Yes it can be! It could be for almost anything you could come up with, you think it, give me your idea, and I'll approve it.
Yes it can be! It could be for almost anything you could come up with, you think it, give me your idea, and I'll approve it.
New RP! Check it out please, Wereanimal based, need players.
https://role-player.net/forum/showthr...054#post942054
"Everything is funny as long as it is happening to somebody else." - Will Rogers
Character Sheets:
Hello, I am new to RPA and looking for an RP to get into and this looks very interesting! I tried to keep this short but I have a lot more I can add into the bio if you would like more details and information. (Sorry you asked for like 2 paragraphs lol) Hope you have room for me!
Name: Larissa Wolfsblood
Age: Appear: 18 Actual 37
Gender: Female
Animal or Supernatural Power/Type: Human - Vampirism. Larissa's focus of power is in her speed and control of shadows as well as her own body. She generally uses her power over shadows to conceal herself in them and become a shadow herself.
This was not on the sheet, but how I did the bio Larissa herself wouldn't mention this randomly:
Interests: Dancing, Singing, Playing Musical Instruments, Nature, Animals, and Torture.
Languages known and spoken: Common (Usually English in most RP's), Ancient Aramaic, Sumerian, Russian, Italian, French, Romany,
[This is for the ST, I do not know which Languages, if any, will apply to the RP itself, but Larissa has a habit of speaking in mostly Aramaic when she sings or talks to herself].
Shadowform allows her to freely move and change her shape as she becomes nothingness. This of course means she cannot make physical contact with anyone as if either tried to touch the other they'd go right through her. This is mostly for scouting purposes as it allows her to move anywhere nearly invulnerable - though if she comes in contact with light or fire it will harm her /immensely/. As Larissa transitions into and out of this form all of her equipment does as well.
It is also worth mention that Larissa's control of shadows and darkness extends to those around her. There have been whispers abroad of people's shadows holding them down while a cloaked woman bears down on her prey in the night... - This power is not as OP as it sounds, She may only create one "Shadow Twin" at a time and doing so is rather tiring. This "Twin" must remain close to the persons shadow it is created from, and if it wanders to far is dissipates immediately. The "Twin" also obeys silent commands from Larissa. It's strengths and weaknesses are also shared by the persons shadow it is created from - it may NOT be created from random dark spots (For example, it may only be created from another persons' shadow, not a patch of darkness caused by a desk blocking the light).
Body Armory allows Larissa to take advantage of the level of control of her body on a cellular level. She can literally shift every bone and muscle cell in her body by focusing on it. How much changes depends on Larissa's needs and desire - but doing so leaves her vulnerable during the process. This also causes her intense pain and even though she is "immortal" by being a vampire, the pain is still staggering as you are ripping apart individual muscles and bones.
Speak to Animals - Larissa can speak with animals. It is by no means perfect, but Larissa can generally get the point across with time and understand the animal as well. Animals won't simply follow orders given in their tongue, as they are their own beings. But it doesn't mean they can't be talked into helping either.
-Sidenote- It is worth mentioning that the weapons Larissa carries are ALL made out of bone. This allows her to "absorb" them into her body and manipulate them as parts of herself while using Body Armory.
Side: Neutral (See reasoning )
Weapons: (Be descriptive) Larissa carries a multitude of daggers in several quick-draw holders located on her arms, hips, and legs. These daggers vary in both size, shape, and design and would appear to each have a different use. She also carries a large Scythe made of human bones on her back.
Summary of weapons:
Daggers / Knives -> 2 on each thigh, 1 on each hip and arm, and 1 on her back on the belt line. (totaling 9) The blades are made of bone, and are very well kept - though stained in blood.
Bone Scythe -> Carried on back, cannot be concealed. 2 Handed even though she has the strength to do so One-Handed. The Scythe itself is roughly 8 feet long in total, the blade itself arcs down [much like a reaper scythe] roughly 2.5 feet. The blade is stained red as well as made of bone itself. The bones in the shaft are still their ivory color, though they appear battered and worn, they are quite strong.
Though not a weapon itself, Larissa has shards of a shattered sword used in an attempt to slay her in both of her arms. She is unable to remove the shards for whatever reasoning, and employs them liberally while using Body Armory. While nothing special the blade shards are an obsidian black, and in some way alter / empower Larissa's shadow powers [This is mostly flavor RP than anything else]
Edit 2 - These blades are MUCH sharper and stronger than her bones that she exposes and sharpens / reshapes during her body armory changes. While the bones themselves become incredibly sharp should she desire, they cannot compare to the strength of the tempered materials in the shattered fragments of the blade. Again, these blade fragments are only located in her forearms and hands.
Clothes: Wearing average clothing, Larissa mostly wears jeans and colorful t-shirts. She is almost always concealed beneath her midnight black cloak. This cloak blocks almost her entire body from view from her shins up - her neck and mouth can be seen but with the hood raised it blocks sight from her eyes and the rest of her face.
Body Description: Athletic, Youthful, Energetic. A young woman stands gazing into a small shop on the side, as if looking for something specific. Upon further looking, one may notice she is actually quite young...perhaps between 18-20. Her youthful appearance is also shown in her athletic build yet thin appearance. Her snow white skin clashes with her midnight black cloak, and almost as much with those deep, yet bright blue eyes. Long brown hair flows down into her cloak to an unknown length but it is clearly well kept. She glances around momentarily and pulls her cloak around herself and walks off, raising her hood and disappearing into the crowd...
-Edit 2- Larissa's body is covered in scars. Those with a deep understanding of medical and / or torture (at ST's choosing) will notice that almost every scar on her body was made differently - and not the same means. Some are burns, cuts, lacerations...others are stab wounds, gashes, and chemical burns / deterioration. They cover her from her neck down.
Weakness: (Must have one) Fire (She is both terrified of and takes extra damage from), Light (Same as Fire, though Light does MUCH more harm to her),
Bloodthirst (the degree of how bad this gets will be roleplayed! ) Larissa must feed on the blood of the living, though she does try to control it and keep in check - as she views giving in to her "beast" as being nothing more than beast herself.
Multiple Personalities: Larissa has Two (2) seperate personalities that are always trying to take over and will due so depending on who is around and the situation itself. They are...
A Maiden: Acts childish - like how she actually looks, a kid.
A Mother: Will Act mature, and as a teacher, but is still slightly kid-ish
This will be roleplayed in an extreme and the reasoning behind this is in her Bio
Brief Bio: "I have lived....an interesting life...but I shall not bore you with the details of my...prior one... I was a fool then, you see... I walked into a trap...and was taken advantage of. I awoke changed...different...something more. -Larissa shakes her head- Well, my former family I was forced to kill my first frenzy of my new life - Yes, i killed my own mother and father, with my own hands... It matters little now, my sister yet lives...
Time went on, I learned from he who had embraced me into this darkness, and then I was sent to a city to the west... The city of Magid... Those fools sought to imprison me - saying I was to sporadic, excited...to eager and far to unstable an element in their precious culture. -Larissa giggles and tilts her head- A voice called to me in the body of a friend within that city. A voice who spoke of a Mother that would show me the truth behind the veils of lies constantly blinding me... and I followed it... but it was forbidden, and as such I was shortly imprisoned though they did not know that which I was seeking.
Constantly they would poke and pry at me, trying to break me and tame me...to house break me... -Larissa scowls but continues- Yes, those of my own kind that want to hide from everyone's eyes - that are to afraid of what will happen should we get dragged into this war. After months of this abuse and torture I was to be sent to them... The heads of the clan... But He came...
He destroyed the car which would take me closer to that cage they would further drag me into...and He himself began to drag me away...a meat-hook in my leg... The pain was excruciating...yet...enjoyable... Something about it...felt different, new... As if a blinding light in that world of utter darkness and nothingness...
When I awoke I was tied down and unable to move - frantically shifting my eyes in the darkness I suddenly heard something...drip... Water...or so I thought. -Larissa laughs and shakes her head, smiling widely, a wild look in her eyes- Little did I know my next moments would be filled with nothing but the most painful experience of my undeath... As this..."water" hit my skin... it burned and seared and began to eat me away. It was acid, of some form or another. "Do not worry...You shall live...the blood in the IV's will see to that..." Called a voice from the darkness. Looking up as best as I was able I saw Him...the same man who saved me from that caged life...laughing... I screamed and shifted best as I was able for an unknown amount of time - He was right...the IV's prevented me from dying, my body merely healed over the destroyed flesh, though it scarred and was constantly melted away again and again. -Larissa sighs while touching her stomach with one hand gently- I will not...entertain you with the details of the rest... After more of His...lessons... I began to study under Him, as He knew of my thirst to learn of Mother...
He taught me much of my undeath...and how to control both my body, my thirst, and even the shadows around me... To which I became a creature of darkness...no longer a mere child of the night hiding from the eyes of all. I am in no hurry to kill everyone, do not misunderstand - But I will not kill wildly and randomly, that is the work of animals and barbarians - I am above such brutality."
~Larissa Wolfsblood
In short - Larissa's tortured existence broke her mind, as she is now insane due to the one who kidnapped her and truly snapped her mind. She tries to avoid killing if possible, but will do so if needed to survive [The war may change this ] Larissa will also NOT create additional vampires, she has absolutely no desire to do so [The war may change that to? ] He, the one who kidnapped Larissa, is also the one who taught her everything she knows about her powers and her existence as a whole. Larissa is more or less insane and excels at both intelligence and counter intelligence operations as her control over shadows allows her to move with extreme stealth.
As for Larissa's interests... As a human she was being groomed to be the head of her family, which held a powerful position in the political realm due to control of most of the railways in Were. She had been practicing dancing, singing, and playing instruments since being a small child, so has a natural talent at them as well as unnatural grace, which is amplified further by her training after becoming a vampire. After becoming a vampire, Larissa was shown a garden dedicated to the Mother she was "searching" for. As such, she followed her mentors views and took an incredible interest in nature and plants. This came hand in hand with dealing with animals, as we all know how some like to destroy our gardens in real life [curse you rabbits ].
-Edit- Larissa's parents held control over a majority of the supply lines in Were, making them prime targets for both the Pard and the Pack for their own agendas in the War. Knowing this, they attempted to play both sides and while out on a business trip, Larissa is lured out and kidnapped and turned. She returns Three nights later in a blood frenzy and slaughters the entire estate, butlers maids and all. Her sister is spared the murderous spree merely for being away at a school on the other end of the country / world with an extended family member. Larissa was used as a tool to further spark the conflict between the Pard and Pack by the one who embraced her making it look like the Pack attacked the Wolfsblood estate and slaughtered everyone and took Larissa captive - as she had not been seen since until she arrived in Magid to live with more of her kind. The Pack of course claims no responsibility for the deaths of the Wolfsblood family and is also attempting to use it as fuel for the flames of recruiting more of their own as well, as the Wolfsblood family were supplying both sides with goods and means of travel. Openly the family held no "set" position in terms of siding with either, and as they are both attempting to use the deaths as fuel for themselves even farther Larissa sees no rhyme or reason to openly side with either herself....for now...
Edit 2 - What did Larissa do for her "clan" in Magid? - She was in charge of several important Intelligence and Counter Intelligence Operations, as well as certain surge missions and assassinations. After continued abuse and being caged by her clan the wear and tear started to break her mind - The vampire who kidnapped her (Though she will claim he saved her from the cage that was her former life even though he tortured her into oblivion) shattered what was left of her sanity. This resulted in her becoming a zealot for his causes for a long time. Eventually...he disappeared - unknown to anyone where his current location is. Larissa trudges forever on, wandering in the night trying to find...something... She longs for companionship, yet is fearful of doing so - afraid of the horrors she's experienced of happening again and again. Earning her trust will be no minor feat...
Reason for being in The Pard or Pack: I will leave Larissa neutral, as I think it will be an interesting scene if she is forced into a choice. If you disagree I will by all means change this.
Last edited by Sarnith; 05-12-2012 at 12:25 AM. Reason: 3rd Edit - Languages spoken.
Absolutely love it! Just need to make a few minor changes, and it'll be approved all the way. Not on Earth lol, so no Russia, sorry. :P But, all you have to do is change the place, I'm pretty sure the world of Were uses trains. Love the Neutral idea. So just fix that little problem, and re-word it a bit to describe your parents involvement with the government as a bit more... of the Were gov. which is made up almost of entirely of supernatural creatures. One more thing! Vampires are known to exist on Were, but are a rare creature. :3 Just edit your post, and I'll check over it!
New RP! Check it out please, Wereanimal based, need players.
https://role-player.net/forum/showthr...054#post942054
"Everything is funny as long as it is happening to somebody else." - Will Rogers
Making the map soon! I'll post it in the original post as soon as I can!
New RP! Check it out please, Wereanimal based, need players.
https://role-player.net/forum/showthr...054#post942054
"Everything is funny as long as it is happening to somebody else." - Will Rogers
I decided to make not so typical snake, but a reptile (not real reptile but one I thought out.)
Name: Huryu Persephone
Age: 22
Gender: Female
Animal or Supernatural Power/Type: An Artheropyx. A beautiful, red coloured and with feathers covered lizard that moves on it's two feet. They height about 7' and have sharp claws on their hands as well as feet. Their face is long and the mouth is filled with 200 small, nail kind teeth. These rare reptiles only live in the deepest forests of Were so they are not usually seen. These creatures have a great hearing and smell senses but their eyesight is bad. They are also quick runners and can jump high, only bad that this costs much energy and causes them to exhaust quickly.
Huryu has also the power to cvontrol explosions. It is not like just firing a bomb but controlling extremely heated fire and gas to cause wished explosions. They can be fired in an arc or as a single huge explosion or as hundreds of mini explosions, possibilities are wide.
Side: Pack
Weapons: Huryu uses two long, thin-bladed, curved katanas in combat. The swords are also a bit special. The edge of the swords is on the backside of the sword, making it's style totally different, like fighting with claws.
Clothes: Huryu dresses in a short, green dress that only just covers her thights. Under it she wears tight hotpants with a hole to let her tail move freely. As her shoes she wears sandals without any extra strings. She also wears sunglasses with big lenses.
Body Description: Huryu is a tall (6'10"), skinny woman with red scales covering her arms and legs. She also has red feathers growing among her long, black hair as well as behind her ears and on top of them, her lashes, in her anklets and wrists as well as the waistline and neck. Huryu's skin is light brown and you could say it was once very beautiful but now it is covered with scars. She also has no eyes as they were ripped out when she was younger.
Weakness: Typical weaknesses for Artheropyx such as weakness for cold, bad eyesight and quick exhaustion.
Brief Bio: Huryu is the eldest child in an old family of Artheropyx'es. She has always been violent just like all of her kind but she was even worse than the most other Artheropyx are. Thus she was usually left alone as child because of her quick temper and habit to start a fight without any reason.
Huryu's power, which is usually quiet unique for an Artheropyx to even have one started to appear when she was 15. That time she was already moving with shadowy creatures and caused much ruckus. Then, one day as she was like usually fighting in the gang war, she was heavily beaten up by a gang lead by a leopard. Of course, it wasn't enough for them to just beat her up but they also ditched her with them and held her captured in an abandoned facility for a week.
After a week, Huryu returned home, bloodstained, heavily wounded and broken. The group had ripped off all her feathers and blinded. She didn't talk to anyone about the incident and kept all by herself even thought she had suffered even more than just physically. Huryu closed herself to everyone else and didn't interact with anyone for two years, she didn't even leave the house.
One day she was visited by a were-wolf. He didn't enter Huryu's room but talked to her about the incident and how she could take revenge. After few days, Huryu left the house and joined the Pack. She rose quickly in their ranks and was soon known as the "Eyeless Phoenix" or "Crimson Dragon". Huryu herself didn't care much about the nicknames, she just wishes to fined and kill the leopard who caused her the pain she feels.
Reason for being in The Pard or Pack: Revange, Joy of fighting, the Artheropyx are very violent creatures and even the were-forms are very agressive and bloodthirsty.
Last edited by The Bartender; 05-11-2012 at 11:55 AM. Reason: adding material.
Thank you Bia for the amazing Signature and Avatar!
Spoiler: Gangnam Style!
Sarnith! Wonderful fix, perfect now. And Xannak, absolutely amazing creature you have there! And so glad to finally have a Pack member! Just get me that bio and I will approve you straight away!
New RP! Check it out please, Wereanimal based, need players.
https://role-player.net/forum/showthr...054#post942054
"Everything is funny as long as it is happening to somebody else." - Will Rogers
Excellent - I'll keep checking this forum but if you ever need to link up with me you can PM or message me on skype [sarnithbdf] (Just let me know its you in the request since i do a lot of rp on skype!)! I really look forward to seeing how this plays out, and if you ever need more information on Larissa just let me know! I tried my best to really keep her bio as short as possible and she has much more going on should you ever take interest.
On a side note- Larissa's faith is Bahari, taken from White Wolfs Vampire the Masquerade. This will also be roleplayed and further describes her insanity and desire to grow a garden of her own should you take interest or want to know.
Edit -> I had a side thought suddenly... What about spoken languages? Or will there be no language barriers in this game? Larissa herself knows a plethora of old and dead languages because of He who kidnapped her from her own and tortured her (He remains unnamed for RP purposes <3)
I ask this because this is a different world and I am unaware of what languages may/ may not be used or set. Thanks!
Last edited by Sarnith; 05-08-2012 at 11:03 PM. Reason: Last minute question...
PM or message me on Skype [sarnithbdf] for RP!
Current Characters:
Larissa Wolfsblood - Vampire [human] - War of the Supernaturals (Pending RP Start, Character Approved)
Larissa Wolfsblood - Vampire - New Era of Darkness
(Pending Approval)
Stratagos Enigma - Human - Former Soldier - Keep Surviving
(Active)
I'll be posting my character soon.
New RP! Check it out please, Wereanimal based, need players.
https://role-player.net/forum/showthr...054#post942054
"Everything is funny as long as it is happening to somebody else." - Will Rogers
Was a little busy setting up private rps, including ours, bozo. Should have it late tonight.
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