1: If using an established setting, know the setting. If you are making modifications to the setting, or placing hard limits on what you want to see from your players, be upfront about it.
2: If you are using a setting of your own creation, put the thought in and flesh it out to make sure it works.
3: Use good English. Nothing is as off putting as a poorly edited word salad masquerading as a setting brief.
4: Have control of the situation. Do not let players run rampant with character ideas that will break your game.
5: On the flip side, do not dump on player creativity. If someone has a good idea, work with them.
6: Do not have a string of dead and dying roleplay threads littered behind you like the psycho from a slasher movie, only your victims are good ideas rather than nubile teenagers. Always be the last person to post in the IC, even when the game dies. Try to get games to finish, rather than lose interest in them and wander off.
7: If you have to step away from a game, explain why, and put a hard time limit on when you will return.
8: Encourage cooperation in the player party. Seriously, not enough co-op posts.
9: Stop making Deathwatch Roleplays. They never work.
10: Don't clog up other peoples OOC threads with banal chatter. It makes it very unlikely I will ever play in your game if 50% of your posts are one sentence references and 'lol'.
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