30 inches long, 25 inches tall, and weighing 71 pounds
Lil background: Born 28 years ago in captivity, Sensei has always been keen on bouncing around and doing flips even when no one was looking, thus he was called Sensei, and he's been living up to the title ever since. Wise and mildly eccentric Sensei always has a word of advice and a quick monkey fist ready to hit anyone messing with his "pupils" as he calls the other zoo animals.
Last edited by SikstaSlathalin; 07-04-2017 at 02:22 AM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
A lithe woman of striking appearance, the dark wild features of a gypsy with the agility and quick power to match. 5'6 with the athletic weight of 130 pounds of springy sprite like muscles.
Her eyes are the vibrant blue of a calm ocean and it reflects her cool head against adversary well. Dressing for the weather, Desiree keeps her head down and her hood pulled up to avoid being targeted by the Reds for her exotic looks and what she does on the side.
Background: Born near the beginning of the Reds' domination Desiree and her family were American born for a number of centuries, but their exotic European looks remained and put them quickly under the scrutiny of both the Allies and the Reds. The curse of being Gypsies never truly leaves her people even after they changed their name and stopped dressing in their traditional clothing.
They kept their heads down and survived, but some old ways refuse to die easy. Even under the oppressive boot of the Russians, Desiree and her family found themselves working to help those, who like them, were being hunted and destroyed by the Reds. They've run one of the few remaining Safe houses left in the city for three years now. They've lived the lives of refugees ever since the first raid on their first safe house, but with luck and skill the Mandrakes escaped that attack and have been sticking under the radar as well as they can.
Personal History: Desiree takes after her grandmother more than anyone else. Simirella Țigan is what was called a Patriot for Humanity. She was always fighting the good fight, against racists, criminals, and now the Reds. She passed this onto her eldest granddaughter, Desiree is a fighter and underminer of everyone who tries to oppress the weak.
She has passion, but controls it by putting the hope of freedom before herself. She's a kind and resilient woman that is willing to die before she gives up the location of the safe houses or her patrons.
Notes on character: Desiree is a mentally sound woman with a physically primed body and quick hands that have given her a skill with knives and other small improvised weapons.
Last edited by SikstaSlathalin; 07-04-2017 at 02:23 AM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Name: Bobiaous Tuskal Titles and/or Aliases: Lonelytusk(title for an of age male forced to leave the herd) and Bobo Role: Archite of Terronia Age: 20
Gender: Male Sexual Orientation: Straight Species: Mounirian World: Terronia
Height: 10 feet high(and not fully grown) Weight: 2 tons(and not fully grown)
Appearance:
Spoiler: Bobo
Bobo is a sturdy male of his species with dull red fur long yellowing tusks and many black scorch brands to signify his place among his people.
As a warrior and defender of his people Bobo also sports the twins braids of a Flagbull, the ones who lead the other warriors into battle waving the Herd's war flag high and proud and rallying them to fight on.
Armor/Clothing: Normally Bobo just wears his loincloth above, but when going into battle he straps on the heavy iron armor of the Flagbulls. It encloses him in a hard shell and allows him to charge enemy lines mostly unafraid.
Personality: Bobo is a creature of jolly disposition and rambunctious habit. Being the member of a nomadic people who spend many long days stomping up and down snow covered mountains and icy rain swept valleys it pays to have a cheerful outlook especially when most of his people are very quiet and morose.
He laughs, he plays music, he does the traditional Thunder Dance of the Mounirian when he's done a good job. But in battle he gets fully into the warrior mindset and becomes a rumblin, tumlblin' skull crusher waving his banner all over the place.
Phobias/Fears
Small confined places: Bobo is a big guy and he does very bad in tight small places.
Loud noises Bobo has big ears and as such loud noises hurt him.
Goals/Desires
Bring honor to his herd: Bobo, like so many other young males was forced out of his Core Family Herd. But until he makes his own herd he is still a Tuskal and will still be expected to bring honor to the Herd Matron and the core herd.
Keep things light: Born in a cold hard land to a cold hard people another goal for Bobo is to keep a lightheart and try to spread the laughter all around.
Skills
Flagbull: Bobo is a trained Warrior and Scout. He can fight toe-to-toe with most fighters and track over fair distance.
Great Memory: Bobo has got a fantastic memory and remarkable intelligence.
Might: Bobo is very strong easily able to lift up to and a little over his own weight.
Handy trunk: Bobo's trunk is prehensile and can act like a third hand even being dexterous enough to handle eggs or a pencil.
Powers/Abilities
Kinetic: Bobo was born with a unique skill for one of such a lowly birth as him. He has the ability to channel Kinetic energy and use it to boost his Power, Speed, create bolts of energy, and a kinetic shield that can deflect some attacks.
Power: Using the energy and momentum caused by his large bulk, Bobo can increase his natural strength and durability to a little over two tons.
Speed: Using the same principle and energy flow as Power, Bobo can give himself a slight speed boost to aid in running or jumping.(Both of which he can't do very well on his own)
Energy: Focusing his mind and will Bobo can use the kinetic energy he creates to shoot out small jolts of power that would be like getting hit with a large rock.
Protection: The same idea and ability as Energy, but instead of throwing the energy out he surrounds himself with it and can deflect some physical attacks.
Grimoire: The Grimoire of the Ghost Fist.
Weapon(s): A simple heavy metal maul with a sledgehammer/ axe head.
Spoiler: Brief History
Bobo was born on the Fifth Peak of the Blackstone Mountain range in Terronia. He's the illegitimate son of the daughter of the Tuskal Herd Matron and a wide roaming male named Michail. And in a people where family and mating are held very highly this is a major controversy.
But tradition is held just as highly so Bobo was treated something like a guest more than family. Everyone was kind and supportive, but it all felt put on and not very genuine. So when time came for him to prepare his departure of the Herd he joined the Tusk Guards. The mostly male warriors that are sent to defend the Herd's Lands from the other more hostile residents of Terronia. Thinking this would be the quickest way to get in the Herd Matron's good graces short of finding a female and breeding quickly Bobo joined and quickly found his niche as a Flagbull. The Flag Bearers and the warriors that rally the forces and signal orders from the leaders to the fighters.
He did this within the Male house of his Herd right up until he passed his 18th cycle of the moon and was removed from the Core Herd to live on his own with the other Of Age Males. Now for two years he's been a Lonelytusk Flagbull and for two years he's been trying to find his own slice of good living on this mountainous world.
Other: Try to post at least ONCE a week. If you are unable to post once a week, please inform us, the GM's, as soon as possible. This includes if you'll be away for a specified amount of time. If you are inactive for a period of time, we do obtain the right to remove your character from the RP entirely. If you'd like to leave the RP, please talk to us first so we can make arrangements. It may be possible that we ask for you to kill your character off in a dignified manner. Cause even great RPs can suffer from lack of activity, it's the great equalizer.
Last edited by SikstaSlathalin; 07-04-2017 at 02:24 AM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Raven, is a woman of intimidation and shadow. 5'8 and a surprising 138lbs of straight muscle. Long luscious red hair, burning green eyes, pale skin, and the fit body of a professional assassin. Lithe like a tigress with all the claws and ferocity to match, her voice is a clam and seductive tone with a slight unknown accent under the smooth wording and intelligent speech style.
When on mission she is dressed in a simple black suit with her utility belt always packed and ready for anything, when off duty she prefers loose fitting and comfortable clothing.
Race: Mutant Human Job: Assassin for the Black Comets
Racial Skills and Abilities (limit of 4)
Natural Adaptation: If there is one thing humans are good at besides tearing themselves apart, it's adapting to their environment.
Blending In: Thanks to the fact that humans have populated the universe now, most planets, Clara can blend in pretty well, simply because of her race.
Light Manipulation: A mutant ability from birth Raven can alter the light around her to either darken, light-up, or form in a physical shape and use it. The ability is limited since she lacked any formal training in it, but she can use it to hide herself, blind enemies, or form small dagger bolts to fight with.
Smart: Clara is a naturally intelligent woman, and it has saved her life and the lives of her family many times.
Normal Skills and Abilities(limit of 5)
Assassin: Trained to kill, hurt, incapacitate and just generally hold life and death together in her hands.
Clever killer: Whip quick and tack sharp, Raven may not be a genius and look at advanced math like it's ancient sanskrit, but she's rarely stumped or caught looking the fool.
Martial Artist: As part of her training she's deadly with both arms and legs and every well defined curve.
Driver: She leaves the flying to Clive, Clara prefers the ground and this preference extends to her skill with all land based vehicles tanks, trucks, cars, mopeds as long as it has wheels Clara can drive it.
Tech savvy: Being part of a very technological advance society Raven can work through many kinds of Hacker tricks and bend many forms of technology to her will.
Weapons(Limit of 4 weapons)
Star Blades: The pair of swords in the pic made of a strong and sharp alloy.
Pulse Rifle: Used to disable electronics and machines the rifle can also throw more organic targets back like a car accident.
Star Bolts: Throwing daggers made out of the same material as the Star Blades. They are well balanced and often kill before the target even knows it happened.
Triple-Beam laser pistol: A medium sized energy weapon that blasts out three laser beams that can be fired in bursts or held to form a type of laser cutting tool, but that kills the batteries very quickly.
Armor(one sensible suit of armor): Raven's assassin outfit is made of a lightweight and silent material that can protect her from blades and some small arms rounds. But most of her protection comes from her ability to be stealthy.
Equipment: Money, spare change of clothes, fire starting kit, hacker's PDA, flashlight, weapon maintenance kits, extra ammo, contracts, job related documents, and rope.
Augs(Limit of 3): None
Personality: Raven is a woman of few words and quiet action. She is calculating, she is cautious, and she is seductively classy. A Renaissance lady trapped in the wrong time of history. She is as professional as they come in every aspect of her life, even her love life which is going slowly at the moment.
Known for speaking well and with a glaring lack of cursing or other crude language, if you didn't know she was killer for hire you'd swear she was some Baroness or Heiress from an old wealthy family. Grace and manners define this young woman as does a list of confirmed kills.
Likes: Working, her family, money, being successful, a good days work, a hot shower, and warm food before bed. Dislikes: Working late, her competitors, being a failure, getting screwed on a job, and not being paid.
Spoiler: Background
Clara was born on Dominion Delta, the fourth planet founded by the Great Human Dominion. Off near the edge of the Regison quadrant and under the influence of a medium range blue star. The higher levels of radiation have had a distinct impact on the residents of Dominion Delta.
Every resident on this planet is a mutant. In fact Delta has been called the Goldilocks Zone of mutants. The mutations are helpful and very few are disfiguring, ranging from enhanced strength to genius level intelligence. Clara, her brother Clive, and their parents Clark and Cassandra are no different. Even in a society where the more mutations you have the more power you have, this never slowed the family down. Each only has one mutation, but have worked themselves neck deep into the politics of Delta.
A politician, a merchant empress, a smuggler, and an assassin. These are the varied and powerful jobs Clara and her family have won by skill and ruthlessness. Clara found her niche young, around sixteen. She'd also had quick hands and tried being a Thief like Clive, but she lacked his strange propensity for luck, she was caught lifting a rich man's watch one day, but he was an Assassin for the Black Comets in disguise and caught her.
Panicking, young Clara dazzled the man's eyes with her light powers and escaped. Now normally that would've been the end of it, but the man she tried to rob was the enterprising type and was always on the lookout for exceptional talent, talent like Clara. Before her next birthday Clara Chance found herself in the ranks of the Black Comets, a group of Smugglers, Pirates, and for Clara's skillset...Contract Killers. Seeing the golden opportunity the family of mutants jumped at the chance and soon Clara was thrust into the dark world of Assassination and Subterfuge. Now for nearly a decade Clara has been doing her job, getting rich, and living up to her code name of Raven.
Other: She's no virgin, but she's also no housewife or stay at home mom. She's had a few boyfriends, but is single at the moment.
Last edited by SikstaSlathalin; 07-04-2017 at 02:25 AM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Rooster, the man, the myth, the guy, who is only 5'6 and weighs a limber 135lbs. Built like a jackrabbit with the pride of a Rooster. Clive's attitude reflect his style choices too, his hair is spiky, his clothing is cool and a combination of leather and fine cotton. His eyes mischievous and brown and his lips curled in a perpetual smirk.
Race: Mutant Human Job: Freelance Smuggler
Racial Skills and Abilities (limit of 4)
Natural Adaptation: If there is one thing humans are good at besides tearing themselves apart, it's adapting to their environment.
Blending In: Thanks to the fact that humans have populated the universe now, most planets, Clive can blend in pretty well, simply because of his race.
Sound mimicry: A mutant ability from birth. Rooster can mimic many sounds he's heard, animals calls, machinery, and even sound effects like the sound of machine gun fire.
Lucky: A possible phantasmal mutation. Clive has had strangely random and potent luck his entire life.
Normal Skills and Abilities(limit of 5)
Clever Scoundrel: Years of running around the galaxy have certified Rooster in every clever ways and street-wise skills of the Rogue. Like pick-pocketing, lockpicking, etc
Sharp-Shooter: Despite being a mostly run and gun type of guy, when he's able to take the time he is a good shoot with rifles and pistols.
Hand Weapons expert: Whether it's knives, bats, or hatchets. Rooster is good at using their miniature weapons of mass destruction and is a good dual wielder.
Pilot: While land and sea vehicles leave him at a lose, air and space ones are second nature to him. From Airplanes to Spaceships if it has wings Rooster can work it.
Security Expert: Years of stealing things and spying have turned Rooster into an expert when it comes to beating any security network short of Skorne Master Security systems.
Weapons(Limit of 4 weapons)
Pluggers, A pair of pistols that fire normal rounds and can fire Electro-Slugs that lob EMP pellets out and can fry cyborgs and robots.
The Rooster's Spurs: The knives in the pic made of a very strong and sharp alloy.
Armor(one sensible suit of armor) Rooster has little use for most armor, but he does carry a jacket and a pair of pants that are bullet and knife proof.
Equipment: Money, spare change of clothes, fire starting kit, hacker's PDA, flashlight, weapon maintenance kits, extra ammo, contracts, job related documents, and rope.
Augs(Limit of 3): None
Personality: Lovable and energetic Rooster has been called a child trapped in the body of a slightly larger child. While he is capable of being serious, it isn't his first choice. He enjoys life and he makes sure everyone around him knows it, whether it's making jokes or pulling pranks a day with Rooster is a day with a madman. But he does take his work serious and always delivers the goods.
Likes: His wife, money, stealing, flying, partying, relaxing, laughter, and pranks.
Dislikes: The Law, Bounty Hunters, getting caught, stress, silence, losing a job, being poor.
Spoiler: Background
Clive was born on Dominion Delta, the fourth planet founded by the Great Human Dominion. Off near the edge of the Regison quadrant and under the influence of a medium range blue star. The higher levels of radiation have had a distinct impact on the residents of Dominion Delta.
Every resident on this planet is a mutant. In fact Delta has been called the Goldilocks Zone of mutants. The mutations are helpful and very few are disfiguring, ranging from enhanced strength to genius level intelligence. Clive, his sister Clara, and their parents Clark and Cassandra are no different. Even in a society where the more mutations you have the more power you have, this never slowed the family down. Each only has one mutation, but have worked themselves neck deep into the politics of Delta.
A politician, a merchant empress, a smuggler, and an assassin. These are the varied and powerful jobs Clive and his family have won by skill and ruthlessness. Clive's future was chosen fairly early on, he'd always been a mischievous boy with sticky fingers so an occupation of Thievery was the best route.
From slipping out of the candy store with a few extra lollipops at six, to stealing cars at sixteen, to stealing his first million dollar spaceship at twenty. Rooster was good at stealing things and this was used by his parents. The best merchandise for his mother's store and nabbing state secrets for his father and stealing some cool G's on the side for himself and Clara. Now at twenty-four Rooster is one of the best Thieves and Smugglers in his region quadrant and also one of the most-wanted men by the Galactic Alliance. Even spending most of his life on the run Rooster doesn't let things get him down, life's a game. And once you've stolen the rule book it's nearly impossible to lose.
Other: Surprisingly Rooster is a happily and faithfully married man. His wife is Eliza Thorn and while they don't have any right now they plan to have kids someday.
Last edited by SikstaSlathalin; 07-04-2017 at 03:43 AM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Name:Forcebreaker Titles and/or Aliases: The Forsaken, F.B., Breaker, or Force. Role: Assistant to the Elders Age: 45
Gender: Male Sexual Orientation: Straight Species: Inkkin World: Nyx (the Inkkin homeland under the surface of Earth)
Height: 6'2 Weight: 230lbs
Appearance
Spoiler: Forcebreaker
[/URL] A man of smouldering stare and self-reliant disposition. Forcebreaker was born an outcast, taught himself to use the inexplicable MagInks he was branded with, and has learned to trust himself before anyone else. His body is a war machine sculpted from stone and burning with a power unknown to anyone but the Pillar and Beacon in his homeland.
Armor/Clothing: His only armor is the large shield in the pic, but his clothing consists of the above cloak, kilt, and boots.
Personality: Extremely independent and wary of everyone. Breaker has been alone most of his life, fighting Darklights, trading with outlying towns, and generally avoiding both the Lightbringers and Aurora Guard. While not unapproachable it takes a special type of crazy to stand the Forsaken's presence for long.
Phobias/Fears
Forcebreaker only has two fears.
Becoming a Darklight: A fear shared by all Inkkin, if he burns up his essence his MagInk goes dark and he becomes the mindless monster he spent most of his life fighting.
Never knowing: A fear singular to F.B., from birth he has had the unknown MagInk of Force branded to his body. And he fears he'll never know how it happened, why it happened, or what it means.
Goals/Desires: Find out about his unique MagInk and learn about his origins. This is what brought him up from Nyx and to his position as assistant to the Elders of the Order.
Skills
Peak Physicality: Like all Inkkin, Breaker is at the peak of human prowess,he has the strength, endurance, speed, agility and durability of the very best human athletes.
Enhanced senses: Breaker's eyes are as keen as a cat's and able to see in total darkness as well his other senses are near superhuman as well.
Sword and shield: Forcebreaker is master of the sword and shield.
Fighter: He is a very capable and powerful fistfighter.
Survivor: Breaker is born survivor complete with the skills needed to keep himself and others alive in many environments.
Powers/Abilities
Force MagInk: A unique and largely unknown MagInk. It doesn't belong to either school of Creation or Elemental. F.B. can summon up what he can only call his Essence in a very punishing physical form. He can use this MagInk to Crush, Push, Pull, or Rip.
Crush: Summoning his MagInk, Breaker can throw out an immense power that if focused is maintained can crush foes or objects. A foe stronger than his MagInk can resist the attack, but will be immobile until his focus is broken.
Push: Possibly a weaker version of Crush, F.B. can blast out his MagInk and throw enemies or objects away from himself and others. Heavier foes or objects won't go as far.
Pull: The opposite of Push, Pull can yank people or objects in and dispatch them in other ways. But like Push heavier foes or things won't go very far.
Rip: A very powerful, but also very draining ability. Rip combines the effects and Push and Pull and can physically tear people or things apart. This requires steady concentration and can still be resisted if the target is strong enough.
Grimoire: N/A?
Weapon(s): His MagInk aside Forcebreaker's primary weapon is the rune embedded sword in his picture. It makes the sword both very sharp and very durable.
Spoiler: Brief History:
Forcebreaker's life is a constant painful memory. His earliest memories are of him in short pants and staring into the dark abyss of a cave with his entire body glowing and racked with pain. Next he assumed his eyes closed and he awoke an unknown time later, this time he was facing the gentle glow of Blue Night(Nyx equivalent of daytime). His body still glowed, but the pain was a more easily ignored all body aching.
The next few years of the young boy's life was a endless example of learn quick or die. He had no adults to guide him. No Lightbringers to teach him about his MagInk nor any Aurora Guard to teach him out to fight and survive. He did it all on his own and he thrived, adversity is the greatest teacher he soon learned. With each day he grew to understand his Ink's power even if it's origins and purpose were phantoms to his young mind.
Growing his body and mind he chose the name Forcebreaker and took to the life of an unofficial wandering Dark Watcher. He hunted Darklights, he hunted treasure, and he hunted the Glowbeasts. But as the years grew long and his name was becoming legend he began thinking more on his origins and the origins of his unique MagInk which despite his questions to friendly Lightbringers or what texts he could scrounge up said was without precedence. This drive is what brought him to the surface and to the Elder Order, he showed them his skill and they promised him answers as soon as they could find them. Until then though he would serve as Assistant and occasional Bodyguard to many of the Elders. Now with the threat of the Seals being broken looming on the horizon he is tasked with seeking out the Archites and aiding them as he has aided the Elders many times in the past.
Other: I'm sure you've heard this a million times: QUALITY OVER QUANTITY. Nonetheless, we just happen to consider this should be possible between 500-750 words. If you can write more, great... if not... well... we will try to work with you the best we can.
Spoiler: Forcebreaker 2
Name: Forcebreaker the Forsaken
Alias/Callsign: Jedi
Gender: Male
[b]Race/Species:[b] Inkkin, a race of ancient humans living in a massive underground pocket of life called Nyx. They vary in size and shape as normal humans, but are generally very strong and fit looking and their bodies are covered in magical tattoos.
[Age (Real and apparent, if applicable): 45, but looks to be around 28. Inkkins have a slightly longer lifespan than normal humans.
Concept: Long range scout with skills in Runic Long Riles and specialized rounds and the handy ability to use his tattoos to Fus'Ro'Dah some fuckers who get too close.
Appearance:
Spoiler: Forcebreaker
[/URL] A man of smouldering stare and self-reliant disposition 6'2 and 230lbs. Forcebreaker was born an outcast, taught himself to use the inexplicable MagInks he was branded with, and has learned to trust himself before anyone else. His body is a war machine sculpted from stone and burning with a power unknown to anyone but the Pillar and Beacon in his homeland. His hair is kept long and black and his eyes are a glowing orange that can unnerve even the most courageous.
While the above are his normal clothes when not on mission, when on the job he dons a black tactical vest, long cargo pants and boots. Though when using his MagInk he usually pulls the vest off since the power can destroy his clothing.
Personality: Extremely independent and wary of everyone. Breaker has been alone most of his life, fighting Darklights, trading with outlying towns, and generally avoiding both the Lightbringers and Aurora Guard. While not unapproachable it takes a special type of crazy to stand the Forsaken's presence for long. And while he has improved since leaving Nyx, he is still wary.
Powers, Traits, and Abilities:
Peak Physicality: Like all Inkkin, Breaker is at the peak of human prowess, he has the strength, endurance, speed, agility and durability of the very best human athletes.
Enhanced senses: Breaker's eyes are as keen as a cat's and able to see in total darkness as well his other senses are near superhuman as well.
Crack-shot: Forcebreaker is an expert marksmen with both rifles and handguns.
Fighter: He is a very capable and powerful fist-fighter and blade men.
Survivor: Breaker is born survivor complete with the skills needed to keep himself and others alive in many environments.
Powers/Abilities
Force MagInk: A unique and largely unknown MagInk. It doesn't belong to either school of Creation or Elemental. Jedi can summon up his Anima in a very punishing physical form. He can use this MagInk to Crush, Push, Pull, or Rip and has created guns and bullets with his power Runed into them.
Crush: Summoning his MagInk, Breaker can throw out an immense power that if focused is maintained can crush foes or objects. A foe stronger than his MagInk can resist the attack, but will be immobile until his focus is broken.
Push: Possibly a weaker version of Crush, Force can blast out his MagInk and throw enemies or objects away from himself and others. Heavier foes or objects won't go as far.
Pull: The opposite of Push, Pull can yank people or objects in and dispatch them in other ways. But like Push heavier foes or things won't go very far.
Rip: A very powerful, but also very draining ability. Rip combines the effects and Push and Pull and can physically tear people or things apart. This requires steady concentration and can still be resisted if the target is strong enough.
Life Energy Sensor: Due to the nature of his MagInk, Breaker can sense life force and energies. Though he has not trained this ability as much as he has the offensive aspects.
Standard Loadout:
Breaker Rifle: A modified Double Rifle that fires .700 Nitro Express Rifle rounds. Runed with his MagInk to fire further and harm supernatural creatures.
Force Pistols: Modified Desert Eagles that fires .45 magnum rounds. Like the rifle the twin pistols can fire further and hit supernatural creatures.
The Sword of the Forsaken: The runic sword in the picture unbreakable and acts like a Foci for his own Anima.
Spoiler: Background
Forcebreaker's life is a constant painful memory. His earliest memories are of him in short pants and staring into the dark abyss of a cave with his entire body glowing and racked with pain. Next he assumed his eyes closed and he awoke an unknown time later, this time he was facing the gentle glow of Blue Night(Nyx equivalent of daytime). His body still glowed, but the pain was a more easily ignored all body aching.
The next few years of the young boy's life was a endless example of learn quick or die. He had no adults to guide him. No Lightbringers to teach him about his MagInk nor any Aurora Guard to teach him out to fight and survive. He did it all on his own and he thrived, adversity is the greatest teacher he soon learned. With each day he grew to understand his Ink's power even if it's origins and purpose were phantoms to his young mind.
Growing his body and mind he chose the name Forcebreaker and took to the life of an unofficial wandering Dark Watcher. He hunted Darklights, he hunted treasure, and he hunted the Glowbeasts. But as the years grew long and his name was becoming legend he began thinking more on his origins and the origins of his unique MagInk which despite his questions to friendly Lightbringers or what texts he could scrounge up said was without precedence. This drive is what brought him to the surface and to the D.O.G.S organization. His people are rare, but are not unknown to the Planes Watchers and are actually categorized as Code Echoes.
As such when Forcebreaker came to the surface and found himself in a fight with some low-ranking Vampires. He blew them to bits, but also damaged the mansion the bloodsuckers were living in. He fought the human cops and since he couldn't grasp the idea he had done anything wrong he wound up destroying the rest of the house and soon found himself running from Task Force: Valkyrie. He took a couple of them out, but in the end he was caught and given a choice. Join the group or be deported back to certain death in Nyx. So he joined the group of paranormal warriors and offers his skills as overwatch support and Scout.
Spoiler: RP Sample
"How can you people stand the sun?" A low male voice said from the darkness as the curtains were somewhat disgustedly pushed back into place the bright rays of the morning sun quickly being banished from the corner room of the Beacon. But soon an orange glow fills the space all blooming up from the muscular nude body of a man covered in intricate tattoos.
Upon the bed a woman's sultry voice answered with a light giggle. "You get used to it after awhile F.B., besides most of us aren't our own nightlights. So we need the sun to see." The man moved closer chuckling lightly as he looked upon the sensual body of an Inu woman. "I suppose, but you gotta admit it's quite handy Alura. Besides don't you have a very keen sense of smell." He sat behinds the woman smirking lightly lifting his hands up to tickle her furry black ears. "And sensitive ears?"
The unexpected contact made Alura moan softly before growling lightly and bumping him away with her shoulder. A reminder that she's just as strong as the bulky Inkkin. "Yes, and if you keep playing with them I'll never get back to the Archives. And Claude will send his wife up to retrieve me and kick your glowing ass." She then squeaked lightly as F.B. looped his hands around her waist and practically shoulder flipped her back to the pillows before nibbling her ears and neck causing the woman to moan and whimper lightly. "Stop...stop it...you damn...horndog!"
He did not stop, he simply moved down to kiss her lips chuckling.
"Let her come, she owes me a rematch from the last training bought." He continued to pester the woman until she finally gave in and with a lusty growl threw him to his back and had her way with him one more time. A half-hour passed until Alura was finally able to free herself from the brutishly charming Nyxian. Pulling her black robes back on and tightening the shoulder rig of her pistols. Her fur was ruffled and tail was puffed out in annoyance, but she was one of the few people the stoic sniper has let close. And after hearing his lifestory she couldn't help, but feel for him. Besides in his own way he cared for her and that was something she too had missed growing up. Giving him one last kiss good-bye she quickly slipped away.
Watching her go the Inkkin let out a deep sigh and went about getting dressed. He'd grown to like many of his comrades in arms, but only a set few have even even been in his room let alone seen him outside of a mission. When you live as an outcast among your own people it's hard to adjust to being around people who might actually want you around. Alura was one of his closest friends and so far the only one he's had sex with, but others like Isa and sometimes little Bella are allowed to see past his grim visage. To everyone else he was as unapproachable as a caged bear and twice as likely to hurt someone. Though that never stopped some, flinging his cloak up over his shoulders he adjusted the shoulder strap of his sword then exited his room putting on a pair of vintage Aviator shades he won off of Connor in a card game to help his eyes deal with the insane brightness of the overworld. The Beacon stunk of magic and history, but the tantalizing smell of fresh steak drew him down the corridors until he found the dining hall.
Last edited by SikstaSlathalin; 12-20-2018 at 04:29 AM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Name: Duttersidhe, Dut the Trickster, Dut the Unfathomable, Dut the Shallow, Mr. Fluffles, and Bob.
Gender: Boy
Race/Species: Trickster Fae/True shape-shifter.
Age (Real and apparent, if applicable): Dut is many centuries old, most think he doesn't even know the real number, but he normally takes the form of a 16 year old boy with the personality to boot.
Spoiler: Appearance
Dut by simple definition of a shape-shifting Trickster has no set form as he can be nearly anything. But he does have some "preferred" forms. A human form, a Fae form, two animals forms, and the form of a cuddle-sized teddy bear.
Human Form: Dut spends most of his time in this form. It is the form of a Caucasian boy of 16. He has curly hair the color of fresh fire that falls down to his shoulders, his skin is lightly tanned and his eyes are the bright green of a clover. He has boyishly good looks, some would even say Boy Band good looks. He is 5'1 and weighs about 113 pounds. He dresses with the times and can usually be seen in blue jeans, a white tank-top, green jacket, green sneakers, and a gray/tan hat. He also has a single earring in his right ear with a crow's feather attached via a bone and some non-pain inducing metal.
Fae Form: His "natural form" as it could be called is similar to his human form. But instead of the fashionable clothes he dresses in brown leather armor, a long green coat, and as top hat with Crow feathers attached. And he's also much larger, a full 6'5 and weighing a fit 195 pounds.
Dog Form: Dut sometimes uses the form of a large husky dog with green eyes.
Crow Form: Like his dog form, Dut can become a large crow with similar green eyes.
Mr. Fluffles: Dut likes to take the form of Kassie's teddy bear Mr. Fluffles a gray little bear with a blue nose, granted he doesn't always do it and as far as he knows Kassie is none the wiser even when she cuddles him at bedtime.
Personality: Dut, like all Tricksters is a fun loving jokester. He laughs, he pranks, he keeps things light. And when the time calls for it he's the cynical all-knowing jackass that explains Kassie's muddled visions. Those two extremes aside, Dut is like all teenage boys, he's sarcastic, sometimes pervy, and just loves giving grief to his "owners". But despite himself he's also a kind and sometimes considerate creature especially if he sees one of the big strong Valkyries or Kassie having a bad day and be in need of cheering up.
Spoiler: Powers, Traits, and Abilities
Perfect Recall: Dut has had a long life. He's experienced many things, learned a lot, and remembers every second of it.
True Shapeshifter: Being a Fae and a Trickster Fae on top of that. Dut has the ability to shapeshift into any living form simply by seeing it. And he has the ability to change almost every part of himself to do so.
Arcane Knowledge: On top of his many lifetimes of experience, Dut has picked up many tricks from working with Wizards and other Fae. He knows magic.
Fae Physiology: Fae are not necessarily bound by the same physical laws as mortals. As such Dut in human form is faster and more agile than mortals. He is only a Trickster Fae though, so he's not very strong or durable compared to say Trolls or something. Only about as strong as a teenage boy of 16. And even in his Fae form he's only about as strong as a man of that size and weight.
Mage: Being a magical Fae has some more perks. Dut has large reserve of magic and can throw out spells longer than most on his team. He carries a staff of a Fae wood called Wither Bark.
Animal abilities: In an animal form Dut takes on the abilities and traits of said animal. I.E. in his dog form he's fast, strong, has a super nose, and he can bite and rip things apart with his teeth. This extends to every animal's form he can take.
Stick and Fist-Fighter: Since most of the things the Valkyries use to hunt hurt him too Dut has forgone learning most weapons. He has his magic, his staff, and his hands that is all he's needed so far. He's a strong mage, a strong staff fighter, and a decent Martial Artist.
Cunningly Charming: A trait shared by all Fae, Dut is very clever and very charming. He can talk himself out of most trouble, even that one time he was caught in Kassie's shower while she was in it.
Interpreter: As part of his job is sorting through Kassie's visions and making sense of them Dut is good at ciphering and dissecting meanings.
Standard Loadout: What with his genetic disposition to bursting into flames when he touches silver or iron, Dut's loadout for combat is relegated to spells he plans to use and a wizard's staff.
Witherbark: A six foot tall staff made of a silvery wood found in the Never. Being magical in origins it is effective enough against most dark and crawlies that stalk you in the night, and it's good at beating down monsters like Werewolves and Vampires.
Combat Magic: Equipped with many offensive and defensive spells Dut uses them to keep himself and sometimes others alive. It's pretty standard in terms of ouchies and ouchie stoppers.
Firestorm: He throws fire at bad things and they go away.
Icestorm: He throws ice at bad things and they stop.
Lightningstorm: He throws lightning at bad things and they go away.
Ouchie no-more: He heals good things that were hurt by bad things.
Lightstorm: He can summon balls of light that hurt bad things and light up an area.
Domestorm: He summons a forcefield that keeps bad things away
Spoiler: Background
Dut's life is really too long and twisty to put into simple words. Suffice to say he was born to the Trickster ranks and through the years has earned his way up the ladder to being what is called a Crow. It is three ranks under the Head Honchos which are the Foxes. He's what is commonly called a Messenger at this rank, moving between this world and the next, delivering tricks, documents, and the occasional refugee. He has been allowed to do his actual birthright of tricking and guiding humans from time to time, but the bulk of that fun usually rests on the shoulders of the Foxes and Coyotes.
Now after living his life as a Paperboy, it was one of these very rare times of getting to be a real Trickster that caused Dut to be indentured to the Valkyries. It was an early mission when only a handful of the members were around. The group was tasked with hunting down a group of Vampires that have been trying to encroach on Fae dealings. Normally the Fae could handle their own problems, but these creatures were operating in neutral ground that the Fae couldn't act upon because of the Accords their Queens made. All they could do was send a guide which in this case was Dut. The Tricksters have always been gray liners, they lived up to Accords on the barest level and were deemed the only ones crazy enough to tempt a wrath not even the High Sidhe wanted to tempt.
Dut had recently pissed off a Fox by sleeping with his daughter and impregnating her. So this was his one shot at not being fed to the Wolf Tricksters and his essence not becoming part of their powers. It was a clear moonlit night and they were almost to the Vampire's Coven, but something went wrong. Dut still isn't sure how it happened, he just remembers lots of shouting, shooting, and someone screaming like a dying walrus. He prolly ran away himself, but in the end Dut found out it was his fault for some stupid reason and in recompense for losing a couple of men Dut was given to the Valkyries as auxiliary cannon fodder and an expert on the Arcane. In the first few years he was pretty much left on his own since he wasn't up to snuff combatwise, and he even harbored hope that he'd be deemed too useless to be kept on the team. But once Kassie was born and foretold to be an Oracle Dut's usefulness shot through the roof as an interpreter of the girl's dreams.
Now he's trapped being the Mr. Spell for the crossword of Kassie's destiny. It's mostly been boring, but ever since Kassie entered adolescence he's been finding her company far more pleasant both to listen to and watch while in Teddy Bear form.
Spoiler: RP Sample
GOTTA RUN, GOTTA RUN, GOTTA RUN! These thoughts were running through the stuffed mind of a medium-sized teddy bear as it was running through the darkened halls of the Keep. It's round fluffy feet made no sound as it pattered across the stones, a small pink bag with Victoria's Secret on it clutched in its stubby gray arms.
This teddy was on a mission of the utmost importance! It's mission was to get this bag back to Kassie's room and leave it on her bed before she got back from training. If all went according to plan, this little gray bear would have some nice dreams tonight. The bear's studies into teenage humans have revealed they love trying on things no matter how racy they may look especially if they are in the safety of their own room operating under the delusion they were "alone."
The stuffy has been planning this for a few days now. Granted it got nice dreams every day and night just being the in the room and watching the Oracle move about her daily routines. But this was the anniversary of when the teddy first took this form...it was a special time. Now the bear has finally gotten the chance to slip away and get this present for the girl, it saw it while surfing her computer and finally pocketed enough money to buy it. Now all that was needed was to place the bag and wait for Kassie to come back possibly after taking a shower which would be fun as well. The only hitch would come if Nate the watchdog was with her or prowling the halls looking for him.
This guy gives no joy, the teddy can't even live out it's greatest dream of meeting the young girl in a much more fun and versatile form. So for now it had to rely on tricks like this, the little gray bear was in the home stretch, it could see Kassie's wide-open door and no one around. It's stitched on smile seemed to grow as the little bear booked it for the door. With the bag still clutched to it's plush chest the little legs pumping for all their worth, the bear heard footsteps running down the hall and dove through the door. Scrambling back up the toy tossed the bag onto the bed and jumped into the pile of it's fellow stuffies freezing itself.
The door flew open the rest of the way and in ran a weeping Kassie. The girl didn't even look at the bed or the bag before rushing to her bathroom and locking the door. The bear could hear the crying and felt it's little heart sink, taking the bag it tossed it under the bed and went limp waiting for the girl to come out and need the comfort only it could provide.
Last edited by SikstaSlathalin; 03-05-2016 at 09:49 PM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
Username:SikstaSlathalin
Name: Corzak
Title: Sir Corzak
Age: old
Gender: male
Rank: Knight
Species: Genetically made human
Trained by: Master Izaak Orn
Appearance:
Spoiler: Corzak
6'2, 200lbs, with skin scared beyond the ability to grow any hair on his head his eyebrows are safe though.
Outfit: In the above link made of armorweave, a lightsaber resistant material.
Accessories: A pair of these held in holsters at his waist. Handy-dandy blasters with quick recharge mods and the possibility for pulse rounds that can fry electronics and Droids.
Lightsaber Color: Two blue lightsabers held besides the holsters for his two blasters
Personality: A powder keg held together with rusty binds of morality. Many can see the anger and madness boiling up just under his mask.
Short Bio: Created by once great powers to improve the Jedi's potential, in seven short years though the experiment failed as too many individuals strong in the dark side wore down the once strong bonds of Jedi morality imbued within Corzak's mind. The Dark side and the way of the Sith were in the young experiment's future, but one Jedi Master who knew the rage resting within the young padawan's mind, a Miraluka named Izaak Orn. He taught young Corzak the way of the more defensive lightsaber disciplines, hand-to-hand combat, and surprisingly enough the use of blasters.
Trained to control himself and trust in the Force, Corzak's self improved, but now the chains are rusting and breaking. Maybe the Sith will win this one over in the end.
Other: IT'S A TRAP!
Last edited by SikstaSlathalin; 07-04-2017 at 02:31 AM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
True Name: Stricken from all unholy records Chosen Name: Saoirse
Age: Ageless Gender: female
Appearance(pic and description)
Spoiler: Saoirse
Saoirse is your typical Upper Hell Demon. She's very attractive and sports two curved black horns and black feathered wings. Usually dressed as above she is a woman of average height 5'6 and a supple weight of 130 pounds of lithe muscle. Her skin is dusky and almost feverishly warm to the touch at all times. Her eyes were once pure black orbs in her skull, but as she has begun to try and redeemed herself they have taken on a more human appearance with white around the pupil and they've become a chocolate brown color.
Race: Gray Demon(a demon trying to redeem their past ways)
Job: Former Tormentor
Racial Skills and Abilities (limit of 4)
Demonic Might: Saoirse still retains her superior physical capabilities even after forswearing Lucifer and his realm.
Wings: Saoi has wings still, and as such she can still fly with great speed and skill.
Charisma: Being a former demon of lust, Saoirse is extremely charming and charismatic. Though she rarely uses these traits to their full potential they can get her out of much trouble.
Resistance: Being a Demoness, Saoirse is immune to not only fire, but all kinds of dark or mind magic. This extends to artifacts of a dark or psychic nature.
Normal Skills and Abilities(limit of 5)
Thief: Saoi is a master thief, she can steal the pants off a fully aware guard.
Dual-Wielding: After taking to the discipline of using a rapier like blade and dagger, Saoi is very skilled at using this deadly quick style to fight off troublemakers.
Thrown: She can throw her rapier, dagger, and normal throwing weapons with good skill and accuracy.
Lockpicking: No lock is unpickable and no safe uncrackable. Saoirse can get into anything.
Poison: Having lots of time on her hands with a lot of otherworldly ingredients to play with Saoi is highly skilled at making poisons.
Weapons(Limit of 4 weapons)
Hellfang The sword in her pic, it's made of an enchanted obsidian found only in the deepest regions of hell. It's stronger than the strongest metal known to man and can cut finer than a razor.
Asmodeus's Nail: The parrying dagger in the pic made of the same material as Hellfang and is used with great skill alongside her sword.
Poison Spikes: Five small metal spikes kept around her person that she often dips in a highly virulent poison that can kill someone in seconds.
Armor(one sensible suit of armor)
Temptress's half-mail: As much her clothing as armor, the outfit in her picture works well as a Rogue's light armor and adds another level of enchanted protection. It gives her added protection against some magic spells and many mundane weapons.
Augs(Limit of 3): N/A
Personality: A Demoness of Lust, even a former one shares the personality of her sisters. She's seductive, passionate, deviously charismatic, and a master of manipulation. Though she has been trying to break away from the stereotype for many centuries. Seductiveness has simmered down to simple cuteness, passion has become simply goal-oriented, devilish charisma became friendly, and manipulation became being able to read and not use it against them. But because Demons aren't meant to feel anything but the joy in tormenting Sinners for eternity.
Saoirse has changed though now she feels little more than regret and sorrow for her own sins. And that infectious kernel of hope that she can be better than what she was.
Likes: Training with her blades, trying to help people, justice, and Redwing. Dislikes: Her origins, Hell, other Demons, Lucifer, doing bad.
Background: Saoirse's early life has been stricken from all records, and even her own memories have been altered to be hazy the longer she stays on this path of redemption. But what she can remember clearly are dreams that showcase her past a a tormentor for the Level of Hell reserved for those guilty of Lust.
Cutting up genitals, scarring bodies, and teasing sinners with promises of freedom until they admitted every sin they committed then going back to tormenting them until she could feel their souls break and their hopes shatter. Back then she gained endless joy at their suffering, but now her own heart beats with despair and regret. Leaving Hell behind her she tries to help people here on Earth who still have a chance at redemption.
Other: Being a Tormentor of Lust doesn't leave any room or trust open for real relationships. But in Hell there isn't much to do but torment sinners and fuck so she knows her way around the bedroom.
Last edited by SikstaSlathalin; 07-04-2017 at 02:32 AM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
True Name: Stricken from all holy records Chosen Name: Redwing the Fallen
Age: Ageless Gender: male
Appearance(pic and description)
Spoiler: Redwing the Fallen
7 feet tall, 260 pounds of warrior muscle, with a 9 foot wingspan. Dressed in armor above with continuously bloody wings. His hair is straight, blond, and reaches past his neckline. His eyes were once blue and full of clarity and purpose, but now they are as red as the angry dusk.
Race: The Fallen Angel of Justice
Job: Former Avenger
Racial Skills and Abilities (limit of 4)
Angelic Might: Even a fallen angel retains their physical power.
Wings: Redwing has wings still, and as such he can still fly with great speed and skill.
Normal Skills and Abilities(limit of 5)
Fallen Warrior: Despite losing the favor of his lord, Redwing is still a world class warrior and masterful in many disciplines.
Weapons(Limit of 4 weapons)
Cold Justice: His only weapon is the fiery blade of justice in the pic albeit it's fire has been extinguished it is still an otherworldly powerful sword.
Armor(one sensible suit of armor)
The Armor of the Fallen: The armor in the pic, it has lost it's power against many evils. But it can still ward off many attack both mundane and magic.
Augs(Limit of 3): N/A
Personality: Though formally a being of pure intention and just personality. The anger at seeing all the injustice of the world has turned Redwing into an angry creature quelled only by eons of training and control keeping him from using all his powers and abilities to rain fire and brimstone down upon the world. He's remained a good and caring person, but much harsher and much less forgiving.
Likes: Justice, destroying evildoers, his training and Saoirse. Dislikes: Evil, demons, his fellow comrades, not fighting.
Background: As a Fallen Angel, Redwing may have less power but he has all his memories and the burning knowledge that he is the instrument of his own destruction. He allowed himself to get too close to his duty and it caused him to sin and be cast down to earth.
Ever since he's become a guarded individual that refuses to talk of his past and focuses only on the now. But without the binds of Angelhood keeping him in check he has been indulging the anger that had caused his downfall. Now he is a Semi-Divine vigilante fighting the evil of the world with just his conviction and his blade.
Other: As an angel, he was supposed to be chaste and virginal. But since he's been on Earth he has engaged in some more mortal pleasures so as to deepen his knowledge and experience with the evil of the world.
Last edited by SikstaSlathalin; 07-04-2017 at 02:33 AM.
Xbox One Gamertag: Free Today56 just say who you are first.
Breath deep as the snow falls around you. Let it fill your lungs and purify the fires of doubt within you.
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