The user can manipulate boundaries — physical, material, spiritual, existential, conceptual, metaphysical, and so on. Since everything is existentially and conceptually defined by boundaries, the possibilities offered are limitless — for limits themselves are nothing more than the boundary Possible/Impossible, and the user can manipulate even that. Simply put, there is ultimately nothing the user cannot achieve.
Unfortunately, Crane doesn't have that much power at his fingertips as boundaries are something that the human mind finds difficult to comprehend, even one whose power lies in that. At the moment he is able to break down his power into a few uses:
-Boundry Perception (By Nature): The user is able to see any/all boundaries, including the metaphysical boundaries and dimensional boundaries between worlds. With sufficient experimentation, willpower, magic, or other means, a user can slowly learn to bypass these boundaries in small ways, such as picking a flower in a dream and finding it in their hand upon awakening. The basis of Crane's power, though it gives him a headache to constantly look at the boundaries between everything so he has to wear special glasses to block them. Though without being able to see he can't manipulate boundaries.
-Wound Transferal (Self/Others): By manipulating the boundary between himself and other's the user can shift any wounds between themselves and anyone in their range. It works best if they are touching their target.
-Boundary Restoration (Altered/Unaltered): The user can restore boundaries, fixing all that has been crossed. This power is designed solely to counter boundary manipulators, and with the right amount of effort can undo any boundary manipulation.
[Partially Dormant] This is not an ability that Crane can consciously control, it only activates if his life is in mortal danger because of his own power.
-Subjective Reality (Fantasy/Reality): User can manipulate the boundary between fantasy and reality (what is and what isn't), turning one into the other and blurring the border between them. It allows users to bring anything into existence, including impossible things - especially impossible things, as fantasies care little about reality's limitations.
Fantasies can be brought to life as independent existences, or infused into reality in more subtle ways. Users can also turn aspects of reality into fantasies, making them vanish as having never existed. By combining these two aspects, they can remodel existing things to their liking, or replace them with something entirely new.
When using these capabilities at full power, the border between fantasy and reality becomes so thin that it might as well not exist. The affected area is no longer bound to reality and instead becomes an extension of the user's soul, a place where fantasy and reality are one and the same. In this impossible realm, unbounded by any rule, anything is possible, and things like "Heaven" and "Hell" are no longer just metaphysical concepts.
[Weakened/Partial Control] The changes can only exist within Crane's range and no independent existences can be created. If he isn't careful its quite possible for Crane to hurt himself with this power.
General Weaknesses of Boundry Manipulation
- Range is 5-foot radius originating from the user
- No matter how much a user manipulates a boundary, its two (or in some cases, multiple) sides will always exist.
- Tweaking a boundary may have unexpected side effects.
- Incomplete forms of boundary manipulation are possible, like affecting only specific types (i.e. metaphysical or conceptual) or unable to affect certain boundaries.
- Without precautions, the user remains vulnerable.
- Careless use may cause dangerous paradoxes.
- Can only be used while user's eyes can perceive boundaries.
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