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(Rated Mature for Violence, Language, and all other materials that fall under the rating.)
A Setsa and Rayne Production
IC
The city of Los Angeles has been ruled by the mafia for as long as anyone can remember. A place where the Unions keep jobs, street-gangs aren't as prevalent as they once were, and there is organized chaos. The Commission of Angels, as it's called, is a mafia with four families serving under a single Godfather named Tobias Serenata. Each of the four families are responsible for a different purpose of the family business- money laundering, transport of illegal goods, security services, and actual businesses for evidence disposal.
This will be a modern-day mafia roleplay, so it will be modern weapons and vehicles, but stay honest; we deal in military weapons but we're not going to be carrying them everywhere with us. And you'll need to keep in mind all evidence you leave behind- fingerprints, DNA, footage on security cameras, ect ect. Wear masks when robbing places, gloves to avoid leaving fingerprints, wear clothes that cover as much skin as possible to avoid leaving evidence. Take whatever preventive measures are necessary to leave as little evidence as possible.
That said, your character can be anything less than a Capo (Captain), meaning you might be a mademan, an enforcer, or associate. Whatever your rank, you will show respect to those above you. Now we need a variety of people to make up the ranks, so don't just claim mademan or enforcer because it's a decent rank. Remember, the higher rank your character the less they participate in the more illegal activities personally, instead having it done more often than not (with some exceptions).
Rules:
1. All standard RPA rules apply, obviously.
2. No Godmodding
3. Up to two characters allowed per person.
4. Respect everyone. You may disagree on things, or maybe you don't like their attitude, and that's okay. People are allowed to disagree, but you WILL show respect. If you cannot resolve your issue, bring it to us and we will fix the problem.
5. Keep it realistic. You're not a millionaire with a million dollar car, a mansion, and a thousand weapons. Your weapons will be simple, the most attachments being a silencer on most weapons. Knives aren't fancy, and your cars aren't tuned for 200+mph. Keep it simple, and there won't be a problem.
Now, on to the big NPC's.
Spoiler: Dons and Bosses
Family Functions:
McBride- Services include a safe place to put away your cash, gamble it away, or clean that bloodstained money you keep getting.
Casino
Irish Pub
Bank
Laundromat
Angels For Children Charity Organization
Salvatore- Services include safe travel to-and-from important drug/arms deals, and delivering items discreetly, or repairing your vehicles and erasing vin numbers/changing plates.
Taxi Service
Auto shop
Courier Service
Hotel/Restraunt
Bourean- Provides body guard services, armored vehicle transport for personal or business uses, investigations, and evidence disposal.
Romanian Bar
Security Firm
Scrapyard
Construction
Serenata- Provides first-class transport out of state and out of country, as well as a limo with escort service for those important business meetings.
Escort Service
Limo Company
Shipping Company
Gas Station Franchise
Italian Bar
Note: They all work together, and yet are in competition with one another as well. The Serenata and Salvatore families are both Italian- the original families of the Commission and as such, they have a much friendlier relationship with one another than with the others.
The Bourean family is Romanian.
The McBrides are Irish.
We will be forming contacts with the Russians, and we will be making enemies of the cartels when we do, since we'll be interrupting their businesses while we do so. For now our major enemies are law enforcement agencies and local street-gangs, or bikers. That being said, we do have some outsiders who we can rely on.
The Celtic Raiders- A biker gang that covers a large portion of the western United States, they are dangerous and volatile. They can be difficult to control, but are effective in disrupting enemy transports, and trafficking whatever contraband the families bring in. Their leader’s name is Jeremy Fischer, or Hawkeye.
The Killerbats- A gang that has infiltrated nearly every major city on the East and West coasts, with a belt of allied gangs between, they have a reach that allows them to take out targets or gather information. Their leader’s name is Ian Bishop, a man well known for committing hits for the families.
Both of those groups are NPC's, and off-limits for main characters, though you can make former members. They are not to be harmed in any way, and to do so will result in your characters death.
We will be posting the list of some informants commonly used by the higher-ranking members of the family (Enforcers and Mademen), as well as some Underbosses and Capo NPCs. In the meantime, we are accepting characters.
Spoiler: Character Sheet
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