Spoiler: AL the drunken Pirate
Name: Real name, Unknown, goes by AL...for alcoholic or ale, take your pick
Age: 25
Gender: Male
Sexual orientation: Alcohol (hetero)
Personality: He is either always drink or buzzed. Has a friendly personality, makes jokes, and is open to pretty much anything. Always up for a good time even in the middle of a battle. Is very talkative and enjoys other peoples company. Even though he drinks, he is very smart and doesn't speak like your normal pirate, but get him "crap faced" and he will. Never brings up his past and if it is, he diverts it in some strange or fantastic way. His excessive drinking is due to his past and his personality while drunk is the complete opposite of who he use to be. If at anytime he is unable to become drunk, he is a cold, harsh individual with dead eyes that is easy to anger.
Appearance: Link-----> What he looks like....and rum!! And yes, as the pic shows, Al is always seen with alcohol of some kind. Though he does drink allot, strangely he doesn't smell bad or musty as a alcoholic should, and he does bathe as often as he can.
EDIT---> Added this to AL's wardrobe (link----> His new coat that carries his alcohol bottles on the inside. He is proud of this coat
Bounty Hunter or Pirate: Pirate
Any Mutations: None
What Pirate Crew They want to Join and what Position: Is a freelance pirate that travels from crew to crew (mainly due to him being drunk almost all the time)
Boat: N/A
Reputation: By those that know him, he is seen as a fun, strangely wise, quick witted, trustworthy man, who is good with his weapons, fast on his feet, sharper with his mouth, and knows his drink. By those that just know about him, he is viewed as a low life drunk that isn't worth the salt in his veins.
History: Watching his family being butchered, tortured, and various other acts by villainous people, left a sour taste in his mouth that he has been trying to get rid of since. A drifter of sorts when it comes to pirates, he doesn't have any true place to call home. Due to how he acts, the basic hands on a ship like Al and what he brings, but if the ship is never threatened or never goes into action, he isn't able to prove what he can do to the ones that run the ship. His weapons he acquired when he was found in the captain's cabin passed out with several empty rum bottles scattered about the room. The Captain, called in his First-Mate, both of which grabbed Al. When Al awoke, he found the crew standing over him, the captain and the first-mate dead, and the captains weapons, in Al's hands, the only thing he could say was, and with a smile "They shouldn't have tried to wake me up."
Always looked down on, which he prefers due to the ability that it makes what he can do unexpected, he enjoys being the fool. Wondering from ship to ship, port to port, woman's bed to woman's bed, without any true care in the world, is only goal in life is to savor the best taking alcohol that the world can offer, after that, he can die a happy man.....after he tastes it again for about a year or two.
Weapons: Both of which are links
-------->Sword
-------->Gun
Spoiler: Mass Effect Tech Expert/Engineer
NAME: Marcus "Mark" Jay Wilde
AGE: 28
GENDER: Male
RACE: Human
APPEARANCE: 5'10", 175 pounds. He has a modified N2 tattoo that looks similar to the N7 symbol on his chest where a N7 would be on a individuals armor.Spoiler: Image within
EQUIPMENT: Raikou V Pistol, Tier VI Light Crisis Armor, Tier V Polaris Omni-Tool, Mark 14 Grenades.
UPGRADES: Pistol (Tier VII Combat Scanner and Tier V Tungsten Rounds), Armor (Tier V Kinetic Buffer, and Tier III Toxic Seals), Grenades (Tier V Fusion and High Explosive)
SKILLS: Doesn't become shakin while in combat while fighting. Hand to hand combat is good but not great. Uses reflex in combat and hardly thinks until given a order. A decent cook. Keen eyes up to middium range (since he uses a pistol only). Can fix, rewire, overide/hack, or disable most computers, operating systems, doors, and even engines. Good Marksman and usually hits his target 4 out of 5 times. When it comes to healing or providing aid to teammates, he does it quick never makes a mistake, even when rushed. Can be stealty if needed, but perfers not to.
Spoiler: If you're going off Mass Effect Tech tree....this is where he'd be
Lvl 6 Pistols (Marksman, Basic Armor), Lvl 5 Basic Armor (Shield Boost), Lvl 6 Decription (Advanced Sabotage), Lvl 5 Hacking (AI Hacking), Lvl 5 Electronics (Advanced Overload), Lvl 4 Dampaning, Lvl 5 First Aid, Lvl 4 Medicine (Neural Shock).
WEAKNESSES: While doing his engineering thing, he can work in combat, but finds it slightly difficult thus begins to shake and talk crap to those around him, at times this causes him to do the opposite of what he is trying to do (Example, if trying to unlock a console to open a door, he would either lock the door completley or disable the console). Over powering eneimes (as in strength). Can become single minded on a objective and zone out until physically "hit" back into reality. Gets cocky when tyring to use his Engineering skills usually going overboard (Example, opens all doors within a compound when only trying to open one). Has a damaged left shoulder.
POSITION IN TEAM: Tech Expert/Engineer, and if needed cook (If no other person is cooking for others)
BACKGROUND : Raised in a moderate wealthy family on Earth, he joined the Alliance at the minimual age of 18. Through training, was found that he has a nack for Tech use and Engineering. When he finished training, he was sent aboard a frigate that had a hand in fighting those who saught out to harm human colonies. Mark went on several missions, but was mainly used in a support fashion as a engineer would. During one specific mission, a grenade that was thrown by a ally, was shot shortly after which caused Mark to fly thanks to it's explosive radius. He flew into a odd angled corner, left shoulder first, fell down and was crushed by heavy containment boxes. The boxes landed on his left side, nearly shattering his left shoulder. With his right arm free, he was still able to fire his pistol until pulled out.
Back on the ship, he was healed but his shoulder isn't fully 100%. Becoming known as a bit of a hot head underpresser, even when physically hacking, using consoles or fixing equipment, yet was the best medic in the field on the frigate. As he got older, he was offten given the oppertunity to lead teams but always turned it down due to knowing he was best used in a support fashion.
Before he fullfiled his contract, he was nearly convenced to return to the Alliance, but turned it down. Things got a bit much more intense between him and the Alliance when they even sent him a letter stating they want him to attend Interplanetary Combatives Training (ICT) and asking him to return to Earth so he could further his career. He showed the letter to the Admiral of the frigate he was on, since the only way for Mark to receive said letter had to been sent forth by him. Asking him about it, the Admiral admitted to message back to Alliance Command detailing the last few operations that the crew and the shore party went through, but never received or asked for Mark to receive any sort of commendation. The Admiral needed to go back into the Sol System anyways for "classified" reasons, so it allowed Mark to negate the effects of the possible "N1" he would receive if he went to ICT.
Knowing that individuals that receive the "N" status, most likely, will eventually take part in "N7" training, which was something Mark didn't want to do, not because of the failure/success rate, but simply because how he viewed his role on the battle field, he wanted to turn it down. In front of the high brass of Alliance Command, he pleaded his case, told him he was simply doing his job, that the medals, the commendations, and awards weren't what he was wanting, but he was glad to receive them. Not to mention that he felt that if he attended ICT, he would be looked at different and a aura of responsibility would be forced upon him. Meaning that he would have to take charge of squads and lead teams, which was one thing he didn't want to do. They understood what Marcus had to say yet they still forced him to enroll into ICT to begin N training within the next few weeks in Rio de Janeiro, extending his service contract also.
He tried everything to fail the initial training since he didn't want to be there in the first place, but strangely found it a bit easy due to all the fighting he had to do with a limited squad back on the frigate he was originally stationed. Over time he ranked in the top-middle of his N-Class and received N1 status. From here, he was asked if he wanted to continue the training and go for N2 status. He strangely excepted which made him wonder if this was really for him. Just going with it, he continued the training and nearly failed at one point if it wasn't for another trainee. Mark eventually returned the favor when he in turn, helped the same trainee in a similar fashion. When training was done, Mark was a hair below middle in score amongst the trainees but still he passed and was offered to continue for N3 status. He turned it down but stated he would return sooner or later.
After receiving N2 status and being reassigned to a different ship, Mark felt all the things he didn't want. The whispers about him, the aura of responsibility, not to mention the treatment. Granted getting a N status is a big deal but it didn't mean that he was truly better then anyone on the ship, and he voiced that opinion whenever he could. On this new ship, he was given command of the assault teams, which he truly hated. At times, he would pass command onto the second highest ranking person using the excuse "for training purposes", but he would resume command if things got really bad, or to stop a bad order. Things went sort-of smoothly as Mark only lost three men under his command, and two weren't his fault. One held onto a grenade for too long, while another got out of cover to fire his over heated weapon which got him shoot up. The third was his fault. Being ordered to caused a compound to self destruct, as it was the mission objective, during the rushed escape a few enemy stragglers were rushing out too, and fired on the squad hitting the tail member, causing him to fall, yet was still alive. Marcus didn't know about last man getting hit until he counted his men on the return trip to the main ship. Mark hates that memory.
With only a few weeks left on his contract, Mark was offered again to take part in the N3 course of training at ICT, but turned it down. He understood that death was a soldiers way of life, but he didn't want to do it while hand cuffed behind regulation and rules. Seeing how the mercenaries and ex-military fought told him that certain extremes need to be done and that the Alliance wasn't going to let it happen unless they saw no other way to end a threat. Knowing he could still retain his self honor and worth, he signed his Honorable Discharge paperwork and left the Alliance Military. Shortly after he left the Alliance, Mark headed to the Terminus, made his way to Omega due to it's reputation. After six months of doing minor and moderate jobs so he could eat, scrounge up information, and contacts, he joined a crew and is still with them.
Within the time he spent in the Alliance, Mark received 10 commendations, 9 awards, 12 medals, left retaining his N2 status, and was given a Honorable Discharge promotion to 1st Lieutenant. He still has all the above paperwork and brass to prove it. All of which is something he doesn't like, yet is still proud of. He doesn't like it due to the fact he feels that the N2 status he received was forced on him despite him deciding to continue, yet proud because he went further then he wanted to despite just being content with being a Alliance Soldier.
EXAMPLE POST FEATURING YOUR CHARACTER:Spoiler: RP sample
"What the hell do you think you're doing Wilde? Get back ASAP!" Marcus ingnored his lieutenant's orders and continued to rewired the console for the door that was open, allowing enemy fire to come in. The fire fight continued for a few seconds until Marcus spoke allowed. "Got it." With that said, he jumped back and threw a grenade through the now closing door. When the door closed, the explosion could be heard from the other side. "See why I didn't simply fall back L.T?" The Lieutenant got up from behind cover and glared at him. "You may be skilled but you are still under my command so you will..." "Hack the door so it closes so we can get the objective and split." Marcus cut him off as he went to one of the injured personale and began to give them aid.
The L.T became slightly pissed. "Just do what I say Sergeant." Marcus mumbled to himself as he continued to patch up the injured squadmate. "Well we need to hurry and move, they will either blow that door open or unlock it." The L.T grabbed the injuried member and helped them to thier feet. "I can still walk, I'm good." The squad member replied. "Good, lets move." The squad moved further into the compound and didn't have any other problems getting to their objective. On the way there thou, Marcus closed each door behind them and on the first few left a few grenade traps. Their objective were files located on a ex-alliance military console. Once at the console's location, Marcus did his job, hacking in and downloading the files while also destroying the information within, as well as downloading all the computers intell. After a minute or two, one of Marcus's traps went off. "50%...." "Alright men...ready up." The squad pulled out their guns and got into possition in the next room, leaving Marcus at the computer. He placed his pistol on the table just incase he had to act fast.
The second trap went off signalling that the enemy was just in the room just before the one his squadmates were in. '80%....come on you piece fo junk' Nearly 30 seconds later, the final door blew open followed by gun fire. '90%.... Marcus stared at the console and was slowly starting to get angry since it was taking too long. Various orders, sounds, and explosive noises could be heard coming from the room before Marcus. Suddenly, a enemey soldier appeared in the room with Marcus but was firing back into the room he came from. Marcus quickly grabbed his gun and fired 3 quick shoots followed by using his Sabatoge ability. His rounds hit and his ability caused the enemies gun to backfire, causing him to fall dead to the ground with the next 4 rounds from Marcus. "100%...about damn time."
Finishing the download/destroy objective, Marcus destroyed the console and moved to the door way, finding his squad still putting up a fight. He used his Overload ability in mix with a few shots to leave the room, hitting two of the closest targets, as he jumped to cover, next to a squad mate. "So it's done." "Yup...done." "Grenades?" "I got four left, take two." Marcus handed over two grenades. "Throw one at your one o'clock in three...two...now." They both sprong up and threw the grenades, both exploding when they reached their targets. "Fall back, back into the previous room." The enemies leader ordered, but Marcus stood up and shot his pistol until it overheated at him, dropping his shields, allowing the others to rip him apart.
Mopping up the rest didn't take long after their leader was out. As they were exiting the compound, Marcus looked at his LT and spoke. "Why didn't we use stealth?" "We did, Wilde...but we didn't see their interior camera." "Owh yea...your mistake. Aside from that, we completed the objective and got their second-in-command." One of the squadmates pushed the hostage into the dropship. "I guess I'm making dinner when we get back?" "Yup..." "I got to start charging you guys..."
--------
Marcus woke up in his bunk, running his hand over his face as he laid on his back, looking up at the room of his room. "Why do I dream about past ops?" He rolled over and tried to go back to sleep. "I hated that squad leader..."
You can fight like a Krogan, run like a leopard, but you'll never be better, than Commander Shepard
Spoiler: My Halo : ODST variant of my Mass Effect character
Name: Marcus Jay Wilde
Nickname(s): Sarge, Sergeant, Duals, Wilder, and Holo.
Age: 28
Race: Human, Native American Descendant
Elite or ODST: ODST BABY!!!!
Appearance: 5'10", 175 pounds.
Spoiler: With armor
Spoiler: Without his armor or helmet
Load out Option
Primary Weapon: MA37 Individual Combat Weapon System with silencer and reflex sight (look at the armor picture above to see the weapon)
Secondary Weapon: Two (2) M6G Magnum Pistols
Grenade: Frag (who uses plasma grenades anymore?)
Misc. Equipment:Two (2) Combat Knives, HUD/Visor 3x zoom, and the Hologram ability.
Bio: Your basic soldier, never really showing any true promise amongst the other applicants and students taking part in UNSC training. He never really did anything special, he was your average trainee until he was forced to be a squad leader due to the actual squad leader being hurt during training. During a few exercises, his squad either failed miserably due to being against a more experienced leader, or hardly squeaked out a "win" by the skin of his teeth.
Once the original squad leader returned, Marcus went back to being part of the troop again. He graduated with honors, given the chance to take part in further training. Reflecting on his experience as a squad leader for a short time, he took the opportunity and accepted. Little did he know it was for ODST training. Several months later, he got injured and was released from the training. He was sent to the active UNSC company he would have originally joined, he was discouraged, this is where he developed his personality.
Upon his return to his fellow troops noticed a change in him from his training days. He was more humorous, sarcastic, and at times pulled pranks on his fellow soldiers. Granted this change didn't change how he acted as a soldier, he simply took his orders and did the best he could to meet what was required, and often times, he went beyond and got more than what was needed, thus giving him a promotion to sergeant as well as several nicknames. Over several minor missions he was given a opportunity to redo his ODST training, which he accepted.
The second time being the charm, Marcus managed to squeeze through without reinjuring himself. He had to regain the respect of the people he went into battle with, and with the help of his personality, and his two magnum pistols, he got the nickname Duals and Wilder. When asked by his C.O about the nicknames he replied "I carry two pistols and blades, use them with both hands, and tend to have multiple plans to get objectives done. As for the other, my last name is Wilde and my plans are a bit out there in left field, sir."
The attachment to the side of his helmet (see armor image above), he pulled off a fallen team member who was the groups scout that was sent ahead to figure out where the enemy/target was and their positions. The helmet attachment give a 3x zoom for through the visor of the helmet wearer. Aggravated with his team members death, he took charge of the group and lead them towards their objective in a way that can be explained as "off the beaten path" and "unorthodox". Taking the objective by surprise and decimating a completely superior force on surprise and position alone, he retained his rank as sergeant with the his fellow ODST's.
Spoiler: X-men Shadow/Darkness Mutant
PLAYER NAME:NecroNama
NAME: Marcus Reign
AGE: 18
GENDER: Male
APPEARANCE:
Link to Picture--------------->Marcus Reign
Standing about 5'9" and 145 pounds, blue eyes, brown (organized messy) messy hair. Wears comfortable clothing, lose fitted jeans, t-shirts of various colors with a over shirt like jacket, shoes, and his glasses that can turn into sunglasses.
HISTORY:
Growing up at his grandparents in Texas due to his actual parents not wanting a mutant as a child. His parents are Anti-Mutant supporters, and his grandparents view mutants as people. Both his Granddad and Aunt are mutants, but his Aunt is dead from the early Sentinel attacks. Shunned by others due to being a mutant, he kept to himself and was trained by his Grandfather to control his mutant abilities. As he grew up, he watched the news and followed the mutant war, discussed what he thought and believed with his Grandparents and formed his own point of view of how mutants should be treated.
High School always got him beat up, yet some of the girls viewed him as a "special" vampire that could walk in light, minus the glitter, which got him beat up even more. From that, he kept to himself and drew inward, hating how he was treated due to the mutant powers, he wished he could lash out. His grandfather kept him in check. Shortly after graduating, he got two jobs, working in a fast-food joint and a mom-n-pop grocery store. Saving up enough money, he bought himself a old motorcycle which was restored with the help of his Grandpa.
ABILITIES: I went into detail with what he can do and all his limitations. This is everything I could find or think. NO MORE WILL BE ADDED.
Spoiler: Too many words
Marcus is classified as a Nigh Formed Darkness Being which means they can change into mostly shadowy beings, with the energy flowing through their body, fortifying their cells, bones and muscles. His power is mostly focused to his body and while he does gain some amount of energy-attacks, the changes and applications are mostly internal. I.E most of his powers only effect himself. Nigh Formed Shadow Beings are not to be confused with Full-Formed Darkness beings who are completely formed of energy, without anything truely left of their physical form. They gain impressive control over their form and vast capacity to expel energy in various ways.
Low-light/Dark Vision. He can see in the dark or through pure darkness. Has a sensitivity to light that makes him squint.
Darkness Mimicry. He can transform his body completely into darkness. While in this state, he is completely identical to his normal form, aside of being made of darkness, in which case it contains all his organs and is somewhat vulnerable to attacks. In this state, he has attacks. While in this state, he can be harmed by light, can be affected by light as if it was a physical force, anything that create bright light can have a effect on him, or massive amounts of force.
Shadow Camouflage. He is able to be undetectable in his normal state as long as he is within darkness or shadows. Key words "able to"...he can still be detected.
Intangibility. While using Darkness Mimicry, he is able to move through objects and ignore most physical effects including, most attacks, physical dangers, and gravity. Light can still harm him, and if the density of the object he is in changes, he will become harmed and pushed out the way he came in.
Supernatural Conditions. While using Darkness Mimicry, he has enhanced agility, dexterity, speed, and enhanced lung capacity.
Thermal Resistance. While using Darkness Mimicry, he can withstand extreme cold and massive amounts of heat.
Flat Body. While using Darkness Mimicry, he has the ability to make himself completely flat with no depth, allowing him to slide through cracks in walls, hide by standing sideways, stick to walls, and slide under locked doors. He also can choose to freely shift parts of his body to become flat and sharpe. He however suffers a bit of a time lag while doing this, it isn't instantaneous. He does cast a shadow in this state, but it is just as thin as he is. He can only do this ability for a short period of time before being forced to return to a 3D state.
Darkness Generation. While in his normal state or while using Darkness Mimicry, he can generate and project darkness which absorb or nullifies light in the area. This power can be overwhelmed by intense levels of light, and while in his normal state, it has limitations, is weaker, and is taxing.
Darkness Breath. While using Darkness Mimicry, he can project from his mouth a beam of darkness that can harm others. The beam is thin, about the circumference of a soda can, has the force near that of a bullet (doesn't travel as fast, more around 70 mph), and has a distance of 120 yards (one football field) The source for this is pulled from the lack of light inside his body which he turns into a attack.
Darkness Blasts. While using Darkness Mimicry, he can release dark projectiles from his hands in various forms, like small balls or blades. However, if he uses too much energy, he can hurt himself and become exhausted.
Umbrakinetic Immunity/Armor. While using Darkness Mimicry, his is unharmed by and immune to most attacks made of darkness, shadow, or dark force, but is vulnerable to attacks via light, or excessive force.
Darkness Aura. While using Darkness Mimicry, he gives off a aura of malicious energy and dark power to anyone that can feel it. It could be sensed with a chill up ones spine, goose-bumbs, the feeling something bad is about to happen, or various other ways.
Darkness Healing. While in either his normal state or when using Darkness Mimicry, he has the ability to himself while within darkness or shadows, the less light the better. However he can't heal injuries that are too severe, and damage done by light-based attacks can't be healed.
OTHERS:His Motorcycle------->1980 Honda CB900C Custom Bobber<--------
Magneto for Prez
Spoiler: Batman and Nightwing
Spoiler: Batman
Name: Bruce Wayne
Alias: Batman
Origin: DC
Age: 35
Appearance: Links to the pictures of the character
Standing 6'1", and weighing around/near 200 pounds, having short dark hair, dark colored eyes, and no facial hair what so ever. He has a intensely physical body that is tone and refined. As Bruce Wayne, he is usually seen where a suit and tie on the expensive end that is specially tailored to him. As Batman, he wears a near black full body suit made up of both Kevlar and Nomex. with a dark black cape with a cowl that covers the upper part of his face and neck leaving only his mouth exposed as well as pointy bat like ears. A symbol of a bat can be seen on the suits chest, a utility belt is around his waste, and his gloves have three scallops spaced between the wrist and elbow for dealing with blades of various shapes and sizes.
------>Bruce Wayne
------>Batman
------>Both
Weapons and Gear: (Where to start) Batarangs, grapple gun/line launcher, cryptographic sequencer, lock pick, disruptor, bolas, tracers, smoke, gas, stun pellets, taser, explosive gel, remote electric charge, napalm packers, glue globules, tranquilizer gun, rebreather, EMP gun, pellet grenades, ultrasonic bat beacon, remote claw, freeze and thermite grenades, sonic devastator, laser cutter, concussion mines, and kryptonite
Skills: Scientific knowledge, athletic prowess, detective skills, master interrogator, has a massive pain threshold, skilled in spying, deep knowledge of escapology, has great observation skills, superb logical reasoning, skilled in forensic investigation, master of stealth/ninjutsu, expert hand to hand combatant/martial artist.
Powers: No super human powers
Personality: As Bruce Wayne, he is a billionaire, philanthropist, and industrialist that acts the part of Gotham's most eligible bachelor, living off his family money and the Wayne Enterprises earnings as a dim-witted play who known to be superficial. Is seen as a heavy drinker (thou he isn't), celebrity socialite, is seen in the company of fashionable women for the sake of media gossip, and leads an active romantic life. In reality, he doesn't drink, maintains his top physical fitness and metal acuity.
As Batman, he is driven, obsessive, cold, calculating, strict, pulls no punches when speaking and if he does he is quick and to the point, understands that he must at times break laws to stop criminals, understands the use of fear when it comes to crime fighting, always speculative, thinking and preparing for various situations, reclusive and a bit of a loner though he does at times understand that he needs help but only asks for it if he has no other choice or can't find any other way to solve his problem or situation.
Backstory: At a young age, he witnessed the murder of his parents just outside a theater, from that point on, he grew up quick swearing revenge on criminals of all walks of life. After his parents death, Alfred Pennyworth, his trusting butler, and Dr. Thompkins, helped arrange matters so Gotham's Social Services wouldn't take Bruce into care. In that way, both the doctor and Alfred enabled Bruce to realize his dream of vengeance.
By the time he was a teenager, Bruce went on a journey that took him to every continent as he sought the skills he would eventually need to keep his vow of revenge. Studying forensics, criminology, and criminal psychology, while learning from martial artists and man-hunters, mastering various fighting styles. Over lengths of time, Bruce forged himself into a weapon to wage war against crime and injustice. Returning to Gotham, he stalked street thugs as a plainclothes vigilante. Beaten by the very people he intended to protect, he hardly survived his first night. As he sat bleeding in his study, he knew that he had to first strike fear into his foes, and as if it was preordained, a bat crashed through the study window, giving Bruce the inspiration he needed.
Over time, he established a secret HQ, in the caves beneath his mansion, Bruce became Batman while Alfred remained his confidant, tending to injuries, coming to his aide, and offering sage-like advice, whether Bruce requested it or not. Soon after, Batman became a urban legend and a cautionary tale that made the cities underworld shiver. Finding a friend in the cities Captain, James Gordon, a man who didn't like Batman's methods but appreciated the results of his crime fighting. As things continued, the list of Batman's enemies grew to include the Joker, Catwomen, Two-Face, and Penguin, help eventually arrived in the form of another young boy left parentless by brutal crime. He is a graduate from Yale Law School
Spoiler: Nightwing
Name: Richard John "Dick" Grayson
Alias: Former First Robin, Current Nightwing
Origin: DC
Age: 20
Appearance: Links to pictures of how the character looks
-------->Richard "Dick" Grayson
-------->Nightwing
Standing 5'10" and 175 pounds, he has Jet Black Hair that is usually moderately short in length with slightly longer bangs, and colbalt blue eyes. Charming looks along with a smile to match, he can easily get people to warm up to and open up to him. Dick has a Gymnasts Build, a strong upper body and good strength in his legs. Though not overly bulky he is much stronger than he appears to be. This is sometimes hidden by the good jackets and T-shirts he seems to have a knack for wearing. When out of uniform, Dick usually wears normal clothes, though comfortable looking, jackets, jeans, t-shirts, boots and sneakers.
His super hero uniform is a skin fitting black and blue outfit that covers everything except his head. On the front and back, there is a large blue “ V” shape that runs down his arms and comes to a point at the middle of his torso . His uniform also uncludes two gauntlets and a pair of modified boots, which he stashes his supplies in
Weapons and Gear: Twin Eskrima sticks made from an unbreakable polymer, modified batarangs (called wing-dings), de-cel jumplines, and gas capsules.
Skills: Peak athletic strength and edurance, martial arts skills that rival those of Batman, trained in escapology, criminology, fencing, stealth, and disguise by Batman. Great level of agility and acrobatic skills. He fluently speaks in English, Spanish, Russian, Japanese, French, Russian, Mandarin, Cantonese, American Sign Language, some knowledge or Romani, aswell as the alien language or Tamaran. Experienced strategist with superlative leadership skills. His interpersonal skills and efforts to keep in contact with other heroes allows him to be a master at rallying, inspiring, and unifying the superhero community (a skill which he as surpassed Batman). Master of half-dozen martial art disciplines (Hapkido, Aikido, Judo, Capoeira, and Savate.
Powers: No Super human powers
Personality: Dick is a sanguine personality type meaning he's Talkative, cocky, easily bored, very hot-tempered at times. Unlike his mentor he does not brood on his parent's deaths but moved past them. Dick has a sense of humor which is ironic because of everything he's been through. A strong leader with a personable demeanor, he can keep a group together and is thought of the glue that ties the many groups and leauges together. Truthfully Dick would rather not lead but when he is asked he usually does a good job of it. When it comes to those he sees as Family and friends, Dick will defend them without hesitation, especially his 'brother' Tim. Although he is not overly emotional outwardly he is ruled by his emotions inwardly. He is weak to attacks on his loved ones and family. Often he will rush in without thinking, once he even killed the Joker (only to have Batman bring him back with CPR) when he though the man had killed Tim.
Backstory: While a pre-teen traveling with his family as a circus acrobat calling themselves "The Flying Graysons". While in the middle of thier peformance, his parents' high wire snapped, sending both of them to their deaths, and wracking him with internal guilt. Soon placed in a juvenile detention center due to social services being "full", he was unmercifully beaten by groups of inmates while inside the detention center. Soon after, he was sent to a Catholic orphanedge. Not long after, he was "rescued" by Bruce Wayne as his ward but not fully adopting Richard.
Under the teachings of Bruce Wayne as Batman, Dick became Robin. As time went on, he became the leader of various teams and groups at the age of 17, but not long after all this, he was shot by Joker which made Batman/Wayne upset, firing Dick as Robin. Seeing himself as a adult and no longer needing Batman, as well as disagreeing with his methodology of crime-fighting, he dropped out of college after shortly starting. Through time with all the teams he was with, he was informed by Batman that if he didn't want to be is partner, then he would have to retire as Robin. Dick left Wayne and became someone of his own, becoming Nightwing, paying homage to a story he heard from Clark Kent/Superman that was similar to a mission he was once on himself, wearing a outfit based on his fathers acrobatic suit, he moved to Bludhaven where he now calls home and fights crime.
Spoiler: Private Company, its base, its head hacker, and it's supercomputer
Spoiler: Company/Character sheet
Name: Christopher K. Allen
Gender: Male
Appearance: Link----->Christopher K. Allen
Age: 28
Bio:Spoiler: BioNothing really eventful happened in Chris's life. Being bullied about his father being a soldier, his mother a drunk and drug user, and how he was the only child between his parents seemed normal. With his father either deployed or somewhere on base working, and his mother not particularly able to take care of him, Chris had to learn allot of things on his own. Fighting bullies fell into that category, along with using words as weapons, as a way to get out of trouble, or with the ability to persuade others he was telling the truth thou he was lying. His private adventures came to a halt when Chris's mother over dossed, forcing his father to send Chris to live with relatives. When Chris turned 17, his father retired from the military and shortly later, created D.I.C.E, with Chris his aid, helper, and successor.
Ten years later, Chris began to follow his father, Oliver, around, learning all he could about his father's vision and beliefs about how the company should be ran. While joining in on several business meetings that his father shared with customers, Chris decided that he was ready to step up to the plate and take a swing, convincing his father to allow him to be the closer of the meetings. Believing that Chris had the ability to, he let him. The first try ended nearly in failure, but he got the deal. The next few seemed just as hard, but he was able to get 3 out the 5 to sign to his fathers company. Not ashamed at his son's inability to get the last two, he told them that they weren't the type of people we deal with. Slowly over time, Oliver began to take a backseat to the daily running of D.I.C.E, letting Chris take the helm on most, if not all the companies functions. A few months later, Oliver passed, leaving everything to Chris, including it's future.
Company Name^: D.I.C.E (Developing Innovation and Combat Effectiveness)
Company Product(s)^: Soldiers
Gun and bullet modification. (Buying weapons/bullets that have already been created and adding or changing specific properties of them. Trigger modification, modified armor-piercing rounds, altered tungsten bullets, smaller or better sabot rounds, carbon-fiber gun parts, muzzle brake and silencer improvements, magazine or bullet ejection and weight, rise or reduction in certain bullet calibers, adding free-floating barrels, and turning normal bullets into cartridge-less bullets.)(All of which won't be for sell but could be used by the soldiers D.I.C.E if the soldiers are bought and agreed by buyer to use such weapons.)
Cyber-warfare personnel (Individuals that are able to aid with rendering specific weapons technology useless or turning them against the enemy via in the field hacking. Having the potential to hack or gain access to enemy nations satellites for personal use to gather information such as enemy positions and armaments, land specs, weather intel, or to bounce or enhance signals for communication, or alter missile targeting systems (if capable))
Man-portable air-defense and anti-tank systems modification. (Buying the weapons and making alterations in the way of range, portability, weight, size, reloading capabilities, targeting, and effectiveness to the RBS 70, FIM-92 Stinger, 9K38 Igla, The Grom, The Anza, The Starstreak, and The Javelin surface to air missiles as well as doing the same for the FGM-148 Javelin, BGM-71 TOW, MILAN, The Carl Gustav, Panzerfaust 3, M72 LAW, AT4 anti-tank systems)(All of which won't be for sell but could be used by the soldiers of D.I.C.E if the soldiers are bought and agreed by the buyer to use such weapons)
Company History^:Spoiler: HistoryCreated for optimizing the peformance of ground units without massive force or with big numbers, but with information, skill, and bigger and better guns. With the ability to fight in multiple ways (electronicly, shock-n-awe, guerilla, from a distance or close up) D.I.C.E uses technology to its advantages allowing for mass confussion, destruction, quite descretion, or selling information it gains to other companies for D.I.C.E's own goals. D.I.C.E was established to be a means to a end when it comes to warfare, and to aide in removing hostile threats or personale in hopes of peace. First brought to life by the current owner's father who died shortly after its "birth", it prides itself with quality over quantity. Overal, D.I.C.E isn't very old or big, with the aid of experianced personnel who share the same or similar view points as the founder and current owner, D.I.C.E has become somewhat know as a shadow company, dishing out low-blows and sucker-punches to various enemies of it's employed Nation from various angles.
Created in the United States, Christopher's father, Oliver, saw the horrors of warfare first hand from serving in the military. Believing that there needs to be change, he devised the idea of making a private company that would end warfare through warfare. Finding backing and gaining funds from various friends, D.I.C.E was created, allowing soldiers from various nations to fight for something other then "nation pride", the means to end war....PERIOD. At first it started out as your run of the mill mercenary group but over time, word got out from the men he employed, bring in more men from various nations, forming the bass in which the company has formed. At began of D.I.C.E, the men that became the only source of income, showed that they had various viewpoints, preferences, and knowledge on how certain weapons work or could work, Oliver saw the potential. By talking and taking advice from his soldiers he bought the various guns and weapons they preferred, materials and bullets, and gave them free reign to do with them what they wanted. Through this, he launched a selling point that still stands, "Our men can come to you already armed", but made it so the buyer can buy weapons from another company if they thought it to be cheaper.
22 months after D.I.C.E's birth, Oliver died in his sleep giving Christopher control over as owner. Seeing very little need to stay in the U.S, due to the fact that most of D.I.C.E's contracts came from other nations, Chris moved the company to Scotland. Keeping the old view points and ways of D.I.C.E intact was vital to keep up with the company image, but Chris saw a different way to wage war that could also give his men the advantage in battle. He developed and sought out the head for his Cyber-Warfare department, Serenity Miles, a female he heard about through the news that left quite a impression. After hiring her, D.I.C.E offered another service if a buying nation so desired it, allowing the negotiating nation the option of getting the tech/trained personnel with the potential to gain specific advantages in war that would keep soldiers alive and allow them to hit various enemy "sweet spots".
Nation:U.S.A born but now resides in Scotland
Political Alignment: Anti-violence
Spoiler: Second Character
Name: Serenity Miles
Gender: Female
Appearance: Link------->Serenity Miles
Age: 20
Bio: Finding a knack and joy from playing or messing with anything electronic, Serenity didn't fit in well with other children her age. While girls she knew where into boys, make-up, shopping, and gossip, she was into anti-virus software, making computers and altering there functionalities, hacking, and creating programs. As she went through school, she had near perfect grades in math, while her other subjects and class were either mediocre or close to failing. Though this would pose as a problem for someone trying to get into a college, she happened to fall into money in the form of a trust fund left by her birth parents that became hers when she became of age. Now with the money to do whatever she wanted, she fell back on her interest of computers and technology and went to AMA Computer University.
She hit the ground running, soaking up all the information she could, not caring if she hurt any feelings or caused students to drop out. She was like a duck in water, and she enjoyed every minute of it. It didn't take long but she was able to gain the grasp of and fully understand computer engineering, computer science, and information technology. Through her understanding of all she learned, she began to call out instructors and teachers, telling them that what they said or was teaching was false, and being able to prove it on multiple occasions. Gaining her degrees for AMA University, she tried working for various computer companies, she was told that she wasn't needed and they wanted someone with more skill then she possessed, she became a bit vindictive. Unable to get a job and with her trust fund nearly gone, she decided to build a computer so she can hack and shut down the rejecting companies computers and servers that rejected her, while making it look as if she stole vital information. It took her a few good solid months to create a computer she could store in her apartment that would be able to do what she needed. After it's creation, she named it "The Beast Box" and went to work on her goal. Shutting down four companies servers at nearly the same time while placing various programs, that a simi-skilled I.T could find, that made it look as if it was stealing info from the computers and the servers data banks, while allowing them to find out she was the one that did all that simulated damage.
Once the news caught wind of what happened, she was a feature story on a small handful of news networks, which her future employer, Christopher Allen, saw. A few days later, she got a phone call from Chris, offering her the opportunity to do what she did to those companies but on a different scale with the very high chance of doing some good. At first she rejected, but Chris told her that D.I.C.E was willing to make a whole department that she would have control over, she could make whatever computer she wanted (as long as it was within the range of D.I.C.E's pocket book) and she would only have to answer to him, not to mention the amount of money she would be receiving upon employment. Within the next week, she shipped "The Beast Box" and most of her personal belongings to D.I.C.E becoming the head of their Cyber-Warfare Division.
Company Name^: D.I.C.E (Developing Innovation and Combat Effectiveness)
Company Product(s)^: Employed within the company D.I.C.E as it's head of the Cyber-Warfare Division
A part of the companies Supercomputer (link)------>"The Dungeon" nicknamed by Serenity
Spoiler: description of the Supercomputer "The Dungeon"
The Supercomputers size is what is shown in the picture. It is located in a tall room. On the left side of the picture it shows the center of the room, a wrap around oval shaped center that is stacked three sections high (not four like the picture) with a outside that is stacked the same way as the middle and circles the entire room. The cooling system it has is a mix of air-conditioning, a Aquasar system, and a maze of pipes that use hot water to aid in cooling which takes the heat from the servers and uses it to heat the building in which it is stored. With programs and systems inside from various companies (Linux, Fortran, UNICOS), the servers also have various FPGA's (Field-programing gate arrays) with several applications that include but are not limited to cryptography, hardware emulation, Image Processing, connectivity solutions, connectivity interfaces, secure solutions, industrial imaging, data centers for servers, routers, switches, gateways, and load balancing, data mining systems, high performance computing, and transaction verification.
Nation: Scotland (born American)
Political Alignment: Anti-violence
Spoiler: Christopher's personal home, place of business, and home for Serenity
Please note, that the property has over 2 miles of coastline with beaches, 17 estate houses and cottages, and over 380 acres of commercial forestry. The blueprints aren't to scale, nor would each rooms be used for the purposes in which it is label or listed.
Link------->What the house looks like
Link------->First floor blueprint
Link------->Second floor blueprint
Link------->Attic/Third floor blueprint
Spoiler: Pilot, hacker, and minor engineer
-Name: Daimon J. Rain
-Age: 25
-Race: Human
-Occupation: Pilot/Programmer with mild engineering skill.
-Appearance: 5 foot 11 inches, 167 pounds, physically fit, tight and tone body, short Mohawk that's dyed dark black with hints of blue that shine depending on how the light hits it. Hazel colored eyes with moderate sized ears that hug the side of his head, near oval shaped face, thin shaped eyes, mildly long bridged nose with a shallow thin bridge and small nostrils. Small mouth with thin lips. Dark brown eye brows. He has two robotic arms that are attached at the shoulder. Wears the standard ship uniform with some modifications of his own, combat boots, his undershirt is a dark blue muscle shirt, with two pistol gun holsters on either leg.
-Equipment/Weapons: His robotic arms that he uses as one would use a Swiss army knife and for hacking, piloting, and hand to hand combat (the last if only the cause arises) Link to his Arms -------> His Arms<---------
His Fighter Plane ------> Link to his Fighter Plane<------
-Bio: Growing up was pretty basic as one gets for being a military brat. Wanting to follow in the family footsteps, he joined up and became a combat pilot at the age of 19. On a flying exercise, his ship came under malfunction due to a bug in its software that wasn't caught before flight, rendering flight and ejection unavailable, it crashed into a barren moon, rendering his arms nearly useless, he was forced to change military professions and became a programmer. Feeling as if there was still something missing inside (his want to fly again) he did everything he could to work with anyone from engineering to develop arms to match his wants and possible needs. After years of prototypes and constant failure, he finally settled for the last pair he made with a combination of military added modifications making them multi-purpose allowing him to fly, physically hack into computers or ships, and aid with ship repairs, but at a cost of needing for nearly daily repair or adjustment based on use.
-Personality: Laid back and care free, a bit of a child at heart with a affinity to speak his mind regardless of what will happen unless military regulation makes it to where he can't talk back. Quick thinker, fast learner, with a strange ability of amazing reflexes, makes him a ideal pilot, programmer, aid for engineering, or soldier (if needed). Loves his food and drink, hates reading unless he finds it necessary. Despite his child like way of seeing things, he is grown up and can be serious.
-Other info: He has no true hand to hand combat skill, is a ok-ish marksman with guns, but makes up the difference when it comes to piloting. Doesn't mind co-piloting a ship for landing parties or for exploration, or providing escort to such parties. His ship, he takes great pride in, always tinkering with it or adding things to it. He plasters markings on the side of his ship under the cockpit to mark his pilot kills as old WWII pilots did. Each one is different with various colors, marking what race they belonged to and how he took them down or if they were assists.
His programming skills are more towards hacking/controlling and removing or addition of viruses to ships, computers, robots, or electronic doors. Example, he can store data within his arms as if they were thumb drives and keep viruses, hacking programs, search algorithms, shut down and reboot protocols, anti-virus and firewall safeguards, repair engines, and diagnostic readers. If the platform he is accessing has a screen or something similar, he can track how quick the program he is uploading is progressing rather the relying on a gauge on his arm based on the inside of his arm between his wrist and elbow. (His arms don't have a heads up display of any kind) His engineering skills are that of a novice still learning, he is able to do the little things leaving the bigger stuff to those that know what to do.
Spoiler: Decepticon Sniper
FOC Format: No double jump, only a dash in a car, barrel roll as a aerial vehicle
Name: Steelshade
Faction: Decepticon
Appearance: These are links to how he looks
-------->Robotic Form
-------->Land Vehicle
-------->Air Vehicle
Class: Infiltrator
Alternate mode: Triple Changer. (Land Vehicle, Air Vehicle, Robot-mode)
Primary weapon: Nucleon Charge Rifle (A great weapon for sniping. Equipped with a 10x scope and near unlimited range, a skilled wielder can take out a squad from afar before they even know what's happening.)
Heavy weapon: Glass Gas Cannon (A heavy Cybertronian weapon which creates a polarity disruption zone on impact. This effect briefly puts victims into stasis before they are smashed to pieces against the floor.)
Ability: Cloak - Turn invisible for a short time. Attacking or transforming cancels the cloak.
Spoiler: Apostle of Peace/former mortal
Name of Apostle: Lucas J. Atlas
Apostle Number: IV (four)
Gender: Male
Age: 128 appears 28
Species: Dark Elf (hehehehe)
While in flesh, I was born on: Dec. 13 1220
I died in: October 31 1348
I would like to be in charge of: I honestly don't care, I'll make it interesting either way
Divine Powers: End to Strife (This spell creates an invisible aura of divine power around Lucas. All individuals within the spell's area suddenly become aware that any hostile actions they take will be met with dire consequences. Any attacks on Lucas become inflicted on the attacker and render all damage to Lucas null and void. Area of this is a 80 foot radius centered on Lucas, and follows him if he moves. Though if a individual uses a ranged attack and stayed out of range of the aura, Lucas takes the damage and the attacker takes no damage.)
Pacifying Touch: (Lucas has the ability to pacify hostile or angry creatures by touch. Lucas can affect only a single target with each use of this ability, and must touch the target. The pacifying touch does not suppress positive emotions, just anger, rage, and hostility. Pacifying Touch can only dispel violent emotions in the target, such as fear or rage, and also hostile intent. If the individual he touches has too evil or his unable to be calmed, this ability can be useless, and if that is that happens, it has a violent kick that knocks Lucas back doing damage to him determined by how evil they are, or how much rage they have.)
Fleshed Appearance: What he looks like, clicky here. Height is 5'6" and is 164 pounds. He wears a grey hooded robe that covers most of his face when hood is worn. The robes arms cover the entirety of his arms and if he places his hands to his side, they cover his hands. The bottom of the robe nearly touches the ground. Over his robe, he wears a white collar that has various designs that have no real purpose what so ever. The collar goes from his neck to his shoulders, down to the middle of his chest, and the middle of his back.
Divine Appearance: Hope this is what you meant, clicky clicky. Height is the same as his fleshed appearance, and the pic shows what he wears.
Non Combat Abilities: Fleet footed, dark/low light vision (can see in the dark), stealthy, great hearing, can lift heavy objects but doesn't have super strength, can cook and make great tea.
Power of Restraint: Shield of the Archons (A mystic shield of beneficent energies interposes itself between Lucas and any incoming threat(s). The shield blocks harmful spells, spell-like abilities, supernatural abilities, and physical attacks. The shield works both ways. Attacks still have a chance to pierce through, curved attacks can bypass the shield, as well as overwhelming force can break it. The shield can only face one way at a time thus if multiple attackers attack from the sides, the shield is useless.)
Personality: A bit of a laid back and lazy individual that talks about random things and doesn't like actually doing anything, but if push comes to shove, he'll take action. Acts like everything he drinks is alcohol since he can't drink and tends to walk like one everywhere he goes. Loves jokes and cheesy one liners. Isn't a fan of violence so is more likely to talk his way out of potential violence. When it comes to combat, he uses his body as the weapon. Despite being lazy, he is smart-ish, attentive, cautious, and a bit protective.
Before This Time: Lived on his own after the first 60 years of his life after he left his home when his family became "public enemies". After leaving his home, he travel on his own, having random adventures of various types. When it came to "adventure taking", he pick ones that would help people, thus giving him a reputation of hero to the people. During one said adventure, he killed a innocent man who tried to help, by thrusting his sword through him, which strangely also pierced the creature he was trying to slay. Racked by guilt for the death of the man, he swore of swords and violence. Finding a calm village to settle down in, he helped the people that lived there with odd jobs or various other tasks.
One day, a small band of mercenaries ventured into the village tavern and began causing trouble, asked to try to get them to leave by one of the waitresses, he walked in. Asking the men to leave or to rent a room at a nearby Inn, they asked him his name, which he gave them. The men took it as a chance test their metal and attacked him due to the reputation he established earlier in his life. He was able to withstand many fatal blows before the attackers become tired. Lucas reached out and placed his hand on one of the men's shoulders and asked them to stop the violence and leave the village, which the man did, and surprisingly, that man was the leader of the group.
Several days later, he was slowly dying of his wounds when word reached him that the band of guys that caused all the damage to the Inn and to himself, died of mysterious wounds with no signs of actual combat. A day later, he died.
And Now: When coming to Apollyon, he did very little but some how managed to several things. Thinking it was a trick of sorts or a joke, he decided to do much less or the little things the others wouldn't touch, yet the same thing kept happening. Over time, he was given harder tasks to complete yet he made them look easy, soon he was helping others with their tasks or rendering aid to those that needed it. Still having the thought of having the thought of the man he killed in his head, he never used violence to solve his issues, and if he did, he used no weapons of any kind. Over time, his personality became what it is today, a mocking sense of what it meant to be Divine but without never breaking any rules. Among the others Apostles, he has heard he is a joke, yet still respected in the "non-violent" viewpoint he holds.
Spoiler: Samurai Vampire
Name- Kasuka Ogawa
Age- Physical: 29 Actual:1499
Race- Made-Vampire
Powers/abilities- Able to manipulate mist, i.e the mosture in the air, to do anything he wants like make hand weapons (never gun like), or solid objects to either help him or hurt someone. Able to turn himself and all things on him into mist aswell but this is very taxing to him. (After massive use of this power, he gets REALLY tired) Also has the strength and speed a vamp normally has.
Appearence- 5'9" 168 pounds, skin is close to a light tan. Has dark hair wrapped up in a samurai top-knot and rearly lets it down (if he does, the hair touches the small of his back.) Either dresses in a black tuxedo, or is in the traditional samurai robes of the era he was born with the Minamoto clan symbol on the back. Has scares from his mortal years covering about 30% of his body. Eyes are a dark color blue with a green tint. Finally, has Yakuza tattoos on his back and both arms of multiple dragons fighting each other.
The Minamoto Clan symbol he was born into
Spoiler: image
Weapon(s)- 1 Katana (named Serenity), 1- Wakizashi (named Dragon-Fang), 1 Tanto (named Beta-Wolf)
Spoiler: image
Bio- Born during the Heian period of fedual Japan, Kasuka was part of the Minamoto Clan, one of four most powerful clans of that era. He doesn't remember much about that time, just that he was to become the head master under his respected shogun for the clan until he woke up one night somewhere he never visited. Once awake, he was told that his shogun made a deal with a vampire to make his men stronger then the other four clans. The contents of the deal are lost in his memory, yet knowing this to be true, he accepted the fate and did it for his shogun. After about a month, Kasuka became a vampire, finding himself with extreme strength and speed, he was one reason why his clan was able to control eastern Japan without worry from other clans.
Other clans found out about the deal that turned Kasuka into a very deadly warrior and made a similar deal themselves, making their own unmatched fighters. Yet, unknown to the other clans, Kasuka was the only vampire samurai that the Minamoto clan had, and he has been one for years. As these new vampire samurai showed up, Kasuka had found that he was given a gift, the control over mist, being able to turn it into hard objects and the like, he was able to rip a bloody path through the resisting clans until he had enough of being a puppet just so a young boy could rule.
Becoming a bit resistant to his WAY younger shogun, Kasuka challenged the boy to a duel, with a handicap....Kasuka couldn't use his arms to fight. If Kasuka won, he would take over the clan, and if he lost, he performed seppuku on himself. (a ritualized suicide through disembowelment.) The fight didn't last more then a minute seeing how he mastered his mist manipulation. To a massive surprise he left the rule of the clan to someone he never meet and disappered.
He remembers from here being a basic farmer, no family, just a little village he lived in. As time went on, so did the enviroment. He fought in WW II, something he isn't really proud of since he saw people he could have saved die. From there became one of the few starting members of the Yakuza as a inforcer to his Oyabun (boss, like godfather in the italian mob)
From there on, he didn't want to advance nor did he want to leave. Time went on, he gained fear from the other members and soon left them seeing how he was the only one that showed any sort of respect towards the enemies the fought and killed. As the years past, he came across the one that turned him, getting a bit enraged, Kasuka wanted to attack and kill him seeing how this person was the only person that had control over him. Months later, a struck of fate touched Kasuka in the way of him coming in contact with his masters blood, drinking it, he was freed from the trance that was over him, killing his maker and the only Pureblooded vampire he knew. Living his life now as a hired hit-man/assassin to take out people that the government won't touch or can't touch, he has found a sort of peace within himself serving his new Shogun, himself and his sence of right and wrong.
Spoiler: Three contestants of a murder game show
Spoiler: Character 1
Name: Marcus L. Parker
Age: 34
Appearance: A 5'6", 143 pound, pale skinned male. Soda bottle like glasses with thick frames. Nearly boney but muscle and fat has its appearance. Wears Sci-Fi t-shirts, wrangler jeans, with basic tennis shoes. Slight oval face, small nose, messy yet fixed brown hair, ears that hug the side of his head, round beady eyes, thin lips for a average mouth. Brown eyes.
Reason For Coming Onto The Show: He wants the MONEY!!!!! But really wants to become famous.
Interesting Fact And/Or Trait: Lazy and has a short attention span when it comes to things that don't interest him.
Likes: Sci-Fi tv shows, Comic books, video games.
Dislikes: Anything that requires physical labor, bugs (the bigger the more "girly" he becomes), tight spaces.
Personality: Pretty much a geek or nerd. Is social but usually to only those that share a similar interest or someone they want to impress. When interested in something or someone, he becomes energetic and hyper, willing to do almost anything to keep this interest peeked or get that person to like him. When his interest is fading, he begins to get lazier and tries to get others into doing things for him so he can lay back.
Bio/Other: N/A
Spoiler: Character 2
Name: Ashley (Ash) Hardt
Age: 23
Appearance: 5'3", 100 pounds, tan skinned, has the fit legs of a runner and fit upper body with thin arms. Very little fat on her body. Long dark red hair either in a ponytail or down to the middle of her back. Wears windbreaker pants with running shoes, loose fitted t-shirt with a tank-top undershirt. Near petite round face, with small features, mouth, ears, nose, mouth, etc. Light green eyes.
Reason For Coming Onto The Show: Loves game shows.
Interesting Fact And/Or Trait: Quick thinker and physically fit (runner)
Likes: Puzzles, books, horror movies (despite her dislike)
Dislikes: Rats and other rodents, watching something/someone go through pain, and heights.
Personality: Talkative and has a gift for being gossipy. Isn't shy but likes keeping her distance from people until she gets to know them. When it comes to things she likes, she turns into a fanatic, has to know everything about it and, in the case of puzzles, HAS to solve them. As for her dislikes, she becomes the typical girl and either freezes, runs, or hides from what she sees. If something seems out of place, she views it as a puzzle and she will stay fixed on it until she either deems it worthless or unimportant.
Bio/Other: N/A
Spoiler: Character 3
Name: Eric Dimond
Age: 25
Appearance: 5'10", 175 pounds, muscular body, light skinned, short buzz cut hair chestnut hair, hazel eyes, round/oval face, smallish ears for his size, thin eyes, moderate sized nose with a reasonable sized mouth, and no facial hair other then his eyebrows.
Reason For Coming Onto The Show: A spur of the moment thing that he decided to do on fly for no real reason other then being bored and thought it would be something to try out at least once.
Interesting Fact And/Or Trait: Practices martial arts, has broken his legs in a car accident and arms in a martial arts tournament.
Likes: Physical fitness, bladed weapons, anime.
Dislikes: Pitch Blackness, over talkative people, pure silence.
Personality: Gets along well with just about anyone just as long as they don't annoy him. Doesn't mind talking but would rather stay quite. If he sees something that looks mildly interesting, he will investigate it and play with it. Has a "happy go lucky" attitude and tries to stay calm even if he is stressed out or trying not to freak out.
Bio/Other: N/A
Spoiler: My Wild West Cowboy/Half Indian Former Confederate soldier...A.K.A The Wanted Man
Name: Jonathan Makhsha
Nickname: John, Mak, Sergeant, Half-breed (by other Native Americans)
Age: 28
Appearance: What John Looks like, click here.
Standing 5'10" and at 165 pounds. He wears jeans with boots, with either a grey button up with a red band tied around his right arm, or a different colored shirt with a grey band tied around the same arm. Wears a dark colored cowboy hat with a native american band with two feathers attached to the band.
Reputation: Amongst soldiers that know him and people that have seen him in action, his is known as a crack shoot, very accurate as well as a good hand to hand combatant. A "no mercy" type of guy that has no sense of morality or honor.
Personality: A deep moral individual that keeps to his set of ideals. Keeps to his code of honor and respect. A firm believer in his Native American roots, he doesn't waste anything, finds a way to use whatever he can't personally use. When it comes to fighting, he will do whatever he wants to survive, win, or get away. He hates cowards and greedy individuals as well as "courageous heroes".
Weapons: Two pistols that look similar.
His marksman/sharpshooting rifle
His saber
His Tomahawk
Equipment: His Horse
A saddle that carries various bags which allows John to carry food, water, money, his weapons, flint and steel, ammo, and various items for trade. A few cooking supplies, a sleeping blankets, and tarp.
Bio: His father was Cherokee and his mother was a "white" woman as well as a teacher. This wasn't allowed with his people and his father was banished from the land. When John was born, he was raised by his father in the ways of his people and schooled by his mother. John never asked how they came together or anything about the relationship, but his parents were open about what happened, telling John that what they did caused his father to leave Cherokee lands. When he got older, he was trained in weapons and horse riding.
Getting of age, he struck out on his own with very little success. He returned home to help his father and mother with their land. When the war started up, he signed up and managed to find a sort of calling. Eventually he found his way to become a member of the 2nd Cherokee Mounted Rifles, led by Col. John Drew. He made a name for himself as they protected and fought on Native American land, becoming know as a great shot and one of the best riders within the regiment. When they defected to Union forces in Kansas, John fled and regrouped with another regiment made up of regular soldiers, not native American like himself.
As the war went on, he kept alive following specific things. He never got to know anyone, kept his weapons clean, never shot unless he knew he could hit, and would try to avoid hand to hand combat. Usually only fight on his horse, he was given the rank of sergeant after saving a few high ranking members of the regiment he was with. The fighting went on and eventually the south lost. John hid his weapons and gear and showed up to "surrender" to the union.
When surrendering, he was treated with respect and given clothes to change out his uniform. He gave up his uniform and was allowed to walk away. He grabbed his hidden stuff and began heading back west towards his parents home. Along the way, he came across bands of men, both former confederate and Union soldiers. The southern men tried to get John to fight again but declined. They attacked him to "pressure" him into it, he fought back wounding most of them and killing two. In the process he was wounded but managed to get away. That was the first yet not the last time that it happened.
Making it to his parents home, he found it to be abandoned with little to no items left behind in the house. Not knowing why they left or where they went, John decided to use the skills he learned while in the army to feed himself and keep him alive.
RP Sample: (Optional but would be liked. 2 paragraph minimum if you do it.) See....it says optional
Spoiler: FullMetal Alchemist Character
✖ Full Name: James Lawrence Hendricson
✖ Nicknames: State Name: The Kinetic Alchemist.
Rank: Former Major, Demoted to Captain
✖ Birthday: June 27
✖ Likes: String Alcohol, guns, fighting, sleeping, eating, and funny jokes.
✖ Dislikes: Beer, ignorant soldiers, men who are too greedy for their own good, lame jokes, bad food, dry heat.
✖ Fears: Being locked in a cage, starvation, creepy old people and children.
✖ Information:
Age: 21
Gender: Male
Species/Race: Human
Appearance: Standing around 5'10" tall, and 165 lbs. James is a lean and tight muscular man, With buzz cut dark brown hair and hazel eyes. A small oval face with a curve at the chin and a little bit blocky near the forehead area, it is safe to say that he as the average human head shape. Lightly trimmed eye brows and ears that don't poke out the sides of his head nor hug it either. His top lip is small and narrow, while the bottom lip is slightly bigger. His nose has a simi-wide bridge, and is close to his face giving him a small nose. He wears his uniform in two ways, either with his sleeves down or rolled up. Usually, this is enough to tell people that know him what mood he is in. If his sleeves are down, he doesn't want to be messed with too much, if they are up, he is relaxed and laid back, but still can be cranky. He always wears a black undershirt with his uniforms, and if he isn't wearing his Alchemy gloves, they are clipped to the loops on his pants.
Personality: A bit hot headed, show-off-y, and has the ability to go off at the mouth to anyone around him. He is one that just doesn't care what others think or feel about anything. When given a order, he does it, but does it HIS way. James cuts corners whenever he wants, and due to this, the ones around him see him as lazy. Always wants to get the job done as quickly as possible, no matter what happens. If he follows his orders and something goes wrong, just as long as his orders were met, he doesn't care what happens. If given a order he doesn't want to do, he either argues about it to get out of doing it, or complains about it while he does it. He tries to be a ladies man but that hardly ever works for him.
Bio: Growing up in Creta, James came from a average home. Father worked construction and his mother was always home. He doesn't remember much until he was around Ten years of age, when he first started to get into trouble. Either picking fights with other kids, stealing random objects from stores, or vandalizing peoples homes or businesses, James was the ideal trouble maker. Soon, thanks to his trouble making, his parents could afford to pay for everything he did or destroyed, so they sent him to a orphanage so they would no longer be responsible for him and his actions. Resenting his parents for this, he grew up angry. Becoming violent with some and just flat out rude to others. Eventually, he made his way into Amestris, and some how ends up taking the exam to become a State Alchemist. Later on, he learns that he was drunk the whole time, got tattoos on his feet and strange gloves just before he took the exams. He past his exams but not by much, but he still pasted, gaining the name The Kinetic Alchemist in the process.
After gaining the rank of Major, thanks to being a State Alchemist, he was given several assignments. It wasn't until later that he began to slack when it came to his orders and soon began to take short-cuts when dealing with them, often either causing the death or injury of a few people to finish the job or failure on the assignment all together. Thanks to this, he was demoted to Captain instead of being stripped of his State Alchemist position due to his superiors seeing that there is still potential within James.
✖ Occupation: State Alchemist
✖ My Skills:
Alchemical Specialty: Speed/Acceleration (with the use of his gloves and transmutation circles on his feet, he can increase the speed of either himself (by running) or objects in his hands boosting the kinetic potential of himself or the objects in his hands.) Example, he can flick, throw, or punch a rock or random a object with his hands and cause it to fly in the air at tremendous speed and lethality. He can also do the same with his feet. The size of the object can't be bigger then a cinderblock.
Technique for using Alchemy: Two fingerless gloves with a transmutation circle on them on his hands, and a single Transmutation Circle on the bottoms of his feet.
Abilities: Skilled with most fire-arms, and some hand to hand combat, knows how to use his alchemy abilities to gain the advantage in most any situation. Has a keen eye and good hearing.
Weaknesses: Intense hand to hand combat, prolonged battles, his lack of patients, temper, food, whiskey, and attractive women.
✖ Meet the Team:He is loyal only to himself, not his home, not the State, nor Ishval.
✖ Home, Sweet, Home: Creta
© Username: NecroNama
Spoiler: Star Wars character, Disciple of Twilight
Character Name: Serenity Rain
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Gender: Female
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Species: Human
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Previous Job: Student of the Diciples of Twilight*
Level: 4
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Age: 24
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Appearance: Long dark black hair, tan skin, hazel colored eyes, small face with small features, a firm athletic body, moderate sized chest, strong legs, not much of a "hour-glass" frame.*
Height: 5'10''
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Weight: 120 lbs*
Birthplace: Tibannopolis, Bespin*
Birth Year: 187 ABY
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Backstory: During a gas mining operation, a explosion occurred killing many and hurting many others, Serenity was lucky and just got the back end of the blast and got away with a hurt shoulder that never fully healed right. Shortly after that, her began to mature so did her emotions. She was being hassled by some random thugs when she pushed one of them and they just flew backwards. Some of the inhabitants noticed this and told the authorities, but before anyone came to take her way due everyone knowing that what she did was "use the force", her father, mother and herself took off the planet. Trying to go to the other side of the Outer Rim territories, the ship they were on was being attacked by raiders/slavers, and they were forced to crash land on Dyspeth. After the crash, she was lucky enough to not be the only survivor. A few days later a person found them and noticed that Serenity was force sensitive. She started her training then.*
Personality: Not very talkative unless the situation she is in calls for it. She doesn't use her body to help her get out of situations. Direct frontal confrontation is a last resort, alongside using her lightsaber. She tries to avoid fights, and considers all options. The aspect of avoiding fights melds into her personality, she isn't rude, aggressive, or negative yet isn't positive. She is neutral when it comes to situations except when lives are at risk.*
Culture: Human/Disciple of Twilight
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Language(s): Common and Gand*
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Credits: 342
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Armor: Light brown knee high light-boots, white soft material pants (tucked into her boots). Shirt that is dark green from wrists to elbow, light green from elbow to shoulder, light green from her shoulders to her waist, with a black belt tied around her waist with the excess of the belt going down her front to about her knees, and the excess of her top is dark green also the run down the sides of her legs that look like a min-cape for her hip but is actually the bottom of her top. At times she does where a dark grey robe and hood that rides a inch or two above the ground, isn't very loss but isn't tight, yet hugs her body.* A set of light durasteel armor padded inside by a fiber that resists fragments, small blades, and small teeth. The set has been painted to look purple and rusted with a white bird above the left breast. A large gray robe worn over her armor.
Gear: A small bag (for things she finds for trading to gain credits), Red Lightsaber.
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Inventory: Data-hand 2900 Data-pad, empty canteen, bit of chicken.
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Talents: Trained (Novice level of skill but not near master) in lightsaber style of Trakata. Can use the force enough to use a version of force cloak (able to cloak herself and for only a short while). Force push and pull (medium objects ), and understanding of the teachings of the Disciples of Twilight but still has to practice to be able to use them at all.* Minor programming skill.
Shadow Vision (low-light vision) - Users of the ability could use the Force to gain low-light vision, allowing them to ignore the concealment of others, specifically those rendered invisible. (Serenity would only be able to use it for a short period of time, invisible people come out as ghastly outlines.)
Traits: Force Sensitive (aware), Weak left shoulder (flaw), quick footed (fast on her foot), quick reflexes (combat only), light footed (steps lightly where ever she goes making her stealthy)*
Ship(s): (Whatever ships you may have, start with none)
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Vehicle(s): (Whatever Vehicles you may have, start with none)
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Pet(s): (Whatever Pets you may have, start with none)
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Droid(s): (Whatever Droids you may have, start with none)
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Deed(s): (Whatever buildings, land, etc, that you own. Start with none)
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