Name: Self-explanatory
Age: Self-explanatory
Appearance: Pictures and/or written description. Please describe your character in an early IC post as well.
Personality: A few brief points to guide your character/if we need to pilot them as an NPC.
Stargate Team: All player characters will be assigned to a re-formed SG-7 until we know how many characters we have. Characters may note that the designation SG-7 was originally given to
a SG team that was destroyed by a Goa'uld bio-virus on the planet Hanka. Whether they know this from the outset is up to the player.
Skills/Specialization: The SGC maintains garrison personnel for large combat operations and grunt work, so SG teams are primarily made up of specialists who handle matters scientific, diplomatic, etc. Military ranks here will never rise above a major general and will generally be below a lieutenant. SG teams may be made up of either military or a mix of military and civilian personnel. Please keep emphasis on
specialization. Nobody should be able to do more than two or so things and nobody can do everything.
Military personnel will keep general military skills like firearm operation and higher physical skills as a basic. They may also specialize into areas such as demolitions, marksmanship, medical, command, etc. Please note your character's rank in their name and explain how they came to be associated with the Stargate Program. It may be helpful to note that the Stargate Program is under NASA and the USAF respectively.
Civilians are almost non-existent under the SGC for the simple reason that they do not have the clearance to be involved in the operations. However, the SGC has made exceptions based on non-military specializations including medical and scientific skill sets. However, the greatest interest in civilian personnel generally revolves around historical knowledge as many of the alien species encountered by the Stargate Program seem to have connections to past human civilizations and their mythologies, most notably the Egyptian pantheon, but also including the Norse. Nevertheless, civilians are still treated with some hesitancy by the SGC and must prove the worth of their knowledge.
(*GM Note: Read: If you want to be a civilian, you better have a convincing backstory. That being said, characters with more historical and mythological knowledge can give the RP more options for growing. I would also strongly suggest that players have at least a passing familiarity with whatever history/myths their characters are experts in, as I will work hints and clues into the RP based on characters' skill sets to give options for how they can handle situations. Be prepared for deviations though, as we are mixing aliens into things after all.)
Stuff: This is a miscellaneous section for non-military items such as clothes (most military personnel will wear uniforms/dress uniforms pretty much all the time) and personal effects. Military personnel may also carry a sidearm, but this should be noted in the IC. This is a good place to put anything that has plot/sentimental value to your character for character/plot development purposes.
Generally equipment like firearms, explosives, etc. will be handed out before a mission and will not be carried around the base. Specialist equipment like scientific gear likewise will either remain in specific areas in the base or be distributed based on requests for missions. Because this will change from mission to mission, it isn't necessary to update this unless something remains in your character's possession for an extended period of time.
Background: This does not need to be too extensive and it is expected that character backstories will grow as the RP does. However, this is where all characters should justify their association with the Stargate Program, especially the civilians. There will be an opportunity for the characters to mention their backstories in the opening posts in the IC. All characters, including civilians, may either have been part of the Stargate Program before their addition to SG-7 or have just been added having just been introduced to the Stargate Program, but none may have been part of the SG teams before - they generally would be administration, specialization (e.g. non-field scientists or researchers), or garrison.
Bookmarks