VSTC - Arcadia X-ray X-Ray Delta Niner Niner Zero, this is Vesta Space Traffic Control, you are clear to go to hyperspace. Acknowledge.
ARCADIA: Affirmative, Traffic Control. We have condition green.
VSTC - Niner niner zero, roger. You're looking good for trans-light.
VSTC - Niner niner zero, this is Vesta Space Traffic Control, we have a problem on your vector. Request status check, over.
VFC - Arcadia, this is Vesta Flight Control, you have a course deviation at five mark six. Acknowledge.
VSTC - Arcadia, we show condition red. Confirm.
VFC - What's going on out there?
VSTC - Niner niner zero, this is Vesta Space Traffic Control. Be advised you have a serious vector deviation. I repeat: serious vector deviation.
VSTC - Arcadia niner niner zero, do you copy?
VFC - This is Vesta Flight Control to all ships in sector five. Be advised Arcadia niner niner zero is off course. All ships squawk ident.
VSTC - Starship Arcadia, this is Vesta Space Traffic Control. Squawk ident. I repeat: squawk ident.
Welcome to the Second Stellar Age!
- Colonies are independent of their homeworlds.
- Ships travel the distance between stars in weeks rather than decades.
- Fusion generators run off of hydrogen or even water. Ships with scoops can dip into the atmosphere of gas giants to collect, compress and refine the gas into fuel.
- ContraGrav (cGrav) generators allow a ship to throw up an opposing force against a suitable mass to allow a controlled descent or ascent in gravity wells, while reactionless thrusters convert energy into motion.
- Ansible satellites provide FTL communication between systems.
- Powerful non-laser energy weapons are mounted on large ships and battle machines.
- Handheld weapons of this period is the Mk-2 Blaster, tangler grenades, bass stunners, and survival lasers.
- Handheld ballistic weapons are either every expensive antiques often found in the homes of those who came on the first ships - or replicas used by the colonial re-enactment groups.
It's been seven years since the disappearance of the New Horizons liner Arcadia.
While they can't confirm it, it appears that the automatic pilot of the liner malfunctioned and for reasons unknown, the captain was unable to change their vector before it jumped to hyperspace. Ships on a pursuit vector could not find it, it's suspected they experienced some sort of drive failure and exited somewhere else at random.
Nyx
M-Class planet, rather Earth-like with different terrain types, 67% surface water and a 22% oxygen/75% nitrogen mix, 0.95 standard gravity. All visitors should receive a type 5 booster shot.
Karmon Academy
A training academy for those who wish to enter military or the survey services.
The Sector Governor has awarded Karmon Academy the M-class planet Nyx in a land grant contract - colonization fees would then help support the Academy. While they have a preliminary survey of the planet, it's decades out of date and has only basic details, so they have decided to do a new survey.
They have signed a contract with the Silent Lady, a converted Magellan-class survey saucer that now works as a tramp freighter to take a team of their students and teachers to Nyx so they can inspect it in greater detail, as who knows what sort of surprises this alien world may hold...?
Races
While the sector has a human majority, there are non-human races living here as well. However, there can only be two alien characters that are a part of this RP. Aliens must be approved. Any unusual abilities must be very limited and explainable.
Heavy worlders are usually short (think space dwarves), while spacers and those born in low gravity environments tend to be tall and gangly with little muscle development, and may require an exoskeleton on worlds 0.8-1.5 gravities.
Race Application
Racial Name:
Home World:
Defining characteristics/description:
Racial Strengths:
Racial Weaknesses:
Tech Application
Tech Name:
Manufacturer:
Rarity:
Appearance:
Intent:
Strength:
Weaknesses:
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