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Thread: Gowi’s Characters and Concepts

  1. #11
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    Default Ciél: The Trickster Witch

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    Last edited by Gowi; 02-15-2021 at 01:44 AM.

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    Default Survivor of Order 66, Naat Reath​

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    Default Saône the Magitek Gunslinger


    Sᴀᴏ̂ɴᴇ






    “Oh, it appears you’ve been flanked. Unlucky.”


    Name
    Saône Goldenwood​

    Age
    20

    Gender
    Female

    Species
    Human

    Personality Traits
    Amiable
    Eccentric
    Flirtatious
    Inquisitive
    Insolent
    Perceptive
    Vivacious​

    Short Biography
    Saône Goldenwood was born on the northern shores of Autrea, in a port city named Reilus, located within the sovereignty of the Armerium Council; thus by all accords one could consider Saône as a outsider, a woman that isn’t represented by either of the major powers of the known world. But it didn’t start that way. With a storied history of following her instincts and travelling as the world, Saône has found herself comfortable with a majority of people she has come in and out of contact with. But such things are the results of experience, Saône’s childhood was much different.​

    Saône was born to Théodan Goldenwood and his wife Méiri, following a storied career as a privateer. Some months afterward, Théodan moved their place of residence from the airship he had served on (HYPERION) to the City of Reilus, located in the sovereignty of the Armerium Council. It was in Reilus that Saône would spend half of her childhood in, learning from her parent’s lessons before ultimately discovering she had a talent for comprehending advanced things and solving puzzles—a talent that would continue to develop to a fascination with how things work and eventually how to make and unmake them. This affinity for engineering would lead her at a very young age to be sent half-way across the nation to the prestigious Solar Academy.​

    It was here at the academy where she began to realize what was her purpose in life was, a magnificent technological gift that her affinity allowed her to gravitate towards. What was this gift? Magitek.​

    However, despite finding her “calling”, it was not met with acclaim by her peers (or even some of her mentors) due to the racial stigmas that crawled through the halls of a place of learning that for the most part was intrinsically eruvian. But such stigmas and hushed whispers were not ones that deterred her for long; she was good at comprehending magitek despite not having any affinity for a magical element of any kind that could be discerned; a talent that the eruvian’s themselves didn’t quite understand. Upon Saône’s graduation she discovered that following her studies that she had little interest in returning home for long---she found the world fascinating and developed a sort of wanderlust. It would be a trait that her mother would remark as something she inherited from her father.​

    It has been some time since Saône left the ports of Reilus in search for adventure and her purpose beyond magitek.​

    Skills
    Dexterous Combatant: Whilst not being a “martial artist”, Saône is fully aware of the rules of combat and how people really don’t like it when they get shot. It is due to this knowledge that Saône has developed a way of fighting with and without her guns in close quarters combat. Utilizing her natural reflexes, speed, and perceptive wit she has refined a style that is efficient albeit imperfect. Dodging was her first lesson, she’s good at it.​

    Weapon Expertise (GUNS): As a gunsmith and sharpshooter it is safe to assume when Saône has a firearm in her hand she is most at home. She’s quick, accurate, and surprisingly non-lethal due to the fact that Saône as a person abhors actually killing someone without legitimate justifications for it; she shoots to maim, not kill.​

    Weapon Expertise (IMPROVISED WEAPON): Anybody can hit someone with an oversized wrench!​

    Talents
    Academic Education: Saône was educated at the Solar Academy since she was old enough to attend, often trying to outwit her eruvian classmates in what some perceived as “their” field of god-given expertise. Saône’s knowledge therefore comes from an eruvian perspective and is well cultivated as a student of the liberal arts which includes history, language, theology, culture, and art. However, this does make her seem like an outsider to her own kind as she doesn’t really think from a “human” point of view outside of what her parents taught her.​

    Competent Alchemist: The Solar Academy is, unsurprisingly, one of the finest places to learn the arts of the elements as well as fundamental chemistry and how it pertains to magical technologies as well as nature. Whilst not really having an “affinity” for an element, Saône knows the components quite well and has committed the eruvian table of elements to memory.​

    Inventive Savant: Saône was admitted to the Solar Academy due to her aptitude and supposed genius in the field as a child, much to her eruvian classmates’ dismay. She has studied magitek of old and new, and is an expert craftsman when it comes to magitek tools and firearms. This expertise has only been refined since leaving the academy and travelling the known world.​

    Inventory
    Tyche & Coeus: Forged by Saône’s own two hands, Tyche and Coeus serve as the only real methods Saône holds to defend herself with against any opposing force and as with most pistols they are meant for relatively short range combat rather than far range sharpshooting. As a gunsmith, savant inventor, and eccentric scientist of sorts it is safe to presume these magitek weapons are remarkable designs in their own right and would be impressive devices to any individual in the field. Unlike conventional “spell slingers” of magitek firearms, these guns operate on a mundane system rather than an arcane one—as the clockwork mechanism loads custom alchemical projectiles into a firing chamber the mechanism uses a vial of erchius to cause a magical reaction before firing the projectile from its chamber. A versatile, different system.​

    Saône’s Tool Belt: As an adventurer of sorts, Saône needs to have the ability to be inventive on the fly. As a magitek engineer she tries to keep all the tools on hand she needs in a tight situation. This includes vials of erchius, bullet casings, basic tools, and a device that allows her to move around the field using a clockwork grappling mechanism.​

    Saône’s Ammunition Kit: A kit holding a variety of specialized and unspecialized bullets, generally ones that Saône has engineered herself.​
    Last edited by Gowi; 05-01-2018 at 02:49 PM.

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