Fantastic Four to assist him in overthrowing the now-insane Zorba and retaking his throne. Doom himself slew Zorba. In the aftermath, a young Latverian boy named Kristoff Vernard was orphaned by Zorba's forces and Doom took the child under his protection, making him his heir. Another man, Alexander Flynn, claimed to be Doom's true son, but that was later shown to be a falsehood created by the mutant telepath Shadow King.

Unleashing Terrax against the Fantastic Four, Doom was disintegrated when Terrax exploded in a blast of cosmic energy. Using the Ovoid technique, Doom transferred his mind into the body of an onlooker, Norman McArthur, an instant before his death. He eventually regained his original body from the Beyonder, who sent him back a short distance in time to participate in the "Secret Wars" on his artificially created Battleworld. There Doom briefly usurped the immense power of not only Galactus, but the Beyonder himself, though he eventually lost all of his stolen power. Back on Earth, Doom once more achieved world domination, using the Purple Man's mind control powers to subjugate the global population. Although Doom was able to solve most of the world's problems by using his work in Latveria as a model, he found the mindless obedience of humanity unsatisfying, and ultimately allowed the Purple Man to slip from his grasp during a conflict with the Avengers and Namor.

After Terrax seemingly killed Doom, his Doombots had activated a contingency plan whereby Doom's past experiences were implanted within Kristoff's mind so that he could assume Doom's role. Kristoff went mad, believing he was Doom trapped in the body of a child. While Kristoff ruled Latveria, one of the Doombots, believing itself to be the true Doom, made a weak attempt to overthrow him. Finally, the true Dr. Doom returned to Latveria following a time travel adventure, and he retook the throne from Kristoff. Soon after this he helped cure Ms. Marvel (Sharon Ventura), a new member of the FF who had become a grotesque "She-Thing". Doom used her to spy on the FF, but she eventually gave in to her conscience and turned against him. He transformed her into an even more grotesque creature as punishment.

Doom often attributes his many defeats to his Doombots; perhaps the most humiliating case is when Squirrel Girl defeated a Doombot by sending her squirrels to chew apart the wiring in its armor. Another Doombot participated in the "Acts of Vengeance" teaming up with the other prime movers--who were unknowingly pawns of the Asgardian trickster-god Loki--against new foes. Other Doombots, such as Mechadoom, have even turned against Doom and pursued their own goals, though such betrayal rarely long survives Doom's discovery. Doom has seen to it that Latveria's history is constantly revised to suit his needs, employing the mysterious Editor to affect all such changes. Doom tends to blame failures on underlings--such as Gustav and Gert Hauptmann--who seldom live to fail again. Doom claims to have a contingency plan for every situation, and regards the FF's victories over him as mere setbacks. Doom's greatest victory came when, after years of combating Mephisto, he and Dr. Strange finally rescued the soul of Cynthia von Doom from Hell, allowing her to pass on to a better afterlife.

After briefly usurping the cosmic energies of Aron the Watcher, Doom was severely wounded while seeking the power of the alien Hunger. Doom attempted to take Reed with him and the pair were seemingly disintegrated in a powerful energy blast; however, the immensely powerful Hyperstorm had teleported them away. Long believed dead, Doom was freed from his extra-dimensional prison by the Fantastic Four and Kristoff, and aided them against Hyperstorm. Returning to Earth, Doom seemingly died yet again, this time alongside Earth's heroes battling Onslaught; but Doom and the others were preserved in the new Counter-Earth, created by Franklin Richards, and Doom lived out a new life in which he was an old friend of Bruce Banner, Reed Richards and Tony Stark, who had all been members of a fraternity called "Knights of the Atomic Table".

But history repeated itself, and Doom became a villain on this Earth as well. When the heroes regained their memories, Doom helped them return to their own Earth via the Negative Zone, but when he attempted to abscond with Franklin, Doom was assaulted by Thor and cast back to Counter-Earth. With no super heroes to oppose him, Doom soon became ruler of Counter-Earth. He recruited Divinity, Dorma, Lancer, Shakti and Technarx as lieutenants, and won a decisive victory over the powerful Dreaming Celestial, which had attempted to claim Counter-Earth for itself. For a while, Doom ruled both Counter-Earth and Latveria simultaneously by projecting holograms back to Earth, but he ultimately found that Counter-Earth could never equal the utopia of his Latveria, so he returned to Earth to resume his duties in Latveria, leaving Lancer to rule Counter-Earth in his stead. Doom has also shown an infatuation with the X-Men's Storm (Ororo Munroe). Via the powers of a defective Cosmic Cube, Doom once merged two realities, creating one in which he ruled Earth as emperor, with Storm as his queen. Like all of such efforts to achieve supreme power, however, the power was eventually usurped from him, and normal reality restored.

When Thor led an unauthorized invasion of Slokovia, a country neighboring Latveria, Doom aided the Avengers in fighting their rogue ally-manipulating events so that when Slokovia's government collapsed, Doom moved in and annexed the country, adding it to Latveria. Dr. Doom assisted in the birth of Reed and Susan's daughter Valeria Richards, who was named after Doom's childhood love, but Doom only performed this act of kindness as part of a grander scheme. Having recognized that it was in magic that he was truly Reed's superior, Doom forged an alliance with the Haazareth Three demons and sacrificed to them his greatest love, Valeria. The Haazareth increased his mystical might to the point where he was a threat to even Dr. Strange. Dr. Doom fashioned for himself new armor from his former lover's body and made Valeria Richards his familiar. He wielded his new mystical power against the Fantastic Four, attempting to break them as he never had before, sending Franklin Richards to Hell and torturing the FF. Once again, Reed defeated him by both mastering some magic himself and turning Doom's own pride against him by having him claim to acknowledge no superior in front of the Haazareth. The Haazareth took Doom into Hell with them, but he left "parting gifts"-- a traumatized Franklin and a scar down the left side of Reed's face.

Determined to devise a final solution to Doom, Reed created an infinitely large Mobius dimension to serve as Doom's prison, and had all of Doom's backup equipment in Latveria destroyed. Doom briefly escaped the prison by taking mental possession of the FF, but was ultimately forced back into his own body.

Recently, Doom escaped from the Mobius dimension while chasing after the Mjolnir (Thor's hammer) which was flying through the dimensions following the fall of Asgard. Returning to Latveria, Doom assumed that he was worthy of the hammer since it appeared for him and went with a troupe of robots to obtain it. He was met by the FF, who wished to stop him. Doom reached the hammer, but found he was not worthy of lifting it. Angered, Doom returned to Latveria, where he currently resides.

Gender: Male

Personality: To be revealed.

Clothes: As in picture

http://christhilk.files.wordpress.com/2009/08/dr-doom1.jpg

Alignment: Neutral Evil

Motto: It's Doom that pulls the strings


Enemies: The Fantastic Four (Reed Richards, Ben Grimm, Johnny Storm, Susan Richards) The Silver Surfer

Love Interests: None at the moment


Regarding the World War: The world war is nothing more than a means to an end for Doom. He has his own plans and the war will facilitate their exectuion

Registered or Unregistered: Unregistered

Status before The War: See biography

Status Currently:In Arkham preparing to implement his plan

Bia
02-03-2011, 03:49 PM
Real Name: Death

Aliases: Dee-Dee, the Grim Reaper, Elder Sister, Teleute

Identity: Secret

Occupation: Personification of Death and Life

Citizenship: Everywhere and nowhere

Place of Birth: The very beginning of the earth

Known Relatives: Dream (brother, deceased); Delirium (sister); Destiny (brother); Destruction (brother); Desire (brother/sister); Despair (sister); Daniel Hall (brother; Dream reincarnated); Rose Walker (niece, deceased)

Group Affiliation: Mostly neutral. Tends to hang out with Brotherhood the most.

Education: Nothing formal, but has required lots of knowledge over the years.

Height: usually 5'6"

Weight: usually 110 lbs.

Eyes: usually Black

Hair: usually Black

Unusual Features: has a marking similar to the eye of Horus around her right eye.

Powers:
Personification of Death: One of the seven Endless, inconceivably powerful beings, Death is both lord and personification of all death and life, Death meets with the recently deceased and guides them into their new existence. Unlike most personifications of death, she also visits people as they are born. Evidently, only she seems to remember these encounters.

Gift of Death: has the power to free the soul of a body and send a soul to his appropriate destination (usually an afterlife or reincarnation). Death often leaves this task to various Death Gods. For Death Gods or demons to claim a soul instead of Death herself, they usually have to have a valid claim on the soul; either a contract or the deceased worshipped the Death God's pantheon. The exact nature of the relationship between Death Gods and Death itself is unknown.

Gift of Life: Death apparently is also there at the time of ones birth and can in infuse a body with life. She commonly does this at the time of birth or at certain times to give another a second chance (reincarnation) the criteria for the latter is not known.

Omnipresence: Being Death, she is everywhere on Earth at any moment, but not in a form visible to humans, usually.

Omniscience: Death is possibly the most powerful of the Endless having been shown to be virtually omniscient and being able to intimidate the Furies, who show no fear of the other Endless, simply by raising her voice. She knows all of the life of those under her auspice.

Shapeshifting: Death could change her appearance and clothing.

Teleportation: She can travel instantly anywhere in the mortal realm that people die and live, and, so long as she shows proper respect, she can easily enter and transit most magical realms too.

Immortal: Death was ageless and virtually immortal.

Abilities / Skills: See Powers

Paraphernalia / Weapons: None

First Appearance: The Sandman vol. 2, #8 (August 1989)

Origin: Death of the Endless came into existence shortly after the first lifeforms appeared in the universe. She would function as the embodiment of death until the very last living thing died. After that she was destined to put the universe to rest.

Biography:
After Despair was murdered Death and the Endless went to the necropolis to put her body to rest. The necropolitans had long lost their passion for their job, and didn't know about the necropolis' arrangement with the Endless, so they laughed at them when they asked for Despair's cerements and the book of rituals. The Endless revoked the necropolis' charter, causing it to be destroyed. The village of Litharge was granted a charter by the Endless and became the new necropolis.

Destruction called a family meeting of the Endless, and announced to Death and the rest of his family that he was abandoning his duties as one of the Endless and taking his leave of them for good.

Dream made a bet with Despair that the power of dreams could save Joshua Norton from despair. He gave Joshua the dream of becoming Norton I, emperor of the United States. Death met with Dream and told him she had her doubts about what he was doing, especially since the elder members of the Endless usually avoided the games Despair, Desire and Delirium engaged in.

Emperor Norton I died, and Death took him. She told him that she had taken every king, emperor and ruler in history into the afterlife, and of all those she'd met Norton was by far her favorite.

Death spent one day of the century as a mortal, as was her custom. She took the form of a peasant girl and spent the day by the Yangtze River with a young ox driver who told her his grand schemes and plans.

Death met up with her brother Dream and yelled at him for not getting a hold of her earlier after he'd been released from decades of imprisonment. She told him to stop moping just because he felt purposeless after finishing a quest to retrieve his helm, pouch and Dreamstone. Death had him accompany her while she went about her work and cheered him up a good deal.

Death heard Element Girl crying and walked into her apartment to talk to her. Element Girl hated her life as a metamorph, and asked Death to take her. Death told her she couldn't but since Ra made the metamorphs she advised Element Girl to speak to him, to speak to the sun, and kindly ask him for an end. Element Girl took Death's advice, and Ra took her life. Death wished Element Girl better luck in her next life.

Destiny called a gathering of the Endless, telling them a meeting with the Fates made him aware that he had to call the family gathering to set in motion a chain of events that would cause change and upheaval. During the course of conversation Desire got under Dream's skin by reminding him of Nada. Dream was indignant, but Death said she agreed with Desire, sending his lover to Hell for spurning him was an awful thing to do. Dream vowed to make amends by journeying to Hell and saving Nada's soul.

Dream asked for Death's advice on what he should do with Hell. She was confident he'd figure things out, and couldn't stay to chat because she was very busy containing all the souls Lucifer Morningstar freed from Hell when he abdicated his realm.

Death came to take Charles Rowland into the afterlife, but his spirit wouldn't abandon his friend Edwin Paine. Death explained that Paine was already a ghost, one of the souls released from Hell when Lucifer retired. Rowland refused to leave his friend, so Death, who was already completely overworked, allowed Rowland to remain on Earth as a ghost.

Death took Wanda, who was killed when the witch woman Thessaly brought the moon down to the Earth. Before they left for the afterlife she let Wanda wave goodbye to her good friend Barbie.

Death took Bernie Capax, one of Destruction's old friends. When Destruction left the Endless he set up a safeguard that would make it difficult for his family to track him down, and it caused the deaths of several of his friends when Dream and Delirium sought him out.

Dream called Death to the Dreaming for advice after he ended his search for Destruction. Death was angry with him because when Dream refused to continue seeking Destruction he was harsh with Delirium, and as a result she closed off her realm. Death told him she was worried Delirium might leave the Endless like Destruction did, and she advised he apologize to her for being so rude.

On a parallel Earth Death took Prez into the afterlife. Death didn't like the fact that in that world's afterlife Prez would be in the hands of Boss Smiley, so she told Dream of her interest in Prez and asked him to save Prez from Smiley.

Death met Dream and correctly guessed that he'd let things go so far in his battle against the Kindly Ones because he wanted to leave his role as Dream of the Endless, but couldn't abandon his post like Destruction did. The Kindly Ones arrived and Dream allowed them to destroy him in order to save the Dreaming, and Death took Dream.

Gender: usually Female (and for the purpose of this rp will stay female)

Personality: She is pleasant, down-to-earth, perky, and has been a nurturing figure for both incarnations of Dream. She is the most cheerful of the Endless, often being the mediator in conflicts between her siblings. Although she is only second oldest, she will be the only one left at the end of the universe, "setting up the chairs and turning out the lights".

Clothes: often a black top and jeans. She also wears a silver ankh on a chain around her neck.

Picture/Image:


http://media.comicvine.com/uploads/4/40357/1291971-ac894_large.jpg
http://1.bp.blogspot.com/_UTjNLX1-FO0/SwxMZEVSRPI/AAAAAAAAAU0/_enAp3cLMk0/s1600/Death.jpg
http://www.crisortega.com/ilustraciones/image198.jpg



Alignment: Neutral

Motto: N/A

Enemies: N/A


Love Interests: If she ever fell in love with a mortal they would die.


Regarding the World War: ?


Registered or Unregistered: ?

Status before The War: ?

Status Currently: ?

Anne Bonny
03-01-2011, 06:53 AM
Real Name: Natalia Alianovna Romanova (Shostakova) ("Natasha" is the informal version of the name "Natalia", and is used by her close associates. Sometimes she has chosen to Anglicize her last name as "Romanoff." She has dropped her married name of "Shostakova.")

Aliases: Yelena Belova, Natasha Romanoff, Natasha, Tasha, Madame Natasha, Nancy Rushman, Laura Matthers, Nadine Roman, Tsarina, "Oktober", Black Pearl, Ebon Flame

Identity: Public

Occupation: Adventurer, intelligence agent, former ballerina

Citizenship: Russian, American

Place of Birth: Volgograd (Stalingrad), Russia (former USSR)

Known Relatives: Alexi Shostakov (aka Red Guardian, husband, divorced), Vindiktor (presumed Brother, deceased),

Group Affiliation: SHIELD

Education: College graduate

Height: 5' 7"

Weight: 131 lbs (60 kg)

Eyes: Blue

Hair: Auburn, Formerly dyed black

Unusual Features: -

Powers: Artificially Enhanced Physiology: Natasha has received the Red Room's variant of the Super-Soldier Serum. As a result, many of her body's physical capabilities have been heightened to the peak of human capability.

Peak Human Strength: Her physical strength is heightened to a level that is beyond the natural physical limits of a woman of her height, weight and build. She is capable of lifting up to 500 lbs.

Peak Human Speed: Her speed is also enhanced to the peak of human capability. Natasha is as fast as a human can be without being classified as superhuman.

Peak Human Agility: Natasha's natural agility is heightened to the peak of human capability. She is as agile as a human being can be without being classified as superhuman.

Peak Human Reflexes: Her reaction time is similarly enhanced and functions with the peak of human efficiency and capability.

Peak Human Durability: Natasha's bodily tissues have been augmented to the pinnacle of human development. Though she can be injured in the typical ways other humans can be, she is as physically tough as a human being can be without being classified as superhuman.

Peak Human Senses: Her five senses are enhanced and function at peak of human perfection.

Peak Human Immune System: While she is susceptible to disease like all other ordinary humans, her ability to resist and recover from them is heightened to the peak of human capability.

Extended Longevity: The Super-Soldier serum variant has also extended her lifespan by dramatically slowing her natural aging process. Although she is almost 70 years old, she has the youthful appearance and vitality of a woman in the physical prime of her life.

Abilities / Skills: Master Martial Artist: Natasha is an expert in the field of martial arts. She has mastered karate, judo, aikido, savate, boxing, and multiple styles of kung fu.

Expert Acrobat: She is an Olympic class athlete, gymnast, acrobat and aerialist capable of many difficult feats.

Expert Marksman: Natasha is a very accurate marksman skilled in sharpshooting and knife throwing.

Multilingual: She is fluent in Russian, English, French, German, Chinese, and various other languages.

Graceful Dancer: Natasha is a profound ballet dancer.

Expert Tactician: She is a very effective strategist, tactician, and field commander. She has lead the Avengers and even SHIELD on one occasion.

Talented Hacker: Natasha can hack into most computer systems without tripping any firewalls or security.

Master Seductress: She is an expert in the field of seduction. Natasha has been infamously known to bend many different men to her will and sometimes even get them to do her bidding for her. Hawkeye and Iron Man are two examples and living proof of this. She sometimes continues deceiving certain men through means of acting if she still has a further use for them.
Expert Spy: Natasha is a dangerous secret agent trained in espionage, stealth, disguise, infiltration, and demolitions. Her talents and years of experience have enabled her to reach a high ranking as an agent of SHIELD.

Paraphernalia / Weapons: Natasha uses her Widow's Line, a grappling hook with a retractable line, to swing along rooftops for increased mobility. Avenger's Quinjets. Assorted S.H.I.E.L.D. aircraft.

Personal Weaponry: The Black Widow's wrist cartridges contain various tools of the spy trade: tear-gas pellets, a radio transmitter and spring-loaded cable.

Special Weaponry: Various automatic weapons and firearms, combat knives and explosives as needed. She also uses a device often referred to as the Widow's Bite that is capable of emitting highly potent electric shocks with a maximum of about 30,000 volts.

First Appearance: Tales of Suspense #52

Origin: Natasha Romanoff is an expertly trained intelligence agent.

Biography: It was rumored that Natasha Romanoff (Romanova) was somehow related to the last ruling czars of Russia, but was never proven. Nothing else was known about her prior to World War II.

Nazis set the building she was in on fire in Stalingrad, and a woman threw her out the window to a Russian soldier before dying in the fire. The soldier’s name was Ivan Petrovitch, and he watched over her for her entire life, to this day remaining by her side as her chauffeur.

While under Ivan's protection, many adversaries attempted to attack her. Baron von Stucker abducted Natasha and presented her to the Hand in Madripoor. There, she was to become their Master Assassin until Captain America, Logan, and Ivan saved her.

As Natasha grew and matured, she proved to be an amazing athlete and scholar, while gaining distinction in the USSR as a ballerina. Eventually, she married Alexi Shostakov, a distinguished Soviet test pilot.

Soviet government intelligence (KGB), decided that the skill set of this couple would make them superb special operatives, and split them up while Alexi was away on a mission. Trained as the Red Guardian, Alexi became the Soviet Union’s answer to the United States’ Captain America.

Natasha was told that her husband died in an experimental rocket crash, and was drafted into the KGB. She became their best operative from being trained in the infamous Red Room Academy, becoming excellent at fighting and information gathering. During this time she had some training under the Winter Soldier. It was there she was first dubbed the “Black Widow.”

The man named Logan resurfaced in America years later without any memory of his past, and in danger from Hydra assassins. She saved him and came upon him again when he stole the Red Storm Project from Russia alongside Carol Danvers and Ben Grimm.

Black Widow’s first field assignment was to assist Boris Turgenov in the assassination of Professor Anton Vanko for defecting from their country by infiltrating Stark Industries in America. Tony Stark, the original Iron Man, continually foiled her schemes against Stark Industries. She even attempted to coerce the novice costumed adventurer Hawkeye, his association with Russian spies would label him a criminal in his early career. Black Widow and Hawkeye would next clash against the novice super-hero Spider-Man. They would resume their focus on Tony Stark, clashing with Iron Man twice more. The first an attempt to raid Tony Stark's munitions plant.

When that mission ended in failure, she is taken back to Russia by her masters given a new costume that allows her to scale walls and a device that allows her to fire lines to swing from. She would once more attempt to get Hawkeye to help her destroy Iron Man, while the pair almost succeed when Black Widow was injured and Hawkeye retreats to get her to safety. During this period the Black Widow would begin to feel love toward Hawkeye, weakening her loyalty to her country. When her employers learned the truth they had her gunned down, sending her to a hospital, convincing Hawkeye to go straight and seek membership in the Avengers.

Captured by her masters again and brainwashed, Black Widow would be forced to hire the Swordsman and Powerman to destroy the Avengers. This plot would eventually fail when the Avengers would defeat both of the villains and Natasha would shake off the effects of the brainwashing. Attempting to make amends with the group, she would assist them against the racist group known as the Sons of the Serpent.

Having been granted amnesty, Natasha would bid for membership in the Avengers, aiding them in their battle against the Ultroids. She would threaten to kill their leader Ixar if he did not leave the Earth, winning the victory, however Hawkeye would cover up this fact so that she could get membership in the group even though she violate their code of ethics regarding killing. However when Nick Fury would hire her to spy on her former master on behalf of S.H.I.E.L.D. she would be forced to decline membership with the Avengers and publicly break off her relationship with Hawkeye. As part of her mission, the press would brand her as a traitor, breaking Hawkeye's heart.

Arriving in China, the Black Widow would not be easily trusted and subjected to the Psychotron device, a machine that can brainwash anyone. She would prove to be too strong willed and would have to be gassed and kept locked up. Learning that Natasha is now a prisoner of her former Communist masters, the Avengers would travel to China to rescue her, clashing with the Red Guardian, Natasha's ex-husband who was thought to be dead. The Avengers with the help of Natasha would defeat the Communists plot to use the Psychotron against the western world. During the course of the battle Natasha would be injured and the Red Guardian would seemingly perish in the battle.

After time recovering in the hospital, Natasha would return to Avengers mansion and come to the decision to give up her career of costumed adventuring. However this would prove to be short lived as she would return to super-heroics shortly thereafter, however her romance with Hawkeye would become strained as he was usually too busy with Avengers business to pay attention to her.

Fed up with her stay out of action, Black Widow would accept another assignment from S.H.I.E.L.D. to prevent Egghead from using an orbital platform to hold the world ransom, she would get captured prompting Hawkeye to use Henry Pym's growth formula to become the new Goliath and rescue her. She would aid the Avengers in stopping Egghead, although it would end in the seeming death of Egghead and Goliath's brother Barney. After a prolonged absence, the Black Widow would eventually end her relationship with Goliath.

Natasha would not be able to avoid super-heroics for long and after designing a new sleek black costume and adapting her bracelets with electric "Widows Bites" she would seek to prove herself a capable adventurer by besting Spider-Man in battle. Although Spider-Man was ill and not at his full capacity at the time, he was still able to beat the Widow, however she would resolve to continue her career as a costumed adventurer.

She would mostly clash with underworld figures and costumed villains, notably the Astrologer and Watchlord.

The Black Widow would soon become a pawn manipulated by the computer known as Baal from the distant future Earth-71778. In that reality, mankind would be wiped out and the past history of Daredevil and Black Widow would play a crucial role. This would ultimately lead to a long relationship and partnership between the two heroes.

She worked with the Champions of Los Angeles, who disbanded due to bankruptcy, and attempted a relationship with Hercules without success.

After these two failures, Natasha decided to stay on her own and freelance as an agent for awhile.

It was during this time that an enemy from her time alongside Daredevil kidnapped Ivan to lure her to her death. Damon Dran planned to bring Natasha to his island so a small army of female combat specialists could destroy her. Once she was out of the way, he would send a fake Black Widow back to SHIELD to assassinate Nick Fury. Unfortunately for Dran, Natasha defeated the army, saved Ivan, and notified Fury (who in turn bombed Dran's island).

On a freelance mission, the Black Widow attempted to prevent the Hand from stealing the long-dead body of their Master Warrior, Kirigi. Utilizing deadly poisons, Natasha was killed by the Hand. She was revived by Stone of the Chaste, and joined forces with Stone and Daredevil to stop the Hand from reviving Elektra. Natasha knew that they failed in this endeavor, but kept the information from Matt for his well being.

On a mission, Natasha found her husband Alexi Shostakov alive. Little did she know that it was only a Life Model Decoy created by Russian agents to blackmail her back into service of mother Russia. Once she finished the tasks they gave her, the Russians told her the truth and attempted to kill her. With Ivan’s assistance, she defeated the Russians and destroyed the LMD.
Iron Man teamed up with Black Widow to prevent an agent named “Oktober” from attempting to start World War III by launching missiles. The missiles were launched, but Iron Man kept them from detonating. Oktober ended up actually being Natasha under some old KGB reprogramming that had been dormant in her mind. Together, they captured the agent responsible.

In time, Black Widow came back to the Avengers and became a co-leader, managing ops at home base while Black Knight lead in the field. When the majority of the Avengers were killed during the Onslaught saga, she was unable to rebuild the team while fighting off lawsuits from the Maria Stark Foundation. She always felt as if the Avengers dissolution was solely her fault.

The Black Widow then vowed to apprehend all of the Avenger’s former foes, and ran into Daredevil while hunting the Grey Gargoyle. Matt feared for her mental state as he noticed how obsessive she became about bringing the Gargoyle down. As he attempted to help her, his girlfriend, Karen Page, became increasingly more angry and jealous. Natasha acknowledged Matt's love for Karen and left them to be together. Later, Natasha would even offer to help Karen clear her name from a murder Mr. Fear framed her for.

Once the Avengers who were thought killed returned, Natasha was more relieved, but decided to work with SHIELD instead, assisting them in destroying Freedom Light by pretending to be Ebon Flame.

Daredevil would come into her life once again when he needed her to take care of Baby Karen, who he believed to be the Antichrist. He would eventually come back to attempt to kill the child, and Natasha stood in his way. While they were fighting, Bullseye killed the child and Natasha was badly beaten. Upon the child’s death, Matt realized what he was doing, and he and Natasha reconciled. While she could admit that she still loved him, they both decided they would never be together.

Another Russian agent would claim the mantle of Black Widow, which brought her up against Natasha. Yelena Belova tried to keep Natasha from retrieving the Endless Fury Serum but failed.

A short time after, Natasha would capture Yelena and have their faces surgically swapped in an effort to find out what General Stalyenko was doing with the Rhapastani Government in the Hudson River Valley. After meeting with who he thought was Yelena, Stalyenko figured out it was not really her and attempted to kill her. Even though her plan failed, Natasha was able to prevent Stalyenko from selling the Cold War nuclear weapons he was hiding in the valley to Rhapastan.

The government of Bulgaria later captured Madame Hydra and requested an exchange with the United States for the Black Widow. As part of a sting to find out who it was that was going to allow Natasha to be exchanged, Daredevil and SHIELD teamed up with Natasha and found out that her husband, Alexi had orchestrated the entire exchange. Alongside the Avengers, SHIELD, and Daredevil, Natasha took Alexi into custody.

The stress of seeing her once-dead once-living once-dead once-robot now-alive again husband drove Natasha to retirement. She lived for a short time in Arizona before agents from the Red Room began tracking down ex-Black Widow agents and killing them. Natasha recruited Phil Dexter, an associate from SHIELD, and attempted to track down the killers. In her hunting, she found Sally Anne Carter as well as Antonovna Kudrin, who was the former head of bio-tech for the Red Room. It turned out that the Black Widows included twenty seven girls trained to be perfect killers. They were implanted with false memories, psychochemically conditioned, and chemically enhanced to be loyal and perform perfectly for the program. Even pheromonal locks and keys were implanted into the Black Widows as a control mechanism to keep them from rebelling. While taking Lyudmila to SHIELD, Natasha learned that Nick Fury had used the pheromonal keys to make her defect from her home country and begin working for SHIELD. She also learned that Sally Anne was kidnapped and Phil was killed in the process.

The trail of Black Widow killings lead to Vassily Ilyich Ulyanov from the Red Room and Ian McMasters, CEO of Gynacon. Natasha caught up to them on his yacht and killed them, making her the number one most wanted criminal in the United States.

Natasha sought help from Yelena Belova in Cuba. Yelena was running a lingerie company and soft pornography television channels at the time. In return for a place to stay, Yelena asked Natasha for help in exporting stolen medical supplies from Miami. To her surprise, Natasha found the medical supplies to be from Gynacon and that Sally Anne was actually taken by the mafia. Kestrel and Martin Ferris captured Natasha in Miami and attempted to alter her mind using drugs to find out what she knew. With the help of Yelena, Daredevil rescued Natasha, who then tracked and killed Kestrel and Ferris. In all the madness, Natasha learned that Sally Anne had been experimented on by Gynacon but had escaped.

Black Widow was assigned to track down the Tinkerer in an effort to find the financier behind the super-villains of America. Disguised in a burka, she tracked the Tinkerer to the castle of Lucia von Bardas, the current prime minister of Latveria. Unfortunately, the President refused Fury's request for a S.H.I.E.L.D.-focused overthrow of von Bardas. Forced to act alone, Fury gathered Widow, Captain America, Spider-Man, Luke Cage, Daredevil, Wolverine and Daisy Johnson to overthrow von Bardas. Unfortunately, the heroes disapproved of bringing down Castle Doom down on von Bardas. Afterwards, Fury erased the memories of the non-level 10 participants in his secret war.

When Matt Murdock’s identity as Daredevil was leaked to the press, the government came to arrest him along with Luke Cage, Iron Fist and Foggy Nelson. Natasha was able to keep everyone but Matt from going to jail.
Mighty Avengers

Natasha, still one of the world’s most sought-after espionage agents alive, was recruited by Iron Man and Ms. Marvel to be on the newest team of Avengers alongside the Sentry, Ares, the Wasp, and Wonder Man. She immediately proved herself in battle against the Mole Man's biological creatures and continued to do so when taking command of SHIELD during the an Ultron crisis.

Natasha was among the Avengers infected along with hundreds of other New York citizens by a symbiote virus, but were cured by Iron Man. Natasha became very suspicious of Jessica Drew, who was later discovered to be the Skrull impostor, Veranke.

Norman Osborn discovered Yelena Belova breaking into an abandoned S.H.I.E.L.D. facility, and offered her the position of field leader of the new Thunderbolts. On her first mission, she and Ant-Man take control of Air Force One with the Goblin, Doc Samson, and the new President aboard. It was suggested she faked her apparent death (as the Adaptoid) but it is never explained how.

A conversation with the Ghost implies that Yelena is working as a mole for someone else and that she may even be someone else disguised as Yelena. She is later seen talking privately through a comm-link to Nick Fury.

Osborn orders Yelena to lead the current Thunderbolts to kill former Thunderbolt, Songbird. Fury orders "Yelena" to rescue and retrieve Songbird, for the information she might possess about Osborn and his operations. Yelena finds Songbird, and reveals to her that she was really Natasha Romanova in disguise. She tries delivering Songbird to Fury, but the Thunderbolts have also followed them. The trio are captured as Osborn reveals he had been impersonating Fury in messages all along to set Natasha up in order to strengthen the Thunderbolts and lead him to Fury. She and Songbird are brought to be executed but manage to escape when Ant-Man, Headsmen and Paladin turn on the rest of the Thunderbolts and let them go. After being rescued by MACH-V and Fixer, they learned that the Fury Osborn shot was actually an LMD.

Gender: Female

Personality: Professional, efficiant, determined, and perhaps a bit stubborn, ithe Black Widow's goal-drivin personality makes her just as dangerous as her powers do. She fights fiercly for a cause she sees as just, even if it means sacrificing a few lives to do it.

Clothes: Synthetic stretch fabric which has been augmented to be highly resistant to damage even small arms fire and high temperatures. Microscopic suction cups on her costume allow her to scale walls and cling to ceilings, just as her namesake.

Picture/Image: http://media.comicvine.com/uploads/0/77/81531-59543-black-widow_large.jpg

Alignment: Neutral

Motto: I'm my own woman. First, last, and always.

Enemies: All of those who fight registration

Love Interests: none currently

Regarding the World War: Order is put in place by the government for a person's own good. Registration of heroes and villians and everyone in between is just a way to keep that order. Those who oppose it are dangerous, and must be either tagged or eliminated.

Registered or Unregistered: Registered

Status before The War: Various, most prominantly SHILD operative

Status Currently: One of the commanders for SHIELD

Vampirequeen
03-07-2011, 05:18 AM
Real Name: Anthony Edward "Tony" Stark

Aliases: Iron Man, Shellhead

Identity: Public

Occupation: President emeritus of Stark Industries

Citizenship: American

Place of Birth: Long Island, NY

Known Relatives:
Howard Anthony Stark (father, deceased), Maria Collins Carbonell Stark (mother, deceased), Morgan Stark (cousin), Edward Stark (uncle, deceased), Isaac Stark, Sr., Isaac Stark, Jr. (ancestors, deceased)

Group Affiliation: Fantastic Force

Education: Ph.D.s in physics and electrical engineering

Height: 6'1"; (in armor) 6'6"

Weight:
225 lbs.; (in armor) 425 lbs.

Eyes: Blue

Hair: Black

Unusual Features:

Powers: None

Abilities / Skills: Genius, has the ability to invent a wide range of sophisticated devices, specializing in advanced weapons and armor. He possesses a keen business mind.

Paraphernalia / Weapons: Repulsor rays, powerful particle beams which are standard equipment in the palms of his armor; the repulsor ray can repel physical and energy-based attacks, traveling as either a single stream or as a wide-field dispersal. Pulse bolts (extremely powerful plasma discharges which grow in strength as they seek their target), sonic generators, explosive shell projectiles, mini-missiles, magnetic field generators and a laser torch built into the finger of Tony’s gauntlet. The armor’s surface can generate an electric charge to dispel attackers.
Energy-draining shield- expands from the gauntlets
Personal deflector shield. The armor grants Tony superhuman strength (lifting 100 tons at maximum power)
The armor is stored in the hollow sections of his bones, which allows the armor to be put on quickly, as it can be controlled by his brain impulses.

First Appearance: Tales of Suspense #39

Origin: Tony was born to human parents.

Biography: Tony was born to the owners of Stark Industries, a well-known U.S. firm. When he was only 15 years old, Tony entered the Massachusetts Institute of Technology’s undergraduate electrical engineering program. At 19 years old, he graduated with two master’s degrees. When he was 21, his parents were killed in a car crash, which led to him inheriting the family company. While testing some military hardware at one of his company’s international plants, Tony and some of the workers were attacked by a group of terrorists and a land mine exploded, resulting in a piece of shrapnel being lodged dangerously close to his heart. Tony was taken back to the terrorist group’s camp, where he shared a cell with a famous physicist. The terrorist leader demanded that Tony and the physicist create high tech weapons for the terrorist group. Instead, the two of them created a battlesuit that Tony had been developing, which contained a magnetic field generator to prevent the shrapnel from reaching his heart. When members of the group tried to interfere with the charging of the suit, the physicist distracted the terrorists, being shot and killed in the process. When the suit’s battery was done charging, Tony destroyed the terrorist camp. He eventually returned to the United States with the help of a member of the U.S. Marines. After a while, Tony had a synthetic heart transplanted into his body so he did not have to rely on the magnetic chest plate for survival. After several life changing experiences and changes to his armor, Tony joined The Fantastic Force due to his connections with the government, which include the occasional creation of weapons for the military.

Gender: Male

Personality: Tony has a strong sense of justice, which motivated him to fight injustice as Iron Man. He is considered to be a playboy by some people.

Clothes: Suit and tie, or jeans and a T-shirt.

Picture/Image:
http://images.wikia.com/marvelmovies/images/9/95/Tony-stark.jpg http://www.wired.com/images_blogs/photos/uncategorized/2008/05/06/ironman.jpg



Alignment: Lawful good
Motto:

Enemies: Mandarin, Hawkeye, and the Black Widow(Natasha Romanova).


Love Interests:


Regarding the World War: Tony does not like the war, as it pits members of the Avengers against each other.


Registered or Unregistered: Registered

Status before The War: S.H.I.E.L.D

Status Currently: Fantastic Force
__________________

John
03-07-2011, 05:22 AM
Just want to remind everyone. Completed sheets will be accepted on a first come first serve basis. The only way to reserve a character is to submit a completed sheet.

L
03-07-2011, 05:54 AM
Herrrrrrrrrrre's DEADPOOL! (P.S, I tried to keep most of powers/abilities exactly as the Wiki shows it, I just cut his history short and he doesn't have a teleporter unless SHIELD want to give him one ;))



Real Name: Wade Wilson or "Jack"

Alias Deadpool

Identity: Public

Citizenship: America

Place of Birth: America

Occupation: Well-Compensated Establishment Provocateur (Mercenary)

Group Affiliation: S.H.I.E.L.D

Unusual Features: Horribly scared from head to toe




"I always forget (or just black out to spare myself the agony) what Wilson's most lethal weapon is... his mouth! He'll talk nonsense until you surrender or commit suicide" - Domino




Powers:
Super-Human Healing Factor: Can heal and regenerate body parts rapidly, is immune to diseases, chemicals and telepathy and has enhanced stamina, agility and reflexes.


Abilities / Skills:
Has the ability to learn to use any weapon quickly and is a master martial-artist/swordsman.



"Shh.. My common sense is tingling" – Deadpool



Paraphernalia / Weapons:
Assorted – mainly guns and swords of various types (I can specify for the game if you want)


Biography:

Early Years:
Not too much is known about Deadpool's childhood. Sometime after his mother died from cancer, his father was killed by a drunken friend, and he was kicked out of the United States Army Special Forces, "Wade" joined Project X.
Little was known of Wilson's subsequent mercenary activities. At one point he was active in Tangier, Morocco where he romanced a woman named Francie. When this relationship soured, he traveled throughout Asia, and was hired in Japan by a crimelord, the Boss, to infiltrate a sumo-wrestling ring owned by a rival criminal, the Oyakata. Wilson spent three years as a wrestler under the Oyakata's tutelage and became romantically involved with his mentor’s daughter, Sazae. When the Boss finally ordered the Oyakata's murder, Wilson refused to complete his assignment, allegedly the first time he had ever done so, and relocated to the United States.
In America, Wilson met and fell in love with mutant teenage prostitute*Vanessa Carlysle, with whom he shared dreams of a better life. Wilson was subsequently hired by Middle Eastern interests to assassinate a blind British government operative named Althea, also known as*Blind Al, but upon arrival at the Zaire base where she was stationed, he killed everyone except for Al who had fled. Wilson’s employers sought vengeance for his failure by targeting Vanessa, who was rescued by*Zoe Culloden, an employee of the inter-dimensional firm Landau, Luckman, Lake, and LeQuare. Culloden was keeping Wilson under surveillance, believing he was destined to play a vital part in a potential threat to the world. Learning that he had contracted cancer, Wilson broke up with his girlfriend Vanessa rather than force her to remain with a terminally ill man. He even gave up his chemo treatments, not wishing to prolong things.

Weapon X :
In Canada, he was offered hope in the form of*Department K, a special weapons development branch of the Canadian government. Wilson became a test subject in Department K’s branch of the joint U.S./Canadian superhuman enhancement project, the*Weapon X*Program; his cancer was temporarily arrested via the implantation of a healing factor derived from another Department K agent, the mutant adventurer*Wolverine. Wilson was active in a covert field unit alongside the near-invulnerable*Sluggo*and the cyborgs*Kane*and*Slayback. Vanessa herself was later affiliated with the team after having manifested mutant shapeshifting abilities, calling herself Copycat.
During one mission, Wilson killed his teammate*Slayback. As a result, he was rejected from the Weapon X Program and sent to the Hospice, allegedly a government facility where failed superhuman operatives were treated. However, unknown to the Canadian government, the Hospice’s patients served as experimental subjects for*Doctor Killebrew*and his sadistic assistant*Ajax*(known then as The Attendant), with the patients placing bets in a "deadpool" as to how long each subject would live. Killebrew subjected Wilson to various torturous experiments for his own deranged satisfaction. In due course, Wilson formed a romantic relationship with the cosmic entity*Death, who regarded him as a kindred spirit. Wilson started trying to kill himself, to join Death - going so far as to start taunting Ajax by saying his real name (Francis) over and over, which earned him the respect of his fellow Hospice patients. Then Ajax, angered by Wilson’s taunts, lobotomized*Worm, the closest thing Wilson had to a friend. At Death’s prompting, Wilson killed Worm to end his suffering. However, under Killebrew's rules any patient who killed another was to be executed; Ajax subsequently tore out Wilson’s heart and left him for dead, but Wilson’s thirst for vengeance was so strong that it jump started his healing factor, regenerating his heart, although not curing his scarred body. Wilson then escaped the now-empty room and attacked the guards, making his way to Ajax. Wilson shot him in the chest with two automatic rifles, leaving him for dead. Taking the name Deadpool, escaped from the Hospice with his fellow patients.

Following his escape, Deadpool served for a time as an enforcer alongside the surgically altered criminal*Hammerhead. He soon returned to his freelance mercenary activities, donning a costume in keeping with his new identity. At some point during his mercenary career he was employed as an assassin by Wilson Fisk, the*Kingpin*of crime. He also clashed with Wolverine, at that time a spy for the Canadian government.


Current Day:
After years of working as a mercenary, Deadpool was approached by a mysterious organization offering more money and power than Kingpin ever could.

S.H.I.E.L.D

The offer was too could to refuse. Money. Power. Black Widow beating him to a pulp if he refused (which he enjoyed every second of)

Upon joining S.H.I.E.L.D, Deadpool changed his iconic Red and Black outfit to a Silver and Black costume and since then has run many errands for the secret organization.




"Yeah. That is a gun in my pants. But that doesn't mean I'm not happy to see you..." -Deadpool




Gender: Male

Personality: Wise-cracking, scizhophrenic, sociopathic killer

Clothes: Mainly wears a silver/black costume due to his disfigurment


Picture/Image:

http://media.comicvine.com/uploads/6/62875/1438162-x_force_deadpool_super.jpg



Alignment: Evil


Enemies: Everyone


Love Interests: None



Regarding the World War: Deadpool doesn't really care much about who wins or loses the war, or the politics behind it. As long as he gets the chance to fight and talk, he's more than happy to do it for whoever pays the most - in this case, SHIELD


Status before The War: Mercenary

Status Currently: Mercenary employed by SHIELD

Registered or Unregistered: Registered

Cleopatra
03-07-2011, 06:33 AM
Real Name: Minerva Anne Price

Aliases: Cheetah, Bride of Urzkartaga, The Land’s Queen

Identity: Private

Occupation: N/A

Citizenship: N/A

Place of Birth: Democratic Republic of Congo

Known Relatives: Dr. Helena Price (mother, deceased), Dr Robert Price (father, deceased), Andrew Price (brother, deceased).

Group Affiliation: The Brotherhood

Education: N/A

Height: 5’9

Weight: 130

Eyes: Gold

Hair: Red

Unusual Features: Her skin is covered with a cheetah’s pattern, and she has a tail as well. Her ears are pointed, her teeth are sharp, and her nails are hard and sharp as claws.

Powers: The ability to receive visions from Urzkartaga, longevity and enhanced healing, superhuman agility, superhuman strength, superhuman speed, highly enhanced resistance, enhanced senses.

Abilities / Skills: Cheetah is not trained in any sort of martial art or style of fighting. Rather, she uses her enhanced senses and premonitions from Urzkartaga to predict her enemy’s movements and fight using that. However, she is far from unskilled. She is a fearsome fighter and does not relent until she has won. She is also an animalistic fighter, making her unpredictable in battle but also unreliable as she does not have any battle plans, and instead just fights hard until she goes down or someone else does. This does not mean she is a fool. She will not attack someone stronger than her unless she has an edge or no choice. If it is a life or death situation, she will run to save herself. Her fighting technique can basically be boiled down to “The best defense is a good offence,” although that’s about all that can really be said.

Paraphernalia / Weapons: Claws, teeth, prehensile tail.

First Appearance: Wonder Woman #6

Origin: A woman who has found herself in a singularly unique position, she acts according to what she believes to be right for her and for Urzkartaga, which is the most important thing to her.

Biography: Minerva’s parents were brilliant anthropologists from England who lived with a secluded native tribe deep in the Congo jungle. While they were at first unwelcome, their perseverance and their desire to help gained them entrance into the inner circles. They lived there for several years, giving birth to first Andrew and then Minerva. The children were raised among the tribe, knowing no other world but the jungle and no other family but their parents and the villagers. They were homeschooled and taught the ways of the jungle, becoming as good woodsmen as the tribal elders.

Unbeknownst to Minerva and Andrew, as their parents grew closer to the elders, they were allowed to hear more and more of their beliefs and practices. Eventually it was revealed to them that the villagers worshiped a god named Urzkartaga, a previously unheard of deity. As they continued their research, they learned that this god was believed to be the soul of the land and of the jungle, and that someday his power would grow and he would take back the land where so much of the forests had been destroyed. They believed it was just a myth- until they were taken to the temple where they saw the living god firsthand.

They decided to help the villagers protect the temple and did this for some time- until a ruthless band of mercenaries who heard of a vast treasure in the temple decided to investigate. When the tribe refused to bring them to the temple, the mercenaries showed just how serious they were by shooting people one at a time. The men, including Robert Price, fought back, but were quickly killed. Andrew tried to attack his father’s murderer only to be shot down as well. Minerva and her mother were wounded in the fray, with the girl’s life ebbing away with her blood. One of the surviving elders managed to sneak Helen and Minerva away to the temple in the hopes of enlisting Urzkartaga’s help. They were followed by a mercenary who wanted some treasure to himself, but once he followed them to the heart of the temple, he saw not gold, but a Plant God. Terrified, he shot Helen fatally, but was killed by the elder who quickly began a ritual.

He offered the blood of the slain man as a sacrifice, and the blood of Helen as a cry for help. He then gave the god Minerva, who was at this time close to death. The god embraced Minerva and gave her the power of the Cheetah, his bride, the guardian of his people and the avatar of his will. Minerva, who was too young to control her bestial nature, raced back to the village and slaughtered the mercenaries, and then ran into the forest, traumatized by what had occurred.

No one knows what happened to her in the jungle. She was eight when she disappeared, and the tribesmen were torn between wanting to find and help her, or let her be. Regardless, the poaching in the area went down significantly in the following years, and when Minerva appeared again at the age of fifteen, she seemed fully in control of herself and her abilities. She called herself only Cheetah, and was more in tune with the land than all the elders combined. However, she believed that she would do more good in the open world than in the jungle, and after bidding them goodbye, left the jungle only returning to visit her god-husband.

After trying to help her people legally, she realized that the politics would only hinder her and her mission. After a group of scientists tried to catch her to experiment on her to see what the source of her powers were, Cheetah renounced humanity save for those who would help her, and began her less than legal methods of going about her business, which made her an enemy of the superheroes and government. She does not kill needlessly however, and so is not as terrible an enemy as others have been to the supers.

Gender: Female

Personality: Calculating, cold, prideful, and ruthless, Cheetah has made a name for herself among the less admirable supers and villains of the world. However, if you do not betray or harm her, she will not betray or harm you. She honors her agreements and bargains unless those she made them with break their side, and her wrath for these betrayals are not pretty.

Clothes: Black leather pants and a black leather vest. She does not usually wear shoes as her toes are clawed and they would only hamper her speed.

Picture/Image:
http://www.geeksix.com/wp-content/uploads/2010/02/cheetah.jpg
http://images.wikia.com/wonderwoman/images/8/8c/CheetahIII.jpg

Alignment: Chaotic Neutral

Motto: “Urzkartaga loves me. He saved me. He saved my life. He is my life. Nothing he asks of me is too much. Nothing he asks will not be done. Nothing is too hard for him.”

“I don’t like ninety nine out of one hundred people. The one other person that I don’t dislike, I usually only find tolerable. Don’t assume you’re that one person.”

Enemies: Wonder Woman, Superman, the Flash, other assorted heroes. She and the Joker are also not on friendly terms.

Love Interests: Urzkatarga

Regarding the World War: Cheetah’s only view of the world war is that it hinders her ability to help Urzkartaga’s plan. She dislikes most of the people she works with, and she dislikes all of the heroes. If it weren’t for the fact that she respected some of them, she wouldn’t even talk to them.

Registered or Unregistered: Unregistered.

Status before The War: Felon at large.

Status Currently: In Arkham City plotting or committing crime, or with Urzkartaga in the Congo.

Shin.Aether
03-07-2011, 06:34 AM
Real Name: Alexander Luthor

Aliases: Lex Luthor

Identity: Criminal Mastermind

Occupation: CEO of LexCorp

Citizenship: United States of America

Place of Birth: Metropolis

Known Relatives: Lionel Luthor [Father-Deceased] [Mother-Unknown Deceased]

Group Affiliation: The Brotherhood

Education: Metropolis University

Height: 6'6

Weight: 178 ib's

Eyes: Blue

Hair: None

Unusual Features: Bald

Powers: None

Abilities / Skills: No known abilities, but is very talented and creative at creating destructive tools to fight his adversaries. He can visualize new modes of destroying people, to achieve his own ends. His intelligence and background in engineering make him a force to be reckoned with.

Paraphernalia / Weapons: A 9.m.m. Handgun + Silencer, a portable laptop that is usually on his person. Rumored to have a full body tech-suit created from the finest minds of LexCorp. As well as a box, with a knife molded out of Kryptonite

First Appearance: Action Comics #23. (1940)

Origin: DC Comics

Biography: An intellectual genius born in Metropolis in the latter part of the 20th century. Alexander Luthor lived the life every man only dreamed of his every need achieved, his every desire given. He grew away from his father much of the time as his father was the president of LuthorCorp. The upbringing of Lex was a lonely one. Though that never stopped him from making friends in high places amid his schooling and education. Never having a mother to give him nurturing an love. Lex filled that hole with the pursuit of knowledge and influence within his inner circle of friends.

Eventually upon graduating from an early age at Metropolis University. Lex became a share-holder for LuthorCorp, and Administrator to all I.T. As well as Research and Development for LuthorCorp. Having grown away from his father so long, it became clear however that Lex had grown superior to Lionel far beyond his expectations. In a short amount of time the relationship between father and son grew sour. It was then that Lionel attempted to rid himself of Lex for good. However the attempt to kill Lex proved a failure, which prompted Lex to make the counter on his father. Hence it was arranged in a fashion that Metropolis PD had no jurisdiction over the details of which are known only to Lex himself.

Shortly thereafter with the founder of Luthorcorp a no show. The company looked from within and found a steadfast and strong leader in Lex Luthor. After achieving his goal of a full corporate take-over. Lex Luthor changed the name of LuthorCorp Industries in the prompt yet appropriate title LexCorp. Now with the company under his unyielding fist, he bends the will of his co-workers, and scientists towards his own ends. As his intentions are not yet clear yet, they maybe for good, or for ill. Shortly thereafter he met as devious a criminal Mastermind in Victor Von Doom, AKA Dr. Doom. And became apart of The Brotherhood, where he enjoys a prestigious group following. Where he can also experimenting with so many new things, as well as contributing to build a new world order.


Gender: Male

Personality: Methodical, Arrogant, Intelligent, Calculating, Persevering, Cold, Witty, Charismatic.

Clothes: A finely tailored suit, and dress coat, complete with a blue or red tie.

Picture/Image: http://t2.gstatic.com/images?q=tbn:ANd9GcTnqaN3qXNZUQEjPRcnVNcu5rHILYY8D v9JjVni_T4dym6K9K0Y

Alignment: Lawful Evil

Motto: N/A

Enemies: Superman


Love Interests: None [As of yet.]


Regarding the World War: Neutral [For now]

Registered or Unregistered: Registered

Status before The War: Same as below

Status Currently: Administrating his company, as well as contributing to the welfare of The Brotherhood.

Lord Tully
03-07-2011, 07:04 AM
Ok this is awesome, I'm hoping this character isn't taken by the time I'm done. I do not read comics, so most of this is info is from the movies. This may also need to be finished later.

Real Name: James Howlett

Aliases: Logan, Wolverine

Identity: Public identity

Occupation: Secret Defender(Having you super hero identity go public sorta knee caps you employment opportunities)

Citizenship: Canadian

Place of Birth: Alberta, Canada

Known Relatives: Victor Creed Aka Sabertooth (Half-Brother)

Group Affiliation: The Secret Defenders

Education: Minimal (To my knowledge)

Height:6'3"

Weight: (I'm guessing here) about 250

Eyes: brown

Hair: brown

Unusual Features: Adamantium Skeleton and Claws

Powers: Increased healing factor

Superhuman Strength: able to lift up to 2 tons.

Heightened Endurance

Superhuman Agility

Abilities / Skills: Has training with various weapons and fighting techniques

Paraphernalia / Weapons: Adamantium claws

First Appearance: Incredible Hulk #181

Origin: Mutant

Biography: (Disclaimer: since I am not a comic reader this bio is sort of a mash up between the movies and my own take on the character. Just felt I should get that said now)

Logan was born in rural Canada in the mid 1800s, almost nothing is known about much of his early life, only that him and his brother Victor ran away from their home when their mutant powers of regeneration manifested themselves. Over the course of their adult lives Logan and Victor were literal brothers in arms, fighting alongside each other in several major wars. They both took advantage of their healing powers often running headlong into enemy fire not caring for what injuries they sustained and mercilessly slaughtered their enemies. It was a good life for the two, but that was slowly changing, as science advanced more and more, people were starting to wonder just how the hell the two brothers were surviving their wounds.

When the men in labcoats eventually turned up wanting to dissect them, they had a falling out. Victor thought that they should kill them all, and Logan thought they shouldn't do something that would make the world hate them. After much arguing the two have ended up as arch-enemies, and eventually taking completely opposite sides in their own little war, Logan on the side of the X-Men, Victor with the Brotherhood of Mutants. During his years and a member of the X-Men, Logan (Known as Wolverine to the rest of the world) made friends with many fellow mutants, (as well as other heros) and learned many things about himself, like that fact that he was no longer the ruthless soldier he'd been for most of his life.
Logan's life was turned upside down once again when this 'Civil war" broke out amoung the super power beings and Logan was revealed as Wolverine. At the start Logan took the side he thought was right, the one that wished to help innocent people of the world, but didn't want to have to lick government issue boots to do it. Unfortunatly several of his friends did not come with him and have now become his enemies, clashing with them has sometimes caused Logan to question himself and whether what he's doing is right.

Gender: Male

Personality: Logan is much like his name suggests, and tends to have a short temper. While he is usually friendly (Or at least what he considers friendly), sometimes he just can't help but feel like beating the living daylights out of someone. Despite this, Logan truly tries to protect the people of the world in whatever way he can. Conversation wise Logan is blunt, and doesn't care much for censoring himself.

Clothes: Usually wearing a simple leather jacket, a t-shirt and a pair of jeans, but he changes to appropriate clothing if he's going (for example) somewhere very cold.

Picture/Image:http://www.allaboutjackman.com/images/2000XMenWolverine.jpg

Alignment: Chaotic good

Motto: N/A

Enemies: Sabertooth, Magneto (and by extension anyone who sides with him), National Force


Love Interests: Jean Grey


Regarding the World War: In his words "this war is complete bullshit," almost every thing about it makes Logan angry to some degree. He hates having to fight people who were once his best friends, but hates even more the idea that siding with some of those friends would mean compromising everything he believes in.


Registered or Unregistered: Unregistered

Status before The War: Prominent member of the X-Men

Status Currently: Member of the secret defenders.

I think that's pretty good I just need help in a few areas.

Evil Troy
03-07-2011, 07:12 AM
Real Name: Bruce Wayne

Aliases: Batman, The Dark Knight

Identity: Public – Known by public officials, law enforcers, and criminals alike

Occupation: Multimillionaire Industrialist, Playboy and Philanthropist

Citizenship: American

Place of Birth: Gotham City

Known Relatives: Thomas Wayne (father; deceased), Martha Wayne (mother; deceased), Richard John Grayson (adoptive son), Timothy Drake (adoptive son), Alfred Pennyworth (former legal guardian), Philip Wayne (uncle), Harriet (aunt), Patrick Alan Morgan Wayne (grandfather; deceased), Kenneth Wayne (great-grandfather; deceased), Laura Elizabeth Wayne (great-grandmother; deceased), Alan Wayne (great-great grandfather; deceased), Solomon Zebediah Wayne (great-great-great grandfather; deceased), Dorothea Wayne (great-great-great grandmother; deceased), Charles Arwin Wayne (great-great-great-great grandfather; deceased), Jushua Thomas Wayne (ancestor; deceased), Darius Wayne (ancestor; deceased)

Group Affiliation: Secret Defenders – Vigilante

Education:

Height: 6’2”

Weight: 210 lbs

Eyes: Blue

Hair: Black

Unusual Features:

Powers: None

Abilities / Skills: Well known for his martial arts Batman is known to be an expert in most known forms of these arts. Because of this he has been trained to his physical peak, but not only has his body reached this peak. No, Batman’s mind is also much attuned. With genius level intelligence Batman is an inventor, computer expert, and a detective who has been trained in all aspects of criminology. Not only this he has a mastery of the physical sciences and has even been gifted with a photographic memory. Finally Batman is known to be a master of disguise and an expert escape artist who has also been trained in stealth and espionage techniques.

Paraphernalia / Weapons: Batman's [uniform] is bulletproof and fire resistant, featuring a weighted cape and a cowl outfitted with night-vision technology and communications arrays; utility belt contains an arsenal of crime-fighting gear, including various types of offensive Batarangs, de-cel jumplines and grapnels, micro-camera, smoke pellets, acetylene torch, gas mask, rebreather, and flexi-cuffs among other miniaturized non-lethal weapons. [Batman] employs a variety of detective gadgets, including micro-computers and crime scene analysis kits; maintains a fleet of high-tech and high-powered vehicles, chief among the Batmobile, Batcycle, Batboat, Batplane and Batcopter; supersophisticated Batcave headquarters houses training facilities, forensics laboratories, computer databases, and maintenance bays for all Bat-vehicles.

First Appearance: Detective Comics #27 (May, 1939)

Origin: A normal man who has become fed up with the world around him. Because of this he has decided to take the law into his own hands.

Biography: A family outing to the cinema ended in tragedy for young Bruce Wayne. Walking homeward, Bruce, his father, Thomas, and mother, Martha, accidentally ventured into Gotham City's notorious "Crime Alley" and were accosted by a mugger. Not content merely to rob the wealthy family, the hoodlum - whose identity was "never determined" - shot Dr. Thomas and Martha Wayne dead before fleeing into the darkness. As he knelt beside his parent's bodies, Bruce swore to avenge them. After the police arrived, Bruce was comforted by Dr. Leslie THompkins. Dr. Thompkins and Alfred Pennyworth helped arrange matters so that Gotham's Social Services would not take Bruce into care. In this way, both Dr. Thompkins and Alfred enabled Bruce to realize his dream of becoming a crusader against crime.

At age 14, Bruce embarked on a journey that took him to every continent as he sought to learn all the skills he would need to keep his vow. He studied criminology, forensics, and criminal psychology, and learned from manhunters and martial artists, mastering every fighting style. In time, Bruce forged himself into a living weapon to wage war on crime and injustice. On his return to Gotham, Bruce stalked street thugs as a plainclothes vigilante. Beaten by the very people he intended to protect, he barely survived his first night out. As he sat bleeding in his study at Wayne Manor Bruce knew that he had to first strike fear in the hearts of his foes. Just then, a bat crashed through the study window, giving Bruce the inspiration he needed.

Establishing a secret headquarters in the caves beneath his mansion, Bruce became Batman, a Dark Knight to protect Gotham and its citizens from vice and villainy. Alfred Pennyworth remained his confidant, tending to injuries and offering sage advice - whether requested or not!
Batman became an urban legend, a cautionary tale that sent shivers through the city's underworld. This Caped Crusader found a friend in Captain James Gordon a Gotham cop who didn't approve of Batman's methods, but appreciated the results of his nightly crime fighting. Batman's Rogues Gallery grew to include a host of bizarre criminals, such as the Joker, Catwoman, Two-Face and the Penguin. As his enemies increased, help arrived in the form of another young boy left parentless by brutal crime.

Gender: Male

Personality: On the outside Batman is known be cold and serious, and due to his intelligence he can sometimes come off as sort of a know it all. However, on the inside he is compassionate about those he is trying to help and protect, so much so that he will give up his own wants and needs for them. Other than that Batman is known to be strong willed and to never give up.

Clothes: Bruce Wayne - Black suit
Batman - The batsuit

Picture/Image: http://i582.photobucket.com/albums/ss269/Hottskill/RPG/batman_arkham_asylum.jpg
http://i582.photobucket.com/albums/ss269/Hottskill/RPG/bm.jpg

Alignment: Vigilante, Good

Motto: It’s not who you are beneath, it’s what you do that defines you.

Enemies: Batman has a large number of enemies. The Joker, Harley Quinn, Killer Croc, The Riddler, Poison Ivy, The Scarecrow, Two Face, Bane, and The Penguin. These are just the well known ones; the list of Batman’s enemies goes on.


Love Interests: None

Regarding the World War: Due to the fact that Batman tends to be a loner his views have not really changed all that much.

Registered or Unregistered: To the world outside Bruce Wayne appears to be a wealth registered citizen, but little does anyone know that he is actually the unregistered vigilante known as the Dark Knight.

Status before The War: Vigilante

Status Currently: Vigilante Secret Defender

SQJ
03-07-2011, 10:35 AM
Real Name: Xolani Raymond

Aliases: FireStorm,

Identity: Registered, *Known completely by SHIELD*

Occupation: N/A

Citizenship: Illegal American- South African Citizen

Place of Birth: Cape Town South Africa

Known Relatives: He has two baby daughters, Khanyi and Lerato Raymond, who are identical twins. He has no parents, and one sister who lives a happy live back in South Africa whom he hasn't see in years.

Group Affiliation: SHIELD

Education: top scholar in high school *South Africa* Studied Engineering in MIT before the nuclear incident which created him.

Height: 6.3

Weight: 90kgs as Xolani anything as Firestorm.

Eyes: Brown

Hair: Black

Unusual Features:
Firestorm has solid white eyes with no discernible pupils. He also has a corona of flame encircling the top of his head.



Powers:

Transformation: FireStorm possessed the ability to transform from his normal state into Firestorm and back again through an act of will.
Elemental Transmutation: Firestorm had the ability alter the atomic structure of inanimate matter down to the molecular level. He could affect an object's density and mass as well, reconfiguring it into any shape or design that his imagination could conceive. This power was exclusive to inert material and could not successfully affect living biological mass. Any attempt to molecularly alter the characteristics of a living entity would result in a massive biofeedback of energy.
Density Control: Firstorm could alter the density of his body making him insubstantial enough that he can phase through solid objects.
Energy Absorbtion: Firestorm could absorb energy into his body and convert it into atomic power.
Energy Projection: Firestorm could absorb and project nuclear radiation and emit it as offensive blasts of energy.
Flight: Through an act of will, Firestorm can fly without the aid of wings or artificial enhancements. He can fly beyond the outer reaches of Earth’s atmosphere and can travel to the moon with little impediment. He can survive in outer space without equipment. He could reach speeds in excess of 600 mph.
Strength level
Firestorm had the strength of 2 men, quite possibly more.
Weaknesses
Firestorm's power caused an atomic backlash if used against organic objects.

Abilities / Skills: He has very few ability or skill outside of his Firestorm abilities. He's pretty clever.

Paraphernalia / Weapons: What ever he comes up with.

First Appearance: ??

Origin: He was turned during a Nuclear indecent in a MIT laboratory he ended up absorbing his professor Dr. Stien.

Biography:

FireStorm was born in Cape Town South Africa to a very traditional Xhosa family, his family was under a clan bloodline second to the bloodline of the Xhosa king's own. This unfortunately meant they were to serve the king. This particular king was an angry and embittered king after government legislation limited his authority on matters concerning justice amongst his people after too many incidents of people being beaten to death were shown by the media. Things became very hard, very quickly for his family. His father made the hard decision to move them away and leave their life behind. This infuriated the king but there was nothing he could do as they simply disappeared.

Xolani got a chance at a life he never thought he'd have. Under the king he and his sister were not allowed to be schooled on life outside their heritage. But once free upon western knowledge Xolani thrived. Gaining top scores for all his subjects until his final year of school where he was reviewed as the highest ranked student in the whole of South Africa. Unfortunately the king had not forgotten his search of them. The article came to his view. On an interview, Xolani received news of a home invasion. His mother and father had been brutally hacked apart. His sister had her arms hacked off and left for dead. But had survived, doctors were trying to reattach her limbs.

He suffered a mental break down after the incident and was shipped, at his own request, to an American psychiatric facility. He recovered quickly, writing letter to his sister weekly but never once opening hers out of guilt over his need for notoriety and the death of their parents.

He met a girl and fell in love, he name was Paula Riise. A bank teller who handled his accounts when ever she was one shift.

He disappeared into his studies and was accepted into MIT aeronautical engineering division. Where he met doctor stein. They were studying nuclear energy in space shuttles, using fusion as means to speed up space travel when one of their nuclear cores over heated. The facility blew up but the nuclear explosion itself was contained within both Xolani and Dr Stien by what would be called the Matrix.

Stien was gone leaving Xolani behind. Unfortunately the facility was gone too leaving Xolani to explain to the board of directors.

Xolani lost is bursary and his life at MIT. Instead he took up being a super hero, fighting crime when he wasn’t working as a plane engineer consultant.

Soon after he was married to his long time girlfriend Paula Riise but things turned sour when his first super villain encounter happened at her bank. He fought against Nitro only to be hit with one of Nitro's bomb attacks. Although most of the blast was contained the initial shock waves forced Paula into early labour, a C section was out of the question and she had to go through a natural birth despite a prior medical condition. She died in child birth and left him with two baby girls and no idea how to raise them.

He left the super hero gig behind to become a father taking a stronger focus on his consultancy business.

The girls were on their third birthday when the war came down, effecting him and his family and when Nick Fury stopped on their doorstep.

When the war came down, he was indifferent as he was no longer anything near a hero any more. That was until he fell into one of the cape killer traps. A car veered off the road and he turned on his Firestorm powers to save the car before repairing the damage caused, even going as far as fixing the scratches and the brakes inside, making the car run faster than before. He was attacked but phased into the earth and escaped by going underground.

The Fantastic Force's cape killers attacked his home in order to arrest him after following an anonymous tip. Nick Fury then appeared after Xolani fought them off in a powerful Rage. Her daughter, Lerato was wounded severely and suffered a brain haemorrhage. Firestorm tried his hardest to use his powers to try save her but the move backfired and he nearly died. He woke up in medical lab his injured daughter in critical condition in one of Shields medical bays.

Now if Lerato is to receive the aid she needs FireStorm has to do as told to help end the war by any means necessary. Meanwhile Firestorm himself waits for the opportunity to get his daughter well enough to take home. Even if it means killing everyone and destroying everything that stands in his way.


Gender: Male

Personality: He's very subdued saying very little unless he's with someone he cares for, then he opens up and he gains life and becomes a somewhat cheesy but amusing guy.

Clothes: Outside of his Firestorm suit.

Picture/Image:
http://www.coverbrowser.com/image/firestorm/14-1.jpg

Alignment: Unlawful-Good

Motto: Family first, the world second.

Enemies: None currently

Love Interests: N/A

Regarding the World War: He doens't care he just wants to be left alone even oing as far as abonding his powers to keep his daughters fed and happy. Now he's looking for anyone who can heal his Lerato.


Registered or Unregistered: Unregistered

Status before The War: Neutral-Good

Status Currently: Unwilling Shield Operative

Ace of Hearts™
03-07-2011, 02:48 PM
Alright, ladies, time to be charmed...

:Gambit:

Real Name: Remy LeBeau

Aliases: Gambit, Ragin' Cajun.(Informal) Past: Le Diable Blanc, Robert Lord, Dirge, Death, (Gumbo, Cajun, Swamp Rat; All Wolverine.

Identity: Private, known only to the other X-Men members.

Occupation: Con Man, Professional Thief.

Citizenship: American.

Place of Birth: New Orleans, Louisiana.

Known Relatives: Jean-Luc LeBeau (adoptive father); Henri LeBeau (foster brother, deceased); Mercy LeBeau (sister-in-law); Bella Donna Boudreaux (ex-wife);

Group Affiliation: The Secret Defenders - Vigilante.

Education: He's not stupid, just don't ask him to do Geometry any time soon.

Height: 6' 2"

Weight: 179 Lbs.

Eyes: Red Iris, Black everything else.

Hair: Brown.

Unusual Features: His eyes.

Powers: Molecular Acceleration: Remy has the power to take the potential energy stored in an object and convert it to kinetic energy thus “charging” that item with explosive results. He prefers to charge smaller objects, such as his ever-present playing cards, as the time required to charge them is greatly reduced and they are much easier for him to throw. The only real limitation to this ability is the time required to charge the object. The larger it is the more time it takes. Most charging takes place through direct skin contact. The power of his explosions is dependent on the mass of the object he is charging, for example, a charged playing card explodes with the force of a grenade. Gambit can also use his powers to accelerate an object's kinetic energy instead of converting its potential energy, for example, he can charge his bo staff with enough power to level a house.

Enhanced Agility: Gambit's ability to tap energy also grants him superhuman agility and dexterity which gives him an added edge he has used to his advantage by developing a unique acrobatic fighting style.

Hypnotic Charm: Ability to "charge" the kinetic energy within a person's brain, allowing a subtle influence over any sentient mind. This power allows Gambit to compel others to believe what he says and agree with anything he suggests. More powerful minds have proven immune to Gambit's charm.

A weakness he has is that his eyes are extremely sensitve to bright lights, and he can be incapacitated from it. And, without touching whatever he wants to charge, his powers are useless.

Abilities / Skills: Bilingual: he is fluent in English and Cajun French.

Expert Marksman: he is profound in throwing small objects such as cards, bolas, knives, and balls with great accuracy.

Master Combatant: though not on the same level as Captain America, he is still a profound fighter often employing martial arts, street fighting, and acrobatics. He is well adept in martial arts Savate, French kickboxing, and Bojutsu, the art of using a Bo staff. Nick Fury even referred to Gambit as "One of the best hand to hand fighters I've ever seen".

Paraphernalia / Weapons: Gambit prefers to use playing cards and a Bo Staff for combat, and most of the cards are either Aces or Kings of Hearts.

First Appearance: Uncanny X-Men #266 August, 1990)

Origin: Mutant.

Biography: Remy LeBeau is a mutant who was trained to be the leader of the Thieves Guild. Abandoned at birth due to his burning red eyes, the child who would one day become Remy LeBeau was kidnapped from his hospital ward by members of the New Orleans Thieves Guild who referred to the child as "le diable blanc" - the white devil. They believed he was the child that had been prophesied to unite the warring Guilds. Soon after, Remy was placed in the care of a gang of street thieves who raised the child and taught him the ways of thievery.

Later, when he was around ten years old, Remy attempted to pick the pocket of Jean-Luc LeBeau, then-patriarch of the Thieves’ Guild. Jean-Luc took the boy in off the streets and adopted him into his own family. As part of a peace pact between the Thieves’ Guild and their rivals, the Assassin’s Guild, a marriage was arranged between Remy and Bella Donna Boudreaux, the granddaughter of the head of the Assassins Guild. However, Bella Donna's brother Julien objected to the marriage and challenged Gambit to a duel. Remy killed Julien in self-defense, but was excommunicated and banished from New Orleans in an attempt to maintain the non-aggression pact between the two guilds.

Eventually, Remy encountered Storm, a member of the outlaw team of mutant adventurers known as the X-men. Storm had been transformed into an amnesiac child who had turned to theft as a means to survive. Remy helped her escape her enemy, the malevolent psionic entity known as the Shadow King, and they became partners. Later, when the X-Men's founder Professor Charles Xavier returned from a long period of travelling in outer space, Storm sponsored Remy's admission into the X-Men.

Remy soon fell in love with his fellow X-Man, Rogue, blessed and cursed with the ability to absorb other mutants' thoughts and abilities through skin-on-skin contact. The feeling was mutual, but the two soulmates were condemned never to touch.

In an alternate future over 70 years from now in which the X-Man Bishop was born, Remy had seemingly become an aged figure named the Witness, so-called because he had apparently witnessed the betrayal of the X-Men by one of their own members. He was also thought to be the last survivor of the X-Men. Upon joining the X-Men himself, Bishop suspected Remy to be the traitor until it was discovered that the merging of Xavier and Magneto's minds had spawned the corrupt psionic entity known as Onslaught, the true traitor.

At one point, Rogue left the X-Men after she kissed Remy and absorbed a portion of his memories, learning of his role in the Morlock Massacre.

Remy was subsequently captured and brought before a mock trial held by Magneto, the mutant master of magnetism, then disguised as Erik the Red. He was summarily cast out of the X-Men and was abandoned in the frozen wastes of Antarctica. Nearly starving to death, Remy made his way back into Magneto's citadel where he came upon the psionic essence of a dead mutant named Mary Purcell. The wraith-like Mary bonded with him, allowing him to survive until he reached the Savage Land, a hidden jungle nestled in the icy wasteland. There, Remy struck a deal with the enigmatic being known as the New Son. In exchange for passage back to America, Remy agreed to run errands for the New Son.

Remy returned home and encountered the X-Men again when he attempted to steal the fabled Crimson Gem of Cyttorak for his new employer. He agreed to return to the team, mainly for his self-respect and for his love for Rogue. However, Mary began to threaten Remy and his friends if he didn't agree to stay with her forever. When the X-Men finally found out about Mary, the wraith fled with Remy to her old hometown, where she tried to force him to merge with her and become a new type of hybrid lifeform. While Remy wrestled with her, Rogue charged in with a containment unit, which ultimately dispersed Mary.

During a trip back in time, Remy's powers were restored to their maximum potential by Sinister and he was able to utilize them to return to the present. Soon after his return, Remy served for a time as patriarch of the Thieves' Guild in his father's stead, as well as leading one of two teams of X-Men. Remy was also responsible for the unification of the Thieves' and Assassins' Guilds into the Unified Guild, of which he also served briefly as patriarch.

Meanwhile, the New Son revealed his true nature after organizing an assassination game for a cadre of super-powered mercenaries with Remy as the target. When Remy took the fight back to the New Son, he was shocked to learn that the New Sun was actually an alternate reality version of himself. In his own reality, the New Son's kinetic charging powers had flared out of control, burning the world and killing everyone. As a result, the New Son hunted down and killed versions of himself in other realities to ensure that they would not repeat his mistakes. During their final battle, Remy burned out his enhanced powers to defeat the New Son, ending his threat and returning his powers to their normal level.

Gender: Male.

Personality: Gambit does the right thing, bit never liked being constricted by anyone, even the X-Men. He has very noticeable authority isssues, even with The Secret Defenders. He is described as extremely charismatic and a paramour. Women want him, and men want to be him.

Clothes: Gambit wears his Guild Armor, a mix of ceramic and polymers over an open brown cloth trench coat.

Picture/Image: http://www.complex.com/blogs/wp-content/uploads/2008/09/gambit.jpg

Alignment: Unlawful Good.

Motto: Always play the hand you're delt.

Enemies: Those that force him to do what he doesn't want to do. Anyone that harms the innocent.


Love Interests: Anna Marie, 'Rogue'


Regarding the World War: Gambit doesn't like it. Heroes against heroes. It's damned ridiculous! He remembers when it was him and the X-Men against Magneto. Now, world's gone crazy. And everyone in it. He refuses to fight any of his old team, and will fight his superiors to maintain that rule.


Registered or Unregistered: Unregistered.

Status before The War: X-Man.

Status Currently: Vigilante and Secret Defender.

Marilith
03-07-2011, 04:04 PM
Real Name: Pamela Lillian Isley
Aliases: Poison Ivy, Paula Irving
Identity: Secret (Known only to Batman)

Occupation: Criminal, Botanist
Citizenship: American
Place of Birth: Seattle, Washington, America
Known Relatives: Robert Isley [Deceased - Father], Jane Louise Isley [Deceased - Mother], Irving Isley [Deceased - Brother]
Group Affiliation: The Brotherhood
Education: Advanced Botanical Biochemistry - Harvard University

Height: 5'9"
Weight: 133lbs (60kg)
Eyes: Green
Hair: Red
Unusual Features: She has green-tinged skin. Also, look at her, seriously... she's oddly hot.

Powers: Chlorokinesis: Poison Ivy is able to completely manipulate and control all types of plants at will using simply her mind if she has to but preferably through the use of various gestures. This is basically the ability to tap into the very nature of the Earth itself to commune with, bring forth and control plant life. Plant Control can be used for a wide variety of offensive attacks. A person with Plant Control can summon vines to ensnare or entangle an opponent, or produce poisonous thorn bushes for attacking enemies. There are a myriad of uses however.
Toxic Immunity: Ivy is immune to all toxins, bacteria and viruses
Toxikinesis: Thanks to a deliberate overdose of plant and animal-based toxins into her blood stream, Ivy is able to create the most powerful floral toxins in the World. Often these are secreted from her lips (via a kiss) and can range from mind controlling drugs (temporary of course) to potentially fatal necrotics. Her skin is toxic as well and while contact is dangerous it is not fatal unless one is weak/infirm/has a heart condition.
Pheromone Control: Ivy is able to exude pheromones from her pores and skin (as well as her plants if necessary) that are able to induce changes in how others act (both men and women). The primary use of these is for seductive purposes, however some people are immune to this, especially if they have a cold.
Abilities / Skills: Botanist: Expertise in botany. She specializes in creating new plant species and plant/animal hybrids
Toxicologist: An expert in the field of toxicology.
Proficient Combatant: Poison Ivy's athletic abilities have grown over the course of her career. She has learned a limited style of martial arts fighting, is proficient at climbing and leaping, and is a strong and fast swimmer.
Above-Average Strength: Poison Ivy possesses the strength level of around three women her age, size and weight who engages in intensive regular exercise.
Paraphernalia / Weapons: Various plant seeds, toxic lipstick (mild hallucinogen)
First Appearance: Batman (http://en.wikipedia.org/wiki/Batman) #181 (June 1966)
Origin: Science
Biography: Growing up in Seattle to wealthy but distant parents (both emotionally and physically), Pamela Isley was a brilliant but timid young girl who grew up around nature thanks to the care of her platoon of nannies who raised her in the absence of her parents. She was destined to be a high-society girl though as her mother would occasionally stop by to dress her up and teach her how to behave like a lady but she ended up both hating and resenting her parents, and spent more and more of her time in the forests on their manor grounds or playing out in the garden whenever possible. Her nannies encouraged her and so were fired, one-by-one, and when the last one was gone Pamela learned that her parents hated the environment and were in fact on the board of a powerful chemical engineering plant that wanted to bulldoze the various rainforests and natural forests around the world to develop more and more technology. So, by the time she was old enough to Pamela left for college instead of her mother's precious debutante balls, and began to study Botanical Science.

She cut herself off from her family by then but was still timid in social interactions, spending the vast majority of her time in laboratories and the like, developing and studying plants. She grew to know just about everything there was to know about plants in only a few short years but was still naive about the world around her, until her professor, Dr. Jason Woodrue conducted experiments upon her by seducing her with words of love. She truly loved him and so she succumbed quickly and willingly to his wants, soon spending all her time in the labs (literally, she slept there) as he taught her about love and experimented on her - with her 'consent' of course. The experiments placed toxins in her blood stream that make her touch deadly and allow her to be immune to all poisons, viruses, bacteria, and fungi. The experiments also allowed her to produce mind-control pheromones that drove men wild at her touch. They also made her barren, and she has treated her plants as children, mothering them, ever since.

Woodrue fled the authorities, leaving Pamela in the hospital for six months. Enraged at the betrayal, Pamela suffered violent mood swings. After her boyfriend got into a car accident after mysteriously suffering from a massive fungal overgrowth, Isley dropped out of school only weeks before graduating and left Seattle, eventually setting roots down in Gotham City where she began to dedicate her life to her plants in a whole new way. She decided that a world without plants was heinous in every way and so decided Gotham should become a haven for plant life of all kind, so she devolved into criminal activities, beginning her career by threatening to release deadly spores into the air unless the city met her demands. Thus, she became infamous as Poison Ivy. The Batman, who had appeared in Gotham that very same year, subdued her and thwarted her scheme, resulting in her incarceration in Arkham Asylum for the Criminally Insane. Despite Gotham's perpetual night, Ivy remained. As the years went on, the naïveté of Pamela Isley faded as the hardness that comes with a criminal lifestyle progressed.

She escaped Arkham within only a few years as the facilities there were ill-equipped to hold her with her new chlorokinetic powers, and she fled to a small island in the Caribbean and she molded the barren wasteland into a second Eden, and was, for the first time in her life, happy. It was soon firebombed, however, when an American-owned corporation tested their weapons systems out on what they thought was an abandoned island. Ivy then returned to Gotham with a vengeance, punishing those responsible. After willing apprehension by Batman, she resolved that she could never leave Gotham, at least not until the world was safe for plants. From then on, she dedicated herself to the impossible mission of purifying Gotham (considered the most polluted city in America). Hence why she joined the Brotherhood, as she found that in the new time of pro-registration that it would be in her best interests as she herself is against it on a moral level.

Gender: Female
Personality: Poison Ivy is a fairly moral person -despite all appearance's to the contrary- however her set of morals revolves around the fact she views plant life to be more important than human life and sees herself more as a plant than a person any more. Her 'children' (as she terms her plants) are her life and so all the crimes she commits have to do with her trying to make a better environment for her plants, especially in the polluted hell that is Gotham City. She has flexible morals in terms of criminal activities as well, finding herself occasionally on the side of those people who would normally be classed as 'heroes' in order to save people from those who commit crimes for no reason or in a way that would be detrimental to her own cause. However she is violently against registration for superheroes and so has joined the Brotherhood. She is a very seductive person as well; almost anybody can be seduced by her if she puts her mind to it. And she will put her mind to it, a lot, as she finds it extremely fun and easy to seduce others. She particularly likes to prey on women, turning them to her so they have fun in whatever ways she finds... necessary.
Clothes: Hahahaha, please.
Picture/Image: http://www.alexross.com/CP1289-Pretty-Poison.jpg
Alignment: Criminal - Chaotic Neutral - Anti-Registration
Motto: "You know you can't resist me. No man can..."
Enemies: Batman
Love Interests: Harley Quinn [Kinda], Batman [Semi-Infatuation]

Regarding the World War: The only reason Poison Ivy has taken sides is because she has deemed the Brotherhood to be the Group that will best serve her interests. Once the conflicts are over she will return to what she wishes; saving the plants and natural environments of the Earth.
Registered or Unregistered: Unregistered
Status before The War: Criminal & Botanist
Status Currently: Largely Unchanged

Anne Bonny
03-07-2011, 05:06 PM
Well the list is mostly just for suggestions. There's no way we could chronical every character from comics into a single list. If someone wants to be Jubilee or other people not on the list, go ahead and make a sheet.

Anne Bonny
03-07-2011, 05:37 PM
Ok, its getting hard to keep up in this thread.

Chit chat goes here now. (http://role-player.net/forum/showthread.php?t=12567) Let's keep this thread clean for peoples' characters.

roan
03-07-2011, 06:40 PM
Real Name: Roxanne Spaulding

Aliases: Freefall, Roxy

Identity: Secret

Occupation: Undercover Agent

Citizenship: American

Place of Birth: Southern California

Known Relatives: Alexander Fairchil(Slaphammer, father, deceased), Gloria Spaulding(mother, Caitlin Fairchild (half-sisiter.)

Group Affiliation: S.H.I.E.L.D

Education: High School

Height: 5'6

Weight: 110lbs

Eyes: Blue when using her powers, if she feels angry or any kind of aggravation or discomfort. Green is she feels confused, worried, or sad. Finally violet, a vivid combination of pink and purple when happy, pleased, excited or aroused. Otherwise they are a dark brown, nearly black.


Hair: Black

Unusual Features: Purple or pink streaks in hair.

Powers:
-Gravitikinesis: ability to manipulate gravity to various effects. She can nullify gravity beneath her allowing her or others to levitate. She can also increase the gravity around a specific area inflicting damage or just making it impossible for an enemy to move.

Abilities / Skills: Flying, levitation of others and inanimate objects, can crush anything from a human to a tank, as well as rendering them immobile. Roxy can also create a dome-like force field used in protection.

Paraphernalia / Weapons: Pending...

First Appearance: Gen 13

Origin: Gen 12

Biography:

" Roxy is the daughter of Team 7 member Alex Fairchild and Gloria Spaulding. The two met when Alex was a soldier, stationed at Kelly Air Force Base in San Antonio, Texas. Gloria was the daughter of the base commander. Despite her father's dislike of Alex, Gloria and Alex grew close, but soon Alex was called away on another secret mission. Gloria, who had become pregnant, had no way of contacting him. Gloria later married another man and told everyone, including her daughter Roxanne, that the child was merely her stepchild.

Details on Roxy's life before coming to Project: Genesis are sketchy. But a picture of her past can be gleaned from comments Freefall makes over the course of the series.

During a dream sequence Roxy is called "trailer trash" by classmates from her Catholic school. This, along with Roxy's habit of sometimes wearing a crucifix necklace and comments during some conversations confirmed that she was raised a Catholic, though her behavior indicates that she is a lapsed Catholic.

Freefall tends to speak with something of a valley girl accent, hinting that she may have grown up somewhere in Southern California, though she visited her mother when staying in New York City. In Las Vegas Roxy had missed her mother by mere hours at a casino she had been working at. This could be a hint that Gloria Spaulding has a tendency to move often. "

Gender: Female

Personality: Roxy is a young lady that doesn't act very ladylike. In her rebellion she loves the life of the night. Music, drinking and smoking, social gatherings, making money and having fun! Roxy is a kind girl that likes to enjoy herself, in any way that might be.

Clothes: *See Picture/Image Below*

Picture/Image:
http://fc04.deviantart.net/fs32/f/2008/209/6/3/Freefall_by_turbocores.jpghttp://fc05.deviantart.net/fs47/i/2009/222/7/a/Quickie_with_Freefall_by_pauloskinner.jpg
http://i744.photobucket.com/albums/xx88/DandyHandyman/Questionable%20content/Roxy4.jpg

Alignment: Lawful Chaotic

Motto: "LIVE YOU LIFE!"

Enemies: "It's a short list, don't worry 'bout it."

Love Interests: Pending...

Regarding the World War: Freefall believes that "everyone needs to just get along" but understands that... well 'shit happens. Deal with it.'


Registered or Unregistered: Registered

Status before The War: After leaving her band of 'merry fellows' when the time was right. Relocating to Boston she was sucked into the realm of the Irish there in all the pubs, clubs, illegal gambling and of course the mos. All the while reporting to S.H.E.I.L.D as an insider.

Status Currently: Since the start of The War Roxy has returned to "home base" to help combat what others mean to disrupt.

The Imposter
03-07-2011, 08:01 PM
Real Name: Bobby-jo 'Bobi' Drake

Aliases: Icequeen, Frosti

Identity: Secret

Occupation: Full time heroine count? If not, she's an adventurer.

Citizenship: American

Place of Birth: Fort Washington, Long Island, NY

Known Relatives: William Drake, Madeline Drake, Anne Drake, Mary and Joel

Group Affiliation: Currently with the Secret Defenders

Previously- X-men, Champions of Los Angeles, Defenders, X-factor, and The Twelve

Education: College degree, public accountant certificate

Height: 5'6

Weight: 114 lbs

Eyes: Green

Hair: White

Unusual Features: None

Powers: Thermokinesis, Thermal vision, Cryokinesis, Hydrokinesis, Organic Ice form, Molecular moisture inversion, molecular moisture conversion.

Abilities / Skills: Excels in ice skating, snowboarding and surfing

Paraphernalia / Weapons: None

First Appearance: Powers #1 (X-men #1)

Origin: Mutant

Biography: Bobi's powers came to a head at a young age, starting with a constant chill and cold feeling which we often kept hidden by many people through simple deceptions of her family. One day she encased the school bully in ice saving her best friend Judy and that is when things got out of control. The town rallied up and wanted dispose of the mutant threat but Bobi found solace in the care of Charles Xavier becoming one of the founding members in the X-men.

Growing up as an X-men had its perks but eventually Bobi decided it was time to get and education and headed to UCLA taking accounting, during her stint there she helped the Champions of Los Angeles with Angel, during breaks she would reunite with old friends and even had a short lived summer as part of the Defenders.

After college she teamed up with old friends in X-factor which eventually led to a budding relationship with Angel and played her part in bringing him out of his brainwashing as Apocalypse's fourth horseman and Apocalypse's defeat. Not too long after the X-Factor rejoined the X-men when the Shadow King returned.

During her rejoining of the X-men Bobi underwent many different trials, the biggest was the invasion of Emma Frost who took control of her body. Where she witnessed Emma using her own mutant power to a more full extent and under better control. Bobi was unable to do so and she feared of going too far with her powers.

When The Twelve were gathered together and the attack of The Stranger that she learned she didn't have to fear her powers evolving, which was just in time because she began undergo a secondary mutation after being wounded in a battle with Black Tom. This second mutation resulted in her being unable to revert back to human form which definitely brought up some roots of bitterness, and also sympathy towards mutants in the same boat.


Gender: Female

Personality: Bobby-jo has a lighthearted personality and tries to stay optimistic. She voices her opinions quite often and sometimes finds herself getting hurt because she is too open.

Clothes: Bobi changes her clothes quite often but when using her powers she usually renders them useless coating herself in ice or becoming organic ice.

Picture/Image: http://images.teamsugar.com/files/upl2/0/88/07_2009/01e36861286026ed_mkolsen21209.jpg

Alignment: The Secret Defenders - Good

Motto: 'My powers might have limits.....but I haven't found them yet.'

Enemies: Most enemies of the X-men, Frenzy specifically

Love Interests: None currently

Regarding the World War: She hates it, despite the circumstances that revolved around its beginning she believes that heroes should be allowed to keep their identities secretive and wouldn't want to jeopardize others. She wants to see the government butt out of heroes lives and not generate some monopoly on heroes.

Registered or Unregistered: Unregistered

Status before The War: X-men

Status Currently: Secret Defender

soullesshuman
03-07-2011, 08:34 PM
Real Name:
Aztar

Aliases:
The Spectre, Spirit of Redemption, Wrath of God

Identity:
Depends on incarnation

Occupation:
Spirit of Vengeance

Citizenship:
N/A

Place of Birth:
N/A

Known Relatives:
N/A

Group Affiliation:
The Presence aka God
Hesitantly Affiliated with the Secret Defenders, tends to act on his own regardless.

Education:
N/A

Height:
Varies

Weight:
Varies

Eyes:
Varies

Hair:
Varies

Unusual Features:
Ever incantation has white skin and green clothes.

Powers:

NOTE: Many of these powers have been weakened significantly due to the weak vessel of the current incarnation. As such, the Spectre can be physically harmed with some difficulty and his ability to change his appearance is limited.

Divine Wrath: As a servant of God, The Spectre is granted incredible powers, see below.
Flight:
Invisibility:
Teleportation:
Size Alteration: The Spectre can increase or decrease his overall volume to nearly any size he chooses. The limits of this ability are subject only to the degree of power available to him at any one time. At the height of his power, the Spectre has been able to make himself large enough to literally straddle planets. It should be noted that although his volume may increase, this does not necessarily mean that his mass or density will increase in proportion (although it could if he so chooses). There have been many instances where the Spectre has increased his volume to mountain-sized levels without causing any structural damage to the environment around him. In contrast, the Spectre can compress his corporeal form and has been known to become small enough that he could exist inside of a needle.
Metamorphosis: The Spectre can alter his basic physical form into any number of geometric shapes. This is used primarily as an intimidation tactic, and if he chooses, he can alter his traditional physical appearance to include extraneous characteristics such as extra limbs, horns, claws, etc. The Spectre's mien usually adapts facial characteristics from his human hosts such as Jim Corrigan, Hal Jordan and Crispus Allen.
Elasticity: The Spectre's physical form, comprised mostly of ectoplasm, can stretch and compress to varying lengths and thickness.
Illusion Casting: ability to project realistic illusions
Impenetrable Mists
Sorcery: Possesses mastery over virtually all forms of magic use.
Precognition: The Spectre can sometimes get glimpses into the future, although this is not without great difficulty. The only time he was given a long, vivid glimpse into the future was when the Presence granted him one in order to warn the JLA and prevent universal destruction.
Superhuman Strength:
Superhuman Stamina:
Super-Speed:
Invulnerability: The Spectre is impervious to nearly all forms of physical damage. Being a spiritual entity, the Spectre cannot be slain in the conventional sense, though he can be destroyed by sufficiently powerful means.(See: Anything non physical, and if his host is destroyed)

Abilities / Skills:
Occultism: The Spectre is knowledgeable of the occult, the history of various occult-related rituals and demonology.
Intimidation: Less a skill than an application of his powers, the Spectre excels at being able to intimidate and frighten his adversaries. This is usually done through showy spectacles such as assuming a monstrous appearance, growing in size, projecting a loud, booming voice, etc.
The Logoz: The inner aspect that is the Spectre's direct channel to God.

Paraphernalia / Weapons:
His powers are all he needs.

First Appearance:
More Fun Comics #52

Origin:
In the beginning, there was the Presence, the One Above All.
Such was the Presence's nature that His aspects had names and identities of their own. At His direction, certain of these aspects were charged with certain functions and duties. Among them were His Wrath, called Eclipso, His Mercy, called the Radiant, and His Vengeance, called the Spectre.

Three seconds after creation, there was a rebellion in Paradise. A rebel band of angels led by Lucifer Morningstar attempted to wrest control of Heaven from the Presence. As punishment, they were cast down into Hell, where they became the beings that mortal men knew as demons.

In time, one of the demons, a creature called Aztar, came to repent his rebellion, seeking forgiveness from the Presence; legend in Hell has it that he was a prince among the damned.

Aztar came before the gates of Heaven, where he was met by the archangel Michael. He prostrated himself before Michael, acknowledging his wrong-doing and his responsibility for what he had done, offering himself up to whatever punishment the Presence chose to impose.

The Presence's judgment on Aztar was that he would become a vessel for an aspect of the Divine - the Divine Wrath. Aztar's memory and consciousness would be wiped from existence. Aztar accepted with regret, hoping that some fragment of what he once was would be allowed to remain. The Wrath of God entered into Aztar, burning away everything he had been, transfiguring the remnants of his form into the Spectre Force.

Perhaps Aztar's wish was heard; millennia later, Jim Corrigan, the Spectre's then-host, saw a vision of Aztar's transformation, buried deep in the Spectre's core.

This Primal-Spectre was the one who punished Cain for the murder of his brother Abel, laying a mark upon Cain lest any should kill him. For that, Cain sought revenge on the Spectre, and through him, on the Presence.

When Eclipso fell to evil, it was the Primal-Spectre's duty to deliver punishment. The Primal-Spectre stripped Eclipso of his rank and privileges and tore him asunder, with Eclipso's power imprisoned in the black diamond known as the Heart of Darkness.

It was the Primal-Spectre, the Spectre Force, that destroyed Sodom and Gomorrah, that humbled the Pharaoh and killed the first-born of Egypt. The Divine Wrath was the blast that brought down the walls of Jericho and stopped the sun in its tracks. For centuries the Wrath of God punished and humbled mankind, until the birth of Jesus of Nazareth. At that instant, the Divine Wrath was cast into Limbo, for God's vengeance and forgiveness could not walk the same plane together.

When Jesus died on the cross, the Divine Wrath was released from his exile and sought vengeance on mankind for the death of Christ. He was interrupted by the archangel Michael, who informed the Divine Wrath that due to the example of Christ, all aspects of God were now to be bound to human souls, as decreed by God himself. The Wrath resisted, struggling mightily, but Michael would not be denied, and was able to force the Wrath to yield. He then sought out the soul of a person who thirsted for swift, vengeful justice.

In India, a man called Chakara and his family were slain by the witch Lady Beltane. In the limbo between planes of reality, Chakara cried for justice. The archangel Michael appeared to him in the form of the goddess Kali. Michael asked Chakara if he would be willing to bargain his soul's rest for the chance to avenge his family's death. Chakara agreed, and his soul mixed with the essence of the Divine Wrath. Thus, Chakara became the first true Spectre, a killing ghost that sought justice and enlightenment. Chakara was unaware of the Spectre Force's true origin as a divine entity; he believed he was a human soul who had been granted divine power. Eventually Chakara would turn from his mission, seduced by a demon. As punishment, he was stripped of the Spectre Force and bound to the demon who had seduced him, becoming Azmodus, who swore revenge on all later Spectres.

Over the centuries, there were many who joined with the Divine Wrath to become the Spectre, chosen from those who had met unjust deaths, and sought vengeance. Like Chakara before them, none of the Spectres were aware the Divine Wrath was a separate entity in its own right, believing that they had been granted the power to exact vengeance. None of these earlier Spectres operated in the public eye, and none gained world-wide recognition.

Until recently.

Biography:

William Faulkner was betrayed not by a group, and his vengeance could not be through killing. He was done wrong by a system, and his own body. His family was healthy; his dad was a zookeeper and his mother a vet that worked in the same zoo. He, in turn, grew to love animals and believed them to be innocent of all crimes since childhood. Whatever crimes they did was done by man.

In college, William was known as a very likeable and wholesome man, always the life of a party. It was his second year when he complained of insistent headaches. The doctor said it probably was the stress, and so he simply drank more water, watched what he ate, and tried to sleep more. However, the headaches grew worse until the once life of the party was in bed constantly from migraines. A CAT scan showed a dangerously large tumor invading deep in his brain where surgery was impossible.

And the tumor was cancerous.

Within six months William was in the hospital, where he had heard of a new, life-saving drug. The patient that shared a room with him, Tom, told him about it. Tom was almost ten months in- and it showed. His body was weak and pale, and he slept often to escape from the pain of his body. They both applied, and Tom was accepted, but William was not. He was a 'control', forced to use the traditional and ineffective methods that merely prolonged his death.

Beside him, Tom was getting up and walking. He got his appetite back and within a month he was allowed to leave. Tom often visited William, who was steadily worsening of illness. The chemotherapy that poisoned his tumor also poisoned his body. His stomach refused food whenever it could and one of his kidneys was close to failing in protest. Tom was better than ever, and William no longer had the energy to be envious of his position as a statistic to compare 'traditional' treatment with this new wonder treatment that obviously worked- it was the basics of science to have a control and a test group. However, he died a statistic, done wrong by the simple procedures of all experimentation. William died angry and bitter, knowing his life was brought to a close early for no other reason than the flip of a coin or a roll of the dice- and there was no one to blame.

Soon after death the spirit of vengeance came to him, and gave him an opportunity to make up for the meaningless of his death. William took it.

Gender:
N/A; Incarnations usually male

Personality:
[Note there are two personalities, William and Atzar. Although they work together they have their differences.]

The current incantation of the Spectre is somewhat confused. On one hand, the Spectre demands vengeance and justice to all wrongdoers. However, the world is so muddy that it is hard to see what is wrong and right, especially when it comes to the war. This makes the Spectre an unpredictable person. Sometimes, he is frustrated and will lash out at anyone for the slightest provocation. At other times, he is level headed and can measure two options with solid judgement regardless of the situation.

This is due to two main factors. William is not yet mature enough to understand the real situation around him. He is more guided than anything else by Atzar. At times, he makes unsound decisions that show his naivete towards things. He is easily confused, and has a strong dislike for doctors, immediately seeing them as 'bad' without any other reason than the way he died. He dislikes almost all science, partly because of Atzar's perceptions that the scientists are 'playing god' (although this is nothing to be vengeful or wrathful about, merely tolerated with some dislike) and partly from the way he died.

At the same time, it is obvious William is not yet fully in control of his abilities, and allows whatever angst is left in his youth to overcome him occasionally. He still wants to party and goof off, much to the chagrin of the more responsible spirit that uses his body as a host. He doesn't take his position seriously, although he is beginning to learn how precarious being a person with powers as he does is. Because of this, he becomes easily confused and frustrated, refusing help from others to go sit beside himself to think about things.

Aztar takes a cold, distant stance towards everything, viewing the world from a third person perspective and punishing wrongdoers regardless of consequences in whatever they deserve. He values fair vengeance and elimination of all evil, but he also equally values the restraint to avoid heavyhandedness, as he was taught this by his previous hosts- a tinge of mercy.

He is rather put off by his host's youth and desire to party and play when there is work to be done. He does what he can to shove the boy into situations where he would have to question himself and rightfully discover the proper path. At the same time, he does so with a steady hand that provides understanding but does not stop pushing. The spirit of vengeance does not see the situation as much different, although he does have small troubles with much of technology and science, he works to learn all he can and for his immense age and knowledge he picks up on new technology fairly easily.

Clothes:
Generally green; Styles vary by incarnation. Current incarnation as seen in image.

Picture/Image:
http://images2.wikia.nocookie.net/__cb20051213085437/marvel_dc/images/thumb/4/41/Spectre_001.jpg/224px-Spectre_001.jpg (http://dc.wikia.com/index.php?title=Aztar_(New_Earth)/Gallery&image=Aztar_-28New_Earth-29_001-jpg)

Alignment:
Chaotic Good

Motto:
"A boy rides his bike through the night and is struck dead by the driver. The murderer has been arrested, but that is not enough. He must feel his insides pop open as the boy's did. His rotten soul must be crushed like the boy's skull."

Enemies:
N/A
Although he has no real enemies, Atzar expresses displeasure at both the Brotherhood (Too heavyhanded a retaliation) and the Fantastic Force (security over freedom? It just makes one blind to the real injustice in the world.).

Love Interests:
None

Regarding the World War:
The spirit has little opinion of war- it has seen so many that each one is merely an insignificant obstacle. If anything it just means more work, as the lawless chaos usually sparks room for injustice on a mass scale.

Registered or Unregistered:
Unregistered

Status before The War:
Unaffiliated, doing his occupation.

Status Currently:
Affiliated with The Secret Defenders, usually continues doing his occupation.

Casper14
03-08-2011, 12:55 AM
Can i reserve Elektra please? I'll make a character sheet when i wake up tomorow morning XD

Kaiosuke
03-08-2011, 01:59 AM
Real Name: Oliver "Ollie" Queen

Aliases: Green Arrow, The Emerald Archer, Battling Bowman

Identity: Public

Occupation: Politician, News Paper Columnist

Citizenship: American

Place of Birth: Star City, California

Known Relatives: Connor Hawke (son), Robert Queen (son), Roy Harper (adopted son), Dinah Lance (wife, separated), Robert Henry Queen (father, deceased), Moira Queen (mother, deceased)

Group Affiliation: The Secret Defenders

Education: College Graduate

Height: 6' 2"

Weight: 195 lbs.

Eyes: Green

Hair: Blonde

Abilities / Skills: Superlative archer and athlete; skilled martial artist and swordsman

Paraphernalia / Weapons: Bow and Arrow; Katana

First Appearance: More Fun Comics #73

Origin: Born to human parents.

Biography: As a young child Oliver idolized his hero Robin Hood and was said to be a natural archer, frequently practicing with his bow and arrows. He was mildly traumatized the first time he accidentally killed an animal, but when his mother and father were mauled by lions in a tragic safari accident his hesitation to shoot cost them their lives.
Afterwards he was raised by his uncle and eventually inherited the family fortune and business. Queen grew into a rich thrill-seeking drunken playboy with no real sense of responsibility or direction in his life. Everything changed when he fell off his boat in the middle of the ocean and washed ashore on the remote isolated Starfish Island, where he was completely stranded. During this time spent without food or shelter Queen developed his skills as a hunter to survive and gained mastery over his bow. Having previously taken everything in his life for granted, this experience taught him self-reliance and made him into a man. His second test of new character was the discovery of drug smugglers on the island run by the ruthless international crimelord China White. Using his new skills, he attacked and destroyed their heroin operation, then delivered them to the authorities before returning home. Realizing that he had found his destiny, he chose to use his abilities and resources as a crime-fighter. After the war and the forced registration of heroes, Oliver refused to register as it would cause him to have to give up his company. He joined The Secret Defenders to continue on fighting crime and now funds The Secret Defenders.


Gender: Male

Personality: Oliver Queen has a very dynamic personality. His passion and intensity make him strong, although he has always had difficulty finding direction in life. Born into wealth, he didn't need to work for most of what he had and was raised with very little responsibility. His experience on Starfish Island taught him self-reliance and showed him there was more to existence, giving him an outlet. In the beginning of his career he has been portrayed as a thrill-seeker, fighting crime not for moral reasons but the sense of adventure. It wasn't until he lost his fortune that he developed his strong social conscience, and outspoken left-wing political viewpoints. This character development has made him much less egotistical in the way he deals with problems.

Clothes: Suit and tie, Jeans and t-shirt

Picture/Image: http://i382.photobucket.com/albums/oo261/8-2-B-4-9-5/06GreenArrow.jpg

Alignment: Chaotic Good

Motto: None

Enemies: http://www.comicvine.com/green-arrow/29-5936/enemies There's a lot of em.


Love Interests:
Black Canary
Brianna Stone
Cynthia Sinclair
Faith
Hyrax
Joanna Pierce
Marianne
Moonday Hawke
Shado


Regarding the World War: Oliver hates the war as it drove the Justice League apart.


Registered or Unregistered: Unregistered

Status before The War: Justice League of America

Status Currently: The Secret Defenders

Jonas Garland
03-08-2011, 02:56 AM
Real Name: Charles Victor Szasz

Aliases: Vic Sage, The Question, Charlie

Identity: Secret

Occupation: Television Investigative journalist

Citizenship: American

Place of Birth: United States of America

Known Relatives: None

Group Affiliation: The Secret Defenders

Education: College studies

Height: 6’ 2”

Weight: 185 lb

Eyes: Blue

Hair: Strawberry blond

Unusual Features: Vic wears a mask that is made with a solvent that hides his entire face

Powers: Shaman: He also occasionally displayed advanced Shamanic abilities which could be used to reveal secrets of the cities he travelled in.

Abilities / Skills: Genius-Level Intellect: The Question possesses genius intelligence, and has an extremely unpredictable way of thinking. He can make a weapon out of common objects and often uses his mind to win fights.
Master Combatant: He was trained by Richard Dragon in Kung-Fu, and had exceptional martial arts skills. Easily capable of incapacitating large groups of criminals and has KO'd trained policemen and soldiers with minimal effort. Vic has shown enough skill to take down two vicious attack-dogs spontaneously and their highly-trained owner one after the other.
Master Detective/Investigation: Said to be the Second Greatest Detective after Batman. One of many, he has a superior Inquisitive mind and has years of experience as an Investigative Reporter as well as his life as The Question.
Indomitable Will: His training and lifestyle demanded much determination, and he was rarely known to give up or surrender especially in physical confrontations.
Intimidation: He has on many occasions’ frightened criminals into giving him information he wants, and sometimes resorts to methods that many heroes shy from, like threatening a killer with a chainsaw. His opponents often fear him due to the (debatably true) rumours of his insanity and ruthless tactics.
Interrogation
Master Acrobat: Although not quite on par with people like Nightwing, he has shown to be a proficient acrobat, and has used this skill to survive a fatal fall by rebounding off building sides and somersaulting to create more drag. He, like many other non-powered vigilantes, can get around by jumping from rooftop to rooftop.
Paraphernalia / Weapons: Pseudoderm Mask

First Appearance: Blue Beetle (Charlton) Vol 4 #1

Origin: DC Comics

Biography: When Vic Sage, a television investigative journalist, encountered stories he couldn't investigate by normal, legal means, he donned a special mask (kept in his belt buckle) that made it appear that he had no face. As the Question, Sage investigated corruption in the face of all danger, leaving a blank "calling card," which, when touched, emitted a smoky question mark.

Childhood and Early Career

Victor Sage was born Charles Victor Szasz, and grew up an orphan who had a reputation as a troublemaker. Szasz prided himself in defiantly enduring the physical abuse of the Catholic orphanage where he was housed. Though he managed to get into college, higher learning did not mellow his violent tendencies. Some time during college, he brutally beat a drug dealer for giving him LSD, which had caused Sage to doubt his own senses under its influence.

After graduating from college (where he nursed an unrequited crush on fellow student Lois Lane), Sage made his mark as a highly outspoken and aggressive reporter with a reputation for obnoxiousness in Hub City. He then moved to television journalism, which eventually led him to investigate Dr. Arby Twain. This particular story would alter the course of Sage's life permanently.

Birth of the Question

Sage was approached by his former professor, a scientist named Aristotle ("Tot")Rodor, who told Sage about an artificial skin called Pseudoderm, which Rodor had co-developed with Dr. Twain based on the notes of Gotham criminal Bart Magan and research into Gingold, the chemical responsible for the Elongated Man's powers.

Pseudoderm was intended to work as an applied skin-like bandage with the help of a bonding gas, but had an unforeseen toxicity which was fatal when applied to open wounds. Though Rodor and Twain agreed to abandon the project and parted ways, Professor Rodor later discovered that Dr. Twain planned to proceed with an illegal sale of the invention to Third World nations, despite the risk to human health.

Sage resolved to stop him but had no way of going after Dr. Twain without exposing himself. Rodor suggested that Sage use a mask made of Pseudoderm to cover his famous features. Disguised by the Pseudoderm mask and armed with information, Sage eventually caught up with Dr. Twain, stopped the transaction, and extracted a confession from him. He then left Twain bound in Pseudoderm in an ironic twist. On television, Vic Sage reported on Dr. Twain's illegal activities.

With his first venture a success, Sage decided that this new identity would be useful for future investigations. He continued to work with Professor Rodor, who supplied the Pseudoderm and eventually modified the bonding gas, giving it the ability to alter the colour of Sage's hair and clothing, as well. Vic became good friends with "Tot," who became a mentor to him in both of his identities.

Shortly after debuting in Hub City, Vic Sage relocated to Chicago, IL in order to join the staff of WWB-TV as a crusading journalist. He would continue to operate as The Question there, and would make an ally of Chicago's other resident hero, the Blue Beetle (Ted Kord). He would also travel to other cities in the course of his investigations, and eventually teamed up with Batman and briefly participated in the Crisis.

The Question's early crime fighting career was somewhat successful, but his black-and-white moral viewpoint and lack of commitment would soon lead to a turning point for both Sage and his alter ego.

Near-Death Experience and Further Training

After his time in Chicago, Vic Sage returned to Hub City and KBEL television, where he worked alongside news anchor and occasional love-interest Myra Connelly. During a mission as The Question, he was badly beaten in personal combat by the mercenary and martial artist, Lady Shiva, and then nearly fatally beaten by her employer's thugs and shot in the head with a pellet gun. Though he was thrown in a river to drown, Shiva rescued him for reasons of her own and gave him directions to meet Richard Dragon as soon as he was recovered enough to get out of bed. Following a vision of Batman (during which the Caped Crusader called Sage an "incompetent dilettante") while in his sickbed, Sage sought out the master martial artist, who retained all of his skill even while confined to a wheelchair. Sage spent a year learning martial arts and Eastern philosophy from Dragon. The training changed and deepened The Question's moral perspective, and the crime fighter became more understanding of the moral ambiguity of his chosen work.

Vic Sage returned to Hub City and resumed his career as The Question with a new, broader worldview, and a belief that crime had to be fought at more than one level.

The New Question

Though The Question had originally established himself as a crime fighter by fighting street crime, his post-Dragon career found him attacking the systematic corruption of Hub City at its highest levels. Hub City was noted as being "synonymous with venality, corruption, and violence," and perhaps even outranked Gotham City as the most dismal city in the United States.

The Question's work in defending the city extended beyond street crime and into the realm of politics and social justice. He re-enlisted as an ally his former girlfriend, Myra, who had married the corrupt, alcoholic mayor of Hub City, Wesley Fermin, in his absence. He also meet Batman again and have the first of what would be many encounters with the Green Arrow.

After spending months running Hub City while her husband descended into mental illness, Myra Fermin announced her intention to run for mayor herself, and received Sage/The Question's full support. Though Myra's marriage to the mayor was loveless, she resisted the temptation to reunite with Sage, but she eventually gave into her temptation and had affairs with both Sage and The Question, whom she did not realize were the same man. When Myra lost the election by one vote (partly due to Sage's being too preoccupied to cast a vote on election day), she was elected to the position anyway, as her challenger had died as a result of what was called "the worst tornado in history." However, during her victory speech, her husband, Wesley Fermin, shot her in the stomach for supporting what he called "Communist beliefs." Wesley was subsequently killed during a police stand-off, but Myra entered a coma, and Hub City was plunged further into chaos. For some time, the Question, became the city's only guarantor of justice, though Myra eventually awoke from her coma and assumed her role as mayor.

The gang warfare in the weeks following the election led Sage to a reunion with Lady Shiva, who at first resumed her adversarial relationship with The Question and then became an ally to him. Through Shiva, The Question was able to meet with the gang-leaders who were creating chaos in the city.
Although he had the support of Myra and his mentor, Tot Rodor, Sage/The Question often felt troubled about his role as the city's protector and as a fighter of crime. Reconciling his original, stark, mindset with the enlightenment he had received from Richard Dragon continued to be a source of conflict for The Question, who struggled to determine how far he should go in his pursuit of justice. With the help of his allies, The Question realized that a perverse part of him wanted to know what it felt like to take another's life, and he managed to successfully (if temporarily) defeat his temptation to kill.

Leaving Hub City

Though The Question did his best to contain the chaos around Hub City, he felt himself growing increasingly dark as time wore on. A hallucinogenic trip caused his subconscious, in the form of his mother, to tell him that he would never be able to lead a happy life unless he left Hub City. Richard Dragon echoed this viewpoint during a visit to Vic Sage, when he sensed that Sage was on the verge of a major turning point in his life. Lady Shiva soon after arrived by helicopter to spirit The Question, Rodor, and Myra Fermin away from the city, though she herself decided to embrace the Hub's chaos and remain there. Sage nearly convinced Myra (who had only recently learned that Vic Sage and the Question were the same man) to leave the city with him, but her sense of duty convinced her to remain. Before Sage left, Myra gave to him her only daughter, Jackie, and wandered back to the city alone to meet her duties as Mayor and do her best to stand for what she believed in.

Sage took Jackie with him to South America, hoping to rid himself of his "No Face" alter ego and find a land free of the clutter and corruption that filled Hub City. However, this sense of serenity did not last long. Sage was quickly drawn into a drug war which ultimately forced him to kill a man in order to save Jackie's life. The Question's philosophy from that point changed once again, as he realized that he had no guilt over the killing and would do it again if necessary. He would kill again.

Unfortunately, Jackie would die anyway, en route to her mother in Hub City.

Career after Hub City

After leaving Hub City, Victor Sage held a series of journalistic positions in various cities, while reviving his Question persona when necessary. Previous experiences teaming up with such heroes as Green Arrow and Batman had established the Question in the super heroic community, and he would participate in major events such as the Alien Invasion and Brainiac's attack on Metropolis. Following his abandonment of Hub City, The Question helped protect an Indian reservation alongside Green Arrow and John Butcher. He travelled the United States and would meet Steel and Azrael. He even very briefly became a member of a team, when he joined the L.A.W. (Living Assault Weapons) alongside his old comrade Blue Beetle and Nightshade, Sarge Steel, Captain Atom, and Judomaster during a disappearance of the Justice League of America, in order to stop Judomaster’s former sidekick, Tiger, from conquering the world. On that mission, the Question would also first learn of the mysterious land of Nanda Parbat. He would also return to Hub City several times, and eventually got a bittersweet shock when he learned that Myra had finally moved on.

Following the near-destruction of Gotham City after a major earthquake, the Question relocated to Gotham and teamed with the Huntress, with whom he had a short-lived affair.

After years of dabbling with hallucinogens, meditation, and his mask-activating gas, The Question developed a shamanic awareness, in which he was able to interpret coincidences and thus "talk to the city". In this state, he was also able to sense chi, or life force. He became able to "walk in two worlds" for an increased awareness of his surroundings and of any disturbances in a city's natural order. This ability came in handy when Sage relocated to Metropolis and teamed up with Superman against Lex Luthor and the PSychopomp.

Gender: Male

Personality: The Question is driven by his unquenchable thirst for knowledge. He has developed a Zen-like sense of philosophy. Despite this, the Question has no qualms of killing people if he thought it was necessary, most notably having thought about killing Lex Luthor. He can be obsessive, very unpredictable and eccentric, being sometimes paranoid and overzealous.

Clothes: The Question is usually seen in various suits of varying size and colour. Usually however, he is seen in a blue over coat, a blue fedora, orange shirt, black tie, blue trousers, orange socks and blue boots.

Picture/Image: http://media.comicvine.com/uploads/1/18703/384052-37384-question_super.jpg

Alignment: Good

Motto: "You'll spill your guts...one way or the other."

Enemies: The corrupt in general

Love Interests: None as of yet

Regarding the World War: The Question is usually a loner, and as a result, sticks to himself and the minute amount of people he trusts, all of whom are people he’s worked with.

Registered or Unregistered: Unregistered

Status before the War: Vigilante

Status Currently: Vigilante

Whoops, I didn't realise that Character List was a cast list, rather than taken characters... My mistake... However as Question is Rorschach's template Charlton character, can I be forgiven?

Edit: Affiliated with a faction...

John
03-08-2011, 03:50 AM
I'm going to ask that for now, no one else submit sheets for The Secret Defenders or the Brotherhood. We really need to balance the factions.

Everyone waiting to see if they are approved, bear with me.

ILYTH
03-08-2011, 03:57 AM
Real Name: Unknown

Aliases: The Joker, Jack White, Mr White, The Clown Prince of Crime

Identity: Secret

Occupation: Underwold Crime Lord

Citizenship: Gothem, sporadically Arkham Asylum and City

Place of Birth: Gothem City

Known Relatives: None

Group Affiliation: Brotherhood

Education: Any formal education the Joker may have undertaken is unknown along with the rest of his background. The Joker has a great knowledge of criminal organization and chemical engineering used in the running of his gang and the creation of his various biological weapons. It is also unknown if the joker officially completed clown college.

Height: 6’3

Weight: 150 lbs

Eyes: Green

Hair: Green

Unusual Features: The Joker is afflicted by a body covering pallor that resembles the powdered make up a clown. The jokers face is scarred in a horrifically mocking grin by two scars stretching up from the corners of his mouth.

Powers: The Joker has no notable super powers beyond the human spectrum.

Abilities / Skills: The joker is an abnormally gifted athlete and resilient fighter, able to hold his own against much stronger opponents for extended periods of time. His endurance and running capabilities also exceed those of normal human beings but not beyond the realm of the extremely gifted.
The Joker is extremely intelligent and able to plan out huge operations to the minutest detail without overlooking any organizational issues. The joker’s intelligence also extends to the creation and experimentation of various biological and chemical weapons for use against both the people of Gotham and his super powered enemies.
The Joker is a very accurate marksman and rarely misses from even the longest of ranges. The joker is knowledgeable in nearly every weapon system from assault rifles to brass knuckles and is more the proficient with even the most complex of weapons.
The Joker is a well trained hand to hand combatant although without superpowers it is inadvisable and rare that he resorts to fist fights to settle his issues.
The Joker has a sick sense of humor and an ability to detach himself from and revel in even the most sickening acts of violence imaginable. Any attempts to make the Joker feel remorse or guilt will be met with nothing but skin crawling laugh and a bullet to the head.
The Joker is an intimidating personality and a master of coercion and persuasion able to manipulate many good people to do evil deeds in his name and scare even the most ardent vigilante into inaction.

Paraphernalia / Weapons: Joker has access to a wide array of weaponry and firepower as well as various explosives and chemical weapons.
The joker carries a silver plated 9mm pistol at all times and keeps it holstered in his belt. The end of the pistol is shaped into the laughing mouth of a jester. The bullet acting as a final punch line for would be heroes.
The Joker has created a stockpile of traps made to release a chemical agent known as joker gas. The gas can fill a room and displace oxygen while pulling the faces of it’s victims into a sickening grin and causing them to laugh uncontrolably as their lungs dissolve in the gas. The gas is a vivid green and can be distributed through any trap the Joker may set, jack in the boxes and oversized gift boxes being a favorite. The gas is also able to be distributed via grenade of which the joker can carry six at a time.
The Joker has an acid squirting flower for anyone unlucky enough to get too close to him and a wide array of deadly gadgets and practical jokes such as an exploding cigar, joy buzzer with a lethal voltage and razor edged playing cards.
The joker carries a switchblade with him at all times. The Handle of the blade is green with a purple joker inset.

First Appearance: Batman #1 (1940)

Origin: The origin of the joker is a source of much speculation, theories range from him being a broken family man who snapped under the pressure of life to a comedian crushed under criticism for an unfunny routine. The most widely accepted theory though is that the joker began life as a low ranking gang member who one way or another fell into a vat of chemical agents in a warehouse heist. The chemicals being the cause for his ghastly white skin and green hair.

(For now this is mostly taken from http://dc.wikia.com/wiki/Joker_%28New_Earth%29 but as soon as I get time away from work I will rewrite it in my own words. I just did this to get the sheet up so as not to hold everyone up)
He announced himself on television, after murdering a reporter with Joker Venom, and publically told the police he intended to murder local millionaire Henry Claridge that evening at the stroke of midnight. Despite a full compliment of GCPD officers guarding his apartment, and intervention by the Batman himself, sure enough at midnight Claridge collapsed to the ground in a fit of laughter and died with the Joker's trademark death-grin on his face. The Joker would nearly contaminate Gotham City's entire water supply with his poison, but Batman was able to stop him by cutting off the reservoir's connection himself; effectively forcing the entire city into a drought as a consequence. The Joker was successfully incarcerated, but not for long.
Incarceration would prove no obstacle for the Mirthful Menace, and he quickly rose to become one of the top members of Batman's Rogues Gallery. He would find a frequent home in Arkham Asylum, Gotham's local Mad House, where he would most commonly find himself imprisoned. Despite the asylum's efforts to contain him, he view it as sort of a revolving door, and even a place to simply rest up between his plans. His crimes vary from the whimsically indifferent to the inhumanly brutal, and his plans, in Batman's own words, "make sense to him alone." Many henchmen are afraid to work for him, and he doesn't always necessarily intend to physically gain from his crimes. He often commits crime for the sheer enjoyment of it, or specifically to cause pain to others, which he sees as part of "the big joke." Although not all of his criminal endeavors earn him money, he has been shown to have a significant bank roll, and has had possessions as outrageous as at one point a full truck-mounted heat-seeking warhead.[4]
The Joker has a substantial list of significant crimes, although his entire criminal history is too lengthy to be recounted. His most consistent theme is personal attacks against Batman, often through loved ones and members of the Batman Family, but he has shown complete indifference as to who his victims are, as it doesn't really matter to him. Though, many fear to form an alliance with the Joker, the Clown Prince of Crime was recruited into a gang of super-villains led by Two-Face to battle Carmine Falcone's criminal empire. As one of the Joker's tasks, the Joker had to eliminate Mario Falcone, but the hit was unsuccessful. The group was also responsible for the Columbus Day Massacre of Gotham's mob bosses, including Bobby "The Don" Gazzo. The team disbanded after a battle with The Hangman and the battle in the Batcave with the newly-formed Dynamic Duo, Batman and Robin.
While the Joker's criminal activities have certainly not been limited to the following by far, he has amassed a sizable number of acts that distinguish him from the regular villain population.
In "Batman: The Killing Joke", while trying to show Batman how easy it was for even the sanest of people to lose their minds, the Joker attempted to drive Commissioner Gordon insane. He arrived at Gordon's house, and before kidnapping him, shot his niece in the spine then took pictures of her naked and bleeding and in pain on the floor, to force the Commissioner to watch in a slideshow. Although the Joker did not know this when he shot her, James Gordon's niece was actually Barbara Gordon, a.k.a. the original Batgirl. She was left crippled for life, a wheelchair-bound paraplegic, and forced to retire from her life of street vigilantism to a new career as the mysterious "Oracle".

During the events of "A Death in the Family," the Joker actually murdered Jason Todd, the second boy to don the guise of Robin. Jason had been searching for his mother in Africa, and found out too late that she had actually been involved in criminal activity with none other than the Clown Prince of Crime himself. Jason's mother betrayed him, and the Joker tied the two of them up together in a warehouse set to blow up. He also viciously beat Jason with a crowbar many times, causing severe trauma to his head. Batman was unable to rescue the two of them before the bomb's detonation, and they were both killed in the explosion.[5]

Actually, during the time Gotham City became known as "No Man's Land" when it was abandoned by the United States and crime ran almost free across the town, the Joker didn't show up for awhile. Batman left for some time, and while he was gone, the Joker just simply didn't think it worth the bother of being active in Gotham. However, when he did appear, amidst the already chaos, his impact was shocking. A large number of GCPD officers were murdered when he, after capturing them, dressed them up in costumes and makeup similar to his own so they would all be killed by the lone police Sniper, who had a vendetta against the Joker. Loads of innocent men were shot in the head by their friend.
Later, he took an entire hospital room full of newborn infants hostage. When Detective Sarah Essen, Jim Gordon's wife, arrived on the scene, he pointed a gun at her and told her not to move, then threw a baby at her. Sarah instinctively went to catch the small child, and the Joker shot her in the head. Oddly enough, he seemed to take no pleasure in this act. Later, when Gordon found out, he was on the verge of murdering the Joker but instead was calmed down and only shot him in the knee. The Joker was immediately concerned about the damage to his leg, worrying that he might never walk again, but quickly cracked up laughing, realizing there was a joke. The Commissioner had just gotten him back for the damage to his niece.

Later, in an attempt to get him to come to terms with his mortality and have some sort of moral realization, a prison doctor informed the Joker he was going to die of a malignant tumor. Instead, the Joker decided he wanted to leave his mark on the world indelibly, and began a chain of chaotic events that would come to be known as "The Joker's Last Laugh." He used a variant compound of the Joker Venom to actually Jokerize all metahuman inhabitants of Slabside Penitentiary, driving them virtually into the same condition he was, but with the added benefit of having every single one of them completely loyal to him.[7] The Joker's army ravaged the planet, combatting all of earth's heroes, but Batman was eventually able to thwart the attacks using an antidote he obtained from Harley Quinn. Harley was angry at the Joker for attempting to impregnate her without marrying her. Nightwing, falsely believing that Robin had been eaten in the ensuing madness by Killer Croc, caught up with the Joker and actually beat him to death. Batman, not wanting Nightwing to have blood on his hands, resuscitated the Joker and saved his life.[8]

The Joker was one of extremely few villains not drafted into Alexander Luthor's Secret Society of Super-Villains during the Infinite Crisis. Contrary to others like Catman, the Joker actually wanted to be a member of the Society, but the higher level members wouldn't let him join, which enraged him. While slaughtering a branch of the Royal Flush Gang on his warpath, the Joker was actually laughed at by the King who said "Don't you get it? The Joker's too Wild!" He then electrocutes him with his joke hand buzzer, before walking away and saying to himself, "That's not funny". Later, after the Society had been defeated, while Alex Luthor was planning what to do next he was ambushed by the real Lex Luthor and the Joker. Before allowing his brutal murder, Lex simply told his counterpart "You should've let the Joker play."[9]

In Salvation Run, when the majority of Earth's villains were deported to the Hell Planet, the Joker was actually responsible for his own entire camp. They were largely unconstructive, and even attempted to steal food and supplies from Lex Luthor's group, who were trying to find a way to escape. The conflict ended in actual one-on-one fisticuffs between Luthor and the Joker. Although the match was nearly even, the Joker ultimately overcame Lex before the entire villain community was forced to unite against an oncoming Parademon attack.[10]
In Batman #655, a deranged police officer impersonating Batman named Josef Muller shoots the Joker in the face, leaving him physically scarred and disabled. After having undergone extensive plastic surgery and physical therapy, The Joker reappears in Batman #663 with a drastic new appearance, now permanently fixed with a Glasgow smile. While in intensive care at Arkham, the Joker develops a new, more lethal variant of Joker Venom, instructing Harley Quinn to use it to kill his former henchmen to signal his spiritual "rebirth". He then goes on a rampage through Arkham, attempting to murder Harley (her death being the final "punchline" of his rebirth) before being stopped by Batman.
Since then, the Joker was offered a position on Doctor Hurt's conspiracy "the Black Glove" during the events of "Batman R.I.P.." During the events of R.I.P. Joker escapes from Arkham Asylum in an ambulance but is driven off a bridge by a Batmobile driven by Damian Wayne.

Joker resurfaced under the guise of British journalist/detective Oberon Sexton. At the same time however, he operated as the Domino Killer, killing members of the Black Glove one by one. Dick Grayson, the current Batman, figures it all out and confronts Oberon about all the domino killings really being a set routine of jokes. Oberon takes off his mask to reveal the Joker grinning at his old foe, with his bullet wound to the head seemingly healed.
or Hurt's conspiracy "the Black Glove" during the events of "Batman R.I.P.." During the events of R.I.P. Joker escapes from Arkham Asylum in an ambulance but is driven off a bridge by a Batmobile driven by Damian Wayne.

Joker resurfaced under the guise of British journalist/detective Oberon Sexton. At the same time however, he operated as the Domino Killer, killing members of the Black Glove one by one. Dick Grayson, the current Batman, figures it all out and confronts Oberon about all the domino killings really being a set routine of jokes. Oberon takes off his mask to reveal the Joker grinning at his old foe, with his bullet wound to the head seemingly healed.



Gender: Male

Personality: The Joker is as unbalanced as he is sadistic, reveling in the pleasures of overt mayhem and cruelty. Life and death are all a joke to him and many of his more gruesome methods reflect this to a tee. The joker has quite a temper and if angered will fly into a potent rage and a long held grudge.

Clothes: The Joker wear’s a purple pin striped suit with a yellow shirt underneath and white spats over patent leather shoes. The joker usually adorns his lapel with an acid squirting flower for a deadly close range prank. It is not unknown for the joker to carry a cane with him on occasion.

Picture/Image:
http://images4.wikia.nocookie.net/__cb20080825194351/marvel_dc/images/thumb/f/f9/Joker_003.jpg/195px-Joker_003.jpg

Alignment: Evil

Motto: “All it takes is one bad day to reduce the sanest man alive to lunacy. That's how far the world is from where I am. Just one bad day.”

Enemies: Batman, Robin, Commissioner Gordon


Love Interests: Harley Quinn.


Regarding the World War: A good opportunity to cause chaos


Registered or Unregistered: Unregistered

Status before The War: Villain, ‘Mayor’ of Arkham City

Status Currently: As above

G
03-08-2011, 04:14 AM
Question: Do we have to play the characters as they are currently, or are characters which have died or been rendered powerless playable in their former glory?

John
03-08-2011, 04:15 AM
G, I guess it would depend on the character, but I don't foresee any problems with it

StormWolf
03-08-2011, 04:19 AM
I will answer this one: Yes, because Captain America is still considered to be alive in this universe.

Housemaster
03-08-2011, 05:21 AM
Real Name: Stanley Ipkiss is my real name if you must know...

Aliases: The Mask, Masque, Big Head, "HEY YOU!", Loki

Identity: The Mask!

Occupation: Global Nuisance

Citizenship: Well dere' boy... I'm AMERICUN!

Place of Birth: AMEERRRRRICA

Known Relatives: N/A *I always wanted to write that... sounds mysterious*

Group Affiliation: Not partying with any sort of group yet. Though it's tempting, but this cat flies solo... that's right... cats can fly

Actually on second thought... The Fantastic Force has a lovely alliteration about it. And I am quite fantastic!

Education: HA!

Height: 6 foots

Weight: Well then, getting personal aren't we?

Eyes: A beautiful shade of red...

Hair: You might say that I've... decided to shave >:3

Unusual Features: If people go "wide-eyed" while pointing at my face, does that make it unusual? Green faced people have feelings too you know!

Powers: Reality fabric manipulation, it's very 80's but I enjoy being 'retro'

Abilities / Skills: I can balance on one foot, make ballon animals, can dance the Mamba, bake delicious cupcakes, use head as battling ram, hum the national anthem with my nose, juggle ice, juggle fire, recite poetry, eat 40 eggs, play the violin, shoot a basketball from half-court, WHOA where did these come from? (http://www.syriagiftshop.com/images/uploads/flo12.jpg), gargle a lovely Allegro, start a party in a hospital, surf on a shark, drink a lava lamp, add bacon to anything, write extra abilities, drink a glass of water backwards, recite 'A tale of Two Cities' by memory, eat an entire forest, understand 'Memento' in the first five minutes, split atoms, make a fortress out of toilet paper, [FOR THE SAKE OF EVERYONE'S SANITY, I, THE EDITOR, WILL ELIMINATE THE REST OF HIS 91'045'009'679 ABILITIES]

Paraphernalia / Weapons: COMEDY... unless I'm in a bad mood, then it'd be MORE COMEDY!

First Appearance: Mayhem #1

Origin: A little ol' comic book called "The Mask"

Biography: Well... I guess I "USED" to be a man named Stanley Ipkiss. Being Mr. Ipkiss was perhaps the most boring thing in the entire world. Seriously, have you seen this man's life? He approves and disapproves bank loans, whoopie don't party all at once!

Luckily, he received a fantastic gift in the mail. A mysterious MASK that seemed to be made out of Jade. To be honest, it didn't look like much in it's original form, however once ol' Stanley boy put it on, Welhelhell you oughta see this handsome devil!

Yes indeed, look at these pearly whites! Charming innit?

Anyways, I heard news about this so called "war" happening and stuff. Jeeze I wonder what people are fighting about this time around! With that out of the way, I decided to kick around with The Fantastic Force... I'm not all that sure what they think about me yet, BWAHAHA I'm just kidding, they probably think I'm annoying with all the loud music I play.

So me being a member of this Fantabulous Force fostering freedoms for fine friends while fighting formidable foes forever... *bwahaha*, I guess I'm going to be helping the public and all. Not sure what the authorities think about that, the police don't think too highly of me.

Gender: Male

Personality: I can't assure you all that my personality is perfectly normal and I'm fairly sane... no, actually I lied, I'm not sane at all.

Wait... but people who are insane normally don't admit to being insane. Well then, I guess we have ourselves a conundrum. BHAAAAHAHAHAHA LIKE I CARE!!

Clothes: I dress to suit the situation.. but you can find me in mostly wearing a yellow zoot suit with the hat to match. Yes, my style is smmmmmmokin!

Picture/Image:
http://fc03.deviantart.net/fs71/f/2009/346/1/3/13ce722e190458500a5bb4411995bb32.jpg
Can someone give this man a round of applause?

Alignment: Well I work for myself, and I'll try to help others I guess... I guess the internet tells me I'm neutral from all those nifty online surveys!

Motto: Eh?

Enemies: Party poopers...

Love Interests: The ladies.... oh the ladies...

Regarding the World War: War? Hmmmmmmmmmmmm... Must have overslept... I need a new alarm clock.

Registered or Unregistered: Oh, everyone knows moi. Tee hee!

Status before The War: Global Nuisance

Status Currently: Global Nuisance

I really do enjoy text in italics, don't you?

Sickly
03-08-2011, 05:41 AM
Real Name:
Molly Hayes
Aliases:
Princess Powerful, Bruiser, Mol
Identity:
Secret Identity
Occupation:
Adventurer
Citizenship:
American
Place of Birth:
Los Angeles, California
Known Relatives:
Gene Hayes(Father, Deceased)
Alice Hayes(Mother, Deceased)
Group Affiliation:
S.H.I.E.L.D.
Education:
Middle School Dropout
Height:
4'11"
Weight:
97lbs
Eyes:
Green
Hair:
Brown
Unusual Features:
Like her parents, Molly's eye's glow purplish-pink when she uses her powers.
Powers:
Superhuman Strength: Molly is capable of lifting upwards of 100 tons. The upper limits of her powers have never been tested. Molly is seen toppling monsters as large as skyscrapers, tunneling through miles of rock and lift a car with ease.
Invulnerability: Molly appears to have some-degree of invulnerability when her powers are active.
Abilities / Skills:
Because Molly's parents were telepaths it is suspected that her powers are psionic in nature. This is backed up by the use of a caffeine spell that allowed Molly to topple a skyscraper-sized monster.
Paraphernalia / Weapons:
None
First Appearance:
Runaways #1
Origin:
Mutant
Biography:
Molly's parents were telepathic mutants who posed as a doctor and a speech therapist. Their identical power signatures and an off hand comment about being "pure blood" has led to speculation that their union was incestuous.

Molly was by far the youngest of the group, and while naive, she was quite precocious, seeming to know more than she should for an eleven-year-old. She was the most idealistic member of the Runaways, and was the only one who made a costume. Molly thought that running away was a great adventure, but had to be continually reminded that her parents were super villains. Out of all the Runaways, she was the only one who truly missed her family.

During a fight with Cloak and Dagger, Molly managed to rip off Cloak's cloak and revert him to Tyrone.

Molly admired fellow mutant super heroes, such as the X-Men and X-Statix, is a huge fan of Dazzler (despite constantly calling Dagger by the pop star's stage name) and had a crush on Wolverine. Originally she wanted the codename Princess Powerful, but instead Chase dubbed her Bruiser as payback for laughing at his codename.

When the Runaways were split up by the Social Services, Molly was picked up by a local branch of the X-Corporation. Three months later, Karolina organized a reunion. The kids decided to stay together rather than return to their new lives in the Leapfrog. During a confrontation with Excelsior, she revealed the Chamber impostor.

Molly maintained her crush on Wolverine until he threatened her, and she then threw him out of a window of the Church they were in. After this encounter, the X-Men tried to take Molly to Xavier's School for Gifted Youngsters for training. The two teams fought until Emma Frost decided they shouldn't force someone to come with them against their will. Later, Molly was knocked unconscious and awoke to find that she had been kidnapped by the Provost, who used children to commit thefts. Molly organized her fellow captives, defeated the Provost, and returned home.

After Gert was killed, Molly convinced the Leapfrog to say that Gert was in Heaven instead of dead. In the wake of Gert's death, Chase, who usually acted like a big brother toward Molly, became withdrawn.

Whenever the team separated to buy supplies, Molly was paired with new teammate Victor Mancha. Victor wondered if this was because Molly was the only member of the team strong enough to take him down if he unwillingly went rogue. Molly promised not to treat him like a baby, which revealed her own need to be treated as a young adult.

Later on, she encountered the Beast at the La Brea Tar Pits and the two start talking about extinction. When Beast tells her that, despite the appearance of five other mutants, mutant kind is heading in that direction, Molly storms off, calling him a depressing jerk. However, the two are able to reconcile with the Beast telling her that, despite this, she should try to do as much as possible so she can be remembered.
Gender:
Female
Clothes:
Varies, Mostly girlish brightly colored casual clothes
Picture/Image:
http://images.wikia.com/marveldatabase/images/b/b9/Molly_Hayes_%28Earth-616%29_001.jpg
http://27.media.tumblr.com/tumblr_lgtyftBx7v1qcs79ao1_500.png
http://img.photobucket.com/albums/v441/majingojira/000kre2h.jpg
http://i228.photobucket.com/albums/ee91/van_the_baron/Decorated%20images/238466-29439-molly-hayes-1.jpg
http://i189.photobucket.com/albums/z261/richbob2/molly4.jpg
Alignment:
Good
Motto:
N/A
Enemies:
Everyone who hurts her or her friends
Love Interests:
None
Regarding the World War:
Wasn't Born
Registered or Unregistered:
Unregistered
Status before The War:
Unborn
Status Currently:
Alive

StormWolf
03-08-2011, 06:04 AM
if I ever had a daughter, I would want her to be that badass.

anyways, for a group, you need to choose one of the four, though I think that the Secret Defenders and the Brotherhood are locked due to imbalances. So you have Fantastic Force or S.H.I.E.L.D. to choose from.

Housemaster
03-08-2011, 06:22 AM
Hmmm... neither of those two groups really fit The Mask's neutral allegiance.

StormWolf
03-08-2011, 06:36 AM
well, we can't have anyone doing the loner thing just yet. it complicates things too much in the beginning.

Housemaster
03-08-2011, 06:40 AM
Huston, we have a problem...

If there was any group The Mask would fit in, It'd be The Secret Defenders, but like you said that group was locked...

Also, not sure how having character who's not affiliated with any group "complicates" things... there's always lone wolfs/characters/beavers/personas in most stories. I'm sure it can work

Vampirequeen
03-08-2011, 06:40 AM
Please join the Fantastic Force!

Housemaster
03-08-2011, 06:49 AM
Actually... scratch that! I have an idea!

The Mask = Member of The Fantastic Force!

G
03-08-2011, 07:02 AM
Real Name: Tanya Sealy.

Aliases: The Black Mamba, Tanya Sweet.

Identity: Known.

Occupation: Mercenary, former call girl.

Citizenship: USA

Place of Birth: Chicago, Illinois.

Known Relatives: None.

Group Affiliation: Fantastic Force, though she doesn't like it all that much.

Education: Unknown.

Height: 5'7"

Weight: 115 lbs

Eyes: Green.

Hair: Black.

Unusual Features: -

Powers: Black Mamba possesses two separate superhuman abilities which she most often uses in tandem for a unique result.
Black Mamba has limited telepathic abilities that allow her to scan the minds of others nearby. The extent of her telepathy is unrevealed; it is unknown if she possesses other abilities possessed by most telepaths, such as mental communication. She uses this power to extract and project illusions of loved ones into her victims' minds while placing her target in a sedated trance-like state in which they are fixated upon the mental image she has created.
Mamba's second ability allows her to generate a cloud of tangible Darkforce energy that she uses to ensnare her victim, constricting them with potentially fatal force. The victim, however, is unaware, and views the Darkforce energy as the loved one she has projected into their mind. Trapped in Mamba's ecstatic trance, the victim is completely unaware that they are being strangled and can die in minutes. Mamba can generate Darkforce without first using her telepathic power on an opponent, but with much less efficiency as the target is aware and can avoid the relatively slow-moving Darkforce cloud easier. The full extent of Mamba's control over Darkforce energy has not been revealed. She can also use her Darkforce to surround herself, disguising herself as whomever she wishes to look like. She can use this ability on others, though the field begins to dissipate when it leaves her sight.
Beings with sufficient willpower can break free of Mamba's telepathic grasp, and physical attacks of sufficient force can dispel her Darkforce manifestations. Because of this, Black Mamba usually employs her powers on those who are unaware of her presence.

Abilities / Skills: Besides the superpowers gained from the implant, no other abilities above average.

Paraphernalia / Weapons: None.

First Appearance: Marvel Two-In-One #64 (1980)

Origin: While working as a callgirl in Chicago, Tanya was chosen by the Roxxon Oil Company to participate in a covert operation aiming to retrieve the mystical Serpent Crown, an ancient artifact that is mystically tied to the evil Elder God called Set.
Executives of the company had a device surgically inserted into her brain, which granted her superhuman powers.

Biography: From her first mission, where she obtained the power she now possesses, Tanya went on to create a group called the 'Serpent Squad,' along with the villains Sidewinder, Anaconda and Death Adder.
Afterwards she was invited to join Sidewinders' 'Serpent Society,' and the two became lovers, leaving some time afterward to form the group 'BAD girls, Inc.' along with her friends Diamondback and the Asp. She was also a member of 'the Femizons,' an all-female group led by Superia, but later betrayed them to Captain America and Paladin.
However, she proved she wasn't above villainy when she went on to join Crimson Cowls' 'Masters of Evil,' then, once again displaying a disloyal nature, returned to Serpent Society, then left them to rejoin BAD girls Inc.
It was with this group that she was caught by the authorities, and her name and identity revealed amongst the general public. She escaped being sent to Arkham City by convincing her captors that she was reformed. Her true identity common knowledge and her only other option imprisonment, she joined the Fantastic Force under the close, watchful eye of her superiors. Over the past few years she has adhered strictly to the rules binding her in the group, and the close watch she's dealt with for so long is starting to drop in severity. She as even gained the trust of her team members - to a degree.
Apparently a few tiny acts of villainy are very difficult to forget.

Gender: Female.

Personality: Though she has resigned herself to a life of good deeds, the old goldlust still remains, and although she may not be able to, she wouldn't feel horrible going back to her old ways - if the price was right.
The sense of power she feels from her abilities, whether they come from a manufactured device or not, have given her an arrogant sense of self appreciation, and she makes it clear when she feels superior over someone else.
Which is pretty often.
Bitter about the past, long ago before she ever gained her powers, and bitter about the life she is now forced to live, she isn't the friendliest person. That said, she knows that sometimes, it pays to be nice.

Clothes: In second picture.

http://images2.wikia.nocookie.net/__cb20101011034423/marveldatabase/images/1/1a/BlackMamba_(Earth-1610)_th.jpg

http://images1.wikia.nocookie.net/__cb20061206154931/marveldatabase/images/e/e0/Black_Mamba_008.jpg

Alignment: Good, though she's not finding it that suited to herself.

Motto: "The right thing to do is whatever pays the most."

Enemies: Diamondback and The Asp, her team members from BAD girls, Inc, who felt betrayed when Mamba 'abandoned' them when they were captured. What has become of them since their imprisonment she has no idea, and isn't plannig on goig to any trouble finding out.

Love Interests: former lover of Sidewinder, currently unattached.

The following are answered based on the assumption that 'the World War' is the one going on between the different groups at the moment. Again, correct me if I'm wrong.

Regarding the World War: It's not like she really has a choice in the matter, is it? Well, not much of a choice anyway. But playing for the goodies has it's perks - respect, and not just based on how well you can get your way, and the paycheck isn't too bad either. Really, she doesn't care either way. As long as in the end, she's on the side that won.

Registered or Unregistered: Registered.

Status before The War: Most recently a villainous member of the group BAD girls, Inc. and many others prior to that.

Status Currently: Working for the Fantastic Force.

CALYPSO
03-08-2011, 07:03 AM
"Of all people you know who I am. Who the world needs me to be, I'm Wonder Woman."

Real Name: Diana of Themyscira

Aliases: Wonder Woman, Diana Prince, Princess Diana, Miss America

Identity: Public

Occupation: Adventurer, Emissary to the world of Man, Protector of Paradise Island; former Goddess of Truth; former government special agent

Citizenship: Amazon, American

Place of Birth: Themyscira

Known Relatives: Hippolyta (mother), Donna Troy (sister), Antiope (aunt), Terrence Long (brother-in-law), Robert Long (nephew)

Group Affiliation: Fantastic Force

Education: Traditional Amazon education, Warrior Training

Height: 6’0 (6’2’’-6’3’’ in heels)

Weight: 130lbs

Eyes: Blue

Hair: Black

Unusual Features: N/A

Powers: Superhuman: strength, durability, speed, agility, stamina, and reflexes. Flight, enhanced healing factor, enhanced senses, and dimensional teleportation.

Abilities / Skills: Master combatant, master tactician and strategist, multi-lingual, wisdom, expert lasso wielder.

Weaknesses:

Diana is extremely resistant to blunt force attacks and has a vast tolerance for pain. Pressures, the vacuum of space, heat and cold don't seem to faze her. However, Wonder Woman is somewhat vulnerable to piercing weapons, such as projectiles. Rifle or top notch machine-gun fire can cause bruising to slight penetration wounds, WHEN NOT blocked by her bracelets. Knives and swords of magical nature, as well as the attacker, will only cause pain and maybe, a temporary cut. Due to her vast strength, piercing weapons don't cause muscle penetration. However, there have some inconsistencies in this weakness. She has been shown to be greatly weak against these forms of weaponry, and at other times has been able to ignore the impact. It should be noted that as she spends more time in Man's world, she becomes more powerful. Dispite this, Wonder Woman does not have a "kriptonite" or Achiles Heal like Superman or other DC superheroes. Unlike her comrades, she has no weakness to exploit!

Paraphernalia / Weapons: Indestructible gauntlets, the Lasso of Truth, and the boomerang tiara

First Appearance: All-Star Comics #8

Origin: Created on Themyscira, Princess Diana was given great powers by the Gods. She left her homeland and became an emissary to the world of Man.

Biography: Diana was the daughter of Queen Hippolyta, the first child born on Paradise Island in the three thousand year history that the immortal Amazons lived there. The Amazons had been created around 1200 B.C. when the Greek goddesses drew forth the souls of all women who had been murdered by men. One soul was left behind, the one that would be born as Diana. That soul originally belonged to the unborn daughter of the first woman murdered by a man (whom Hippolyta was the reincarnation of). In the late 20th Century, Hippolyta was instructed to mold some clay from the shores of Paradise Island into the form of a baby girl. Six members of the Greek Pantheon then bonded the soul to the clay, giving it life. Each of the six also granted Diana a gift: Demeter, great strength; Athena, wisdom and courage; Artemis, a hunter's heart and a communion with animals; Aphrodite, beauty and a loving heart; Hestia, sisterhood with fire; Hermes, speed and the power of flight. Diana grew up surrounded by a legion of sisters and mothers. When she was a young woman, the gods decreed that the Amazons must send an emissary into Man's World. Queen Hippolyta ordered a contest to be held, but forbade Diana from participating. Diana disobeyed and did so anyway in disguise, easily winning the contest and being named the Amazon's champion. She was given a uniform fashioned from the standard of someone who had visited the island a few decades earlier.

Wonder Woman did not keep her identity a secret, and she was not at first a "super-heroine". Indeed, her character was in many ways that of a babe in the woods, innocent and without guile. Diana spoke only Themyscirian, a combination of classical Greek and Turkish. She had to learn English when she arrived in America, rather than knowing the language intuitively. Nonetheless, Diana was trained as a warrior and had no compunction against using deadly force when called for. Diana often dealt with war, injustice, inequality, death, and conflicts involving the Olympian Gods.

Before embarking on her mission, Diana was given the Lasso of Truth, forged by Hephaestus himself. She was also given the Sandals of Mercury, which allowed her to instantly traverse great distances in seconds. Diana's mission was one of peace, but part of it initially involved defeating a mad plot by Ares to destroy the world. Diana ventured into the world by starting at Boston. There she met a Harvard professor, Dr. Julia Kapatelis, and her daughter, Vanessa Kapatelis, as well as the Air Force Officers Steve Trevor and Etta Candy. Diana stayed with Julia and Vanessa and over the course of a month or two, Diana learned to speak English. She was attacked at their home by Decay, one of Ares' minions, and after a battle that spilled out into the streets of Boston she first came to the public's eye and was given the name Wonder Woman. Upon discovering Ares' plan (one that involved creating a nuclear holocaust), Diana managed to foil it, battling through his sons Phobos and Deimos before finally convincing him the error of his ways with the Lasso. After defeating the God of War, Diana returned home for healing at the hands of Poseidon himself.

Gender: Female

Personality: To be decided.

Clothes: (do I need to describe her attire?) She can wear this outfit (http://images1.wikia.nocookie.net/__cb20100724093842/marvel_dc/images/thumb/6/65/1285051-_wonder_woman_no_601_by_alexgarner.jpg/371px-1285051-_wonder_woman_no_601_by_alexgarner.jpg) if she really needs to. However, most of the time she wears her hot pant body suit.

Picture/Image: http://images1.wikia.nocookie.net/__cb20051101011260/marvel_dc/images/thumb/4/40/Wonder_Woman_005.jpg/378px-Wonder_Woman_005.jpg

http://images4.wikia.nocookie.net/__cb20061210192345/marvel_dc/images/thumb/1/12/Sec63.jpg/366px-Sec63.jpg

http://images1.wikia.nocookie.net/__cb20061209034213/marvel_dc/images/thumb/2/2a/Sec72.jpg/366px-Sec72.jpg

Alignment: Good

Motto: N/A

Enemies: Angle Man, Ares, Baroness von Gunther, Cheetah, Circe, Dark Angel, Devastation, Doctor Cyber, Doctor Poison, Doctor Pyscho, Duke of Deception, Eviless, Genocide, Giganta, Maxwell Lord, Queen Clea, Red Panzer, Silver Swan, Veronica Cale, White Magician


Love Interests: None at the moment


Regarding the World War: Supportive


Registered or Unregistered: Registered

Status before The War: Fantastic Force

Status Currently: Fantastic Force

I can't believe I'm joining this. PLEASE let me know if there are any changes. I basically copied all her info and part of her history since it's really lengthy. Also, I understand she is really strong, however, I have no desire to godmode this character.

I'm in the process of thinking about her personality. That'll be put in there quite soon.

StormWolf
03-08-2011, 07:12 AM
since she has "no weakness to exploit, that means she will be susceptible to the the "Jack of Trades" rule. Good at all, master of none, this will meant that anything in excess will be able to hurt her, like if Punisher unloaded two box magazines of from a M60 on her.

@ G - this means if her identity is known or unknown to the public. For you, it would be known because she is on the FF.

AngelicAsylum
03-08-2011, 07:20 AM
Real Name: Rorschach

Aliases: Walter Joseph Kovacs

Identity: Public. Previously arrested and imprisoned.

Occupation: As described by the police report during his arrest, he is a "prophet-of-doom sandwich-board man seen locally over the last several years" disguised as Walter by day. At night he puts on his true face.

Citizenship: American.

Place of Birth: New York City.

Known Relatives: Mother, Sylvia Kovacs, deceased.

Group Affiliation: The Fantastic Force - for now

Education: High School

Height: 5'6 without shoes.

Weight: Average

Eyes: Brown

Hair: Red

Unusual Features: Nothing too unusual except for being amazingly ugly.

Powers: No real "super" powers other than resourcefulness (using makeshift items as weapons and breaking into homes and buildings) and pain resistance.

Abilities / Skills: Street combat, gymnastics, and boxing. Highly intelligent.

Paraphernalia / Weapons: Doesn't use any particular weapon in general other than a gas-powered grappling gun (used to climb tall buildings or shoot people in the face if need be), but has been known to use household items such as coat hangers, pepper, matches and even toilet bowls to assist him in fights.

First Appearance: The Watchmen #1

Origin: Rorschach was born on the night "he investigated the kidnapping of a young girl named Blair Roche after promising her parents that he would return her alive and well. He was given the name of an abandoned dressmaker shop, where he finds a little girl's underwear in the stove and two dogs gnawing on a human bone. Believing that its occupant, a man named Gerald Grice, killed Roche, Kovacs kills the dogs and waits for his arrival. When Grice comes back, Kovacs handcuffs him to a stove and pours kerosene around him. He then hands Grice a hacksaw, implying that he will have to cut off his own hand to escape, before setting the building on fire, killing Grice." From then on, he was transformed into Rorschach; Walter Kovacs died that night and became his disguise.

Biography: Walter, on the other hand, is the son of Sylvia Kovacs and an unknown man named Charlie. His mother was a prostitute and physically and verbally abused him. He was frequently bullied by the other children, and got into a fight so severe that he partially blinded one boy and took a large bite out of the other one's cheek. After an investigation took place that deemed his home unsuitable for a child, he was taken to the "Lillian Charleton Home for Problem Children" in New Jersey until 1956, where he showed talent at English and Religious education, as well as gymnastics and amateur boxing.

After school he began to work in a garments shop and came across the dress that would soon become his true face. The way the two liquids flowed inside the fabric but never mixed was beautiful to him; after the woman who ordered the dress claimed she didn't want it, Walter decided to keep it. After finding out about her murder and the large group of people who did nothing to help her, he turned the dress into a mask and began to spend his nights fighting crime, disgusted with society's indifference and selfishness.

Before he became Rorschach, he let the criminals live.

Gender: Man

Sex: Male

Personality: Staunchly right-winged and conservative, Rorschach is unyielding in his views and highly judgmental of those around him, especially when it comes to matters of sexuality. He is a quiet sort, sarcastic, gruff, and not afraid to speak his mind, no matter how unpleasant his thoughts may be.

His stubborn views keep him isolated from the rest of society, and he has very few close friends, if any at all. He dislikes most of society and sees these trying times as the product of sin, sex and greed. Quite possibly mentally ill.

Clothes: His face is a white mask full of black liquid, constantly changing shape but never mixing. He also wears a greasy, stained, brown trench coat, purple gloves, a trilby fedora, pinstriped pants and shoes that make him appear taller. All of it smells (not so) vaguely of dumpster.

Picture/Image:
http://i287.photobucket.com/albums/ll126/AngelicAsylum/175px-Rorschach.png

Alignment: Chaotic good

Motto: "Never Compromise"

Enemies: Generally anyone who stands in his way of his view of justice. This makes him prone to turn on those he may be working with.

Love Interests: The idea of sexual contact with anyone is appalling to him, so none whatsoever.

Regarding the World War: Disgusted that human error could create so much death and destruction, but willing to do what he feels is right, no matter what the cost.

Registered or Unregistered: Begrudgingly registered.

Status before The War: After breaking out of prison Rorschach attempted to continue his vigilante work, but being recognized as "Walter Kovacs" made it impossible for him to live in freedom. Unwilling to quit his life's work just because the government deemed him a criminal, he has agreed to work with them rather than against them.

Status Currently: Working with the Fantastic Force until he can find a way to regain his vigilante status.

G
03-08-2011, 07:21 AM
Okay, thanks. I had put 'known' at the end but I've edited it so that's all that's there.

L
03-08-2011, 07:23 AM
Yay for all the aweome characters :D

StormWolf
03-08-2011, 07:48 AM
Uhhh, okay?

Oh! I get you now. But…I don't want her to die >_>

killing of player characters is against the rules, remembah?

CALYPSO
03-08-2011, 07:56 AM
Dasssssss right! Okay, thank you :D

Btw, Angelic, I'm totally glad you're playing Rorschach since I know that's your favorite character ^_^

G
03-08-2011, 08:06 AM
Sooo... when/if our characters are accepted they'll just be added to the list in their respective group pages?

AngelicAsylum
03-08-2011, 08:11 AM
I am toooooooooo *__* (If I get accepted, that is). And I'm glad you're playing Wonder Woman! Cause you're wonderful. =D

Kaiosuke
03-08-2011, 08:14 AM
Everybody always seems to forget about the Green Arrow. He is so awesome!!

L
03-08-2011, 08:18 AM
Ollie Ollie Ollie!

Oi Oi Oi!

G
03-08-2011, 09:05 AM
Sooo... when/if our characters are accepted they'll just be added to the list in their respective group pages?

...

??

StormWolf
03-08-2011, 09:12 AM
yes. when your characters get accepted, they will be added to the respective roster of the group you put them in.

Almost_Blue
03-08-2011, 11:14 AM
"I've become the perfect Faberge killing machine for a reason... and that reason is surely not to wave the flag of X-liberalism."




Real Name: Emma Grace Frost

Aliases: White Queen [Formerly], Black Queen [Formerly], Diamondheart, White Phoenix, Perfection, Ms.Summers-Frost [Formerly], Miss Frost.

Identity: Frost is known to have been a leader of the Hellfire Club, but her past criminal activities are not public knowledge. Emma is also quite the socialite, which only gives her credit for keeping her mutant origins all hush-hush.

Occupation: Former Co-headmaster of Xavier Institute for Higher Learning, adventurer, Chairman of the Board and CEO of Frost International, former Chairman of the Board of Trustees and headmistress of Massachusetts Academy.

Citizenship: United States of America.

Place of Birth: Boston, Massachusetts

Known Relatives: Winston and Hazel Frost [Parents], Cordelia Frost [Sister], Adrienne Frost [Sister], Christian Frost , Stepford Cuckoo's ["Daughters"]

[B]Group Affiliation: X-men [Occasionally], Dark X-Men [Disbanded until further notice], New Avengers, The Cabal (Dark Illuminati)
'The Brotherhood' for POWERS purposes.

Education: College degree in business administration, qualified sex therapist.
Emma is highly skilled in electronic theory and electronics and has learned how to build devices that can amplify psionic energy and utilize psionic energy for various effects.

Height: 5'10

Weight: 144 lbs

Eyes: Blue

Hair: Brown [dyed ash blonde]

Unusual Features: Emma has had cosmetic surgery to keep her appearance youthful, but like any other person who feels uncomfortable about their bodies. Something most people would never know, something Emma would see to.. personally.
In her transformed state, all of Frost's bodily tissues become a flexible, diamond-like substance, and it's been noted by many that Emma's heart grows colder the longer she stays in her Diamond state, something that could transform into a certain weakness, if she doesn't keep it in check.


Powers: Emma Frost is a mutant psion of enormous telepathic ability, matching / if not overpowering those of Charles Xavier.

Telepathy: Frost has displayed the telepathic standards of broadcasting and receiving thoughts, mind-control, altering perceptions and memories, projection of offensive blasts of psionic energy causing mental pain or unconsciousness, astral projection, mind switching, brain engram modification, mental sedation of unconscious victims, induction of mental pain by touch, and limited pychometry. Frost is also very adept at performing 'psychic surgery': the utilization of pin-pointed psionic energy to exert absolute control over individual brain functions such that the physical form can be manipulated (i.e., injuries healed, disabilities repaired, the nervous system, etc), a sub-skill of telepathy unusual for even the most powerful of telepaths, but one that Emma is keen to utilize whenever the occasion benefits her. Frost's abilities rival that of Charles Xavier, her incredible power and conniving ways are evident in her first appearance whereby she manages to capture and sedate him. Frost has been cited as a "World-class telepath" and a "Psi of the Highest Order" capable of extraordinary telepathic feats.


Diamond Skin: Furthermore, as a consequence of continued mutation, Frost now possesses the ability to transform her body into a flexible organic diamond form. In many ways, this is similar to Colossus' organic steel form. She must transform all parts of her body, rather than selectively transforming certain areas and can remain in this form for an undetermined amount of time. If she is rendered unconscious, Frost's body will automatically transform into its normal state. This transformation also alters Frost's personality, causing her to become rather cold hearted and to lose her empathy for others.


-Superhuman Strength: In her diamond form, Frost's physical strength is increased to superhuman levels. At her peak, she is able to lift approximately 2 tons.

-Superhuman Stamina: While transformed, Frost's muscle tissue becomes infinitely more efficient than the organic musculature of normal humans, or most other organic beings for that matter. Her muscles produce almost no fatigue toxins during physical activity, granting her almost limitless superhuman stamina, or at least until or unless she is forced to resume her normal state.

-Superhuman Durability: Frost's diamond form renders her highly resistant to most forms of physical injury. She is able to resist great impact forces, such as being repeatedly struck with superhuman force, without being injured. Her body is also resistant to temperature extremes, able to withstand temperatures as cold as -320 degrees Fahrenheit or as hot as approximately 7,362 degrees Fahrenheit before her form begins to melt. Frost is also self contained while transformed, requiring no food, water or oxygen.


Throughout the years, it has been hinted that Frost is also a latent telekinetic.
[To save herself from Trevor Fitzroy, Jean Grey's displaced psyche was able to use Frost's brain to generate a strong telekinetic force field and fly while it inhabited the White Queen's body.]
During the Onslaught Saga, Frost unwittingly levitated several kitchen utensils while having a bad dream. When the mutant known as Synch "synched" with Frosts powers, he was able to use them to levitate several objects and individuals in the room. This phenomenon was referred to as telekinesis and credited to Frost's psi powers.

Abilities / Skills: She is extremely intelligent and cunning, allowing her to traverse the ranks in business, the Hellfire Club, and the X-Men, as well as acquire a great deal of wealth. Frost's great deal of knowledge in electronics, has only assisted her as she constructed and/or infiltrated various technological devices that enhance telepathic powers, such as Cerebro/Cerebra.

Emma also spent a long time mentoring young mutants, granting her a great deal of knowledge in mutant's powers and how they work as well. When she possessed Iceman's body she used his powers in ways he never did before, such as melting inside a lake and solidifying on the other side and restoring damages done by bullets. She also realized Jubilee's true potential when she first saw her using her powers, and linked Synch's and Jubilee's mind to allow her to briefly achieve her full power and destroy many Phalanx unities with a single shot. More recently, Emma discovered that Cyclops' inability to control his optic blasts was caused by a mental block done by Scott himself (and not physical brain damage, as it was believed before) and did a psychic surgery that allowed him to control his powers for a time.

Paraphernalia / Weapons: None, does she need them?

First Appearance: "X-men #129".. coincidently the same issue that Kitty Pryde appeared for the first time~ [Just found that out lol]

Origin: Emma Frost a Mutant/'Homo-Superior', the next stage in evolution.

Biography: Emma Grace Frost grew up in the rich neighborhood of Snow Valley, Massachusetts, where she attended the Snow Valley School For Girls. Her family consisted of Winston (Father), Hazel (Mother), Christian (Eldest Child), Adrienne (Eldest Sister), Emma (Middle Sister) and Cordelia (Youngest Sister). Whilst attending the Snow Valley School, she was pushed by her father to excel in all her grades so she could finally win approval from him. But Emma turned out to be only a 'B' student, failing her father once again, causing him to mentally abuse Emma. She took comfort in her older brother, Christian, who shared her dislike for their father.

During her teen years, her powers began to manifest, at first thought to be headaches and then into basic telepathy. This had a massive affect on her and caused her to pass out. She also began having weird dreams and hearing people's voices in her head. She kept her abilities a secret, fearing she would be kicked out of her house if she told her father.

Using her powers illicitly to improve her grades, Emma soon became a top 'A' student, finally winning approval from her father, but he promised to keep a close eye on Emma, for future purposes. Her sharp intelligence and smart ways attracted the kind attention of her art teacher, Ian Kendell. Their relationship grew and it eventually ended up in the two kissing. To Emma's horror, her father caught the incident on tape and used it against Ian, getting him fired from the school. Emma was distraught, but finally woke up to her father's cunning ways.

After graduating High School early, The Frost Family took a vacation to the South of France, where trouble broke out. Emma used her abilities to find out shocking secrets. She found out Adrienne posed for a magazine without her father's permission, and that her father had an affair. She exploited these secrets and told the whole family, getting back at her devious father. At first he was upset, but later realised Emma's tactics were the same as his, offering her a chance to take over the family business when old enough.

When Emma found out that her brother was placed into a mental institution, she decided that this was enough and she left the family for good. Going to Boston, she attempted to make it on her own. However, this didn't last long as she became involved with a man named Troy Killkelly, who she discovered was involved with the Boston Mob. After she told him about her telepathic powers, they scammed a few casinos and begin to get some money to pay off the mob. However, Troy told the mob that Emma was from the Frost Family. They decided to take advantage of that and extort money out of Winston Frost by pretending to kidnap Emma and demanding money from him. At first this didn't work, and Winston sent them a message telling them his daughter was not worth the money. Lucien, the mob's leader, became enraged after being ignored - he killed Troy and then decided to kidnap Emma for real. Lucien sent one of Troy's ears (claiming it was Emma) and a lock of Emma's hair, which Adrienne confirmed to be real. Winston discovered that Adrienne had sold the tape to the media and was forced to pay them off for the release of his daughter, to avoid a public relations disaster. When Emma realized that Lucien, the mob's leader, was going to kill her she planted doubts in the thugs' minds, ending in a blood bath. Emma then took the small fortune her father left for the kidnappers to make it on her own and enrolled at Empire State University.

At Empire State University, Emma's powers began to develop even more. It was here that she met Astrid Bloom, a very skilled telepath in her own right and the two became friends. Astrid taught Emma about the use of her powers and what she could do with them. It wasn't until Astrid began to make things happen with Emma's friends that they ended up having a psychic battle. This was Emma's first offensive use of her new power. During the psychic fight Astrid believed that she had beaten Emma, but what Astrid didn't count on was Emma Frost's ruthlessness and underhanded ways. During the fight Emma had been on an "express tour of her psyche" and learned everything Astrid knew. This was also where some of Astrid's personality traits bled through into Emma's consciousness (her bitterness towards baseline humans, for example). After this, Emma got a job at the Hellfire Club, where she was approached by Charles Xavier to join his second X-Men team along with Vulcan and Darwin. She refused him and Xavier erased the entire encounter from her then mostly-unshielded mind. From here she used her telepathy to help Sebastian Shaw stage a coup of the Hellfire Club and rose to become the Inner Circle's White Queen.


Gender: Female

Personality: An urbane, mutant telepath with a well-noted dry wit.

Clothes: Emma Frost's closet does mostly consist of full-white attires, but like any other wealthy socialite, Emma Frost is armed with wardrobes of clothing that vary in colours and styles.

Picture/Image: http://i858.photobucket.com/albums/ab146/AlmostBlue991/1671867-hulk33_xme_cov_super.jpg

Alignment: Logic. ['Good' more often than 'Evil']

Motto:
Fleshy Motto: "I'm a woman of my word, and my threats are never empty.."

Diamond Motto: "Now with threat of sudden and bloody death hanging over you, let's see if we can put aside our posturing, and have a civil conversation."

Enemies: Most of Emma Frost's closest friends can easily be labeled as her enemy, at some point or another.
She doesn't care much for evil overlords, with an exception to one; Erik Lensherr. She also can't be bothered with any spineless/brainless thugs who willingly carry out the orders of an inferior mind.

Emma Frost is quite the "politician" when it comes to Mutant rights, and has personally been the cause of many spontaneous headaches throughout numerous anti-mutant rallies. [Enemy? = Discrimination]


Love Interests: There have been many a men that were lucky enough to have Emma Frost latched onto their arms, as they entered numerous charity events/socialite parties that they would never have been able to get into normally. [With an exception to Mr.Stark, and Mr.Worthington, who are capable of maintaining their own socialite status']
Emma was with Scott Summers, until a personal issue that couldn't be worked out, forced Emma to leave Cyclops, and her position as Co-headmaster of Xavier's institute.


Regarding the World War: Emma Frost just couldn't sit back as her own species fought itself in a war based off of discrimination, and was not against joining a team of evil, if it meant that in the end, there would be more order than the results of another world war. The thought of that itself raced through Emma's head countless times, soon before joining the Cabal.


Registered or Unregistered: Unregistered.

Status before The War: Co-Headmaster of Xavier's Institute of Higher Learning.

Status Currently: Emma is currently taking some needed R&R, at one of her Canadian escape houses, which rests atop a mountain in northern Ontario.

Ace of Hearts™
03-08-2011, 11:59 AM
Since Lance is Deadpool, and Angelic is Rorschach, this (http://www.youtube.com/watch?v=G39GgvCjTZs) can finally happen.

L
03-08-2011, 12:06 PM
I hope so :D

Sickly
03-08-2011, 01:28 PM
if I ever had a daughter, I would want her to be that badass.

anyways, for a group, you need to choose one of the four, though I think that the Secret Defenders and the Brotherhood are locked due to imbalances. So you have Fantastic Force or S.H.I.E.L.D. to choose from.

she would pick the fantastic force solely for the name
and her weakness is that her powers drain her endurance very quickly
she often naps after using her powers

The Magnan
03-08-2011, 04:16 PM
If the Joker is free, I'll put a character sheet up for him.

ILYTH
03-08-2011, 04:22 PM
sorry dude, taken by me and on the restricted list before then.

John
03-08-2011, 05:54 PM
Could we please keep this thread for character sheets and character discussion and leave the pointless chatter in the POWERS Discussion thread.

Edit: Coo and Blue, you need to edit a group affiliation into your sheet using one of the four factions in the RP

Lord Xarel
03-08-2011, 07:14 PM
Rorschach is taken. Deadpool is taken. How about Venom or Carnage? Hmm... Let's go with Venom.


Name: Eddie Brock
Aliases: Venom, Lethal Protector

Identity: Known to legal authorities, Spider-Man, and the people he trusts.

Occupation: Former reporter of the Daily Globe, Former Vigiliante, Former member of the Sinister Six, Government Operative

Citizenship: American with a criminal record

Place of Birth: New York City, New York

Known Relatives: Carl Brock (father), Jamie Brock (mother), Anne Weying (She-Venom, ex-wife, deceased)

Group Affiliation: The Fantastic Force

Education: College Educated (Journalism Major)

Height: 6'3"

Weight: 260 lb.

Eyes: Blue

Hair: Reddish-Blonde that is kept short.

Unusual Features: While there is nothing to note about Eddie Brock, besides his great physical shape, it is when he becomes Venom that things get interesting with eyes like Spider-Man's, only evil looking, and a huge mouth filled with long, razor-sharp fangs. There is also that tongue...

Powers: The alien costume, which had grafted itself to the nervous system of Eddie Brock, somehow absorbed the powers of Spider-Man during its brief symbiotic relationship with him. These powers were transferred to Brock, so long as he wore the costume. The alien costume also replicates Spider-Man's ability to cling to walls by controlling the flux of inter-atomic attraction between molecular boundary layers.

Brock had conditioned himself to lift (press) almost 700 lbs before he came into contact with the costume. Now, he possess strength that could rival that of Juggernaut. Once Eddie merged with the costume, he was able to lift (press) almost 11 tons.

As Venom, Brock can also shoot strands of the alien's substance in the form of webbing at high pressure up to a distance of 70 feet. The alien's substance seems to be composed of tough, flexible fibers of organic polymers, which regenerate swiftly after shedding. The strands have extraordinary adhesive properties, which diminish rapidly once they abandon their living source. After about three hours, with no source to nourish them, the strands dry up like dead skin and dissolve into a powder. The strands possess a tensile strength of 125 pounds per square millimeter of cross section. Venom also possessed an extrasensory ability similar to Spider-Man's spider-sense. This response is not as complicated as Spider-Man's inherent sense since the alien costume can detect danger from every direction and conduct Brock in plenty of time. It is not as efficient as Spider-Man's spider-sense because it takes longer to communicate the danger, and Brock's reflexes are not as fast as Spider-Man’s, even though they are enhanced by the alien costume.

Another thing is that when the costume is distributed at a typical thickness over Brock's body, the symbiote is capable of absorbing bullets from small-arms weapons firing conventional ammunition. The symbiote is however particularly vulnerable to both sonic and heat-based attacks.

The last thing is that the suit also has the ability to blend in with the background. Rather usueful for someone like Venom.

Abilities / Skills: Brock is a journalist with skills in weight lifting / body building. What should be taken from this that he is very strong and is very observant. He also has the tendency of being at the right place at the right time, useful for reporters and super beings.

Paraphernalia / Weapons: None, unless you consider the suit one.

First Appearance: Secret Wars #8 (as the Symbiote, 1984); Amazing Spider-Man #258 (as Venom, 1988); Amazing Spider-Man #300 (as Brock, 1988)

Origin: Human

Biography: The symbiotes were a conquering race who had no feelings unto themselves. They fed off the emotions of those they conquered and forced them to do spectacular feats in order to feel the adrenaline rush. Eventually, the beings would be sucked dry and left for dead. One symbiote, however, was sent to prison, waiting to be disintegrated after it was found to want to bond and communicate rather than dominate.

When the Beyonder created Battleworld, gathering Earth's heroes and villains together to battle while studying the concept of desire, the crime-fighter known as Spider-Man released the symbiote when his familiar red-and-blue suit was ripped into tatters. Believing he had located an alien clothing generator Spider-Man grabbed the symbiote by mistake, shaped like a little black ball. It instantly slithered over his body, covering him from head to toe. Rather than resembling his red-and-blue costume, it took on the appearance of the garment worn by the new superhuman adventurer on Battleworld Spider-Woman, whom Spider-Man had been admiring. The web-spinner was amazed at the properties of his new suit, but never questioned the mechanisms behind them. For instance, it could mimic any type of clothing whatsoever, making Spider-Man’s need for spare clothing obsolete. It also contained a "dimensional aperture" where he could place his camera, spare change, and other items without adding to the bulk of the costume. The costume was also equipped with its own web-shooter and seemingly contained an unlimited supply of webbing.

Once Spider-Man returned to Earth, the alien costume could not tolerate being separated from its host for long periods of time. At night, when Spider-Man's alter ego, Peter Parker, slept, the symbiote would engulf him and send the somnambulator web-slinging or battling evil. Later, Spider-Man fought the Puma, who perceived that the wall-crawler’s webs were organic. Startled by this revelation, Spider-Man accepted Reed Richards' offer to study the costume. Richards learned that the costume was actually a living alien symbiote, a parasite trying to graft itself permanently to Spider-Man both mentally and physically. Richards succeeded in separating the alien costume from its host by shooting it with a "sonic blaster." He then contained the being in a special environmental cell. But the alien was much more intelligent than anyone perceived. It escaped from its cell and made its way to Peter Parker's closet where it waited, disguised as a spare red-and-blue costume.

Spider-Man unwittingly donned the costume, which immediately made itself apparent. He brought it to the tower at Our Lady of Saints Church gambling the intense sound of its bells would destroy it. Spider-Man lost the gamble, and he succumbed to the bells before the costume did. However, the empathic parasite had preyed upon the emotions of Spider-Man long enough to learn how to feel, and in feeling, to act. Sacrificing itself, the alien costume saved Spider-Man, who assumed it then crawled away to die. Actually, the symbiote, weak and dying, slithered down into the church where Eddie Brock kneeled in prayer at the altar. Raised a Catholic, he begged forgiveness for the suicide he was contemplating.

Brock had been a successful columnist for the newly revived Daily Globe until he began writing a series of articles about the "Sin-Eater murders". A bogus offender had confessed to Brock about committing the murders. While protecting the "murderer's" identity under the First Amendment, Brock wrote a series of stories in the Globe detailing his dialogue with the supposed killer, until mounting pressure from the authorities forced him to write an exclusive revealing the murderer's name. Although that edition of the paper sold out immediately, Spider-Man soon revealed the true identity of the Sin-Eater to be Detective Stan Carter, making Brock a laughingstock among his fellow journalists. Fired from the Daily Globe, he was forced to write venomous drivel for scandal newspapers. Brock's wife left him, and his future appeared to be over. Brock blamed his predicament on Spider-Man.

Soon after, Brock began an intense physical workout program hoping to reduce the stress his life had become. However, such physical exertions only increased his violent obsession with Spider-Man. Although his body had been honed to near-perfection, Brock's mind was reduced to an all-consuming vessel of hatred. It was this fierce emotion that attracted the empathic parasite. In order to survive, the alien costume had to feed off the nearest and greatest source of emotion. The symbiote joined mentally and physically with Brock, whose emotions overwhelmed the already confused alien. The dominant thought on both their minds was that of Spider-Man. But Brock's sheer hatred for the crime fighter twisted the symbiote’s feelings to a similar extent. In effect, Brock's emotions drove the symbiote insane, just as their bonding may have driven Brock over the edge. Brock soon discovered that the costume gave him all the powers of Spider-Man, and more. It also added bulk to his already large frame and increased his strength to superhuman levels. Calling himself "Venom," Brock directed the costume to sprout a hideous grin and plotted his revenge. Through the costume, Venom learned a great deal about Spider-Man, including his secret identity.

Brock taunted Peter Parker with minor assaults, such as pushing him in front of a moving subway train. The alien costume could cancel out the wall-crawler’s spider-sense presumably by projecting conflicting frequencies upon Spider-Man's brain waves. Venom finally made a bold move when he confronted Parker's wife, Mary Jane, at their old Chelsea apartment. Although Venom's twisted sense of morality did not allow him to physically harm Mary Jane, Spider-Man immediately realized the nature of this threat. Taking the time to retrieve the sonic blaster from the Fantastic Four, Spider-Man challenged Venom at Our Lady of Saints Church. Although he fired the blaster at Venom, Spider-Man soon discovered that the symbiote could not be separated from Brock because it had completely bonded with him. Trying to escape and rethink his options, Spider-Man was caught unaware by Venom. He captured Spider-Man and secured him to the inside of the church bell with a considerable amount of webbing. Spider-Man narrowly escaped the bell's crushing clapper before defeating Venom by forcing him to deplete his webbing supply, of which the alien symbiote was actually comprised. Before the alien could regenerate enough of its mass to become a renewed threat, Spider-Man brought Venom to the Fantastic Four who imprisoned him in a sonic containment cell. The Fantastic Four then shipped Venom to the government super-prison in the Colorado Rockies called the Vault.

A young guard who had just been assigned to the Vault was fooled into thinking that Venom was a fallen colleague and released the gate mechanism, which imprisoned the criminal. Venom killed the naïve guard and escaped to New York City, where he once again confronted Spider-Man. This time Spider-Man used psychological warfare upon Venom, by taunting the alien symbiote to return to him. The alien, torn by its love-hate relationship for Spider-Man, tried to leave Brock and to re-establish its link with its original owner. But the trauma of trying to detach itself from Brock's nervous system was too much to bear. The alien costume and Eddie Brock were both knocked unconscious and were subsequently returned to the Vault, where they were incarcerated. Since then, Venom has gone through many changes. After years of combating, Venom reached an understanding with Spider-Man.

After dealing a truce with Spider-Man and relocating to San Francisco, Venom was recruited via an ultimatum by the government to be a special operations counter-terrorist agent. Venom agreed, but one stipulation of the deal did not sit too well with him. A bomb was planted in his chest to assure complete and utter obedience. After a few missions, Venom became tired of the situation and had the symbiote perform surgery on him and extracted the bomb. A brouhaha ensued wherein the end result was Eddie Brock lying unconscious and the symbiote "dead," only to return later on and re-join with Eddie. Thus Venom was whole again and looking to square things with Spider-Man once again. He had lost his memory and no longer knew the secret identity of Spider-Man, but knew that a deep seated hatred resided within him for the Web-Head.

Shortly after the reunion, Venom joined the Sinister Six for a brief period in order to get at Spider-Man. After being scorned by the group, he hunted down certain members of the team for revenge (including Electro, Sandman, and Kraven). Later Eddie Brock approached his ex-wife Anne Weying, and at the thought of having the symbiote back in her life, she jumped out of her apartment window and killed herself. Venom blamed Spider-Man, whom he had a skirmish with right before Anne died. Thus the hatred for the old Web-Head was fueled anew.

Nowadays, Venom is trying to make sense of things, not knowing what to do. Until then, he has decided to join the side he believed to be the strongest, The Fantastic Force. Besides the fact he believes they are the strongest, he also joined to see if he could try and lead a new life. One not of crime, but of helping people.

Gender: Male

Personality: A major theme of Eddie Brock's villainy is protecting the innocent. It arose from his initial anger with Spider-Man, when he felt that Peter Parker's 'scoop' on the Sin-Eater story destroyed something innocent deep inside Eddie. His usage of lethal force in his battle against crime is often compared with The Punisher. Though both view murder as an acceptable method of crime fighting, there are several important differences between the two. Unlike the Punisher who does what he perceives as his duty with emotional detachment, Venom makes little effort of hiding the obvious glee he experiences in terrifying and butchering those he considers guilty. Also unlike the Punisher, whose sole goal in life is to track down and destroy criminals, Venom does not actively seek them. He is much more concerned about protecting the victims of crime rather than focusing solely on eliminating the perpetrators. Eddie isn't always consistent with his methods, though some times he recognizes the inconsistency. He deeply regretted having to kill the guard he did when he escaped the Vault the first time, even giving the dead man a parting platonic kiss. Eddie doesn't always recognize his methods are flawed. He once 'rescued' a little girl from a clown he thought was threatening her. Eddie's fearsome appereance, with his huge tongue and long teeth, terrified the girl, rendering her mute for some time afterwards. He does get it right sometimes. He has repeatedly shown himself to perform feats of heroic nobility, ranging from saving people falling from buildings to throwing himself in front of bullets. This has been used against him, as some of his opponents know he will let them escape in order to rescue an innocent civilian.

Brock has shown himself to be prone to extremely violent mood swings whenever separated from his other, showing none of the joviality displayed when fighting as Venom. In fact, he'd even brood over his crimes, expressing a great deal of guilt until once again being rejoined and once again becoming the Lethal Protector.

Eddie has shown great intelligence on several occasions, but only in things he knows about. This intelligence could be from the symbiote though...

Clothes: Eddie Brock is usually seen wearing a simple t-shirt with blue jeans, regular tennis shoes, and a black leather jacket when it is needed.


http://www.examiner.com/images/blog/EXID24504/images/venom_mcfarlane.jpg

Alignment: Chaotic Good

Motto: None

Enemies: Spider-Man, those who harm the innocent

Love Interests: None

Regarding the World War: Venom doesn't agree with it whatsoever. He believes it is unneeded, and that everyone should accept the fact that things are changing, and there's nothing they can do about it.

Registered or Unregistered: Registered

Status before The War: Venom had always been on the other side of the heroes, but he has recently come to accept the fact that he should use his powers for good.

Status Currently: With The Fantastic Force

John
03-08-2011, 07:26 PM
Xarel, you need to put the group you are currently affiliated with for "Group Affiliation"

By the way, nice choice. Adn thank you so much for not putting up a picture of Topher Grace XD

Lord Xarel
03-08-2011, 07:30 PM
Worked on it. Oh, and what else did you expect? Classic Eddie Brock is AWESOME!

John
03-08-2011, 07:39 PM
Just want to let everyone know. Don't forget about SHIELD. They need more members too.

Current # of Active Members by Faction

The Fantastic Force 6
SHIELD 3
The Secret Defenders 8
The Brotherhood 6

Casper14
03-08-2011, 08:21 PM
Elektra Natchios.

Daredevil.

Elektra.

Assassin.

Greek.

Crete, Greece.

Unknown

?

Elektra studied Political Science at Columbia University, in New York City.

5f6

72Kg

Light brown

Dark brown


She has a scar on her back from her left shoulder to the lower part of her right rib-cage.



Elektra is human, which means she's not endowed with any outstanding mutant powers like most in the Marvel universe. However, she has naturally enhanced her body through daily, lifelong training. Her speed and agility are probably her greatest assets -- she's been known to swipe weapons off of a trained operative before they can finish blinking or dodge the trajectory of incoming bullets.


Elektra's primary abilities are a strong knowledge of martial arts and weaponry. She is a master combatant with the Japanese Sai, her usual weapon of choice. She is also highly skilled with the katana, daggers, 3-sectional staff and throwing stars. She is a master of many Japanese combat forms including Ninjitsu. Elektra is an Olympic-level athlete, strong in gymnastics and swimming, with a high level in athleticism in human strength, speed, agility, reflexes. Resistant to pain and extreme cold, she can freely go barefoot into the winter snow. She is also able to keep to the shadows and move with such speed that she can remain unseen even in daylight, thus explaining why she is Marvel's top killer. She cannot be seen in a dim lighted room and she can't be detected if she is in a warehouse of any sort and kind.

Elektra's strangest (and perhaps most obscure) gift is her ability to "throw" her mind into those of others. For instance, she was able to track down her enemy, Ken Wind, by temporarily "borrowing" people's minds and acting through them while she hunted around for her prey. This temporal mind control enables her to literally sniff out the psyche, or intent, of her targets. It saw extensive use during Elektra: Assassin, in which she was heavily reliant on only her ninja powers. It is unknown how long the effect lasts, but Elektra has gone a full two days or more in someone else's mind while they zoned out in hers.

Elektra has occasionally demonstrated low-level telekinesis, though it is possible that this may be an illusion which victims of her mesmerism are led to see. She can communicate telepathically with individuals possessing similar levels of mental discipline, such as the Chaste.

This "mind jump" ability might explain why Elektra is always a step ahead of her competition, or seems to know where her target is at all times. An extreme example would be the time she murdered an ambassador in South America. The man was sitting against the wall when Elektra sought out his mind and trusted her katana to enter his heart in the perfect spot. Unerringly, it did: the sword pierced through thick walling and the politician was slain where he sat. The unusual addition of her telepathic skills makes Elektra an omnipresent assassin, to say the least.

It can be said that Elektra can achieve anything if she puts her mind to it, and that is exactly the kind of attitude that has saved her while fighting super-powered enemies like The Beast in the past.

Elektra can control her own autonomous nervous system to a degree, controlling bleeding, fighting infection, etc.


Two bladed sai

Daredevil #168

Unknown


Elektra is named after Electra, daughter of Agamemnon of Mycenae and Clytemnestra of Sparta.Elektra is the world's most lethal woman and one of most cold-blooded characters. She has killed more men than just about any other Superhero while remaining one of the most popular heroines in the Marvel Universe.

Elektra was born on the Greek island of Crete in the Aegean Sea to Hugo Kostas Natchios and his wife Christina Natchios. She had an older brother named Orestez Natchios.

Two contradictory accounts of her family history have been given in various issues. Her father was an aspiring diplomat who eventually managed to gain his first assignment as an ambassador to an unspecified country. However, Hugo and his wife had grown apart. Christina had begun a series of extramarital affairs with no apparent interest in keeping them secret, resulting in personal humiliation for her husband. Popular opinion in diplomatic circles stated that a man unable to control his wife had no business deciding on the fate of the world.
Hugo confided to his adolescent son that his mother was a whore who was shaming their family. Orestez promised his father that Christina would never again shame them. Hugo failed to understand the meaning of these words. On August 13 of that year, the couple was on holiday in the Aegean Sea. They were located by a helicopter which opened fire on them both. The assassins left them for dead. The couple was taken to a nearby hospital. Christina gave premature birth to Elektra and then died. Hugo recovered from his wounds.
Orestez had hired the assassins in order to indirectly commit matricide. He was horrified by the idea of unintentional patricide and ran away from home. Hugo was the only family left to Elektra. At first, Hugo had no intention to raise this "bastard" child. However, a paternity test confirmed the child to be his own. Hugo was not sorry for losing Christina. He was grateful, however, for her giving him a daughter. He arranged for a beautiful headstone to be placed on her grave. Images of the Erinyes on the headstone implied however that Christina was responsible for her own death.
Hugo grew to adore Elektra. He nicknamed her his "Little Amber" and showered her with gifts. Her favorite gift was a pet dog of her own, named Agamemnon, continuing the pattern of Hugo naming members of his family after the Atreidae. The dog was killed when a nine-year-old Elektra was assaulted by kidnappers.The men were all killed by Orestez, who had grown into an accomplished martial artist after leaving home. He did not explain his presence there. He briefly acquainted himself to his little sister and then left again.
But Orestez had a lasting effect in her life. He advised his father that Elektra needed to learn self-defense. Hugo hired a sensei to teach her the martial arts, beginning her acquaintance with fighting. Elektra's father hired a new sensei every year, to ensure her skills in the martial arts.

As an adult,Elektra recalled vague memories of being raped by her father as a 5-year-old. Years of counseling and medication had convinced her this was a false memory. But the doubt remained. Another memory had the 6-year-old Elektra sitting on Hugo's lap while her teasing father compared her to a cat.Elektra grew up close to her father but was plagued by dark visions and voices with no known source. She occasionally reacted to them with self-harm. Her father eventually sent her away to psychotherapy until becoming more stable. It was uncertain whether Elektra actually became more stable or merely appeared to.
The 19-year-old Elektra first attended Columbia University, New York City, New York. There Elektra met Matt Murdock, the man who would become Daredevil, who became her boyfriend.

A year later, 20-year-old Elektra and her father were kidnapped by terrorists. Matt wore a mask for the first time and started a rescue attempt. Elektra used the distraction to strike down some of the terrorists. However, one of the defeated men fell out of a window. The police assumed the terrorists had started throwing their hostages out of the window. They opened fire and killed the man closest to the window: Hugo Natchios, right in front of his daughter's eyes.

Elektra lost faith and hope. She quit Columbia and returned to the study of martial arts. Stick, a member of the benevolent organization called the Chaste, recognized the darkness in her soul and attempted to train her himself, but she ultimately sided with the Hand, a sect of mystical ninja, who trained her as an assassin. She later broke away from them and became an independent agent, and in this role she again encountered Matt Murdock, who was now active as Daredevil. She battled Daredevil in order to force him to help her capture the criminal Alarich Wallenquist, and Daredevil saved her from being killed by Eric Slaughter. She soon learned of his double identity, and although the pair worked together to fight the Hand, they also came into conflict frequently.Elektra later first battled the Hand alongside Daredevil and Gladiator. She then battled Kirigi.
She soon became the chief assassin in the employ of New York City's premier crime-lord, the Kingpin. She attempted to kill Daredevil after he tried to stop her from terrorizing Ben Urich. The Kingpin then assigned her to kill Matt Murdock's partner, Franklin "Foggy" Nelson. When Nelson recognized Elektra as Matt's college girlfriend, she was unable to kill him.
Elektra was fatally stabbed by Bullseye with one of her own sais in a battle over which of them would be the Kingpin's assassin. Elektra managed to crawl over to Daredevil's house before dying in his arms as Bullseye watched the two, hidden among a crowd that had gathered to see what was going on. Later, members of the Hand stole her body and attempted to resurrect her. Daredevil, with the assistance of Stone, a member of Stick's order, intervened, defeating the Hand ninja. Daredevil then tried to revive Elektra himself. Although his attempt failed, it did have the effect of purifying Elektra's soul. Elektra's body subsequently disappeared with Stone.

Years later, Stick would send her to aid the X-Man Wolverine, at a time when he had been physically and mentally regressed to a bestial form. She helped retrain him to the point where he could think and vocalize as a human once more, and spent time with him thereafter as he returned to his normal form, including taking him with her on a return to her ancestral home.Some time after her partnership with Wolverine ended, it was revealed that when Elektra was resurrected by Stone, Elektra's evil aspect had been physically split apart from her in its own body as a consequence of the ritual performed by Daredevil. Her darker half, calling itself Erynys, fought Elektra and was killed by her, thus returning the dark side to Elektra's soul.


Female

Strong-willed, Cold, violent, can get annoyed very easily


http://www.moviesonline.ca/wp-content/uploads/2010/10/jennifer-garner-elektra.jpg
http://moviesmedia.ign.com/movies/image/article/577/577801/elektra-visnijc-garner_1105145201.jpg

http://www.dynamicforces.com/images/elektra5.jpg

S.H.E.I.L.D

"Bring it on", "Clean sheet"

I have no idea for this...


She is a love interest of the superhero Daredevil but her violent nature and mercenary lifestyle divide the two.


Unknown


Registered

Unknown

Unknown

Auki
03-08-2011, 08:33 PM
Real Name: Raven Darkholme

Aliases: Mystique / Whoever’s appearance she may be copying at the time

Identity: Secret

Occupation: Special Operative for Germany and the United States government

Citizenship: American

Place of Birth: Germany

Known Relatives:
Irene Adler (Destiny) (life partner)
Christian Wagner (1st husband, deceased)
Kurt Wagner (Nightcrawler) (son)

Group Affiliation:
Formerly; X-Men, X-Factor, DARPA.
Currently; S.H.I.E.L.D.

Education: Unknown

Height: 5’ 10”

Weight: 120lbs

Eyes: Yellow

Hair: Red

Unusual Features:
As Mystique is a shapeshifter she most often has no distinguishing features, although in her true form that of a young woman with red hair, yellow eyes, and dark blue skin.

Powers:
Metamorph: Can psionically alter the formation of her biological cells at will. As a result she can cause herself to look and sound like an exact duplicate of any human, humanoid, or semi-humanoid being of either sex, wearing virtually any kind of clothing. Her control is so exact that she can precisely duplicate another persons retina pattern in her own eyes, finger, palm and skin-pore patterns on her own hands and skin, and vocal cords to match voices to the point of corresponding voiceprints. While she can make herself look exactly like a person who is physically bigger than herself, she will not weigh as much as the real person does. Although she can maintain the form of a person of her height, weight, and build indefinitely, the longer that she maintains the form of a person physically bigger than herself, the greater the strain she feels.

Metamorphic Adaptation: After her enhancement Mystique has shown the ability to adapt her body depending on her situation at the time. She was able to adapt her body in order to camouflage according to her surroundings, shift her organs into her lower extremities, heal from numerous bullet wounds in at least a few minutes, and mimic the textures of metals (when she took on the form of Magneto and his helmet). She also clearly stated that she is always naked and she merely makes her skin look and feel like other materials to fool others.

Enhance Physical Attributes: Ability to enhance her strength, speed, agility, reflexes, and senses.

Accelerated Healing: Mystique's nature allows her to repair and regenerate herself from minor to near death injuries in a short span of time, much faster than an ordinary human.

Toxin & Disease Resistance: She is also able to develop resistance and immunities to toxins and diseases.

Retarded Aging: Her metamorphic powers have retarded the degenerative effects of her aging process. She has always had this ability even before her enhancement; she is either close to or over one hundred years old.

Psychic Defense: Mystique's nature also provides her with a natural defense against telepathic intrusion.

Abilities / Skills:

Expert Combatant: Mystique is a highly skilled combatant

Trained Actress

Expert Marksman

Polyglot: Mystique has stated that she knows at least eleven languages; besides her presumably native German and English, she has demonstrated fluency in Spanish, Portuguese, French, and Czech.

Covert Operative: Strategist in terrorist and commando operations.

Paraphernalia / Weapons:
Conventional firearms and an energy beam pistol. Various skull-shaped explosives usually carried on her belt.

First Appearance: Ms. Marvel #16

Origin: Mutant

Biography:



Little was known about Mystique's past due to the fact that she could eliminate the outward signs of ageing with her shape-changing power; it was not known exactly how old she was. She apparently learned to use her shape-changing power at a very early age which made her family fear her, for there is no evidence known to the public or the government that Raven Darkholme ever looked like anything but a normal human being.

Her earliest meeting with her friend Destiny (Irene Adler) occurred at "the dawn of the 20th century." Irene was an Austrian mutant with precognitive powers. She was more accurate in predicting near-future events concerning her present environment. But in a period of 12 months during her adolescence, Irene had produced 13 volumes of prophecies concerning the late 20th and early 21st centuries. When that period ended, Irene was left physically blind and haunted by disturbing images of uncertain meaning. She enlisted Raven's services in pursuit of two goals: the deciphering of her recorded prophecies and a mission to prevent the most terrifying of them from ever being fulfilled.

The two women would soon become life-long friends and lovers. But they both discovered that their set goals were difficult to achieve. Their abilities would easily allow them to achieve personal success but to shape the future was stated to be "next to impossible" as it would require "social engineering."

Their decades-long quest apparently required them to constantly travel. They encountered Shadowcat and Rachel Summers, who had time traveled from the future and sought to prevent a plot by Nazi agents Baron Wolfgang von Strucker and Geist, "Ghost," a member of Nazi intelligence and their ally Amahl Farouk, Shadow King. The three had conspired to question the rights of the British Monarch to the throne and then to replace him with Oswald Mosely of the British Fascist Party, a likely ally for Nazi Germany.

Irene and Raven contacted an acquaintance of theirs, called Logan, Wolverine, to help the time travelers. Irene and Raven advised Shadowcat and Logan against proceeding in their contemplated assassination of Adolf Hitler and other prominent leaders and officials of the Nazi party. Raven was laconic in only stating: "All of us have learned to kill, Logan. But more importantly, we have learned not to kill. And to know the difference."

At some point, Raven reportedly lost contact with Irene. She managed to locate her working as an archivist in the Alamogordo nuclear research facilities in New Mexico. Raven was uncertain of Irene's motivation, but apparently trusted her enough not to press for answers.

Raven would meet Victor Creed, the man known as Sabretooth. At the time she used the identity of deceased German secret agent Leni Zauber. Both Leni and Victor had been assigned with the assassination of a scientist in East Berlin. Raven completed the mission in place of Leni. Then she and Victor had to hide in a safe location for a while. They became lovers, but she soon faked her death in order to leave him.

For several years Mystique was reported being the mother of Nightcrawler but the exact events were uncertain. It was eventually ‘revealed’ that the father was Azazel, a demonic-looking mutant from biblical times claiming to be the inspiration for Satan.

At the time, Raven was married to Baron Christian Wagner; older sources give his name as Count Eric Wagner, an affluent member of German nobility. He would prove to be a loving husband, but rather disappointing as a lover. His infertility added to their marital problems. Raven started using her shape-shifting powers in order to secretly have sexual encounters with others. She particularly seemed to seek men who somewhat resembled Victor Creed. She was apparently both seeking sexual satisfaction and attempting to conceive another child. Another fellow mutant eventually seduced her.

He called himself Azazel and stated he was ruler of "an island nation of the coast of Bermuda: La Isla des Demonas," The Island of Demons. He was apparently a fellow shape-shifter and also had the powers of teleportation. He was later revealed to also have the power of Immortality and to be the father of an ancient race of mutants known as the Neyaphem, active since at least 9000 BC. His natural form was that of a young man with black hair, yellow eyes, red skin and a pointed tail. He later claimed to have been posing as a demon and to have used many aliases: "Because I am Azazel, Semihazah, Duma, Keriel, Mastema, Beliar, Gadreel and Beelzebub. And most commonly called Satan." Many of these aliases have also been claimed by several notable demons of the Marvel Universe.

Raven soon became pregnant. Her husband became suspicious and his own father suggested a blood test to verify if the child was his. Mystique used a dagger to slay him and then buried him. She eventually gave birth to a young boy with black hair, yellow eyes, blue skin and a pointed tail. The locals considered both the mother and the child to be demons and attempted to slay them. Mystique managed to escape but abandoned her second known son. He was found and raised by Gypsy sorceress Margali Szardos and named Kurt Wagner.

Mystique had concealed her superhuman powers and criminal intentions so well over the years that, as Darkholme, she was able to rise rapidly through the United States Civil Service to the trusted position of Deputy Director of the Defence Advanced Research Planning Agency (DARPA) in the United States Department of Defence, giving her access to military secrets and advanced weaponry, both of which she used for her own criminal and subversive purposes.

Destiny was later killed by a mind controlled Legion during a confrontation with Reavers despite the fact Mystique had made Forge swear to protect her. When Mystique discovered Destiny dead, she swore vengeance on Forge for her death. She was then visited by a future version of herself and decided to take some time off to mourn the death of Destiny. During her time off she went on a cruise and scattered Destiny's ashes into the ocean.

Mystique resurfaced several months later, in a failed attempt to kill Legion for his murdering of Destiny. Mystique had an implant put in her skull by Forge in order for the government to be able to keep track of her. She was then forced to become a member of the government-sponsored team X-Factor after being arrested for trying to blow up a dam. In truth, Mystique was trying to save the dam, which the U.S. Government wanted to destroy so that they could blame it on mutants. She joined coincidentally to the departure of X-Factor member Wolfsbane. Her membership led to tension with her team-mates when Sabretooth was added to the team months later as a sleeper agent, for the main purpose of killing Mystique before she could uncover the truth about the conspiracy she had discovered. She slowly developed a romantic relationship with team-leader Forge (though he later thought that she was just using him).

Ultimately, Sabretooth acted on his orders to kill the members of X-Factor as "Operation Zero Tolerance" was activated. Even though she could have left her teammates to die, Mystique attacked Sabretooth, an act of intervention that distracted Sabretooth long enough to keep him from finishing off the already injured team. Mystique then fled the scene after arranging for the members of X-Factor to receive emergency medical treatment for the wounds Sabretooth inflicted onto them.

Mystique went into hiding, taking the identity of senator's wife Mallory Brickman, using her husband's influence to set the FBI on Sabretooth. Eventually Mystique left to Europe, at which point her life changed dramatically. While taking the form of a blond haired woman during a trip to the beach, Mystique was confronted by a famous photographer who told the mutant that he wanted to make her the next big fashion model.

Amused, Mystique accepted and quickly became the fashion industry's newest top model. Using her money, Mystique moved back to New York and into an expensive penthouse apartment. At peace, Mystique bought a telescope and used it to take in her penthouse's view of New York. This proved to be a huge mistake, as a nearby building was being used by Skrulls loyal to Apocalypse to build the machinery needed for an upcoming scheme of the villains. When one of the Skrulls caught Mystique by her window with her telescope, they assumed the worst and framed Mystique for the murder of a Japanese diplomat. With help from Shadowcat, Mystique was cleared and left town. However, before she left, Shadowcat found one of Destiny's diaries, left there by Destiny herself before she died.

Raven made a deal with Professor Charles Xavier. He had to make Mystique his secret agent, as his previous one, Prudence Leighton, had died and Mystique was the only one suitable enough to complete the missions. Xavier posed as Magneto to rescue Mystique from the Department of Homeland Security and from execution at the hands of Johny Kitano, Special Magistrate for Homo Superior crimes against humanity, and a mutant himself. Hunted by many countries for her acts of terrorism, Xavier offered her protection from being detected by them. In exchange, she was to act as Xavier's secret operative. If she were caught, Xavier would deny ever working with her. Former lover Forge aided her technologically while Shortpack acted as her handler.

One of Xavier's enemies, the Quiet Man, who was actually Prudence Leighton inhabiting the body of her assassin, contacted Mystique and offered to give her an interference transmitter which would keep her safe from the authorities, the same type of device Xavier was using, if she killed Xavier. Creating a plan that would free her from both men, Mystique pretended to try killing Xavier while secretly working with the mutant thief Fantomex, who she had alert Forge to stopping her at the last moment. Her plan was on having the Quiet Man see this and believe that she really had attempted to kill Xavier and was still working for him. However, the other X-Men also believed that Mystique had tried killing Xavier and sought her out.

Mystique went to the Quiet Man, who was planning on having her killed due to outliving her usefulness. After a battle, Mystique killed the Quiet Man, saved her former field-handler Shortpack, and discovered the Quiet Man's interference transmitter had been a fake all along. Later, Forge caught Mystique trying to steal his interference transmitter. After some angry words, he smashed it and told her he never wanted to see her again. The two shared a sad good-bye kiss and Mystique left. After Mystique was gone, Forge realised that she had already switched his transmitter for the fake one.

Wolverine tracked Mystique to the Middle East, presumably to kill her for betraying the X-Men. Mystique evaded Logan by blowing up a Mosque in Tehran, then travelled over the border to Afghanistan. There she impersonated Wolverine and killed a local village girl, tricking the villagers into going after Wolverine. Mystique did not appear to be suffering from any lasting effects from being touched by Rogue. After a heated fight Wolverine managed to wound Mystique, but he chose to deny her the mercy blow. Instead, he dropped a gun and left in the sunset, leaving Mystique to scream and curse behind him.

Gender: Female (Can be changed upon will)

Personality: Intelligent, Manipulative, Sexual, Insecure, Morally Ambiguous.

Clothes:
She never wears clothing. Due to the nature of her powers she can simply create clothes from her skin, thus eliminating the need for regular clothing or those made from unstable molecules. Because of this she is always naked.

Picture/Image: Note that appearance can be changed upon will.



http://www.deviantart.com/download/34097691/Mystique_by_aleciarodriguez.jpg

Alignment: Neutral

Motto:

“Who am I? That, my dear, is an excellent question. Though not one easily answered.”

"All of us have learned to kill. But more importantly, we have learned not to kill. And to know the difference."

Enemies: Shadow King, Sabretooth, The Quiet Man, Wolverine. The majority of the X-Men harbour ill feelings towards her although she does not reciprocate them for the most part.

Love Interests: Christian Wagner (deceased), Irene Adler (Destiny) (deceased), Forge.

Regarding the World War:
She has a variety of ties to the German and United States government. In honesty, she doesn’t agree with the registration process but she keeps this to herself. Abandoning the government and working against them would leave her without allies (with many enemies preventing her from joining the other groups) and she knows that’s a dangerous position to willing put yourself in. She is more inclined to taking a non-combantant approach in the war but sometimes this is near impossible.

Registered or Unregistered: Registered

Status before The War: Government Spy

Status Currently: Unchanged but working under S.H.I.E.L.D.

Almost_Blue
03-08-2011, 09:05 PM
Could we please keep this thread for character sheets and character discussion and leave the pointless chatter in the POWERS Discussion thread.

Edit: Coo and Blue, you need to edit a group affiliation into your sheet using one of the four factions in the RP

I couldn't agree more~ :O
Also I edited my sheet.. to be honest if none of the above was a choice, or if Emma could make her own group..I would have rather done that instead.

To save you from having to look through my awesome template again [;D], I chose The Brotherhood.

Imp
03-08-2011, 09:27 PM
Looks like fun...
Real Name: Adrian Veidt

Aliases: Ozymandia, Oz

Identity: Public

Occupation: President of Veidt Enterprises

Citizenship: U.S. Citizen

Place of Birth: Illesheim, Germany

Known Relatives: Father Friedrich Werner and mother Ingrid Veidt

Group Affiliation: S.H.I.E.L.D

Education: New York University of Commerce, Martial Arts Master

Height: 6'3"

Weight: 180 - Well built yet slim

Eyes: Hazel

Hair: Blond

Unusual Features: None noted

Powers: Labeled by the media as 'The world's smartest man.' He is also very fast as well as very very strong (he himself is not super strong like that of Superman but however does carry that of the strength of ten well built men).

Abilities / Skills: Veidt is depicted at the pinnacle of human physical ability, to the point of being able to mentally calculate physical reaction times, anticipate the pull of a trigger, and reflexively catch a bullet (though he himself was surprised that worked). He is a superb fighter and martial artist, almost a superhuman unarmed combatant,

Paraphernalia / Weapons: Adrian needs nothing more than his own intelligence as well as his body if the time ever calls for his martial arts skills.

First Appearance: The Watchmen

Origin:
The prodigy of man and it's hopeful savior, merely born from Hashish.


Born in 1939, the son of rich immigrant parents, Adrian Veidt was found to be incredibly intelligent. After his parents and his teachers became suspicious of his grades, he successfully hid his intelligence by deliberately achieving average grades. After his parents' deaths, he inherited their substantial fortune at age 17, but chose to give it all to charity. Veidt then embarked on a vision quest, following the route of Alexander the Great - a childhood idol - throughout the Mediterranean, Asia Minor, and former ancient Persia.

It was during this journey that he consumed a ball of hashish and decided to become a superhero. Returning to America, he named himself "Ozymandias" and became a costumed vigilante, focusing particularly on organized crime and earning a reputation as "the smartest man on the planet." However, his own cases robbed him of the idealistic belief that battling crime would truly lessen evil and suffering in the world. This was brought to a head when an abortive attempt to organize a new superhero team was disrupted by the Comedian, who noted in his brutally apt way exactly how petty the doings of the costumed heroes were in a world where the threat of nuclear war hung overhead, and how powerless they were to stop it. Veidt was inspired to do just that.

In 1975, two years before vigilante crime fighters (superheroes) are banned by the "Keene Act", he retires from super heroism, marketing his image, in the form of Action Figures among other products, for money, creating thus the Veidt Enterprises megacorporation. The reason for this may later be discovered by the world as they will all be apart of it.

Gender: Male

Personality: Quiet, pensive, and laid back.

Clothes: Often adorning purple attire with pieces of gold to support it. His costume shows off his body


http://t0.gstatic.com/images?q=tbn:ANd9GcRXBy_1KTJH69Y0CBnlWVUcIsBvbAUpO 3_o3oBXK0Vlb1_K4oiIAA&t=1

Alignment: S.H.I.E.L.D.

Motto: "It doesn't take a genius to see that the world has problems."

Enemies: Any of whom that stands in the way of his dream and mission.

Love Interests: None at the moment.

Regarding the World War: "Structures must be built to build another." The war is just a building block in his plans. He has adorned his old costume for a new use in support for SHIELD.

Registered or Unregistered: Registered

Status before The War: A retired superhero who became president of Veidt Enterprises.

Status Currently: Working with SHIELD in helping to save what must be saved...

Anne Bonny
03-08-2011, 09:44 PM
Hurray more SHIELD peeps!

Casper14
03-08-2011, 10:30 PM
*Grins* Yeah S.H.I.E.L.D here we come ^_^

Sickly
03-08-2011, 11:50 PM
on second thought i might join shield just to mess with nick fury

nonangelic92
03-09-2011, 12:13 AM
My character sheet for the Scarlet Scarab


Real Name: Bahiti Faoul

Aliases: Scarab, Scarlet Scarab

Identity: Scarlet Scarab

Occupation: Bakery owner

Citizenship: American but born Egyptian

Place of Birth: Cairo, Egypt

Known Relatives: Abdul Faoul (grandfather, deceased), Mehemet Faoul (father, deceased)

Group Affiliation: S.H.I.E.L.D

Education: PhD in Chemical Engineering and Bachelor’s Degree in Archeology

Height: 5’8

Weight: 125 lbs.

Eyes: green

Hair: dark brown hair

Unusual Features: None noted

Powers: Super human strength, enable to fly, and project bursts of mystical energy

Abilities / Skills: Able to sap the powers of other via contact

Paraphernalia / Weapons: Ruby Scarab necklace

First Appearance: Invaders I#23 (December, 1977)

Origin: During the 1940s, Abdul led a group called the Sons of the Scarab, seeking to end Britain's control of Egypt. They wore ancient Egyptian costumes, likening themselves to the modern servants of the past Pharaohs. To this end they even allied themselves with the Axis forces.
The Invaders arrived to support the British efforts as the 'Desert Fox' General Erwin Rommel began sending German forces.
Claiming he would show them the secret lair of the Sons, Abdul instead had Namor and the Human Torch enter a pyramid where the Ruby Scarab was located. He grabbed the Scarab and battled them as the Scarlet Scarab. However, he saw that the Nazis were attacking Egyptians and had no intentions of fulfilling their promises. So he instead assisted the Invaders in their efforts. However, he still disliked any foreign power being involved, and rebuffed Union Jack's offer of assistance.
Later on, Scarlet Scarab continued to protect Egypt. However, the Scarab eventually returned to the tomb. On his deathbed he passed the knowledge of the Scarab to his son Mehemet who eventually became the Scarlet Scarab. Later, he would pass that knowledge onto his daughter, Bahiti.

Biography: The day Bahiti was born, her mother says that the skies ruptured open and poured out an entire sea. It rained for 7 days and 7 nights. People were grateful for the rain because that summer was the driest summer they have seen after the time of the pharaohs. Bahiti grew up living a normal third world life. Her mother taught her how to read and write Egyptian and an American visiting peace corp. taught her and other children how to speak, and read and write English.

The day she learned that her father was the legendary Scarlet Scarab, was the saddest day of all. Her mother was brutally murdered by a couple of freedom fighters looking to make a statement to the Egyptian government. Her dad had swooped in and took care of them along with herself. He had revealed, later that day, that her grandfather before him and himself were the legendary Scarlet Scarab. Bahiti learned that with knowing the secret of her father, he had entrusted her with his life.

One day while Bahiti was at home sewing a few torn clothes, her father was fishing for that night’s dinner. Suddenly, he was caught in the cross fire between Freedom Fighters and government officials as were many others. Since Mehemet wasn’t wear the scarab, he died from many gunshot wounds. Bahiti was devastated after hearing that her father, the great Scarlet Scarab, died from gunshot wounds. She vowed she would take on her father’s duties and make crime pay.

Bahiti made her way to America, where she became an American citizen but vowed to always remember her beloved Egypt. She entered college, earning her PhD in Chemical Engineering and Bachelor in Archeology. She was recruited by S.H.I.E.L.D to help manage the Fantastic Force, and that’s what she’s been doing ever since.

Gender: Female

Personality: Free-spirited, Distant, Sarcastic

Clothes: White Egyptian gown with a gold jewel encrusted belt, gold jewel encrusted headband and gold trim sandals. Her scarlet scarab necklace around her neck at all times.

Picture/Image: http://www.alamgeernews.com/wp-content/uploads/2011/02/Aishwarya-Rai.jpg

Alignment: Cold hard justice with a side of good

Motto: May Isis judge you correctly.
Anubis shall punish you greatly.

Enemies: Anyone who does evil

Love Interests: None at the moment


Regarding the World War: Mistakes were made and those who were guilty, were correctly punished.

Registered or Unregistered: Registered

Status before The War: Every super powered person deserves to dance along the line of villain or hero but when an innocent gets killed, that person stepped to one side and has chosen their fate.

Status Currently: S.H.I.E.L.D

CuteLilRedhead
03-09-2011, 05:20 AM
Real Name: Selina Kyle

Aliases: The Cat

Identity: Catwoman

Occupation: Professional thief, Adventuress

Citizenship: American

Place of Birth: Ireland, but moved to the United States to be a journalist

Known Relatives: Helena Wayne (daughter), Magdalene Kyle (sister), Bruce Wayne (husband of previous incarnation), Karl Kyle (brother)

Group Affiliation: The Fantastic Force

Education: Was working on Bachelor's degree is Journalism when the accident happened.

Height: 5'7"

Weight: 133lbs

Eyes: Green

Hair: Red hair

Unusual Features: REALLY long claws

Powers: Can see in the dark and has 9 lives

Abilities / Skills: Above-average agility and dexterity; expertise in cat bugler training; steel spring-loaded climbing pitons and razor-sharp retractable nails allow her to scale vertical surfaces; wields an assortment of bullwhips and cat-o'-nine tails as gymnastic equipment

Paraphernalia / Weapons: Bullwhip and claws

First Appearance: http://images2.fanpop.com/images/photos/2600000/selina-catwoman-selina-kyle-2670785-516-780.jpg

Origin: Batman #1, known as The Cat

Biography: Selina came to the United States of America to become a journalist. She was working as a secretary in order to pay for rent in New York. On her way to drop some paper off on her boss' desk late one night she overheard plans to send out a faulty skin cream that had awful side effects. Shocked she fled the scene only to end up in a pot of waste. Being spilled into the ocean she thought she was dead.

Waking up on the shore line, she discovers that her hearing was more powerful than before. She could smell things miles away, and her eye sight was inhanced dramatically. Remembering what had happened the night before, she looks down at her body to find that she is perfectly fine other than her clothes being torn and dirty. As well as her nails being long and pointy. Confused she looked at her watch and found herself in the early hours of the morning.

Once she got to her apartment she is greeted by her cat, Diamond, who seems to be more clingy and loving. Selina smiles and strokes Diamond's back then goes to the shower, then gets into her pajamas heading to bed.

The next day she calls in sick so she can catch up on sleep. Throughout the day she realizes that she feels really odd. She goes to the store and buy dozens of cans of tuna. Then she finds herself playing with yarn and Diamond's toy mouse. Worried she thinks about the night before and realizes that the chemicals must have changed her.

When night comes around, she feels wild. She goes out and buys a tight leather cat outfit and a bullwhip. She practices a few whips until she gets a feel for it. Then she goes off to rob a local jewelry store. Thus the beginning of Catwoman.


Gender: Female

Personality: Shy, timid when not Catwoman. Has few friends that she really opens up to. When Catwoman, aggressive and seductive, daring and adventurous, and oh-so-troublesome.

Clothes: Regular day-to-day - A sweater of some sort with a long skirt or perhaps jeans, if the laundry needs to be done.
When Catwoman- Anything sexy or tight fitting. Usually seen in a tight leather piece with a cat like mask and diamond nails.

Picture/Image: http://3.bp.blogspot.com/_poZzrV_LyU4/St8hxCHhHQI/AAAAAAAABLM/GHJyLhUt9NU/s400/Gray+Sweater+Skirt.png
http://blog.inetvideo.com:81/wp-content/uploads/2010/12/halle_berry__cat_woman.jpg

Alignment: chaotic neutral

Motto: "Puuurrfect"

Enemies: Batman

Private or Open: Private

Love Interests: Any guy with a bad guy attitude.


Regarding the World War: Helps The Fantastic Force but is usually on her own side


Registered or Unregistered: Registered

Status before The War: Undefined

Status Currently: Robbing a bank

StormWolf
03-09-2011, 06:52 AM
group affiliation means which one of the four groups your are a part of, Red.

You are bad
03-09-2011, 07:10 AM
Still need to add a little bit. But pretty much done.

Real Name: Jason Todd

Aliases: Red Hood, Nightwing, Red Robin

Identity: Known only by Nightwing, Batman, and Joker

Occupation: Underworld warlord/ vigilante

Citizenship: American

Place of Birth: Gotham

Known Relatives: Joseph and Trina Todd, two acrobats who tragically met their deaths at the hands of Killer Croc.


Group Affiliation: Fantastic Force (Begrudingly.)

Education: Batman attempted to put him in a home for troubled boys, but he refused to stay there for very long. Eventually Batman assigned him private tutors. Mostly self taught.

Height: 6'0"

Weight: 225 lbs

Eyes: Blue

Hair: Black

Unusual Features: None

Powers: No super powers, but very intelligent. Has knowledge in many different subjects including Science, Math, Medicine, Geography, Criminology, World History and English. Particularly good at deception and using traps. Access to a very extensive armory mentioned below.

Abilities / Skills: A master of Aikido, Capoeira, Judo, Savate, Kickboxing, and Tae Kwan Doe. Also skilled in the areas of explosives, strategy, poisons, weapons, vehicles, stealth, antitoxins, and surveillance.

Paraphernalia/ Weapons:

Red Hood has two high tech bracers, one on each arm. The left armed bracer opens to a small console panel - inside the forearm- which can be used for hacking, remote access, communication, and other computer, electronic related tasks. On the other side, this bracer has a small disk from which an adamantium, heat and current insulated buckler retracts.

The right hand bracer produces a strong current of electricity (insulated to protect the wearing, of course) and the current can be adjusted wirelessly by the console on his left bracer. This right bracer has a nozzle that shoots a high pressured saline solution, effectively turning it into a mid-range liquid tazer as well as a dart shooter.


He always carries two semi-automatic pistols. His other weaponry, however, includes a vast selection as he has many underworld connections and access to his own substantial armory. He's known to set traps using explosives and automatic machine gun turrets. He uses grenades, knives, shurikens, laser weaponry, automatic ballistics, bolas, grapple guns, and whatever else he can get his hands on. Obviously not all at once, but don't count on him having a predictable arsenal. It always varies and it is always destructive.

Access to his own armory, trusted connections, and to the black market also allows him to get his hands on very potent and situational weaponry such as and not exclusive to: kryptonite, adamantium crafted ammo and weapons, and Thanagarian technology, most notably enthmetal (a metal with anti-magic properties) derived armor and weapons such as the enthmetal mace that Hawkgirl has been seen wielding.


Origin: Jason Todd first encountered Batman after attempting to steal the tires off the Batmobile. Instead of punishing him, Batman decided to take him in to replace Dick Grayson, the first Robin. Though he distinguished himself in battle, Todd was eventually killed by the Joker, leaving Batman in constant mourning.

Due to Ra's and Talia al Ghul's influence, Jason was brought back to life by the mysterious powers of the Lazarus Pit. He escaped and returned to Gotham. When he learned that the Joker was still alive, despite his own murder, Jason was enraged that Bruce did not avenge his death; he vengefully took on the identity of the Red Hood, a scourge of Gotham's underworld and a thorn in the side of Batman.

Sex: Male

Personality: Jason Todd is incredibly intelligent, cunning, and very brutal. His personality was very much what started distancing him from Batman in the first place as he would display no regard for a villains life and seemed to enjoy inflicting pain and torture as a form of justice. Under the mantle of the Red Hood, especially, he shows no qualms with killing anyone who isn't innocent. He pursues his goals with violent determination and by any means necessary.

Clothes: He dons the Red Hood mantle. His costume is made entirely of bullet resistant clothing, and an armored helmet. It's light, yet protective.

Picture/Image: http://i33.photobucket.com/albums/d63/SiekenKyoshiro/red-hood-variant.jpg

Alignment: Chaotic Neutral

Motto:

Enemies: Killer Croc, the Joker, Batman, Two-Face, Fay Gunn, and others.

Love Interests:

Regarding the World War: The war is an excellent opportunity to gain a stronger grasp in the underworld, acquire more weapons, and make money by selling his services. With the muscle he's likely to gain during such a time of turmoil, he'll succeed in ridding Gotham of it's cancer in a manner Batman could only dream of.

Registered or Unregistered: Registered

Status before The War: Cleaning up Gotham by using the underworld against itself. He'd forcefully take over gangs and their territories and then dispose of the weapon and drug shipments they were in charge of.

Status Currently: In hiding; agents of the FF approached him with quite the unavoidable extortion. He's still unsure whether or not he plans on going through with it, but he's willing to play the game for a short while.

Filled up the last four slots.

Anne Bonny
03-09-2011, 02:39 PM
Well, why don't we let people play a bit of ic to sort out their characters' personalities instead of being critical. And we're not doing original characters at this point, period. Honestly, if it's such a huge problem, I don't really know why you're joining.

You are bad
03-09-2011, 05:24 PM
Well, why don't we let people play a bit of ic to sort out their characters' personalities instead of being critical. And we're not doing original characters at this point, period. Honestly, if it's such a huge problem, I don't really know why you're joining.


Whoops! It appears I've made the mistake of expressing my own opinion. This reminds me of that time I was almost shot in the face for soliciting donuts in front of a Libyan coffee shop; I made the fatal mistake of mentioning to a passerby that Ghaddafi was nuts and should be dethroned!

Fortunately, however, this isn't Libya so allow me to clear up any misunderstandings. Superheroes are awesome (that's why I'm joining). And what's even more awesome are the heroes and personalities conceived by the amazing, impossibly talented writers who have created them. I'm simply expressing a need to pay RESPECT to those personalities (who by the way we are infringing upon) by merely maintaining some degree of accuracy.

Of course upon reflection I understand that the government could have easily blackmailed the less than good personalities and forced them upon the team; so really, it isn't as big of a problem as it could be. Yet still, my point stands. Allow me to ease any grievances with this drawing of Spiderman:
http://i33.photobucket.com/albums/d63/SiekenKyoshiro/lol.jpg

I drew it this way because I respect your opinion that the character doesn't have to be the same as in the comic. I hope this clears any grievances.

Regards,
David

Anne Bonny
03-09-2011, 05:53 PM
Whoops! It appears I've made the mistake of expressing my own opinion. This reminds me of that time I was almost shot in the face for soliciting donuts in front of a Libyan coffee shop; I made the fatal mistake of mentioning to a passerby that Ghaddafi was nuts and should be dethroned!

I'm sorry, did you just compare me to Ghaddafi?

You are bad
03-09-2011, 05:55 PM
Nope.

soullesshuman
03-09-2011, 05:59 PM
Uhm, you are bad, if you wish to state your opinion on the roleplay that's fine, but this is about the character profiles. If you have problems with the roleplay on its own ideas, you're free to not participate at all. Perhaps PM a GM or so about the matter so this doesn't spill into dramafest?

EDIT: If this isn't in my place feel free to tell me. I just don't see this turning out well at all.

Anne Bonny
03-09-2011, 06:06 PM
Let's all just move on and have some fun, k?

StormWolf
03-09-2011, 06:28 PM
Keep trolling and/or grievances out of the Character thread, Bad. We don't want it being congested. If you have issues, bring them up with me or one of the other GM's

John
03-09-2011, 08:08 PM
I have edited in more sheets to each group's roster. If you don't see your character on a roster, it means I either missed the sheet due to the chatter in this thread (there's a hint in there somewhere) or there is required information missing from your sheet which is likely either the Group Affiliation or any of the last four fields in the sheet.

Current # of Members by Faction

SHIELD - 5
Fantastic Force - 6
The Brotherhood - 7
Secret Defenders - 8

Sickly
03-09-2011, 09:47 PM
was Molly Hayes accepted?

StormWolf
03-09-2011, 09:48 PM
you need to put what group she is in.

Sickly
03-10-2011, 12:50 AM
Real Name:
Molly Hayes
Aliases:
Princess Powerful, Bruiser, Mol
Identity:
Secret Identity
Occupation:
Adventurer
Citizenship:
American
Place of Birth:
Los Angeles, California
Known Relatives:
Gene Hayes(Father, Deceased)
Alice Hayes(Mother, Deceased)
Group Affiliation:
S.H.I.E.L.D.
Education:
Middle School Dropout
Height:
4'11"
Weight:
97lbs
Eyes:
Green
Hair:
Brown
Unusual Features:
Like her parents, Molly's eye's glow purplish-pink when she uses her powers.
Powers:
Superhuman Strength: Molly is capable of lifting upwards of 100 tons. The upper limits of her powers have never been tested. Molly is seen toppling monsters as large as skyscrapers, tunneling through miles of rock and lift a car with ease.
Invulnerability: Molly appears to have some-degree of invulnerability when her powers are active.
Abilities / Skills:
Because Molly's parents were telepaths it is suspected that her powers are psionic in nature. This is backed up by the use of a caffeine spell that allowed Molly to topple a skyscraper-sized monster.
Paraphernalia / Weapons:
None
First Appearance:
Runaways #1
Origin:
Mutant
Biography:
Molly's parents were telepathic mutants who posed as a doctor and a speech therapist. Their identical power signatures and an off hand comment about being "pure blood" has led to speculation that their union was incestuous.

Molly was by far the youngest of the group, and while naive, she was quite precocious, seeming to know more than she should for an eleven-year-old. She was the most idealistic member of the Runaways, and was the only one who made a costume. Molly thought that running away was a great adventure, but had to be continually reminded that her parents were super villains. Out of all the Runaways, she was the only one who truly missed her family.

During a fight with Cloak and Dagger, Molly managed to rip off Cloak's cloak and revert him to Tyrone.

Molly admired fellow mutant super heroes, such as the X-Men and X-Statix, is a huge fan of Dazzler (despite constantly calling Dagger by the pop star's stage name) and had a crush on Wolverine. Originally she wanted the codename Princess Powerful, but instead Chase dubbed her Bruiser as payback for laughing at his codename.

When the Runaways were split up by the Social Services, Molly was picked up by a local branch of the X-Corporation. Three months later, Karolina organized a reunion. The kids decided to stay together rather than return to their new lives in the Leapfrog. During a confrontation with Excelsior, she revealed the Chamber impostor.

Molly maintained her crush on Wolverine until he threatened her, and she then threw him out of a window of the Church they were in. After this encounter, the X-Men tried to take Molly to Xavier's School for Gifted Youngsters for training. The two teams fought until Emma Frost decided they shouldn't force someone to come with them against their will. Later, Molly was knocked unconscious and awoke to find that she had been kidnapped by the Provost, who used children to commit thefts. Molly organized her fellow captives, defeated the Provost, and returned home.

After Gert was killed, Molly convinced the Leapfrog to say that Gert was in Heaven instead of dead. In the wake of Gert's death, Chase, who usually acted like a big brother toward Molly, became withdrawn.

Whenever the team separated to buy supplies, Molly was paired with new teammate Victor Mancha. Victor wondered if this was because Molly was the only member of the team strong enough to take him down if he unwillingly went rogue. Molly promised not to treat him like a baby, which revealed her own need to be treated as a young adult.

Later on, she encountered the Beast at the La Brea Tar Pits and the two start talking about extinction. When Beast tells her that, despite the appearance of five other mutants, mutant kind is heading in that direction, Molly storms off, calling him a depressing jerk. However, the two are able to reconcile with the Beast telling her that, despite this, she should try to do as much as possible so she can be remembered.
Gender:
Female
Clothes:
Varies, Mostly girlish brightly colored casual clothes
Picture/Image:
http://images.wikia.com/marveldatabase/images/b/b9/Molly_Hayes_%28Earth-616%29_001.jpg
http://27.media.tumblr.com/tumblr_lgtyftBx7v1qcs79ao1_500.png
http://img.photobucket.com/albums/v441/majingojira/000kre2h.jpg
http://i228.photobucket.com/albums/ee91/van_the_baron/Decorated%20images/238466-29439-molly-hayes-1.jpg
http://i189.photobucket.com/albums/z261/richbob2/molly4.jpg
Alignment:
Good
Motto:
N/A
Enemies:
Everyone who hurts her or her friends
Love Interests:
None
Regarding the World War:
Wasn't Born
Registered or Unregistered:
Unregistered
Status before The War:
Unborn
Status Currently:
Alive

ok done

TheGrim1
03-10-2011, 01:49 PM
Real Name: Slade Joseph Wilson

Aliases: Deathstroke the Terminator

Identity: Public

Occupation: Mercenary; Former Soldier, Big-Game Hunter

Citizenship: American


Place of Birth: Unknown

Known Relatives:
Wade LaFarge (Ravager III, half-brother, deceased), Adeline Kane (ex-wife, deceased), Grant Wilson (Ravager I, son, deceased), Joseph Wilson (Jericho, son), Rose Wilson (Ravager IV, daughter)

Group Affiliation:The Brotherhood

Education:

Height: 6' 4"

Weight: 225 lbs (102 kg)

Eyes: Blue

Hair: White


Unusual Features: Right eye lost due to gunshot wound

Powers: Slade is enhanced due to a military procedure making him almost superhuman.

Enhanced Mind: Able to utilize 9 times more than a human's full brain capacity for information processing and sorting, Deathstroke's mind is virtually a computer built for strategy and problem-solving, one that works at optimal ability even when under stress and fatigue. Using his superior problem-solving skills, Deathstroke can work out a battle ahead of time for many possibilities and predict enemy movements and tactics after the battle has engaged by recalling and utilizing memorized mannerisms acquired through past experience on a moment's notice. He is also ingenious in devising solutions against superior aspects of opponents, can observe and exploit, and can calculate distance, speed, and time at lightning speeds; his sense of timing is superb, bordering on perfection.

Enhanced Reflexes: Deathstroke possesses instantaneous reflexes. The speed at which he reacts allows him to dodge fast-moving projectiles such as arrows and bullets. He can usually out-react even the fastest humans, no matter how well-trained.

Enhanced Strength: His entire muscular system was hardened and strengthened, allowing Deathstroke to be "as strong as 10 men".

Enhanced Stamina: Deathstroke can exert himself at peak capacity greater then any human could.

Enhanced Speed: Ability to run at speeds of up to 30mph and long distances far out-performing any Olympic athlete.

Enhanced Senses: Deathstroke's senses have been augmented to higher levels of ability. He can hear, see, and smell things better than a normal human.

Regenerative Healing Factor: With an enhanced ability to heal damaged tissue, the rate at which Deathstroke's body recovers from injury and capable of being repaired before death. As such, Deathstroke's body can take a tremendous amount of punishment before succumbing to death. Simple gunshot and stab wounds, cuts, and broken bones can heal faster then normal. He was once impaled clean through his chest, and it did naught but slow him down and cause great pain.

Enhanced Immunity: Deathstroke's regenerative abilities have some affect on his body's ability to process through harmful, foreign substances and he has become naturally immune to deadly poisons and illnesses.

Retard Aging: An important aspect to note is that while Deathstroke is apparently aging, he does so very slowly, appearing younger than he actually is. One revival actually caused a reversal of age, however, this has yet to be seen again and the affects were eventually reversed by another return from death.
Abilities

Masterful Tactician: Slade is most likely the greatest strategist and tactician on the planet always calculating his opponents moves before hand he even single handedly defeated the entire JLA roster. He has been compared to Batman in terms of tactical methods. Even against metahumans he has proved more than a match for them all at once with time to prepare.

Skilled Martial Artist: Trained in hand-to-hand combat and when he was in the Army, he proved himself to be oen of their best fighters. During this time, he received Martial Arts training through Boxing, Ju-Jitsu and Karate. After mastering these Martial arts He furthered his studies when he seeked an assassin known as Natas to train him in the ways of the Ninja and Assassination techniques after this he became the man known as Deathstroke. His physical prowess is so great that he fought Batman to a near standstill and Batman only defeated him during the Infinite Crisis storyline when he had the help of Nightwing and Robin.
.
Strength level

Enhanced. His strength was likened to having the 'strength of ten men.' Able to press lift at a minimum of 800 lbs.

Abilities / Skills: Eh, I kinda got that taken care of up there.

Paraphernalia / Weapons: Deathstroke's helmet and armor are lined with kevlar and later prometheum mesh, making it incredibly resistant to conventional injury. Amongst other things, Deathstroke has been shown to carry a specially designed multi-million dollar flash-bomb capable of incapacitating the entire Justice League, including Superman, although only long enough for him to make an escape.
His weapons include: various Firearms, a promethium sword, a power staff, explosives, and other things.

First Appearance: New Teen Titans #2
(December, 1980)

Origin: Slade Wilson is a US Major.

Biography:
Imbued with enhanced physical powers by secret army experiments attempting to create metahuman supersoldiers for the U.S. military, Deathstroke became a mercenary soon after the experiment when he defied orders and rescued his friend Wintergreen, who had been sent on a suicide mission by a commanding officer with a grudge. However, he kept this career secret from his family, even though his wife was an expert military combat instructor—indeed, she had been responsible for a significant portion of his early training—until a criminal named the Jackal took his younger son, Joseph, hostage to force Slade to divulge the name of a client who had hired him as an assassin. Slade refused to do so, claiming that it was against his personal honor code, and attacked and killed the kidnappers at the rendezvous. Unfortunately, Joseph's throat was slashed by one of the criminals before Slade could prevent it, destroying his vocal cords and rendering him mute.

After taking Joseph to the hospital, Slade's wife, Adeline, enraged at his endangerment of her son, tried to kill Slade by shooting him, but only managed to destroy his right eye. Afterward, his confidence in his physical abilities was such that he made no secret of his impaired vision, marked by his mask which has a black, featureless half covering his lost eye.
Gender: Male

Personality: Slade has always needed to be the best. He will do anything to reach that goal.

Clothes: Why can't I just show a picture?

Picture/Image: http://t1.gstatic.com/images?q=tbn:ANd9GcTVHZgDeF2j4gjyubXjGHqhVnuZwM4m7 Z6V36Sx6vanfuPNZ-YX

Alignment: Neutral

Motto: "No more work for hire. From today, I'll decide who needs to die."

Enemies: Slade has a long history as an enemy of the Teen Titans, beginning when his other son, Grant, became an early Titans foe called the Ravager, who was physically enhanced to fulfill a contract to kill or capture the Teen Titans. However, those enhancements proved fatal and Slade agreed to complete the contract.


Love Interests:
None, at the moment.

Regarding the World War:
"As long as they are not on my side, they are dead."

Registered or Unregistered: A Cape Killer

Status before The War: Villian

Status Currently: Villian

By the way, sorry to just jump in a roleplay, but eh, that is what I'm here for.

L
03-10-2011, 02:05 PM
Welcome to RPA Grim :D I'm sure you'll love it here

Why not pop over to the Introduction (http://role-player.net/forum/forumdisplay.php?f=5) forum and tell us a little bit about yourself?

You are bad
03-10-2011, 07:16 PM
App updated.

Bane
03-11-2011, 02:55 AM
Note: All of this comes from http://dc.wikia.com/wiki/Bane_(New_Earth)


Real Name: Unknown

Aliases: Bane

Identity: Public

Occupation: Mercenary

Citizenship: Santa Priscan

Place of Birth: Santa Prisca

Known Relatives: Edmund Dorrance (Father)

Group Affiliation: Brotherhood

Education: N/A

Height: 6' 8"

Weight: 350 lbs (159 kg)

Eyes: Brown

Hair: Brown

Unusual Features: Tubes containing "venom" going from his arms and back and connects up to the back of his skull entering in his brain.

Powers:
Venom Usage: "Bane's use of the Supersteroid Venom allowed him to temporarily enhance his physical functions to superhuman levels, particularly his strength, endurance, and speed. His body's senses and healing abilities are also augmented to a degree. Bane needs to periodically inject himself with Venom to retain these abilities, although overuse can result in temporary insanity."

Superhuman Strength: "The primary effect of Venom is that it enhances strength to low superhuman levels, depending on how much venom is injected. Bane has been shown as stronger than Batman even without the venom , and while injected as able to bend thick steel. When Bane injects the maximum amount of Venom that is considered healthy into himself, he becomes capable of lifting about 2 tons. He is ultimately capable of exceeding his limit to 3 tons, though not without temporarily losing control over himself."

Enhanced Speed/Reflexes: "Bane's speed and reflexes also increases when using venom, allowing him to run, move and react faster than the limits of even the finest human specimen, though these abilities vary on how much venom he takes.
Superhuman Endurance/Stamina/Durability: Bane's stamina, as well as the density of his muscle, bone, and skin tissue increases dramatically when using the drug. Bane's stamina is very high, as he is constantly supplied with new energy when injecting himself. His durability can perhaps become sufficient enough to potentially shrug off bullets, and resist falls from great heights, temperature or pressure extremes, and blows from superhuman opponents. He has proven capable of holding his breath for extended periods of time."

Superhuman Healing: "Bane can also use his Venom as a form of medicine to heal from injuries, poisons and diseases. Depending on how devastating the injury, Bane needs to inject a certain amount of Venom into himself. When faced with extreme wounds, such as many broken bones, excessive blood loss, or terminal poisons or diseases, Bane needs to inject an unhealthy amount of venom which will cause him to temporarily go berserk in order to heal properly."

Abilities / Skills:

Genius-level intellect: "Bane is also highly intelligent; Ra's al Ghul says that Bane "has a mind equal to the greatest he has known". In prison, he teaches himself various scientific disciplines equal to the level of understanding of leading experts in those fields, making him a bonda-fide Genius, as well as one of Batman's most intelligent foes."

Photographic Memory

Polymath

Polylingual

Expert Hand to Hand Combatant: "Bane is a highly formidable combatant who has not only Mastered, but also created several forms of Martial Arts. Though less skilled than the likes of Batman or Lady Shiva, Bane's fighting ability combined with his peak strength and endurance make him a highly formidable opponent for any non-meta and many metahuman foes."

Expert Strategist: "He is also highly devious (he crafts the escape from Arkham Asylum of all of Batman's enemies), and a superb strategist and tactician, who has committed various famous war manuals (such as Sun Tzu's "The Art Of War" and Karl von Clausewitz's "On War") to memory."

Peak Human Physical Condition: "In prison, Bane also invents his own form of calisthenics, meditation, and a unique fighting style. His strength and is slightly superior to the likes of Batman, even when not using Venom."

Paraphernalia / Weapons: N/A

First Appearance: Batman: Vengeance of Bane #1

Origin: DC Comics

Biography:
"Born to serve the life sentence of his father, Bane's childhood and early adult life were spent behind the walls of Peña Duro, an infamous prison located in Santa Prisca. Though imprisoned, his natural abilities allowed him to develop extraordinary skills within the prison's walls.
He read as many books as he could get his hands on, built up his body in the prison's gym, and learned to fight in the merciless school of prison life. Despite his circumstances, he appeared to have found teachers of various sorts during his incarceration, ranging from hardened convicts to an elderly Jesuit priest, under whose tutelage he apparently received a classical education. However, he committed his first murder at the age of eight, stabbing a criminal who wanted to use him to gain information about the prison.
During his years in prison, Bane carried a teddy bear he called Osito (Spanish for "little bear"), whom he considered his only friend. Unbeknownst to most, Osito had a hole in his back to hold a knife that Bane used against anyone who bullied him.
Bane ultimately established himself as the "king" of Peña Duro prison. The prison's controllers took note and eventually forced him to become a test subject for a mysterious drug known as Venom, which had killed all other subjects. It nearly killed him as well, but he survived and found its effects enhanced his physical strength, although he needed to take it every 12 hours (via a system of cables pumped directly into his brain) or he would suffer debilitating side-effects.

Years later, Bane escaped Peña Duro, along with several accomplices, his friends Trogg, Zombie, and Bird. His ambition turned to destroying Batman, about whom he had heard tales while serving his sentence. He was fascinated with Gotham City as, like the prison, it was a place where fear ruled: in this case, fear of Batman. Bane was convinced that the demonic bat that haunted his dreams since childhood was a representation of the Batman.
Aware that a direct assault on Batman would be foolish, Bane destroyed the walls of Arkham Asylum, allowing all of its deranged inmates (including the Joker, the Scarecrow, the Mad Hatter, the Ventriloquist, Firefly, Two-Face, and Zsasz) to escape into Gotham City, where Batman spent three months rounding them up. Running himself to exhaustion, Batman returned to Wayne Manor, where Bane awaited him. He fought Batman in the Batcave, defeated him and as the coup de grâce, broke Batman's back and left him paraplegic, thereby having been the only man to have "Broken the Bat".[2]

While Bane established himself as ruler of Gotham's criminal underworld, Bruce Wayne passed the mantle of Batman to Jean-Paul Valley, also known as Azrael. As Batman, Jean-Paul grew increasingly violent, allowing the villain Abattoir to fall to his death. Jean-Paul also refused to recognize Robin as his partner. Utilizing a sophisticated combat suit in place of the traditional Batman uniform, he fought Bane and defeated him by severing the tubes that pumped the Venom into his bloodstream, causing severe withdrawal. Valley then gave the weakened Bane a vicious beating, leaving him alive but broken.[3]

Following those events Bane recovered from his Venom addiction while serving time in prison. He eventually escaped and returned to Gotham, where he fought alongside Batman to take out a criminal ring that was distributing a Venom derivative to street-level thugs. Following a victory over the criminals, Bane proclaimed that he was "innocent" of his past crimes and urged Batman to stop hunting him. He then left Gotham (without fighting Batman) to begin a search for his father.
Bane's search brought him back to Santa Prisca. In search of leads, Bane questioned the Jesuit priest who had taught him while he was in Peña Duro. The priest explained that there were four men who could possibly have been his father: a Santa Priscan revolutionary, an American doctor, an English mercenary, and a Swiss banker. While searching for the Swiss in Rome, Bane encountered Talia al Ghul, who introduced him to her father, the infamous terrorist Ra's al Ghul. Bane impressed the old man so much that he chose him as his heir (an "honor" he had previously imparted on Batman).

Ra's al Ghul and Bane then launched a plague attack on Gotham. Bruce Wayne, again costumed as Batman, got his rematch with Bane and finally defeated him in single combat. Since then, whenever Batman and Bane squared off in battle, it would usually end in a draw.

According to the Jesuit priest, there was a possibility that Bane's biological father was an American doctor. In researching this issue, Bane came to the conclusion that he and Batman both shared Dr. Thomas Wayne as their biological father, as the late Dr. Wayne had apparently become close to Bane's mother during his time in Santa Prisca. Bane alerted Batman to this possibility, and stayed at Wayne Manor while the DNA tests were being performed, and even fought alongside his former nemesis on the streets of Gotham. Ultimately, it was revealed that Dr. Wayne was not Bane's father, and Bane left Gotham peacefully (and with Batman's blessing and financial backing) to pursue leads in the snowy mountains of Kangchenjunga.
Bane eventually found his father, the unscrupulous King Snake. With Batman looking on, Bane helped foil King Snake's plans to unleash a powerful weapon upon the world. Bane saved Batman from being shot by King Snake, but was himself mortally wounded in the process. Batman then saved Bane by bathing him in a Lazarus Pit, and left him with a clean slate and a new opportunity at life.

Gender: Male

Personality: Calm self centered (Changes if he goes berserk)

Clothes: Tight black Muscle shirt, black Skinny jeans, black mask with white covering the middle part of it and red long pointed eye holes, black combat boots, and black fingerless gloves

Picture/Image: http://images.wikia.com/batman/images/2/2f/Bane.jpg

Alignment: Evil

Motto: "You will know my name one day. And on that day you will beg for mercy. You will scream my name! SCREAM IT!"

Enemies: Batman


Love Interests: N/A


Regarding the World War: Just more people to fight..


Registered or Unregistered: Unregistered

Status before The War: Crime boss

Status Currently: Back to being a mercenary

John
03-11-2011, 03:22 AM
Registered or Unregistered: A Cape Killer/Hunter of the Unregistered.



Are you saying that he's unregistered, or he is registered and hunts the unregistered?

Ainmire Dougal
03-11-2011, 08:55 PM
Real Name: Vandar Adg II

Aliases: Current: Vandal Savage Former:
Cain, Licinius, Edward "Blackbeard" Thatch, Varney Sack, Burt Villers, Khafre, Alexander the Great, Jack the Ripper, Julius Caesar, Genghis Khan, Vlad the Impaler
Identity: Public

Occupation: Would-be World Conqueror, Owner and CEO of Savage Industries.

Citizenship: non applicable

Place of Birth:
ancient past
Known Relatives: Vandar Adg (father, deceased), Julius Caesar (adoptive father, deceased), Arsenal (Roy Harper) (descendant), Lian Harper (descendant), Scandal Savage (daughter

Group Affiliation: Shield
Religion of Crime; formerly the Fourth Reich, the Illuminati, the Injustice Society, Tartarus
Education:

Height:5'10"

Weight: 176lbs

Eyes: Brown

Hair: Black

Unusual Features:

Powers: Immortality: in the sense that he does not age and therefore cannot die from old age. He can, however, be killed through other means, such as severe injury.
Superhuman Strength
Superhuman Resistance
Superhuman Speed
Superhuman Stamina
Superhuman Agility
Superhuman Senses
Inter-dimensional Warps

Weaknesses
Blood Sacrifice: Savage renews these powers through the consumption of his enemies' blood. Savage must also harvest the organs of his blood descendants to sustain his immortal life.

Abilities / Skills:
Genius-level Intellect: Schooled in millennia of history, warfare and science.
Expert Combatant, Vast resources at his disposal. Tactical Planner, Master strategist. Knowlede of medicine and science.
Paraphernalia / Weapons:

First Appearance: Green Lantern #10
(Winter, 1944)

Origin:

Biography: HistoryVandar Adg was a caveman and leader of the Blood Tribe who was born 50,000 years ago. A mysterious meteor crashed to the ground, bathing him in radiation, and granting him incredible intellect and immortality. An observer from the Bear Tribe would later approach that same meteorite and become Savage's eternal nemesis, the Immortal Man, possessing the power to resurrect as a new persona every time he is killed.

He took the name Vandal Savage. His first mark on history came when he and a select group of people successfully undermined and destroyed the lost city of Atlantis. That group of people became known as the Illuminati, with Savage serving as its leader, then and ever since.

Over the centuries, Savage's name appeared over and over again in Western history, as advisor to kings and pharoahs in Sumer, Egypt, and Europe. He claimed to have ruled hundreds of civilizations under hundreds of names: Khafre, Alexander the Great, Julius Caesar, Genghis Khan, and Vlad the Impaler, to name a few. He had also worked as close friends and advisers to the likes of Erik the Red, Napoleon Bonaparte, Ra's al Ghul, Otto von Bismarck and Adolf Hitler. He was the court physician in France, and even used the royal family for syphilis experiments. [1]

Beginning in the 1940s, Savage frequently battled the Justice Society of America. One attempt to capture the members of the Justice Society out of revenge was thwarted by two Flashes, Jay Garrick and Barry Allen.

Ultimately, Savage's enemy the Immortal Man erased himself from existence to save the world during the Crisis on Infinite Earths, and Mitch Shelley, the Resurrection Man, an amnesiac with similar powers, took over as Savage's nemesis. However, Savage's list of foes is not limited to those two characters. Having lived so long, Savage has butted heads with possibly every single hero featured in the DC Universe, past, present, and future, most notably the Justice Society of America and the Justice League of America. At present, in the DC universe, Savage is about 52,000 years old.

Over time, Savage forgot many of his special powers, and never exhibited them to Barry Allen. However, he later began a quest to recharge them by killing. His first intended victim was Wally West, who by then had taken over the mantle of the Flash. During this time, he operated the Villers Gallery, an antique salon on Fifth Avenue in New York City. A private investigator by the name of Harold Halston from Thermopolis, Wyoming had been investigating one Varney Sack at the request of a local realtor. Sack turned out to be Savage, and the immortal man killed Halston once he figured the the private eye knew too much. In a showdown at the Club Neon, Wally, with the help of Frances Kane, fought Savage. He fell out of a window, but he disappeared before he hit the ground.

Savage surfaced again later, this time selling Velocity 9, a highly addictive super-speed drug of his own creation, which interfered with much of the existing drug trade in New York. He put an ad in the paper that attracted successful yuppies, who he used to do his bidding by giving them Velocity 9 so they could perform high speed crimes. However, these junkies aged at magnificent rates and suffered strokes very easily.

Savage wished to use the heroin distribution network of mob boss Nick Bassaglia to distribute Velocity 9 to lawyers and stockbrokers, hoping to gain financial control of New York. However, Flash, who had gone looking for Bassaglia after he was kidnapped by Savage, was injected with Velocity 9. After giving him a short spurt of incredible speed, it took away his powers. Hoping that a second dose would make him another one of his junkies, Savage told Dr. Conrad Bortz to inject the Flash, who instead injected Savage, who ran away.

He reappeared later, wanting money to leave the country. This money he attempted to acquire by kidnapping Rosie, the daughter of Wally's landlord, Mr. Gilchrist, with a ransom of five million dollars. He set many traps for the Flash, who was looking for Rosie, that led him to Barry Allen's grave, where Rosie was being kept. However, throughout all of this, Savage never showed his face.

Originally Savage was a member of Alexander Luthor's Secret Society of Super-Villains, but he quit and told Lex not to contact him for any reason. This was likely because his daughter Scandal was working against the Society as part of the Secret Six. When the Society lodged a final ambush against the Six, Vandal threatened to kill Luthor if he didn't call off the attack, saying that he couldn't allow anyone to harm his daughter. Whether this was a case of fatherly concern or Vandal has ulterior motives for his daughter remains to be seen. He has, however, been seen as a member of the Society's second incarnation underneath Libra during the Final Crisis. He actually even serves as one of his inner cabinet members.

Savage as Cain
Added by Mrblonde267During the events of Final Crisis: Revelations, it has been revealed that Savage is actually the man the Religion of Crime worships as "Cain", the original murderer and sinner. He has plans to murder the current Spectre, Crispus Allen.[2]

Quote: I am not a caveman. I am a visionary. A veteran and orchestrator of every significant war mankind has ever had. And I will continue to shape the world for the war of tomorrow. My tomorrow. -Vandal Savage

Gender:Male

Personality: Confident, Intelligent, Patient. Visionary. Persistant. Capable of fufilling goals regardless of the price to others. Alpha primate.lack a sense of humanity. Savage when the need arises. Gentlemanly at others.Calm, calculated and precise.

Clothes: Cultured clothing.

Picture/Image:

Alignment:
Nuetral Evil
Motto:"I am not a caveman. I am a visionary. A veteran and orchestrator of every significant war mankind has ever had. And I will continue to shape the world for the war of tomorrow. My tomorrow" -Vandal Savage

Enemies:
Mitchell Shelley, AKA Resurrection Man, varied over the years.

Love Interests:
Varied over the years.

Regarding the World War:
Nazi side for WWII.

Registered or Unregistered:
Registered.
Status before The War:
Untouchable
Status Currently:
_____________Master puppet master

TheGrim1
03-11-2011, 09:18 PM
Are you saying that he's unregistered, or he is registered and hunts the unregistered?

Eh, he is unregistered. I'm a bit confused, sorry.

Ainmire Dougal
03-11-2011, 09:19 PM
So how do we know if we are approved? I submitted a character.

John
03-11-2011, 09:24 PM
If you're not asked to change anything or add to the sheet, you are approved.

I will be updating the faction rosters at some point today.

RisingPhoenix
03-11-2011, 10:07 PM
Real Name: Zatanna Zatara

Aliases: Zatanna

Identity: Public

Occupation: Stage Magician

Citizenship: American

Place of Birth: Washington, D.C.

Known Relatives:
Giovanni "John" Zatara (father, deceased)
Sindella Zatara (mother, deceased)
Zachary Zatara (cousin)
Leonardo da Vinci, Cagliostro, Nicholas Flamel, and Nostradamus (all paternal ancestors)

Group Affiliation:
-Previous-
-Seven Soldiers of Victory
-Justice League
-Sentinels of Magic
-The Brotherhood
-Currently-
-The Fantastic Force
Education: Superior Occult knowledge

Height: 5'7"

Weight: 127 lbs

Eyes: Blue

Hair: Black

Unusual Features:

Powers: {As taken straight from HERE (http://dc.wikia.com/wiki/Zatanna_Zatara_(New_Earth))}
-Sorcery: Zatanna is a homo magi, a human born with the affinity to manipulate magic. Her unique genetic structure allows her to use the magic she was born with as well as learned magic. As a tribute to her father, and as a focus for her spells, she casts spells by speaking backwards. For example, saying "pots" would cause the target of the spell to stop in their tracks. She can only cast the spells she wants by speaking or reading backwards, because that's the only way to focus her magic.
-Elemental Sorcery: With her magic Zatanna has shown a greatest affinity to manipulate the elements of the Earth.
-Pyrokinesis: Generation and Control of fire
-Aerokinesis: Generation and Control of Air
-Geokinesis: Control of Earth/Rock
-Hydrokinesis: Control of Water
-Cryokinesis: Generation and Control of Ice
-Atmokinesis
Telepathy: Zatanna can use her magic to manipulate the minds of others. She has displayed the following abilities.
~Read Minds
~Memory Manipulation: She is able to wipe minds completely and/or remove specific memories.
-Chlorokinesis: Control over plants
-Thermokinesis: She has used this ability a few times to stay warm in frigid environments.
-Superhuman Strength
-Superhuman Durability
-Flight
-Force Field
-Teleportation: Able to teleport herself and/or others to anywhere she desires.
-Dimensional Travel
-Probability Manipulation
-Magical Awareness: supernatural sensitivity to occult activities and mystic phenomena.
-Dispel: Able to remove illusions and holographic images that her opponents have set up.
-Telekinesis
-Elemental Conversion
-Molecular Conversion
-Regeneration: Able to heal herself and others
-Size Alteration: She can increase or decrease her overall volume to nearly any size she chooses. The limits of this ability are subject only to the degree of power available to her at any one time. She has been seen using this ability to get down to the size of the Atom (about 6 inches tall at the time) to talk to him face-to-face.
-Spectral Sight: She can see spiritual entities and travelers invisible to normal sight; she can perceive magical events at a great distance.
-Elemental Transmutation: Zatanna has the ability to rearrange atoms and molecules in both inorganic and organic matter. She can change an object’s or creature's shape. In addition from one chemical into another.
-Magical Manipulation: Zatanna is also capable of using all personal and universal magic
-Extraction and Transportation of Souls: Able to extract and move souls from organic/inorganic structures to another organic/inorganic structure. In addition, she can attack her opponents by thrusting a soul at them. She only does this ability in dire situations.
-Mystical Invulnerability: After casting this specific spell, she is safe from any offensive magic that comes her way or others.

Strength Level: {As taken from HERE (http://dc.wikia.com/wiki/Zatanna_Zatara_(New_Earth))}
As a magician, she is considered among the most powerful and knowledgeable in the world and often works alongside the most powerful magic-users on Earth, including Doctor Fate, Madame Xanadu, and Captain Marvel. However, the actual extent of her powers is not fully known. According to Green Arrow, she is the most powerful member of the Justice League. Of all the magicians and sorcerers on the planet, the JLA always go to Zatanna when they need magical assistance.

Abilities / Skills:
-Prestidigitation: Zatanna is skilled in stage magic, performing simple tricks and elaborate illusions.

-Good Combatant: She has also been taught conventional fighting skills by the Justice League, but favors using magic in place of them.

-Occultist: as Chronicler of Magic she possesses an extensive understanding of Occult lore due to her Mystic Background

-Hypnotist

-Improvisation: She prepares specific spells (a couple of hundred) but improvises a good bit for the unpredictable situations she encounters.

-Multi-lingual: Able to speak English, Spanish, and "Backwards Speech". As noted throughout the comics, she doesn't show any difficulty in speaking backwards when performing spells. It seems she can speak backward speech without hesitation and with clarity. Backwards Speech is most commonly known as Mnemonic Incantations.

Paraphernalia / Weapons:
Magic Wand: Often seen with a magic wand, although whether it is a stage prop or an actual focus for her powers remains unknown. She doesn't need it though, considering her recent appearances without one and being able to cast spells effectively.
http://www.moonlightreiki.com/wand.jpg

She has a staff handed down to her from her great grandfather. It is said to have incalculable power, of which Zatanna has not tapped into. The staff is approximately 4.5 feet long. The staff is said to reveal to Zatanna a person's deepest fear as well as their deepest desire and can inform her of what a person is thinking if she is holding it while conversing with someone.
http://www.gifthalloween.com/images/3260

She has throwing knives of which she is extremely proficient with. She can clip the wings of a fly from a great distance. These throwing knives are signature to her and bare an insignia that resembles an etching of a lightning bolt in the middle of the handle or on the blade itself.
http://www.cjmas.com/images/set%20of%20three%20throw%20knives%20long.jpg

First Appearance: Hawkman vol. 1 #4 (Zatanna)

Origin: Homo Magi; In the DC Universe the Homo magi apparently originated on the lost continent of Atlantis.

Biography: Zatanna Zatara is the daughter of famed magician Giovanni “John” Zatara and Sindella, a member of the mystical Homo Magi race. Zatanna is a direct descendant of the artist and magician Leonardo da Vinci, and is related to Nostradamus; Alessandro Cagliostro; the noted alchemists Nicholas Flamel and Evan Fulcanelli; and Lord Arion of Atlantis. Her cousin, Zachary Zatara, is also a magician.

Zatanna was a successful stage illusionist before she discovered her true magical powers while investigating the disappearance of her father. With the help of Batman, The Atom, Elongated Man and others, she was successfully reunited with him. Their time together was short, and unfortunately, both of her parents were killed on separate occasions while saving her life.

Zatanna assisted the Justice League of America on a number of cases before being elected to full membership. During her tenure with the group her power levels diminished briefly, so that she could only control the four elements: earth, air, fire, and water. It should be noted that this limitation was only temporary and that her magical ability was fully restored. Later Zatanna was worried about her lack of focus while using magic. She decided that her father's style of magic was wrong for her, and explored her mother's mystical heritage.

While Zatanna was a member of the Justice League, the villain Dr. Light stole aboard the Watch Tower and raped the Elongated Man's wife Sue Dibny. When Zatanna and several others Leaguers returned, they saw what Dr. Light had done. A fight broke out and when they finally managed to subdue him, he began to threaten them and their families. Zatanna was prepared to erase Light's memories of the incident, but his terrible brutality and his promises to do it again sparked a debate amongst the present League members on whether or not to tamper with his personality and prevent him from repeating his crime. Zatanna, Hawkman, and The Atom voted for such action, while Green Arrow, Black Canary, and Green Lantern voted against. The Flash broke the tie and voted to tamper with Light's mind. Zatanna used her magic to do so, but the difficulty of the process resulted in her accidentally lowering his intellect. In the midst of her spell, Batman appeared and tried to stop them. Zatanna froze him, and they voted to have her erase his memories of the incident as well.

Zatanna's mind-wipe of Dr. Light was not an isolated occurrence. Catwoman discovered that her journey from villain to hero and her resulting efforts to lead a moral life were caused by Zatanna's mental intervention. Selina came to distrust her memories, motives, and choices she’d made since that incident. In a fit of rage, Catwoman ties Zatanna up and pushes her through a window. Despite this, Zatanna helps Catwoman and, at Selina's behest, mind-wipes petty villains Film Freak and Angle Man, because they had deduced Catwoman's secret identity.

Zatanna and Batman’s friendship degraded once Batman discovered what she had done. He began to distrust her and his other friends in the super hero community. When Zatanna helped Batman with reconnaissance at a Lazarus Pit, she asks him why he came to her. "I needed someone I can trust," Batman said, "but I had to settle for you." This must have been especially hard for her to hear, seeing that she and Bruce Wayne had been close friends since childhood.

Recently, however, their relationship appears to have warmed; sometime later he called her for information on a card-counter involved in scamming the Penguin. He makes no mention of their conflict, and casually calls her by her nickname, "Zee".

After departing from the League, Zatanna continues her stage career and her vocation as a defender against mystical threats, becoming a member of the Sentinels of Magic. She is also the author of the hugely successful Hex Appeal: The Modern Girl's Guide to Magic.

At a superhero support group run by Etta Candy, she recounted how during a failed magical ritual to search for her father's tomes, one of her past ill-casted spells summoned a shapeshifter named Gwydion, who kills her companions. The trauma of this, combined with her guilt from her mind-wipes, caused her to lose confidence in herself and she lost her powers. With the help of her new apprentice Misty Kilgore, she was able to capture Gwydion to use as her own. She eventually regained her confidence and powers, and used them to defeat Zor, a rogue Time Tailor who released the Sheeda as a plague to infect and degrade the entire universe. As a reward, the other Time Tailors allowed her one last meeting with her father, who reveals that his books were written in her, his greatest spell and gift to the world. In the final battle against the Sheeda, Zatanna cast a spell to move time and space, retroactively positioning the Seven Soldiers to overthrow the Sheeda.

Zatanna is currently a reserve member of the Justice League, aiding them from time to time when her magical expertise is needed, although she declined an offer for full membership, stating her need to take a break from heroics. She is still a regular guardian against mystical threats.

Gender: Female

Personality: Zatanna is a very strong willed and determined lady. She will do all she can to help and even go beyond what she can do to make sure it is done. She is careful with who she lets into her heart. She is very outspoken and can be quite comical. She can be a bit flirtatious and simply adores Batman.

Clothes: Enhanced cybernetic materials were used to make her Corsets and matching pants. This material is bullet proof and flame retardant. The cybernetics within the material allow her to change the appearance of the outfit upon thought or hide tiny explosives as well as tracking devices within the fabric.

Picture/Image: http://fc09.deviantart.net/fs29/f/2008/059/a/e/Zatanna_Zatara__Colors_by_garstu.jpg

Alignment: Good; Zatanna is for the registration act and will fight against any who oppose the registration act.

Motto: "If at first you don't fall, I'll hit you harder."

Enemies: Numerous

Love Interests: Single

Regarding the World War: Once a member of the Brotherhood, she eventually joined the Fantastic Force because she felt like the registration act was just the governments way of keeping civilians safe by knowing who is what and what they can do. She joined the Fantastic Force in an effort to help unregistered become registered. She feels that the registration act will maintain order and keep everyone safe. She doesn't see it as government's attempt at total control.

Registered or Unregistered: Registered

Status before The War: Brotherhood Member; against registration

Status Currently: Fantastic Force member; for registration

John
03-11-2011, 10:24 PM
So, am I approved?

Yes you are. *resists urge to make fun of the name Deathstroke XD*

Current Faction Numbers

SHIELD - 8
Secret Defenders - 8
The Brotherhood - 9
Fantastic Force - 6

If anyone is still waiting to know for sure if they are accepted, please shoot me a PM please.

StormWolf
03-12-2011, 09:22 PM
but they can be, by us GM's. It's like the US military. we have nukes, but on;y the guys with keys to the big red button can use them.

StormWolf
03-13-2011, 07:59 PM
Must emphasize no adding powers! Let's give deadpool laser eyes and wolverine grenade launcher feet! Fair? No. The powers, abilities, and skills need to be kept as they are in the comic.

Shadowstar
03-13-2011, 11:48 PM
Just going to place this here for official purposes.
Real Name: Jubilation Lee

Aliases: Jubilee

Identity: Public

Occupation: Formerly student, adventurer

Citizenship: American

Place of Birth: Beverly Hills, CA

Known Relatives: Dr. and Mrs. Lee (parents, deceased),
Hope Lee (paternal aunt)

Group Affiliation: S.H.I.E.L.D.

Education: High School

Height: 5'5"

Weight: 115 lbs (52kg)

Eyes: Red

Hair: Black

Unusual Features: Fangs

Powers: Vampirism: After being attacked by a suicide bomber, Jubilee was infected with a vampiric virus. She was later bitten and sired by Xarus. Jubilee is currently a vampire with full vampiric powers, including:

* Superhuman Strength: Like all vampires, Jubilee now possesses superhuman strength.
* Superhuman Speed: Like all vampires, Jubilee is capable of running and moving at speeds greater than even the finest human athlete.
* Superhuman Stamina: Jubilee's body is more resistant to the fatigue toxins generated by her muscles during physical activity.
* Superhuman Agility: Jubilee's ability, balance, and body coordination are enhanced to levels that are beyond the natural limits of the human body.
* Superhuman Reflexes: Jubilee's natural reaction time is enhanced to levels that are beyond the natural limits of the human body.
* Fangs: Like all vampires, Jubilee has fangs and claws.

Abilities / Skills: Olympic Level Gymnast, Skilled hand to hand fighter

Paraphernalia / Weapons: Only those Assigned by SHIELD

First Appearance: Uncanny X-Men #244
(May, 1989)

Origin: Vampire; depowered mutant

Biography: Jubilation "Jubilee" Lee, the daughter of two prosperous Chinese immigrants, was born and raised in Beverly Hills, California. Jubilee lived a charmed life. She attended an exclusive Beverly Hills school and she was believed to have the gymnastic potential to participate in the Olympic Games. All in one fateful weekend, her parents lost their money in the stock market, and were mistaken by for their neighbors (also named the Lees) and killed by hit-man.

Jubilee was sent to an orphanage, but she ran away and hid in a Hollywood shopping mall, stealing food to survive. She first discovered her mutant power to generate blinding and explosive energy "fireworks" while running away from mall security. The stress of running away from the security guards caused Jubilee to emit a large light energy blast while in a back alley. This completely disoriented the men and allowed the frightened young girl to escape.

While Jubilee hung-out in Union Square, a biological suicide bomber exploded nearby, coating the area, and Jubilee, in blood. Later on Utopia, Dr. Nemesis discovered that Jubilee had been infected with vampire blood that would slowly over-take her. Ultimately, a hypnotic suggestion took over her and she fled to her masters. After being bitten by Xarus, son of Dracula, Jubilee had become a vampire. After Dracula killed Xarus and the X-Men defeated the vampire army, Jubilee was released into the X-Men's care and placed into a cell. When the war broke out and the group disbanded, it was deemed best for her to be placed under supervision by SHIELD. An agreement was arranged where she would work for them as an operative and her "condition" would be overlooked unless any major issues arose from it. She feeds from donor bags to ensure the safety of those around her. Though her bite carries the ability to infect others, to complete the transformation her blood must be consumed within ten minutes by the victim of her bite.


Gender: Female

Personality: Tries to be social and friendly, but due to her vampiric nature tends to lash out in anger easily.

Clothes: Yellow trench coat, two piece yellow/black body suit, combat boots and the occasional sunglasses.

Picture/Image: http://img.photobucket.com/albums/v492/Tollaris/6ff78ce4.png
http://img.photobucket.com/albums/v492/Tollaris/32ed5426.jpg

Alignment: Tries to be good despite the urges in her blood.

Motto:

Enemies: Currently none official


Love Interests: None


Regarding the World War: Those with powers should use them to help others. If this means giving up ones own secret identity, then so be it. The general populace needs to trust those with powers and not fear them, letting them see you are not afraid to show who you really are is one step to earning their trust.


Registered or Unregistered: Registered

Status before The War: X-Men

Status Currently: S.H.I.E.L.D.

John
03-16-2011, 05:48 AM
My pleasure ma'am.

Current # o group members

The Fantastic Force - 9
SHIELD - 10
Secret Defenders - 8
The Brotherhood - 9

Looks like the Defenders could use a member or two

Yoruyonaka
03-16-2011, 07:19 PM
Real Name: M'gann M'orzz

Aliases: Megan Morse(Human Identity), Miss Martian

Identity: Public as Miss Martian, Megan Morse is her secret identity.

Occupation: Mars philosopher, Adventurer

Citizenship: Martian and American Cititzen

Place of Birth: Mars

Age: ?? years, but 25 in human biological years (Martians age slowly)

Known Relatives: Her uncle J'onn J'onzz, A.K.A. Martian Manhunter

Group Affiliation: The Secret Defenders

Education: Solid and ivy league college education.

Height: 5' 8"

Weight: 125

Eyes: red

Hair: red

Unusual Features: Miss Martian has green martian skin that is unusually malleable where she can shift its weight and density.

Powers:

Malleable Form - Martians possess psionic control over their physical form, even down to the molecular level. As a form of shape-shifting, this power enables a Martian to contort his or her physical structure allowing them to adopt human form, elongate their limbs, grow to immense size, and so on. Martians can maintain their selected form for an indeterminate amount of time without undue risk or strain.

Invisibility - A byproduct of shape-shifting, Martians possess the ability to bend waves of light around them, rendering them invisible to most forms of human detection. Through this, they can also alter their body's temperature, allowing them to become invisible to most forms of electronic detection.

Alter Density - A Martian can increase his or her molecular density to become tougher and stronger, as well as decrease it to become incorporeal and thus able to pass through solid objects. This can be straining on a martian body and leads to fatigue and possibly fainting.

Flight - Martians can defy gravity and fly through sheer force of will. This ability is psionic in nature, and functions similarly to tactile telekinesis.

Telepathy - A Martian possesses the ability to read the minds of others and project his or her thoughts to varying degrees. Martians can also project their mental essences into a gestalt community known as the "Great Mind". Through this, they can use their telepathy to enhance the telepathic strength of other Martians. A Martian's expertise with telepathy varies from Martian to Martian. Some Martians, such as J'onn J'onnz, can use their ability with such precision that they can extract repressed memories from a subject regardless of how dormant the memory may lie. This power can also enable a Martian to reverse the effects of amnesia or psychological brainwashing.

Telekinetic- Martians also have the ability, which helps them fly, to lift physical things and move them using their minds.

Slight super strength/flight: Martians use the alter density for this, but also naturally are strong and agile.

Abilities / Skills:

Paraphernalia / Weapons: Bio Ship: A techno-organic ship for transportation. While on standby, it resembles a giant egg. Once a Martian initializes it with a mental command, the bio ship instantly morphs. The interior and exterior can be reconfigurated to accomodate the situation, such providing seats for extra passengers. Also like a Martian, the ship can also activate a camouflage mode and become invisible. It is currently housed in the hangar of the Cave.

First Appearance:

Origin: Teen Titans Vol 3 #37

Biography: The origin others know: there are two different races of Martians, distinguished by their differing world-views. The Green Martians are peaceful philosophers, while the White Martians are vicious warriors.

Whatever her true origins might be, M'gann eventually came to Earth along with her parents. Details of this period are sketchy, but it is known that M'gann's parents, along with dozens of other White Martians, were captured by the United States government when they were visiting the world, many of whom, including M'gann's parents were subsequently experimented on. Luckily, the Justice League managed to stop this and return the martians back to Mars. Many of the martians were executed through the tests, although they didn't really find anything.

M'gann, Megan when on Earth, then decided to go back to Earth so she can enjoy the life of an Earthling. Her parents complied, but she left all her sisters and family behind. Her uncle, Martian Manhunter decided to keep care of her and introduce her to the Young Justice which she was with for a long time. She later took time with the Teen Titans, because a conflict occurred with her Young Justice friends and she wanted to feel like she could survive on her own. However, she did return to the Young Justice, and later they all become full members of the Justice League.


Gender: Female

Personality: Miss Martian has generally demonstrated to be an exceptionally sweet and caring, although occasionally shy.However, being from Mars and having never really interacted with humans before, she is frequently unfamiliar with Earth customs, as demonstrated when she used telepathy on other members of her team. For Miss Martian, she believed it would be acceptable since all Martians communicated telepathically, not realizing that on Earth it was considered a great invasion of privacy.

Clothes: Her clothes can be seen in the pictures of her. It is a high tech martian clothe that allows and shifting of the body to go along with it, like becoming invisible.

Picture/Image: http://28.media.tumblr.com/tumblr_lgfpj1B2Mm1qb9k5wo1_500.jpg
http://www.aolcdn.com/photogalleryassets/kol/967298/young-justice-miss-martian.jpg
http://4.bp.blogspot.com/_JTiySRzmzRI/TTaZBBkMLQI/AAAAAAAAEb4/DEzpGZR17Hw/s1600/Miss+Martian.jpg
Her ship inside

Weaknesses: Psychic Pyrophobia: As a Martian, Megan has an inborn fear of fire. Exposure to flame robs her of her of some of her powers for a certain amount of time, or for how long she is near flames.

Alignment: Good

Motto: "I don't want you hurting any more Earth people. That wouldn't be nice."

"I can do a lot more than punch, Supergirl. In fact... you'll find I'm every bit in your league!"

"I think the television lied to me."

Enemies: Terror Titans(Bad Teen Titans), Scarab, other enemies of the Justice League.

Rival: Super Girl


Love Interests: She has a crush on Super Boy, but its unclear what other love interest she has.


Regarding the World War: She doesn't believe in the war, because now heroes were pitted against on another rather than fight together against villains.


Registered or Unregistered: Unregistered, because she was already against the government due to their high interest in her and her uncle because they are martians.

Status before The War: Justice League of America

Status Currently: Heroine, Secret Defender

RisingPhoenix
03-16-2011, 11:28 PM
Is that the true Miss Martian? Or did you add something to her?

I'm only trying to help, I suggest using this site as a reference for her origin, status, characteristics, and powers/abilities.

http://dc.wikia.com/wiki/M'gann_M'orzz_(New_Earth)

Higurashi
03-18-2011, 12:15 AM
Real Name: Matthew Michael Murdock

Aliases: Michael Murdock

Identity: Daredevil

Occupation: Crimfighter, Lawyer

Citizenship: U.S.A.

Place of Birth: New York, New York

Known Relatives: Jonathan "Battling Jack" Murdock (desceased), Grace Murdock 9desceased), Milla Donovan (estranged wife).

Group Affiliation: Fantastic Force

Education: Highschool diploma, Juris Doctor from Columbia University

Height: 6'0"

Weight: 200lbs.

Eyes: Blue

Hair: Red

Unusual Features: He is blind

Powers: Except for sight, senses are preternaturally enchanced. is able to sense radiowaves.

Abilities / Skills: Strength, Speed, Agility, Endruance, acrobatic and gymnastic skills. hybridized form of American Boxing and Ninjitsu. Criminal Trial laywer

Paraphernalia / Weapons: Billy club disquised as a cane, A grapnel, Two fighting batons

First Appearance: Daredevil #1 (1964)

Origin: Daredevil #1 (1964); Daredevil: The Man Without Fear #1-5 (1993-1994); Daredevil: Yellow #1-6 (2001-2002)

Biography:
Abandoned by his mother, Matt Murdock was raised by his father, boxer "Battling Jack" Murdock, in @#!*% 's Kitchen. Realizing that rules were needed to prevent people from behaving badly, young Matt decided to study law; however, when he saved a man from an oncoming truck, it spilled a radioactive cargo that rendered Matt blind while enhancing his remaining senses. Under the harsh tutelage of blind martial arts master Stick, Matt mastered his heightened senses and became a formidable fighter. He also attended Columbia University Law School alongside his best friend, Franklin "Foggy" Nelson; but before Matt earned his Juris Doctorate degree, his father was murdered by agents of the Fixer (Roscoe Sweeny) for refusing to throw a fight. Enraged when the legal system failed to bring the Fixer to justice, Matt donned a costume made from his father's boxing robe and went into action as "Daredevil," savagely beating his father's killers and frightening the Fixer himself to death. Establishing a small New York law firm with Foggy, Matt vowed to serve the law as Matt Murdock and to fight evils beyond the law's reach as Daredevil. Over the years, he has fought many super-criminals, including Mister Fear, Stilt-Man, Gladiator, Purple Man and Jester (Jonathan Powers), as well as crime lords such as the Kingpin and the Owl. He has loved and fought alongside both the Black Widow and Elektra.

Although Daredevil and the Punisher both fight crime, they often clash over the Punisher's lethal tactics. During an early encounter, Daredevil shot the Punisher to prevent him from killing drug-dealer Peter "Hogman" Grunter. Since then, Daredevil has worked with the Punisher when necessary, but has also attempted to bring him to justice. Daredevil formed the "Marvel Knights" to apprehend the Punisher, who escaped police custody thereafter. Later, Daredevil teamed with Spider-Man and Wolverine in a failed attempt to take down the Punisher, who told Daredevil that the only way to stop him was to kill him.

Recently, Daredevil's secret identity was exposed by a tabloid and he definitively defeated the Kingpin in public, declaring himself New York's new kingpin. To avoid disbarment, Murdock has been forced to publicly and legally deny his dual identity, though the public remains unconvinced. He was incarcerated by the FBI which had been publicly embarrassed by Murdock and placed in a population comprised of many of his enemies in the hope that Murdock would be killed while in prison. Murdock, aided by the Punisher, escaped shortly thereafter

Gender: Male

Personality:

Clothes: Red Hero Suit, Lawyer outfit.

Picture/Image: http://i.annihil.us/u/prod/marvel//universe3zx/images/thumb/7/7f/Daredevil.jpg/406px-Daredevil.jpg

Alignment: Fantastic Force

Enemies:
Fixer (Roscoe Sweeny), Mister Fear, Stilt-Man, Gladiator, Purple Man and Jester (Jonathan Powers), Kingpin, and the Owl.

Love Interests: Milla Donovan

Registered or Unregistered: Registered.

Status Currently: On the run from the FBI

John
03-18-2011, 12:35 AM
Hig, under group affiliation should be the group he is currently affiliated with

Kalyde
03-18-2011, 02:48 PM
*raises his hand*

Huh, question! I'm doing a characther sheet for Captain Marvel. But concerning his biography, what I am suppose to say in that part? I guess I have to base myself on his history on the wikipedia page but where should I stop? Where does POWER start in the general chronology of comics?

L
03-18-2011, 02:52 PM
Anywhere you want I believe Kalyde - you can even modify parts to suit you - I stopped Deadpool's history at the point where he was working for Kingpin (completely ignoring the subsequent intergaltic travels and... the Deadpool Corps -.- etc)

Ainmire Dougal
03-18-2011, 05:11 PM
Slight thing...if Captain Marvel is with Fantastic Force, and registered, would that not imply that everyone knows he is but a mere boy? which then might bring some legal issues to the US goverment for employing a child soldier...?

CALYPSO
03-18-2011, 05:19 PM
Well, Coo is playing as Molly Hayes and she's pretty much a kid as well. So I don't think there's much of an issue, but that's entirely up to the GMs

Yoruyonaka
03-18-2011, 05:28 PM
Is that the true Miss Martian? Or did you add something to her?

I'm only trying to help, I suggest using this site as a reference for her origin, status, characteristics, and powers/abilities.

http://dc.wikia.com/wiki/M'gann_M'orzz_(New_Earth)

Thank you, but I know everything I need to know about her. This is the true Miss Martian and I wouldn't change her.

Kalyde
03-18-2011, 08:25 PM
@Ainmire Dougal - Well, they don't actually hire Billy Batson (the name of the "mere boy"). It's the superhero they hire, Captain Marvel. Well of course, both of them are tied, etc etc. But do the government employ Clark Kent for his journalist skills or do they hire Superman? Do the government employ Bruce Wayne for his money or for his Wayne empire industry or do they hire Batman, the "man" with the bat-car and super-duper cool gadget? When the government hire Iron Man, do they employ the rich handsome lady-conqueror CEO from Stark Industries or do they hire the suit that make a man fly and shoot lasers? Besides, most of the main superheroes' acolytes are around the same age bracket than Billy Batson. Robin is not over 18, Stargirl is not that much old either. Captain America had Bucky on his side during the war and he was merely a teenager. You see where I'm going with that? If you start talking about the issue of age with Captain Marvel/Billy Batson...there's a heck lot of other heroes that will be "controversial" as well. BUT if the admin and mod say that it's not possible, I will abide by the rules. And probably go in The Brotherhood where I suppose age will not be an issue ^^

@L - thank you for this answer. But again...if I want to stick to only the origin of Captain Marvel and make him a merely beginner in the "super-hero thing", can I do that? Say I don't want to introduce his great nemesis for now, is that possible?

SikstaSlathalin
03-18-2011, 10:36 PM
Real Name: Robert Reynolds

Aliases: Sentry, The Light within the Dark, The Dark within the Light, Void. Order and Chaos

Identity: Secret.

Occupation: Adventurer and Vigilante

Citizenship:Originally US but now none.

Place of Birth: Lincoln, Illinois

Known Relatives: None all deceased.

Group Affiliation: Secret Defenders

Education: High School diploma, and Masters in Science
Height: 6 foot even

Weight: 210 lbs

Eyes: Blue or Yellow

Hair: Blond or Black

Unusual Features: Skin glows with a gold light in the day and when Sentry and a low green light at night and when Void.

Sentry Powers:Superhuman Strength: The Sentry's strength varies greatly and depends on his mental stability but he possesses vast superhuman strength.

Superhuman Speed: The Sentry possesses the ability to think, move, and react at superhuman speeds. But depends on his mental state.

Superhuman Stamina: Sentry's enhanced musculature is far more efficient than that of a human. However, his stamina greatly varies, depending on his mental state.

Superhuman Agility: Sentry's natural balance, agility, and body coordination are enhanced to levels that are far beyond the natural physical limits of even the finest human athlete. But it depends on his mental state.

Superhuman Senses: The Sentry possesses vastly enhanced senses, but varies on his mental state.

Flight: The Sentry possesses the ability to float by defying gravity. But the distance and power of this flight varies with his mental state.

Photokinesis: It may be theorized that the Sentry also has the superhuman ability to generate, control, and emit light. But once again depends on his mental state.

Vast Psionic Abilities: The Sentry possesses powerful psychic and mental powers mainly used for holding his physical form together, totally hinges on his mental state.

Superhuman Durability: The Sentry's skin is enhanced to be resistant to high caliber bullets and some explosives but it depends on his mental state.

Void Powers: Shapeshifting: The Void is capable of shapeshifting, with his appearance varying from a shadowy, trenchcoat-wearing villain to a massive hurricane of darkness. Depends on mental state.

Atmokinesis: The Void has massive control over the weather and can create destructive storms. Depends on mental state.

Infini-Tendrills: The Void can create deadly infini-tendrils. Those impaled on these tendrils experience traumatic visions of the past, present, and future. Depends on mental state.

Darkness Manipulation: The Void has massive control over darkness. Depends on mental state.

Telepathy: The Void possesses telepathic capabilities, the level of which are unknown. Depends on mental state.

Negative Zone Augmentation: The Void's powers increase to maximum whenever he is inside the Negative Zone, which he rules over.

Sentry Abilities / Skills: Skilled Combatant: Robert is an above average unarmed combatant, High IQ, skilled with machines and computers.

Void Skills: Very deceptive, manipulative, smart, skilled combatant, skilled with machines and computers.

Paraphernalia / Weapons: None

First Appearance: Sentry #1

Origin: Ingested Professor Cornelius's last batch of formula

Born about 35 years ago, Robert was one his way to be becoming a Physicist at a young age. Science was like a second life to him. He excelled to the top of his class and held the title until graduation then he kept it for the most part through collage. He had just earned his Masters at the age of 26 when one of his old Professors invited him to a little shindig at the Dean's house.

Needless to say young Robert was floating on air the week before the party. Only the best and the brightest of the Collage were even considered to be invited to this event. The top minds of every past Alumni was invited and sometimes student said they could feel the brain power coming from the walls when they walked past it. And now Robert was going to be rubbing elbows with them. Finally the day came and the young man was almost shaking with excitement from it all. He spent the whole day working on witty things to say and studying up on everything math, literature, art, you name it he scoured over it. He even tried to learn a new language but barely grasped it in the end. The hour of truth arrived and Robert was gussied up in his best shirt and pants as he bounced toward the Dean's house. Already guests were arriving stepping out of high-end luxury cars and limos, it was like the Golden Globes or something Robert told himself.

Soon enough he arrived at the Dean's door and flashed his invite to the doorman who waved him in. He found his Professor and the rest of the night was spent in intellectual bliss. Trying to match his wits with others and even getting close a few times, but generally his was a silent sponge absorbing all that was said and even taking some notes down for later. The party wound down around midnight and Robert's Professor took him to meet a good friend of his, Dr.Cornelius Worth a Psychiatrist working out of a lab in New York. The two hit it off great and Robert managed to get permission to see some of the good Doctor's work.

After the party Robert spent a few days looking over the notes he took and looking for work. Luckily he remembered Dr. Worth's other offer to work for him. Taking up the Doctor's offer Robert hopped the earliest flight to New York and set out to finally put the solid ground under his feet he needed to get to a ripe and rich old age. He arrived at the Dr. Worth lab and was immediately shown in my one of the assistants and taken right to the Doctor. The two picked up their conversation from the party, Robert took a lot more notes then brought up Dr. Worth's offer of a job. Without missing a beat and as if he expected it the Doctor began telling Robert about the Super Solider formula he's enhanced. At first Robert thought he was going to get the lab work he wanted but as the conversation went on it became apparent the good Doctor wanted a Lab rat to test it on and Robert fit the bill.


As the new dawned on him Robert kicked over the chair he was in and ran for the door but he didn't get far. The Assistants caught him as he entered the hall and tazed him into unconsciousness. He awoke many hours later completely paralyzed and being blinded by a massive light. He inched his head as best he could and found that he was tied to a steel table in a large circular room filled with all manner of lab equipment. But he was the only person in the room, that was until he heard a door open and light foot steps approaching his head he twisted and tried to break free but to no avail. Soon Dr. Worth was standing over him and in his hand was a glowing gold vial. Without another word not even the courtesy to say what it was he poured the vial down Robert's throat. It burned like gasoline as it went down and the boy felt nothing but a burning rocket through his whole body and his eyes seemed to melt out of his skull.

After what seemed like years the pain stopped and Robert could see again only his view had changed he was face down on the floor free from his bonds. His body felt like it wasn't real like he wasn't real. He focused his eyes and felt the ground under him again. At first confusion addled his mind, was he dreaming, was he dead, did he imagine it all. Soon his mind focused more and he managed to make himself look around, he was still in the lab and he was still alive for the most part. As his sense totally returned he spun to find Dr. Worth seated behind a desk and smiling like the Cheshire cat.
"Welcome to the world Sentry." He says looking Robert up and down.
"What?" Was all he could say in response, he felt like he'd dissolve at any second so witty remarks took a back-seat.
"You, the serum I gave you has blessed you with great almost god-like power."
"You mean the stuff you shoved down my throat! You're a sick bastard."
"No merely a visionary, a pioneer on the path to making the perfect human."
"Exactly, a sick bastard go wave your swastika in prison. Which is where you'll be once I call the cops." At this point Robert began marching toward the door behind Dr. Worth intent on getting out of this place, but with a flick of his wrist the Doctor sealed the door and locked them both in.
"Sorry Sentry, I can't let you go now, you are too valuable to just left to run free on the world." Anger spiked into Robert's mind as he stared at the door.
"Let....me...go." He said clenching his fist and punching the heavy door off it's hinges. Before he could capitalize on the way out two long batons shot from the shadows and delivered agonizing jolts of electricity to the young man who refused to black out and with an amazing effort he broke free of the batons and ran for the door. But he didn't get far another set of traps caught him and sent him into the wall, it didn't hurt but still it stopped him. Before his vision cleared he was ensnared in some kind of net that paralyzed him again. His rage was red on his face as the Doctor walked up smiling still.
"Like I said you're too valuable to let go. Now be a good boy and stop fighting."
"NEVER!" Was all Robert heard before his world went dark again.

He awoke this time in the Doctor's office covered in blood and dust. After letting his mind focus again he followed the long trail of blood back to the lab. To his shock he saw Dr. Worth and his assistants dead and broken in half. The horror of it made Robert vomit and run out of the building. No doubt someone heard all the noise and being the only one there Robert would be arrested and probably sentenced to death, neither of which the young man wanted.

He went into hiding for a few months after his escape. At first he thought the power he used to take the door out and kill those people was temporary. He felt no more energy or any differences in his body and was quite happy for that but he was wrong. A few months more along, his life was going fine he even got a girlfriend, Maria Conners and a job at a nearby research company. But one night in the winter his girl and he were asleep in their bed when some men broke into the house intent on robbing them. That was until Robert's girl got up to go to the bathroom and caught them in the act. She let out only one long scream before one of the men jumped her and smashed her head off the wall knocking her out. The robbers then found Robert and tied him up tossing him onto the floor with his girl.
"Lookie here boys a couple of lovebirds, aren't they adorable?" One of the men said kicking Maria in the stomach getting a pained yelp out of her.
"I'll say, makes you wonder how a dork like this got a babe like her huh?" Says another licking his lips as he watched Maria's squirming body.
"So true, hey here's an idea lets see how she likes having a real man or three." Says the last crook grabbing Maria and tying her hands to the banister. Immediately Robert knew what was going to happen and he began fighting the bonds with all his might but they only stretched and held.

Now Robert had to watch while the crooks took their turns raping Maria again and again. The agony and rage stabbed at his heart with, his impotency of being able to defend his girlfriend made it all the worse, soon he was screaming behind the gag and thrashing his body against the wall. The crooks just laughed and kept going until Maria stopped fighting and crying. The last thing Robert saw was Maria's big eyes staring at him pleading to end it then he blacked out. He awoke again with the ropes shredded like a chipper got them and two dead men clenched in his hands with their heads caved in and the third one was hanging from the closest door with a hook through his chest. Maria was dead, luckily it seemed she died before the men did, from being raped so much he figured. Robert dropped the men and fled the apartment once again taking to the shadows.

His life was once again put on hold while he waited for the heat to die down. He was afraid to go anywhere, afraid to know anyone,there was something deep inside him something evil and violent. He spent 9 years trying to find what this monster was and what he was. Eventually he realized Dr. Worth's serum was the real deal and it made him a super hero but it also unleashed something else, something not right, a darkness that could rear it's head at anytime. The serum made both the Sentry and the Void, he eventually stumbled into the new world war and the Secret Defenders. The world will always need heroes even heroes that bend the law.

Gender: Male

Personality: Depending on his mental state he's kind, honorable, virtuous and always willing to fight for the greater good or he's psychotically violent, cruel, dangerously paranoid, and will have no qualm with back stabbing a buddy or killing an innocent

Clothes: Same as pic but different glow depending on his mental state or army fatigue pants,black tactical boots, and tan t-shirt.

Picture/Image: http://tinypic.com/m7ryc4.jpg

Alignment: Generally good Vigilante but may sway depending on his state.

Motto: Sentry: Never leave the Light. Void:The Light can be greatly dimmed.

Enemies: Anyone depending on his level of sanity.

Love Interests: None right now


Regarding the World War: Sees only humans being humans and sadly superhumans being humans

Registered or Unregistered:Unregistered

Status before The War: Working on a way to rid the world of Void and himself.

Status Currently: Cleaning up the messes others and Void make.

Yoruyonaka
03-19-2011, 12:34 AM
Yay Siksta with the Secret Defenders!

Higurashi
03-19-2011, 01:24 AM
So... do I NEED a personality?

John
03-19-2011, 02:09 AM
So... do I NEED a personality?


So many things I could say XD Seriously though, it's always nice to see one a sheet but I suppose it's not 100% mandatory. As long as your character's personality remains consistent, I don't see a problem.

Also, will update the rosters soon.

John
03-19-2011, 02:40 AM
Sorry for the double post, but rather than edit and chance it being missed...

Kalyde - If your character is a member of either the Fantastic Force or SHIELD, he would be registered and therefore, they would know his secret identity. And let's not forget, there are, as was said before, a plethora of underage superheroes, so yeah, it's cool.

As for the question on his origins and not having his great nemesis introduced, ask StormWolf. My knowledge of Captain Marvel is limited to the old TV series SHAZAM. XD

Rosters are updated. Brotherhood could use some members. ICs are almost ready to go. nuff said XD

John
03-19-2011, 03:45 AM
I have another sheet to submit. This will be a GM character for the Fantastic Force

Real Name: Doctor Stephen "Steve" Vincent Strange

Aliases: Dr. Strange, Master of the Mystic Arts, Master of Black Magic, Dr. Stephen Sanders, Captain Universe, Vincent Stevens, Sorcerer Supreme, Red Raja

Identity: Public

Occupation: Sorcerer; former Sorcerer Supreme, occult consultant, physician and world-renowned neurosurgeon

Citizenship: American

Place of Birth: Philadelphia

Known Relatives: Eugene Strange (father, deceased);
Beverly Strange (mother, deceased);
Victor Strange (Khiron) (brother, apparently deceased);
Donna Strange (sister, deceased);
Clea (wife, estranged);
Umar (mother-in-law);
Orini (father-in-law);
Dormammu (uncle-in-law);

Group Affiliation: The Fantastic Force

Education: Medical doctorate; extensive sorcery training through a mixture of self-education and vast arcane lore of a Sorcerer Supreme

Height: 6' 2"

Weight: 180 lbs (82 kg)

Eyes: Grey

Hair: Black

Unusual Features: Hair is white at his temples
Powers: Howard possesses no known superhuman or superduck powers.

Abilities / Skills: Mastery of Sorcery (Formerly): Dr. Strange is the Sorcerer Supreme of Earth's Universe; he has unparalleled mastery of the mystic arts, which he uses to defend his reality from otherworldly threats; his primary magical patrons are a group of entities known as "the Vishanti." The Vishanti are a trinity of godly beings comprised of Agamotto, Hoggoth, and Oshtur. Although he has, on rare occasions, called upon the power of demons such as Dormammu; Strange more frequently did so before he realized Dormammu's true dark nature in the earlier issues. Doctor Strange is potentially the most powerful being on Earth and one of the most powerful beings in the Universe, but as of late, from his severe hand injuries, he is unable to control his magic properly and is only a shadow of his former power because of the lack of control. Strange is no longer the Sorcerer Supreme, having lost his station by performing too much destructive and dark magic.

Doctor Strange is one of the most powerful sorcerers in existence, with a greater knowledge and mastery of the arts of magic than anyone else on Earth, and than many others in the Marvel Universe's reality. Like most sorcerers, he draws his power from three primary sources:

Personal Powers: As a result of his mystic training, Stephen is capable of a great many abilities, stemming from the innate resources of his body/mind/soul, such as:

* Astral Projection
* Telepathy
* Hypnotism
* Other Psychic Abilities
* Longevity: Dr. Strange's lifespan has been extended in a manner similar to that of his mentor the Ancient One due to a successful contest against Death, though he can still be killed and even physically wounded. Doc passed a test by the Ancient One and defeated Death, or more accurately, accepted Death.[15] As a result, from that moment forward, Doc stopped aging. "Death may come only from without, in battle-- and not from within." The Ancient One had once passed the same test himself, and lived 600 years. From that moment forward, a glowing ankh appears on Doc's forehead when he is in a situation of great danger and his death is imminent, "when Doc most needs a reaffirmation of life.[16]

These are put in a separate category because he seems to perform these functions as a telepath would, not needing to manipulate magic to do it. These abilities can be amplified by mystic energy (as against Moondragon) and/or the Eye of Agamotto (done countless times) to afford Stephen incredibly powerful psychic abilities.

Universal Sources: By manipulating the ambient mystical energy of the universe, along with local magical energy, Dr. Strange can perform a great many functions. Commonly this is seen as:

* Mystic Bolts
* Transmutation
* Telekinesis
* Teleportation
* Standard Shields
* Dimensional Travel
* Conjuring of objects
* Various other spells: He can also use this mystical energy to cast spells of a near infinite variety. These spells seem to be quicker to perform but lesser in power than spells using divine energy. Strange has used his magics altogether to become intangible, invisible, fly, alter his clothing through minor molecular control, absorb nearly all forms of energy, control and manipulate elements, and more.

Divine Sources: Dr. Strange can channel energy from countless mystical beings in countless dimensions to empower his spells. This can take the form of standard spells ("Crimson Bands of Cyttorak") or just stating what he wants to occur and channeling some being to make it happen. It is unknown at this time what debt, if any, he incurs by invoking the powers that be. There is no strict quid pro quo (as the simple acknowledgement and invoking of the entity increases the entity's own powers, inexplicably), though some entities will feel he is obliged to heed their call when they need help in their conflicts as did the Vishanti.

Darkness of the Divine Conduit (Black Magic): By sheer force of will "take" the power of another entity. This does not require the use of a spell. He used this ability against Arioch and Shuma-Gorath. The fact that Stephen can do this is a testament to his incredible will-power and strength of mind. This is considered black magic and as such he rarely employs this. Also when taking the powers of celestial entities he absorbs the mind and assumes their duties and roles in the dimension in which they exist. If his will falters, he can lose all sense of self.

Although Dr. Strange primarily uses spells that are considered 'white magic', he will use spells from other disciplines such as black magic, elemental magic, and catastrophe magic when necessary.

Strange holds an M.D. in neurosurgery, although his ability to perform such delicate tasks has been compromised due to his accident. He is also an accomplished martial artist, learning martial arts as part of his training to be a mystic, able to dodge a kung fu chop by Mantis, something "only three others have ever done", and possesses considerable strategic skills, which he has employed as leader of the Defenders, all of which, combined with his level of intellect rivaling that of Reed Richards, Tony Stark, and the other great minds of the Marvel Universe and surpassing even those of amazingly gifted intelligence such as Peter Parker, makes Strange a most formidable being indeed.

Dr. Strange's powers are all mystical but take several forms. Main manifestations include:
Doctor Strange 003.jpg
JamieAdded by Jamie

* Personal abilities — As a result of his mystic training, Dr. Strange is capable of manipulating the forces of magic as well as reality for a great many abilities such as astral projection, telepathy, hypnotism or mesmerism, thought-casting, illusion-casting, and several others. These are put in a separate category because he seems to perform these functions as a telepath would, not needing to manipulate magic to do it. These abilities can be exhausted through over-use but can be amplified by mystic energy (as against Moondragon) or the Eye of Agamotto (done countless times) to afford Strange powerful psychic abilities. Doctor Strange uses astral projection more frequently than any of his other abilties, as it is among his own personal abilties and he has mastered it for many decades. In his astral form, Doctor Strange does not need to breathe, eat, drink or sleep, is unrestricted by physical laws (for example, Strange has flown beyond Earth’s atmosphere, defying gravity with ease to speak with Iron Man), is invisible (though can be seen by any if he wished it so), intangible, and incapable of being harmed by all but the most powerful and rigorous of mystic means. As no physical laws are meaningless on the astral plane, Strange is able to use it to traverse at virtually any speed desirable (Strange has reached Saint Missouri, Missouri from his Sanctum Sanctorum in Greenwich Village, New York in "a few brief seconds" thus,[17] as well as traveling at the "speed of thought" through outer space [18]). Such is the skill and mastery of Doctor Strange that he is capable of spending up to 24 hours upon the astral plane before he must rejoin his ethereal form with his physical one, lest succumb to corporeal deterioration leading to bodily death and eternal suspension as a spirit. The physical form remains in an inert, death-like trance, vulnerable to both physical and magical forms of harm while the astral form is absent. If harm were to befall his physical form while he was in his astral form, he would be stranded in his wraith-like state. Though Strange has only his personal abilities in his astral form, the Ring of the Ancient One/Ring (of Full Power) can grant him access to the same resources he possesses in his physical body; however, certain writers and editors appear to have portrayed Strange in an astral form capable of feats beyond his personal abilities even without the Ring.
* Universal sources — By manipulating the ambient mystical energy of this universe, Dr. Strange can perform a great many functions. Commonly this is seen as energy bolts that range from low power to planet destroying, transmutation, telekinesis, teleportation, protective shields, etc. He uses this mystical energy to cast spells of a near infinite variety. Dr. Strange has also been shown to amass as much wealth/gold as he desires using magic, as he has done to pay debts.
* Divine sources — Dr. Strange can channel the virtually unlimited extra-dimensional energy of nigh-omnipotent mystical and non-mystical beings in multiple dimensions (known as Principalities) to empower his spells, as many other sorcerers do. This can take the form of standard spells ("Crimson Bands of Cyttorak") or just stating what he wants to occur and channeling some being to make it happen. This ability to be a conduit to multiversal power sources has given rise to the phrase "Dr. Strange is as powerful as the god he invokes."

Doctor Strange's powers typically come from one of three divine sources: The Vishanti (a trinity formed of Hoggoth, Oshtur, and Agamotto), the Octessence (a group of eight beings, consisting of Balthakk, Cyttorak, Farallah, Ikonn, Krakkan, Raggadorr, Valtorr, and Watoomb) and other beings who owe him a debt (this includes Satannish and even Dormammu). However, certain abilties of his stem from more obscure sources, such as the Faltine, the Seraphim, Cinnibus, Sheol, Ikthalon, Denak, Cyndriarr, Munnopor, Morpheus, Dyzakk, the Olympian deities (such as Poseidon and Hades) and others.

* In the miniseries "The Oath", it is said that he cannot use magic that can replicate anything discovered by human science.
* By force of will, Dr. Strange can "take" the power of another entity. This does not require the use of a spell. He uses this ability against Captain Universe as well as against Arioch and Shuma-Gorath in Strange Tales (vol. 2). Strange also uses this to drain the Wrecking Crew of the Asgardian magic they had been infused by Karnilla, though this causes him great mental agony and takes a long time. This is considered black magic and as such, he rarely employs this. Also, when taking the powers of omnipotent entities, he can absorb their mind and assume their duties and roles in the dimension in which they exist. But, if his will falters, he can lose all sense of self.
* In the Black Magic saga in Strange Tales (vol. 2), Dr. Strange also became proficient in Black Magic under the tutelage of Kaluu, including using the necromantic energy released in death for various effects. After he purged Shuma-Gorath from himself, he has since stopped using black magic.
* At a certain period, Dr. Strange became a receptacle of Earth's Gaia magic through the use of a forge built with the support of all his magical artifacts. This energy was exhausted in the War of Seven Spheres.
* For a brief period, research from the Vishanti library led Strange to tap into "catastrophe magic" by invoking a mystical alignment of all the planets, but this source of magic was limited and he ceased using it specifically as a source of his power.
* Strange's magical powers at their greatest peak exceeds that of even the Watcher Uatu and rivals that of other great beings, such as the Heralds of Galactus or Ronan the Accuser. Strange has been said to be able to destroy the Hulk with a twitch of his finger.

Virtually any human is capable of learning and harnessing magic — considered simply another form of energy within continuity, one which apparently stems from stars — through training; however, each person has a different potential.

Dr. Strange is functionally immortal, having the immortality conferred upon him by the Ancient One after Strange assumed the title of Sorcerer Supreme. He does not age nor succumb to medical diseases, though he can be killed. His physical appearance is usually a man in his 40's even though he is chronologically in his 80's, though this is more likely attributed to the Marvel concept of a floating timeline. He also survived five thousand years in the War of Seven Spheres but his memory of this period has magically faded so it may not count towards his chronological age.

Doctor Strange has certain weaknesses, however, exploitable by adversaries and opponents: It has been said Strange's power is weaker against strictly science-based opponents, though this is illogical, as many times it has been stated magic is superior to science. Strange also depends on spoken incantations, mystical gesturing, and his arcane artifacts in his duties; likely these can be counted as weaknesses, as Strange was incapacitated various times by being gagged and bound, preventing him from uttering arcane invocations or performing mystic gestures. Another weakness is that Strange, despite all his spells and magical training, is only "human physically." Hence, if not taking proper care or defense, Strange can be overpowered by mere blows, energy attacks, or gas.

Abilities

Expert Occultist

Expert Magical Knowledge

Expert Surgeon: Though an expert surgeon, Strange's nerve-damaged hands prevent him from performing surgery except when supplemented by magic. However, even without magic, Strange has shown himself capable of providing reasonable guidance to other less skilled, yet unmaimed surgeons through intense effort and strain. Strange is still capable of serving as a consultant.
Skilled Martial Artist Dr. Strange is a skilled athlete and was trained in the martial arts used by Tibetan monks in Kamar Taj, sufficient in talent to pass down such training to others, such as Clea. These talents have assisted him time-to-time when incapable of using his sorcery. Strange is a formidable opponent to any skilled attacker and continues to train regularly with Wong. He has in some cases, been known to occasionally spar with other heroes; in one case, Strange was able to evade a kung fu hand-chop by Mantis (the future mother of the Dreaming Celestial and who has been able to subdue Thor in sheer physical combat, despite his strength nearly hundreds of times superior to her own), something "only three others have ever done."

Paraphernalia / Weapons: Equipment

Normally wears the Cloak of Levitation, the Eye of Agamotto, and the Orb of Agamotto. He possesses a wide array of arcane texts, artifacts, and relics.
Artifacts
Doctor Strange and the Eye of Agamotto.
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Strange's own power is often amplified by the numerous magical artifacts that are in his possession or by artifacts that he uses in the course of his adventures. The three artifacts he carries with him at all times are the Eye of Agamotto, the Cloak of Levitation, and the yellow sash tied around his waist. However, due to his evoking Zom's dark power, he has deemed himself no longer worthy of the office of Sorcerer Supreme and passed the responsibility of choosing the next one to the spirit of the Ancient One; Strange loses at least his principal magical items and old costume to Brother Voodoo, the new Sorcerer Supreme of the Earth dimension and prime reality.

* The Eye of Agamotto (which resides within the Amulet of Agamotto worn at Dr. Strange's throat) is a powerful and valued artifact that has many functions. Using the Eye, Strange can see through any lie, deception or illusion, send the eye out at light speed to intercept and absorb massive amounts of any type of energy and free others who are trapped in their own illusions. It is often used to amplify his mind's eye, giving psychic abilities that rival the most powerful of telepaths. It is also often used to play back an area's past events, lift beings weighing thousands of pounds into the air telekinetically, and open dimensional portals, as well as placing beings in suspended animation. The Eye can track beings by their psychic or magical emissions. The light given off by the Eye also weakens a variety of evil mystical beings, such as demons, devils, undead beings, dark extradimensional entities, and even sufficiently corrupt human practitioners of dark magic. When used offensively, no being can withstand its light for long; due to its lethal effect, it is often used as a weapon of last resort. The Eye appears to be dimensionally linked to the Orb of Agamotto, and is presented to the current Sorcerer or Sorceress Supreme to aid them in their great duties. The amulet can only be used by a being with a pure heart and a clean soul. Strange's psychic bond with the Eye has been shattered, and the Eye has now passed onto the new Sorcerer Supreme, Brother Voodoo.

* The Cloak of Levitation allows him to fly (at roughly 25 miles per hour for indeterminate lengths of time), and responds to his thoughts. Strange has used it many times as a "third set of hands" to attack a foe when his own body has been incapacitated. The Cloak is nearly indestructible, often escaping damage during even the most violent confrontations. The cloak has acted independently from Strange as though it has a will of its own, as well as being quasi-sentient to some degree. The cloak has been nearly destroyed on at least three occasions:

1. Strange Tales (vol. 1) #157 — During a battle with Zom at Stonehenge. Strange was able to reconstruct it in a display of power to prove to The Living Tribunal that Strange was worthy to set right the cosmic events recently unleashed
2. Doctor Strange vol. 2, #77 — During a battle with the demon Khat while Strange was in the slow decline of his white-magical powers. The cloak was repaired by Enitharmon the Weaver, the former master of Strange's second apprentice, Rintrah. While the damage to the Cloak on this occasion was not as severe as previously, Strange was unable to repair it himself
3. The third instance is convoluted. During his attempt to garner a new power-base for himself, after foregoing the powers and protections of the Vishanti, Strange went underground to create his new power forge, and when he was finished he was rejuvenated, younger-looking and wearing a new costume (including a mystical black body suit) and he had transformed the Cloak into something more resembling a Kimono or robe[20] however, soon he was drafted into the War of the Seven Spheres by the Vishanti. After battling for five thousand years in another dimension, Strange was returned to Earth (at a time mere months from when he was spirited away) a tattered shambles.[21] His magical abilities depleted and his new Robe/Cloak shredded. He soon incorporated elements of the cloak into what would be called the "Overcoat of Levitation"; a red trench coat with the Cloak's gold trim along the collar. He soon returned, however, to his traditional Cloak.

* The Sash of Dr. Strange, worn around Strange's waist, this enchanted yellow sash can be extended ten times its normal length.[22]
* The Orb of Agamotto, a large crystal ball which he uses daily to monitor the surrounding dimensions and his own world for trouble;
* The Wand of Watoomb, which amplifies his power and absorbs mystical energy that can be utilized for a variety of effects, such as reopening dimensional portals and firing mystic bolts; near-omnipotent power-item that can be divided into two seperate, though powerless, parts, and can restructure reality itself when combined with other mystical objects (Currently lost in another reality due to the meddling of Warren Traveler of the House of M)
* The Book of the Vishanti, which contains some of the multiverse's most powerful and secret spells and counter-spells for white magic, opposed to the dark arts of the Darkhold

He owns countless other artifacts he can bring out in times of need. Among them include:

* The Hands of the Dead, a highly powerful item created fifteen centuries ago, that allows Strange and others to "enter the tides of time and space, travel the world in the blink of an eye, even be in several places at the same time" though can be damaging to one's non-material self if unused to such travel; used for Peter Parker in One More Day
* The Atlantean Dreamwave, used by Strange to explore the nightmares of John Blaze
* The Book of Demonicus, used by Strange to gain information on Avarrish.
* The Book of Eibon, during the days of Hyperborea, about 750,200 years ago, it was the time of the wizard Eibon, greatest wizard of Hyperborea. He wrote his knowledge down in what became known to mankind as 'the Book of Eibon'. Over the millenia the Book of Eibon was owned by many sorcerers and collectors. It came into the hands of the Ancient One at one time, who passed the book on to his disciple Dr. Stephen Strange, who considers it one of his most treasured artifacts, though stolen by Urthona, yet was restored by Agamotto
* The Brazier of Bom'galiath, used by Strange to enable Eric Masterson to travel to Mephisto's Hell
* The Tome of Oshtur, an ancient book of long-lost spells written by the omnipotent Oshtur
* The Serum of the Seraphim, an all-purpose elixir capable of curing both mystic and non-mystic ailments, described as "the most potent medicine known to the occult"; the serum is so powerful that only a few ounces are needed. It is usually kept in tiny ornale containers holding just a few ounces. Any being drinking this serum is instantly returned to his full health and has all of his wounds healed. Any magical fungus, physical curses (like blindness), or diseases are held in check, then slowly cured over a few days time; either Strange has run out of the Serum recently or its powers have limits: it could not be used apparently to heal Wong's brain cancer or mend Strange's shattered hands
* The Scrolls of Watoomb, a precious source of magical knowledge written by Watoomb in an unidentified past, giving their user quicker and safer control over the Winds of Watoomb, as well as a greater power to the Winds; the Scrolls also increased the power of the sorcerer wielding them
* The Ring of the Ancient One, which can be used to allow Doctor Strange to do anything he is capable of in physical form while astrally projecting, as well as to take on the form of the Ancient One himself
* The Crystal of Kadavus - The Crystal is a fist-sized, diamond-like gemstone that is cut to resemble a skull. When using the proper incantation and exposing it to the light of a full moon, it focuses dimensional forces. When this focused beam is aimed at a magical item it is completely restored to fulI power, even if the item had previously been drained of its magic powers or “destroyed”. This procedure must be repeated for at least two nights of the full moon before the item is restored to full power. The Crystal has been used to restore or contain the power of the Wand of Watoomb.
* The Eye of Zartra, an enchanted "eldritch gem" plucked by Prince Namor from the Sword of Kamuu (thus halving its power) and given as a token of friendship to Strange; enhances the power of the ancient Atlantean Sword of Kammu and provides the Sword's user with immunity to magic
* The Cauldron of the Cosmos, kept in the Meditation Chamber and allowing Strange to "dwell upon the immutable mysteries of the universe" for hours, used basically for consultation and scrying
* The Oculus Oroboros - The Oculus Oroboros is one of the most powerful, maybe 'the' most powerful conduit for elemental magick ever; gathers elemental magical energy and stores it to be used again at will. For centuries it was hidden for the senes of magicians by a cloaking spell, till the day that archeologist disturbed it, and it was resurfaced again. The Oculus was collected by Strange's ethereal construct Strange during the time that he was searching for amulets of Earthbound magick to fuel his new power source; depicts a snake eating its own tail.
* The Gaea shard, a crystal containing a sliver of the essence of the Elder Goddess Gaea, wielded by Dr. Strange against the Undying Ones.[23]
* The Hand of the Vishanti, capable of locating others by helping them expel their ethereal form and given to Peter Parker in order for him to track down Shade through Peter entering the Astral Plane; this amulet has the appearance of a simple stone carving resembling a hand; the hand makes it easier to transfer towards the astral plane, and holds a link so the wielder can find its way back.[24]
* The Jewel of Transhypnosis, owned by the Ancient One, can teleport its wielder into another dimension by focusing their concentration upon it and has the power to transform matter into imagination.
* The Kartkuthi, a book held by Dr. Strange, one passage was read by Wong to liberate Strange's astral self when it had been trapped by a mystic sword of the Hand with which he had been impaled; Strange finished the spell to release his astral form and help the Avengers win the day by freeing Maya.[25]
* The Iris of the All-Seeing Oracle, a summoning tool kept in the Sanctum Sanctorum used to scry upon specific locations and persons; This 8 foot diameter, circular device, with what looks like a mirror in the middle, hangs in Doctor Strange’s mansion. It is a secondary scrying device that Strange or his friends use when the Orb of Agamotto is inaccessible; the Iris allows two-way audio-visual communications with another mage of the user’s choosing anywhere on Earth. One must know the proper incantation to use it.
* The Oracle of Agamotto, a back-up device used by Doctor Strange after the Orb was broken and before Clea mended it
* The Orb of Snnnr, used by Dr. Strange to communicate with the Pitiful One.[26]
* Oktid's Elixir, an immensely powerful potion able to cure all diseases on Earth that "has the power to erase what troubles the mind of man"; stolen from Oktid by Dr. Strange, destroyed by Nicodemus West; one drop was saved and used by Strange to cure Wong of brain cancer.[27]
* The Scroll of Eternity, kept for ages by the Aged Geghis (who gave it to Strange), it holds a spell that opens a gate to a mystic realm close to Eternity; it holds the name of Eternity and it can assume that the spell, when used properly, will indeed transport the caster to Eternity, but when only the slightest mistake is made, this spell will open a gate to a world ruled by a demon who is come to be known as the Demon in the Mask, the Realm of Eternal Madness
* The Sword of the Ultimate Shadow, a magical sword that is able to inflict great physical pain through the astral body, pain that cannot be stopped by mystical energies, even those as potent as the Shield of the Seraphim; once used by Strange's evil double from the Infinity War and is now again stored, protected by spells in his Sanctum Sanctorum.
* The Star of Capistan, a ruby larger than any other existent, its sentience and wicked will of its own corrupted Strange, yet the Sorcerer Supreme, with a Eye of Agamotto having failed him, and his participation in the Order weakening his own sanity, used the Star as his amulet instead; the Star was sensitive to human brainwaves on a global and possibly even cosmic scale; Strange reverted to the Eye shortly, with the Star's current whereabouts unknown, though is likely hidden, in the Sanctum Sanctorum or elsewhere due to its lethal and sinister nature
* The Purple Gem, one of the many enchanted gems of power from the Purple Dimension of Aggamon passed down to Strange through the late Ancient One; a device to bridge the dimensions, it provides a means to enter (or become trapped in) the Purple Dimension, can amplify and focus the Eye of Agamotto's power, entrap an opponent, though ancient and cunning masters of Asgardian magic such as the god Loki resisted being sent to the Purple Dimension (or if he was actually sent there, he was able to return instaneously under his own power) and the conjured portal was shattered by one gesture; said by Strange to have even greater hidden potential, and unlocks more of its vast power when used with a Dimensional Energy incantation that calls on Aggamon's strength.
* The Staff of David, used by Doctor Strange in battle with Wandor.
* The Talisman of Abraxas, an amulet Doctor Strange gave to Namor the Sub-Mariner to palliate his personality shifts
* The Wands of Satannish, objects kept by Strange within the Nisanti cabinet
* The Diary of Kenneth Ward (who told Doctor Strange of his encounter with traces of the Undying Ones in a hidden Himalayan valley), kept by Strange in his Sanctum Sanctorum’s library, containing the location of the valley.[28]
* Two mirrors, needed for a "radical spell" used to renew the enchanted barrier around the Sanctum Sanctorum
* A magic amulet given to him by the Ancient One in Strange's very first issue, Strange Tales #110, used to call upon his master even in spirit form to prevent a man from shooting him; the Ancient One placed a hypnotic spell on the man to stop him
* An enchanted deck of tarot cards known as the First Tarot Deck utilized by Doctor Strange with his subconscious mind after the original Defenders had disbanded, to choose the best heroes to handle the problem for the Secret Defenders; the heroes would go each their separate ways after the problem was solved; the Deck was used by Ian McNee to profile magic and its users in the Marvel Tarot
* An magical amulet given to Eric Masterson by Strange to shield him from detection from the demons in Mephisto's Hell; lost in Hell
* Mystic ruby crystals given to Valkyrie by Doctor Strange to be used to “point the way” to the Hulk and Namor; the crystals appear to flash with bright light when they are in proximity to either one, as well as spinning around in such a fashion its pointed edge points to whichever direction the Hulk and Namor is currently at
* Two Gems That are One, magical jewels stolen from Dr. Strange by Urthona.[29]

Dr. Strange with the Soul Gem
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As a result of being a member of the Illuminati, he has also come into possession of the Soul Gem of the Infinity Gauntlet, though he has sworn not to ever use it or to reveal its location, having lost since lost his soul to it, despite its hunger for such ethereal forces. Strange also once kept the Book of the Darkhold in his library of the Sanctum Sanctorum, using it to invoke the Motensi Formula and destroy all vampires in the Marvel Universe, as well as using it among his other items in an attempt to defeat Adam Warlock but it has since been removed. Strange was also in possession of the virtually indestructible sword Dragonfang, capable of destroying certain mystic barriers as well as absorbing magic when in contact with blood; Dragonfang was carved from the tusk of an extradimensional dragon by an Oriental wizard named Kahji-Da and fallen into the possession of the Ancient One, who in turn passed it down to his disciple, Dr. Strange. Dr. Strange then passed it onto Valkyrie; during the events of Ragnarok, she fell in battle and the sword got picked up by Lady Sif, lover of Thor, though Sif, too, eventually fell before Asgard's demise. Valyrie has not yet been revived, as shown in Mystic Arcana.

A desperate Strange was forced to use a spell to destroy all his magical artifacts to prevent the wicked Urthona from obtaining them, even his Orb of Agamotto (though the Darkhold was unable to be destroyed even by Strange's magic). However, it is later revealed that Agamotto himself had teleported the artifacts to his own realm, and Strange later retrieved them from him, months later.

Dr. Strange shrunk his talismans and hid them behind the Eye of Agamotto. He restored them to their size when he was forced to confront the Infinity Gauntlet God-made Adam Warlock. The Scrolls of Watoomb were really useful to cancel the effects of the Gem of Space, the Winds of Watoomb recalled reading the Scrolls enabled Strange, Pip and Gamora to cover a distance of light-years in few seconds. Shortly later, Strange had to use all the talismans to increase his own powers and match, even if only for a few moments, the power of Adam Warlock. After the fight, Strange went back home and put the scrolls and the other talismans in their right place in his room.[30]

Finally, his Sanctum Sanctorum, due to the magic imbued within it, can be thought of as an artifact itself. The Sanctum consistently has a circular window with three swooping lines; this design has stayed with the building despite the window's destruction on many occasions. The design is actually the Seal of the Vishanti found in the window of Dr. Strange's Sanctum Sanctorum; it protects the Sanctorum from most supernatural (and even most non-mystical) invaders, also called "Window of the Worlds," or the Anomaly Rue.[22] This seal has failed in barring out Hiroim the Shadow Priest, when he utilized the ancient power of the Shadow Elders (though Hiroim was not truly evil, but grieving and angered). Certain members of the New Avengers appear to acknowledge this, and Chemistro of the Hood's army, though possessing no such power to directly break that of the Vishanti's, was able to change the chemical composition of the wood that held the seal to break it.
It should be noted that many of the stated artifacts are either lost to Strange currently, or have passed on to the possession of the new Sorcerer Supreme, Brother Voodoo.

Transportation
Dimensional teleportation, both within a dimension and between them (the former deemed more consuming in terms of magical energy, oddly enough), using spells using the Marvel Universe's ambient mystical energy or the powers of specific arcane beings, such as Watoomb, Valtorr or the Vishanti's; Strange has also resorted to more conventional means, such as by car, plane or train, and even manual walking alone is not beneath him
Weapons

When necessary, Dr. Strange will use magical weapons that he has collected.

First Appearance: Strange Tales #110 (July, 1963)

Origin: Taught the Mystical Arts by the Ancient One, Sorcerer Supreme

Biography: Early Life

Stephen Strange was born to Eugene and Beverly Strange in 1930 while the couple was vacationing in Philadelphia. In 1932 Stephen's sister Donna was born at the family's Nebraska farm. Knowing that Strange was destined to become the next Sorcerer Supreme, resentful apprentice sorcerer Karl Mordo beset the child with demons from the age of eight, and on throughout his youth. Ultimately Strange was rescued by Mordo's master, the Ancient One, mystic protector of the Earth-realm as the current Sorcerer Supreme. A year or two after this torment began, Stephen's brother, Victor, was born. At age eleven Strange aided an injured Donna, an experience which ultimately fostered an interest in medicine. Strange entered New York College as a pre-med directly out of high school. Later, while home on vacation for his nineteenth birthday, Strange was swimming with Donna when she suffered a cramp. After a frantic search Stephen found her already drowned. The experience left him with a sense of personal failure that eroded his medical idealism.

Medical Life

Stephen earned his medical degree in record time and entered a five-year residency at New York Hospital, where his rapid success made him arrogant. Stephen's mother Beverly died near the end of his residency, and work became more and more impersonal for the bereaved surgeon. Strange's talent remained, however, and he became a wealthy and celebrated neurosurgeon before he turned thirty. Egotistical and greedy, cold and callous, Strange's interest in his patients generally began and ended at his bill. The exception was Madeleine Revell, an injured United Nations translator whom he saved and fell in love with. Following a whirlwind romance and proposal, she left him due to his increasingly materialist nature. Two years after his mother's death, Strange's father, Eugene also fell ill. Already crippled by grief over his mother's death (though he would never admit it), Stephen was unable to face any more tragedy, and refused to visit Eugene's deathbed. A few days later, an outraged Victor confronted Stephen in his apartment over his apparent lack of grief. Following the confrontation, Victor rushed from the apartment and into the path of an oncoming car. Victor died, and a guilt-wracked Stephen placed Victor's body in cold storage, half-hoping that future breakthroughs could revive him.
Car Accident

Around 1963, Strange was involved in a debilitating car accident. Though surgeons were able to save Strange, the nerves in his hands were severely damaged. With his surgical career over and too vain to accept positions as a consultant or assistant, Strange exhausted his fortune following every rumored treatment, no matter how legitimate. In a matter of months the once wealthy surgeon became a derelict, and resorted to performing a number of shady medical procedures to survive (and pay his growing bar tabs). Strange's guilt over the mistakes of his early life would come to weigh heavily upon him over the years, and his recollections of the time could not always be trusted.


Seeking the Ancient One

After hearing rumors of the mystical Ancient One, Strange pawned his last possessions for a ticket to the East. Strange found the Ancient One's Tibetan palace, but the aged sorcerer refused to cure him, instead offering to teach him in mysticism. Strange refused, but couldn't leave immediately due to a sudden blizzard. While staying for the duration of the storm, Strange witnessed the Ancient One's apprentice, Baron Mordo, secretly attack the teacher with mystically summoned skeletons, which the old man easily dispeled. Strange, his skepticism eroding, confronted Mordo about the treachery but Mordo responded with restraining spells that kept Strange from warning the Ancient One or attacking Mordo physically. Amazed by these displays of magic, Strange underwent a change of heart. Deciding that the only way to stop Mordo was to learn magic himself in order to challenge Mordo on his terms, Strange accepted the Ancient One's offer. Pleased by Strange's acceptance for unselfish reasons, the Ancient One removed the mystic restraints, explaining that he was well aware of Mordo's treachery but prefered to keep Mordo close by in order to control and possibly change him.

The Ancient One had known of Strange and his potential to serve as the Sorcerer Supreme prior to even Strange’s first encounter with him, regarding his hidden prowess so highly that he rejected Damien Hellstrom for Strange as his pupil. The Ancient One had planned to make Dr. Strange his successor.

Strange spent years under the Ancient One's tutelage, learning to tap the innate mystic powers of himself and the world around him, as well as how to invoke the powers of Principalities, powerful beings such as Dormammu, Satannish, and the Vishanti, who resided in their own mystic realms. A few years after Strange's arrival, Mordo left the Ancient One's palace to seek greater power. The two rivals would clash often in the future. It was during this time that Strange passed a test against Death itself. As a reward, Strange was given ageless life, and an ankh-shaped mark on his forehead that would only appear when his life was in dire jeopardy. The Ancient One himself had attained near-immortality by passing this test over 600 years earlier.

During his early years as a student of the mystic arts, Strange befriended many sorcerers around the world, including Lord Julian Phyffe and Sir Clive Bentley of Great Britain; Cardinal Alfeo Spinosa and Count Tancredo Carezzi of Italy; Omar Karindu, Rama Kaliph, and Turhan Barim of the Middle East; Wai Chee Yee and Sen-Yu of Asia; and Aleister Kane, Kenneth Ward, and Frank Brukner of America. Strange also found allies among more of earth's heroes, aiding the Black Fox in at least two adventures, while other adventurers, such as Immortalis and Terror, Inc., regarded him with skepticism.

Mystic Consultant

Strange studied magic under the Ancient One for seven years and returned to the United States in the 1970s. Strange became a mystic consultant, establishing his Sanctum Sanctorum in New York's Greenwich Village. He was attended by Wong, latest in a centuries-old bloodline that had served the Ancient One, and who had became both Strange's servant and his friend. During this time Strange fought the demonic entities such as the Bottle Imp and KhLΘG. Strange also fought the otherworldly Nightmare, who fed upon dreaming humanity's terror, and became one of Strange's most bitter enemies. The mysterious doctor's reputation grew, and Strange even became an occasional consultant to local and federal authorities.

Superhero Career

When the debut of the Fantastic Four heralded the dawn of the Heroic Age, Strange initially remained aloof from New York's superhero community. At one point Loki, the Asgardian god of trickery manipulated Strange into attacking his heroic foster brother, Thor. The treachery was soon exposed, however, and the two united against Loki. Soon after, a clash with Mordo led Strange to ally with the young Spider-Man, who helped Strange rescue several people from a mystic dimension. The experience proved so traumatic that Spider-Man asked Strange to remove their memories of the event, though this caused them to forget Spider-Man's heroism as well. Impressed by the young hero's bravery and altruism, Strange came to regard him as a friend, and the two have teamed up many times over the years.

The Dread Dormammu, sensing his old adversary the Ancient One's declining power, soon challenged Strange to a mystic duel in his Dark Dimension as part of a larger plan to invade the Earth-Realm. While there, Strange was approached by Clea, a novice mystic and, though few knew it at the time, daughter of Dormammu's sister Umar. Clea feared that if Dormammu fell as ruler of the Dark Dimension, dimensional barriers would weaken and the realm would be ravaged by the Mindless Ones. Clea thus sought to prevent the duel, but Strange would not yield. Dormammu easily outmatched Strange, but in the process lost just enough of his energies that the Mindless Ones were able to invade. Seeking to save the Dark Dimension's denizens, Strange lent Dormammu enough power to restore the barrier. Enraged by his own weakness, Dormammu felt honor-bound to spare Strange, who in turn bargained with him to spare both the Earth-Realm and the attractive Clea. The vengeful Dormammu never forgot the humiliation, however, and has since became one of Strange's most implacable enemies.

Shortly after, Strange joined several superheroes in battle against the powerful mutate Sundown. Now more involved with the superhero community, he became a special consultant to prominent super-teams such as the Fantastic Four, the X-Men, and the Avengers. Months after attending the wedding of Reed and Sue Richards,[1] Strange was reunited with his own love, Clea, who came to live with him in New York.

Later, Strange was exiled to a hostile dimension by Asmodeus, who took the doctor's form in an attempt to catch the Ancient One by surprise. Prevented from returning to the Earth-Realm by metaphysical law so long as Asmodeus occupied his form, Strange adopted a new form with a full-face mask (perhaps emulating his superhero allies). After defeating Asmodeus, Strange retained the new appearance to preserve his anonymity. After carelessly revealing his name during a battle with Nightmare, the cosmic Eternity, whom Strange was aiding at the time, agreed to return Strange's anonymity by altering all relevant earthly documents and memories bearing the name “Stephen Strange” to “Stephen Sanders.”

Strange next resisted the invading Undying Ones, a race of demons that had once dominated the Earth, and were led by the infernal Nameless One. To face the onslaught, Strange manipulated Prince Namor of Atlantis and the monstrous Hulk into aiding him. With the Undying Ones defeated, Strange seemed to believe the world safe from further incursion. Strange was troubled by his arrogant exploitation of Namor and the Hulk, however, and decided to forego magic and return to medicine as a consultant, selflessly performing the duties once thought beneath him.

Strange's return to medicine lasted only a few weeks. After Baron Mordo tried to kill him, Strange returned to sorcery and defeated Mordo with the help of the Ancient One. The Ancient One, for reasons of his own, reversed Eternity's spell, restoring the name "Stephen Strange" to the world's records and memories. Shortly thereafter, the Nameless One returned and Strange donned his (non-masked) robes to confront the threat alongside Namor and the Hulk. Becoming friends despite their differences, the three were soon joined by the alien Silver Surfer to form the core of the Defenders, a loose-knit "non-team" that would reunite sporadically to meet threats against the Earth.

The Illuminati

Following the Kree-Skrull War, a number of Earth's most powerful heroes -- Doctor Strange, Black Bolt, Professor X, Iron Man, Mister Fantastic, and Namor -- formed the establishment of the Illuminati. The secretive group of Earth's most influential heroes would meet only a few times, and only to tackle events of extraordinary importance. While certain Illuminati members were unable to attend certain gatherings (such as Xavier and Iron Man), Strange attended all known meetings, adding the viewpoint and perspective his decades of battling mystic evil had brought him.

The Illuminati inadvertently precipitated an invasion of Earth by the shapeshifting, alien Skrull race by attacking the homeworld after delivering a warning not to endanger their planet again. This led to their capture, experimentation and analysis, which enabled the Skrulls to eventually perform enough reverse biological engineering and cloning to gather the resources required to launch a covert invasion.

Sorcery Supremacy

Strange came under attack by servants of the Old One Shuma-Gorath, a vast extradimensional entity who had ruled on Earth millenia ago, but was banished in the Hyborean era. Shuma-Gorath sought to return through the mind of the Ancient One himself, and Strange entered his mentor's mind to confront the creature. After fighting a losing battle, the Ancient One himself asked Strange to slay him rather than allow Shuma-Gorath passage to Earth. The Ancient One's physical death made him one with Eternity, and Strange inherited the mantle of Sorcerer Supreme, guardian of the entire universe. Seeking solace from his new burdens, Strange attempted to use his power to revive his brother Victor using spells from the Book of the Vishanti; unfortunately, Strange did not realize he had read the Vampiric Verses, imbuing Victor with the potential for resurrection as a vampire. Thinking the spells had failed, Strange left his brother's body in cold storage.

Strange continued his adventures with the Defenders, and over the months the informal team's ranks included beings such as the Asgardian Valkyrie, Brunnhilde, the winged millionaire Nighthawk, the happy-go-lucky Hellcat, and others. Though this pitted Strange against less magical foes (such as the mutant Magneto, the alien Nebulon, the subversive Sons of the Serpent, and the bizarre Headmen) the camaraderie of the team and the love of Clea gave Strange a welcome change from his customary solitude.

At one point, the trans-temporal sorcerers called the Creators manipulated the Ancient One's spirit into offering Strange a chance to become one with the universe. When Strange rejected the offer he was stripped of the mantle and power of Sorcerer Supreme. Strange soon joined battle with the Creators, defeating their ally, the In-Betweener, and thwarting their reality-reshaping plans. Their deception revealed, the Ancient One restored Strange's title; who, if anyone, assumed the title in the meantime is unknown. Though Strange's adventure took mere days from his perspective, weeks passed on Earth.

Months later, the mysterious alien Tribunals perpetrated a hoax that convinced the four founding Defenders that their alliance would eventually cause a cosmic tragedy, and the group was disbanded. It would be some time before the hoax was exposed. Strange soon lent aid to BorderLine Investigative Services (actually a band of vampire hunters) in confronting Dracula. At one point, Strange cast the Darkhold's famed Montesi Formula, a spell which destroyed all vampires within the Earth-Realm. The cryogenically stored body of Victor Strange, however, was passed over because it had been enchanted with the powers of the Book of the Vishanti. With the book ultimately being a tome of protection (even when applied to vampires), Victor's body survived.

Meanwhile, in the Dark Dimension, Clea had returned to lead the rebellion against its current ruler Umar, whom she learned was her mother. Clea overthrew Umar and took the throne with Strange's help, but her responsibilities as ruler of the Dark Dimension and his as Sorcerer Supreme of the Earth-Realm meant the two would be forced to separate. Upon returning to Earth, however, Strange's role as Sorcerer Supreme was challenged by the covetous alien Urthona. At one point, the struggle against Urthona forced strange to destroy his own collection of talismans, tomes, and artifacts to prevent Urthona from take control of them. (It was later revealed that Agamotto, one of three Vishanti, had intervened, sequestering the collection away at the moment Strange seemed to destroy them).

With the artifacts removed, the barriers between dimensions they had established weakened, and the Earth was assaulted by a number of once-pacified mystic threats. Strange met the threats with the extradimensional novice mystic Rintrah, and was eventually joined by Kaluu, an old rival of the Ancient One and master of life-draining black magic. Weakened by the loss of his artifacts, Strange reluctantly accepted Kaluu's offer to teach him the black arts. These skills served Strange well when confronted with the return of Shuma-Gorath, whom Strange fought on one of his home planes. The power required to defeat Shuma-Gorath corrupted Strange, to the point where he merged with the evil demon-god. After inducing the merged creature to commit suicide, both Shuma-Gorath and Strange's own ego were destroyed. Kaluu guided Strange's spirit back to Earth, slowly restoring Strange's ego as he burnt off the taint of Shuma-Gorath's evil. Though this ultimately allowed the demon to reform in his home dimension, at least it had been prevented from returning to Earth. Shortly thereafter, Strange returned to the Dark Dimension and married Clea, who came to live with him on Earth. Strange took Rintrah as his new apprentice, and an apparition of Agamotto restored Strange's seemingly lost collection. With the collection restored, Earth seemed return to status quo.

Strange assisted the X-Men (on the behest of fellow Illuminati member and longtime friend Professor X) when Margali Szardos, Sorceress Supreme and adoptive mother to Nightcrawler, believed Wagner had been guilty of cold-blooded murder and thus magically separated his soul from his body into her own dimension. Strange determined that Nightcrawler was actually human, that a hostile yet not malevolent mystic force was responsible for his body's "death". Strange was taken along with the X-Men to Margali's realm of "Hell" where Kurt's innocence was proved and they were allowed to return to Earth on good terms. However, Strange was shocked when the Eye of Agamotto was used by Margali, who told him engimatically that he had not been the Eye's first custodian, nor would he be the last, ending with Strange determined to find out more about the potent yet mysterious sorceress.

It was at this point, however, that Victor Strange's body finally rose as a vampire, and ultimately fell under the sway of sorceress Marie LaVeau. LaVeau tried to coerce Strange into again reciting the Vampiric Verses, thereby nullifying the Montesi Formula, but Strange instead banished the page containing the Vampiric Verses page from the Earth-Realm. Nonetheless, LaVeau was able to use Victor as a template to duplicate the spell, making it possible for long-destroyed vampires to reappear.

Infinity Guantlet

Strange and Clea were soon drawn back to the Dark Dimension, as both Dormammu and Umar sought to reclaim the throne. Umar ultimately won, leaving Clea exiled on Earth. While Clea sought allies to mount an offensive, Strange and others were drawn up in the fight with an Infinity Gauntlet-wielding Thanos of Titan. The death-worshiping Thanos used the Gauntlet's immensely powerful Infinity Gems to attain omnipotence, and he eradicated half of the universe's population before the heroes defeated him and used the same power to undo the damage.

However, attempts to claim Strange's position of Sorcerer Supreme were not to end, even years after he had attained, lost and again won back his station. Ian McNee attempted to challenge Strange for the role, having trained himself for ten years, and apparently killed Strange; however, further killings due to others challenging McNee in turn convinced him that killing was the curse of the Sorcerer Supreme. However, Strange had not been killed and no one had really died from the battles. Nicodemus, too, tried to seize Strange's title, winning it briefly, but the strain and pressure of such power and responsibility quickly overwhelmed him.

Strange soon formed alliances with other supernatural heroes, manipulating the formation of the Midnight Sons, a loose group including his vampire hunter allies, as well as Morbius, Ghost Rider, and Blaze among others. These warriors were actually the last in a long line of Midnight Sons, destined to confront the demonic scourges of Zarathos and Lilith. He also briefly tutored the young sorcerer Augustyne Phyffe, who ultimately chose to abandon sorcery.

Infinity War

After sharing leadership of Earth's heroes against the Magus during the Infinity War, Strange teamed with Namor, the Hulk, and the Silver Surfer to battle Shanzar, the invading Sorcerer Supreme of another dimension.

Meanwhile, the Principalities of various mystic realms began summoning their devotees to serve them in the War of the Seven Spheres, a war between opposing magical entities expected to last five thousand years. When the Vishanti sought to enlist Strange, he refused, unwilling to abandon his earthly duties. Unable to resist them if called, Strange instead renounced use of their powers, stripping him of much of his power.

Strange was then attacked by an even more powerful Dormammu, who had manipulated Clea into deposing of Umar so that he could again rule the Dark Dimension. With the help of the Hulk, the Silver Surfer, and Ghost Rider, Strange was able to repel the dark lord, but he continued to rule the Dark Dimension, and Clea remained there to again lead the resistance. Strange soon after began recruiting Secret Defenders, ad hoc teams assembled to meet periodic threats to the Earth that he could not handle alone. Strange also sought the aid of Immortalis in curing his brother Victor, but was refused because no permanent cure was known. After Rintrah was slain while destroying a dangerous talisman, Strange placed his body in stasis pending a potential revival, and took Kyllian Kell, heir to ancient Celtic magic, as his new apprentice.
Larger than life!

Infinity Crusade

Strange was at one time abducted by the Goddess, who collected thirty-three of the most "spiritually-attuned" heroes in the universe to aid her in her Infinity Crusade, an attempt to purge the universe of evil. Mesmerized by the Goddess, Strange joined her crusade, and while his physical form served the her, he sent his astral form to keep tabs on his brother. By this time Victor Strange had adopted the identity "Khiron", a costumed hero and deadly vigilante. After realizing how violent he had become, Khiron chose to take his own life. After breaking free of the Goddess, Strange again fought Urthona, who had grown even more powerful by serving in the War of the Seven Spheres.

While tutoring his new, impatient apprentice, Kyllian was pulled into another dimension by a talisman. When Strange managed to find him, Kyllian refused to go, preferring to remain with Iskelior, a woman he met there. The bickering sorcerers were interrupted by the ancient sorceress Lilith, who began tearing down mystical barrier to allow her demonic offspring, the Lilin, passage to Earth. Kyllian remained behind to seal the dimensional tear, and Strange returned to Earth, promising to rescue Kyllian later. Joining the Midnight Sons, Strange confronted Lilith and her Lilin. At one point the Midnight Sons were menaced by a bloodlusting Morbius, while Wong's betrothed, Imei, was dying from the poisoned kiss of the Lilin Sister Nil. Strange chose to subdue Morbius' bloodlust, saving the most people possible, but allowing Imei to die. Furious, Wong left Strange, and would even try to kill him on later occasions. Eventually, the Midnight Sons were victorious, and the Lilin were sealed back away in another dimension. In the meantime, Kyllian was rescued by Modred the Mystic, and returned to Earth in the form of Wildpride, now more in control of his "animal magick," and bearing a grudge against the master he felt abandoned him.

Strange was later part of an international coalition of heroes opposing the techno-magical Mys-Tech, and was one of the six beings who stabilized the unraveling reality created by the clandestine group's "Un-Earth," A mystical replica they planned to use to control the real Earth.

Strange again had to defend his tile as Sorcerer Supreme, this time from Salome, a winged member of the mysterious Blood race and allegedly the first Earth-born Sorcerer Supreme over 20,000 years ago. Salome easily reclaimed the mantle from a weakened Strange, and began gathering followers to help her rule the Earth. Unable to stand against Salome, Strange secluded himself in a pocket dimension, taking Sister Nil (the last of the Lilin remaining in the Earth realm) to record his actions and act as his assistant. From that dimension he dispatched two magical constructs based upon himself to tend to his earthly affairs. The first, Vincent Stevens, became a cunning businessman, and built a fortune with which to develop so-called technomagick. The other was a being called Strange, a masked figure who fought alongside the Midnight Sons and gathered artifacts for Strange to use against Salome. Strange also left leadership of the Secret Defenders to Doctor Druid, another of the Ancient One's pupils. Though Doctor Druid served as best he could, he was ultimately unable to lead the group.

Possessing few of his artifacts and mystically poisoned by Salome's dance, Dr. Strange realized that he would have to focus on developing his weakest discipline, elemental magic, in order to reclaim the mantle of Sorcerer Supreme. Dr. Strange had barely finished enhancing his sorcery when Stevens and Strange rebelled against him. Stevens was apparently destroyed in the resulting conflict, and Strange went to the Dark Dimension, where he merged with rebellion's Nobel as Paradox. Salome, meanwhile had enlisted Wong against his old master, claiming to have bound Imei's soul to the demon Xaos, and promising a full resurrection in exchange for his service. Later, Strange would show Wong that Salome had been deceiving them, and that Imei was truly dead. Wong gained some closure when Strange took him to visit her in the afterlife, and the two eventually reconciled. This time, however, Wong joined Strange as an equal partner, and in many ways a brother, not a servant. Wong still refered to Strange as "Master" from time to time because "old habits are hard to break."

After using defeating Salome, Dr. Strange temporarily assumed a younger, more violent persona as he began to track down and terminate the illegal operations established by Stevens. Dr. Strange was still cleaning up after Stevens when he was again summoned by Vishanti to served in the War of the Seven Spheres; unwilling to lose any more of his already diminished power, this time Strange complied. Although from his perspective Strange spent 5,000 years fighting for the Vishanti against their enemies, the Trinity of Ashes, only a few months passed on Earth by the time he returned. Strange's memories of the war were suppressed, and he returned to his more mature, bearded appearance. Exhausted from the war, Strange turned to the use of unpredictable Catastrophe Magic to increase his power. He later claimed to have supplemented it with so-called Chaos Magic, though still later he would claim that there was no such thing. In any event, Strange eventually regained the patronage of the Principalities, and his power was restored to their height.

The Order

The Dread Dormammu returned to attack Strange at this point, using the mutant Jonathon White and Strange's ally Topaz against the him. Strange drove off his old foe and magically guided another surgeon to save Topaz from Dormammu's attack. Strange then faced the return of his old enemy Yandroth, the techno-mage. Strange, Namor, Hulk, the Surfer united to oppose Yandroth's attacks on the Earth, but the four began to quarrel amongst themselves. Yandroth seemed to perish in the final conflict, and as final curse used Earth's magical energy to bind the Defenders together, forced to reunited against all future threats to Earth, regardless of their other concerns. Other former Defenders came to their aid at times, and though irked by the cause, was nonetheless touched to see the team reunited. The curse magnified the egos of the cursed quartet, however, until they became mentally unstable. They then became Order, seeking to end all threats to the Earth by taking control of it. Other heroes, including Clea, fought them, and the energies unleashed by the battle were harnessed to resurrect and further empower Yandroth. Coming to their senses, the Defenders stopped fighting, and Yandroth was reduced back to his human form, defeated, and imprisoned.

Shaken by the ordeal, Strange cut himself off from the superhero community. Strange made the idealistic mystic Topaz his fifth known disciple, but kept her at an emotional distance. When the power of the Kale family Book of Shadows unleashed the Hellphyr, a monster that attacked mystics, Topaz joined Jennifer Kale and Satana in meeting the threat. She ultimately decided to leave Strange's side to join the other two in guarding the tome.

Afterwards, Strange recruited the mutant Dead Girl to help him investigate the Pitiful One's attempt to resurrect a number of hell-bound villains. During this time he came into conflict with the spirit of his old master, the Ancient One, who had apparently been relegated to a level of Hell for petty misuses of his power.[3] Strange was able to neutralize the threat, and was merciful to his old master. While Strange enjoyed a brief flirtation with Dead Girl, Wong grew concerned over the Doctor's health, particularly his failing memory.
Failed Duties: Even a Sorcerer Supreme has lost against the House of M

House of M

When the Scarlet Witch suffered a catastrophic mental break-down Doctor Strange used the Eye of Agamotto to stop her with a memory so terrible she collapsed from it, and ended the chaos she was inadvertently causing. The frail Wanda was taken to Genosha by her grieving father,Magneto. Desperate, Magneto enlisted the aid of his old friend and enemy, Professor Charles Xavier, to help his mentally unstable daughter. Xavier in turn summoned Doctor Strange. Even their combined efforts were not enough to help her. They attempted to mend her shattered psyche and minimize the damage done by her reality-altering powers, but were largely unsuccessful in their endeavor. Strange, having done all he could for Wanda, told the assembled Avengers and X-Men that together, he, Xavier and Emma Frost could shield the heroes from Wanda’s power and went with the Avengers and X-Men to find Wanda. Due to the interference of her brother, Quicksilver, they failed, resulting in the warping of reality known as "the House of M."

After Emma Frost and Layla Miller joined forces to unlock his memories, Strange went with the heroes to Genosha to force Wanda to put the world back. Wanda changed the world back to its original form but in the process depowered of 90% of the entire mutant population. Surviving mutants and ex-mutants referred to this as "M-Day: The worst day in mutant history." Strange was unable to break the successfully wrought spell or even find Wanda with his powers afterward. Later, a troubled Strange claimed that, as his job was to prevent something exactly like the House of M and its aftermath, he had "failed completely".

Gender: Male

Clothes: See picture

Picture/Image: http://bite-prod.s3.amazonaws.com/wp-content/uploads/2010/07/142273-196318-doctor-strange_super.png

Alignment: Good

Motto: n/a

Enemies: Dormammu, Mephisto, Lilith, Mordo, Nightmare, Asmodeus...to name a few

Love Interests: Unknown

Regarding the World War: To him it seems as though it's just a way for humanity to destroy itself. He is opposed to the war and even though he has chosen a side, he hopes he can use it to better humanity

Registered or Unregistered: Registered

Status before The War: Sorcerer Supreme

Status Currently: Sorcerer Supreme and helping Superman and Dr. Manhattan to organize the Fantastic Force

Yoruyonaka
03-19-2011, 03:50 AM
lol quite interesting Naz

Mosaic
03-20-2011, 01:52 AM
Real Name: ???

Aliases: V, The Man from Room Five (V)

Identity: Public, the world knows of him after news of England's government collapse spread, though publicly he is pronounced dead.

Occupation: Anarchist, terrorist, occasional vigilante.

Citizenship: England

Place of Birth: England

Known Relatives: All documents pertaining to any family relations where lost in the Larkhill Concentration Camp fires. It is unknown if any of his family was taken into other concentration camps or still live well within England.

Group Affiliation: Secret Defenders

Education: Most of his fighting capabilities are self taught, and learned on the spot as he fought against Englands Fingermen.
His knowledge of explosives comes from his time in the Larkhill Concentration Camp. He had been allowed to tend the gardens, and given chemicals to maintain it, which he subtly researched and used to make explosives, rough mustard gas and napalm to make his escape from the compound.

Height: 5' 11"

Weight: 175 lbs

Eyes: Deep brown, almost black in color.

Hair: None, he wears a black straight hair wig.

Unusual Features: His entire body has suffered 3rd Degree burns, though these are rarely seen as he makes it a habit to keep his body completely covered at all times.

Powers: Various things were enhanced by the Batch 5 serum.
Increased mental capabilities (not psychic, but able to think on his feet better than most)
Heightened reflexes and strength.

Abilities / Skills: He is a master of disguise and changing his voice. He needs to be as a near 6 foot tall man covered in 3rd degree burns kind of sticks out in public.
Excellent profiler, this allows him to make plans where he is practically able to predict a person or group of peoples reactions, so that they believe their actions are of their own choice and not part of a greater plan.
Close combat expert, self educated demolitionist, and skilled with bladed weapons.
Very high pain tolerance, it can be debated this is a combination of the Batch 5 serum and incident in which he suffered the full body burns.

Paraphernalia / Weapons: He uses mostly identical knives that he uses for a variety of combat and non combat uses. He has recently taken up using light swords in combat.

First Appearance: V for Vendetta issue 1

Origin: The embodiment of V, started in the Larkhill Concentration camp, where he was the sole survivor of an experiment dealing with a behavior and body augmentation serum called Batch 5. The ensuing mental and physical changes caused him to forget his past. His correspondence with the woman from Room four, gave him the push he needed to want to strike back at the injustices. It was these events that killed the man V was, and gave way to an idea, a personification of Vengence and Vendetta. It was this that allowed him to begin his life without fear.

Biography:
Once the new Norsefire Party got elected into power there two main goals were: Total and absolute control over the state and the second was racial purification. They set their plans in motion to capture, torture, experiment on, and then kill those who are undesirables. These of course include the parties of Blacks, Jews, homosexual/lesbians and those who were political activists. These unfortunate undesirables fate would lead them to a concentration camp named Larkhill, V was one of them! Once these undesirables arrived to these camps they received terrible torture, abuse and ultimately death. Most of them were subjected to gruesome science and biological experiments.
The main staff was made up of Lewis Prothero: He was the Commander of "Larkhill". Bishop Anthony Lilliman: As the voice of the Party in the Church, Lilliman is a corrupt churchman given to paedophilia and embezzlement. Lilliman was a priest who was hired to give spiritual support to the prisoners being given Batch 5 drugs. Delia Surridge Larkhill camp doctor in charge of criminal medical experiments at the camp and who had studied V.
Many of the test subjects died but one of them did not die he experienced more mental and physical strength. Even though this patient gained mental capacity and strength he soon grew insane and forgot who he was. This patient was V or "the man in room five" as the staff dubbed him. V grew strong and insane from the medicine of Batch five which basically created V in many ways. The staff permitted V to grow flowers and fruits in the court garden and was allowed to keep the chemicals in his own cell, which mixed together with all the fertilizers in his cell made a power dynamite. On the night of November the fifth a terrible fire engulfed and destroyed the camp, one man rose from the ashes as a new man, V. V started the fire through his fertilizers in the his cell blowing the camp up sky high.
After the fire the party abandoned the camp and moved one with there other plans for domination while V disappeared not have appeared on their radars. When V escaped from the camp he was born a new man and vowed vengeance against all those from the camp who were apart of the experiments and transforming him. During the years V founded a underground layer called the Shadow Gallery in a old abandoned subway station where V had an large collection of books, paintings,music, and artifacts of different cultures that were rejected by the Norsefire party. V grew more intelligent and aware of many different political ideals while at the same time carrying out his vow of vengeance to those who harmed not just him but the thousands of other innocents. Over the years V killed many small time party members and guards who were part of the concentration camps to keep his identity secret and at the same time feeding his vendetta against them.
As V became a anarchist he became charismatic and very theatrical. Also some what of a demolition expert and pyro, V not only destroyed the lives of those who hurt him but the buildings that symbolize and represent the government. A man who respects and quotes many novels through his elaborate and theatrical vendetta. After all of V's killings through the years he has saved the most important and valuable party members for last for each of them he killed them in a ironic fashion of their careers and how they each created V. But V's most valuable, most important, and most precious target is the man who started it all: the leader of the Norsefire Party himself, Adam James Susan.
Evey Hammond is a sixteen year old girl who has fallen into the world of prostitution, one night she is caught and arrested by the governments Fingermen, but instead of taking her in they attempt to rape her, however before they can do anything V appears and saves her. V takes her back to his home in the centre of London where he tells her about himself and what his plans are to bring down the strict left wing government and its leader Adam Susan.

V’s next plan is to blow up the Old Bailey but before he does he has a talk with the Madam Justice statue, saying that she is no longer his justice and then blew up the Old Bailey with several bombs sending a message to the government that he means business and that change is coming to England.

V then targets 3 members party member who he has met in some before and have a history with him in some way, firstly he mentally tortures and drives insane Lewis Prothero, who is a highly respected broadcaster, V does this by destroying Prothero’s priceless collection of porcelain dolls, a collection which took years to build, he also dressed Prothero up in his old Commander uniform from when he worked in Larkhill (where V was held and experimented on) and over saw all the experiments. Bishop Antony Lilliman is a strong party member but he is also a paedophile, so to get the opportunity to take the Bishop out V asks for Evey’s help she agrees, She dresses up erotically to seduce the Bishop the plans works and when the two are alone, V works in and after a brief convocation V makes the Bishop drink holy water that has cyanide in it that kills him, Evey is shocked by this but V convinces her that he deserved to die. The last member on V’s hit list is a scientist called Delia Surridge, during V’s and Dr Surridge’s talk it is revelled that she was the one who is responsible for the experiments and the deaths of hundreds of people at the lab however she has been haunted by the events at the lab and is genially sorry for her actions so instead of a brutal death V simply gives her a lethal injection that is painless but still kills her. On his way out V is encountered by Derek Almond who was told by Detective Inspector Finch, who Dr. Surridge was sleeping with, to watch her home he quickly pulls his gun on V but he has no bullets in it so V quickly kills him.

A few hours later the government’s police arrive with Finch leading the search of his former lovers house, in Dr Surridge’s room they find her diary and up on reading it he finds out that all the member of staff that worked at Larkhill had died under suspicious circumstances and I believed that V had killed them all for revenge.

V didn't show his face for another 4 months, until decided to put the rest of his plan into motion he broke into one of the biggest broadcasting tower in London, he delivered a powerful message to English about managing their own lives and standing up for yourself. The Police arrive and in order to escape V dresses a man called Roger Dascombe, who is Adam Susan’s chief propaganda, in a replica of V’s suits and throws him out of the room and into the police’s sight who thinking he is V shoot and kill him letting V escape.

After an argument with V at his home Evey starts living on the streets again, she befriends a criminal called Gordon Deitrich, who is later killed by another criminal called Alistair Harper, Evey tries to avenge her friends death by killing Harper but when she finds Harper he is dealing with Peter Greedy so when she appears she is arrested for attempting to murder Greedy.

Evey is taken to a concentration camp where she is tortured about the whereabouts of V, she finds strength in letters she finds in her cell, the letters are from another prisoner named Valerie, who was arrested for being a lesbian. After torture and questioning her captures give her the choice of death or tell them where V is, she chooses to remain loyal to V and does not tell them, then to her surprise she is set free, it is revealed that V captured her that night when she tried to kill Harper and that he was the one that had been torturing her to make her stronger, Evey is very upset but finally comes round to what V had actually done for her.
V continues his assault on Adam Susan’s government by destroying the governments surveillance and communications systems, with no communication in the city London falls in to chaos and several riots break out with civilians fighting Creedy’s Fingermen, however V says this is only the beginning of the true chaos and anarchy that he is about to unleash. Meanwhile Finch finds himself at Larkhill where he realizes this must be where V was created, he also realizes that the only way V could destroy Parliament was from under ground so he sets off to try and stop V.
V meets Finch and after a long convocation V lets Finch shoot him, slowly bleeding to death Evey finds V and she holds him in her arms, instead of un-masking V she decides to follow through with his master plan, using a train under V’s home that V armed with explosives to blow up Parliament, she puts V’s dead body on the train so he can be there when his master plan comes to a end Guy Fawkes style. With all the main figure heads of the government dead England falls into more chaos until a new order takes charge that look to take England into a golden age of freedom and harmony. Evey takes up the mantle of V to make sure people like Adam Susan never come back into power, she also takes on a young Sergeant Dominic Stone as her eventual successor.
It is believed that V died the day the Parliament was blown up. This however was another one of his setups, he still remains watching over England, helping shape it to what it needs to be while remaining in the background. The man who died November 5th was another, like Evey, whom V had freed. The man had felt a sense of debt to V, and asked to take his place that day, and that V should remain to watch over England and guide it. V accepted allowing him to take his place in history to solidify England’s shift to a new time. After V’s plan is seen through, he takes one last step to leak out all documents pertaining to Norsefire’s false propaganda. Allowing the English people to know that all the events that had they had been told about outside of England were a fabrication of the government in an attempt to separate England from the rest of the world. They now are trying to re-establish themselves as a power within the world after being separated for so many years. V now finds himself among the Secret Defenders.

Gender: Male

Personality: Calculating, manipulative, soft hearted to those who have not incurred his anger.

Clothes: As of now he has abandoned the cape when he is being active. He now wears a body long leather trench coat that he has customized to hold more knives along its inner lining.
http://media.comicvine.com/uploads/0/77/187208-52777-v_super.jpg

Picture/Image: http://costumeplayercatalog.com/wp-content/uploads/2011/02/V-For-Vendetta-side-view.jpg

Alignment: Chaotic Good

Motto: “The people should not fear their government, but instead the government should fear it’s people.”

Enemies: None to speak of. He will take arms against anyone who seeks to perform injustices and rule tyrannically over a people.

Love Interests: Evey Hammond, whom he left behind in England, and whom believes V to be dead. None currently.

Regarding the World War: He sees the desire and need to register the “super-humans” as another form of trying to group together and control a group of people by government means. He does not agree with this concept in any way. He will wait and see what comes of it all, and if it comes to figuratively shackling the “supers” then where his loyalties lie will become questioned.

Registered or Unregistered: Unregistered

Status before The War: Publicly announced Dead, by eye witness Evey Hammond.

Status Currently: Alive and kicking, Secret Defenders

Sir Manguydude
03-21-2011, 06:54 AM
Real Name: Cain Marko

Aliases: The Unstoppable Juggernaut, or just Juggernaut

Identity: Public

Occupation: Soldier

Citizenship: US

Place of Birth: Berkley, California

Known Relatives: Charles Xavier, Cassandra Nova, Kurt Marko(Deceased), Majorie Marko(Deceased), Sharon Xavier(Deceased).

Group Affiliation: Brotherhood

Education: College Dropout

Height: 6'10"

Weight: 900lbs

Eyes: Blue

Hair: Red

Unusual Features: Unusually Large.

Powers: Superhuman Attributes of an Elder God, Cyttorak from his Gem.

Abilities / Skills: Super Human Strength: Easily rival's Thor's strength.
Superhuman Stamina: Does not feel fatigue
Near-Invulnerability: Only truly affected by Mental and Mystical Attacks. Thor-esque strength can affect him as well. Has superhuman regeneration.
Immortality: Doesn't age.

Embodiment of Irresistible force: Once he gets charging at something, it is hard to stop him. Mystical forces stop him the best.

Streetfighting is his preferable combat strategy.

Weakness: Weak to High levels of Mental and Mystical Attacks. When he is without his armor, he can be affected by physical attacks.

Paraphernalia / Weapons: Armor made from metal from the Crimson Cosmos

First Appearance: X-Men #12

Origin: Gained his powers from the Crimson Gem of Cyttorak

Biography: Cain served as a mercenary in a third world country where he was placed in a jail. After escaping from the jail, he found the Crimson Gem, while serving in the US Army in Korea, with Charles Xavier. The temple collapsed around him, but he made it out with his new found powers. From that day, he vowed to kill Charles.

Later Cain found out he was only being used by Cyttorak, and his body was being taken over. He found this out after being forced into the Crystal by Onslaught. He defeated Cyttorak, and returned to the outside world. After defeating Cyttorak again, he lost his powers. This lead to him joining the X-Men. After helping the X-men, and trying to protect Xavier from the Hulk, Cyttorak appears in front of him and tells him the reason why he doesn't have his powers is because he is not working for Cyttorak's goal. He accepts that he is Cyttorak's avatar, and regains his power. After defeating the Hulk, he leaves the X-men.


Gender: Male

Personality: Constantly Aggravated.

Clothes: Crimson Cosmo Armor.

Picture/Image: http://images2.wikia.nocookie.net/__cb20080829025854/marveldatabase/images/thumb/3/3e/X-Men_Unlimited_Vol_2_4_Textless.jpg/230px-X-Men_Unlimited_Vol_2_4_Textless.jpg

Alignment: Neutral Chaotic

Motto: "No one can beat me." "I'm the Juggernaut B****"

Enemies: Hulk, Black Tom Cassidy


Love Interests: N/A


Regarding the World War: Doesn't really care, he just wants to fight.

Registered or Unregistered: unRegistered

Status before The War: Worked with the Brotherhood, as he still does.

Status Currently: Getting antsy for a fight.

robert
03-21-2011, 08:05 PM
Real Name:Lucas Bishop

Aliases:Bishop,Archbishop

Identity:secret idenity

Occupation:(current) Adventurer, (former) Commander in the X.S.E

Citizenship:American

Place of Birth:Information-silk.png Place of Birth
A mutant relocation camp in New York in an alternate 21st Century Earth.


Known Relatives:Information-silk.png Relatives
Gateway (great-grandfather)[1],

Unnamed grandmother,
Burnum Bishop (father, deceased),
Kadee Bishop (mother, deceased),
Shard (sister, deceased),
Aliyah Bishop (alternate reality daughter)


Group Affiliation:Secret Defenders.
"Clean City"; formerly Stryfe; X-Men; X.S.E. (Storm's team); X.S.E. (Hecate'e's team); The Twelve

Education:

Height:6'6"

Weight:275 lbs

Eyes:Brown
Hair:bald

Unusual Features:Cybernetic arm"M" tattoo over right eye; Sometimes dyes hair Red; Bionic eye

Powers:Powers
X-treme Bishop
Copycat989Added by Copycat989

Bishop is a mutant.

Energy Absorption: Can absorb most types of energy directed toward him. He can then rechannel it through his body for concussive blasts or in the same form that was absorbed but with twice the force/power, including Storm's weather effects. This rechanneled energy is apparently able to damage beings normally immune to their own powers. The nature of his powers makes it difficult to damage him with energy-based attacks, while also enabling him to work well with any energy-using teammates. Bishop can also store absorbed energy within his personal reserves, whereupon the energy increases his strength and recuperative abilities, as well as affording him a measure of invulnerability. The upper limits of his ability to enhance his own physical abilities with absorbed energy is not exactly known but is well into the level of being super human.

* Concussive Blasts.
* Healing.
* Enhanced Strength.
* Near-Invulnerability.
* Cybernetic Arm: After Bishop lost an arm, he resorted to breaking into Forge's laboratory to find a replacement. According to the sign which identified the cybernetic arm that was stolen by Bishop, it is a "nuclear-powered battle-ready arm". All of the capabilities have not yet been revealed at this time, however Bishop has been shown to be able to release two clawed tendrils from the arm which he used to ensnare and strangle Cable. The arm had been modified to include Forge's time travel technology allowing Bishop to time-jump. Judging from the nature of the arm, not to mention its nuclear power source it is likely to have a considerable amount of superhuman strength, as well as, perhaps, abilities not yet revealed.

He is learning to use his energy to temporarily increase his physical attributes in a manner similar to Sebastian Shaw and Agent Zero.

Weaknesses

* Originally unlike Sebastian Shaw and Agent Zero, Bishop was unable to absorb energy from inertial impacts such as hitting walls. This does not mean he was incapable of absorbing kinetic energy. Kinetic effects such as an exploding card from Gambit were absorbable. It would seem that as of late he is learning to absorb inertial impact energy, however he still cannot do so with anywhere near the efficiency of Shaw or Agent Zero. Whether it is possible to increase this ability in time with practice is unknown.
* Some energy types are more difficult to absorb than others. Bishop can be overloaded by trying to absorb too much energy.
* Although he can absorb psionic energy from blasts or telekinetic attacks, Bishop is not immune to telepathic attacks.

Abilities / Skills:Abilities
Bishop recently has shown the ability to determine his exact location at all times. This may have to do with the chronal energies he absorbed . Bishop is a trained police officer, skilled in the homicide branch. Bishop has also had many years of armed and unarmed combat training has made him a devastating unarmed combatant, and a superb marksman with firearms, both from his own time, some of which he brought with him from the future when he originally arrived in our present, and also both heavy duty military and conventional guns and weapons of the present time.
Strength level

When not enhanced by his ability to absorb energy Bishop possesses the normal human strength of a man of his age, height, and build who engages in intensive regular exercise. When enhanced he can lift at least twice his bodyweight; 550lbs

Paraphernalia / Weapons:Equipment
Sunglasses that display information and allow communication with the rest of the X-Men.
Weapons

X.S.E guns that fire laser beams and plasma charges. He is able to recharge them with his own stored energy.

First Appearance:
Uncanny X-Men #282
(November, 1991)

Origin:Back to the Future
Biography:
Young Lucas Bishop
AyancilloAdded by Ayancillo

The mutant known only as Bishop was born in the 21st Century A.D. of alternate timeline Earth-1191 in which the mutant-hunting robots called the Sentinels had taken control of North America. In this timeline, Professor Charles Xavier and most of the members of the mutant team he founded, the X-Men, were killed by the Sentinels. Mutants were killed or were imprisoned within "mutant relocation camps."

Bishop and his sister Shard were both born in one of the "mutant relocation camps." Like other mutants they were branded with "M" tattoos over their right eyes for identification.

Eventually, "normal" human beings and mutants joined forces and overthrew the Sentinels in the "Summers Rebellion." However, "normal" humans still resisted coexistence with mutants, and radical terrorist groups of mutants, such as the Exhumes, made war on "normal" humans.

One of the veterans of the Summers Rebellion, a mutant named Hecat'e, stated that it was unacceptable for humans to hunt down criminal mutants. Therefore, she said mutants should police themselves. Hence, Hecat'e and other mutant veterans of the Summers Rebellion formed the Xavier Security Enforcers. The X.S.E was named after Charles Xavier in honor of his dream of peaceful coexistence between mutants and "normal" humans. Hecat'e became the X.S.E's commanding officer.

Since their parents had apparently died, Bishop and Shard lived with their grandmother, who was herself a mutant, until she died. Their grandmother told them stories about the heroism of the X-Men and instructed them to follow Xavier's dream of peace between mutants and the rest of humanity.

One day, when Bishop and Shard were both still children, two X.S.E members were pursuing Virago, a member of the Exhumes, a radical group of mutants who hated "normal" humans. When Virago took Shard as a hostage, Bishop leapt onto Virago's back, making her release his sister. Infuriated, Virago was about to murder Bishop when Sureshot shot her dead. Until then, Bishop had regarded the X.S.E as his enemies and the Exhumes as heroes, but from then onward he wanted to join the X.S.E.

Bishop, Shard, and their grandmother's friend Hancock were attacked by criminal mutants called Billboy and Halftrack. The two criminals killed Hancock and were about to murder Shard. Bishop tried to save Shard, but it was two members of the X.S.E, Amazon and Recoil, who stopped Billboy and Halftrack.

Impressed by Bishop, Amazon and Recoil offered Bishop a position in the X.S.E. Bishop accepted on the condition that Shard be accepted in the X.S.E as well. By now Bishop's own superhuman power had manifested itself. Thus Bishop and Shard became cadets at the X.S.E Academy under Hecat'e's supervision. Among the other members of their class was Bishop's future enemy, Trevor Fitzroy.
Bishop
AyancilloAdded by Ayancillo

Eventually, Bishop and Shard became officers of the X.S.E. Shard, however, became Bishop's commanding officer. Bishop contented himself with a lower rank so that he could work the streets alongside his friends and fellow X.S.E officers, Malcolm and Randall.

Some time after taking command of her own squad in the X.S.E., Shard fell victim to an ambush - set up by her criminal boyfriend Trevor Fitzroy - by the creatures known as Emplates. Turned into one of them, Shard was forced to kill mutants to sup their energy to survive. In a subsequent encounter with the X.S.E., Bishop was forced to kill his own sister rather than let her live as the monster she had become. Shard's essence was transferred into a holographic matrix projector that Bishop wore on his wrist.

Around this time Bishop discovered remnants of the X-Men: A garbled message from Jean Grey warning about a traitor. Bishop confronted the only known survivor who called himself the Witness. Bishop did not trust him and wondered if he was the traitor.
Fitzroy Makes a Run For It

Fitzroy eventually turned criminal and was imprisoned. He broke free and escaped with other mutant criminals back through a time portal to the X-Men's own time. Bishop, Malcolm, and Randall followed, even though they were aware they had no means to return to their own time. The three eventually found and killed the criminals known as the 'Lifers', but Malcolm and Randall were killed and Bishop himself was severely wounded. He was taken to the Institute to recover. During the fight that followed, Bishop defeated Fitzroy moments before he could complete his quest.

While his methods initially caused conflict with Storm, not to mention his accusations towards Gambit, Bishop joined the X-Men. He tended to act brashly, such as shooting through walls rather than using the door when an intruder alarm sounded.

During the quest to stop Legion from altering history, Bishop acted as a chronal anchor with Psylocke using her psychic knife to link them all. They were unsuccessful, triggering the Age of Apocalypse.
Age of Apocalypse

During the Age of Apocalypse, Bishop aged and saw the world change, retaining memories of the incident and beforehand. These memories of the 'real' timeline compelled Magneto and his X-Men to set things right. Using the M'Kraan Crystal, Destiny and Illyana Rasputin sent the elder Bishop to stop Legion. He briefly confronted his younger self, imploring him to 'remember this day.' The elder Bishop stopped Legion and both appeared to be destroyed by Legion's psionic energy. Bishop retained some of his elder self's memories.
Bishop
AyancilloAdded by Ayancillo
Back in the present

Bishop managed to prevent the X-Men's death by Onslaught, absorbing an incredible amount of psionic energy. In light of Gambit not being the 'traitor', the two made peace and learned to work together if not always agreeing on each other's methods.
Bishop in space
RegnarAdded by Regnar

While in space, Bishop was separated from the other X-Men and ended up with Deathbird. She apparently was to bring him to Apocalypse as part of the Twelve. However, Bishop has no memories of being part of the Twelve.

He remembered being ripped through time by a version of Fitzroy calling himself the Chronomancer. He also met the Witness again, who explained that he was not a future self of Gambit. Chronomancer also found Shard and reverted her to her normal form. The price of victory was high: Shard sacrificed her life for the ultimate good and Bishop found himself filled with chronal energy and hurled through time.

Spiraling through time, Bishop emerged in the present, deep in space. Bishop crashed into a Shi'ar space station, where Professor Charles Xavier and his "Cadre K" of mutant Skrull students were searching for Deathbird - the Shi'ar criminal who appeared to be Bishop's chronal anchor in the present day. A pan-galactic committee had transformed Earth into a prison planet, and Deathbird held a key to penetrate the panel's maximum-security energy barrier. Bishop almost killed Deathbird before she opened an airlock and was blown into space. He allowed himself to be captured and sent to Earth on a mission, where he reunited with the X-Men.
X-Treme team
Copycat989Added by Copycat989

Bishop joined Storm's X-Men team to search for Destiny's diaries. Along the way he revealed his first name, Lucas. Bishop agreed to stay on with Storm's new X.S.E team, whose goal is similar to those of the X.S.E of Bishop's own future.

Bishop also became a consultant in mutant-related matters in the area known as District X, working with Officer Izzy Ortega.

Bishop was one of the few mutants to retain their powers following M-Day. In light of O*N*E's occupying the mansion, Bishop talked extensively with Val Cooper.

Bishop attempted to kill Cable and the Messiah Baby, but he was unsuccessful, and ended up shooting Xavier in the head instead. Bishop escaped from the X-Men, attacked Forge in his Dallas headquarters, and stole time travel technology in the form of a cybernetic arm.
Chasing the Mutant Messiah
Bishop and his Arch Enemy Cable
Artful DodgerAdded by Artful Dodger

Now using a bionic arm, he eventually tracked Cable and the newborn mutant. Upon finding them, he shot Cable twice before being hindered by a local gang. With Cable severely weakened by severe blood loss, he made a risky attack before the gang could find heavier weapons. He later[1] managed to track down Cable, slaying several mutated beasts in the process, and shot the Mutant Messiah. He also found that in the future generated by his choice, Cable would always be revered as a Messianic figure who tried his best to protect the Child, and saved humanity from the very beasts Bishop unwillingly saved Cable from. In his efforts to kill the child Bishop has laid out several traps for Cable throughout the timestream, killing millions in the process, though he doesn't see them as people who actually exist, but as people who wouldn't exist or come back to life if he were to kill Hope.[2]
Messiah War

After multiple failings at killing Hope, Bishop located and enlisted the aid of Stryfe, promising him that he would aid him in killing Apocalypse and Cable. Stryfe and Bishop traveled to a point in the future where Apocalypse was at his weakest and managed to defeat him.[3] Stryfe built an empire using Celestial technology and Bishop became his right hand man, waiting for Cable and Hope to re-emerge. When they did appear along with X-Force, Hope was kidnapped. Bishop betrayed Stryfe and his plot to kill Hope was foiled by Stryfe, who wanted to make her his heir. Both attempts were foiled by Apocalypse, X-Force, and Cable. Cable managed to rescue Hope and escaped yet again.[4] Bishop escaped into the "near future" of the 21st century, with one eye less, reconstructing his arm, vowing to find Hope once again.[5][6]




Gender:male

Personality:bad ass, pragmatic, strong will.

Clothes:Street clothes

Picture/Image:http://images.wikia.com/marveldatabase/images/6/6a/Bis25.jpg

Alignment:Nuetral Good

Motto:"when the going gets tough, I go to the past."

Enemies:those who would destroy the future


Love Interests:
not anymore

Regarding the World War:
If your not with me, your against me.

Registered or Unregistered:
unregistered
Status before The War:
future boy
Status Currently: rebel with a cause

John
03-22-2011, 01:30 AM
Is there any way I could get either of you to join the Brotherhood so we can balance the factions a little better?

Marilith
03-22-2011, 11:38 AM
Yes! The Brotherhood needs new members!

Ainmire Dougal
03-22-2011, 05:48 PM
I'm sure someone will come along to join them don't worry.

Kalyde
03-22-2011, 08:30 PM
Real Name: William Joseph "Billy" Batson

Aliases: Captain Marvel, The Big Cheese, the World's Mightiest Mortal, Captain Whitebread, Captain Thunder, the Big Red Cheese

Identity: Revealed

Occupation: None at the present

Citizenship: American

Place of Birth: United States of New Earth

Known Relatives: C.C. and Marilyn Batson, his parents, both deceased. His sister, Mary Marvel, real name Mary Batson, with whom he shares the power of Shazam! Ebenezer Batson is his uncle, an uncle who stole his trust fund when his parents died and throw the young boy out. Doctor Sivana is at the same time his cousin and his arch nemesis.

Group Affiliation: The Fantastic Force

Education: in his Captain Marvel form, he has vast knowledge about the universe and can speak every known, dead or alive, human or extraterrestrial (although he can only understand alien), languages in the universe. However, in his Billy Batson form, he barely has High School knowledge.

Height: 5'4" as Billy; 6'2" as Captain Marvel

Weight: 57 kg as Billy; 113.4 kg as Captain Marvel

Eyes: Blue

Hair: Black

Unusual Features: when Billy transforms himself into Captain Marvel, his teenage boy body transforms into a fully adult one. His personality also changes from Billy to Marvel.


The main power of Billy Batson is to be able to call on the powerful Wizard Shazam, once a champion of mankind for thousands of years. When calling the wizard by his name, he cast a powerful spell and brings on him an enormous amount of energies coming from extra-dimensional beings once known as "the gods on Earth". That action is materialized by a supernatural lightning and thunder striking directly on him. The teenage boy then becomes the mighty Captain Marvel.

The superhuman being has numerous powers and abilities that are directly tied with several deities.


S for the Wisdom of Solomon: Captain Marvel has instant access to a vast amount of knowledge. The Wisdom of Solomon is sometimes known as the Wisdom of the Ancients. Captain Marvel has superhuman clairvoyance and awareness. He is provided with counsel and advice in times of need. Captain Marvel has knowledge of all languages, ancient and modern warfare, and can hypnotize or enchant people with his power. The power of wisdom lends him knowledge far beyond mortal comprehension.


Superhuman Knowledge: Captain Marvel has exceptional photographic recall and mental acuity allowing him to read and decipher hieroglyphics, recall everything he has ever learned and solve long mathematical equations. Instantaneously he can make intuitive guesses based on limited data; to the point his guesses are almost always correct; also he has a great understanding of divine phenomenon in the mortal world.
Clairvoyance: Captain Marvel possesses an uncanny awareness of his circumstances that allows him to turn disadvantages into advantages.
Hypnosis: Through sheer power and magic he can hypnotize people for length of time (undetermined). Only those of great willpower can overcome this ability.
Omni-lingual: He can speak every language known to humans as well as ancient or dead languages and is able to understand aliens.


H for the Strength of Hercules: In his role as Earth's Mightiest Mortal, Batson has incredible super strength. He has stalemated Superman in an arm wrestling contest, and has managed to match the strength of an Eclipso possessed Superman when he wasn't holding back at all (although Eclipso didn’t know how to use Superman's power at it full extent and also Marvel showed more strain, indicating that Superman is fractionally stronger), and has rendered Superman unconscious (however he had the advantage of catching Superman by surprise). Captain Marvel has moved and destroyed massive objects. He has fought warriors such as Wonder Woman and Superman although both of them have defeated him. Captain Marvel refrains from such power displays as physically moving planets, although, given his abilities against Superman and Wonder Woman, such feats would be within his abilities.


Superhuman Strength: Give him the ability to lift and/or press volumes of mass far in excess to that normally possible for a human being functioning in Earth gravity.


A for the Stamina of Atlas: The Titan known as Atlas had limitless endurance. Atlas cradled the Earth for time immemorial. He can overcome tremendous physical resistance. This superhuman ability lends to his ability to stay as Captain Marvel for elongated periods of time, survive in space and fight seemingly endless battles such as his fight with the Spectre or Black Adam.

Self-Sustenance: He does not need to eat, sleep, or breathe as Captain Marvel.
Superhuman Stamina: His incredible metabolism endows him with practically infinite endurance and inexhaustible stamina.


Z for the Power of Zeus: Zeus was Olympus's high father and the god of magical lightning bolts. Zeus' power, besides fuelling the magic thunderbolt that transform Captain Marvel, also enhances Captain Marvel's other physical and magical abilities. This power reinforces his physical invulnerability and resistance against magic spells and attacks. Captain Marvel can use the magical lightning as a weapon. He can summon Zeus's lightning bolts to strike his opponents. Zeus's lightning may be used to create mythic apparatus, restore damage done to Marvel, and act as a power source for magical spells. He knocked Superman unconscious with the speed of Mercury and with his fists wrapped in lightning bolts.

Magical Resistance: This boosts his Invulnerability and Endurance powers to god-like levels. Making him only affected by the most potent of spells and abilities.
Physical Enhancement: His muscles, height increase, weight, mass and all physical properties that differ from Billy Batson's are a magical enhancement.
Spell Source: He is the focal point and immediate source of Mary Marvel and Freddy Freeman's powers. Just as Shazam is the source of Billy Batson's powers.
Sorcery: Captain Marvel is a creature of pure and ancient magic. This allows for his ability to resist and cast magic spells, Zeus's Lighting being the most notable.
Advanced Healing: If he is injured in battle he may call on the magical lightning to heal himself and mend wounds. If wounded, his divine and supernatural energies enable him to recover at other worldly speed.


A for the Courage of Achilles: Captain Marvel has heroic levels of inner strength from which to draw. He has the courage of the Greek Hero Achilles which in battle and while in the Captain Marvel form allows him to wield great bravery and spirit. Captain Marvel is blessed with an innate and harmonious good will. A divine cheerfulness that is characterized by his trademark grin. It gives him a perseverance that pushes him to always confront a challenge with a knowing optimism.


Invulnerability: Captain Marvel is virtually invulnerable, and resistant to all types of physical injuries. His resilience to damage is on par with beings such as Superman, but without the weaknesses.
Optimism: With the Courage of Achilles combined with the Wisdom of Solomon and the boyish personality of Billy Batson this creates a certain kind of optimism of which Captain Marvel is supremely known for. Able to smile down most opponents and using his powers in special ways other than fighting, Captain Marvel will forever remain the staple "boy scout".


M for the Speed of Mercury: By channelling Mercury's speed, Captain Marvel can easily fly and move at speeds far exceeding Mach 10 (2 miles a second) while in earth's atmosphere. This is far from his limit as the Speed of Mercury allows him to move at speeds faster than light. Just like Black Adam, his reflexes and speed enhance the impact of his uncharted physical strength. Thanks to the power of Mercury, Marvel flies as swiftly as the messenger god of Greek and Roman myth.


Superhuman Speed: He can move at incredible speeds making him at least fast enough to race the Flash on foot. Captain Marvel can move fast enough to render himself invisible and seemingly vanish and disappear at will. Even Superman himself (who is one of the fastest beings on Earth) admitted Captain Marvel as faster than him, and even considered him fast enough to catch an unstoppable Flash.
Flight: Captain Marvel can also mystically fly through the atmosphere. This enables him to soar effortlessly sub-orbital levels and travel across the planet in blinding speed. He can travel through space, but has sometimes uses devices to ease communication during interstellar travel.

Paraphernalia/Weapons: None

First Appearance: Whiz Comics #2 (1940); First Post-Crisis

Origin: Billy Batson was once driven by his dead father’s spirit into a strange cave. There, he found an old looking man. But that old man happened to be the one of the most powerful wizard in the universe, Shazam. The Wizard told him that he had chosen Billy Batson to be his follower and do what he was doing for all these years. Billy Batson was ordered to speak the name of the Wizard, and as he uttered the word “Shazam”, a powerful lightning strike him. The cave unfortunately collapsed and the great Wizard who was just named disappeared. But Billy Batson was no longer that young teenager and was transformed into the mighty Captain Marvel.



Striking down on him, light and thunder hit the young boy known as Billy Batson. And as quickly as it happened to him, he transformed himself into this magnificent powered being. Or at least, that’s what he was said. The young boy was living a simple life that was once tumultuous. His parents died in what appeared to be an accident. His uncle, Ebenezer Batson was supposed to take care of him and his sister. Instead, the uncle stole the money their parents left for them and Billy Batson was on his own. On the streets of Fawcett City, he worked as a newspaper boy, making just enough money to have small apartment and have some food. Although his childhood was not as cheerful as any others, Billy Batson always took life on the bright side, never letting himself down. He was a boy of virtue and righteousness. He remembered his parents teaching him how to be good and in honour of the memories he had from them, he kept being good. Be good, and good will follow, that’s what they taught him. But at the top of his 14 years old, Billy Batson never thought one day he would be the...

Hero Captain Marvel was. The mighty man, as he was known, was his alter ego, doing his deeds and wishes but as the same time, was someone else. They shared the same ideals, the same values but while Young Billy was innocent and sometimes acted out of foolishness, Captain Marvel had a mature enough mind to be the full adult he was. A strong bond was connecting the two beings, a bond allowing them to never do something the other one would never do. A constant symbiosis was binding them one to each other and above, that would probably be their more powerful power. And their powers were used again strong enemies, villains, such as the very first one, Black...

Adam. He was exactly what Captain Marvel didn’t want to become. A long time ago, the old and wise Shazam choose him to become his successor. But the simple man who became a god among ants became corrupted by his own powers. He wanted more; he wanted mankind to be at his feet as he was protecting them from other evils. Unfortunately, that was not the way to do it and Shazam banned Black Adam, sending him far away from the precious Earth. But when he returned, he wasn’t expecting Captain Marvel who defeated him.

Zeus was a king of Gods, who had the power of thunder and lightning in his bare hands. Just like Captain Marvel had the power to summon them. And just like Zeus, the Captain had to work with other gods. The super hero once worked with the Justice Society of America. Except that the only reason he joined them was in order to keep an eye on Black Adam, allegedly reformed, who also joined the JSA. Billy Batson did not only make friends there. He met Stargirl, secretly known as Courtney Whitmore behind the mask. But while it seemed normal that young Billy would be with Courtney, questions were ask as Captain Marvel was also with teenager Stargirl, the super hero. Flash eventually argued with the Captain about that and he had two choices. Either revealing his identity and telling the truth about his age or leaving the JSA. He chose the latter. At the time, he still had to protect is identity.

As he faced many dangers, allies were always on his side. Billy Batson was not the only one using the old man’s trick to become powerful. He shared the method with the Marvel Family, starting with Mary Marvel, his twin sister. When he was sent out in an orphanage, Mary Bromfield was sent out to another home and had a much normal life that Young Batson had. Captain Marvel would also share his power with Captain Marvel Junior, also known as Frederick “Freddy” Freeman. The friend of Billy was once deadly injured by one of his enemies, and in order to heal him, the captain gave him the power of Shazam! The Lieutenants Marvel found out too that by saying the word at the same time, the three of them could transform into super-powered beings.

Many allies, as well as many enemies. But young Billy Batson would fear nothing, stand tall, never abandoned his task and continue to do right so right would follow, for him to become the mighty Captain Marvel, he only had to utter one simple word...


SHAZAM!
Gender: Male

Personality: or should I say personalities. One of this super-hero particularity is, as you could have notice, he is two entities. And when the shift happens, his personality change too.

On one side, there is Billy Batson. As most of the young of his age, he takes life lightly. Although he knows he now have responsibilities and a duty, he always stayed true to himself. When his identity was revealed for example and when the world knew he was a little boy, he was among the famous faces on screen. But he stayed humble and didn’t care much. It was more like a funny game to him. He still lives in his poor neighbourhood, in his one room apartment as he always did. And he still has this smile on his face, taking the smallest insignificant things to lighten his day.

Captain Marvel on the other side is quite different. Obviously, he is not as childish as his alter-ego is. But Captain Whitebread is dedicated at this duty, always working with his whole body and soul all the time. Values such as justice, right actions, sacrifice of self, he lives up to them every day. But the superhero does share something with young Billy. He can smile as much as easy as Billy can. He finds gratification in the small things.

Clothes: Once again, there are two entities here.

Billy Batson always wears a red long-sleeved t-shirt, a blue jean and some random sneakers.

Captain Marvel has red, white and gold-yellow as his main colours. The whole main clothe covering his whole body is red. There is a big yellow flash of lightning on his chest. His small cape is white with yellow border. He also wears a yellow big belt made of fabric, as well as wristbands of the same colour and fabric, wounding most of his forearms.




Billy Batson

http://i52.tinypic.com/14t0x9v.jpg


Captain Marvel

http://i53.tinypic.com/de2r9z.jpg

Alignment: Lawful Good

Motto: Be good, and good will follow.

Enemies: Black Adam.

Love Interests: None at the moment.

Regarding the World War: Captain Marvel didn’t like much being a property of the government so he can easily understand the outrage of his fellow superheroes. But on the other side, if they don’t abide by the law, if they don’t do what the people want them to do, then they are not better than the very villain they were fighting. He would surely not harm another hero with whom he was on the same side before, but if he is left with no other choice he won’t hesitate to do his duty.

Registered or Unregistered: Registered

Status before The War: A superhero protecting people and defeating villain.

Status Currently: A superhero protecting people and defeating villain, but at the expense of the government.

Ainmire Dougal
03-22-2011, 08:33 PM
Fairly certain there is a version of him already as a girl...?

Kalyde
03-22-2011, 08:58 PM
Huh...yes there is. Mary Marvel. Your point being...?

Sir Manguydude
03-22-2011, 10:20 PM
Is there any way I could get either of you to join the Brotherhood so we can balance the factions a little better?

Juggernaut will.

John
03-22-2011, 10:27 PM
Thank you Sir. I will be updating the rosters soon. You can all of course feel free to post.

Kalyde
03-22-2011, 10:41 PM
You can all of course feel free to post.

Does that count for me too ? Am I accepted or not yet? ^^

John
03-22-2011, 10:47 PM
Yes, you too.

Kalyde
03-22-2011, 10:54 PM
Thanks Nazgul!

Ainmire Dougal
03-23-2011, 05:27 PM
I meant I thought someone made his but a girl version but anyway nevermind.

Aw, we lost the Juggernaut.

You are bad
03-27-2011, 02:33 AM
Hereby reserving Colossus for when secondary characters become available. Sheet coming in the distant future.

John
03-27-2011, 02:49 AM
Why don't we wait till we are actually allowing secondary characters. This thread is hard to enough to follow as it is.

Ambassador Fish
03-27-2011, 04:21 PM
Real Name: Anne Marie

Aliases: Rogue

Identity: Secret

Occupation: Student, Adventurer

Citizenship: America

Place of Birth: Mississippi

Known Relatives: Owen and Priscilla (Parents), Aunt Carrie,

Group Affiliation: The Brotherhood

Education: School for mutants.

Height: 5' 7"

Weight: 130lbs.

Eyes: Green

Hair: Brown hair.

Unusual Features: White streak in her hair.

Powers: Power absorption. Rogue could steal a mutants power for a short period of time. But her powers also include a death touch. She could absorb the life-force of anyone.

Abilities / Skills:
Temporarily had the ability to convert the potential energy of inorganic matter into explosive kinetic energy by touch, permanently absorbed from Gambit which caused her blue eyes to turn into red.

She Currently shares Ice Powers with Iceman her eyes turned blue again

Under the influence of Banshee, Rogue seems to call up old abilities, such as Colossus' steel skin and Angel's wings. Also, her death touch is ridden.

Paraphernalia / Weapons: The powers she absorbs from others.

First Appearance: Avengers Annual #10 (August 1981)

Origin: By Uncanny X-Men #171, Professor Charles Xavier had Rogue fighting for the good guys. Rogue’s mutant abilities include being able to temporarily absorb other mutants’ powers, memories and emotions simply by touching their skin. For a period of time after direct skin contact, Rogue manifests these things until they eventually wear off. Prolonged contact can lead to paralysis, coma, and even death. Because Rogue is afraid of accidentally causing harm to someone, she often wears long-sleeved gloves and cloaks to prevent skin contact.

Read more at Suite101: X-Men's Rogue: Southern Belle: Origins, Powers, and Boyfriend X-Men Gambit http://www.suite101.com/content/xmens-rogue-the-southern-belle-a64811#ixzz1Hp6o6Ghx

Biography: Brotherhood of Evil Mutants
After Rogue's mutation emerged, Mystique began coaxing Rogue into taking part in her terrorist activities as a member of the Brotherhood of Evil Mutants. Rogue was initially not interested, wanting only a normal life, but after an incident[9] in which she absorbed and knocked out the young boy named Cody when he dared her to kiss him, she seemed to give up on normality and began taking part in Mystique's plans.
During this period, Rogue and Mystique associated briefly with a mutant named Blindspot, whose power to erase the memories of others by touch somehow counteracts Rogue's mutation enough to allow them to make physical contact safely. Blindspot and Rogue become good friends, but when Mystique decided to sever professional ties with Blindspot, Blindspot erased all memory of her from both Mystique and Rogue in order to protect herself.[volume & issue needed]
When Mystique debuted her Brotherhood of Evil Mutants (Pyro, Blob, and Avalanche), Destiny advised her to keep Rogue out of the action, advice which proved important when several members of the new Brotherhood — including Destiny herself — were arrested and imprisoned. Rogue ultimately confronted Ms. Marvel on her front doorstep as she was returning home from grocery shopping and deliberately absorbed her powers. Something went wrong as Ms. Marvel fought too hard and too long. The transfer of psyche and all powers became permanent. The shock of absorbing such a formidable persona drove Rogue insane and she attempted to kill Ms. Marvel by throwing her off the Golden Gate Bridge. Unbeknownst to Rogue, Ms. Marvel was saved from the fall by the original Spider-Woman, Jessica Drew. Ms. Marvel was comatose for a short period of time before her memories without the emotional attachments were restored by Professor Charles Xavier of the X-Men. Rogue later felt tremendous guilt over the incident and it still haunts her to this day. However, she battled the Avengers as a member of the Brotherhood of Evil mutants using her newly acquired powers.[10]
Later, with Mystique and Destiny, Rogue attacked Angel and Dazzler, but Rogue was overpowered by Dazzler. Rogue developed a grudge against Dazzler for her controllable mutation and her relationship with Angel of the X-Men. Mystique intended for Rogue to absorb Angel — the only X-Man whose identity is publicly known at the time — in order to learn the team's whereabouts but Rogue balked, afraid of the effect of absorbing a physical mutation like Angel's wings. Rogue defeated Dazzler, but was herself defeated by Power Man and Iron Fist, before fleeing; Rogue was defeated by Dazzler a few times before Dazzler is publicly revealed to be a mutant and goes into hiding.[11]
She also battled the X-Men at the Pentagon.[12]
[edit]X-Men
The more Rogue used her mutant power, the more her mind became filled with fragmentary psychic echoes of the people she absorbed. Carol Danvers' psyche was nearly a completely distinct personality within her mind who would sometimes take over when Rogue's will was weak. It became harder and harder for Rogue to hold on to her own personality and she feared that her powers would drive her insane (unbeknownst to her or Mystique, the process was also helped along by Mastermind, who subtly exacerbated Rogue's already severe psychological distress as a means of revenge against Mystique[volume & issue needed]). Desperate, Rogue turned to Professor Charles Xavier and the X-Men and asked for admission to the X-Men to learn how to control her powers. The Professor was unable to do a satisfactory psychic scan of her, due to the clashing human and Kree portions of her psyche. Still, Xavier's charity towards all mutants led him to welcome her into his home and the X-Men, regardless of his team having previously fought Rogue and in spite of the X-Men's own strong objections. The X-Men even threatened to disband themselves and leave the school should Rogue be accepted. It was only Xavier's argument that all mutants deserve a chance for redemption that prevented the dissolution of the X-Men.[13] Immediately afterward, Rogue clashed with Carol Danvers, as Binary, who was unwilling to accept the idea of Rogue among her friends.
Her initial months with the team were rough as she was seen as a latent threat, a Brotherhood mole within the X-Men. When the team met up with Wolverine in Tokyo where he was preparing for his marriage to Mariko Yashida,[14] he gave her a chilly reception—Wolverine having been a good friend and professional partner to Carol Danvers. However, after the rest of the team accepted Rogue, Storm and Wolverine were incapacitated by poison, and Rogue was forced to work with Wolverine in order to find the culprit. The plot was traced back to the second Viper and her lover, the Silver Samurai. Rogue nearly died during the battle by taking a prolonged laser blast from the Viper to shield Mariko, who had shown her genuine trust and kindness. Wolverine, after the battle and over Rogue's own objections, kissed her to transfer his healing powers to her. She had gained his trust and respect for her efforts to protect his fiancée.
Soon after, she gained the full trust of the rest of the team by again risking her life to save Colossus, who had been superheated by Pyro and then rapidly cooled. She absorbed Colossus' powers, leaving her in the same rigid, melted form as he was to allow the Morlock Healer to heal the damage done to Colossus.[15]
Rogue, under domination of Carol Danvers' persona, invaded the S.H.I.E.L.D. Helicarrier to rescue Michael Rossi and was framed for the murder of a S.H.I.E.L.D. agent.[16] These charges were eventually dropped.


Gender: Female

Personality: Rogue keeps to herself most of the time, but once she opens up to you she can be very friendly. She tries not to touch anybody because of her powers.

Clothes: Jeans, a jacket, and gloves would be her everyday attire. For mutant attire, see picture.

Picture/Image: http://upload.wikimedia.org/wikipedia/en/thumb/7/7b/Rogue_Vol_3.jpg/250px-Rogue_Vol_3.jpg

Alignment: Good

Motto: none.

Enemies: See biography.


Love Interests: None as of yet. (In her biography it is Iceman and then Gambit.)


Regarding the World War: She fights alongside the people that she feels closest with.


Registered or Unregistered: Registered

Status before The War: See biography.

Status Currently: A on and off member of the x-men.

Ace of Hearts™
03-27-2011, 04:23 PM
Ms. Fish, I hate to be the bearer of bad news, but Spawn is restricted.

Ambassador Fish
03-27-2011, 04:25 PM
-groan- Mkay I will do a different one.

Dr. Dream
03-27-2011, 04:39 PM
Real Name: Peter Parker


Aliases: Peter Williams, Spider Man


Identity: Secret


Occupation: Freelance Assassin


Citizenship: USA


Place of Birth: New York, New York


Known Relatives: None


Group Affiliation: The Brotherhood


Education: Peter dropped out of high school in Grade 12. But Peter is extremely smart, he was going to go for a masters in bio chemistry.


Height: Six Feet Tall


Weight: 170 Pounds


Eyes: Hazel


Hair: Brown


Unusual Features: N/A


Powers: Spider Abilities (Wall Crawling, Web Swinging, Spider Sense), Super Human, Regenerative Healing Factor, and Foreign Chemical Resistance.


Abilities / Skills: Master Fighter/Marksman


Paraphernalia / Weapons: x2 Silenced 9mm Pistol w/10 10 Round 9mm Clips.


First Appearance: Amazing Fantasy #15


Origin: Mutate


Biography: When Peter was one his parents were killed by a serial killer who stabbed his victims seventeen times in the torso. Peter was taken in by his aunt and uncle because they were the only alive relatives. They told him his parents died in a car accident. He had a happy life growing up, he always missed his parents even though he had no memories of them, only photos and videos. When Peter entered junior high that is when the bullying started, and it was harsh. Peter was beaten up daily, he was followed home and other students gave him death threats. Peter did nothing to cause this, it was just a group of kids at the school who made it there duty to scare the hell out of him.

This went on until the beginning of grade 12, Peter was at a field trip and one of the bullies were on it, his name was Arnie. During the field trip Peter was bitten by a radioactive spider, he immediately felt sick and was forced to abandon the field trip. When he got home he realized that Arnie had followed him, but he didn't have time to lock the door. He collapsed to the floor and felt extreme pain and then the pain stopped, he instantly felt stronger and faster. He got up from the ground and turned to see Arnie.

Arnie swung his fist at Peter but he dodged it and punched Arnie in the jaw knocking him out instantly. Peter couldn't stop though, he continued to punch Arnie over and over, Peter punched and punched until Arnie's face was covered in blood. When Peter realized what he did he cleaned up the mess and hid Arnie the closest, he left his Aunt a note and left the house.

During this time he found out he could now climb walls and swing webs, at that moment he realized that the spider bite he got earlier must of altered his DNA. He spent hours and hours messing around with his abilities, during a web swing he let go of the web and fell to the ground face first. He laid on the ground for an hour, at first he thought he was going to die but he began to feel better as time passed. He eventually got up and walked back to his aunts house to see that the house had burned down, firemen were all around but no one saw him. He noticed that his aunts car was in the drive way and he couldn't see her in the car, when he realized his aunt was killed he ran to his Uncle Ben's work, on the way there he saw his Uncles car in the middle of the street the door was open and a crowd of people were in a circle a block up, Peter ran over to see that his Uncle Ben's corpse was lying there. Peter instantly broke down, the only people that loved him were dead.

Peter quickly went from sad to mad, he asked the police officer if they knew where the killer was and the police officer told him they were chasing him in Manhattan. Peter said thanks and ran away, he swung through the city and into Manhattan where he caught up with the killer, he was in an abandoned warehouse. In the warehouse Peter found the killer and beat him to death, the Police came in and had Peter caught but they didn't expect webs to hit them. Peter used his powers to kill the three cops and then he fled the building.

He left to Gotham city realizing that if he was to disappear people would think he died in the fire. When in Gotham he trained using his powers for three years straight, he eventually mastered them and then made himself a black suit out of spandex, he called this suit his Spider Suit.

Peter then became a possessional criminal, he robbed banks and lead a street gang that took over many neighborhoods in Gotham. Eventually Peter got on the bad side of the Falcone Crime Family. During this time he killed many of Falcone's men eventually causing him to call for a truce. Peter accepted and killed his street gang just in case they had any dirt on him.

Eventually Peter retired as a criminal and changed his name to Peter Williams, with all the money he had made as a criminal he bought a large abandoned warehouse and turned the place into a five star hotel. He called it the Williams Hotel.

Peter then got a girlfriend, her name was Scarlet Rose. Eventually Peter got married and returned to crime, he left Scarlet in charge of the Hotel. Peter would go on "business trips", he was really working as an freelance assassin and mercenary. He worked with many other super villains during this time.

When the war started Peter joined the Brotherhood and has been with them since, no one knows that he is the billionaire Peter Williams.

Gender: Male


Personality: Spider Man is a ruthless assassin, when on missions anyone who gets in his way dies. He is very sarcastic and rude. Peter Williams on the other hand is very charismatic and loves to party. He has a good sense of humor and isn't afraid to tell a joke or two.


Clothes: This (http://www.perfectfitforyou.com/images/suits/grey_suit.jpg) and this (http://forbiddenplanet.co.uk/blog/wp-content/uploads/2007/08/Spider-man%203%20black%20suit%20venom.jpg).


Picture/Image: This (http://1.bp.blogspot.com/_ARPsTRf9kFM/R1NbE0-8Y4I/AAAAAAAAAD8/XtW-ObJSaj4/s1600-R/Sensational41.jpg)


Alignment: Evil


Motto: None


Enemies: None


Love Interests: Scarlet Rose


Regarding the World War: Spider Man has joined the Brotherhood and is looking to get directly involved in it.


Registered or Unregistered: Unregistered


Status before The War: Freelance Assassin


Status Currently: Member of the Brotherhood

Ambassador Fish
03-27-2011, 05:58 PM
There I edited it for Rogue.

John
03-27-2011, 06:29 PM
Fish and Man, I will update the roster for the Brotherhood at some point today. Feel free to post in the meantime

Dr. Dream
03-27-2011, 06:30 PM
SWEET!

Ambassador Fish
03-27-2011, 06:47 PM
Yay!

Herr Gentleman
04-06-2011, 03:41 AM
I'd like to play as Winter Soldier, if I may. I only say this because he is not on the list.

Would this be permissible?

Ainmire Dougal
04-06-2011, 03:49 AM
I think if it's someone in the database and not restricted or used you should be okay.

Anne Bonny
04-06-2011, 04:41 AM
Yeah, go ahead and do a profile! We'd love to have you. :)

Herr Gentleman
04-06-2011, 02:29 PM
Real Name: James Buchanan Barnes

Aliases: Bucky, Winter Soldier

Identity: Private

Occupation: Adventurer, Former US Soldier, Assassin

Citizenship: America

Place of Birth: Shelbyville, Indiana, USA

Known Relatives: George M. Barnes (father, deceased), Winifred C. Barnes (mother, deceased), Rebecca P. Barnes Proctor (sister), Ida (aunt, presumed deceased), Mr. Proctor (brother-in-law), unidentified niece and nephew, Scott Proctor (grandnephew), Kimberly Proctor (grandniece)

Group Affiliation: S.H.I.E.L.D.

Education: High school drop out

Height: 5'9"

Weight: 260 lbs

Eyes: Brown

Hair: Brown

Unusual Features: A bionic left arm.

Bionic Arm:

* Superhuman Strength: Has some degree of superhuman strength in his bionic arm.

* Enhanced Reaction Time: His arm's reaction time is greater than that of any Olympic athlete who has and will ever compete.

* Sensory Array: The arm houses different sensors which allow him to pass through security such as metal detectors without setting them off. It can also shield other metallic objects from detection such as firearms and knives.

* Extended Reach: He can apparently either control his bionic arm even if it has been removed from his body (possibly by cybernetic implants), or his arm can be programmed to perform certain actions on its own while removed from his body.

* Electrical Discharge: He can discharge bolts of electrical energy from his arm's palm.

* EMP: He can discharge an EMP rendering electronic devices useless. He failed to use it on a prepared Iron Man.

Master Martial Artist: Barnes is a dangerously skilled martial artist and hand-to-hand combatant. He received training from World War Two hand-to-hand combat luminaries William Essart Fairbairn and Colonel Rex Applegate as well as Captain America (Steve Rogers) in multiple martial arts, and acrobatics as a teenager during WWII and was trained in more of them while being molded into an assassin by the Soviet Union. He has single-handedly beaten Crossbones, a squad of SHIELD agents, Wolverine and the Black Widow, defeated a regiment of Hydra agents alongside the Young Avengers, in combat and fought Captain America (Steve Rogers) and Iron Man to a standstill.

Expert Marksman: He is an extremely accurate marksman. Skilled in sharpshooting and knife throwing.

Skilled Acrobat: He is an Olympic level athlete and acrobat capable of many difficult acrobatic feats.

Peak Human Conditioning: Has shown Olympic to possible near peak human level strength, agility, endurance, dexterity, etc.

Advanced Scout: Barnes is a very gifted scout and adept at stealth and concealment.

Multi-lingual: He is fluent in English, Russian, German, Japanese, and a little French. He might be able to speak other languages.

Expert Spy: He is an expert in the field of espionage thanks largely to World War Two hand-to-hand combat luminaries William Essart Fairbairn and Colonel Rex Applegate, his former partner, Steve Rogers, the United States military, British SAS regiment, and the Russian Government. He is skilled in stealth, demolitions, survival, deducing other persons ways of thinking and other fields.
Expert Assassin: Barnes is an adept of his generation as Matthew Murdock and Elektra Natchios is of theirs, possibly the most lethal assassin in the marvel universe rivaling others such as Bullseye or Elektra. During an operation on the Russian Front with the Invaders, Barnes has from concealment thrown a 60 centimeters-long knife to penetrate the winter uniform outer garment of a German soldier with such accuracy as to pierce his heart in high arctic winds several meters. Barnes has mastered and implemented several methods to silently eliminate sentries with bladed weapons, garrotes or his bare hands, making him as lethal in his own way as his former Invader teammates, the Torches, Union Jack or Namor. He is a master at stealth and tracking and is very intelligent. He was able to render Wolverine's superhumanly acute senses such as smell completely useless by luring him to an abandoned warehouse that was completely soaked on the inside with oil and even soaking himself to make it so that Wolverine could not detect him. Barnes has made a habit out of constantly studying his surroundings and depicting what he can and cannot do in whatever situation he should fall in much like his former partner, Captain America before his death. During Barnes' visit to the Captain America exhibit that had been made to honor him after his death, he was constantly detecting potential ways to sneak in and out of the museum and the room without being detected and only taking out a small number of security to do so. The Black Widow stated to Tony Stark that he was one of the most dangerous men she knew.

Paraphernalia / Weapons: Sniper rifles and various other automatic weapons.

First Appearance: Captain America Comics #1

Origin: James Buchanan was once Captain America's sidekick, now he is a trained assassin.

Born in 1925, James Buchanan Barnes lost both his parents early in his life; his mother had died when he was a child and his father had died in an accident while in basic training at Camp Lehigh shortly before Christmas in 1937. He was separated from his younger sister Rebecca, who was sent to boarding school while he persuaded officials into letting him remain at camp Lehigh as a ward of the state due to sharing his father's love of the armed forces. He was eventually considered the camp mascot. During World War II, he set up a profitable endeavor providing soldiers with various non-requisition supplies. He soon began to receive select assignments as a special military operative, having received hand-to-hand combat training with British Commandos under the tutelage of William Essart Fairbairn and Colonel Rex Applegate. It was possibly linked to operations conducted by the mysterious Romulus, a figure involved in worldwide espionage. He met and befriended a young and somewhat naive private Steven Rogers, who had recently become the government operative Captain America. He was assigned to accompany Rogers, but was initially unaware of the true nature of his work. One night, Barnes happened into Rogers' tent just as he was changing to his masked identity. Sworn to secrecy, Barnes joined Captain America on his first mission against the Red Skull (Johann Schmidt), freeing many Nazi prisoners. For several months afterward, Barnes underwent an intensive training program under Captain America's tutelage. When he finished, he received his own costumed identity as Bucky and was designated as a counter-example to Hitler Youth. Although he was able to work with his mentor for most of his missions, James was trained to carry out missions the government officials did not want Captain America to be openly involved in. He was cynical and slightly dubious of the idealistic Steve Rogers, but they soon became the closest of friends.

When America entered World War II after the bombing of Pearl Harbor in December 1941, Captain America and Bucky abandoned their military identities for most of the war to devote their full energies to serving as costumed freedom fighters. They soon found themselves allied with the Sub-Mariner, the original Human Torch, and his young mutant partner Toro, in a team that Winston Churchill dubbed the Invaders. Bucky served Captain America and the Invaders capably and faithfully, leaving the team only temporarily to organize and lead his own team of teenage soldiers, the Kid Commandos. Once, to rescue the Invaders from the Red Skull, Bucky assembled a team of costumed super-humans who operated on the home front, a group that would remain together until the end of the war and was known as the Liberty Legion He also worked with another group of teenagers, the Young Allies.

In late 1945, toward the end of the war, Captain America and Bucky were in London, England, on the trail of Nazi scientist Baron Heinrich Zemo. They discovered Zemo in the process of stealing an experimental drone plane built by the Allies. In the ensuing battle with Zemo's powerful humanoid robot, both Captain America and Bucky were rendered unconscious and strapped to the drone plane to be delivered to Hitler in Berlin. Unable to stand the sight of their patriotic costumes, Zemo dressed them in U.S. Army uniforms. Managing to escape before Zemo activated the plane, the two American champions saw the drone plane begin to move just as they jumped off. Quickly, Captain America and Bucky grabbed a motorcycle and tried to catch up with it. Just before it flew out of reach, the two leaped for the plane. Bucky leaped first and managed to get a grip on the plane's wing. Captain America missed, and shouted to his partner to let go in case the plane was booby-trapped. Bucky was unable to comply with his partner's commands because his uniform sleeved snagged onto the cockpit of the plane. The plane exploded, seemingly killing Bucky instantly. Captain America plunged into the English Channel to undergo the process of suspended animation, but Bucky's remains were never recovered strengthening the belief that he was killed in action.

James however was very much alive. When he had failed to disarm the plane in time he had leaped off of the plane but did not escape completely unscratched. The explosion had claimed his entire left arm. He then plunged into the icy waters only to undergo the same process his mentor had. After the war had ended, a Russian submarine hoping to recover and capture the missing Captain America (Steve Rogers) instead found the preserved body of Bucky. After being retrieved and examined for any traces of the Super Soldier serum, his body was placed in cryostasis.

In 1954, he was revived and outfitted with a replacement bionic arm which had been made after a Soviet spy had recovered schematics for cybernetic appendage. The arm was to be replaced by a newer and more advanced one every time there was an improvement in their technology. While he had no memory of his past, Barnes still had considerable physical skill. He was indoctrinated to hate the West and was provided with mental implants during sensory deprivation, molding him into the perfect assassin. It was during this period that he met Natasha Romanoff, whom he helped train in combat while she undergoing espionage training. They fell in love and James often snuck out into her sleeping quarters just so he could see her. Although Natasha was promised to Alexi Shostakov, she still loved James more. This relationship did not last. Natasha learned that when Barnes was not needed for an operation or assassination he was kept in cryostasis in order to cease his aging.

He used to conduct many strategic assassinations across the world and would sometimes stay in one nation for extended periods. One of his targets was Itsu, the pregnant wife of his wartime ally James Howlett (known then as Logan). However, after one of his missions, Barnes did not report back on time. Agents found him wandering in New York City and recovered him. In 1983, he was assigned to accompany Vasily Karpov, an elderly general that had served in WWII as bodyguard. He maintained the position until the general's death five years later. Barnes had demonstrated mental instability in some of his later missions and was placed into stasis at one of Karpov's storage facilities which had been inherited by his protégé, General Aleksander Lukin. Following the USSR's collapse, Lukin went rogue and established the Kronas Oil Corporation.

Gender: Male

Personality: To Be Determined

Clothes: Body Armor

Picture/Image: http://browse.deviantart.com/?qh=&section=&q=winter+soldier#/d21znd9

Alignment: Chaotic Neutral

Motto: "Who the hell is Bucky?"

Enemies: Red Skull, any other assassination target.

Love Interests: Natasha Romanoff

Regarding the World War: It's just another excuse to activate as an assassin again.

Registered or Unregistered: Registered

Status before The War: Russian Agent.

Status Currently: A reluctant member of S.H.I.E.L.D.



I'm going to do a spinoff character where he hasn't recovered from his brainwashing, and doesn't go on to be the new Captain America.

Sigma
04-07-2011, 07:28 PM
Real Name: Unknown
Aliases: Black Manta
Identity: Public
Occupation: Assassin, Soldier
Citizenship: Atlantean
Place of Birth: Atlantis
Known Relatives: Kaldur'ahm(Son)
Group Affiliation: S.H.I.E.L.D.
Education: Collage Degree in Mechanical Engineering
Height: 6' 2"
Weight: 205 lbs
Eyes: blue
Hair: black
Unusual Features: N/A
Powers: N/A
Abilities / Skills:
Black Manta's suit is specifically designed to adapt to an oceanic environment. It allows him complete resistance to the cold and pressure of deep sea conditions and thus grants him a level of superhuman durability, and strength (allowing Black Manta to lift/strike with the force of 5 tons), jet boots which function in or out of water, a telepathic scrambler, and a large, varying array of weapons. Such weaponry have included blades, electric blasts from wrist gauntlets, miniaturized torpedoes, and energy beams emitted from the eye lenses in his helmet. he has some amount of hand-to-hand combat training. For the most part, Black Manta generally relies more on technology and strategic planning than physical confrontation when it comes to his exploits.
Paraphernalia / Weapons: His High tech equipment, weapons and submarine.
First Appearance: Aquaman #35
Origin: N/A
Biography:(This I may need help on)
Gender: Male
Personality: Cold and ruthless, however despite that, he remains somewhat self-controlled and won't easily turn on his new allies.
Clothes: See below.
Picture/Image: http://i136.photobucket.com/albums/q173/sigma830/RP%20Characters%20and%20Stuff/character-11.png
http://i136.photobucket.com/albums/q173/sigma830/RP%20Characters%20and%20Stuff/character-6.png

Alignment: Neutral Evil
Motto: N/A
Enemies: Aquaman and any who stand in his way.
Love Interests: N/A
Regarding the World War: Black Manta cares little of the politics behind the War, rather he uses this war as an opportunity to wipe out his enemies both old and new.
Registered or Unregistered: Registered
Status before The War: Mercenary and Wanted Criminal
Status Currently: S.H.I.E.L.D. sanctioned Assassin and Combat Operative.

Ainmire Dougal
04-08-2011, 04:13 AM
Welcome both of you to Shield.

John
04-11-2011, 10:46 PM
Sigma, for your bio, check here http://dc.wikia.com/wiki/Black_Manta_%28New_Earth%29

Zero
04-15-2011, 10:57 PM
Hey there are a few heroes I am not sure if I can use or not and would love to have approved, if a GM could message me that would be great.

Anne Bonny
04-15-2011, 11:15 PM
Pm sent my dear!

Zero
04-17-2011, 07:00 AM
My application

Real Name: Emily Briggs

Aliases: Looker or if she allows Lia.

Identity: Public

Occupation: TV celebrity, adventurer, former bank teller, philanthropist

Citizenship: American

Place of Birth: Gotham City

Known Relatives: Greg Briggs (Ex-husband)

Group Affiliation: S.H.I.E.L.D.

Education: College Graduate, Computer Engineering.

Height: 5’9”

Weight: 180 lbs.

Eyes: Blue

Hair: Red

Unusual Features: She has vampiric features, sharp teeth and slightly
pale skin

Powers:
Looker has an enormous list of powers and though she may not be as strong as other psychic like Jean Grey she certainly competes with battle flexibility. Her first set of abilities rely on telepathy. These include the ability to read the minds of others and project thoughts, which allows her to communicate with anyone at extremely long distances, easily across the ocean to another continent. Her aggressive telepathic powers are mind control ability and the ability to shoot blasts of psionic power.
Her next range of powers is of the telekinetic kind. These powers give her the option to create force-fields, fly, and levitate others and objects. The levitation is slower pace than her flight but it is usable on a number of things beside her, though the bigger the object the more taxing it is. Another power she has is an uncontrollable one which allows her to get premonitions by touching objects seeing both past and future but it is random and she has no control.
Passive abilities are also part of her arsenal due to her being turned into a vampire. This gave her enhanced metabolism granting faster healing among other things. It also enhanced her strength, speed, durability, and stamina along with the ability to control vermin such as bugs and turn to a vapor form during the night. It comes with a major drawback though, even though she is not affected by the sun due to her being a mutant she does have to drink blood and at that it must be mutant blood in order to quench her blood thirst.

Abilities / Skills: Though not the toughest in a hand to hand fight her abilities range allows her to adapt to almost any situation, combine that with her enhanced senses from her vampirism and her high intelligence level and catching her off guard is a difficult task. Besides her apparent abilities from being who she is she also has a very smooth way about her, when she talks you listened and she can often get close to people without much difficulty. The only other skill she has is a decent tech savvy that contradicts her usual personality.

Paraphernalia / Weapons: Besides a sleek dress apparel and obvious charm she uses few real weapons. On occasion she carries a katana but she rarely uses it. A pistol is usually concealed somewhere on her person but her powers make it less than convenient to use. Other than that she does carry a computer with her and a dart gun which either holds tranquilizer strong enough for most people.

First Appearance: Batman and the Outsiders #25
Origin: A regular bank teller, to metahuman, to metahuman/vampire.

Biography:
Emily Briggs was a mousy bank teller who lived a quiet life with her husband in Gotham City. That all changed when she was kidnapped by people from the underground civilization known as Abyssia. The Outsiders set out to rescue Emily. After a battle with the people of Abyssia, Emily's heritage was revealed to her and as Halley's Comet passed by the Earth, Emily underwent a metahuman transformation, as well as becoming more conventionally attractive.
After leaving Abyssia to its people, Emily returned with the Outsiders and an astonished husband. She soon took on the name "Lia" as well as a more confident, yet self-centered, personality.
Emily's first outing as Looker occurred after the Outsiders had been captured by the Masters of Disaster. After defeating the Masters of Disaster, she freed the Outsiders and was welcomed into their ranks. Her first tenure with the Outsiders showed how much the mousy Emily Briggs had changed, as she became obsessed with her beauty, something that usually created some tension between her and Katana. The tension was only heightened with the budding friendship between Looker and Halo, where the more free-spirited Looker was in sharp contrast with Halo's stricter legal guardian, Katana.
Looker shows a deep current of intelligence, when she defeats an intelligent virus inhabiting her then-friend Doctor Jace. The sentient virus, believing that Looker was injecting Jace with a vaccine to which Jace was allergic, fled the body and died upon contact with the air. The vaccine was in fact, harmless glucose and Looker herself was already immune because she was not allergic.
Looker's role as somewhat of an outsider amongst Outsiders continued to worsen, especially when Windfall joined, a former Master of Disaster and peer of Halo, and the two were constantly involved in a rivalry of sorts. On top of that, Looker started a short affair with the team-leader Geo-Force during a time that they were stranded on an island but which continued when they returned. Eventually though, there came a mutual decision to call it quits, it being unfair not only to Gregg but also to Denise.
Sometime later, Looker received a call for help from Abyssia. Traveling to the underground city, Looker discovered that Abyssia had been taken over. Looker invoked a challenge on the despot, and in the course of the battle, she was stripped of her beauty and much of her power. Shortly afterwards, Geo-Force disbanded the Outsiders, and Lia returned to her previous life in Gotham City.
When Geo-Force's homeland Markovia was overrun with vampires, Emily's powers returned, and Looker was back in action alongside the Outsiders. An attempt by Queen Ioana to kill Geo-Force leads to Looker becoming a victim of their leader, Roderick. Having become a vampire, Looker's existing powers were joined by some new abilities. Due to previously being a metahuman, Emily was able to bypass some of the traditional vampiric weaknesses such as resistance to sunlight.
The Outsiders are forced to become fugitives, due to Roderick having framed Geo-Force for the murder of Queen Iona. Looker helps the team face many adversaries, including the new Batman, the Eradicator, Halo's alien relatives and Islamic super-terrorists. Once the vampires were defeated and the Outsider's names restored, the team 'unofficially' disbands. They now work solely out of Markovia, which Geo-Force now rules over. Served with divorce papers and now living under the vampiric curse, she broke all ties with her past life and now has moved on to a new one.
After all of this occurred and the war has started Lia took a much more aggressive position than she had in the past. She decided to take the side of S.H.I.E.L.D. due to the message they enforce and the leader that they are under. She believes that if she goes with them that good things will happen and if enforced their view for the future will become a great success where everyone can live safely.
Her main attraction though was admittedly their leader, the women was to her is very respectable and she believes in what she does, the kind of women that Lia wanted to serve and work alongside. Of course for now that is purely in a business sense and she plans to do all she can to see the goal through.
So even though she reveals little about her past, little about her ties with the vampires, her past battles, and her experience, she hopes to move forward with this shared vision of unity and order that she wants. With her powers she has vowed to protect the people and make sure that all like herself, those with powers that can be abused, are registered and become useful members to society. With this in mind she moves forward, driven by a goal she believes in completely for once in her life and with her hidden sides, who knows what she will do.

Gender: Female

Personality: She is loyal, quiet, and straight to the point when it comes to business but once she is alone with someone in a more laid back atmosphere she becomes flirtatious and quite the outgoing women. Her inner workings have yet to be revealed though.

Clothes: She usually wears black clothing. She has updated her looks for the war though, efficient clothing for her job. Black boots which leave no openings and connect to her black jeans. A tight black t-shirt covered by a black overcoat with a utility belt which holds her
weapons. She keeps a sword on her back. There is also a small computer which fits on her wrist so she can keep it on the go. Though her clothing is for efficiency she has made sure that everything fits together and she looks stunning as her name suggests.

Picture/Image: http://images.wikia.com/marvel_dc/images/9/9d/LookerVamp.jpg

Alignment: Neutral

Motto: Orders are absolute because disorder is chaos and chaos is unsightly

Enemies: Anyone who goes against those she cares for

Love Interests: Nobody at the moment. Though anybody who is interested in her she will at least consider fairly, be it man or women.

Regarding the World War: She does what she is told because she wouldn’t be there is she didn’t believe in what her side was doing.
Registered or Unregistered: Registered

Status before the War: She was just another person, though she usually focused on making money and keeping check on her powers.

Status Currently: Looking to join S.H.I.E.L.D.

Zero
04-19-2011, 01:02 AM
I was just curious what was going on. I applied awhile ago and just wanting to see where the process was at, is my character being looked at or something wrong with it? Just a bit anxious.

G
04-19-2011, 03:20 AM
When you're character is accepted I think it's just added to the member list of whatever faction he/she belongs to - i don't think the gm's necessarily notify you here. Maybe check the first post in the OOC thread of your faction?

Zero
04-19-2011, 03:24 AM
Did check, not there. It is not that I am mad or anything, I am just ready to get into the action. I shall be patient though no matter how hard it may be lol.

John
04-19-2011, 03:28 AM
Will update the faction soon. Had a busy few days.

Prophet
05-10-2011, 07:25 PM
(Made minor edits to the characters cannon history. The largest of which being his decision to support the Registration Act rather than oppose it.)

Real Name: Steven Rogers

Aliases: Captain America, The Captain, The Sentinel of Liberty

Identity: Public

Occupation: Adventurer, formerly WPA artist, soldier, polive officer, history teacher, freelance illustrator, special SHIELD operative.

Citizenship: American

Place of Birth: New York, New York

Known Relatives: Joseph and Sarah Rogers (parents, deceased),

Group Affiliation: SHIELD

Education: High school; one year of art school; military basic training; private tutoring in hand-to-hand combat; gymnastics; military strategy; piloting; demolition; and other disciplines

Height: 6’2”

Weight: 240 lbs

Eyes: Blue

Hair: Blond

Unusual Features: Cleft chin

Peak Human Strength: Rogers' physical strength is enhanced to the very peak of human potential. As a result, Rogers is as physically strong as a human being can be without being classified as superhuman. Captain America had been seen bench pressing 500 kg (1,100 lbs) which was consistent with his strength level, as benching was easier than military press lifting.

Peak Human Speed: He can run at speeds of up to approximately 30 miles per hour, and has on occasion run a mile in little over a minute (almost 60 mph) when under duress.

Peak Human Stamina: His body eliminates the excessive build-up of fatigue-producing poisons in his muscles, granting him exceptional endurance. He can exert himself at peak capacity for several hours without rest before showing any signs of fatigue.

Peak Human Agility: Rogers' agility is superior to that of typical Olympic athletes.

Peak Human Reflexes: Rogers' reflexes are superior to that of typical Olympic athletes. Like most of his powers, his reflexes border on superhuman levels as he has dodged a bullet fired at point blank range claiming that he "could see faster than it."

Peak Human Durability: Rogers' ability to withstand injury is superior to those of ordinary humans. This explained how he has survived the physical punishment endured throughout his career, such as building falls and explosions.

Peak Human Metabolism: His enhanced metabolism, bloodstream, and immune system allows him to heal from injuries or diseases faster than most humans. Captain America is still subject to all conventional human ailments, weaknesses, and vulnerabilities, though his immunity to most diseases was quite extraordinary. Rogers has stated he cannot become drunk and has never been sick after receiving the Super-Soldier serum.

Peak Human Mental Process: Rogers' mental performance has been greatly enhanced, allowing his mind to operate in the most efficient and rapid manner possible. One manifestation of this is his tactical genius; the ability to quickly process multiple information streams (e.g., threat assessment) and rapidly respond to changing tactical situations. Rogers also possesses a near-eidetic memory, meaning that he never forgets anything and has perfect recall. This enables him to remember any military tactic and apply it to any situation.

Peak Human Perception: Rogers has exceptionally keen eyesight and hearing[40] Captain America once stated that he was able to dodge bullets because he "sees faster than them".

Peak Human Aging: Another noted side effect is the longevity Steve gets with living much longer then normal humans. Sersi a Eternal noted he like her would be ever youthful-Avengers v1 328. As also some other SSS variants carry this side effect for Isaiha Bradley and Josiaha X. Currently in Captain America Hail Hydra it was revealed that Steve was injected in WW2 by a Hydra Scientist, with a immortal serum named the Lazuras Serum.



Master Martial Artist: Having trained with such luminaries as William Essart Fairbairn and Rex Applegate, Captain America had mastered multiple martial arts including demonstrated ability in pressure-point fighting (where he rendered a guard unconscious using a nerve pinch). He combined these disciplines with his acrobatic/gymnastic talents to create his own unique hand-to-hand style of combat. He engaged in a daily regimen of rigorous exercise (including aerobics, weight lifting, gymnastics, and simulated combat). He had many years of combat experience battling a vast multitude of villains from Nazis in WWII to terrorist organizations (Hydra) or criminal enterprises (Serpent Society). These experiences allowed Rogers to maintain his abilities in peak condition, and often defeated opponents whose size, strength, or other powers greatly exceeded his own. Captain America was one of the finest human combatants the Earth had ever known.

Master Shield Fighter: Captain America's years of training and experience with his unique shield, as well as its physical properties, allowed him to accomplish amazing feats with the item. Aside from bashing foes and blocking incoming attacks, Cap was able to throw it with nearly perfect aim. He was able to hit multiple targets with the same throw by means of ricochet, and could even achieve a boomerang-like return effect, allowing him to strike enemies from behind or retrieve the shield without objects to ricochet from.

Master Tactician and Strategist: Captain America was an accomplished strategist. He had been widely considered one of, if not the greatest, tacticians on the planet, both on and off the battlefield. He was able to formulate battle strategies and his brilliant tactical sense allowed him to alter any strategy to fit the changing need of the situation. When the Scarlet Witch described Captain America as a leader, she simply stated "You’re just the best there is."[citation needed] During the Secret Wars, the scientific genius Reed Richards asserted that "No one could have directed their group better then Captain America," as Iron Man and the others agreed.[citation needed] This compliment came from brilliant thinkers Tony Stark and Reed Richards, who have routinely commanded their own teams.

Master Acrobat: Rogers' years of training and experience made him an expert in the field of acrobatics and gymnastics as well as a stunning aerialist. Rogers was also extremely well versed in many other physical skill-sets.

Indomitable Will: Rogers was a very strong-willed person. He was able to overcome most forms of temptation including physical, mental, and sexual. During the Forever War, he destroyed the Forever Crystal, deciding it was too dangerous to exist, despite the many benefits of its power. Rogers accepted his own mortality, and refused to rob any sentient creature of its freedom. He was capable of resisting all forms of mind control; only the strongest willed individuals had a chance of enslaving him.

Professional Sketch Artist: Rogers had great artistic skill which he developed from childhood. He often worked as a freelance illustrator and sketch artist even loaning his skills to the NYPD for a time. He enjoyed drawing and did so with his free time.

Expert Marksman: He could throw most projectile weaponry with great aim and was well-versed in the use of firearms, though he preferred not to use them.

Weapons Proficiency: He did not typically utilize weapons other than his shield, but in desperate times or situations where he and teammates were outnumbered, he would wield additional weapons to ensure victory. These additional weapons have included firearms, bludgeons, and staffs, as well as swords.[43] He likely received training with different kinds of weapons during his wartime experiences for undercover infiltration missions in the event of not being able to access his shield.

Multi-lingual: He was fluent in French, Russian, German, Japanese and possibly other languages.

Expert Pilot: He was a phenomenal pilot and was versed in many Military, SHIELD, and Avengers aircraft.



Paraphernalia / Weapons:
Captain America's Shield: was his primary, and usually only weapon. A concave disk about 2.5 feet in diameter, weighing 12 pounds, it was made of a unique Vibranium-Steel alloy that had never been duplicated. The Shield was cast by American metallurgist Dr. Myron MacLain, who was contracted by the U.S. government to create an impenetrable substance to use for tanks during World War II. During his experiments, MacLain combined Vibranium with a steel alloy he was working with and an unknown catalyst, creating the disc-shaped shield. MacLain was never able to duplicate the process due to his inability to identify the still-unknown factor that played a role in it; however attempts to reverse engineer its composition resulted in the development of adamantium. The shield was issued to Captain America by the government several months after the beginning of his career.

The shield had great aerodynamic properties: it was able to slice through the air with minimal wind resistance and deflection of path. Its great overall resilience, combined with its natural concentric stiffness, enabled it to rebound from objects with minimal loss of angular momentum. It was virtually indestructible: it was resistant to penetration, temperature extremes, and the entire electromagnetic spectrum of radiation. The only way it could be damaged in any way would be by tampering with its molecular bonding.

First Appearance: Captain America Comics #1

Origin: Steve Rogers was born July 4, 1920, to poor Irish immigrant parents, Sarah and Joseph Rogers, and grew up a frail youth during the Great Depression. His father died when he was a child, and his mother died from pneumonia later when he was in his late teens.

Horrified by newsreel footage of Nazis ransacking Europe and atrocities in Asia that the Empire of Japan committed in China and Korea, Rogers tried to enlist in the Army that rejected him because of his frailty and sickness. Overhearing the boy's earnest plea to fight for his country, General Chester Phillips of the US Army offered Rogers the opportunity to take part in a top-secret performance-enhancing experiment called Operation Rebirth. Rogers agreed and was taken to a secret laboratory in Washington, DC, where he was introduced to Doctor Abraham Erskine (code named Professor Joseph Reinstein), the creator of the Super-Soldier Serum

After weeks of tests, Rogers was at last administered the Super-Soldier Serum. Given part of the compound intravenously and another part orally, Rogers was then bombarded by vita-rays, a special combination of exotic (in 1941) wavelengths of radiation designed to accelerate and stabilize the serum's effect on his body. Steve Rogers emerged from the vita-ray chamber with a body as perfect as a body can be and still be human. A Nazi spy who observed the experiment murdered Erskine mere minutes after its conclusion. Erskine died without fully committing the Super-Soldier formula to paper, leaving Steve Rogers the sole beneficiary of his genius.

Rogers was then put through an intensive physical and tactical training program that taught him gymnastics, hand-to-hand combat from Colonel Rex Applegate and William Essart Fairbairn, and military strategy. Three months later, he was given his first assignment: to stop the Nazi agent called the Red Skull. To help him become a symbolic counterpart to the Red Skull, Rogers was given the red, white, and blue costume of Captain America. He was given the cover identity of a clumsy infantry private at Camp Lehigh.


After successfully becoming Captain America, Rogers was later submitted to an experimental mind conditioning program that conditioned his mind to accept false information in the chance he was captured by the enemy and forced to reveal classified information. As part of the conditioning, Rogers believed his real name to be Grant Rogers. He believed that he had a brother, and that due to his parents being diplomats, he had a casual upper class appointment to the Army and Captain America position. It would not be until far later in life that Rogers would recall the conditioning and his true history.

Rogers was originally issued a traditionally-shaped "kite" shield made of mundane steel, as well as a sidearm. His original helmet served as a mask and was separate from the rest of his costume. This proved a problem as in one early outing it was nearly knocked from his face via the hard wing emblems, almost revealing his identity to an attending newspaper reporter with camera. Adding a protective neck plating hood to his costume, rather than his separate mask, solved this problem and afforded Rogers more protection. President Roosevelt presented him with his now-legendary disc-shaped shield. Discovering that its excellent aerodynamic properties made it an effective offensive weapon, Rogers abandoned his sidearm.

During the war, "Cap" served as both a symbol of freedom and America's most effective special operative. In addition to working with his young sidekick Bucky, he regularly fought alongside other Allied super-powered heroes such as Namor the Sub-Mariner and the android Human Torch who were the recognized core of the World War II super-team known as the Invaders. He sometimes came into contact with a Canadian paratrooper named Jim Howlett, (the man who would come to be known as Wolverine).

During the war, Rogers faced fascist Germans and imperialist Japanese. Among his foes and adventures: battles with the John Maxon who was an impostor Red Skull, the Manuel Perez White Death, the Legion of Unholy Beggars, the Dragon of Death, the Reaper, the Black Toad, the Black Talon, the Mikado, Stryker, Doctor Crime, Mock Mikado, Master Man and the Super-Axis, Togaro, Prophet of Hate, Agent Axis, the Shark, the Hyena, N2 and Mister Sinister, Togu, Doctor Destiny, Snapper, Jack The Ripper and Terdu, Dormammu, HYDRA, the Hand, the Grandmaster, the Ringmaster, Baron Zemo, Colonel Von Wagner, Fang (who later died in Hiroshima and thus became one with the Everwraith), and the Butterfly; preventing the murder of President Roosevelt by a group called the Defenders, the Battle of the Bulge, D-Day, stopping saboteurs (early March 1941), meeting Wakandans, saving President Roosevelt from a deranged Namor, meeting Nikola Tesla, saving a Manhattan Project scientist from Red Skull with the help of the Howling Commandos, stopping (with Howling Commando support) the Red Skull's plot to deploy a centuries-old automaton designed by a time-traveling Doctor Doom, facing the Red Skull in a hover device, scuffling with fellow Allies the Crusaders, fighting alongside the French Resistance and Peggy Carter, almost accidentally slaying a war orphan, saving Michael Kramer from the Red Skull. In April 1945 he stormed the Red Skull's bunker with Red Guardian, Patriot, and Spirit of '76, in his last WWII battle with Red Skull.

Then, during the final days of the war, on or before April 18, 1945, he was trying to stop a bomb-loaded drone-plane launched by Baron Heinrich Zemo when the plane exploded, apparently killing his partner Bucky and throwing Rogers unhurt into icy Arctic waters. The Super-Soldier Formula prevented crystallization of Captain America's bodily fluid, allowing him to enter a state of suspended animation. Although he and Bucky had seemingly perished, the war still raged on. U.S. presidents and the government picked different volunteers such as William Naslund (the Spirit of '76), Patriot (Jeffrey Mace), another Steve Rogers (Cap of the 1950s), and later Grand Director, over the years to keep the morale alive, even after World War II ended.

Decades later, Rogers' wartime comrade the Sub-Mariner stumbled across his still-frozen form, which was being worshiped by a far-flung Inuit tribe. Enraged, the Sub-Mariner threw the ice block into the ocean. While opposing Namor, the newly-formed Avengers happened upon Rogers' thawing body, and soon revived the legendary hero.

Rogers joined their ranks as the first recruit since their formation, and was given retroactive "founding member" status in place of the Hulk. Despite his lack of superhuman abilities, his extensive training and combat experience, combined with his impressive physique, confidence, and will, made him an excellent addition to the team. As a born leader, Rogers would come to be seen as the heart and soul of the team, and his commands while in the field were often looked to, regardless of who might have been chairman at the time. Rogers would teach teamwork, tactics, and hand-to-hand combat to many Avengers over the coming years.

Seeing that Avengers associate Rick Jones bore a resemblance to Bucky, Cap took him into tutelage, trying to recover from the great trauma of losing his wartime partner. After a time, Jones even convinced Rogers to let him wear Bucky's old costume and initiate a partnership. The early adventures Cap had with Earth's Mightiest Heroes included a run-in with his wartime foe Baron Heinrich Zemo. Zemo organized the first incarnation of the Masters of Evil, a group of super-villains who each bore a grudge against a particular Avenger. After several skirmishes between the two groups, Zemo kidnapped Rick Jones, and Zemo was accidentally killed in a rock-slide caused by his own weaponry as he battled Cap.

When Cap took his first leave of absence from the team, it was the Black Panther who stepped in to take his place on the roster. Though when Cap discovered that one of T'Challa's motives was to "spy" on the Avengers (as part of his duties as King of Wakanda was to observe foreigners), relations between the two became strained and stayed that way for some time. Eventually they restored the bonds of alliance and friendship, symbolized by Rogers giving T'Challa the enhanced copy of his World War II triangular shield he had used while his round one was broken.

Meanwhile, Cap's old nemesis the Red Skull was brought out of suspended animation by the subversive organization THEM. The Skull feigned cooperation with THEM (actually the ruling council of HYDRA led by Baron Wolfgang von Strucker) long enough to steal the Cosmic Cube from subsidiary organization AIM. This led to the first postwar clash between the two great symbols of World War II. The Skull later impersonated Rogers and drove Rick Jones away while wielding the Cosmic Cube.

Rogers often crossed paths with another World War II veteran as well, this one an ally: Sergeant Fury of the Howling Commandos was now Colonel Fury, Director of S.H.I.E.L.D. Captain America teamed with Fury many times after emerging from suspended animation, and their relationship warmed and cooled over the years, depending on various circumstances. They often worked together towards the same goal(s), and the Avengers and S.H.I.E.L.D. maintained a close working relationship, even sometimes sharing a common computer database. Rogers worked with S.H.I.E.L.D.'s Agent 13 (Sharon Carter), a sister to Peggy Carter (an American who had fallen in love with Captain America and joined the French Resistance in WWII).

Roger’s faith in his nation was then shattered when, While investigating the subversive organization known as the Secret Empire Rogers discovered that its leader was a high-ranking government official. While this traitor committed suicide after being discovered, the government covered up the whole affair by using a double. Disillusioned, Rogers abandoned his Captain America identity. Two others sought in vain to take up the mantle of Captain America during his unexplained departure and were even awarded his indestructible shield. It couldn’t last however and Roger’s was drawn back into the conflict to take up his shield and defend his country once more. However he was not the same man he once was, now aware of the evil and corruption within his very homeland. No longer would he take commands from the government and serve its leaders. Instead he focused his efforts on fighting for the ideals that once were America. For freedom, justice, and liberty he rejoined the fight and would face many difficult challenges that would test his leadership abilities to the max.

When The Superhuman Registration act was announced Roger’s first instinct was to oppose it. It was a grave injustice to the men and women who often times risked life and limb to protect the people of America from the evils of the universe. He knew this new act would pit human against superhuman and war would be inevitable. As much as he would give to avoid it he has yet to find a way to stop it. His only hope was to minimize the damage, to protect those he could from the fallout. Since creation he has been the shield of America, defending it from its enemies. Now he would defend it from itself.

Gender: Male

Personality: Steve Roger’s is a man with a great sense of duty. When the Nazi’s were terrorizing Europe he felt compelled, despite his slight stature, to join the many who would go overseas to fight and try to stop them. His is a will of Iron and even though he was not up to par with many of the others who elected to join the military he tried in vain to be accepted. As Captain America he has fought and bled for the country he has sworn to protect on countless occasions, often facing off against foes greater and more powerful than himself. He is a man who will not be intimidated, a man who pushes without faltering simply because failure to protect the people of his country was unacceptable.

There is a confidence about the man. It clings to him like a second skin and for that reason many people whether they be superhuman or otherwise defer to his leadership in times of war and crisis. Always he has proven himself a capable and able bodied leader, never requesting that any of his friends and allies do something he would not attempt himself. His has always been a life of responsibility, the mantle of Captain America a heavy weight that he has shoulders throughout the many years since WWII

Yet he has not emerged from all this conflict unscathed. Though he still stands and fights he is a man weighed down by the many burdens of his life. The disappointment in discovering the true nature of the men leading his country has scarred him terribly and he no longer believes that the government holds to the Ideals their fore fathers put to paper so very long ago. This Superhuman registration Act has been just one other great blow that impressed upon him the ideals he has fought so tirelessly for are no longer upheld within America. Tired and downtrodden he fights now only to save what he can, hoping in vain to prevent this event from sending the entire world spiraling down into bloodshed.

Clothes:
Uniform: Cap's fire-retardant costume incorporated Kevlar body armor as well as a chain-mail shirt composed of light-weight " duralumin."

Utility Belt: Cap had often worn a utility belt containing mission-specific equipment.


http://www.ice-dotcom.com/wp-content/uploads/2011/02/Captain-America-2011-Movie-Poster-ICEDOTCOM.jpg

http://theyayornay.com/wp-content/uploads/2011/03/chris-evans-shirtless-captain-america-01.jpg

Alignment: Good

Motto: I’m loyal to nothing...except the Dream

Enemies: Red Skull, Baron Zemo (though he has faced many various foes)

Love Interests: Presently none

Regarding the World War: While his own personal beliefs and ideals cry foul against the things the government is demanding of its superhuman citizens (especially those who have risked their lives to preserve theirs) he has sided with S.H.I.E.L.D. in the hopes others will follow his example and perhaps prevent bloodshed. Unfair though it may be the destruction a war would cause would be far more so.

Registered or Unregistered: Registered

Status before The War: M.I.A. fighting separate from the government to protect the people of America from the evils of the Universe.

Status Currently: S.H.I.E.L.D. operative though he does not often check in.

StormWolf
05-10-2011, 08:44 PM
Hooray Captain! Punisher is going to be sad seeing him with SHIELD, though.

Prophet
05-10-2011, 09:02 PM
I'm sure we'll still have some interesting moments Storm. lol He may be with shield but his reasons are not the same as theirs.

Ace of Hearts™
05-23-2011, 02:27 AM
There is a DC character by the name of Lobo I didn't see on the list. Would it be possible to play him? I'm asking for a non-member who might be interested.

Anne Bonny
05-23-2011, 02:37 AM
It's not a character I'm familiar with, but we'll consider any character sheet!

Ace of Hearts™
05-23-2011, 02:39 AM
Thanks! He's a little overpowered, but not Godplayer.

Ainmire Dougal
05-23-2011, 02:41 PM
I know whom you are reffering to. Find him in the database.
Post up your sheet. He's an alien bounty hunter who can regenerate from a little piece being left, who is very strong, rides a space bike, who is pale with red eyes and black hair, and destroyed the rest of his race. And he likes to refer to himself as "the main Man." He and superman have fought and he "tried" to replace him on the Justice Leauge when he died but they weren't really happy with him.

Anne Bonny
05-23-2011, 04:14 PM
If he is as mighty as Supes, he's going to have to be toned down a bit. But Ace says it's an experienced rp'er who would be playing him, so I will trust that he knows what to do.

I look forward to seeing the sheet!

Ainmire Dougal
05-26-2011, 03:15 AM
Lobo may think he is as good as superman, but...shakes head.
Being super strong does not Nec. A hero make.
He would be an interesting addition. I imagine he would join whoever paid the best lol

Pheasant
06-16-2011, 07:19 AM
Real Name: Unknown

Aliases: Jinx, Lucky (Only those especially close to her know Lucky is one of her nicknames)

Identity: Simply known by her alias, never operates out in the open. Since her redemption by the Teen Titans, she has been taken off of her wanted status. This status was put back onto her name after the war, and she has been hounded into hiding to escape cruel registration and facing up to the sins of her past life.

Occupation: Ex-member of the H.I.V.E. (Hierarchy of International Vengeance and Extermination), Ex-entry level member of the Brotherhood of Evil, currently an Honorary Teen Titan and on her way to permanent status within their headquarters

Citizenship: No prior citizenship in any country. She was recruited as a member of the H.I.V.E. almost after birth and kept completely off the grid.

Place of Birth: British isles, specific place unknown.

Known Relatives: None

Group Affiliation: The Brotherhood

Education: Received a rigorous physical and mental education from H.I.V.E. Academy. It consisted of standard things, such as reading and writing. Aside from normal courses, it also trained Jinx in handling weapons of every type and size, an Olympic level of acrobatics and dexterity, hand to hand combat, and high level hacking and computer skills; a skill that many of the older superheroes don't have.

Height: 5'2 (Short)

Weight: 120 (Very light and agile)

Eyes: Normally a hazel shade, she wears contacts that have the added effect of turning her eye color pink. Her vision without contacts is not poor.

Hair: Bright cotton candy pink (Dyed)

Unusual Features: None

Powers: Her power can only be described as a control over bad luck. When she focuses her mind, computers short, light bulbs explode, and steel fittings from skyscrapers a hundred feet in the air break off and land on her opponents head with almost divine intervention. What can go wrong, will go wrong when Jinx begins to use her powers

Abilities / Skills: Trained in high levels of athletics, acrobatics, hand to hand combat, weapons, and many other skills by her time at H.I.V.E. Academy. Her instructors during her time there often were villains out on the field battling the most prominent superheroes, and they passed along lessons of many of their weaknesses. Learning her own classmates weaknesses at the same time, it gives Jinx a startling ability to adapt to new situations with new opponents. This is a necessity, due to her situational powers and incredibly fragile physique. If she is unable to adapt, she will usually go down in the first hit.

Paraphernalia / Weapons: She carries no weapons on her, preferring to procure weapons or other tools on mission. Her constant gadgets are a high tech headset with a video feed and a retractable lens, through which text and other data can be transmitted, and a lightweight grappling gun for both ascending and descending.

First Appearance: Teen Titans (The animated series): #3 "Final Exam"

Origin: Taken in at birth and trained by H.I.V.E.

Biography: Born in an unknown location, the baby Jinx was somehow taken in by a H.I.V.E. recruiter soon afterward, possibly turned over by her parents. She fell off the grid for over decade after this, going into a deep state of constant classroom lessons, physical training, and high levels of propaganda aimed at slandering the current global superpowers, superheroes, and all of the agencies in-between. She first appeared again during her first mission with the H.I.V.E. amongst her teammates, Mammoth and Gizmo, and defeated the Titans, taking over their base for a time before they returned and defeated them. Since then all three were constantly in and broken out of jail, until the three began to drift apart, specializing in different missions, Gizmo in hacking and on mission support, Jinx in sabotage, spying and general information collection, and Mammoth in blissful destruction. Mammoth, separated from the other two by the style of missions, began to drift away into other sectors of H.I.V.E.
The last mission Jinx had with H.I.V.E. before turning over to the heroes, was to support the legendary villain group known as The Brotherhood of Evil. Finally fed up with those in command, especially Madam Rouge, she turned on them during the Teen Titans assault on their compound. This seemed to be the last straw in her relationship with Mammoth, as afterword all communication between them ceased. Gizmo, who also sided with the Brotherhood during the final battle, still maintains a secret working relationship with Jinx, a mutual assurance to help one another when times got rough. Jinx has steadily been sinking her hooks into Gizmo, and it seems that he may too convert to the Titans soon.
Jinx began living at the Teen Titans headquarters immediately after their final battle with the Brotherhood of Evil, taking up her own living space in the tower. She often operates for months in the field, but the Titans tower remains her home base now, her center of information and operation.
After the outbreak of the war, Jinx went into hiding, fearing that she would be a prime target for registration, questions she herself could never answer.


Gender: Female

Personality: She is still very critical and mean at times, a remnant of her past life at H.I.V.E., however her recent exposure to the Titans has softened her, making her extremely gentle and warm with the right trigger. She is incredibly hard working and ambitious, and will tackle important missions with an incredible professionalism that defies her age.

Clothes: Short dark dresses and skirts with leggings, dark and moody jewelry

Picture/Image: http://i897.photobucket.com/albums/ac171/pure_anime/Teen%20Titans/jinx.jpg

Alignment: Chaotic good, a freelancer at times

Motto:

Enemies: Brotherhood of Evil and H.I.V.E., no specific enemies or rivals yet


Love Interests: Kid Flash (Wally West) (Will be referenced, probably often, but I don't plan on having him an active role)


Regarding the World War: Disgusted by the public opinion of the war, and terrified of what Registration meant for her and other villains turned hero. If caught she would have no choice but to face her full sentence, one in an anti hero court that would put her well into her forties before she was set free.


Registered or Unregistered: Unregistered, on the run, wanted

Status before The War: Honorary Titan

Status Currently: Wanted, Vigilante, on the run.

She may be a little young from the animated series, but I always peg my characters up a few years. She will be in a seventeen to nineteen year range.

And yes, this is from the Teen Titans animated series, sorry if thats a problem.

I also don't know which faction I should try to put her in, so may I be so bold to ask if there are openings or spots that need to be filled in certain ones?

John
06-18-2011, 03:50 AM
Nope. Not a problem. As for the faction, the one in the most dire need of members would likely be The Brotherhood at the moment. But you can join whichever you want to.

Pheasant
06-18-2011, 04:01 AM
I felt like the Brotherhood might be the best fit for Jinx in the first place, but I want to be more 'needs of the many' like. I would love to join the Brotherhood, if that's alright

John
06-18-2011, 04:04 AM
It's completely fine. Should be pointed out the the Brotherhood doesn't really care about the needs of the many, but they'd love to have you. Edit it into your sheet and I will edit you into their OOC either before I go to bed or tomorrow when I come on. Either way, feel free to post away.

Pheasant
06-18-2011, 04:08 AM
Edited in, thanks.

I'll get writing as soon as I can.

Sanguine
06-19-2011, 12:32 AM
I would like to play Daken, but he is not on a list. Is that alright?

There is a DC character by the name of Lobo I didn't see on the list. Would it be possible to play him? I'm asking for a non-member who might be interested.
In other, unrelated news, I would like to marry the Lobo fan.

John
06-20-2011, 05:33 PM
Could you give me a link to a profile or something for Daken as I don't know who he is and would like to have a looksie.

Sanguine
06-21-2011, 04:50 PM
Sure, He's a Marvel character and here is his Wikipedia (http://en.wikipedia.org/wiki/Daken), fully of more facts than even I care to know.

John
06-22-2011, 03:28 AM
I'm gonna say, go ahead and write up the sheet.

Sanguine
06-22-2011, 08:02 PM
Ta-duh, let me know if there are any problems, honestly, outside of a select few characters, I'm not that familiar with the Marvel Universe (Read as Events), so I did my best with Alignments and statuses but feel free to let me know if anything is out of sorts.

Real Name: Daken Akihiro

Aliases: Daken, Wolverine

Identity: Secret

Occupation: Crime Lord of Madripoor

Citizenship: American

Place of Birth: Japan

Known Relatives: Wolverine (Father), Itsu (Mother) Deceased, X-23 (Sister...of sorts)

Group Affiliation: S.H.I.E.L.D.

Education: Trained by Cyber, has picked up several tricks over the years

Height: 5'9"

Weight: 167 lbs

Eyes: Blue

Hair: Black mohawk that is typically left down

Unusual Features: Spiraling, almost tribal tattoo from mid chest toleft shoulder down to forearm

Powers: Advanced healing, reflexes, endurance, strength, and can manipulate his scent (I.E., pump up the pheromones or make his smell disappear completely). He also has retractable bone claws. Two extending from his knuckles and one from the underside of his wrists.

Abilities / Skills: Highly proficient tracker, fluent in German and Japanese, Trained assassin, also trained in armed combat by cyber. Skilled in espionage and manipulation

Paraphernalia / Weapons: Carries none with him, but is trained to use most whatever is lying around

First Appearance: Wolverine: Origins #5

Origin: The son of Wolverine and his wife Itsu

Biography: Daken's mother was murdered while still pregnant, and unaware that his unborn son lived, Wolverine fled the scene. He was taken in by a young wealthy couple, but nicknamed Daken (meaning mongrel) by the surrounding villagers. Their harsh words and cruel teasing were the beginning of Daken's cold and detached personality. Jealous of his adoptive parent's affection, Daken later kills the couple's newborn child is consequently kicked out.

At some point after this, he becomes a protege of Cyber, learning his techniques and studying under him. Cyber later confesses that Daken is his finest student.

From here, Daken becomes fixated on his biological father, Wolverine. Blaming him for the hard life he has had, Daken attempts to hunt him down and confront him. Every confrontation ends in a bloody battle with no clear victor. Daken continues to hunt his father, finding a temporary father figure of sorts in Romulus.

He has the murismasa blade, a blade that negates a mutants healing factor, melted down and bound to his claws. In yet another confrontation with Wolverine, he is temporarily rendered unconscious and Wolverine cuts the blades from his arms and leaves him alive. Despite this, Daken still refuses to acknowledge that Wolverine cares for him at all and still focuses his anger and inner turmoil at the man.

Later, Wolverine joins Osborn's Dark Avengers and becomes Wolverine, using the opportunity to befriend The Fantastic Four and play the two sides against each other. When Osborn's plans crumble, Daken quickly moves on and takes over the criminal element of Madripoor.

From here, Daken learned of the turmoil in the superhuman world and analyzed his possible options. Preferring to remain an invisible target and manipulate from behind the scenes, Daken offers his services to S.H.I.E.L.D.

Gender: Male

Personality: Daken is highly manipulative and cannot be trusted. His only true motivation is to destroy his father and drag his name through the mud. He desires power and wants to control everything around him. In reality, he's just a sad, orphan boy who craves his fathers love and attention and only knows how to get it by acting out, like a spoiled kid. However, this is not something Daken himself realizes. He wants nothing more than to come out ahead. To Daken, life is a chess games and rather than concentrating on the here and the now, he is constantly focused on remaining five steps ahead of his opponent. He craves power and danger and has essentially no moral compass, making him dangerous to be around regardless is you are friend or foe.

Clothes: Daken dresses like a rich young socialite. He has impeccable taste and has seduced more than one designer into creating a one of a kind suit taliored to him. Typically, he is seen in slacks, a nice button up shirt with the sleeves rolled up and a vest, creating a casual but refined image.

Picture/Image:

http://27.media.tumblr.com/tumblr_ln46adu2xS1qh2b14o1_500.jpg
http://28.media.tumblr.com/tumblr_llnyotC0zb1qcef4wo1_500.jpg
http://30.media.tumblr.com/tumblr_llpwwx8LI71qixjd6o1_500.jpg

Alignment: Playing both sides

Motto: Whatever it takes to win, and have as much fun as possible along the way.

Enemies: Romulus, Wolverine, Essentially the entire world, they just don't know it.


Love Interests: He enjoys power games and seduces people because of the sense of power he gets from it rather than any romantic inclinations. In particular, he loves to go after his father's conquests and homophobic, alpha male types. I imagine if he ever were to fall for someone, it would be someone with a cold, hard exterior, but essentially a very nurturing nature. He is attracted to those in power, but I think he would only stick around if he found someone who offered him the almost maternal love his life has always lacked. Either that or it would just be an awful, bloody, masochistic relationship where they routinely got into gorey fights that ended in angry makeout sessions. Either way, Daken is not currently at a point where he even considers love into the equation.


Regarding the World War: He could care less, he's only looking to see how he can profit from it and have a bit of fun in the meantime.

Registered or Unregistered: Registered

Status before The War: Dark Avenger and ally of the Fantastic Four

Status Currently: S.H.I.E.L.D.

John
06-24-2011, 12:26 AM
Looks good. One thing, if he's a member of SHIELD, he would be registered.

Sanguine
06-25-2011, 12:20 AM
Sorry, that's a total duh, I think I was half braindead when I wrote this up. Fixed it. Now, is there anywhere in particular it would be most helpful for me to start, or should I just jump in with explosions at my back and mass chaos to my face?

John
06-25-2011, 03:40 AM
Wherever you like. You can either post in the SHIELD IC or jump right into issue one. The choice is yours.

necross
07-02-2011, 05:41 PM
im my own self like im not from anything sept my own book ive not got ritten yet

can i play as my book person

necross
07-02-2011, 05:42 PM
if u wanna know about him e-mail me.

John
07-02-2011, 05:44 PM
I would love to let you play as an OC. But we are confining this to the comic book characters. There is a list in the OP of this thread. If you don't see the character you want to use on that list, feel free to shoot me a PM.

necross
07-02-2011, 05:51 PM
im new on this site and pm is diffrent

necross
07-02-2011, 05:52 PM
and i dont know were the list is eather

John
07-02-2011, 06:02 PM
Sorry, I was wrong. The list is in post #3. Here's a link http://role-player.net/forum/showpost.php?p=381446&postcount=3

necross
07-02-2011, 06:12 PM
can i be carnage

necross
07-02-2011, 07:35 PM
well is that ok

necross
07-02-2011, 10:38 PM
were do i put my player sheet

John
07-03-2011, 05:10 AM
I just double checked and Carnage is available. And you can post it here in this thread. The character sheet skeleton as well as a link to the Marvel characters database are back on page one of this thread. And go easy on the bumping if you please. We do get busy from time to time but try to respond as quick as we can.

shadic565
07-17-2011, 09:40 PM
Hi, I'm wanting to join this. is spidey available?

John
07-17-2011, 10:04 PM
We did have someone playing him, but he didn't reply to my PM a while ago, so I don't think he's in anymore.

Neodraconis
07-20-2011, 04:04 PM
How active is this rp and how many is active players? Can you make an OC now or is it too soon?

Anne Bonny
07-20-2011, 04:13 PM
We're just looking to build up activity again, Neodraconis! Please, post a character sheet! We'd love to have you!

Neodraconis
07-20-2011, 04:26 PM
I am interrested, but do I have to read everything or is it something that is more important to read than other things before joining? And, can you make an Orginal Characther?

Anne Bonny
07-20-2011, 04:37 PM
The gm's are actually discussing right now if and when original characters will be let in.

As far as what to read... I know there's a lot! Here's what I would reccommend:

All the sticky threads in the "Behind the Scenes" section.

Then pick what team you'll be on and read that OOC and IC so you can get familiar with your teammates and what's going on with them.

Then the group IC for Issue 1.

Those are the most important parts, at least!

Neodraconis
07-20-2011, 06:04 PM
I have looked briefly over almost all of the things you tipped me about. I am still worried, the last posts in some IC threads is a couple of montrhs old. Have you thought of rebooting this completely? But I don´t know. I had an rp idea like this when I joined, but then all the chars was OC´s and it wasn´t really comic book superheroes. But this is still an awesome idea.

SikstaSlathalin
07-20-2011, 07:51 PM
We're working on rebooting it all. Any new blood will be a help though.

Neodraconis
07-20-2011, 08:03 PM
Ok. I will probably join if we can make OC´s and possibly join if we aren´t. But it is okay either way.

SikstaSlathalin
07-20-2011, 08:09 PM
Well find a comic book char you like and use them as a back-up if the Original Char. bill falls through.

Sickly
07-21-2011, 07:28 AM
siksta has gotten me reinterested in this part of the forum
i'd like to come back as Molly Hayes

Neodraconis
07-21-2011, 11:42 AM
Well, I will check out the superhero/villain list and see if I like some of them.

Chip the 3rd
07-21-2011, 08:01 PM
Can I join?

Chip the 3rd
07-21-2011, 08:18 PM
Would it be too much trouble to ask if I could be Black Mask, from the DCU?

Anne Bonny
07-21-2011, 08:47 PM
Put up a character sheet and we'll take a look! :) We'd love to have you!

Chip the 3rd
07-21-2011, 10:18 PM
Real Name: Hawley Griffin

Aliases: The Invisible Man

Identity: Secret

Occupation: former scientist, special agent for MI5

Citizenship: British

Place of Birth: Unknown

Known Relatives: None

Group Affiliation: Secret Defenders

Education: Private

Height: Unknown

Weight: Unknown

Eyes: Unknown

Hair: Bald

Unusual Features: Griffin can no longer be percieved by the naked eye.

Powers: Invisibility

Abilities / Skills: High Intelligence, knowledge of chemistry, stealth

Paraphernalia / Weapons: His clothing remains visible.

First Appearance: League of Extraordinary Gentlemen Volume One Part Two

Origin: Hawley Griffin created a serum rendering him permanently invisible, at the cost of his sanity.

Biography: The Invisible Man ends with Griffin being surrounded and beaten to death by a mob after going insane and attempting to start an "epoch of the Invisible Man" with himself as ruler of the world. In the plot line of the League, Griffin escaped the mob, who actually killed an innocent albino who Griffin had made invisible as means of a decoy. He then escaped to a girls' school run by Miss Rosa Coote, having his way with the students and resulting in a number of "immaculate conceptions". In issue 2 of the first volume, after acquiring Dr. Jekyll, Campion Bond dispatched Mina Murray, Allan Quatermain, and Captain Nemo. The three stay the night, and Miss Murray manages to capture him while he rapes Pollyanna. They return him to the League headquarters at the Secret Annexe of the British Museum, where in exchange for a pardon for his crimes, a search for a cure to his invisibility, and a large sum of money, Griffin agrees to join the League. Throughout the rest of Volume I, Griffin participated in the fight against the Devil Doctor and Professor Moriarty; it was by his shadowing of Bond back to MI5 that he learned that Moriarty was M. Throughout the adventure, he often stated his low view of the rest of humanity (even murdering an innocent police officer because he was cold and wanted the man's clothing) and nearly abandoned the rest of the team by trying to take the Victoria when Moriarty's airship began to fall, but remained a member of the team. That changed starting in Volume II, issue 2. After witnessing the Horsell Offensive at the start of the Martian invasion and listening to Nemo's statements concerning their weaponry, Griffin came to the conclusion that mankind was doomed, and made an alliance with the Martians: he would help them conquer the world, and in return he would rule it alongside them. To this end, he stole plans for the defence of London from the Annexe, assaulting and humiliating Miss Murray in the process. He also advises the Martians on the nature of the Nautilus, suggesting they infest the Thames with the red weed to impede it. In Volume II, issue 5 Griffin returns to the Annexe, where Hyde was waiting for him. The first volume had established that Hyde could see Griffin via infrared vision, as well as smell him; Hyde had formed an attraction to Murray, and in revenge for how Griffin treated her, Hyde raped him to death. As in the original novel, upon his death he becomes visible again; however, the reader is only shown the omnipresent bloodstains caused by Hyde's assault.

However, yet again, this Griffin was a decoy, and the real Griffin escaped into the world...

Gender: Male

Personality: Egotistical, selfish

Clothes: When he is required to be seen, Griffin wears bandages over his face, a long trenchcoat, gloves, a hat and long trousers.

Picture/Image: http://images3.wikia.nocookie.net/__cb20071227174345/marvel_dc/images/2/21/Hawley_Griffin_01.jpg

Alignment: Neutral

Motto: Not known.

Enemies: Apparently everyone, at some point.

Love Interests: None.

Regarding the World War: ???

Registered or Unregistered: Unregistered

Status before The War: Missing, presumed dead.

Status Currently: Alive.

Accepted? This be my final offer...

Pheasant
07-21-2011, 10:48 PM
I will say that the Brotherhood is taking part in a mission where the Black Mask is supposed to be taken down with several other villains.

I'm concerned because my character was going to do the job. How do you all think this should be handled?

Chip the 3rd
07-21-2011, 11:00 PM
I will say that the Brotherhood is taking part in a mission where the Black Mask is supposed to be taken down with several other villains.

I'm concerned because my character was going to do the job. How do you all think this should be handled?

With either improv or the use of Black Mask's amazing ability to spew fecal matter from his uncouth pie-hole.

Sickly
07-22-2011, 06:51 AM
just putting character sheet back up

Real Name:
Molly Hayes
Aliases:
Princess Powerful, Bruiser, Mol
Identity:
Secret Identity
Occupation:
Adventurer
Citizenship:
American
Place of Birth:
Los Angeles, California
Known Relatives:
Gene Hayes(Father, Deceased)
Alice Hayes(Mother, Deceased)
Group Affiliation:
S.H.I.E.L.D.
Education:
Middle School Dropout
Height:
4'11"
Weight:
97lbs
Eyes:
Green
Hair:
Brown
Unusual Features:
Like her parents, Molly's eye's glow purplish-pink when she uses her powers.
Powers:
Superhuman Strength: Molly is capable of lifting upwards of 100 tons. The upper limits of her powers have never been tested. Molly is seen toppling monsters as large as skyscrapers, tunneling through miles of rock and lift a car with ease.
Invulnerability: Molly appears to have some-degree of invulnerability when her powers are active.
Abilities / Skills:
Because Molly's parents were telepaths it is suspected that her powers are psionic in nature. This is backed up by the use of a caffeine spell that allowed Molly to topple a skyscraper-sized monster.
Paraphernalia / Weapons:
None
First Appearance:
Runaways #1
Origin:
Mutant
Biography:
Molly's parents were telepathic mutants who posed as a doctor and a speech therapist. Their identical power signatures and an off hand comment about being "pure blood" has led to speculation that their union was incestuous.

Molly was by far the youngest of the group, and while naive, she was quite precocious, seeming to know more than she should for an eleven-year-old. She was the most idealistic member of the Runaways, and was the only one who made a costume. Molly thought that running away was a great adventure, but had to be continually reminded that her parents were super villains. Out of all the Runaways, she was the only one who truly missed her family.

During a fight with Cloak and Dagger, Molly managed to rip off Cloak's cloak and revert him to Tyrone.

Molly admired fellow mutant super heroes, such as the X-Men and X-Statix, is a huge fan of Dazzler (despite constantly calling Dagger by the pop star's stage name) and had a crush on Wolverine. Originally she wanted the codename Princess Powerful, but instead Chase dubbed her Bruiser as payback for laughing at his codename.

When the Runaways were split up by the Social Services, Molly was picked up by a local branch of the X-Corporation. Three months later, Karolina organized a reunion. The kids decided to stay together rather than return to their new lives in the Leapfrog. During a confrontation with Excelsior, she revealed the Chamber impostor.

Molly maintained her crush on Wolverine until he threatened her, and she then threw him out of a window of the Church they were in. After this encounter, the X-Men tried to take Molly to Xavier's School for Gifted Youngsters for training. The two teams fought until Emma Frost decided they shouldn't force someone to come with them against their will. Later, Molly was knocked unconscious and awoke to find that she had been kidnapped by the Provost, who used children to commit thefts. Molly organized her fellow captives, defeated the Provost, and returned home.

After Gert was killed, Molly convinced the Leapfrog to say that Gert was in Heaven instead of dead. In the wake of Gert's death, Chase, who usually acted like a big brother toward Molly, became withdrawn.

Whenever the team separated to buy supplies, Molly was paired with new teammate Victor Mancha. Victor wondered if this was because Molly was the only member of the team strong enough to take him down if he unwillingly went rogue. Molly promised not to treat him like a baby, which revealed her own need to be treated as a young adult.

Later on, she encountered the Beast at the La Brea Tar Pits and the two start talking about extinction. When Beast tells her that, despite the appearance of five other mutants, mutant kind is heading in that direction, Molly storms off, calling him a depressing jerk. However, the two are able to reconcile with the Beast telling her that, despite this, she should try to do as much as possible so she can be remembered.
Gender:
Female
Clothes:
Varies, Mostly girlish brightly colored casual clothes
Picture/Image:
http://images.wikia.com/marveldatabase/images/b/b9/Molly_Hayes_%28Earth-616%29_001.jpg
http://27.media.tumblr.com/tumblr_lgtyftBx7v1qcs79ao1_500.png
http://img.photobucket.com/albums/v441/majingojira/000kre2h.jpg
http://i228.photobucket.com/albums/ee91/van_the_baron/Decorated%20images/238466-29439-molly-hayes-1.jpg
http://i189.photobucket.com/albums/z261/richbob2/molly4.jpg
Alignment:
Good
Motto:
N/A
Enemies:
Everyone who hurts her or her friends
Love Interests:
None
Regarding the World War:
Wasn't Born
Registered or Unregistered:
Unregistered
Status before The War:
Unborn
Status Currently:
Alive

Lox
07-23-2011, 12:53 AM
Real Name: Henri Arnaud

Aliases: Lamont Cranston, Isaac Twambley, Kent Allard, the Shadow, the Dark Eagle

Identity: Hidden

Occupation: Millionaire and businessman.

Citizenship: American

Place of Birth: New York City

Known Relatives: None

Group Affiliation: The Secret Defenders

Education: Unknown

Height: 1,82

Weight: 79 kg

Eyes: Grey

Hair: Black

Unusual Features: A scar on the right side of his right eye.

Powers: The Shadow has learned in his travels through East Asia the mysterious power to cloud men's minds, so they cannot see him.

Abilities / Skills: A skilled marksman, the Shadow is highly adept at using his two pistols. He is also highly intelligent, and has considerable acting skills as his cover is as a reckless playboy and millionaire. He has an almost unnatural ability to use his surroundings and his ability, to terrorize criminals, scaring them, sometimes to the brink of insanity.

Paraphernalia / Weapons: Two automatic pistols in a leather shoulder holster, a black slouch hat and coat, and a red scarf that always covers his face. When acting as Henri Arnaud, he wears expensive suits suitable for his millionaire lifestyle.

First Appearance: "The Living Shadow", April 1, 1931

Origin: Unknown

Biography: Henri Arnaud was a military pilot once. After his service ended, he began to travel the world. In time, he ended up in East Asia. There, he became a great drug lord, a warlord whose ruthlessness shocked all who crossed his path. It would not last; a woman, his one true love in the world, changed him. She was killed by his greatest enemy. It was on her deathbed, that Henri Arnaud promised to change his ways. He would later go on to avenge her by murdering her murderer.

Seeking answers to the questions he had, he resumed his travels in East Asia. In his search for answers, he learned the great secret that would turn him into the Shadow - the ability to cloak himself from the minds of evil men. He returned to New York City to become the city's protective ghost, hiding, lurking, preying on criminals from the dark shadows of the city. Soon, even the greatest of villains began to fear him. Not like with other super heroes, who brought them to jail. The Shadow was different.

He was a killer, and death was the justice he brought.

In time, he found himself joining forces with the Secret Defenders. Although a brittle alliance, but it was an alliance that benefitted all - the Secret Defenders benefitted from Henri Arnaud's great network of contacts. What Henri Arnaud benefitted on from the alliance? That question, only Henri Arnaud can answer.

Gender: Male

Personality: The Shadow has a black and white world view. Either a person is good, or he is evil. If he is evil, the Shadow will do everything within his powers, even if it is outside the law, to bring him down. If it means killing him - that is one less evil man in the world. He will never harm an innocent person, and will go through great lengths to protect the weak and innocent.

Clothes: A black slouch hat and black overcoat, and a red scarf covering his face.

Picture/Image: http://screenrant.com/wp-content/uploads/the-shadow1.jpg

Alignment: Chaotic Good

Motto: Aku Soku Zan (Destroy evil immediately.)

Enemies: Plenty

Love Interests: None

Regarding the World War: He was there. It was pointless.

Registered or Unregistered: Unregistered.

Status before The War: Independent

Status Currently: The Secret Defenders

SikstaSlathalin
07-23-2011, 06:46 PM
Chip and Lox your guys look good and welcome back Maria char. is accepted again, I'll put yous on the list.

Ru
07-23-2011, 11:43 PM
Is there a list somewhere of what is taken and what is open? o.o

Pheasant
07-23-2011, 11:45 PM
First page, third post. It's a pretty long list though.

Ru
07-24-2011, 12:27 AM
I wasn't sure if those were all open characters or just a long list XD So, they are all open?

Pheasant
07-24-2011, 12:38 AM
I would just assume yes, it looks like it hasn't been edited for those who use the characters in awhile

NecroNama
07-24-2011, 12:52 AM
I have a question....

would this character be "none playable"?

Named: The Spectre :D

http://www.comicvine.com/spectre/29-2361/

Cheveyo
07-24-2011, 02:00 AM
Hello there! :D
I have read through this whole thread to get caught up, and see who was taken since I am very interested. (I am a comic nerd and can't believe I had not taken a look here before.)

I am curious if Hawkeye, Storm, or Angel are available still for this roleplay? I do not believe I saw anyone place a CS for them, but I would like to be sure.

If a GM or Mod could PM me the details so that I don't rack up the posts here, and end up being a bother, that would be great.


EDIT: (I just saw Thor on the restricted list, so I have edited this message to ask about Hawkeye, Angel, and Storm instead. Unless I am wrong about Thor, in which someone could correct me I suppose.)

Ru
07-24-2011, 02:19 AM
Is Nightcrawler taken? C:

John
07-25-2011, 04:12 AM
Ru, I think we can compile a list. Give me till tomorrow night. In the meantime, y'all could check out the faction threads. There is a semi updated list of the characters in each faction

Ririyoku. most of the list available. For the most part I an say what characters are taken, or at least have been considered, if asked about specific characters.

Nama, I think we had someone before submit a sheet. I seem to remember it being discussed that the character could be too overpowered. But depending on what my cohorts say, this could be changed.

Melys, all three are available I believe.

Ru, I believe he's available, I will double check.

And sorry for the lateness of the reply. Work and lack of sleep getting in the way

Ru
07-25-2011, 05:04 AM
Lateness is forgiven, Naz! So, no problemo C: Take your time and tell me whenever this list is up? XD I suppose.

It'd be greatly appreciated if you could look and see if Nightcrawler is taken or not C: I luffles him. O;

Anne Bonny
07-25-2011, 05:12 AM
I'm also pretty sure Nightcrawler is free, Ru. Do up a character sheet!

Ru
07-25-2011, 05:25 AM
Wahoo! C: I will make one up tomorrow O;

Neodraconis
07-25-2011, 09:27 AM
I know that you will make a list but I thought I could ask anyway, is Black Bolt avaiable? He is awful powerful, I like him and want to make a char with him, but isn´t he a little to powerful? I will still be looking through the list a little more because I haven´t read about any of these superheroes so I have no idea who they are. But Black Bolt is a good canditate.

Chip the 3rd
07-25-2011, 09:33 AM
Yes, sorry to bog you down, but I've had another idea for a character, do you mind me changing my CS?

Anne Bonny
07-25-2011, 03:47 PM
Go for it, Chip!

Neodraconis, you could do Black Bolt and just tone his powers down a bit.

Chip the 3rd
07-25-2011, 04:49 PM
Edited my CS.

Anne Bonny
07-25-2011, 04:55 PM
Oh Chip! Rorschach is taken! :(

We really do need to get on that list, don't we?

Chip the 3rd
07-25-2011, 04:59 PM
Aye, someone should be keeping track. Shame, but I think I have another one, that's not been used... I hope! Let's have that list updated, first! That's important!

Chip the 3rd
07-25-2011, 05:02 PM
I'll get on with my CS when I next have time.

Anne Bonny
07-25-2011, 05:09 PM
Ok! We're working on it! I'm sorry Chip!

*hangs head*

Ru
07-25-2011, 06:01 PM
Bad, Anne! Bad, bad, Anne! D:

Just kidding O; I love you anyway.

I'll try and get a character sheet up after I go attempt to get me a PO Box C:

John
07-25-2011, 06:32 PM
Work on the list has begun. Though it is not complete, and some of the usernames are incorrect due to name changes, you can find what we have here (http://role-player.net/forum/showthread.php?t=18161)

Ru
07-25-2011, 06:57 PM
If they are striked through does that mean the person quit? o___o


EDIT:
And Imma wait for Melys to make her sheet O; Imma be her n00b bud.

SikstaSlathalin
07-25-2011, 09:50 PM
Yeah strike out names mean they quit and their char is open.

Chip the 3rd
07-26-2011, 08:10 AM
Edited once moar.

Neodraconis
07-26-2011, 07:10 PM
How about Green Lantern, is he playable. I also wonder if someone could give me some more explanation about his powers. It just says a little about it and what his power are.

Cheveyo
07-27-2011, 12:14 AM
How about Green Lantern, is he playable. I also wonder if someone could give me some more explanation about his powers. It just says a little about it and what his power are.

Try his wikipedia (http://en.wikipedia.org/wiki/Green_Lantern#Powers_and_abilities) page if you already haven't. I just looked for you on said link, and it names them all. C:

Neodraconis
07-27-2011, 10:50 AM
Thanks, I just searched on the DC Character Database.

Neodraconis
07-27-2011, 07:26 PM
I know you shouldn´t double post, but here is my CS. Most of these things are okay to take from the Marvel Character Database, right?



Real Name: Remy Etienne LeBeau

Aliases: Gambit, Le Diable Blanc, Robert Lord, Dirge, Death, Gumbo, Cajun, Swamp Rat

Identity: Secret

Occupation: Adventurer; formerly Professional Thief

Citizenship: American

Place of Birth: New Orleans, Louisiana

Known Relatives:

Jacques LeBeau (foster grandfather, deceased);
Rochelle LeBeau (foster grandmother, possibly deceased);
Jean-Luc LeBeau (adoptive father);
Henri LeBeau (foster brother, deceased);
Mercy LeBeau (foster sister-in-law);
Mrs. LeBeau-Marceaux (foster aunt);
Rouler Marceaux (foster grandfather-in-law);
Belize Marceaux (foster uncle);
Theoren Marceaux (foster cousin);
Etienne Marceaux (foster cousin, deceased);
Mrs. LeBeau-Lapin (foster aunt);
Emil Lapin (foster cousin);
Bella Donna Boudreaux (ex-wife);
Marius Boudreaux (ex-father-in-law, deceased);
Julien Boudreaux (ex-brother-in-law, deceased)

Group Affiliation: The Secret Defenders

Education: No real education but has as an adventurer learned a lot on his travels.

Height: 6' 2"

Weight: 179 lbs (81 kg)

Eyes: Red

Hair: Brown

Unusual Features: Black eyeballs, Red eyes.

Powers:

Molecular Acceleration:

Remy has the power to take the potential energy stored in an object and convert it to kinetic energy thus “charging” that item with explosive results. He prefers to charge smaller objects, such as his ever-present playing cards, as the time required to charge them is greatly reduced and they are much easier for him to throw. The only real limitation to this ability is the time required to charge the object. The larger it is the more time it takes. Most charging takes place through direct skin contact. The power of his explosions is dependent on the mass of the object he is charging, for example, a charged playing card explodes with the force of a grenade. Gambit can also use his powers to accelerate an object's kinetic energy instead of converting its potential energy, for example, he can charge his bo staff with enough power to level a house.

Enhanced Agility:

Gambit's ability to tap energy also grants him superhuman agility and dexterity which gives him an added edge he has used to his advantage by developing a unique acrobatic fighting style.

Static Interference: Ability to create static, because of the charged potential energy always in his body, that shields his mind from detection and intrusion by even the most powerful telepaths. The shield has the added effect of destabilizing touch based powers.

Hypnotic Charm:

Ability to "charge" the kinetic energy within a person's brain, allowing a subtle influence over any sentient mind. This power allows Gambit to compel others to believe what he says and agree with anything he suggests. More powerful minds have proven immune to Gambit's charm.

Toxic Transmutation:

As Death, he has the ability to convert inert materials into toxic substances; for example, transforming breathable air into poisonous gases.

Abilities / Skills:

Bilingual:

he is fluent in English and Cajun French.

Expert Marksman:

he is profound in throwing small objects such as cards, bolas, knives, and balls with great accuracy.

Master Combatant:

though not on the same level as Captain America, he is still a profound fighter often employing martial arts, street fighting, and acrobatics. He is well adept in martial arts Savate, French kickboxing, and Bojutsu, the art of using a Bo staff. Nick Fury even referred to Gambit as "One of the best hand to hand fighters I've ever seen".

Gambit is also classified as a Master Thief.

Paraphernalia / Weapons:

Gambit's guild costume is armored, providing better protection than a normal X-Men uniform.

Gambit usually employs throwing spikes and playing cards. He also often uses a telescoping bo-staff.

First Appearance: Uncanny X-Men Annual #1990

Origin: Mutant

Biography:

Remy LeBeau is a mutant who was trained to be the leader of the Thieves Guild. Abandoned at birth due to his burning red eyes, the child who would one day become Remy LeBeau was kidnapped from his hospital ward by members of the New Orleans Thieves Guild who referred to the child as "le diable blanc" - the white devil. They believed he was the child that had been prophesied to unite the warring Guilds. Soon after, Remy was placed in the care of a gang of street thieves who raised the child and taught him the ways of thievery.

Later, when he was around ten years old, Remy attempted to pick the pocket of Jean-Luc LeBeau, then-patriarch of the Thieves’ Guild. Jean-Luc took the boy in off the streets and adopted him into his own family. As part of a peace pact between the Thieves’ Guild and their rivals, the Assassin’s Guild, a marriage was arranged between Remy and Bella Donna Boudreaux, the granddaughter of the head of the Assassins Guild. However, Bella Donna's brother Julien objected to the marriage and challenged Gambit to a duel. Remy killed Julien in self-defense, but was excommunicated and banished from New Orleans in an attempt to maintain the non-aggression pact between the two guilds.

Remy wandered the world as he plied his skills as a master thief, aided by his mutant power to charge objects with explosive energy. He employed playing cards he charged with kinetic energy as his trademark weapon. At one point Remy had approached the master geneticist Mr. Sinister for help in controlling his powers. Sinister removed some of Remy's brain tissue to reduce his power levels, thus affording him a greater degree of control. As a result, Remy was now in the geneticist's debt, and Sinister subsequently charged the thief with assembling the team of assassins called the Marauders. Remy did not realize that Sinister would employ the Marauders to massacre the underground mutant community known as the Morlocks. Seeing the horrific results of his actions, Remy attempted to stop the massacre but was almost killed by the Marauder named Sabretooth. However, he did manage to save one young Morlock girl who would one day grow up to become the X-Man named Marrow.

Eventually, Remy encountered Storm, a member of the outlaw team of mutant adventurers known as the X-men. Storm had been transformed into an amnesiac child who had turned to theft as a means to survive. Remy helped her escape her enemy, the malevolent psionic entity known as the Shadow King, and they became partners. Later, when the X-Men's founder Professor Charles Xavier returned from a long period of travelling in outer space, Storm sponsored Remy's admission into the X-Men.

Remy soon fell in love with his fellow X-Man, Rogue, blessed and cursed with the ability to absorb other mutants' thoughts and abilities through skin-on-skin contact. The feeling was mutual, but the two soulmates were condemned never to touch. At one point, Rogue left the X-Men after she kissed Remy and absorbed a portion of his memories, learning of his role in the Morlock Massacre.

Remy was subsequently captured and brought before a mock trial held by Magneto, the mutant master of magnetism, then disguised as Erik the Red. He was summarily cast out of the X-Men and was abandoned in the frozen wastes of Antarctica. Nearly starving to death, Remy made his way back into Magneto's citadel where he came upon the psionic essence of a dead mutant named Mary Purcell. The wraith-like Mary bonded with him, allowing him to survive until he reached the Savage Land, a hidden jungle nestled in the icy wasteland. There, Remy struck a deal with the enigmatic being known as the New Son. In exchange for passage back to America, Remy agreed to run errands for the New Son.

Remy returned home and encountered the X-Men again when he attempted to steal the fabled Crimson Gem of Cyttorak for his new employer. He agreed to return to the team, mainly for his self-respect and for his love for Rogue. However, Mary began to threaten Remy and his friends if he didn't agree to stay with her forever. When the X-Men finally found out about Mary, the wraith fled with Remy to her old hometown, where she tried to force him to merge with her and become a new type of hybrid lifeform. While Remy wrestled with her, Rogue charged in with a containment unit, which ultimately dispersed Mary.

During a trip back in time, Remy's powers were restored to their maximum potential by Sinister and he was able to utilize them to return to the present. Soon after his return, Remy served for a time as patriarch of the Thieves' Guild in his father's stead, as well as leading one of two teams of X-Men. Remy was also responsible for the unification of the Thieves' and Assassins' Guilds into the Unified Guild, of which he also served briefly as patriarch.

Meanwhile, the New Son revealed his true nature after organizing an assassination game for a cadre of super-powered mercenaries with Remy as the target. When Remy took the fight back to the New Son, he was shocked to learn that the New Sun was actually an alternate reality version of himself. In his own reality, the New Son's kinetic charging powers had flared out of control, burning the world and killing everyone. As a result, the New Son hunted down and killed versions of himself in other realities to ensure that they would not repeat his mistakes. During their final battle, Remy burned out his enhanced powers to defeat the New Son, ending his threat and returning his powers to their normal level.

Remy was later framed by mutant businessman Sebastian Shaw for the death of the Australian crimelord named Viceroy. With the assistance of Rogue, her team of X-Treme X-Men, and former Triad member Red Lotus, Remy was able to clear his name. Soon after, Remy became embroiled in the X-Treme X-Men's fight against an alien invasion of Earth. He was captured and used as a power source for the invaders to open a portal that would allow their full invasion fleet to pass through and complete the conquest of Earth. The process was halted by the enigmatic villain known as Vargas, who plunged his sword into Remy's chest. Remy survived, but found that he had lost his mutant abilities. As a result, he and the also-powerless Rogue sought to live a normal life together and retired from the X-Men.

However try as they might, a normal life was not for them to lead as the pair soon became embroiled in the X-Treme X-Men's fight against the mutant predator Elias Bogan. After Bogan was defeated, the X-Man named Sage used her mutant ability to "jumpstart" Remy's mutant powers and he rejoined the team.

Gambit's relationship with Rogue has had difficulty recently with Mystique posing as the student 'Foxx' and attempting to seduce him.

When Apocalypse came to Earth after the events of M-Day, Gambit joined him, and became Death. The transformation changed both his mind and body, altering his original intent on ensuring the X-Men's protection from the High Lord. However, large portions of his former self seemed to be intact, as Death IV said that he was "both Death and Gambit". He also remembered Rogue and his love for her. Apocalypse noted that Gambit was trying to bring peace to his two halves.

Gambit was knocked unconscious and taken away by Sunfire (who had become Famine IV, but overcome the change). Gambit awoke in a temple in Japan, where Sunfire encouraged him to abandon his master Apocalypse, the X-Men, and his past. To do this they launched an attack on the X-mansion to recover their other horseman Polaris. Remy showed his willingness to abandon his past as he tried to murder Rogue. However the attack failed and they retreated to the Buddhist Temple in Japan, where they were greeted by Mr. Sinister.

Gambit, as part of Marauders, returned trying to destroy the X-Men, but back to his normal self physically. Gambit and Sunfire encountered Cable on the recently evacuated island of Providence. Gambit and Sunfire attacked Cable badly damaging him and forcing him to retreat to the island's computer system. Gambit and Sunfire apparently wanted information from the computer for unknown reasons. Cable consequently activated a self-destruct sequence. Gambit and Sunfire escaped.

Gambit stayed on as a member of the Marauders, joining them in Alaska to fight the Purifiers over the mutant child. Gambit and Sunfire found no problem in murdering them but soon had to evacuate when Cable and Predator X showed up.

Bishop later turned out to be the traitor that he always wanted to warn the X-Men about, as he knew that the baby was a threat. Gambit alongside the Marauders were able to save the baby from him after he ambushed Forge and Cable. Gambit, even in his current form, found it quite ironic that Bishop had indeed turned on the X-Men. After getting the baby, Mystique decided to use it to cure Rogue, but not before murdering Sinister. Gambit, now free from his power, didn't know what to do, but decided to stay and protect Rogue from the coming fray.

After the fight with the Marauders over the child, Gambit went his own way to rediscover himself.

Gambit took some time to himself after the events that had happened. He met Charles Xavier, who was trying to rebuild his mind when Shaw was attacking him and trying to kill him and other children who might have had contact with Sinister in the past. Gambit decided to stay on as Xavier's protector.

After they had prevented Shaw from resurrecting Sinister (or so they thought), Gambit went his own way, still often helping Xavier on his self discovery. He later joined him in Australia to aid Rogue with the current events and Xavier was finally able to help her overcome her powers so that she could be willing to control it properly. After this, Rogue was not sure if to continue her relationship with Remy, but they shared a kiss.

During the events of Utopia. Xavier, Rogue and Danger decided to return to the X-Men and help them out with the riots. Gambit decided to join them, but realized that the rest of the X-Men were finding it hard to accept him again after the events that have transpired. Their worst fears came true when Remy found out that he was having trouble staying in control and that his Horseman persona was slowly resurfacing.

Somewhere in all of this history, Gambit and Magneto were in danger and Rogue chose to save Magneto instead of Gambit. After that, Gambit got hurt and angry of the betrayal from Rogue and attacked her and Magneto.

Gender:[/B] Male

Personality: Gambit can sometimes not control his anger that sometimes just tarts to boil unstoppable. Gambit does what he thinks is right, it doesen´t matter if he has to break some laws to accomplish it. Gambit is stubborn and he often use sarcasm when interacting with others. He is loyal and nice to those who are the same to him. Gambit is pretty intelligent, especially for someone without an ordinary education.

Clothes: Often his brown/grey coat/jacket or his guild uniform. Black Gloves and a belt with place for his deck of cards and other useful stuff. Brown/Grey Jeans or black pants and a pair of boots.

Picture/Image:

http://marvel.wikia.com/index.php?title=Remy_LeBeau_(Earth-616)&image=Remy_LeBeau_-28Earth-616-29-png

http://i.annihil.us/u/prod/marvel//universe3zx/images/3/33/Gambit442.jpg

http://thedesigninspiration.com/wp-content/uploads/2009/04/x-men-gambit-by-felipemassafera.jpg


Alignment: Good, or at least he thinks so.

Motto: Do it yourself!

Enemies: No one at the moment.

Love Interests: He is still not over his love for Rogue completely.

Regarding the World War: He doesen´t like that the war is going on. To him it is unnecessary. But, he also think that people deserve to be free and doesen´t like the idea of registering.

Registered or Unregistered: Registered

Status before The War: Various, nothing in particular

Status Currently: The Secret Defenders

Cheveyo
07-28-2011, 07:17 AM
Please let me know if anything needs to be changed.


Real Name: Warren Worthington III.

Aliases: Angel, Captain Eagle, (Archangel).

Identity: Publicly Known.

Occupation: Heir and CEO of Worthington Industries, Adventurer, Playboy, Student.

Citizenship: American.

Place of Birth: Centerport, New York.

Known Relatives:

Kathryn Worthington - Mother (deceased)
Warren Worthington Jr. - Father (deceased)
Warren Kenneth Worthington Sr. - Grandfather (deceased)
Burtram "Burt" Worthington (Dazzler) - Uncle

Group Affiliation: The Fantastic Force

Education: As a child Warren went to the Phillips Exeter Academy, and now attends college level classes.

Height: 6' (6' 7" with his wings)

Weight: 120 lbs.

Eyes: Blue

Hair: Blonde

Unusual Features: Wings

Powers:

Wings: His main skill is flight in correlation to his large feathered wings. His wings possess superhuman strength, and are flexible enough to become mostly hidden under normal clothing. These appendages can be used to block, or even as a weapon (being able to break someone's arm, or push them into a wall, ect.)

Peaked Senses: His bones are hollow, and his body processes food much more efficiently than any normal human being. As a result he has a greater proportionate muscle mass, and his strength, speed, agility, endurance, reflexes, eyesight, and hearing are all enhanced.

Bird-like Endurance: His uniquely sharp eyes can withstand tough harsh winds which would usual cause damage. He can also breathe at higher altitudes where air is less frequent well dealing with the temperature fluctuations.

Trained Combat: After heavy training Angel developed uperior agility, reflexes, coordination, and balance while flying, which allows him to dodge, and counter others who are faster then him in battle, or flight.

Healing: As the result of a secondary mutation which has been shown inconsistently, Archangel also develops a healing factor and can heal others by mixing his blood with theirs, provided they have a matching blood type to Warren's. Although powerful, this mutation varies in potency. At times, he cannot aid the terminally wounded; at others, he can actually raise the recently dead. This secondary mutation suggests that he may be descended from the ancient race of Cheyarafim mutants. He is nearly immune to injury because his healing blood is constantly flowing through him. At its onset, he repairs broken bones in days, but his healing abilities have enhanced since then.

Abilities / Skills:

Skilled Combatant: Archangel is a solid combatant, especially in aerial hand-to-hand combat.

Business Sense: He is a talented businessman whose wealth ranks him in the lower part of the Fortune 500 list

Paraphernalia / Weapons:

He can wield the Soulsword of the Exile Magik. As well as the odd gun loaded with knockout gas pellets.

Angel also often wears a harness to help conceal his wings underneath his clothes.

First Appearance: Xmen: Vol #1

Origin: Marvel Comics

Biography:


Warren Worthington III was attending a private school in his adolescence when wings began to grow from his shoulder blades. The wings reached their full adult size within months, but Worthington kept them a secret by strapping them tightly to his back and concealing them under clothes. At first he thought himself a freak. However, Worthington learned that he could use his wings to actually fly and came to enjoy his newfound ability.

Then one night there was a fire in his dormitory, and he resolved to use his flying power to rescue the people inside. To conceal his identity, Worthington wore a long blonde wig and a long nightshirt, so that he looked like an angel. The rescue was successful and his identity remained a secret.

Shortly after the fire, Worthington became a costumed crime fighter in New York City under the name the Avenging Angel. He was then contacted by the X-Men, a team of superhuman mutants, and agreed to join them, becoming one of the group's original members.

Years later, shortly after Professor Charles Xavier, the founder of the X-Men, recruited several new members for the group, the Angel decided to leave the team. After his parents' death, Worthington inherited a vast fortune, and he used part of it to found a Los Angeles-based organization of superhumans called the Champions (of which later was. Worthington also publicly revealed that he was the Angel, although he and Xavier managed to keep secret Worthington's connection with Xavier's school, the cover and home base for the X-Men.

Gender: Male

Personality:

Warren did a lot of growing up since his younger years, and now assumes his wealth and the responsibilities that it brought him more maturely. At the same time he is a free spirit and a man who loves leisure. This somewhat hedonistic attitude is expressed in the great pleasure he takes in flying, which is his favorite way to spend his free time (although he still has to arrange development of his business empire in between).

While not a natural born leader, Angel a great guy to rely on. He is experienced, responsible and brave; despite seeming a bit flighty at times. At this point of his life he pretty much has a new woman every month (it is quite possible that the lack of affection suffered though loss of his parents lead him to seek connection this way.) In response to this, he can remain rather suggestive and suave around women, but when on task this open atmosphere is withheld, and he remains on task.

Clothes:

When not in combat, or taking part of a mission of sorts, Angel sticks to upper end civilian clothes, and the odd suit to coincide with his inherited position.

Picture/Image:

http://images.wikia.com/protagonist/images/b/bf/Angel.jpg
Most likely minus the Xmen logo of course.

Alignment: Prideful Protector

Motto:

"Not now. I got a thing to kill."
--Warren Worthington III (Earth-616)

Enemies:

Angel's main foes stick to those of his past teams encounters. Mainly the likes of Magneto, Mystique, Juggernaut, and team groups such as the Riders of the Storm, and Children of the Vault.

Love Interests:

Angel had a crush on Jean Grey at first, but Jean secretly loved Cyclops, so whenever she and Angel would go somewhere, she would try to invite Scott along as well. During a fight with Kukulcan, Cyclops missed their enemy and accidentally hit Angel with his optic beams. Angel claimed that Cyclops had done it on purpose since he also loved Jean. Angel apologized the next day, as he had been delirious. He gave up on Jean so that she could be with Cyclops.

Regarding the World War:

Despite his personal quarrels, Angel still feels strongly for the war. To let in-justice pass once more is not something he feels right about. It's time for him to step up, and right his wrongs. Maybe even spend some more of that fortune of his along-side. Being the heir of a company does make it tough for him to do his part. But when the government knows of your existence, and it willing to grant you the means of collaboration, you take it.

Registered or Unregistered: Registered

Status before The War: Defender, and entrepreneur.

Status Currently: Vigilante, and factional CEO.


I shortened and left some (....alot) of stuff from his background. Let's just say Worthington got around...

EDIT: Angel is now a member of the Fantastic Force.

Neodraconis
07-28-2011, 04:03 PM
Who is it that approve Character Sheets?

SikstaSlathalin
07-28-2011, 07:13 PM
Gambit is taken Neodraconis, and your's looks good Melys feel free to post.

Neodraconis
07-28-2011, 07:32 PM
I must have missed that he was taken! (cries) *sigh* I guess I will have to take someone else.

SikstaSlathalin
07-28-2011, 07:35 PM
Sorry mate but like I said on your page Green Lantern is still open.

Chip the 3rd
07-28-2011, 07:42 PM
I've altered my CS. Okay?

SikstaSlathalin
07-28-2011, 07:43 PM
Your guy looks good Chip, can't wait to see how he interacts with the other Defenders.

Chip the 3rd
07-28-2011, 08:33 PM
Coolio. ISATERRIBLEMUSICARTIST HA!

SikstaSlathalin
07-28-2011, 08:35 PM
Feel free to post in Issue one Chip.

Chip the 3rd
07-28-2011, 08:40 PM
Ooh! I think I will!

SikstaSlathalin
07-28-2011, 08:42 PM
Just be careful with it involving some interactions you can have.

Chip the 3rd
07-28-2011, 09:04 PM
I'll try! Posted, anyhoo.