Note: Any role currently not taken can be applied for and in the case of a reserved one already you can apply for it in case of a drop out.
Link for Collaboration post site that may be helpful to some: https://titanpad.com/
In character thread (only for accepted characters): https://role-player.net/forum/showthr...08#post2871008
The year is 2012 and the next holy grail war is set to begin with the last ending in a flat out no-contest with the death of one of the magi ending in two friends left forcing them to call it a draw as neither side wanted to end the other. Or at the very least that is what the church overseer had claimed. The last war was held in Fuyuki city, and now it seems to be held there once more due to the failure of the previous masters whom saw the war fail to find a proper conclusion leading to the aforementioned draw. However the pent up magic from the previous war seems to have caused unfortunate consequences in this war as well. As the masters begin to gather and summon their servants it would seem that there is a specific clause for this particular war. An enforcement made by the guardians of the grail itself in order to make sure a winner is definitely declared in this war. The grail's magic in the last war seems to have somehow been used to reawaken old bloodlines of magisters and has caused an influx of a new group of potential candidates whom all seem to wish to take on the chance to win this new power despite some being slow to learn, others have quickly mastered their powers. How many masters, and magus whom have been reawakened by this new power is unknown. However some mages have taken up the challenge of finding out why this has happened, and how to little success.
The war is just beginning and the stipulation has been sent out by the neutral priest whom is acting as the overseer, the individual in charge of the war. The groups shall break up into teams of seven people or less. The winners of the war shall all receive one minor wish granted to them personally due to the nature of the war the grail's magic may end up needing to be shared among the winning party. Though how they are to team up is up to them there will need to be two sides of the war anyone who refuses to side with a party is allowed to continue fighting in the war however they will be outnumbered, and possibly eliminated quickly. To this end the neutral party led by the Overseer has inclined to offer a meet up at his large home for those who wish to become a part of a side without having to seek out other masters by themselves. This war is setting up to become a mess as rules have been changed and old rivalries have been resurrected from long past eras. What shall come of the war is up to the masters and the servants who fight for them.
1. All Standard Roleplay Rules Apply. Power Playing, God Modding, and other assorted non-sense is not allowed.
2. No over powered servants. Demi-Gods, and servants such as Gilgamesh, Beserker Lancelot/Hercules, and folks of that nature are not allowed. I can't have unkillable servants that make everyone else pale in comparison.
3. I must approve of your characters personally before allowing them into the roleplay. Characters not approved do not get noticed in the IC.
4. PVP is allowed and will be taken up in the arena however BOTH parties must agree to the battle in order to prevent random player killings in the middle of the roleplay.
5. Everyone starts with three command seals.
6. 2 Noble Phantasm limit on Servants whom are not canon. This is to prevent power playing, and shenanigans.
Here's a list of roles currently claimed:
Saber: Treacherous Red Saber - VanceXentan (See Leon's link)
Lancer: Dead (open for possible replacement)
Caster: The Hound Caster - Yamimoon
Berserker: Taken by NPC
Leon Winchester - VanceXentan
Aiden Ravenkale - Yamimoon (for sheet see caster)
Brother Jun - Mediator from the Mage Association
Father Walter - Head Mediator/Overseer from the Mage Society
Saber - Unknown Name
Archer: Unknown Name
Lancer: Diarmuid Ua Duibhe
Rider: Unknown Name
Caster: Unknown Name
Assassin: Unknown Name
Beserker: Unknown Name
Evangeline Edefelt - Master of Enemy Rider
Togami Keiji - Master of ____
Yusei - Master of ____
Command Seal Location:
School of Magecraft: (what type of abilities do you study specifically see above magecraft link)
Skills/Spells List: (Please include how many times you can cast specific spells)
Amount of Magecraft Mana: (A-E)
Other: (for anything that I may have missed)
Servant Character sheet:
Catalyst For Summon:
Skills (Custom ones are allowed Rate A-E):
(Rate them A-D. Normal Human (or humans that actually existed) Servants will rarely have certain attributes above C unless their history, or tales depict them of being able to use one of them very handily)
Strength: (筋力, Kinryoku?): Bodily might in terms of power.
Endurance: (耐久, Taikyū?): How much damage one can withstand.
Agility: (敏捷, Binshō?): Quickness and speed of reaction.
Magical Power: (魔力, Maryoku?): How much magical energy can be handled.
Good luck: (幸運, Kōun?): The quality of one's luck.
Noble Phantasm: (宝具, Hōgu?): The strength of the Noble Phantasm one owns. While the ranking will often match their strongest Noble Phantasm, it will sometimes only reflect a secondary Noble Phantasm, or display a ranking higher or lower than their available wares.
Noble Phantasms: (https://typemoon.wikia.com/wiki/Noble_Phantasm)
True Name: (can be put in hider for those who don't wish to show it to others, and you should link a bio if available)