Pilot information
Name: Jayson Ackerman
Callsign: Boss
(If you want to choose your own or one can be found organically in RP)
Age:53 earth years
Race: Human/Terran
Appearance:
SEX : Male
EYES: Brown
HAIR: Brown/gray
HEIGHT: 200 CM /6'7"
WEIGHT: 240Lbs 108Kg
Background:
Born on the agricultural Earth colony planet Harvest to Linda and James; Jayson F Ackerman was an active child. He and his two younger brothers ran around the countryside when they weren't helping on the farm. He had no interest in farming so on his 17th birthday himself and two close friends signed up for Federal Service and departed Harvest for training. Ackerman did well in training though his one friend was injured and graduated the next year. After two years in the Colonial Mobile Infantry he was promoted to Corporal at 20. In another two years he made it to Sergeant. The war wound down and Ackerman got restless. He joined the Galactic Terran Vasuden Alliance navy and served aboard the GTVA Aquitaine as a marine. Ship life bored him and after a tour he joined the United Earth Nations Space Command. He quickly rose up the ranks during the Colonial Insurrection and Contact War. After refusing a questionable order to save the lives of his squad he was busted back to Corporal at 27. As the contact war wound down he did some covert work for the UNSC’s Office of Naval Intelligence. He was discharged from the UNSC after three tours and rejoined the Colonial Mobile Infantry, after being discharged from the C.M.I after another two terms of service Ackerman began to use his talents and contacts to become a soldier of fortune becoming a moderately successful bounty hunter. In his middle years, Ackerman is no longer as spry as he used to be and has decided to invest his fortunes in a surplused frigate and use his wide network of contacts to find some of the best pilots in the systems.
Any story beats and themes you want to explore during the course of the rp:
Can the crew make their fortune without attracting the interest of powerful players in the galaxy?
Persons of interest to them and contacts they may have:
<Classified>
Craft information
Craft Name: Salla
Craft Role: Support
Call/registration name/numbers: IFF variable hardware (Highly illegal)
(if listed/registered; this significance may come into play.)
layout/orientation:
A smaller blocky ship with two seat cockpit compartment at bow with hatched bulkhead separating the crew/cargo compartment. Open crew/cargo compartment with additional terminals for Radio, and radar stations at the midship bulkhead, with crew seating along the sides of the hull. A double wide hatch on the starboard side amid-ship and a large cargo hatch at rear serve as multirole access and egress.
Description and unusual features:
A repurposed medical transport, it has been gutted and refit with top of the line surveillance and stealth equipment. The outer hull is not much to look at with flaking paint and carbon scoring, unless you spot the carefully camouflaged antennas most people wouldn't give it a second glance.
Equipped with gas boosters it can make trajectory adjustments without heat signatures.
Pressure suit or pilot compartment or both?
Pressurized crew compartment and cockpit with emergency pressure suits in cockpit. (x2)
Craft Roles: Support
(can be a combination of up to two roles)
Hardpoints:
Two weapon hardpoints, one payload hardpoint and two support hardpoints
Identifying features and markings:
Extremely warn terrestrial camouflage scheme. No identity/registration markings.
Stat block
Shields 4
Armament 2
Maneuverability 5
Armor 3