SikstaSlathalin
12-06-2019, 03:29 AM
They have gathered from across the many realms, not even the combatants knew of their names or who they were. They swarm and hissed like flies over a meal, ready to enjoy the coming battles. Their mere presence made the bravest know the taste of fear.
And their name were as followed:
Kris
G
bluemoon
Siksta
Omac
more to follow
***
Members and Staff alike can join in this year's rumble as judges. However, if someone is a judge, they cannot participate in this Rumble. Even members who have been knocked out in earlier tournament rounds cannot participate in later rounds as Judges. However, if a member was a participant in a previous Rumble, but wants to be a Judge instead in this Rumble, then that is acceptable, and they can submit their Judge’s Evaluation Forms like all other Judges.
Likewise, we will be sensitive to the concerns of favoritism, oppositional bias and impartiality when recruiting and appointing judges for each battle.
Each judge will give a score on each combatant, and those scores will be added together to give the final score for each combatant, and the winner will be determined by who has the higher score.
Part 1: Judge’s Evaluation Form, Purgament 2019
If you want to be a Judge in this year’s Rumble "Purgament", then there is an official evaluation process to make sure all judges are fit for the position and understand clearly how to do their jobs effectively. This helps to make sure that all judges are as capable as possible and that the tournament will be a good experience for all involved.
There are two requirements that must be fulfilled to become a Judge:
1) You must not have a character in this year’s Rumble. Players and Judges must remain separated throughout the tournament.
2) You must select a battle from a previous Rumble and evaluate it using the Judging Criteria for Battles form.
The fact that the previous characters and battles may not conform to the current rules and revisions is irrelevant: you can still judge them based on this year’s rules to demonstrate that you understand how to evaluate and judge both characters and battles (even if you feel they would not pass or receive high marks!). Do not worry if your evaluation of the battle you select from the previous Rumble ends up determining that a different person should have advanced, that’s okay too, because the Criteria for Judging this type of tournement are different in many ways.
Just evaluate a character and battle as well as you can using these two forms and submit it to Kris, and I shall either evaluate your skills as a potential judge myself, or give it to another approved judge to do the same.
Part 2: Judging Criteria for Battles
Battles will be judged on the following three criteria: Writing Style; Effectiveness of Combat and Control of the Field.
Each category will consist of the sum of the scores of its subcategories, each rated on a scale of 1-3:
1= Bad
2= Average
3= Good.
(For example, you would rate each of the subcategories of writing with a score of 1-3: Ideas, Flow, and Conventions. If you rated them 3, 2, and 2, or Good, Average, and Average, then the total for the Writing Style category would be 7/9)
Writing Style:
-Ideas (details, creativity/originality, that enrich the post)
-Flow (Ease of understanding post and following the action, balanced with intricacy of actions; how enjoyable and smooth is the post able to read while maintaining a higher writing complexity?)
-Conventions (grammar/spelling/punctuation).
Effectiveness of Combat:
-Character Consistency (how well do the actions of the character in the post reflect or fit who/what they are?)
-Ingenuity (how well does the character handle situations in original, interesting, yet effective ways? Does the player simply repeat the same actions and present very little thought in their moves, or do they provide interesting responses to the situations they’re in? Important Note: This does not mean that stupid characters are automatically penalized! A clever player can still have a character who is not smart respond in an unpredictable and interesting way.)
-Interaction (Think “choreography”, Or, as said in the film Gladiator: “Killing is not enough, you must win the crowd.” How well does the character/player interact with the other player’s character? Is this battle like a battle dance? Or is it like two little kids screaming at each other on a playground? In the best fights, both combatants play off of each other in a way that keeps the audience engaged and mesmerized by the beauty and artistry of their characters’ interactions with each other. Is it an engaging martial arts contest, or simply two rubber chickens banging their heads together?)
Control of the Field:
-Environmental Awareness (Role-Playing awareness to the surrounding environmental conditions with your character, taking into account how they affect your character (positively and negatively) and how you may use them to your character’s advantage, and your opponent’s disadvantage)
-Strategic Awareness (How well do you play off your character’s abilities, strengths and weaknesses in each situation/round? Are you aware of the ways that the environment and your opponent’s actions can affect your character? Are you able to anticipate and turn these to your advantage? Or minimize the damage to your own character effectively? Are you able to effectively utilize your character’s abilities inside the situations your character is placed in?)
-Control of the Fight (How many rounds out of the five did you have a clear advantage? Was your opponent on their heels scrambling to meet your attacks, or were you on yours, struggling to meet your opponent’s? If you were not in control for most of the fight, was there an impressive “turn” in the direction of the combat; did you turn the tables on your opponent in a decisive manner through surprise or cleverness, or did you simply struggle to stay alive until the end?)
And their name were as followed:
Kris
G
bluemoon
Siksta
Omac
more to follow
***
Members and Staff alike can join in this year's rumble as judges. However, if someone is a judge, they cannot participate in this Rumble. Even members who have been knocked out in earlier tournament rounds cannot participate in later rounds as Judges. However, if a member was a participant in a previous Rumble, but wants to be a Judge instead in this Rumble, then that is acceptable, and they can submit their Judge’s Evaluation Forms like all other Judges.
Likewise, we will be sensitive to the concerns of favoritism, oppositional bias and impartiality when recruiting and appointing judges for each battle.
Each judge will give a score on each combatant, and those scores will be added together to give the final score for each combatant, and the winner will be determined by who has the higher score.
Part 1: Judge’s Evaluation Form, Purgament 2019
If you want to be a Judge in this year’s Rumble "Purgament", then there is an official evaluation process to make sure all judges are fit for the position and understand clearly how to do their jobs effectively. This helps to make sure that all judges are as capable as possible and that the tournament will be a good experience for all involved.
There are two requirements that must be fulfilled to become a Judge:
1) You must not have a character in this year’s Rumble. Players and Judges must remain separated throughout the tournament.
2) You must select a battle from a previous Rumble and evaluate it using the Judging Criteria for Battles form.
The fact that the previous characters and battles may not conform to the current rules and revisions is irrelevant: you can still judge them based on this year’s rules to demonstrate that you understand how to evaluate and judge both characters and battles (even if you feel they would not pass or receive high marks!). Do not worry if your evaluation of the battle you select from the previous Rumble ends up determining that a different person should have advanced, that’s okay too, because the Criteria for Judging this type of tournement are different in many ways.
Just evaluate a character and battle as well as you can using these two forms and submit it to Kris, and I shall either evaluate your skills as a potential judge myself, or give it to another approved judge to do the same.
Part 2: Judging Criteria for Battles
Battles will be judged on the following three criteria: Writing Style; Effectiveness of Combat and Control of the Field.
Each category will consist of the sum of the scores of its subcategories, each rated on a scale of 1-3:
1= Bad
2= Average
3= Good.
(For example, you would rate each of the subcategories of writing with a score of 1-3: Ideas, Flow, and Conventions. If you rated them 3, 2, and 2, or Good, Average, and Average, then the total for the Writing Style category would be 7/9)
Writing Style:
-Ideas (details, creativity/originality, that enrich the post)
-Flow (Ease of understanding post and following the action, balanced with intricacy of actions; how enjoyable and smooth is the post able to read while maintaining a higher writing complexity?)
-Conventions (grammar/spelling/punctuation).
Effectiveness of Combat:
-Character Consistency (how well do the actions of the character in the post reflect or fit who/what they are?)
-Ingenuity (how well does the character handle situations in original, interesting, yet effective ways? Does the player simply repeat the same actions and present very little thought in their moves, or do they provide interesting responses to the situations they’re in? Important Note: This does not mean that stupid characters are automatically penalized! A clever player can still have a character who is not smart respond in an unpredictable and interesting way.)
-Interaction (Think “choreography”, Or, as said in the film Gladiator: “Killing is not enough, you must win the crowd.” How well does the character/player interact with the other player’s character? Is this battle like a battle dance? Or is it like two little kids screaming at each other on a playground? In the best fights, both combatants play off of each other in a way that keeps the audience engaged and mesmerized by the beauty and artistry of their characters’ interactions with each other. Is it an engaging martial arts contest, or simply two rubber chickens banging their heads together?)
Control of the Field:
-Environmental Awareness (Role-Playing awareness to the surrounding environmental conditions with your character, taking into account how they affect your character (positively and negatively) and how you may use them to your character’s advantage, and your opponent’s disadvantage)
-Strategic Awareness (How well do you play off your character’s abilities, strengths and weaknesses in each situation/round? Are you aware of the ways that the environment and your opponent’s actions can affect your character? Are you able to anticipate and turn these to your advantage? Or minimize the damage to your own character effectively? Are you able to effectively utilize your character’s abilities inside the situations your character is placed in?)
-Control of the Fight (How many rounds out of the five did you have a clear advantage? Was your opponent on their heels scrambling to meet your attacks, or were you on yours, struggling to meet your opponent’s? If you were not in control for most of the fight, was there an impressive “turn” in the direction of the combat; did you turn the tables on your opponent in a decisive manner through surprise or cleverness, or did you simply struggle to stay alive until the end?)