Area of Expertise:Explosives, improvised ones in particular.
Regular skills: In order of most skill behind Explosives of course guns and reaction, hand-to-hand, driving, then everything else. Though she'll never admit it she's a very good dancer.
Personality: Marna is twitchy at least when she's not around her beloved explosives then she's a rock of concentration and almost nothing can distract her. But just because she's twitchy doesn't mean she's crazy, Marna is the type of girl that has trouble sitting still when her mind isn't actively doing something. At the academy when she wasn't doing some kind of training she was always tinkering with things nothing on the level of a Techie just stuff to keep her occupied one of her defining characteristics was her ability to take any challenge or someone telling she couldn't do something and blowing them out of the park with how well she did it. And yes she's know how "funny" it is that her last name is Stripe and she has none and she's more than happy to make someone swallow their own teeth if they make a joke about it.
Bio: Marna was born in the Enforcers. Her mother was a pilot and her father was the leader of the bomb squad. She knew more about flying and bombs then some adults her parents worked with. But even with all this influence her mother wanted something else for her daughter. As soon as she was old enough young Marna was enrolled in a dance academy in downtown MegaKat city, she hated it all the prissy girls worrying about their hair and clothes. Marna wanted to be in the Academy since she was a little girl but every time she brought it up her mother would dismiss the idea saying she wouldn't be able to sit through the classes long enough to pass the entry exam, but after enough fighting and crying Marna and her mother came to a deal. If young Marna gave the dance thing a fair shake of two years she would allow the young girl to join the Academy when she came of age at 16. She fulfilled this deal and even added four more years to the original two, but she dropped it like a rock when she turned 16 and practically ran to the recruitment office. She joined in the summer of her 16th birthday and soon proved she inherited her father's skill with bombs.
Last edited by SikstaSlathalin; 07-03-2017 at 10:05 PM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Powers:
Absorb: Kage can take anything around him and absorb it adding to his powers of mind and body. Anything and everything can be absorbed. i.e. he can grab hold of an old samurai warrior and become a master swordsman and martial artist. But the downside of this is sometimes he can't stop himself and overloads his body causing him to slip into a coma and lose all the powers he's gained. Present powers: Expert Blademaster, expert gunman, cybernetic body(enhanced strength, durability, speed, agility, laser sensors and intelligence) Genius intellect, and expert martial artist.
Weapon: (optional): The gun, sword, and the laser sensors on his shoulders. Bio: Kage has always been hard working, but that's where the goodness stops. His desire to have the best of everything and the most of it by any means has led to him being the richest man in the college, the one with the best cars, best clothes, living in the best of the best houses. He usually likes to rely on his brains and common sense to get the things he wants but has no problem taking things by force. Other: Kage is competitive and calculating he never rushes head first into things. He always plans and knows how best to use his skills.
Last edited by SikstaSlathalin; 07-03-2017 at 10:06 PM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Race: Human
Magic Specialty ( Ecomancer only): N/A
Looks (pic or description):
Skills: Sharp-shooter, decent fist fighter, a fantastic survivor, smart, and a great sailor,
Personality: Jeminia or Jem as she likes to go by is very level headed and mild tempered. Nothing gets to her unless she lets it but underneath her calm exterior lies the scared little girl that watched her family killed and had to fight for her life.
Bio: Being born actually as far inland as you can think, Jeminia's life was never heading for a life as a pirate she didn't know how to swim, she hated boats, and was too much of a good girl to be a pirate. He father was actually the Sheriff of a small town. He was a just and honorable man that worked for his coin and never suffered fools or criminals. He taught little Jem how to shoot, fight, and survive in this wild world, by the age of fourteen it looked like she would follow in her father's footsteps and become the next Sheriff.
That was until a group of bandits attacked her town, it was a bloodbath. The few decent fighters in the town were killed at the onset of the attack. Her father did his best to save his family but after about an hour of shooting down the raiders the ammo ran out and Jem watched as her mother, father, and brother were riddled with bullets and left in a pool of their combined blood. In a panic Jem ran from the burning house and right into the hands of the bandits, but even in her traumatized state her instincts took over and she managed to shoot her way out of group and into the wasteland. Wandering for a few months, she stumbled onto a band of nomads who kindly took her in and taught her what they knew about survival. She stayed with them until the age of eighteen when the tribe shaman read her future and said her true calling is out in the mythical seas of Mer knowing never to think lightly of the shaman she left her second family and journeyed to the nearest port town of Helam. She arrived there around a year later and jumped right into being a sailor.
Working up from being a Cabin Runner she earned the name as a High Sea Crackshot and skilled Sailor. She found the Shaman's words rang very true. By the time she was twenty-two she had earned almost enough money to buy and crew out her own ship. This is her dream and the reason she's been working a Captain by hire and mercenary for three years. Now on the year of her twenty-fifth birthday she is only a couple thousand away from realizing her dream. And the rumors of Prince Ren recruiting crews to help him search for the remaining Treasures of Rule will be her way to that dream.
Equipment/weapons( pics or description): The guns in her photo and a long knife with a serpentine shaped blade.
Other:Forest green
Last edited by SikstaSlathalin; 07-03-2017 at 10:07 PM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Name: Desmond "Des" Hare
Age(18+): 23
Gender: male
Card:Reaper Card
Human Looks(pic or description):
Spoiler: Desmond
Transformed looks(pic or description):
Spoiler: The Reaper
Personality:Quiet and observant, there are people he's known for years that still don't recognize his voice out of a crowd. He likes stepping back from the swirling masses of life and just watch it in all its chaos a habit he picked up while he lived in hospitals. He wouldn't call himself shy if he wants to he can talk your ear off about anything and is a solid friend in a pinch he just likes keeping to himself.
Bio: Desmond spent much of his early life in the hospital. He was a sickly child from birth many of the Doctors, Nurses, and even his parents were sure he wouldn't survive to his first birthday, the poor baby had a toe tag before they even wiggled and even was sure of it. Well almost everyone his Uncle Trevor was by the kid's side more than his folks were, Trevor had just come back from a bad tour in Iraq, he'd seen his friends blown up and lived through being a POW for months. Whenever he was asked why he would never give up on Desmond he simply said death has claimed enough of those in his life and he'd be damned if he would lose his only nephew to the Reaper.
In a few months Desmond was stable but still somewhat sickly. It wasn't until his third birthday that he was cleared and released. The legend going around the hospital was the Grim Reaper saw Trevor's dedication to the little infant and granted him the gift of Desmond but as is the norm in life nothing is given for free. Just as young Desmond was to be released his parents were killed in a car wreck on their way to the hospital. The kid was released to his Uncle's care and so began the young man's many duels with death. He always had a knack for predicting bad times and was able to stop them once in awhile, but he didn't win them all. Now he's a 23 year old collage student going into law enforcement and on the anniversary of his Uncle's death he's out enjoying the carnival as he promised Trevor who was the only person Des knew who loved carnivals more than a kid.
Other Cards and Looks: N/A
Last edited by SikstaSlathalin; 07-03-2017 at 10:08 PM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Appearance(pic or description): Massive for a Charizard, 7'6, 300lbs his tail flame is 2 feet tall unless angered then it jumps up to 4 feet. His skin is a deep burnt orange and he's blind in his left eye from a battle.
2:
Spoiler: Feraligator
Nickname(if any): Lockjaw
Gender: Male
Ability: Torrent
Level/age: 100/ 66
Appearance(pic or description): Dax is a shiny pokemon with average stats for it's species. 5'3 in height, 1,212lbs. The majority of it's body is a bright silver and the X on it's face as well as it's claws are gold in color.
Appearance(pic or description): Hecate is a soft almost violet color, and her smile is always one of joy and uncharacteristic honesty. She's 4'6 and weighs 80 pounds.
5:
Spoiler: Torterra
Nickname(if any): Gia
Gender: Female
Ability: Overgrow
Level/age: 100/ 64
Appearance(pic or description): Storm Eyes is a bright yellow with the usual markings of a Raikou but with much more scars. It stands a full 6'7 and weighs a tidy 425lbs.
Looks(pic or description):Average height but a bulkier build than average. His hair is short cut and silver and his eyes are brown. He wears a long navy colored coat, a forest green shirt, well worn black jeans, and brown boots.
Gear: Always carries 6 ultra balls, 15 Full Restores, 15 Full Heals, and 15 revives. Also carries the blue flute(to wake pokemon up) yellow flute(to unconfuse pokemon), red flute(to break infatuation), a collapsible Mach Bike, a collapsible super rod, and a surplus of Oran and Sitrus Berries.
Bio: Jack is the Patriarch of a large and powerful Pokemon Trainer family. For generations his family has been roaming the world making names for themselves as Gym Leaders, Elite Four, Champions, and of course the most powerful members of his family have always been one of the Masters in the Master League. But old Nomad as he's called by his friends stands feet above them. In his long life he could've permanently held any position under the sun he even thought about becoming a Pokemon Professor at one point. The only problem was he never liked staying in one spot for long even when he was a kid he would take his starter Pokemon Hecate the Gastly out into the grassy fields around his home of Lavender Town for training.
They revelled in fighting stronger opponents particularly Psychic type Pokemon. And while they got defeated plenty soon Jack and Hecate became famous for their raw determination and ability to think on their feet, and at the age of ten Jack started on his Pokemon Journey. Having to cross much more distance than most other Trainers before he reached the first Gym young Jack was stronger not only physically but also when it came to being a trainer than most of his age group. By the time he got to Brock he was almost the same size as the young man and most of his Pokemon were fully evolved. He blew through the Gyms and was quickly accepted into his Grandfather's Master Academy.
He was at the top of his class when the time came to journey through the other four countries of the world. He left Kanto and began the legend of the Nomad, he tore through the other regions and trounced anyone he came up against with a combination of tact and power. By the time he was 25 he had turned down positions to be a Gym Leader, cop, Elite Four member, and even the Champion in some regions. He liked life on the road too much plus he'd crush the dreams of every young trainer looking to earn their spot in the sun if he took those positions because he'd never lose. Eventually though a young woman named Jill made Jack settle down in Lavender Town and continue the legacy of the Hollow family name.
Despite early trepidation Jack found himself quite happy to remain in once place as long as his Pokemon and family stayed close. Eventually though as history has shown nothing lasts forever, his kids moved on and settled in other parts of the world and his beloved wife died from a severe case of Phenomena. He went back to his wandering days, but his aging grandfather told him how he was the most powerful member of the family and was destined to take over for him at the Academy and in the Master League. Jack was only 43 at the time and the Master Ranks were for those in their 50s and 60s but he couldn't turn down this honor. So after what seemed like a hundred attempts at beating his grandfather for the spot he finally managed to do it with most of the thanks lying with Hecate's quick thinking than anything and he took over for his Grandfather who died shortly after his grandson took the title. Ever since he's been teaching trainers all he knew of Pokemon and how to treat them properly.
Personality: Wise and good natured but a hard-ass when it comes to his lessons. And absolutely hates criminals.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Appearance(pic or description): Crom is 6'0 feet tall, weighs 135lbs, has the usual purple skin of his species but is missing teeth on the right side of his mouth.
Appearance(pic or description):Zap is large for a Pikachu, 2 feet tall and weighing in at 15lbs. Her yellow fur is more gold in appearance and somewhat scruffy.
Appearance(pic or description): Zoey is your average Kadabra and young so she doesn't have the scars of battle all over her brown fur body. She's 4'0 and weighs 120lbs.
6:
Spoiler: Growlithe
Nickname: Carey
Gender: Female
Ability: Flash Fire
Level/age: 31/ 20
Appearance(pic or description): Carey is 2'6 and weighs 45lbs, her fur is very bright orange and she has a scar over each of her eyes and across her muzzle.
Looks(pic or description): He's above average in height and has a fit runner's build. He has unruly blond and blue eyes. His usual attire consists of long form fitting pants, hiking shoes, and tank top or t-shirt depending on the weather.
Gear: 6 Poke Balls, 6 Great Balls, 6 Ultra Balls, 10 potions, 10 Super Potions, 4 Fresh Waters, 4 Lemonades, 5 Antidotes, 5 Paralyze Heals, 5 Burn Heals, a poke flute, a collapsible bike, collapsible super rod, Itemfinder, and around 3500 in cash.
Bio: Born in Saffron City to Luke and Lily Hollow, Mack idolized his grandfather and when he was old enough and Jack was in town he would stick to him like glue and beg the old man to take him on Pokemon trips with him. And as is the case with most grandfather's he couldn't say no to the boy. It got even worse when he got his first Pokemon a Squirtle he named Snapper at age 10. He was quickly accepted into Jack's newly taken over Pokemon Academy and rose to the top but not after a lot of hardship and defeat.
He had a lot to live up to his grandfather was the Head of the Academy and a Member of the Master League, his father is the Gym Leader of the Viridian City Gym, and his Aunt is the Kanto Pokemon League Champion. The pressure is wicked and it's crushes him at times but he ploughs on with the help of Snapper and Rex. As he's on the verge of heading out to the other regions all he hopes for is to make his family proud.
Personality: Determined and serious, he never likes slacking off even when he has nothing important to do he finds ways to be progressive. But he's also relaxes and likes to make folks laugh when there's down time.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Bio: Born the latest member in a family that represents a school of skill that has lasted from the great happening, Di and his family are what are known as Waste Wraiths. Shadowy people that start training at age 5 and can move with such grace and skill it's hard to tell if they exist at all. They work as hired slayers and bounty hunters. Di was bound for his first mission but a fellow clan of Waste Wraith supplemented by the Party raided his caravan and killed all but himself and a young woman going through training with him. Her name was Angia and they had grown quite close even sharing a tent when a training mission called for it. The night before the attack they had discussed becoming "wed in blood" the custom of dueling a prospective member of either you caravan or another using only simple knives you strip down to under garments and with the families of the duelists looking on you strike the opponent three times with the knife and an Elder reads the wounds and decides if the young people are destined together, will they have children, and how they will die.
With his clan slaughtered Di's formal training has been halted, but he has the basics of what he had learned the art of the sword, art of the shadow, and the art of the word. But even with these skills he was shortly captured by the enemy Waste Wraiths and taken away to a joycamp.
Last edited by SikstaSlathalin; 07-03-2017 at 10:09 PM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Name: Chase Gibbs
Stage Name: Mr. Gee
Age:45
Gender: Male
Race: Human
Normal looks(pic or description):
Spoiler: Chase
Full Moon looks(pic or description):
Spoiler: Mr. Gee
Act: Ringmaster
Racial Powers and Skills: Public speaking, leading, and humor.
Full Moon powers: When the full moon is out Chase's voice becomes deeper and he can control sound and even speak into the minds of members of the audience he feels aren't paying attention.
Bio: Chase inherited the Full Moon Circus from his father including all the hate and damnation to hell letters. Within the first week he couldn't even imagine how his father endured it all for so long. He wanted to hunt down these people and show them why Circus folk always have each other's backs but he knew he second he did it would prove all the haters right and that would spell the end of his Family's Legacy. Keeping his head high he throws the letters into the furnace as soon as he gets them before moving on to start the show.
Personality: During the rest of the month he's morbidly quiet and very reserved. Rarely will he raise his voice or act rashly. But when the moon is full and high in the sky his personality is flipped. He's loud, energetic, humorous, and absolutely loves talking.
Other: He always has that cane in his Full Moon appearance it's just not lit up until the Full Moon.
Last edited by SikstaSlathalin; 07-03-2017 at 10:10 PM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Name: Allester Winterblade Race: Nord Age: 55 Gender: male P.o.B: Windhelm, Skyrim Occupation: Lord, Adventurer, Captain.
Appearance (pic or description): 6'8, 210lbs, slightly tanned skin, he has earthy brown eyes with two long scars down his left cheek, medium length grayish-red hair with two braids in the front, he has a thick beard and is dressed in a white undershirt with a heavy brown jacket over it. He's also wearing thick leather pants and black boots, he's always wearing an amulet of Talos and his ring of matrimony.
Equipment(pic of description): He now has suit of silver lined Nordic armor. It still had the overall black and dark brown but weaved throughout the material like the wind blowing snow was pure and brightly shining silver. The boots are higher and were more like greaves, they also have a few small spikes on the kneecap. The gauntlets, like the boots go all the way up his arms to nearly his shoulder and it has three long spikes along the forearm, they're shaped like small scimitar blades. The last addition was the helmet, it had a removable face mask that actually looked like a bear's open mouth with teeth engraved in it.
He also carries a highly tempered and enchanted Nordic Greatsword with Fire and Lightning enchantments he's named Firestorm. An Enhanced Dwarven Crossbow with no bolts right now but he will buy some later. And during times when Firestorm would be unwieldy he carries an unenchanted Stalhirm long sword that he wields with his new Nordic Carved Shield. He also carries a fair number of Healing Potions.
Primary Skills: Two-handed and Smithing Secondary Skills: Heavy Armor, One-handed, and Block
Personality: Lord Winterblade is an honorable, intelligent, and kind man at least when not in battle then he become as cold and brutal as the blizzards of Eastmarch.
Background: Born in the 4E 151 to the ancient and revered clan Winterblade, Allester made a name for himself early on as an adventurer and explorer. Oft-times running away from his parents home to dive into caves and and ruins looking for treasure and monsters to fight. And despite being armed with a simple iron sword given to him by father the young man showed much promise as warrior he even came back victorious from his little excursions from time to time. Coming back with what loot he could carry he was welcomed back as a hero..at least until he got back to Gray Stone Manor where his parents were waiting for him. They were proud of his success but also furious at his continued disobedience.
Despite their constant lecturing Allester's adventures continued until he was 16 then he joined the Legion and adventured across Tamriel discovering his true love of Two-Handed Weapons most specifically the greatsword. He quickly became a renowned warrior and shrewd leader of soldiers making a name himself from province to province. He served honourably and when the Great War rolled around he was one of the first to sign-up to fight the Aldmeri Dominion. He was present in both of the main battles but after the Emperor showed his true colors and signed the White-Gold Concordat giving the Thalmor exactly what they wanted the Legion became a bad taste in his mouth and he left as soon as the chance presented itself. He was 24 at this point and with no major desire to return home right away he felt the urge of the road again and spent the next 20 years of his life wandering Tamriel getting work as a merc, a Fighter's Guildsman, Smith, Sailor, and hero when the times called for it. Even making a Pilgrimage to Bruma where the statue of his great, great, Grandfather was still standing albeit worn and chipped. He had greatly helped the Empire in the Oblivion crisis and his hometown had honored him with a statue. Roruke Winterblade Hero of Bruma and Warrior for good. 10th of Frost Fall 3E 433. He built a great wealth by the power of his sword arm and the quickness of his wit even buying a home and starting a family in the chilly embrace of Cyrodiil's northernmost city, he sent much of his wealth back home to his parents only needing so much to keep his wife Heidi and his daughters Ari and Sonja comfortable. Around the year 195 Allester got word his parents were deathly ill and were asking for him to return home as soon as he could. It had been many years since he'd even thought about Skyrim or his parents but the long quelled feelings bubbled up from his stomach and into his heart. Finishing up his quest for the Fighter's Guild he rushed home to Bruma relating the news to his family before he made his way back to Windhelm to be at his parents' bedside.
He arrived just in time for the Feast of the Dead, the usually solemn day was bitter to the man because his parents died in the final hour of the Feast. Leaving him the sole heir of an immense wealth and the Patriarch of one of Skyrim's most influential and powerful families. He had just sent his parents to Sovengarde and was settling into the life as a wealthy lord even bringing his family from Bruma to live with him when Jarl Ulfric began his Stormcloak Rebellion. While Lord Winterblade(as he was going by now) agreed with the Jarl's views on Talos banning and the Empire being a spineless dog he didn't agree with how Non-Nords were being treated. Many non Nords had proven themselves extremely valuable allies in his past and he just couldn't bring himself to damn all of them for the arrogance of a faction of Altmer. He would join his old friend Brunwulf Free-Winter in defending the Dunmer and Argonians in Windhelm even opening his home to them if they needed his help. While the Jarl and his Stormcloaks disliked this about the old veterans no one could deny their skill and deeds of battle so many of the youngers kept their mouths shut for fear of being trounced by the large men and Ulfric couldn't help but respect them. Six years dragged on and the Civil War ravaged the land, eventually though Ulfric drove the Empire back beyond the borders of Skyrim and spent a year rebuilding the damage and establishing toleration laws thanks to the urging of Lord Winterblade. It took that whole year before peace was restored and Allester could settle down and raise his young daughters to be proper Nord ladies.
Five years following the final days of the Stormcloak Rebellion, Ulfric was made High King and he began expanding and improving upon anything and everything he could one of these projects involved creating an updated map of Tamriel. He knew of many skilled Sailors he could ask to undertake such a venture but Lord Winterblade had proven himself the most adept and honorable men he knew and all other candidates fell away. Contacting the Lord he arranged to pay for the voyage and give his royal blessing upon the ship and crew. Allester agreed to Captain the voyage on the condition he could allow anyone to join his crew Nord or not. The High King agreed and Lord Winterblade sent out notices to every tavern he could think of and prepared for the journey heading to Solitude to await his new crew.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Name: Leo Swiftpaw A.K.A. Wallop the Cat Race and type of(Human, Alien, Cyborg): Alien from the Kessen people of Skillio. Age: 38 Gender: male
Military Branch: Army Occupational specialty: Scout turned Combative instructor
Appearance (pic or description):
Spoiler: Wallop
7 foot even 500lbs of furious muscle dressed in brown cargo pants and no shirt usually. Because of his massive shame he was stripped of his honors(the jewellery and all in the pic) Each piece represented an accomplishment he had earned from back on Skillio and top be stripped of every one means he is no better than a newborn cub among his people. And it rippled out to his family many of them losing honors they earned with his help.
Additional skills and abilities(limit of 2): Night eyes and physically superior to humans.
Crime: Multiple Murders Sentence: Death by firing squad.
Personality: Wallop is a keen Scout/Tracker/Hunter and unhinged from his accident, but he's kind enough and not someone you'd expect to be a murderer. But underneath his relaxed demeanor is the heart of his savage people.
Background and combat experience: Born in the northern part of his home planet of Skillio he lived as a simple hunter for many years right up until he reached the age of 16 and his family had fallen on hard times. The prey were growing scarce and his family were commoners for the most part so they were forced to leave the planet, his people were relatively new to planet earth and not all that well liked for their superiority to humans. But it was just this quality that made them such great soldiers. They were distinguished in many of the world's wars and Leo himself served in the second and third great uprising of Mexico where he won the Purple Heart. During his third tour in Mexican Uprising the truck he was walking by went over a small IED, his size saved him from dying but it still launched him off his feet and made him collide into a building cracking his skull. Once more his race's size and strength saved him from death but not without giving him a slightly damaged sanity. He was moved to the Rear and has been stuck there ever since, to keep himself active and busy he turned to the Combatives he learned healing up and became the head instructor of the 1025th Infantry Battalion moving from unit to unit teaching them.
Eventually he found himself in a unit where Kessens were more scarce than usual and the humans really didn't like them and it was just this prejudice that lost him his rank of Sergeant First Class and landed him in the Exo-Terrestrial Super Max Prison where aliens like him were sent when they proved too dangerous for the normal prisons. The story behind his fall from grace started in an on-base park at a party. He never drinks but everyone else does and as anyone can tell you, military personnel and alcohol don't usually mix well. Leo was always the biggest guy in his unit, but the younger enlisted always looking to make their name would mess with him trying to get the "kitty to hiss" usually the Officers put an end to it but this time they were all gone and the game continued this time they didn't stop at him threatening them. He was about to walk away when one of them threw a bottle at his head drawing blood, now for those who don't know, a Kessen seeing blood is worse than kicking a bull in the face. He blacked out when he awoke he found himself in the base's jail with blood in his fur and the strongest handcuffs they could find binding him along with six heavily armed guards watching his every move. His discharge hearing was a formality, he did found out what he did he killed his tormentors with his bare claws and ate part of them. He could play the insanity card but it would set a precedence for his people and he didn't want to be that guy. He got the death sentence and a dishonorable discharge. Because of that if he ever got pardoned he'd be forced to be some kind of assassin or bodyguard for some sleazy crime lord. But when he got word of Major Coldwall's mission he hoped and prayed to Fangrex he'd get picked. Redemption like this will save his family's honor as well as his own.
Spoiler: Old Leo
Name: Leo "Wallop the Cat" Swiftpaw
Age: 66
Gender(m/f): Male
Appearance(pic and description):
Spoiler: Wallop
7 foot even 500lbs of furious muscle dressed in brown cargo pants and no shirt usually. Because of his massive shame he was stripped of his honors(the jewellery and all in the pic) Each piece represented an accomplishment he had earned from back on Skillio and top be stripped of every one means he is no better than a newborn cub among his people. And it rippled out to his family many of them losing honors they earned with his help. Through the years Wallop has collected an impressive array of scars and wounds and each one is marked by a patch of lighter fur giving him an overall gray appearance and thanks to an unfortunate sequence of events Leo now sports a silver cybernetic right arm and leg leg.
Race: Formally Kessen, but presently a Cyborg
Job: First Mate
Racial Skills and Abilities (limit of 4):
Perfect Night Vision: Like all cats Wallop can see perfectly well in darkness.
Superior Physical prowess: From a naturally physical race to a lifetime of fighting and training and now being a Cyborg, Leo is physically stronger, tougher and faster than a human and while Sharterrans are stronger Kessens are faster.
Claws and teeth: Having been born with a strong set of claws and teeth Leo has kept them sharp and ready.
Sense of smell: Leo can hunt and track with the best of the bloodhounds.
Normal Skills and Abilities(limit of 5):
Grandmaster: A premier Martial Artist and once a universally revered fighter. Leo Swiftpaw has mastered Martial Arts from all corners of existence. Even in his old age he is one of the few recognized Grandmasters in the known universe.
Gunner: For when punching things doesn't work Leo is also a skilled gunman skilled in using both rifles and pistols.
Survivor: A skill known to all Hunters, Soldiers, and Scouts, Wallop can live through many harsh conditions.
Teacher: A skill learned later in life Leo has the patience and wisdom to teach even the most stubborn of students.
Balance: From years of delving to the deepest ends of the Martial Arts Leo has gained control of the insanity that plagued him in his youth and dedicates much of his waking hours to maintaining a calm and collected demeanor.
Weapons(Limit of 4 weapons):
Body: While not normally considered a weapon in Leo's case his body really is one.
Silver Blaze, a particle rifle capable of firing both highly charged bolts of Plasma Energy and Plasma grenades. Both can obliterate most kinds of unarmored or energy armored opponents. But enemies with high-end composite armor that protect against both energy and ballistic damage can survive because this gun is made for fighting force fields.
Lone Star Revolver, an old school design capable of firing ballistic rounds enhanced with slightly corrosive properties.
Armor(one sensible suit of armor): In his life armor has always been an optional choice, but when he's needed it he prefers a suit of lightweight polymer/leather that doesn't hinder his speed or movement. It offers decent protection against most ballistic and energy weapons, but won't hold up to a heavy assault.
Augs(Limit of 3):
SaberKat Cybernetic right arm: From a cybernetic company founded by big cat people for big cat people the SaberKat cybernetic arm replaced Leo's lost arm from a Thantoscale attack. Many of his rivals have tried to use the arm against him being named a Grandmaster, but this is one of the unpowered models it simply gives Leo a right arm again and he's proven time and again that his natural left arm is just as tough and power as his cybernetic right.
SaberKat Cybernetic left leg: Like his right arm his leg is the same unpowered model from the SaberKat company. Simply returning to him the leg he lost evading a relentless merc company on Norvos.
Personality: Wallop is a keen Scout/Tracker/Hunter and unhinged from his accident, but he's kind enough and not someone you'd expect to be a murderer. But underneath his relaxed demeanor is the heart of his savage people. Through the years this has been proven true many times over, but through the course of his training Leo has mellowed out and gained a serenity about him. Nothing seems to phase him even when he's staring death in the face.
Likes: Fresh meat, meditating, fighting, females, and nature.
Dislikes: Sweets, alcohol, young males, cities, and birds.
Spoiler: Background
Born in the northern part of his home planet of Skillio he lived as a simple hunter for many years right up until he reached the age of 16 and his family had fallen on hard times. The prey were growing scarce and his family were commoners for the most part so they were forced to leave the planet, his people were relatively new to planet earth and not all that well liked for their superiority to humans. But it was just this quality that made them such great soldiers. They were distinguished in many of the world's wars and Leo himself served in the second and third great uprising of Mexico where he won the Purple Heart. During his third tour in the Mexican Uprising the truck he was riding on went over a small IED, and while his size saved him from dying, it still launched him off his feet and made him collide into a building cracking his skull. Once more his race's size and strength saved him from death, but not without giving him a slightly damaged sanity. He was moved to the Rear and has been stuck there ever since, to keep himself active and busy he turned to the Combatives he learned healing up and became the head instructor of the 1025th Infantry Battalion moving from unit to unit teaching them.
Eventually he found himself in a unit where Kessens were more scarce than usual and the humans really didn't like them and it was just this prejudice that lost him his rank of Sergeant First Class and landed him in the Exo-Terrestrial Super Max Prison where aliens like him were sent when they proved too dangerous for the normal prisons. The story behind his fall from grace started in an on-base park at a party. He never drinks but everyone else does and as anyone can tell you, military personnel and alcohol don't usually mix well. Leo was always the biggest guy in his unit, but the younger enlisted were always looking to make their name and would mess with him trying to get the "kitty to hiss" usually the Officers put an end to it but this time they were all gone and the game continued this time they didn't stop at him threatening them. He was about to walk away when one of them threw a bottle at his head drawing blood, now for those who don't know, a Kessen seeing blood is worse than kicking a bull in the face. He blacked out when he awoke he found himself in the base's jail with blood in his fur and the strongest handcuffs they could find binding him along with six heavily armed guards watching his every move. His discharge hearing was a formality, he did found out what he did he killed his tormentors with his bare claws and ate part of them. He could play the insanity card but it would set a precedence for his people and he didn't want to be that guy. He got the death sentence and a dishonorable discharge. Because of that if he ever got pardoned he'd be forced to be some kind of assassin or bodyguard for some sleazy crime lord. But when he got word of Major Coldwall's mission he hoped and prayed to Fangrex he'd get picked. Redemption like this will save his family's honor as well as his own.
The Redemption by the gun program proved a rousing success and after running with the Major and his Suicide Unit for a few years Leo had earned his reputation back, but in the course of that run he had become a cyborg and the Kessen government is still catching up with technology and cyborgs were looked down upon as lesser beings still. So after living most of his adult life with prejudice Leo chose not to deal with it at home. Following the advice of the Major, Wallop became like the wandering warriors from the old Terra vids. Following the path of those Martial Artists, Leo Swiftpaw spent decades learning every fighting style he came across mastering many at a time until he earned the title of Grandmaster.
In that time he has trained many students, Dar-Jeela was one and in her he found one of his most dedicated pupils. She was strong, smart, and almost as quick as Leo, they trained day and night and Jeela accompanied the old cat on many of his journeys through the cosmos learning new fighting styles. By the end of their time together Jeela could almost qualify as a Master, but she was a prizefighter and the money and fame pulled her off the Master's path. Leo was disappointed in that, but everyone has their own destiny. They parted as friends, but Leo enjoys teasing the young woman about it whenever they see each other. Now in his mid sixties Leo has reached the pinnacle of his journey, and with policies changing on Skillio and for the Kessen people he contemplates returning home.
Spoiler: Other
The wind whispered through the round green hills of Dorcha a 'chala. The newest planet to be founded in the Zeta Quadrant...or refounded if you speak with the reptilian natives and listen to their creation stories. As one of the few pioneers to care enough to ask Wallop the Cat has listened to their stories and found them deeply compelling. Hurlords terraformed Dark Harbor (as the layman calls it) and left the Guida here to protect and nurture the planet until the Hurlords returned.
This was from what Wallop and the other pioneers could guess over one hundred million years ago. Historians need to confirm this theory first, but if it proves true then it would make the Guida one of the oldest and most unchanged races in the Alliance. They have existed as a tribal society from their inception and thanks to the isolation of the Zeta Quadrant they have been allowed to grow to a state of total oneness with their planet. Natural mutations spurring them towards a harmony with their environment. Able to change their skin color to be completely invisible, throw sharp poisoned quills from their bodies, and have a type of earth sense that allows them to feel vibrations in the ground and react accordingly. Those abilities were likely the only thing that saved the Guida from going the way of countless other primitive races the dark realities of past planet rushes have wiped out.
Leo has unfortunately been present for a number of these extinctions, he fought as much as he could to stem the tide, but he was only one Kessen and of a very unpopular opinion. Resources were all most Planet Rushers cared about, making the quickest and most sustainable buck they can.
It is a troubling truth to be sure, but this time would be different Wallop could tell. He was on the first shuttle that landed six months ago and with only twelve passengers it wasn't hard to convince them to play nice, but each day more shuttles arrive and it has become harder and harder to keep everyone playing nice. More space is needed, more farmland needs making, and more land is being taken from the Guida. Tempers are boiling up and things will come to a head eventually and then something Wallop has spent too much of his life engaging in will come...war.
Last edited by SikstaSlathalin; 07-04-2017 at 03:49 AM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Bookmarks