Here you will hone your skills at using the dice roller code.
Key Note: DON'T try to preview your results as it will give you an error. Just go ahead and post them as you are allowed to edit the post afterwards without affecting the dice. BUT you can't add another dice code on there. Yes it is a touchy system but once you have it down, it becomes quite easy.
EDIT - It is believed the 'best 3' command does not work as intended.
Spoiler: Dice Roller Code
This mod uses the standard AdX+B notation where
A = the number of dice to roll (1 if not present)
X = the number of faces on the dice
B = represents a modifier, usually a + or - but also a divides or multiply.
I also need it to do certain things like, only show the sum/result of the roll or show all the die results and the sum of the roll. I also wanted the ability to do open rolls, e.g. if you roll 6, six sided die, you keep rerolling any dice that come up a 6.
So, basically, I have concocted three different bbcodes in one product:
[roll]1d4[/roll ] - for rolling and showing only the results or sum
[rollv]1d4[/rollv ] - for rolling and seeing the result of each dice as well as the sum
[rollo]1d4[/rollo ] - for open rolls
Each of these takes and optional label for the roll, to be included in the tag after the '=' sign, e.g. [roll0] and so forth. It is, however, optional as the actual notation for the roll is displayed before the results in the final posting.
So, for example, you can enter rolls like the following:
[roll]4d6[/roll ] to get the sum of 4 six sided die.
[roll]d%[/roll ] for a percentage roll (same as 1d100)
[roll]4d6b3[/roll ] to roll 4 six sided dice and only sum the "best" three results