I am deciding to put out an official recruitment and request thread, and would like to state that I am very open to discussion to change, alter, or come up with a plot between me and my partner for hopefully a high adventure story set in a fantasy, high fantasy, or dark fantasy themed world and setting. The world is based on a concept from a friend of mine but I'm using it as a baseline to start, it can evolve to our whims or I can share details if you wish to pursue it exactly. I already have a character in mind that I really want to play, elements of him can be easily changed and adjusted to fit the plot of the story we come up with!
The world of Lahlia:
Lahlia is a magical world with floating islands, some of which can travel, dragons, and various races of the world. Humans are somewhat of a dominating race and demi humans have little opportunity within their domain. Still, different cities, towns, and kingdoms flourish with Elves and Dwarves and some are even able to trade with the capital city of Arcadia. Some of the cities and towns within Arcadia's kingdom are even sympathetic to those who aren't human.
At the heart of Lahlia is Arcadia, a giant floating island set in that very spot. You'll find no other place with the richest access to the various resources, religions, and academia in the rest of the world.
A pantheon of gods and goddesses don't directly interact with the peoples of the worlds, but instead choose champions to represent them in various endeavors.
Knightly orders protect the realm, their orders tied to the gods/goddesses of the realm, though one does not need to take religious oaths to be a part of the order, they just must exemplify the traits and values of the order.
Stranger to the Land - Simplified Plot
You are transported from your world to the world of Lahlia by a dark and unseen entity. This is a world of great beauty and impressive magics that seems to be as fluid and bountiful as the air you breath. Trouble lurks, however, and it's this trouble that brought you here. As beautiful as the world is, it's equally as dangerous. Survival seems impossible until you're found by one of the locals with strange powers of his own, who promises to help you get home. But do you make your way home, or do you commit to adopting the troubles of this world as your own and help to save it? Can you even make it home when is all said and done? Do you wish to go home?
Other plot ideas are welcome!
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