Page 3 of 4 FirstFirst 1234 LastLast
Results 21 to 30 of 33

Thread: The players of Kris

  1. #21
    Arch-angel of Epica
    Kris's Avatar
    Join Date
    Oct 2009
    Location
    Israel
    Posts
    38,485
    Mentioned
    303 Post(s)
    Rep Power
    2577

    Default

    Game: The Demon's Vows

    Banner:



    Starting Date of OOC : 03-03-2012

    GM: Auki

    Review:





    She held her head in her hands and wept;
    tears for what she never truly had.

    Was it too late?

    Was it really over?

    Even their guests had lost hope.
    Gone.

    A wedding without an audience.
    A marriage without a groom.

    It wouldn’t do, not at all. She swore on heart and womb
    that she would find people to watch her ceremony.

    By then, her soul mate would have appeared;
    he would be there, waiting for her with open arms.




    You are human. That night, you fall asleep as usual.
    The world you wake up in is not your own.

    Your resting soul has been stolen by a demon,
    one who is desperate to find guests for her wedding.

    It is the reason you have been brought forth,
    to witness a marriage that even the groom
    has no interest in attending.

    The oblivious bride awaits his arrival.
    You are trapped in their realm for all the time
    that she remains unwed.




    ----------------------------
    Profile:
    ----------------------------

    Name: Erebus Smith


    Age: 38


    Gender: Male


    Appearance:
    Spoiler:  



    Personality: He is a perfect gentleman, which also means he doesn't talk unless someone speaks to him. He is very thoughtful and only answers with what he thinks that need to be said. That could make him somewhat mysterious, but he is not very bothered by what others think of him. He may be seen as cold and distant, but people his age tend to be so.

  2. #22
    Arch-angel of Epica
    Kris's Avatar
    Join Date
    Oct 2009
    Location
    Israel
    Posts
    38,485
    Mentioned
    303 Post(s)
    Rep Power
    2577

    Default

    Game: Of Shadows and Saviours
    Banner: -NA-
    Starting Date of OOC : 10-22-2014
    GM: Cannablazem
    Review:

    BY DECLARATION OF THE EMPIRE!
    It has come to the attention of the ruling council, that the Castle of Greywall is in need
    of assistance. As the Empire and her Kingdoms have been charged with protecting those
    of our citizens in these tumultuous times, we cannot afford to send our forces to aid with
    such a distant trouble without any further information regarding the loss of our valued
    trading posts to the far East of our Great Empire.

    Henceforth, we call upon those brave and daring adventurers and mercenaries, to venture
    forth on the Grand Councils behalf, and aid Castle Greywall in resolving this matter with
    haste and diplomacy. Upon completion of this bounty, and the seal of approval granted by
    a Lord of Castle Greywall, each pioneer will receive a ransom of 5000 gold marks,
    and up to 100 acres of fertile land in any Kingdom they desire.

    Take heed, Adventurers! These are dangerous times!

    This bounty has signed and approved for distribution by decree of the Grand Empirical Council


    ----------------------------
    Profile:
    ----------------------------

    Name: Shanni of the Shadows
    Age: 27
    Height: 159 cm
    Weight: 56 kg
    Hair: Short, crimson color
    Eyes: Catlike green
    Race: tiefling

    Appearance:

    Just gonna use this image. It is important to note that her only notable physical feature that may indicate any "fiendish" or "impish" origin about her, is her lizard like big tail, which swoops about, depending on her mood.

    Spoiler:  


    Traits and Personality:

    She acts very much like a street cat. She doesn't trust easily and she doesn't get too close. She is wise, and has some very good instincts and quick reflexes, but she is not very intelligent... She can be somewhat even naive.

    That of course would explain her fear of the unknown and of her silly faith in superstitions.

    She likes to travel light, and cares about the near future. She never plans too much, and relay mostly in herself.

    She is easy to get angry or upset, Her tail will flip like crazy, her body will actually boil and grow hotter, but, if stopped soon enough, she can cool herself down just as quickly too.

    Skills/Abilities:

    Shanni is a master of the thievery art and her blood heritage gives her access to abilities reserves only to the shadows and demons.

    Her body is immune to many diseases and ailment, and has has a high tolerance to toxin, which includes but not limited to alcohol.

    Because her body temperature is usually higher than normal humans, she can bear up with a strong cold.

    Comes dark, she is able to melt away and hide in the shadows, her eyes enable her to see better at night, and her nails and fangs are strong enough to actually wreck wood and stone.

    Picking a lock is an easy job to her, and she is a master of stalking and can backstab people like a true assassin.

    She is an agile fighter, who can climb and out run some small animals.

    Equipment & Combat Abilities:

    She is a powerful combatant. Being able to swiftly stab and kick, she makes use of her body and makes each hit count. Her fighting style is like a dance of wind. Her dexterity is amazing, and her attacks almost always hit home.

    However, she is not physically strong, and may wear herself in a long, dragged out battle. Because of this, she prefers to finish her quarrels fast.

    She doesn't like to deal with heavy weapons, so she usually carries with her many small knives and her two twins katar, which she sheath in pods over her belts.

    She always have potions and herbs in the ready, and she knows how to make snares and poisons.

    She doesn't like to equip herself with much armor (and usually just carry small gear, as appeared in the image above).

    Bio:

    Shanni is a tiefling, but, as much as many likes to speculate, her parents were pretty much normal humans. They say someone in her far forgotten tree of the family was of demonish origin, but the genes and traits of it hardly appeared in all of her family members (last known case was her grandmother from the side of the father).

    Her name means "Crimson", and probably was been given to her because of her hair color, which is so red it almost resembles blood.

    Both her parents died from a terrible plague to which she appeared to be immune, when she was very little.

    No one really bothered to find a close blood relative of her and she ended up being picked by a local noble man, who ran a guild, that secretly been dealing with smuggling. As her abilities manifest and her innate potential was growing, she was giving most of the jobs that were reserves for the man's top agent.

    At this point in her life she decided to go solo and joined guilds left and right, taking on jobs as a freelancer and yet receiving some protection in return.

    ----------------------------

    NPC :

    - Gol'tat the goblin guild leader (Which looks something like this... but not exactly...)

    ----------------------------

    OOC In case I need the posts from

  3. #23
    Arch-angel of Epica
    Kris's Avatar
    Join Date
    Oct 2009
    Location
    Israel
    Posts
    38,485
    Mentioned
    303 Post(s)
    Rep Power
    2577

    Default

    Game: Legends of the Fallen: The Final Hope
    Banner: N/A
    Starting Date of OOC : 06-21-2015
    GM: Mysteria
    Review:


    The year: 2120.

    Humanity and life as was known before the great war, the War Of The Divided, no longer existed. Alderon was a shadow of what once was. Once a beautiful, lush green world it now lay desolate and bare.

    The neighboring lands of Colbiana had been at war with Aramosa for so long that it is said that no one really even knows what began the war. Almost all of the elders have passed away during the one hundred year war between the two divided sides of the planet Alderon.

    One Rayatic bomb had ended the war. Ten times more powerful than the Atomic bomb, it wiped out all most everything and everyone of both continents, or at least as far as the villagers that dwell between the divide of the Superstitious Mountains knew. Mountains that held valleys and peaks filled with ridges that provided a view for miles and miles. Between these ridges was was home to those who believed that the caves of Alderon held a hidden treasure, but not the treasures of riches in the form of gold, silver or jewels that one might think. This community was made up of all races and personas who now had gathered together in the divide with a common goal, and somehow despite their differences all managed to live in harmony with one another as friends and family.

    The original searches of the past had been for the famed Ilumiata Crystals. The crystals that were said to grow sometimes the size of stalactites held some form of power which would help humankind regain their place on Alderon. The crystals, if found would repair the world of Alderon.

    The caves never gave up their treasures, if they held any at all. The last group who still believed the crystals to exist were living deep inside the mountains of Alderon in the abandoned mining village when the bomb struck. The divide where they had existed for the past several years had actually protected them from the fall out, but things would never be the same.

    Not having any technology that would work since the bombing they had no way of knowing if there were other survivors on Alderon. They survived only to find when the dust cleared that Alderon as they knew it no longer existed.

    But even the village between the great Superstitious Mountains would not remain untouched forever. Over time the affected rivers and streams began bleed into the safe haven bringing with it disease and mutation of the fish. The time had come

    With a final hope for the villagers of Zarasan (interpreted as The Lost Lands) and any other survivors that might exist beyond the walls of the divide, the remaining elders called a meeting. A meeting that would change the lives of many and possibly save the lives of those remaining.

    ----------------------------
    Profile:
    ----------------------------

    Name: Sabin Togar


    Age: 224


    Gender: female


    Race: Dark elf. Tribe- Qamran (twin moons).

    The Qamran is a nomad tribe of mercenaries, specialized in silent assassination. They know much about herbs, elixirs, poisons and more and have excessive and weird tradition. The family's honor is very important to them, and they value valor and wisdom.

    Appearance:
    Spoiler: normally covered with gas mask 



    Personality: curious.


    Weapons: Poison darts, throwing knives and pair of twin swords made of dragon bones.


    Racial Ability: The tribe's members eyes spark constantly (either in silver or golden light), a thing which can be both a blessing and a curse. It enables them to see better underwater and in the dark.
    Chaotic swallow- Many fearing this particular ancient dark elven race for a reason. They say that they have the ability to increase a mass swallowing (The way a snake open its massive jaws wide) to pick and bite on the toughest of meat/muscle. But maybe it is just a rumor.


    Skills: has wide knowledge of toxin and poison. Skilled in hand to hand and fighting with two light swords.


    Bio: The tribe serves from both side of the field, with the weak, elders and young taking shelter underground. It was ever important to preserve knowledge and field study and piles of piles of research and texts were given for watch in key spot locations on the land. With the great destruction it is now the time for the youngs to be seen upon the surface and maybe change the way people view their kin.


    ---------------
    NPC : N/A
    ---------------


    IC- to keep in mind in case I want to revive her role.
    Last edited by Kris; 10-16-2017 at 09:45 PM. Reason: EDITED FOR AGE REASONS

  4. #24
    Arch-angel of Epica
    Kris's Avatar
    Join Date
    Oct 2009
    Location
    Israel
    Posts
    38,485
    Mentioned
    303 Post(s)
    Rep Power
    2577

    Default

    To be added...

    Spoiler: Yaorlan Swftshot  


    -------------------------------------

    Malachi

    Spoiler:  



    Gideon

    Spoiler:  



    Spoiler:  

  5. #25
    Arch-angel of Epica
    Kris's Avatar
    Join Date
    Oct 2009
    Location
    Israel
    Posts
    38,485
    Mentioned
    303 Post(s)
    Rep Power
    2577

    Default

    Game: Just a Kabbalah Angel Wings
    Banner: NA
    Starting Date of OOC : IC at 09-16-2017
    GM: Kris & Holeypaladin
    Review:

    A story about Arch-mage called Albertus who summons an archangel by mistake to aid him and his country against the coming attack of the empire and the group of six elder mages that want to take down his country, Zion.

    ----------------------------
    Profile:
    ----------------------------



    Sham’aim- Literally translated to “sky”. (שמיים)

    One of the seraphs- high level angels. she gives off the thorny rose vibe. She is mentioned to be very powerful and rare manifestation of angelic being.

    Previous form: Unshaped, or without a full pattern form. Used to have 6 wings. Her hair used to be silver and floating, her skin used to glow. She was a part of big of pure light universe, where she was not fully an individual.

    In the current world: More or less like the picture but with dark hair and bronze skin. She was tainted by the summoning, but instead of being summoned to one location she was summoned to another place.
    --------------------------------------------------------------------------------------------------

    NPC :



    Vincent Le’Dsheret- A general in the army of Caliphate . high ranked one. Also a renegade who uses his magical potential for his own gain.

    Melinda- an old landlady and a servant to vincent.

    Elishama- Old minister, high ranking minister of the Levi clan
    Habel- Elishama’s guardian angel, capable to create portals in time and space

    Kain, also known as “The wanderer”- Habel’s older brother, forever cursed to wander without a form.

    Galinda- Old servant in the house of Albertus, mother figure to Martha

    Martha- Young woman, servant in the house of Albertus. Madly in love with him.


    Adama also known as "Goral" or "Ma'veth"

    Spoiler:  


    Yam

    Spoiler:  



    Misc:

    Spoiler:  

  6. #26
    Arch-angel of Epica
    Kris's Avatar
    Join Date
    Oct 2009
    Location
    Israel
    Posts
    38,485
    Mentioned
    303 Post(s)
    Rep Power
    2577

    Default

    To be added

    Spoiler: Goliath 


    Few know the guy's real name and only addressed him when he allows them to. He is the man behind the great trading organization known 'The Golden Bar'. He is known in his inhuman methods to gain more power and wealth.


    Spoiler: Rathma 


    Of the Naga race. A very old being and mysterious being. Appears when least expected and disappear just the same. His words always come true.


    Spoiler: Alexis 


    Name: Alexis (Alex for short) Ebenezer

    Age: 27

    Race: Human

    Personality: She is very mature for a woman her age and sometimes acts a bit like a mother. She is rational and caring, the type of person to smile whenever she can, but will know when to set the limits.


    Spoiler: Vasco 



    Name: Vasco de Bertram

    Age: Unknown. Very old (looks like 26)

    Race: Diva (cursed).

    Appearance:

    Vasco is a well build man and rather tall, about 1.90cm. Because of his abnormal body structure, he weight less then normal man his age because of his soft bones, which enable him to fly.

    His face is long and narrow, has a vulture type of nose, long ears and narrowed long blue eyes with a rather thin black eyebrows. His long dark black hair reaches below his shoulders line and always picked up. His whole facial expression usually shows cold and apathy.

    He tends to hide his wings and thanks to his persona it's quite easy for him to do so. His wings are like a bird, and they are rather big and large, even for one of his type.

    Powers: He can hear better than most humans and has great vision when he focuses. Lately he discovered that he can increase or decrease flames that are already lighten, but that control is limited and doesn't always work.

    Personality: Vasco is the type of guy who gets bored easly and he makes all of crazy stuff to rid himself of that feeling. He is a women killer but has a weak spot for Alexis. He is a fine manipulator and he can't accept the idea of him not getting what he wants. He dislikes fighting and appreciates wisdom and wit. He tends to keep to himself and while in battle he can wear a perfect poker face.


    -----------------

    Ashayra Wintershield

    Spoiler: Ashayra Wintershield 

  7. #27
    Arch-angel of Epica
    Kris's Avatar
    Join Date
    Oct 2009
    Location
    Israel
    Posts
    38,485
    Mentioned
    303 Post(s)
    Rep Power
    2577

    Default

    Game: Age of the Dragon Lords
    Banner:

    Starting Date of OOC : 03-07-2018
    GM: SikstaSlathalin & Dnafein
    Review:

    Spoiler:  


    ----------------------------
    Profile:
    ----------------------------

    Name: Illvani Tabris
    Race: Half-Elf (Looks like a human)
    Age: 27

    Gender(M or F): Female
    P.o.B: Amaranthine, Fereldon
    Side: Follower

    Class: Mage
    Specialization: Spirit/Winter

    Skills(limit of 4): N/A
    Spells(Mage only, limit of 3):

    Winter's Grasp- freezing a target in a sheet of ice

    Barrier- A barrier provides an additional protection and helps to recover some health. (Barrier is vulnerable to dispel effects).

    Revival- Healing fallen allies in the area, getting them back on their feet and fighting again. Can also remove all negative status effects from the person the magic apply on.


    Appearance(pic or description):

    Spoiler:  



    Armor + Weapons:

    Spoiler:  


    Equipment(pic or description):



    Runes:

    -N/A-

    Personality:

    Illvani is kind, polite, well manned and cold. She is used to being alone and to be betrayed. While she considers human unworthy of trust, she knows that elves are no different, as even the elves that agreed to accept her proved to be hard to get along with, and she always felt like she never really belonged anywhere. She likes to travel light. She has trouble making long lasting connections with anyone.

    Background:

    Illvani is an Apostate (Mages who are not part of the Circle of Magi). She is the daugher of Neria Tabris an elven mistress and a noble man (whose identity she had yet to learn). The two ran away from the Alienage in Denerim once Neria found out her child had proved to be a mage. Wanting to keep her child safe from the circle or any heir's war the child might get into, Neria decided to head for the delish, who agreed to accept them by the grace of the Keeper of the Sabrae clan who trained her together with her first (the elven student promised to replace the keeper when older).

    When the clan decided it was time to move the two fled away again, only to run into a group of darkspawn. Her mother been hurt badly and is recovering in a local Chantry at Amaranthine. She tries to avoide visiting her as to not get caught by templers and seeks means of revenge against the evils that attacked her family.

    To earn some gold she either takes requests to kill small monsters/beasts, or heal people who would not head for the Chantry to get treatment.

    Other:

    ----------------------------
    NPC :

    -N/A-

  8. #28
    Arch-angel of Epica
    Kris's Avatar
    Join Date
    Oct 2009
    Location
    Israel
    Posts
    38,485
    Mentioned
    303 Post(s)
    Rep Power
    2577

    Default

    Game: Through the Ages
    Banner: NA
    Starting Date of OOC : IC at 07-07-2015,
    GM: Kris & Mihkul
    Review: -NA-

    Spoiler: Kris 


    OLD CS (to be used at some point again)

  9. #29
    Arch-angel of Epica
    Kris's Avatar
    Join Date
    Oct 2009
    Location
    Israel
    Posts
    38,485
    Mentioned
    303 Post(s)
    Rep Power
    2577

    Default

    Spoiler: Illvani Ver 2 

  10. #30
    Arch-angel of Epica
    Kris's Avatar
    Join Date
    Oct 2009
    Location
    Israel
    Posts
    38,485
    Mentioned
    303 Post(s)
    Rep Power
    2577

    Default

    Game: Runes
    Banner:
    Starting Date of OOC : 03-29-2018
    GM: Azazeal849 & Kris
    Review:

    Spoiler:  


    ----------------------------
    Profile: The ambassador


    Spoiler:  


    The daughter of the sea, and important mer priestess. Capable of some levels of mystical skills such as telepathy and emotional understanding. Can conjure images in water or in one’s mind if close enough.

    Real name unknown.

    She appears to search for the right people in her quest to stop a possible crisis. She is pure of heart and mind, and seem to be able to display a mystical abilities.

    When above water, her skin is slightly blue. Her hair extremely long and shines in unnatural bright red. Her eyes are azure blue and her skin is very pale.

    ----------------------------


    Race: The Mer.

    The Mer are Shapeshifters; according to human religion they were created by the Elder Brother God.

    Even if they can have a form of humans in the land, they are not exactly human per se. They are living far longer than humans, but they have urgent water withdrawal, and must bathe every so often. When they die they turn to seafoam and because of that even reviving magic does not work on them. As they shift to look human like, they still keep some kind of a special look. Their skin is slightly gray blue or green and they sometimes still keep their scales.

    Mer are atheist- they believe runes coalesced from elemental force instead of gods which often cause religious war to be invoked against them. They enjoy collecting knowledge (ocean of wisdom) and keep to themselves.

    The merfolk had a war with the land-dwelling humans several generations ago and retreated to the sea, and only very few are seen above water nowadays.

    Culturally, Mer are matriarchal and underwater they don't speak, but communicate with gesture and clicking sound- they are able to pass their thoughts in the water to the others of their kin, and some do display ability of telepathy and high emotional understanding if people get close to them.

Page 3 of 4 FirstFirst 1234 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •