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Thread: Interstellar Cruise Ship Scorpio - Earthbound OOC

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    Default Interstellar Cruise Ship Scorpio - Earthbound OOC

    Six months ago on the planet Beylix on the edge of Known Space, a Wanted Space Pirate, A Londinium Spy, and a Wildly Eccentric Robot with Multiple Personality programming issues and steampunk style rang the door bell for the Brotherhood of Man Temple. When nothing happened for a minute, they rang the bell again. And again. And again.

    Finally, a small door opened and a bleary-eyed young initiate looked out and said crossly, "Oy! Keep it down, mate! It's the flippin' middle of the night and I gotta get up in an hour for morning ritual! Do us a favor and come back then!"

    "No," said the Robot with the Linden Jars strapped to its back. "We come to deliver her into your care."
    "Huh?" blinked the Initiate. "Deliver who?"

    The robot stepped aside to reveal a young blonde-haired girl who smiled up at the initiate.
    "Cor, who are you?"
    "Butterfly?" the girl asked, leaning towards the Space Pirate.
    "She's the Wanderer," the Robot told him, a hint of reproof in its electronic voice.
    "Eh? OY!" the Initiate yelled, pointing his finger at the robot, "You shouldn't go around pointing fun at other people's religions! Bad karma, that! Save you from getting your head bashed in!"

    The robot's eyes flashed several different colors before settling back down to black, and shaking its head.
    "Summon the Master of the Gate and rejoice, you fool," it ordered scornfully. "A new Wanderer has been found, and she needs all the protection of the Brotherhood of Man."

    ++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++
    Beylix
    Interstellar Tourist Location & Alien Marketplace
    ++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++

    During the Pax Confederation, Beylix was a minor mining world. The richest veins proved to be in the desert, so the mining companies built small company towns around them, ignoring the more temperate zones with their lush vegetation and somewhat aggressive predators. Civil war broke out and the miners left.

    Years later, a Blue Confederation convoy, escorting refugee ships from a dozen worlds through the system was attacked by raiders from the Red Faction. The civilian ships made a run for the mining plane to put as much distance between them and the fighting. However, as they passed Beylix's smaller moon, they came under attack by a wing of Red Faction fighters. Afraid they were about to be destroyed, the civilian captains ordered the refugees to the lifepods and to abandon ship.

    When the Blue Confederation commander realized what was happening, he gave orders to retreat. Those ships still able to make the jump to hyperspace left, chased by the surviving Red Faction ships. Fighters and small craft of both sides, unable to make the transition, were left behind.

    A truce was declared, both sides following the lifepods down to the surface, following a beacon left behind at the miners' rather basic starport. They wound up settling in clumps - the civilians occupying the miner's quarter and the lifepods of the new quarter, and of course the soldiers occupying the shanty towns of the Blue and the Red Quarters. And they waited for rescue. And they waited.

    Finally, a Wilder, an alien being from an uncontacted planet, convinced the refugees and the soldiers that if they would not move from the starport for the more temperate areas of the planet, then they would have to dig a canal to bring fresh water from the mountains to them.

    It took them months of hard work, with many deaths and injuries to build the canal. The Wilder himself did not survive, but his dream of bringing water and building a community worked. They raised a statue to the Canal Builder and for the most part gave up hope of rescue.

    Finally, after sixteen years, two ships arrived in system, both heavily armed and speaking a language unknown to most of them. They weren't of any known faction of the Pax Confederation, but were instead an alien race from an uncontacted world - Humans. Just like the Canal Builder and a girl they had found in a forgotten stasis chamber.


    While relations with the Humans were a little strained at first by the theft of an engine component by some Red Faction fanatics, the curiosity of finding so many different races living in a system not that far from Sol with a compatible environment, not to mention a mysterious statue of a human standing in the central square, turned it into the first interstellar tourist spot, and the location of the first temple of the Brotherhood of Man.


    ++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++
    To Sum Up What Was Learned Previously
    ++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++

    The Girl known as Butterfly has been confirmed by the Brotherhood of Man to be a Wanderer - in truth, a very human-looking alien who belongs to a race that most believed was mythical rbrm before the Pax Confederation was formed over a millennium ago. Her true name was Reifani, and she had been mind-wiped and banished by her people for breaking their most sacred law - opening up the barrier that hides their world from outsiders in order to rescue a dying human whose ship had gotten lost in space.

    The human, the son of Earth Ambassador Paris, wound up under the control of Lord Vargas, a stout segregationist who believed the only way to protect Zaya from discovery was to ensure no one could threaten it. His father had destroyed the Pax Confederation, he would ensure the downfall of this new alien threat that had landed on their doorstep. Paris became Vargas' unwilling personal assassin, sent back to the human colonies to spy on them and to destroy any threat Lord Vargas perceived.

    Including Reifani, Paris' rescuer, who after two decades in stasis awaiting her banishment was teleported by technology unknown to human kind into the laundry room of the Interstellar Cruise Ship Scorpio. The only reason she survived was the help she received from a handful of the passengers, most notably - Daniel Doverton-Hawke of MI-6 from the Londinium Colony; Llewellyn "Kes" Caesaro, a wanted space pirate from Kzae; and a rogue robot S.C.H.I.Z.O (Socially Compatible High Intellect Zest Outfit).

    She also received help from two Zayans - Helene, Reifani's aunt, who works for the underfunded Zayan Bureau of Other Worlds Intelligence (BOWI); and Eachert, a copy of a personality implanted as a sort of personal tutor from the Zayan Mind Banks and eccentric genius, now implanted inside S.C.H.I.Z.O.

    Paris, who had died once during interrogation by Daniel, was regenerated by Lord Vargas. Following Vargas' arrest, Paris was taken back by Helene and the BOWI to Zaya and his fate is unknown.

    In the six months that have passed, Reifani, now known as "Butterfly", has become the Brotherhood of Man's own version of the Dali Lama. Unable to recover her destroyed memories, they have started schooling her in basic knowledge and skills. However, there is a pressure on the Brotherhood of Man to bring Butterfly to Earth to meet with the Council for a planned month-long visitation. The Brotherhood of Man has decided she would travel best with familiar friends, and have reached out to the ones who brought her to the temple - Daniel, Kes, and S.C.H.I.Z.O./Eachert.

    The ship that will bring Butterfly to Earth? The Zodiac Line's Interstellar Cruise Ship Scorpio.
    Last edited by Koti~; 02-04-2013 at 02:32 AM.
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  2. #2
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    ++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++
    Deck Plan: Zodiac Line Interstellar Cruise Ship Scorpio
    ++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++


    Deck 1: Forward Observation Lounge, Skylight Park, Nova Cabins, Nova Club, Auxiliary Lifeboats
    Deck 2: Gold Star Cabins (Luxury), Silver Star Cabins (Vista) Ship's Senior Officer Cabins, Ship's Bridge (Restricted Access), Aft Lounge
    Deck 3: Dining - Constellation Dining (formal), Central Galley, Universal Dining (casual)
    Deck 4: Promenade - Night Sky Club (dancing), Zodiac Theater/Conference Center, Taurus Casino, Library, Art Gallery, Grand Buffet, NY Deli, Peking Duck, Little Italy, Universal Dining (casual)
    Deck 5 Blue Star Cabins (Standard), Junior Officer Cabins, Forward Observation Lounge, Star's End Bar.
    Deck 6: Red start Star Cabins (Economy), Forward Observation Lounge, Gagarin Berths (Capsules), Gagarin Lounge
    Deck 7: Recreation - Ship's Mall, Taurus Spa and Fitness, Kid's Club Room, Teen Club Room, Pools & Waterworks, Aft Theme Park
    Deck 8: Life Deck - Amidships Reception, Guest Services, Port Services, Sickbay, Security, Lifeboats
    Deck 9: Avionics, Crew Quarters - Galley, Entertainment, Fitness & Recreation, Senior Crew Compartments; Primary Engineering, Dark Matter Engine Control Room, Lifeboats
    Deck 10: Crew Quarters, Ship's Refeers, Ship Operations Center, Ship's Stores; Engineering second deck, Primary computer core.
    Deck 11: Hydroponics, Ship's Services, Laundry, Water Processing, Air Processing; Waste Processing; Engineering third deck
    Deck 12: Storage holds, Refrigerated storage, Water Tanks.
    Deck 13: Forward Half-Deck: Shuttle Flight Operations, Auxiliary Computer Core.
    Deck 14: Auxiliary Avionics, Ship's Hangers, Passenger Shuttles, Pod Rental, .

    Bulkheads divide the ship into three sections, forward, midships, and aft. Each section contains a Vertical Service Shaft, consisting of a Passenger Elevator Bank, a concealed crew-only freight elevator, internal crew stairwells, Passenger and Crew Comm panels, crew emergency gear, as well as cables for power, communications and ship's internal systems.

    The Vertical Service Shaft/Crew Stairwells also allow access to the Service Decks - half-height crawl areas that exist between decks, intended to allow crew/robot access for repair and maintenance of ventilation, plumbing, wiring, and other essential systems. On the upper levels, these areas are often infested with children (both crew and passenger), seeking an escape from the regular shipboard entertainments.
    Last edited by Enigma; 01-24-2013 at 07:00 AM.
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    ++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++
    The Known Worlds
    ++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++

    Earth - Human homeworld
    Beylix - Alien Refugee Planet
    New Canaan - Developing world.
    Three Hills - Developing world.
    Ariel - a water world with 10% land mass in the form of islands. Colonists live mostly aboard giant floating raft-cities.
    Beaumonde - Colony based on their impression of Frontier Ideals (mostly lumberjacks and mountain men, makes a great maple syrup)
    Londinium - Colony based on their impression of British Empire.
    Liann Jiun - Colony based on their impression of an Asian world, notable for martial artists and alternative medicine.
    Constance - Religious colony who believe in a simple life without advanced tech.
    Athens - Colony based on their impression of the Classic Greeks.
    Santos - Socialist colony
    Osiris - A jungle world dotted with small deserts, some radioactive.
    Triumph - A human colony based on their impression of France, known for their wines.
    Verbena - Developing World
    Lilac - Mostly tropical world with temperate zones existing near the poles, some variation. Known for exotic flora and fauna.
    Shilnon - arid industrial/mining world with orbital beanstalk; underground capital known for its casinos, hotels, wedding chapels and more worldly entertainments. What happens on Shilnon ain't no business of yours, pal. Ya get me?
    Hera - Colony based on their impressions of a modern Roman Empire. Crime punished by indentured slavery.
    Ita - Developing World
    Jiangyin - Colony based on their impression of Hong Kong, notorious for gangs and corruption.
    Bellerophon - Developing World
    Ezra - Light industrial world, known mostly for corporate espionage and counterfeit goods.
    Boros - Developing world based on their impressions of the Wild West - cowboys.
    Kzae - small colony world orbiting a K4 class star, known mostly for asteroid mining and orbital colonies.
    Australis - Home of Zodiac corporation's HQ building complex
    Last edited by Enigma; 02-28-2013 at 05:31 AM.
    Spoiler: ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ √Ăłł Єѵïł ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ 

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    Character Creation

    Things to consider:

    The Zodiac Line runs twelve interstellar cruise ships in a big-circle path that visits 21 planets in one year before returning to Earth. The Big Cruise offers incredible opportunities for tourism. The number of government & corporate officials and couriers transporting encrypted data that cannot be transmitted also offers incredible opportunities for interstellar espionage as well.

    And some corporations have found it to be an excellent way to make troublesome executives or former employees vanish for a year.

    The Zodiac Line incorporates the latest in robotics and bioplastic technology. Bioplastic is a liquid plastic polymer that can be programmed to take a wide range of basic shapes. Works great as reconfigurable rooms and self-repairing/self-cleaning carpets. The ship uses Dark Matter Engines that essentially pull it through "Interspace", a transitional level between normal space and hyperspace. Only the Zayans have hyperspace engines, it is not available to any other race at this time. Dampening fields inside the engine chamber prevent Dark Matter from protruding more than 10% into normal space - catastrophic failure of damping fields could result with Dark Matter emerging into normal space, tearing the ship apart from the inside..

    Primary personal tech is the Omni - it's a pocket or wrist computer with wireless networking, allowing it to access planetary/ship networks, act as an electronic wallet, and a personal audio/visual entertainment system. Accepts voice commands with limited A.I.-like ability, can also project holographic and/or neural displays if the user is socketed (two-four data ports on the back of the neck with short-ranged encrypted bluetooth for Omni and workstation devices, although most intelligence agencies prefer that mode is disabled to prevent data theft.)

    Interstellar communication is possible but slow, taking an hour to broadcast a six-letter combination that can take several weeks to reach the edge of human space from a planet transmitting network or orbiting ship. Most data is transferred interplanetary by using portable armored black box systems by trusted couriers. Many ships will have dedicated servers for transporting news and email from system to system.

    Personal weapons remain slug throwers, although laser weapontry is available for military use. Industrial lasers are short-ranged devices requiring battery packs or external power source, use mostly for welding and cutting. A short-ranged sonic weapon known as a "Bass Stunner" is used to knock out people harmlessly but has side-effects where if someone gets excited for the next few days after being stunned, will fall unconscious for a few hours.

    Characters would be passengers aboard the ship (no crew applications accepted).

    Please PM me if you're interested in playing a courier (corporate or government), a spy (much the same thing) or a member of the Brotherhood of Man.


    Rules:

    • I AM THE FINAL ARBITRATOR OVER WHAT HAPPENS IN THIS GAME.
    • All characters must be approved before the player can post to the IC.
    • No God-Modding
    • IC Posts should be at least two paragraphs.
    • After posting an IC post, please wait for at least two responses from the other players before posting your next IC post. I suggest using PMs or the OOC forum to discuss next moves.



    ______________________________________

    Character Sheet

    Player Name:
    Character Name:
    Deck/Cabin Assignment:
    Description: Age, gender, physical description (written - pictures in spoiler tags). PM me directly for aliens or unusual tech
    Profession: (what do you do when you're not taking a cruise)
    Bio: Brief history of the character.

    ______________________________________

    Approved Characters

    Gabriel Korgan Ugusani Cojijiti Tusuru III - Rm. S 241 (Tyler Gibbons)

    S.C.H.I.Z.O - Deck 5, Stars' End Bar (Potatrobot)

    Slish Al-Vaegir - Rm. R 637 - Oak Berbark

    Daniel Doverton-Hawke - tbd - (Azazeal849)

    Dr. Ethan Thorne - England

    Helena - Rm. G 229 (Wintersend)
    Last edited by Enigma; 08-01-2013 at 10:04 PM.
    Spoiler: ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ √Ăłł Єѵïł ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ 

  5. #5
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    This has been posted to the Roleplaying Games Directory!
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    didn't you make one of these, but it never got out of the OOC pages? I remember something like this... almost exactly like it just with a few differences... Just saying, this is very familiar.
    Spoiler: RPG Personality 

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    I've offered this game twice. First time it went a couple of pages then died, but the second time it ran from August 1, 2011 until November 21, 2012. This is a continuation of that second game, which you will find in the Sci-Fi Roleplay Hall of Fame.
    Spoiler: ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ √Ăłł Єѵïł ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ 

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    I think I was in the one that died a few pages in... I'm not sure though...
    Spoiler: RPG Personality 

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    Quote Originally Posted by deamonstalker View Post
    I think I was in the one that died a few pages in... I'm not sure though...
    That first game was on the last server and was called "Touching the Stars". It had the following characters:

    Captain - Milonaro 'Milo' Trysk - played by Jack_Shade
    Ship's Doctor - Violet Jade Smith - played by Auki
    Security - Mr. Grimsley - played by Nona
    Security - Phasaca - played by Nona
    Radio Personality - Ruby Rex - played by SQJPur
    Musician/Clerk - Felim Dara - played by Formosus
    Detective Stevie King - played by Wil
    Ore Industries - Elrock 'Ark - played by Busho24
    Valkyr Emissary - Kjarr - played by Greatak

    Which one were you?
    Spoiler: ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ √Ăłł Єѵïł ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ 

  10. #10
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    hmm... I must've read one then, but it was very familiar, but I was none of them, But I shall join this one!

    - - - Updated - - -

    OK, no can do, I've got too much on y plate right now, sorry
    Spoiler: RPG Personality 

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