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Thread: Nadilan - Rise of the Rebellion

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    Member Sereth's Avatar
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    Default Nadilan - Rise of the Rebellion

    NO LONGER RECRUITING. CLOSED.
    Background:
    In the land of Nadilan, the races were at peace and lived separately in their own domains. In Ferniar, the Human Kingdom, a new king was succeeding he previous king, his uncle, as he had no heirs of his own. This new king was known as King Garlant, and as soon as he took his place upon the throne, he began to plan on conquest and lead his people in a militaristic tyranny. Organizing his Dragon Riders, he began to oppress and control his people into obeying his rule of merciless greed.

    A man named Junon Owens rose up and began a rebellion against King Garlant. He organized the willing of the human race to rise up and oppose their tyrannical leader and presented a force that was capable of standing up to Garlant. However, it was all for naught as Junon was discovered and captured while on a scouting mission near Garlant's castle in the capitol city of Eldorn. He was publicly executed and the rebellion scattered.

    King Garlant then proceeded to gather up his forces with an even higher goal in mind: domination over all of Nadilan. He planned to make an alliance with the fiercest of races and monopolized on dragons and their riders as his most powerful weapon. In the meantime, underground, a new secret rebellion was beginning to form. Though small, they were capable of themselves and had hopes to grow and rise up against, and defeat, King Garlant.


    Introduction:
    Welcome to Nadilan, a world of magic, diversity, and adventure! The following is the basic information about this RP as well as guidelines, rules, and a character sheet template. It's an open world so you can choose whether to be a part of Garlant's Army, the rebellion, or neither! I hope for this to be an active RP with everyone posting at least once every other day. If you go inactive, please PM me ahead of time or your character will be left behind. Literacy is a must and posts should at least be readable (spelling, paragraphs dividing dialogue, etc). Minor npcs, family members, and towns can be made and used at your discretion, but I will be playing all major NPCs which include world leaders, King Garlant's generals/army, and whatever others that might appear.

    IC Thread Link:
    https://role-player.net/forum/showthr...=1#post1421395


    I'm available to answer questions either directly, by PM, or in the OOC forum. Stay tuned for updates!


    RP Progress:
    Spoiler: Current State of War 

    Map:
    Spoiler: Map 

    Races and Classes:
    Spoiler: Races 


    Spoiler: Classes 

    Information on Dragons:
    Spoiler: Dragons 

    Rules:
    Spoiler: Rules 

    Character Sheets:
    Note: We are no longer recruiting.
    Spoiler: Character Sheet 


    Spoiler: Accepted Characters 


    Spoiler: My Characters 
    Last edited by Sereth; 01-20-2014 at 03:36 PM.

  2. #2
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    Name: Bearach (Beh-ruhk)
    Age: 17
    Race: Winter Fox
    Class/Occupation: Wild Mage
    Alignment: Neutral Good
    Appearance: Bearach is of average height with an athletic build. Several tribal tattoos adorn his upper torso, neck, and face. Long white hair flows past his shoulders, while piercing blue eyes scout the horizon for the next challenge. He wears the garb of his people: A pair of nondescript britches, a tired-looking leather vest, an iron circlet, and a totem necklace. The totem depicts a small fox, tail and fur standing straight, hunkered down and ready to pounce. Arguably the most striking features on his body are those of the fox. The tips of his furry ears pierce the waterfall of hair on his head. A long mane runs the length of his back, right along the spine, which transitions into a bushy tail of matching color. Bearach's hands, shins, and feet are covered in fur. The fur is shiny and well-kept, silver, white, and soft. His teeth are clean, and his tail flows freely behind him. The claws on his hands and feet are sharp, but retractable.

    Background: Bearach hails from a nomadic tribe of hybrids, who's travels take them all over the continent. He was born to caring parents, who raised him to be strong and independent. His tribe was known for producing powerful wild mages, so when Bearach used his first spell, his parents were more than excited. Wild magic involved no instruction, no lectures, and no studying. Bearach was allowed to practice his magic at his own pace, which often required the intervention of the tribes more seasoned mages.

    Upon his 15th birthday, Bearach was given a choice, either leave to forge his own destiny to stay and become a Tribe Mage. Bearach chose the former, and struck out on his own. With the blessing of his parents and a spear he made himself, he took off in search of adventure.
    Personality: Bearach is a simple man, who finds pleasure in the simple life. He is level-headed, but optimistic. He is observant, but could use a better attention span. Rules and formalities are different for his tribe, so he often misinterprets a custom or a word. He's not the least bit intimidated by the world's many different cultures, nor is he shy around new people. Bearach is fiercely loyal, to his people, and to justice.

    Skills: Gathering, Spear Combat, basic Bow Proficiency, Herbalism

    Other (optional): Bearach enjoys drumming on whatever is available when he's bored.

    - - - Updated - - -

    Name: Pyre
    Age: unknown
    Race: Dragon
    Class/Occupation: n/a
    Alignment: Good
    Appearance: Pyre is a bronze dragon, stretching roughly 25 feet from head to tail. This is rather long for a dragon, most spanning 20-23 feet. His scales are shiny and well kept, with the exception of a long burn scar down his back.

    Background: Pyre is not a young dragon. He witnessed the rule of the good king of the Human nation, before his greedy nephew came to power. When he new king began hoarding dragons, Pyre was instructed to join the king's army. Having already taken a rider, Pyre politely refused. The king, unhappy with Pyre's decision, decides that if he cannot have the dragon, he will have it destroyed. Pyre and his rider fought bravely, and managed to kill their attackers. However, Pyre's rider, Jerath, is mortally wounded during the fight. An attacking Red's fire breath severely burned the Rider, and scared Pyre's back. Jerath dies, but not before ensuring Pyre's safety.
    Personality: Pyre spent a long time after that battle mourning the death of his Rider. They had been friends as well as allies. But as time went on, he found closure and moved forward. Upon hearing of the new rebellion, Pyre has offered his strength to the leader, Rose Ellinor. He still has no rider, but constantly searches the hearts of the rebels, waiting to be claimed once more.

    Skills: Tracking, Sword Training, Spell-Sight

    Other (optional): Pyre likes to sing, but his songs can only be sung in his true form as a human cannot possibly make the sounds otherwise. As far as dragons go, he's really pretty good.

    He also enjoys foods sweetened with honey. He believes just about anything can be made better with honey. Because of this, he tends to spend money on procuring the sweet nectar if possible.

  3. #3
    Merry Christmas!

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    This looks like an awesome roleplay. If you need more players you can advertise it in the Roleplay Directory or submit it for RP of the Week. If you want to get a unique banner for your RP stop by the RP of the Week Banner Shop and one of our great artists will happily help you out. If you want to advertise in your own sig ask one of the Sig shops to get you a set. And if you’d like the staff to help you out just ask them to list it in their signatures. Finally the RPA Tribune also has places for RPs to be advertised in every issue.
    Love you alawys sis.
    Spoiler: Quotes 

  4. #4
    Member Sereth's Avatar
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    Great, thanks for the tips! Just submitted for a banner

    ------------

    And yes, both are accepted Vestige I love what you came up with!

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    Thanks! Can't wait to get rolling!

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    Eh It caught my eye sounds like a good time.

    Name: Broax
    Age: 25
    Race: Orc
    Class/Occupation*: Other (Meracanry/Freelance)
    Alignment: Good/Evil
    Appearance: Brox is a average Orc about 7'3 he wears a Japanese type legging (Something he he was given when he was wandering on
    the egde of the kingdoms) he wears no shoes or shirt. With his left eye missing he wears an eye patch and Carries his twin blades, (Katnas) strapped across his back in an X shape his large brown book of jouronal and findings lays on the egde of his bag on his left side. His to front bottom teeth stick out of his mouth. And he has a snake tattoo above his right eye and a dragon tattooed onto his right arm showing his great respect for the brainy race.
    Background: Grew up on the islands in a small village. He was diffrent from them though he would try to talk instead of fighting. He was quiet didn't like to loot, or anything like that he liked to write. He didn't fight he read as such his family declared him an outcast he became a loner. He has no one he wanders from place to place he picked up some figting skills a sword and club he took time in Learing to use both. He is known to few outside the Orc lands. He is a diffrent Orc as such he never really found a home now he dosen't want one. He just wants to learn as much as the world has to offer and maybe be accepted by his race for who he is one day. He wants to learn among the dragons and is trying to find a way to them in hopes of Learing even if it means his death these two things are his own goals in life.
    Personality: Shy, Quiet, Thinker, Kind, Caring
    Skills: Sword, Club, Negtion, Travling, Canping, Cooking

    I hope this is okay let me know if anything is needed.
    Last edited by Death101; 04-11-2013 at 01:43 PM.

  7. #7
    Member Sereth's Avatar
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    Sounds great! Very interesting character! Just need that appearance, bit otherwise you're accepted! And no worries on the phone, after a certain time of the day I'm stuck on mobile

  8. #8
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    @Death101: I do have one question. Under alignment, you listed good/evil. Since these are pretty much opposites, can you explain what this combination means?

  9. #9
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    Heh sure. Since I am bout to go to sleep I'll do it here.

    He dose what he wants which sometimes (Often) dosen't match up with the law, but he tries to be good night, Cya in the AM.

  10. #10
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    Sounds like a chaotic good kind of alignment. I understand now, thanks.

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