(Rated M for all content covered by that rating)
IC : https://role-player.net/forum/showth...86#post2962986
A worldwide chemical attack has resulted in an epidemic that overwhelmed all efforts to contain it. Initial attempts to contain and control the pandemic have failed, with the military and law enforcement agencies meeting coordinated opposition that decimated their forces, leaving people to fend for themselves made more difficult by attacks by electromagnetic pulses that eliminated the power grids.
In a world where the dead rise, people must learn to survive. This means learning to become pragmatic individuals willing to fight for their lives. People had to learn new skills, and adapt old ones to suit their needs. Only the strong survive.
All standard RPA rules apply.
The starting point is Washington D.C. It’s been 18 hours since the emergency response failed. That gives you enough time to procure equipment and begin to form a plan of action. The streets are overrun with the undead, and the survivors have to connect and organize themselves to find a way out.
Your profession tells us what you’re best at, but feel free to have a variety of skills so long as you keep it balanced. I’m not going to ask you to list them. However, by this point you need to be capable of protecting yourself and others through violent action. Don’t have to be comfortable with it, or overly good at it, simply capable and willing to do so. A lot of emphasis will be put on doing so quietly, and preferably without wasting ammunition for firearms. There are no limits on weapons, but be aware of ammo availability and weight. Same goes for other supplies: medical, food, water, and other miscellaneous items.
Types of Zombies (This list will be updated over time as new mutations and strains are discovered. Keep in mind though that zombies are not the only dangers, as you will come across highwaymen, raiders, and other hostile survivors.)
Hunters- More common in Rural areas, hunters operate either alone or in packs usually no larger than a dozen. With preternatural senses, they can detect prey around them at a distance, track them by smell alone. Fast and agile, they are difficult to outrun, and have the endurance to pursue over long distances. They’re also highly aggressive, even being found to attack other zombies.
Walkers- More common and found more commonly in Urban environments, they are usually found in herds numbering between twenty and a hundred. Despite their name, they can move at a jogger’s pace, and even sprint short distances.
Screamers/Howlers- Usually on the fringe of any group or by themselves, Screamers and Howlers (Depending on whether they’re male or female) start screaming or howling at the top of their lungs when prey is sighted, alerting all nearby zombies of their presence.
Behemoth- Large and with preternatural strength, these muscle-bound zombies are even more aggressive, known to attack other zombies. Some carry large blunt objects that they use to attack with, while others are nearly impossible to stop. They are capable of breaking brick walls while sustaining minimal damage, and given enough time can break steel hinges. Usually solitary creatures.
Reapers- All information currently unknown.